#dragon age actor
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shewolfofvilnius · 3 months ago
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EDIT to add: This was originally post 2 of a 2 post series. tl;dr: Davrin's VA follows (and occasionally engages with) a BUNCH of the worst of the worst of the ultra-right-wing, ultra-anti-LGBT, specifically-trans-hostile, bigoted social media sphere. Andrew Tate, LibsofTikTok, Jordan Peterson, you name it he's at LEAST followed if not engaged. (at one point he was also anti-vax and anti-mask)
i'm legitimately crushed about this stuff with Davrin's VA. I was absolutely, for CERTAIN, going to romance the character but now that I know whose voice it is making those words, I can't - and especially when you choose to associate yourself with something as hateful as a couple of the accounts he interacts with, the company you keep becomes part of you, and I CAN NOT "separate the character from the actor". The actor is literally their voice. They're inextricably linked.
I'm not gonna be shit to Davrin in game. I'm not. But it crushes me that people are like this, and I'm gobsmacked that a) a game billing itself as progressive would hire someone like that, and b) no one seems to give a rat's ass.
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scribeofmorpheus · 1 month ago
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Why Dragon Age Veilguard isn't a "Cathedral"
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Concept art by Matt Rhodes
"To disinherit the storylines of past games goes directly against the notion of building cathedrals."
What is inherent with Veilguard that keeps bothering me is the fact that the world's choices truly didn't matter--and it doesn't simply bother me from a player perspective, it's not simply a grievance borne of frustration to what I (as a longtime fan) have lost. It's about the very culture of the arts under capitalism's new media habituation cycle [x][x].
Yes, I spent hours of my life playing and replaying each instalment of Dragon Age. Yes, I painstakingly curated a 'canon' world state by replaying what came before in preparation for Veilguard. Yes, I am even more unsatisfied with the end product--time hasn't helped, it's just widened the divide. But, and I can't stress this enough, these very personal gripes aren't what hit home the most. It's the inherent disregard of legacy. A legacy that the previous writers and game developers were building towards.
In the DAV artbook, "cathedral" is the word used to describe the process of making a game. Matt Rhodes' exact words are: "One artist can make a painting, but it takes a team to build a cathedral." Cathedrals took centuries to build. The architect who drafted the first blueprints would likely never see his work realised, he had to rely on those who came after him, like-minded and passionate, to see it through--for the culture, for the future, for legacy. Painters took on several apprentices for this reason too--giant frescoes were not completed by one man's hand, even if it is one man's name that immortalises them. Similarly, if you weave a narrative around choice, what good does it do to take it away at the final act if not to fall to caricature?
To disinherit the storylines of past games goes directly against the notion of building cathedrals.
Late-stage capitalism and profit-margin-obsessed game producers forcing developers to churn out meager content, to make a known brand into something it's not, to chase a fad or a popular trend... o, how reductive and cliche you've been forced to become Bioware. We have lost the cultural thought patterns relative to Cathedrals. We know only of barn-raised churches--done in a day but unlikely to last the turn of the seasons.
And don't even get me started on the music of Veilguard either. From Origins to World of Warcraft to Everquest to Baldur's Gate to Dungeon Siege, you can hear the intricate interconnected weave of sounds inspired by the Dungeons and Dragons-esque fantasy genre. You hear it in the repeated use of certain instruments, in the harmonic weeping notes of a bard-like singer or the foreboding echoes of drums as if of war. In tavern songs. But then, rather than hire someone who loves these worlds and this genre, who is a hungry artist looking to make a name, a legacy if you will, for themselves with a spectacular score, you hire any already sated composer, one well-into the encroaching years of career fatigue, whose notes repeat in countless projects, who feels less concise and more uninterested with each new project. One who has long since cemented his legacy. Someone in it for a paycheck and nothing else! And, to top it off, you let him compose something so minimalist? I am offended actually.
Cathedrals! We should have witnessed the final tile being placed on the Dragon Age cathedral. Instead, some architects walked up, tore down the interior and installed IKEA furniture and called it authentic before having to call the previous architects to come and fix the "load-bearing issues", forcing them to rush and add a coat of varnish and a few 'aged' details for authenticity.
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sageadvice · 1 month ago
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The voice actor for Lucanis also mo-capped Assan the Griffon in Dragon Age: The Veilguard 🤭
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tshortik · 3 months ago
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Mild rant from me about Hans Zimmer's involvement in Dragon Age:
I just think it's such sellout behavior to hire expensive movie composers (Zimmer is also known to be a transphobic asshole lol) known for their blockbuster soundtracks for your game when you already had the most iconic soundtrack ever for the previous installment, except the composer was lesser known.
Most people hear the swell of violins and immediately think it must be the best soundtrack ever, but if I am really honest, the DATV soundtrack so far sounds like the most generic slopfest with the laziest leitmotif I had the misfortune to hear in a long while.
Hiring people for their name alone is something I find incredibly shameful. Like I cannot even put into words how nasty it is in my eyes, because it actively takes away from lesser known creatives in the industry who could have made a name for themselves. And it doesn't matter to me if Zimmer only did the Main Theme or whatever, because in that case, it shouldn't be his name that is plastered everywhere but Balfe's! But everyone is talking about Zimmer anyway for exactly the reasons I already mentioned.
Even just the thought of how expensive this endeavor must have been... That money could have gone to other, more important places, easily. It makes the layoffs also that much more bitter in my eyes. Idk. I adore Dragon Age and I am still a huge fan and I will play it, but stuff like that make me angry. I don't need some Zimmer who has been sitting his ass on his laurels from 10 years ago in my franchise. I'd rather have a no name person, or Trevor Morris, to get a chance again.
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ilovemesomevincentprice · 2 months ago
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You cannot tell me that they didn't create Emmrich Volkarin after Vincent Price. Because like...he IS Vincent Price.
And I'm all about it.
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housederiva · 6 months ago
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I'm not sure what the overlap between people who've played dragon age and watch critical role is but I need you guys to understand that Matthew Mercer is one of the coolest and most genuinely kind people I have ever had the pleasure of working with and I'm so excited he gets to be a part of DA:TV. We're in for a real treat every second Manfred is on screen
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spawnofbhaal · 17 days ago
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I just remembered how excited I was about the Caretaker as a character . . . I thought they were going to slowly reveal their history as a spirit and bond with Solas over the course of the game, that they would have some piercing insight and tragic tale that would help us understand Solas better to save/defeat him. The fact that they only ended up being used to enchant stuff, drop hints, and open doors is a travesty.
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vaguely-concerned · 15 days ago
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'my cousin is all stomach and no heart' is such a funny thing for illario to tell rook if he maybe is picking up on a little bit of a Vibe going on there. the 'LMAO. well good luck with that friend. better hotties than you have tried and failed and dashed themselves against the legendarily unamorous cliffs of my cousin's complete obliviousness and lack of interest to no avail. (optional 'may I suggest a more hah-hem *undoes another few buttons on his shirt that thing is open almost to his navel now it's borderline obscene* available dellamorte for your consideration. I mean if you're like in the market for one anyway' devious undertone as you see fit)' energy is off the charts.
(illario is above all a funny petty bitch and that's why I love him so indescribably. no no lucanis is right we need him around to drop shade like this he is in fact also an essential crow. we all contribute in our own ways)
#also I need to see his face when he realizes that lucanis IS in fact fucking that weird little goth twink. On The Regular and w enthusiasm#'of ALL the people who've thrown themselves at you over the years THIS is what you go for?? 'festooned in skulls' is your thing???'#(lucanis' thing is emotional security and safe sincere enduring affection but I don't think illario could grasp that in a thousand years)#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#illario dellamorte#lucanis dellamorte#rook x lucanis#rookanis#I actually think the writing as it stands for illario could work really well if the voice direction had been better#the voice actor is using such an obvious aggro Ze Evil Voice tone the whole way through I think if he was more soft-spoken#and more seemingly good-naturedly jocular and sometimes vulnerable the actual words work well enough to add some subtlety#(I mean. not a lot of subtlety. it's not like you'd wonder who the traitor is and I frankly don't think you're really meant to#that's not the point. it's a car crash you have to watch. but it would make the emotional tone a bit different and more compelling)#between that and some of the environmental storytelling -- the burned letter from zara even though the whole house is FULL#of venatori there's really no point in like. hiding evidence at this point lol vs. the one he wrote lucanis lying neatly on a table#in the same room -- the fact that he can't bring himself to hurt caterina. he seems to be staying in the room across the hall from her.#you know there are some signs here that just maybe#lucanis' hopes for him are not as completely incomprehensibly delusional as it looks on the surface haha
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cadaveerie · 3 months ago
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me when i have to listen to my spanish-italian (antivan) rook talk with a british/american accent
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felassan · 5 months ago
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Snippets. 🐺💜
For Game Informer’s July 17th DA:TV article, "BioWare On Returning To The Dragon Age Series, 10 Years After Inquisition", the article is still titled as such on its own page, but it looks like on the GI DA:TV Hub page its listing was updated to "Dragon Age: The Veilguard Is 'Respectful And Referential' To Previous Games Without Making Them Mandatory"
[previous comment for context - Brenon: "we do have "decision saves" before big choice moments, but there are still a bunch that depend on a whole mess of stuff you've done earler...so yeah...RIP"]. Derek on this: "Choice and consequence, baby." [source]
[context: DA official Twitter's news about what's coming in August] Derek: "Buckle up!" [source]
Bryony Corrigan (Rook) on the strike: "I care a lot about this game! @/dragonage. Gutted we are unable to speak more about the game for now but absolutely in solidarity with actors in the US. I hope @/EquityUK are also fighting for better protection against AI clauses in the UK too…!" [source]
Matt Rhodes recently wrote to his mailing list that "The project I’ve been working on for many years is nearing completion. In my rare free moments, I’ve been starting to organize concept art to start posting after the game ships." [source] So it sounds like DA:TV is nearing completion and that he will be posting DA:TV concept art that he created after release. [This] is the link to his website where you can view his art, including some existing DA:TV and previous DA game concept art. If you click the envelope symbol on this page, that's how you can subscribe to the mailing list
from Community Councilmember Ladyinsanity - Lucanis x Rook apparently might be an "angst pairing" and there's maybe another one of these in the game also...? 👀 [source]
A user mentioned that they aren't keen on the word "roadmap". Michael Gamble explained: "all it means is a list of cool things you can expect to see us showing." [source]
Bellara's family name Lutare wasn't recently changed as some users wondered, it was Lutare at least a year ago during development. It seems it was just mis-printed or mis-reported in the GI coverage [source]
This article describes DA:TV as the most beautiful game the writer saw at SGF. It says the prologue is dated 9 years after DA:I. "Varric isn’t a ginger so much as a grizzled gray fox now". On Solas, he "wants to tear down the Veil that separates Thedas from the world of demons, restoring his people’s immortality and glory and sacrificing thousands in the process. But when his ritual goes awry, two of his most ancient and powerful adversaries are released. They seek only to finish what they started millennia ago – the complete and utter domination of our world." The game moves quite seamlessly from action to cutscene, and in the prologue "every cutscene is clearly building toward something larger". Position matters in combat. There is an accessibility option which involves the path-tracing of enemies' ranged attacks. At the beginning of the demo, the devs mentioned that they thought about the way different lighting affects your character. " The animations associated with combat are complex for one reason: responsive character features." CC has "inclusion of thick curly hair and capturing the tightly curled texture of Black hairstyles and natural hair", customizable shoulder-width and "a much-welcomed broad spectrum of skin tones—capturing both cool and warm undertones of both white and brown skin". The article highlighted the fluid movement of cloth. The writer also said, "I’m sure other Summer Game Fest previews will have a lot to say on the evolving relationship between Varric and Solas". [source] ((I don't remember seeing this article til now, it's from June though so I either missed it or have seen it and forgotten. also I don't know how accurate it is but the writer was one of the attendees of the DA:TV demo at SGF))
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Malcolm: "When I joined DA:Ve I was really hoping there'd be a romanceable dwarf companion and boy howdy did that come true. Harding is ☀️delightful☀️" [source]
[context: this Tumblr post of some neat art] Malcolm: "This is amazing and I fully went "oh wow that really sounds like Emmrich" before remembering that Nick Boraine is in fact a entire human person." [source]
User: "Speaking of Stalker, as a player the description of Bellara and Veil Jumper i've heard so far, alongside their exploration of Arlathan, somehow reminds me of Clear Sky and Chornobyl in Stalker series..." John Epler: "great eye! roadside picnic, Annihilation and STALKER were all absolutely inspirations" [source]
John Epler: "time to slowly make my way home after an awesome 4 days. thanks for an amazing experience to everyone who was a part of it. back to work." [source]
User: "We know there are returning characters in The Veilguard, so my question is: How would you and the rest of the writers go about writing a returning character who was originally primarily written by a writer who is no longer at the studio? What is the process?" Trick Weekes: "1. Watch videos to get the performance, how the character speaks. 2. Don’t try to replicate the character exactly. Allow them to have grown. Morrigan in DAI wasn’t Morrigan in DAO. She’d grown up. 3. Trust Character Art and Performance/VO. As soon as Morrigan walks in and talks in DAI, it works." [source]
Ali Hillis (Harding) on Twitter: "@dragonage @/bioware @/BioWarePulse @/ea #/DragonAge #/SDCC #/SDCC2024 FOLLOW ON INSTA FOR MORE!" [source]
Alex Jordan (Rook): "To all the D&D loving Dragon Age fans out there, let me tell you about my D&D group, made up of faces from the games industry! Including the voices of Geralt from The Witcher, Clive from Final Fantasy XVI, and Noah from Xenoblade! We are ⁦@/NaturalSix ⁩#/DragonAge" [source]
Erika Ishii (Rook): "Grateful I got to spend SDCC celebrating my roles in 2 games I love. Thank you to the devs (including laid-off workers who deserve full credit!), my friends, and the community. This is the last you’ll hear from me about my games from struck companies until they sign an interim agreement or the strike is won. Keep playing games, but share info from the union and let people know we’re taking a stand for all creatives. See you on the other side! ✊🏼🎮" [source]
Jeff Berg (Rook): "Damn, I love making video games. It’s like the perfect blending of theatre on film, where an actor is encouraged to collaborate and let their imaginations soar. And damn, do I ever love the incredible support from the fans of this incredible medium. Unfortunately, we’re in a time of upheaval in the industry. So let me make it perfectly clear: Video game performers deserve fair wages, safe working conditions and A.I. protections. I call on the employers to #/LevelUpTheContract. Guys, this is no single player game. We need you on our team. #/SagAftraStrong #/VideoGameStrike". Text in the accompanying video reads “Video game performers are stuck in a grind. AI is stealing voices, and companies are hoarding profits. The future of voiceover and performance capture artists is at stake. But out fight isn’t single-player. Whether you’re a gamer, a fan, a performer, a labor ally, or just someone believes in fairness. Keep video games people powered. We need you on our team. Video game companies must offer AI protections to ALL video game performers. Join me and show your support for those who bring our favorite games to life.” [source]
Jessica Clark (Neve): "Aaah a true bucket list moment!! Thrilled to play Neve Gallus a Private Investigator & one of the companions in the upcoming DragonAge The Veilguard Video Game!! We are appearing at the San Diego Comic Con as we speak!! With so much thanks & appreciation for the most fantastic team @/bioware & inspiring fellow cast members including (not limited to) @/missalihillis @/nickboraine @/zach.mendez @/jeffberg1 & more 🙏🏽 Draon Age The Veilguard releases this Fall 2024 & from what I've seen... It's truly epic!! You will love it & yes, it's worth the wait. (SAG-AFTRA issued us a specific window to promote & celebrate at Comic Con & from Sunday night onwards we will all be joining our fellow actors in the picket line for the Video Game Strike)." Text in the accompanying video reads "I’ve wanted to share this for so long! Thrilled to reveal that I play Neve Gallus in the upcoming Dragon Age The Veilguard!! Appearing at Comic Con San Diego as we speak” [source]
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[source]
Jessica: "Last night's Comic Con San Diego's Fandom red carpet celebrating Dragon Age The Veilguard! Releasing this Fall 2024!!" [source]
Zach Mendez (Lucanis): "A truly amazing first day of SD Comic Con at the @/dragonagegame poster signing at @/darkhorsecomics booth. Thank you to the fans who made my first con unforgettable #/sdcc /#sdcomiccon #/dragonage #/darkhorsecomics #/lucanisdellamorte #/voiceacting #/bioware #/eagames #/theveilguard #/babysfirstcon" [source]
Zach: "Dragon Age. Dancing. Derulo. Thanks @/fandom for a killer party" [source]
Nick Boraine (Emmrich): "Thank you @/bioware @/ea and @/comic_con - had an incredible time! #/dragonage #/theveilgaurd #/emmrichvolkarin @/zach.mendez @/missalihillis @/thejessicaroseclark - can’t wait for the fall release date." [source]
Ali: "Honored and thrilled to have been a part of another epic @/bioware story w @/ea . Thanks from the bottom of my heart to the whole team! We worked hard, and put our all into this one. Can’t wait to see you all at #/sdcc2024 this week to celebrate @/dragonagegame #/dragonageveilguard" [source]
Ali: "1st day of San Diego Comic Con 2024 !! The lines were long and the signings so much fun! Met some really nice fans, hung out w dragon age performance director @/ashley___barlow , companions @/thejessicaroseclark @/zach.mendez & Nick Boraine . So SO grateful for this #/dragonageveilguard family!" [source]
Ali: "I love every one of these people. There, I said it! What a warm welcome we received! Thanks to ALL! For EVERYTHING!" [source]
Ali on SDCC: "Gooooooood times. ❤️" [source]
Here is a 'behind the scenes at the DA:TV SDCC panel' photo -
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[source]
Here is a photo of Erika Ishii with Rook's blue knife -
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[source]
Here is an excerpt from Brianne Battye's website:
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Text reads: "Dragon Age: The Veilguard Defy the gods. Rise as Rook, Dragon Age’s newest hero. Be who you want to be and play how you want to play as you fight back and lead your team of seven companions, each with their own rich story. Together, you will become the Veilguard. Coming soon From EA/BioWare. I was responsible for a companion story arc, significant side characters, faction content, exploration content, and helping develop and expand worldbuilding lore."
[source]
Also, last year Zach Mendez (Lucanis) made a prior podcast appearance:
Zach: "I was lucky enough over the pandemic to have just hit a really nice commercial, and then I got this beautiful job on a video game where I was doing motion capture. Motion capture? Okay, so you put on this leotard, this black suit, and those little dots on, and you do all the motion for a video game, and you get to do the voice, and they put all these black lines on your face, so they capture your performance and whatnot. And so I was doing that and had some commercial money, so throughout the pandemic, for the past few years, I’ve just been getting to live off acting, which is great." -- Zach: "[Voiceover is] what I'm working on right now." -- Zach: "My father's from Spain." -- Zach: "I'm currently working on a video game, I can't say which video game." "It is a big one, it's not a big deal, it's a big one, I'm one of the main characters, it's not that big a deal." The interviewer asked about how acting in video games works. "Somebody's giving some performance that of course, they layer on imaging afterwards, like in graphics, right? But you're giving facial expressions, that's what gives it the reality, that's what I find so fascinating about motion capture, is that, you get to give big performances, because you're playing these crazy characters in crazy situations, and a lot of your performance is coming through in the final product which is, just gets me excited about the future of things about all the different ways. It's my voice, a lot of my facial features, I voice, I think, one or two characters in this game."
[source (dated ~a year ago. source link isn’t work-appropriate. I don’t recommend the podcast)]
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convito · 5 months ago
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If you believe voice actors deserve to be treated fairly and with respect in the face of AI endangering their livelihoods, please sign this petition. They're not asking for a boycott (so no need to feel guilty about being RIDICULOUSLY excited for Dragon Age: The Veilguard) but please PLEASE show your support for these hard-working people.
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felrend · 1 month ago
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Manfred just being a cutie
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scribeofmorpheus · 17 days ago
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everyday i learn more about joplin, everyday i wish they just cancelled veilguard or took longer to make the joplin project they envisioned.
i think i'm just gonna put all the blame on anthem atp.
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[article link]
if they were in such a rush to make me5, why didn't they just go ahead with that project and then make da4 after--if the funds allowed for it?! i bought the artbook and that literally just made me go down a spiral.
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like... this hurts me so much man.
[link to video where comment is from]
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sageadvice · 2 months ago
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The voice actors for Emmrich, Harding, Neve, and Lucanis attempt to draw their characters in 60 seconds.
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wyrmwright · 1 month ago
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"You're as much a work of art as this city."
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hyperbali · 6 months ago
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