#dragonball gt final bout
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Dragon Ball GT: Final Bout Playstation 1997
#gaming#retro gaming#video games#nostalgia#low poly#playstation#90s#ps1#psone#1990s#1997#dragonball#dragon ball#dragon ball z#dragon ball gt#dragonball z#dragonball gt#dbz#db#goku#son goku#piccolo#piccolo day#aesthetic#low poly aesthetic#anime#90s anime#final bout#dragonball gt final bout#dragon ball gt final bout
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what're some of your personal fav games? and what do you like most about them?
psychic force - it's just really cool! me and my friends started playing it back in times of yore because it did a much better job of being a videogame about taking part in anime fight scenes than any of the actual anime games to which we had access back then. especially the near-unplayable dragonball gt: final bout.
last blade 2 - aesthetically, thematically, and mechanically beautiful. i feel like, even after 20+ years, i still find new little details every time i play it. and things i've posted about before, like the way hibiki breaks down into tears for her "winpose" if she lands a killing blow on her opponent are just so good.
altered beast - i'm specifically talking about the mega drive version. it's less than ten minutes long and it's not particularly good, but it's a game that i've completed literally hundreds of times. it's also the kind of game that makes me want to make games myself, there's just something about it i find really inspiring.
shiren the wanderer - an excellent game that feels like it could be infinitely big (and its sequels are even bigger!), plus i think it gets across a positive message about friendship and community in a way that only a videogame could.
shenmue trilogy - without question, the best story ever told in videogames. it starts out seeming like it's a simple revenge story, but even early on you start to see that it's actually a story about the futility of revenge, the eauty of life, and the importance of the bonds between people.
king of fighters 2000 - i love the king of fighters series and its cast of characters. i picked this one to represent it because of one thing: if you play through arcade mode as the k' team, the little transition from the ending to the credits, where the first few piano notes of the end credits theme play, is really fucking cool.
grandia - maybe the pinnacle of videogame rpgs? graphics, world design, mechanics, sound, story, and characters all combine into a game that just does an incredible jobs of capturing the spirit of adventure
mushihimesama futari - one time i was playing the xbox 360 port of this game, and i went into a trance. without knowing it, 20 minutes passed and i played through most of the game on a single life. that feeling was amazing and like nothing else that's ever happened to me while playing a videogame.
okay, i think 8 is enough, or else i could keep doing this all day.
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“I WON’T BE THE ONE TO DEFEAT YOU…”
7” x 10”
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Jaevonn Harris
#fine art#art#visual arts#goku#super perfect cell#dbz#super famicom#dragonball z butoden#dragonball gt final bout
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#dragon ball z#dragonball gt final bout#90s#gaming#ganer#video ganes#retrogaming#retrogames#ps1#playstation#1997
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DragonBall GT: Final Bout - PlayStation ad
#dope#aux god#dragon ball z#dragon ball gt#playstation#february#2021#DragonBall GT: Final Bout#90's#video game ads
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Gotta love this intro
#dragonball#dragon ball#dragonball final bout#dragon ball final bout#dragon ball gt final bout#dragon ball games
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#i never got realized how awful that name sounded#strong baby#huge baby#dragon ball#dragonball gt#final bout
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Steve Burnside Headcanon:
- I know a Dragonball Z kid when I see one and Steve 100% has that vibe ✨
- Steve not only watched the anime but also read the manga. There was a giant poster of Goku going Super Saiyan in his room
- He also owned a copy of Dragon Ball GT: Final Bout for the PS1 and played it every chance he got
#as the older sister of a Dragon Ball Z kid I know that vibe#Steve has it#well... had it#steve burnside#resident evil#resident evil code veronica#resident evil darkside chronicles#dragon ball z#gonna get roasted for tagging that#ness rambles a lot#ness the cryptid
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steve really just has the energy of a dragonball Z kid huh
I know a Dragonball Z kid when I see one and Steve 100% has that vibe
Steve not only watched the anime but also read the manga. There was a giant poster of Goku going Super Saiyan in his room
He also owned a copy of Dragon Ball GT: Final Bout for the PS1 and played it every chance he got
#my brother is a dragonball z kid#that’s how i know#resident evil#steve burnside#gabriel#proof?#cause i said so
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[In fairness, I don't think it's so much to due with forgetting Baby, but people just disliking GT in general. I often hear that the Black Star Dragon Ball and Shadow Dragons Sagas are regarded the worst in that series. Also the Fusion Generator is all based on in-game sprites from a DS game, which may not even have Baby in it. But even if it did, give the creators some slack. It's a for-fun job and one they're slowly working on.]
@blue-and-blonde
I know......I usually tend to freak out over little things. XD GT when it was first released was popular enough to get a film, action figure line, video games and TOEI actually forced the series to continue past the Baby Saga because of its success (hence why post-Baby everything went to poop.)
It just became popular to hate on, like how the Godzilla fandom insists on shitting all over the American Godzilla 20 years after it was released.
The Black Star Arc was I believe heavily involved in with Akira Toriyama himself (he had a say up until the end of the Baby Saga), and it was intentionally set to invoke nostalgia for the original Dragonball. It wasn’t executed properly, but ultimately that arc was Toriyama’s baby as much as it was TOEI’s.
I’ve seen fan-made sprites that are absolutely insane (like the Baby and Black vs. SSJ4 Broly animation) but I probably jumped the shark on Baby because he has like....6 forms, plus many fusions. It would be hard to include everything of him, unless it was strictly his Super Baby 2 form.
(I think there are sprites of him from the DBZ game Final Bout but I’m not sure. It was a DS sidescroller.)
I just get frustrated when I like something and I see it get erased.....sometimes more obvious than other times. Though I can’t complain since Baby is still a very popular, albeit lesser known, enemy.....
Marvel did something far, far worse with how they treated a main heroic character named Evan Sabahnur, as well as his “twin.” Baby by comparison was elevated as a king and spoiled rotten.
#blue-and-blonde#Baby is largely the only reason why I defend GT TBH#Like Black for Super#Both are extremely buggy
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gothmspacman replied to your post “If you watched DBZ as a kid, you were either gay or a total bastard,...”
por que no los dos
Because then you were too busy being that kid who locked themself in their room to play their imported copy of Dragonball GT: Final Bout
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Dragon Ball FighterZ And What Led To It
It’s the middle of E3 2017 and one of the most anticipated games from this year’s expo is Dragon Ball FighterZ, an oddly-titled candidate answering our prayers (Seriously. Was there always a [space] in DragonBall? Dragon...Ball?).
Fans of Dragon Ball have always wanted one thing; a game that captures the fury and urgency of your classic Dragon Ball Z fight. In the anime and manga, fights were always portrayed in a very particular way. Characters can fly, charge up, deploy a literal flurry of fists, launch all sorts of ki blasts. On top of that, fights in the series were often one-on-one matchups. It’s a series that very much lends itself to translation to a fighting game. That is in no way an original thought, as developers have been trying to make a good Dragon Ball Z fighter for over 20 years. It’s one of the holy grails of video games. Whoever makes a good Dragon Ball Z fighter will be rich beyond their wildest dreams. Hell, even if you make a mediocre Draon Ball Z game, you at least break even. The series was THAT popular. It was the most googled thing for a number of years straight in the early 2000′s. There’s a reason why the main character in Boyhood had Dragon Ball Z bedsheets. It was, and still hold up as, a singular anime series for multiple generations. I am naming my son Gohan, and there is nothing you can do about it.
Many attempts have been made at getting this holy grail. Each attempt told two stories; the first being the story of Goku and his friends defending Earth, and second being that of game designers trying to solve a very difficult logistical puzzle.
The first Dragon Ball Z fighters appeared on the Super Nintendo and the Sega Genesis, in the form of the Super Butoden Series and the Buyu Tetsuden Series . They knew exactly what the fans wanted, and tried really hard to make it happen. What was delivered was a game that had great art and sound production but was held back by it’s clunky fighting system. Ki blasts could only be shot straight ahead or at 45 degree angles. Fighters could not engage in combat unless they were at the exact same altitude as each other. The game felt super slow. On top of that, it was only available in Japanese. So Americans only got their hands on this game if they downloaded a Rom and [most likely] played it on their keyboard.
A couple of years go by, and video games make the jump to 3D. Namco Bandai takes this opportunity to take a couple of cracks at the holy grail. The first was Dragon Ball Z Ultimate Fighter 22. This was basically an up-scaled version of the SNES / GENESIS titles, which was huge letdown. Still slow. Still Clunky. You got to sort of fly this time around though, by toggling your character between the ground and the air. Again. Not how Dragon Ball Z works.
The second attempt on the original PlayStation was a landmark one. Dragon Ball GT: Final Bout was the first 3D iteration and had a lot of hooks to get you on board. Fully 3D characters and backgrounds, a sick animated intro cut scene to get you hyped, and (especially for the American fan base, which was years behind Japan in the series) you got to see and control characters from the anime following Dragon Ball Z, which was Dragon Ball GT. You got to control the characters you had only heard about in forums or in image searches. My childhood was a lot of “OMG WHAT IS SSJ4?!?”
It was a truly noble attempt. In fact, it was good enough for me to save up and buy a mod kit for my PlayStation one JUST to play this game. And I remember being thoroughly disappointed. The pacing was slow. Everything operated in these odd 45 degree angles. Really stiff combos. For developers, it must have been a nightmare. 3D fighters hadn’t even found their footing in the Tekken series yet. What were the chances a Dragon Ball Z fighter would leapfrog them? Not likely.
The third attempt during the PS1 generation was Dragonball Z Legends, which focused more on scope and speed. You were able to fly up to 3 different elevations and a single press of the punch button launched a volley of 20 lightning fast punches. It was the best attempt at a fighter that generation, but it had super slow combat and crummy presentation. The fighters didn’t even have a health bar; the objective was the push the “balance-of-power” meter all the way to the right. Cause that’s was Dragon Ball Z was about, right guys? Pushing the “power-of-balance-meter” all the way....
All three games made during the PlayStation 1 generation were obscenely bad. Thankfully things start getting better during the PS2 era.
So Holiday 2002 rolls around and Dragon Ball Z Budokai hits store shelves. I bought this game within a week of release. It was the first DBZ game in a long time and I was seriously hooked on the show. I even got highlights in my hair because I wanted to be a Super Sayain so bad.
Budokai tries to solve the “clunky fights” problem by basically taking flying out of the equation. You can technically fly, but it’s not with the sense of freedom that all the games for PS1 at least had. You can launch an opponent into the air, and follow him to the skies by running towards him. While airborne, you are also slowly drifting towards the ground like rose petals. Super lame. But the presentation was otherwise very smooth. And the grounding of all flights in this game lent to a more active battle that felt like a modern day 2D fighter. The entire original title sequence was redone in 3D for this game, and it looks great. The story mode is lengthy [with full 3D renditions of landmark scenes in the series] and has great acting. At this point, it was unanimous that this was the best Dragon Ball Z game to date. But the holy grail had not yet been achieved.
The next two Budokai games for the PS2 were huge improvements over the first. The combat was relatively balanced, the characters were highly customizable, the rosters were gigantic. It seemed like the dream had been achieved. And for the causal gamer, it had. But it was only missing one thing.
...it wasn’t competitive.
It did not have the chess-match like aspect that is found in the competitive fighters you’d see in EVO every year. It was so un-conducive for competitive play in so many ways. Special moves played 20 second long cutscenes. The chase-down mechanic was resolved with a rock-paper-scissors match. Not exactly good for spectating. It would be some 12 years later until an attempt at that a competitive Dragon Ball Z fighter would be made.
But in those 12 years, the Dragon Ball Z fighting games went in a different direction. Specifically, camera direction. Starting with the Budokai Tenkaichi Series (it was smart of them to keep Budokai in the title, as it was now a trusted brand), the camera was now positioned over-the-shoulder and you chased down your opponent by running/flying straight into the screen. While this did wonders for building immersion, it did not help when it came to being a competitive fighter. This new style of DBZ game would do wonders to satisfy fans across the globe but it introduced some new problems. Mainly, every character played exactly the same.
Which brings us to the announcements in the past weeks about a new DBZ title. Dragon Ball FighterZ. A 2D fighter. The trailer they showed us blew our minds. Just when we start to think it’s all been done, a studio that you think would have no business making a DBZ game (Arc System Works) just goes out and does it. It seems balanced. It seems high energy. The animation is friggin spectacular. No really. Every special move executed is a spectacle. And it’s made by a studio that is known for their highly technical and balanced fighters.
Arc System Works dazzled the world with their trailer. The screams feel real. The power feels real. Can this really be it? Will this be a game we see at EVO every year. I sincerely hope so. Cause it has been a long time coming.
#dragonball super#dragon ball super#dragonball fighter z#dragon ball fighterz#arc system works#evo 2017
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Dragonball Characters and Dragon Ball Online Games Offer Much Fun to Kids
Dragon Ball Z is the landmark anime series sandwiched in between Dragon Ball and Dragon Ball GT. The series was a major player in promoting the genre in America, and it has actually reached cult status among some devout fans. Based upon a manga produced by Akira Toriyama, the Dragon Ball Z franchise now includes several animated feature films, video games, and other product.
Online video game gamers all over the world want to participate in Dragon ball z video games and Bakugan games for the sake of enjoyment and pure enjoyable. These varieties are ending up being immensely popular due to an initial approach in the plot of games. Many people are still waiting if there will be a brand-new Dragon Ball Z series to come out, and if that takes place, it will undoubtedly be a hit once again. Millions of individuals who have seen Dragon Ball Z online, in the motion pictures or in tv would not hesitate to view the brand-new series. Let's simply hope that there will be one coming out soon.
There are several Dragon Ball Z games offered in the market such as Dragon Ball GT: Final Bout, Dragon Ball Z: Attack of the Saiyans on the Nintendo DS, Raging Blast for Xbox 360 and the PlayStation and Revenge of King Piccolo on Wii. Some of them can even be played online. Devoted fans as well as those who do not view the show routinely have actually long been addicted these video games and due to the fact that they are so satisfying and entertaining, they continue to demand more.
The face of the entire Dragon Ball franchise, Goku continues to shine in DBZ, where his peer group solidifies, his family pertains to fruition, and he basically brings the saiyan race on his back. Goku is amongst the most powerful beings in the universe, together with his eldest child Gohan and Super Buu. Next character is Vegeta, from opponent of the Z fighters, to mutineer, to full-on anti-hero, Vegeta's character arc is one of the most impressive in the series. He contrasts with Goku's nobility, however over time he develops his own code of honor, battling alongside his one-time nemesis. He attempts to become universe's most powerful warrior, an effort that never ever actually pertains to fruition with Goku around. Trunks is the most intriguing character in the DBZ universe, partially because he gets two fantastic character arcs, but mostly since he embodies the very best personality type of both his parents, Bulma and Vegeta. He's proud, determined, and ready to do anything to safeguard his household. His arrival from the alternate future timeline, where Goku dies of a heart infection, moves the whole DBZ landscape, conserving Goku from death however likewise bringing Cell into the picture.
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The Gohan character arc was so appealing: a young, vulnerable kid slowly crawls out of his shell and ends up being the most effective being in the North Quadrant. He is the very first saiyan to go Super Saiyan 2, and becomes even more powerful than his dad, beating Cell at the same time. And after that Piccolo, he is the only member of the original Z fighters who keeps pace with the saiyans' constantly increasing power. Many of his crucial minutes come just after fusing with other characters, but he's on the fringes of practically every significant DBZ fight. Chi-Chi is the finger-wagger who's susceptible to upset outbursts. She nags her other half and is overprotective of her sons, even requiring Gohan to give up battling to have the tendency to his studies as a teenager, however her fiery disposition is matched by her loyalty to her family.
#dragonballzanime#dragonballzcharacters#dragonballzmovies#dragonballz#dragonballzgt#dragonballzonline
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Another fall has come and gone, and that can mean only one thing. Good ol' Krakencon. Not only is this the first convention that made the mistake of allowing us to host a videogame tournament, it's also my favorite, because it's location allows me to sleep in my own house.
For the fourth time, TG hosted the Mystery Videogame Tournament. The rules are simple:
Every round is a different game
Okay so there's really only one rule so what.
The games this time were Mario Party, WCW vs NWO Revenge, Dragonball GT Final Bout, Gundam Battle Assault 2, Tekken 3 (Ball mode) and Jojo's Bizarre Adventure All Star Battle.
We had a few technical difficulties, but had a lot of fun, learned a lot, and were only mostly drunk.
If you know of an anime/videogames/comicbook/whatever convention that could use a little more mystery, be sure to tweet as us so we can apply.
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Dragonball GT Final Bout mods
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Best dragonball z game ever
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