#drew this to prove to myself and everyone that i can still draw sonics
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Boom!Sonic au edition Lore dump ⬇️
So the guy in the upper right probably caught ur attention first! For fun, I gave all my AU Sonics different looks and names, to make em seem like separate characters, but it’s still Sonic, just looks different. His name is King! Anyway, the AU is that Boom!Sonic is actually just the regular Sonic, who, through a freak chaos accident, ended up teleported to and stranded on Bygone Island.
He cannot leave the island through air, sea or earth, because the ancients, as a parting gift, surrounded the entire landmass and the waters around it with an impenetrable forcefield. In the past it meant to protect the island, but now imprisons poor Sonic and the rest of its inhabitants. No transmissions pass through it either, so he can’t even radio his friends.
The barrier also limits how much chaos energy is able to phase in, leaving the island with overall less energy than the surrounding area. You know how slow Sonic is in SB? That’s why. Chaos no longer adds to his speed, so he had to expand his arsenal with hand-to-hand combat to make up for the loss. He’s still able to use his powers, but only in bursts. The lack of chaos also leaves him chronically fatigued, which is why he may seem more subdued, and also why he got a little chubby. Just doesn’t have the energy to run as much as he used to. Homesickness and being trapped also caused him to develop depression woohoo Personality-wise, he’s just like Sonic from the show! Tho maybe a little less selfish, because god, how narcissistic he was at times.
#sonic the hedgehog#sonic#sonic boom#sth#sonic au#sonic oc#vinturong#sa2ration#my art#drew this to prove to myself and everyone that i can still draw sonics#and i can! i think#gonna try to draw them alongside anthros#because theyre fun#and i miss them#if u have questions abt king/the au feel free to shoot!#i love him so much#also planning to make a comic w him#tho its gonna be with the anthro ver
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Sonic Ring Bond: the Journey - Scene 23
And with a lengthy little scene, we have moved away from the exposition for now. Or at least most of it. Rosy still has some exposition to give every scene just due to the story structure, but we actually have things getting started started again in this scene so i hope everyone enjoys...
~The biggest thing I love about adventuring is all the new people I meet and all of the wonderful places that I see. Sometimes though the people I meet need help, or just want a favor in exchange for a service. Tee-hee~♥ This time the people I met are little meaner though.
~To people who rely on Rings, they are irreplaceable. They do so much, and we rely on them so much. I don’t even think I really thought about it until I ended up in these strange lands with that little planet watching me every day. When I first discovered that most people here didn’t trust Rings it was so unnatural. Yet to them it was perfectly normal. Or so I thought until I met the Engineers.
~They were the first people here who actually used Rings like I was used to, but when Rings are treated as bad, they have to keep it a secret. It makes Ring Thieves even worse than they are back home. Stealing Rings is so hurtful, even helping a Ring Thief will get you hurt. I’ll have to talk Gill into changing his way of life when I finally catch up with him.
~Fortunately, though I was afraid that knowing Gill would have lost me an opportunity to catch up with Zooey, the cloud sailors were very understanding. They just didn’t trust me, or Draw, so they sent us out on a little quest to prove that we were trustworthy.
~Hmph! I think it’s ridiculous since they saw the photo with me and Zooey both in it. It should be obvious. But Gill did steal Rings from them, so it makes sense to help them gather Rings. I’m kind of excited too as I haven’t had a Ring gathering job in what feels like forever! Hee-hee! It’s what I used to do back home so it’s a nice little reminder of who I am. Which is fortunate too under the circumstances.~
An airship that was barely more than a deck, cabins, and a hold wrapped around a metal balloon and further wrapped in sails, rigging, propellers, and wings soared across the jagged terrain. The mountains were unusual in that they almost appeared like domino tiles that had fallen on top of each other. The geography resulted in the top side of the mountains being covered as far as the eye could see in lush grasslands where sheep roamed, and Rings spun about on their axes arranged in any number of patterns. Despite being high enough for clouds to drift across the meadows the temperature was warm and balmy. From the deck railing Rosy watched the scenery passing by below with a huge and excited smile.
“Ooh~! It’s so perfect! There are so many places to run, and so many Rings too! I bet there are all sorts of interesting things to find down below the cliffs too!”
“You’re awfully excited considering they’re making you do their work,” Draw looked at Rosy wryly before a smirk adorned his face. With a shrug he closed his eyes and turned away. “But I guess I shouldn’t be surprised when dealing with a weirdo girl like you.”
“How many times do I have to tell you stop calling me names!”
Rosy complained and Draw snickered before Rosy stuck her tongue out in retaliation. It earned them both a good laugh, but Rosy felt it would be rude not answer the implied question from her koala companion. Wiping a tear from her eye she explained her excitement.
“Believe it or not, but this is what I did back home,” Rosy demonstrated vaguely drawing a doodle in the air with a finger. “My job was to collect Rings and I went all over the place doing it. Me and my best friend. Ooh~ I haven’t seen Tails in forever and I miss him so much. I really hope he’s okay.”
“I’m surprised you haven’t forgotten him with how long you’ve been searching. It seems like something you’d forget.”
Hopping off the railing, Rosy sat down on the deck beside Draw and pulled her knees to her chin. It made her look very small, even next to the younger and smaller koala.
As Draw continued to clean his bow, he looked at Rosy wondering if she was upset about something. The mischievous grin she wore hidden behind her knees told him otherwise and he leaned in closer as she motioned to him with a wave of her hand.
“Well that’s the thing,” Rosy whispered excitedly, her wagging tail thudding against the deck giving away her enthusiasm. “I’ve noticed that the things I’m most likely to forget are things that aren’t associated with what I normally do. I think that’s why it’s so important for everyone to have the defined roles that they do. It helps you stay you, I think. But adventuring is what I do, and what my friends do too so most of those memories are just kind of fuzzy now, but I can still remember them. That’s why I’m not worried about helping the Engineers out.”
“I get it,” Draw contemplated as he absently rubbed down his bow. “They aren’t trying to have you repay the stolen Rings, they’re trying to use how everyone always forgets things to make you loyal to them.”
“That’s what I was thinking too,” Rosy beamed as Draw had caught on. “But I know it won’t work on either of us. First and foremost, I know that the Rings will always remember. Secondly, they think we’re dumb because we’re kids.”
“Well you’re certainly a weirdo girl,” Draw countered Rosy’s attempts to build up their confidence. She puffed up her cheeks at him and he simply flashed her another playful smirk. He did not prompt her to go off topic however and stayed quiet.
“But they shouldn’t look down on us like that. I know you’ll be fine too because practicing to hunt golems is what you do, and I’ll be fine because I’m going to be doing what I always do. They won’t beat us so easily, and we’ll still help them and get to hear more about where Zooey is.”
~I felt like my belief was spot on. Why wouldn’t it be? This strange land may steal people’s memories, but I’ve been doing my best to pay attention and protect my precious memories as best as I could. I had gotten Draw involved too so it was important that I protect his memories too. The thing is though, I wasn’t prepared for how bored I was going to be. And after it looked so exciting too.
~Overlooking one of the best views I ever saw of the wide openness of the world was a weird little tower that was as much a part of an old ruin as it was something that looked like it grew out of it. It was like a smashed together building built from a windmill, a water tower, a lighthouse, and a giant boiler chimney. There were pipes everywhere and covered almost as much as the ivy and other plants that covered the stone brick building. But there was nothing else of interest.
~A kitchen, bedrooms, and a lookout post. Even the weird little arch that served as the airship port was just quaint. The old guy who worked at what they called an Engineer’s waystation was nice enough too, but he laid down a very strict rule about never going further out than he could see. And so, by the afternoon of my second day there, I was so bored and turned desperately to Draw to help me chase away the boredom.~
“It’s your fault for collecting the Rings so fast,” Draw remarked dismissively as he fired off a practice shot into a target he carved into the side of an old tree within the outer wall of the ruin that held the waystation.
“I know, but I get so excited!” Rosy whined. “It really is like back home. Rings show up in random places and patterns every day and I just can’t help myself. It’s so much fun but being limited on where I can run makes it so boring. I know they don’t trust me, but it’s still unfair.”
“And why do you think I can change their minds?” Draw asked as he fired off another arrow.
“I don’t,” Rosy admitted as she clasped her hands behind her back and began swaying her body back and forth. “I was just hoping you could help me chase off my boredom for a little bit.”
“Why do I have a bad feeling about this?” Draw asked as he eyed Rosy wearily.
Her cheeks puffing up, Rosy energetically defended herself. “It isn’t anything bad! Really! I just want to practice my fortune telling. I may consult the cards every morning, but I know so many other ways of reading fortunes too. Like I can do a really simple one right here and now. All I need is for you to show me you hand.
“And if I say I don’t want to?” Draw challenged.
“Don’t be like that!” Rosy fussed and snagged Draw’s hand in both of hers.
“Why do you care about my future anyway?” Draw pressed as he yanked his hand away, not noticing that Rosy drew her thumbs along his palm as he did. “Or do you think I can’t beat your golem–?”
Draw stopped short as he noticed Rosy’s mischievous grin had returned and he frowned in disgust and fear. “What did you just do?”
“Nothing,” Rosy swayed playfully, teasing the poor koala. “Just read your fortune is all~♥”
“What! That easily?”
“I’m really good at it,” Rosy laughed as she shook a playful finger at the bewildered Draw.
“No way! What did you learn!”
“Well…,” Rosy started enthusiastically, but she seemed a bit perplexed and looked down at her thumbs. Draw swallowed loudly afraid something bad lay in store for him, but Rosy dismissed it as she reached into one of the shoulder puffs of her leotard. “It’s kind of confusing so I’m going to ask my cards to help clarify for me.”
Without missing a beat, Rosy flopped onto the ground, her legs forming a “W” like shape in front of her as she withdrew the small waterproof container. Carefully extracting her tarot cards Rosy split the deck and paused a moment before shuffling. Giggling, she lay the two halves on the ground in front of her. “I better give them a Ring first. I don’t want them getting worn out. They’re my oldest friends you know.”
Draw gave Rosy a doubting look, but she ignored him and cheerily pushed a Ring into her cards. With a twinkle of golden motes of light, the Ring vanished as quickly as it had appeared from Rosy’s person. Her cards seemed no different, but it was obvious that they still looked brand new. Testing the snap of the cards Rosy smiled wider as she began to shuffle them.
It was a mundane action, but a sudden breeze blew one or two free and Rosy gasped in apologetic surprise.
“Ah! I’m sorry!”
Scrambling to catch the errant cards, Rosy looked like a child chasing butterflies and Draw hung his head and sighed. The sudden urgency in Rosy’s voice as she spoke to him again though caused him concern as he looked back up at her.
“Draw, we have to go.”
“Eh! What!” Draw stepped back surprised, but Rosy’s face was desperate with seriousness. Still, he needed clarification as she hurried to put her cards away. “But if we leave… I mean won’t they never help us find your friend if we go now.”
“They probably won’t,” Rosy conceded, but did not linger as she offered Draw her back so she might carry him piggyback. “But I know seeing them and how protective they are that Zooey is safe. I want to see her. Really, I do. But… but right now, someone else needs our help and we have to hurry before it’s too late!”
“How did come up with that?” Draw guffawed at the absurdity of what Rosy claimed.
“The cards told me!”
Rosy’s claim baffled Draw even more and he gave her a doubting look and began to mouth a response but Rosy cut him off with a stern look as she forewent an explanation. “I know you don’t believe me, no one ever does at first, but my cards never lie to me. And right now, someone needs our help more than Zooey, so we have to go.”
“Well… If you… argh! Fine!”
With a shout Draw gave in and soon found himself whisked away at speeds he could not comprehend across the meadowed mountain sides.
Scene 23 · CLEARED A Tiny Voice, to be continued
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And with that, Rosy is chasing after trouble yet again. Draw seemed to have mellowed out this scene, but hopefully not jarringly so. I definitely need to get some excitability into him again. But we’ll leave that for the future.
Thank you for reading everyone! i hope you enjoyed!
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Special Thanks to Cutegirlmayra Story by @JoshTarwater/SonicFanJ Inspiring Song – What Makes the Sky Blue – Tsutomu Narita – Granblu Fantasy Original Soundtrack: Promise
Fair Use Disclaimer
Sonic the Hedgehog and all affiliated characters and logos are the express property and Copyright© of SEGA SAMMY HOLDINGS used without permission under Title 17 U.S.C Section 107 of the Copyright Act 1976 in which allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. “Fair use” is use permitted by copyright statute that might otherwise be considered copyright infringement. The Sonic Ring Bond: The Journey alternate universe (AU) consumer written work of fiction is a non-profit transformative work primarily for personal use and can and will be taken down without warning or prior notice at the request of the copyright holder(s) should it not be recognized under “fair use”.
*Sonic Ring Bond logo created by DEE Art – twitter.com/daryliscute.
Sonic Ring Bond AU and Sonic Ring Bond: The Journey are the creation of Joshua David Tarwater/ynymbus/sonicfanj/@Joshtarwater and is to be, including all contents herein considered for all legal purposes the property of the Sonic the Hedgehog intellectual property (IP) and copyright owners, SEGA SAMMY HOLDINGS. All story contributors via prompt, suggestion, written scene, art, and all and every other contribution acknowledge that all contributed material is forfeit for legal purposes to SEGA SAMMY HOLDINGS upon official request from SEGA SAMMY HOLDINGS.
#sonic the hedgehog#sonic fan fiction#sonic au#sonic au series#sonic ring bond#the journey#classic amy#amy rose#rosy the rascal#au amy#amy redesign#sonic oc#patch#draw the koala
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Always wanted to do one of these, and now I have. :D 8 years of improvement, wow! I’m also really bad at picking things so I don’t know if I picked the ones that best represent my progress, but eh. I did some edits, but the original base for this can still be found here. Extended thoughts about each year below, it’s a lot! Here’s to bigger and better things in 2019 (please ;_;)
2010: I started drawing digitally in 2006, though regrettably I didn’t save any of the art I did back then. 2010 was when I joined DeviantART, and thus when I started uploading art online. I had frequented DA well before that though (from about 2007 I think), and influence from the artists I followed are pretty evident. A few notable ones were ShaloneSK, Fourth-Star (now SeaSaltShrimp), and thazumi, all primarily dragon artists. Though none of my traditional art is showcased here, this was still a time when I did it often, usually via doodles in class when I was bored. The digital art you see here was made with my first tablet, a Wacom Graphire 3, and Photoshop Elements 3 that came with it. I had little knowledge of file quality, layering, colouring, and other mainstays in using Photoshop properly. Humble beginnings are these! My art education at this point was limited at best, but art was always something I did in my spare time. And like all of the art years leading up to 2010, I drew almost entirely dragons. Aside from practicing foxes for a story I had at the time, I wasn’t interested in drawing much else. I didn’t draw people at all until college, but we’ll get to that. 2011: Christmas 2010 / New Year’s 2011 marked the time I got Photoshop CS5, a version of PS I still use today. For a while I was obsessed with the idea of PS’s Pen Tool, as I saw it could give me much cleaner line art than what I could achieve on my own. I was finally able to test that when getting CS5, and while it worked well for the time, I soon learned the tenets of line weight and tapering, something I would have to practice myself. Up to this point all of my lines were either shaky or fabricated via the Pen Tool, and it shows. This was also a year of trying to mimic Fourth-Star’s dynamic perspective...without any knowledge of how it actually worked. Not a lot of improvement happened here outside of that. 2012: This was the year I bought my Bamboo Create tablet, something I still use with my laptop nowadays. I remember trying it out at my friend’s house before I bought my own, and really loving how I was able to do the line tapering without the pen tool. It still took a lot more practice, but looking back now it was easy to see I was on the way to making line art one of my art’s strongest qualities; something that stays true today. I find it ironic that line art used to be one of the weakest aspects of my digital art, but I suppose that speaks to how far I’ve come. I did more fanart this year, oddly enough. I’d always done it before but I guess I felt shy about sharing it. Notable fandoms were Danny Phantom and Sonic. I didn’t grow up with either, but ended up liking them both a lot, and would doodle them as much as my dragons. 2013: I graduated high school and started my first year of art college, specifically Art Fundamentals at Sheridan College. At this point, everyone I knew pointed to that school (and only that school) for anything related to what I wanted to do; if it wasn’t fine art, go to Sheridan. So I went into college with a bit of tunnel vision at first, but I knew from the start that I would be gunning for animation. Not to animate specifically, but to do character design / concept art for animation. I would learn later on what having this tunnel vision would mean for me, but we’ll get to that later too. This is about the point where more expansion of design and subject matter occurs, albeit slowly. The art featured here doesn’t include my schoolwork, but the much needed increase of anatomy, structure drawing and other college level art courses started me on a path to better things. I still had a long way to go though, and Fundies could only do so much. Unlike most people I actually got decent practice from it given my limited art background, but I still can’t say it was at peak efficiency. This was the first year I actually started drawing people, and it certainly didn’t come without its growing pains.
2014: Surprising no one, I didn’t get into Sheridan after my first year, though that didn’t stop me from being disappointed at the time. I took what was effectively the second year of Fundies, called Visual and Creative Arts (VCA). This was the year that sparked my interest in graphic / logo design, an interesting turn of events all things considered, and that would stick with me a lot more than I expected. This year also featured a few smatterings of character designs, or more specifically design sheets with multiple views, costumes, etc. Character design was a required segment of the animation portfolio, so this is likely what spurred my practice in it, aside from my pre-existing interest. That does not mean I knew how to rotate a character though, yikes! At this point I’d gotten pretty good at clean line art in Photoshop with my current tablet, as well as the merits of high quality imagery. There was a lot of purple in this year and 2015, though that’s nothing really new for me.
2015: This was easily the busiest (and most path altering) year. Second semester of VCA happened during this time, but also what would be new beginnings for me. If I didn’t get into Sheridan animation, I had a choice to make for a plan B: Either stay at Sheridan for VCA Year 3 and try again for animation, or try to get into animation at another school. My buddy Amelia then dropped Seneca’s name in one of my elective classes, and I had no idea how much of a fateful conversation that would be. She mentioned it was considered a second to or even better than Sheridan, and that at least provided a clearer answer for me. A lot of trepidation followed: I didn’t get into Sheridan animation for the third time, and thus applied to Seneca (and a few other places). I was pretty scared of being a first year again at a new school with new people, and while my art definitely reflected the time I spent at Sheridan, I had no confidence in it being good enough for a portfolio given my track record. But low and behold, I got in! I was on my way to a three year rollercoaster of all-nighters, amazing ride-or-die classmates, and relentless, rigorous training. The art from this year does reflect this, both in quantity and quality of uploads, though in more of a “transition period” kind of way. This was the year I really started to draw human characters, most notably with the creation of my first comic project: Starglass Zodiac. This was the first time I had a story idea with a primarily human cast, much less a comic idea, though the designs for them didn’t start appearing in my uploads until the following year. As you might expect I didn’t have a lot of confidence in drawing people. Ironically, my first year of animation taught me all the skills I initially needed for the portfolios!
2016: When I mentioned a path altering year for 2015, I was referring specifically to the path in my art education. 2016 was a path altering year for everything else, and a polarizing one at that. 2016 was a year that was kind to no one, and while the details of what happened to me are not really relevant to this post, there’s no denying what effect it had behind the scenes. This was the year that I fully realized I’d developed symptoms of depression, and with my increasing anxiety to match, this didn’t (and still doesn’t) go so well. I don’t think that’s really reflected in my art, however. Regardless of my mental state, the outside view of my art still features the colourful characters that they always had. By this point I was in my finishing first year / starting second year, and this was easily the best time for me. My time to shine, if you will, at least when it came to character design class. We had an overarching story project that was perfect for SGZ, so I used that time to develop the characters. The double-edged sword of troubled times is my escapism is cranked to 11, so this was probably the year that spurred the most story ideas out of me. This year (and part of the next) started both Id Pariah and Feather Knights. I got my iPad Pro for Christmas this year too, and that proved to be a game changer in the amount of art I could make. I was already used to the Cintiqs at my school, and I was lucky to finally have a screen tablet of my own. 2017: The end of my second year and the beginning of my third and final year of animation. Classes split, streams chosen and a world of missed opportunities began. I didn’t do a lot of art at the beginning of the year, aside from the beginning of my Feather Knights stuff. On top of that, my college had a 5-week long teacher’s strike that literally no one wanted to be a part of, effectively derailing all hope for a good semester. Attempting to do a short film project with this happening was a recipe for disaster. During this strike was the start of my first month long challenge though: Huevember. It was an uncertain time, and most of us were not compelled to get much school work done. Completing Huevember did feel like an accomplishment though, as I was actually able to keep up with it even when school started again. I’d say this art year focused a lot on colour for this reason. What art I was able to complete outside of my schoolwork saw a lot of expansion in that area. In all honesty 2016-2018 tends to blend together for me, for better or worse. 2018: My graduating year. The strike did its damage to my final semester too, but ultimately I survived. Despite completing 5 years of college, my path became the most unclear. Third year taught me a lot of things about myself and how I approach art, but most were not positive revelations. The expectations set out for me are ones that I cannot achieve. However, I have more time than ever to do art, making this year the most art I’ve made to date. I also participated in Inktober, which reminded me how far I’ve come as an artist, despite not doing traditional art for what felt like a century. My illustrative work for Inktober ended up being some of my best art this year, and the prompts made me get creative in more ways than one. The dark cloud hanging over my head has not disappeared since 2016 however, and the toll that has taken shows more everyday. As far as my art was concerned I did more of what I loved, mostly in the form of character sheets and designs. It’s all I can do, for now. 2019, I have one thing to say: Don’t you DARE.
#art#artists on tumblr#art improvement#Akysi#Art by Akysi#Katie MacKenzie#Katie MacKenzie Art#digital art#2010-2018#my OCs
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@reaverofworlds First of all: Bruh. Your tags make my day ten times better. Forreal. I love seeing you talk on the tags of my posts. Second, thank you for liking my art and actually voicing it. That’s rare to see these days. I really, really appreciate it. Third, you’ve got a great attitude towards your art. Art is hard. It takes a long time and a lot of effort and focusing on shit you don’t want to do because you just want to draw all those cool ideas and it feels like there’s never any pay off. You can do it. It’s not impossible. Keep that idea in your head and that want to be better in your heart and you’ll go places. Fourth, the FUCK you mean someday you’ll be good as me? Look at this. You’re going to tell me THIS is below my skill? THIS? This one too? How about this? This one? I look at your art and I see shit that I can’t do, even on a good art day. I see stunning attention to detail and nuance. That Mephiles piece made me die, the inkwork and detail was so fabulously done. Your art has volume and interesting shapework. I’m interested in your work from fandoms I’m not even in, because it’s so nice to look at. Many of your pieces have dynamism and a movement which I long to put in my own work. I appreciate that you value my art and see me as being a positive influence on you, but shit, do not sell yourself short!!! We all have our differences and our strengths and weaknesses. You may not always be happy with your work, and you may think that everyone else is leagues ahead of you, but know that other people are looking at what you do, and they don’t have those little doubtful voices that you hear, and they can’t see those little mistakes and flaws you beat yourself up over in every piece. It’s something I’m still working on myself. I know we can both overcome it someday. Realize how far you’ve come. Want to see one of the first times I ever drew Shadow? I bet you do~
My god. Lookit those shrimpy legs. Those nonexistant hips. What are arms. Some swollen gross eyebrows. His wrists are losing circulation those rings are so tight. Somehow I think I was better at drawing Shadow’s shoes back then, though, and I was actually at least comprehending muscle tone and details. Sometimes old art fucks with you like that. And as the time stamp so helpfully states, I drew this in August of 2015. A little over two years ago. I copied the style of the actual Sonic anatomy for a while because that’s what I thought I wanted to emulate. Turns out, I really hated the fact Sonic characters had no necks. Which for a long time, turned out abominations like this:
(Ignore the lopsided face and the arms that look like I ripped off some alien design from a B horror movie. And wow, look! This is an even earlier drawing than the previous!) I drew like this for a long time. I have a two inch thick stack of loose printer papers scrawled on with Bic mechanical pencils to prove it. In that two inch thick stack, about eighty percent of it is Sonic drawings. And out of that 80 percent of Sonic, about ninety five percent has never even touched the face of this blog or the eyes of anyone except those who managed to glance me in the middle of math class in highschool. Because a lot of those drawings were dumb repetitive practice, or stupid idea doodles, or just art vomit. And two years and a hell of a persistent Sonic art drive later, here we are. You see how far I’ve come. Two years is a long time, but not really. I’ve improved a lot. So much. I’m still learning, I’m still struggling, but everyone always is. I see your art, and honestly, you have so much potential. I cannot wait to see what you create in two years, three years, five. I can’t wait until I see what I make in five years. I’m excited, because even though I still get discouraged, and I still feel like I’m not reaching my potential, I know I’m going to be better. Someday, you’re going to look at your art and think “Fuck, this is so bad, I wish.....” But then you’re going to stop, and you’re going to think of what you did in the past, what you’ve accomplished, what you still have to work on. You’ll smile a little, and think “Maybe it’s not so bad.” Someday, you’re going to actually believe there is no secret contest where everyone’s art is graded on a scale of goodness instead of trying to cram that ideology down your own throat constantly. Someday, we’re both going to see each other’s art and appreciate the skill without needing to compare ourselves to it all the time. It’s hard, but not impossible. You have great potential and a concrete start. And I am no part of that creative equation except for whatever my art inspires within you. You probably didn’t want a rambly support fest call out post, but that’s what you get for being nice to me. Keep being creative. I’m excited to see what comes from you next.
#blahblahblah#reaverofworlds#I saw your tags and well#Got me thinking#I honestly think you are ahead of me in many MANY aspects reaver#We all have parts in our art to work on#But cheer up!!#We will get there someday#There's a lot more I wanted to interpolate#But I get caught up in my own talking anyway#I hope this doesn't bother you lmao
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