#dread reflection if
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lindewyrm · 7 months ago
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Spiritual Rebirth v2
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felassan · 7 months ago
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"Tattoos are just as customizable alongside options for scars and paint. Tattoos, scars, and paint are very culturally relevant to some lineages, BioWare tells me, with unique tattoos for elves, for example. You can add tattoos to Rook's face, body, arms, and legs, and you can adjust things like intensity, too." [source]
lookin again at the various concept art and art pieces from DA over time that show vallaslin on places other than the face, like these ones - 👁️
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timethehobo · 7 months ago
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When you look after the dead, the dead will look after you.
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mail-me-a-snail · 23 days ago
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IF BLU SNIPER CAN GO THROUGH ALL OF THAT AND COME OUT THE OTHER END MOSTLY ALIVE AND WELL THEN SO CAN I DAMNIT ‼️‼️‼️
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ratatatastic · 2 months ago
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telling maffhew about his milestone like he's not gonna be a little sentimental about it as he tries to process it or alternatively man tries to be nonchalant about the passage of time in a sport cruel to the concept of it
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"is it a bit more fun reflecting now that you have a stanley cup ring on your shelf?" "yes 😊 yes it does😄😄" colby who keeps his promises and makes sure to always remind maffhew hes a stanley cup champion this saga is so 😭😭😭
philadelphia flyers @ florida panthers pregame interview | 11.9.24 (x)
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gothffee · 3 months ago
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Hi, hello, salutations. I’m Chris, or Sledgehammer if you want, depending on the day. I like long walks to the vegan cheese aisle, dad jokes, and currently I’m obsessed with the Interview with a Vampire TV show. I probably talk too much for my own good and usually make no sense, but guess what? It is what it is. I sing and write lyrics for a band called Motionless in White, and I’m Rhea Ripley’s biggest fan. Fight me on me this. I dare you.
Want to have a local gothffee with me? Come chat at @nothingforundead.
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vvickydisc · 17 days ago
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You're Gangle and Jax human designs are one of my top favorites! I love tall black Gangle and short white Jax. I know I usually don't view them romantically but your art feels like a big exception. It never fails to put a smile on my face :)
this is insanely powerful to hear as a artist.. thank you so much for this!!!!!
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mozzaremi · 10 months ago
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danwhobrowses · 21 days ago
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Well Critters the year is almost up, at least for me here in England. Aside from the general pensiveness and reflection of the past year, it also means I'm about to (technically) complete my first full year of following the CR episodes as they came out; a year full of twists, turns, uprisings, downfalls, and just so much going on - only for the campaign to now be nearing its end.
We knew the end was coming sure, but since December's 4SD announced itself as the last of the campaign the number of episodes remaining has grown more finite, likely to be around 1-4 more episodes, and confronting the end is very different to acknowledging it ending. Admittedly in the confronting part I've become a liiiiittle bit of a mess, loaded with panic and worry beyond my own control; I sometimes tell myself that I'm being silly, they're fictional characters, the story's likely already recorded its end, and I never had any control or influence on the story to begin with, but as expected such attempts are both hollow and in vain. It's been a while since I was this invested in a story, or fandom for that matter, and the fact that most key and decisive moments will be determined by dice rolls continuously does nothing to soothe my nerves, or my uncertainties towards how it'll end - after all, the hardest battle has yet to be fought, the biggest decisions yet to be made, and Ludinus Da'leth is way WAY too calm about being trapped in a Force Cage for my liking.
I wonder if the fear and dread was the same for those watching the end of the previous two campaigns? If it was more or less than it is now by comparison? In hindsight, while the final stage so far feels more grounded compared to the more spectacular, massive miniature, larger-than-life endgame battles against Vecna and Lucien's Neo-Somnovem phases, it feels like the stakes are riskier for Bells Hells, on a low Level 15 with no cleric, dismal openings for additional support, and little wiggle room to get creative, especially since killing Ludinus - who continues to be touted as the 'strongest mage of our time' and could get even stronger depending on which way Matt goes with him - alone potentially won't end the overarching conflict, though he should still die nonetheless. At the very least I want the Hells (as we have for VM and the Nein) to all be free to live happily, be it settling down, embarking on new adventures, or just being the best they can be - and doing so with the people that mean the most to them - and at the very most I want them to make the best and kindest decision for the world as a whole, which I hope they get the chance and take the opportunity to do so.
It's still difficult to ready myself for it ending mind you, since I could have very easily spent another year with these idiots and still not be fully ready to say goodbye to them. On that however, I know not everyone shares my sentiment; some are truly ready for the campaign to be over and for C4 for explode (pun intended) onto the scene with brand new characters that in a few years time we'll also likely be unready to say goodbye to, and that's fine. But for all that can and will be said about Campaign 3 - positively and critically - it has very much delighted, disheveled, and deranged me for most of the year, usually at my desk of work, so trying to brace myself for the climax has, and continues to be, a lot of mental effort. Keeping myself positive and hopeful in these situations is tough especially when on the verge of a big battle; sometimes the negative thoughts creep in, Youtube videos full of pessimists and clickbait titles appearing unwantedly on my recommendations don't help, nor does the memory of what happened the last time the Hells were in a major boss battle at the tail end of their time on Ruidus, but when the campaign does end I want it to be looked upon fondly, and a lot of that does hinge on its conclusion. Obviously, I trust the group and Matt's storytelling, but that is only to an extent; defeating Ludinus is something I know Bells Hells are capable of doing - so long as the dice gods play ball and Matt doesn't inexplicably overbuff Ludinus to the nth degree like he did with Otohan - but the Predathos decision remains the root and focal point of the campaign's criticisms for good reason, often overshadowing and playing obstacle to character growth and direction. There is a satisfying and spectacular conclusion in there, but navigating it - even for a group that embraces 'when given two options, we pick option 3' more times than not - let alone achieving it is a very delicate path of fine margins, one that can indeed make or break the campaign - and a lot of my worries lie there, that and approaching/confronting an entity so voracious and eager to escape that it makes the gods terrified enough to deliberate breaking down the Divine Gate.
Without talking more to death about the god stuff and Predathos thing like we the fandom have already done aplenty, there's not much else I can say except that I'm worried but also trying to be hopeful. The campaign ending in tragedy or a pyrrhic victory is possible but it's not an outcome I personally desire or want to entertain. You could perhaps aptly translate that to my general feelings towards the new year too; having wants and wishes, hopes and hesitancies, fears and fandom, just currently a bit more compressed here than it is for the full year - and given our recent run of the years playing dystopia simulator, I'm more hopeful in one than the other right now - and perhaps it would do good to start the year with something to smile about. Right now, it's just that it's happening; it's happening, it's soon, and it's very apparent how close we are to finishing, which means I'm panicking and rambling, and panicking, and of course, rambling. I don't know what emotions will January send me through, but I do hope with all my being that they'll be positive ones.
So whether or not you reached the end of this, I wish you all a Happy New Year and, much like the end of Campaign 3, I hope it's a good one.
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an-established-butt-dent · 11 months ago
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Dragon Age Inquisition, Solas
POV you find out Solas hates tea.
Acrylic ink and Posca markers on bamboo paper.
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pixelizedprince · 2 months ago
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"Wolf."
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"Hound."
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zombi3slobb3r · 7 months ago
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instead of drawing an attack (which I couldn't do because I am in complete bodily agony), I decided to just recreate this with Wheatley because... pertal.
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OG image and another dumb thing I made today vvv
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yayyyyy
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a-lonely-dunedain · 6 days ago
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look I don't have any genuine issue with Serana, I like her just fine, but. girl. you complain when it's sunny (understandable for a vampire) but then you also complain when it's cloudy you complain when it's raining you complain when it's snowing you complain when it's day you complain when it's night-
like, Serana, genuine question, do you just hate being outside?? if so, you should have reconsidered tagging along with a literal Ranger of the wilds. Outside is kind of his Whole Thing. He lives and breathes Outside. If you coop him up for too long he'll start to wilt like a houseplant left in my care. If he's not covered in adequate amounts of dirt and bug bites he starts to go stir crazy. "I wanna get out and explore" she says, yeah but only if we're indoors the entire time I guess!
She's getting on Meneldir's last nerve and honestly it's so funny. He's trying so hard not to be bothered it physically hurts him lmao
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bacchuschucklefuck · 7 months ago
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Can you expand on what you mean by Baron being "too cool" to really fit a horror monster? It's a very interesting concept and I'd love to hear your thoughts. Is it that they're too active/involved/tangible and it detracts from their scariness?
I feel like I should preface this with a wall of disclaimers lmao 1/I am a hardcore, down-to-the-marrow, avid, deeply sincere horror enthusiast, esp. horror creatures. this usually means my mileage is vastly different from the average populace's, and my scaredy bone has been disintegrated by longterm exposure. most things in a piece of horror media won't scare me! so I practically never use that on its own as the scale to talk abt horror experiences, but when something does scare me it's always a special occasion to be treasured. 2/canon d20 is never really meant to be horror horror, and for good reasons: it doesn't fit the company's output, it takes a kind of carelessness in production estimation that is always a huge risk, it's often vulnerable in a way that kinda goes against how TTRPGs usually facilitates vulnerability, and for most people it's just! stressful! d20, even with the "horror-themed" seasons, generally just plays with horror tropes and stays focused in its goal of being a comedy improv tabletop theater show. 3/fantasy high's chosen system is DnD, which as I've mentioned before is before all a combat-based game system, which means the magic circle of play is drawn based on stats that facilitate and prioritize combat. want or not this affects every interaction you have in the game, and given fantasy high's concept from the ground up (everyone's going to school of DnD stuff to get better at DnD) it's doubly relevant. 4/This Is Fine I have no quarrel with this. my meters are internal, I do not ask this show to be anything it doesn't advertise itself to be, and what it is is fucking great! I like it! when I expand on this ask's question it will be like a physicist going insane in a lab. that's the mindset we're going in with.
disclaimers done. my stance on horror as a genre is that it's a utility genre rather than a content genre or a demographic genre; it is the discard of narratives. it's the trash pile. horror, above being scary, is about being ugly and messy, it's the cracks on the ground any story inevitably steps over to stay a genre that isn't horror. the genre's been around long enough to develop a codex and a general language that medias and makers and enthusiasts of the genre can use to talk about and build onto, but if you go into individual pieces there's really no unifying Horror Story. one person's beautiful life can be another's horror story, it's just how it is.
this makes The Monster a deeply intriguing piece of the genre. thing is a monster is in a decent percentage of any story - it's just when the antagonist force steps into something past a certain line traced out in the story's world. monstrousness is in pretty much every western fantasy story, it's in any story with a hero and something to vanquish or win; more than anything it's a proxy of that thing up there. the line in a narrative's world. the monster is the guard of the unknown lands, where heroic, civilized people don't tread.
what does this mean in the context of horror? the genre is about that perceived lawlessness, that "unknown land" so to say. we're in the monster's home. that's the literary context that we often walk into a horror piece with; the monster knows more than you about where you are. it may not understand you, but it holds more information than you, and with that it moves swifter than you, has more covered than you, and is more assured in its existence in this context than you. it's a struggle to catch up to it, it's nigh impossible to get one over it, and you're never sure it'll 100% work, because you just don't have the information necessary to.
with that framing you can kinda see where I'm coming from here: horror's often about the breaking of rules. I always think a monster's most effective when it breaks well-established rules of both existence and visual storytelling. think Possum (2018) or Undertale's Omega Flowey or the Xenomorph Queen - unique change in medium, unique change in graphic, unique change in design language, etc. in that sense I actually really like how canon baron plays out: they don't really function like anything else in the fantasy high universe, the bad kids have not managed to kill them when they've felled literal gods, their domain in fhjy literally introduces new mechanics to encompass their existence! from an experience design standpoint they slap mad shit. BUT! I can't help finding their character, like as a character riz (and the other bad kids, eventually) interact with, to be very... coherent? in design. this is kinda hard for me to articulate in words, it's more often a sense you get once you've looked at enough of these scrumptious fuckers, their general design and the way they show up is just kinda too clean, so to say. always kinda newly made? fresh unboxed. it, once again, makes sense for their lore - they are looking for more about themself from riz - and their function - they're an antagonist in a game experience, they're meant to be interacted with in a way that produces results and meshes with the existing magic circle - but that shininess takes away from the implied history they should have dominion over and the person they're haunting doesn't.
from another angle there is kinda something there about how put-together canon baron is as a concept; the domain they call home is riz's deep-seeded fears, extremely vulnerable things he's drawn borders around to quarantine and refused to walk into. things that from his perspective would irreversibly shatter certain pleasant fictions his world is built on top of. canon baron, While Extremely Cool, I feel is kinda too neat to connect with and signify the apocalyticized mess that'd result from this paradigm shift. the part where they're in riz's briefcase and looking through every mirror is Very Cool And Fucked Up! but ultimately the show draws a line around them as well, by making game-physical, tangible spaces they're in (the mirrors and the haunted mordred manor) and put riz and the bad kids there only when they need to confront stuff. riz is meaningfully narratively away from baron's unknown land for most of fantasy high.
with that and all of my disclaimers in mind my conclusion here is if canon baron wants to be a Horror Monster they'd have to cross way more lines. be a Lot more invasive. hence (holds up my class swap baron like a long cat)
#ask#not art#tldr a lot of fantasy high's and d20's nature plays against having a Horror horror piece in it. there's no space for emptiness or dread#that's one of the most attractive things to me about horror. the monster signifying a new world you don't understand#you see something on the deserted streets and you realize: oh. the world doesn't work how I've been thinking it does#if u've noticed how much this has in common with queer experiences haha. yeag#man. actually I should also put the I Am Not White disclaimer in there too lmao a lot of the notion of The Monstrous is! traditionally#about maintaining and upkeeping a ''social order'' (read: the powers that be)#and a Lot of Wilderness Fiction is deeply and maliciously colonialist#so when I say ''the unknown land'' and ''the monster'' I am pretty much speaking From one of those unknown lands#and from the position of one of those monsters#the fear of the monstrous is so very often the fear of being consumed by - or becoming - the monstrous yourself#and well. when you're already there in the eye of the zeitgeist. You Can Do What You Want Forever#all that to say it Is important to me that baron is made of riz's lies. even more so in this funny class swap thing I make for fun#like as a horror protag he makes me insane. he loves lines! he loves lines he drew himself. he replicates these borders in himself#that mirror the world he lives in that's so hostile to him. that kid Loves rules. he bows to even the ones that hurt him#like. u get where I'm getting to right I did make a whole comic kinda near this subject he's Already The Other#baron is a monster's monster. baron is a mirror image. GODs I cant help but wish they were messier#it's kinda why I make class swap baron to be like. an ever nearing realization. like I warble abt all this but I genuinely do also find#canon baron to be just as visually coherent and thematically perfect as riz if not more. it's hard to beat how cool the mirror stuff is#it's hard to beat that doll face in iconic visuals! I have to strike according to my strength rather than trying to beat canon#so instead of reflection it's captured moments. instead of a blank face it's the lack of one. mmm. maybe I'm just kinda breaking things#for fun also but that's My prerogative in my house awooga <3#well. thats kinda my thoughts on the general subject. thank u for listening. I will bake something soon dyou want some
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creatures-and-doodles · 4 months ago
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having a varghest oc is awesome until the moment i have to paint him 😔
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cabozers · 1 year ago
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never posted this?
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