#dl:garden
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simsantoinc · 7 months ago
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Dubiously Useful CEP Extras
I wanted an invisible fire sprinkler for my own devices and to get rid of the outdoor shadow on the break dancer mat then ended up with this small set of cep extras of questionable usefulness.
The ceiling sprinkler is now recolorable
The break dancer mat has 2 recolorable subsets: the boombox and the mat. The mat also has the outdoor shadows disabled as having the edit by itself would conflict with a cep extra. The shiny trim on the boombox is not recolorable since I couldn't get tsDesignModeSlaveSubsets to cooperate.
The radio on Scorchin' Matt's Mat is repo'd to the BG compact stereo.
The garden lamp is repo'd to the BG dangling daylight lamp. Though there are mods that kind of make this useless. The program files part of this just enables the brassy recolor for the BG lamp instead and is optional or can be used by itself.
Invisible recolors for the sprinkler and mat subset of the break dancing mat are included. All files are compressed with included preview.
Download | Alt
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simsantoinc · 8 months ago
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Nicheknacks: Some Meshes Repo'd to BB Niches and Recolors
I originally intended to have this be an even larger upload than the rocks ones from a few years ago. I couldn't sustain enough motivation to work on this anymore after working on and off for years, so I just made it a smaller upload. I made or modified a handful of meshes and made a few dozen recolors. I also edited some of the nook folly garden grounds and borders to remove shine and outdoor shadows.
Meshes:
Floor edge hider straight and corner pieces, cloned from Honeywell's bespoke build set so these need to be placed on the same level of the floor edge you want to cover
Outside wall corner, also cloned from and based on the one from the bespoke set
Shelf beds based on and cloned from igne's shelf beds.
Pet bed, top used edited cushion from dark moon's niche crib and is also repo'd to the maxis bedding like the changing tables and cribs in that set. I fixed the issue with the niche part of the mesh being dark after I did the preview. From what I've tested, this can be used as a pet bunk bed with shiftable everything and moveobjects on.
Tudor support from Cyclonesue. I removed the floor part of the mesh. It's in the columns section but doesn't function like a true column. Has a new GUID.
Retaining walls and wall tops that are a mashup of both versions of tbugett's retaining walls
Walls used for Recolors:
4t2 corrugated walls from the eco lifestyle EP. I don't recall which conversion for these I used, but there's at least 2 versions of these around.
Poppet's plain jane stucco half of the files for this are older than my simblr, I just added the other half recently
A handful of Feverfew walls
Lifa's plain GLS wood wall addons
Shasta's BV and AL chimney walls
2 metal panels from MellySim's 1t2 walls
LS little hexagons tiles. I used Corax's wall addon for the blue one and made my own addon wall for the white one, which is included in the download
Swatches: Part 1 | Part 2
Known issues:
Shelf beds clip through the floor into the below floor if the built in setting to make them floor level is used. Though it's still above the AL ceiling level and should only be an issue in some situations without a ceiling. It was a tradeoff between this and having the beds clip though the bottom of the was when in use.
The retaining walls are dark looking unless a significant portion of them is above ground.
All files are compressed with included swatches, the main niche mesh, and preview.
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simsantoinc · 4 years ago
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Outdoor Shadows Disabled for Some Objects
The way the outdoor shadows make rugs and other low objects make them look dark annoys the shit out of me. I disabled the outdoor shadows for the the apartment door rug, the flowerbeds, and the rugs that look like they can be used outside. I made this for myself a few months ago but figure someone may want it. I merged the flowers based on whether they were the BG or MG ones, the rest are left separate to pick and choose. These edit the GMNDs so they would conflict in the improbable chance there are any CEP Extras floating around for these objects.
All files are compressed with included lazy preview.
download | alt
edit: forgot to mention that the rug files need to be used with the zomg rug fix to be of any use (as the shadow issue doesn’t happen with the unfixed sinking rugs), but I think almost everyone has it in their downloads already
Update Aug 24, 2022: Fixed issue with half tile BG flower beds not being recolorable. Please redownload if you use this fix for those.
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simsantoinc · 5 years ago
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Rockmaggedon: (mostly MM) Recolors and More Slaved Meshes for Waterfall Matching Rock and Super Stone Set
Kind of a strange upload for someone who plays an overall modern to minimally futuristic game with ren faire escapee rainbow barf sims, but I have a rock obsession in TS2. I was originally just going to clean up and upload some recolors and I made for myself of marvine’s meshes 3 years ago and a few slaved meshes, but it blew up into a bigger project.
All files are compressed with included swatches and additional previews.
Rock Swatch | Other Things Swatch
Download | Alt
The rest of the download information is under the cut since this post is a bit long.
I slaved natural deco/the waterfall showers to the waterfall rock and more artificial deco/functional objects to the super stone sofa. I edited the mapping on some meshes, and repriced a few things. I put the natural-looking deco rocks in the garden categories but there shouldn’t be any sorting surprises for the rest of the meshes. 
I made matching recolors for marvine’s rock stairs and terrain paints for the textures that didn’t have any. A few meshes have additional subsets most of which I also made recolors for. I also made recolors out of whatever original textures weren’t done already and looked passable as seamless textures. There are some rock textures I didn’t use for certain things since they were already done. I included some of them (mostly terrain paint) to reduce the cc hunting. The rest are in the original super stone download.
Slaved to marvine’s waterfall-matching rock:
BB pip padio pebbles
Beck’s smaller waterfall shower- plant subset still slaved to original
earlypleasantview’s Strangerville Desert Rocks
Macarossi’s Pond in July Rocks- except BG waterfall with sound, found the shower sounds too strange
Murano’s Stone arch- grass/foliage merged and made recolorable
marvine’s waterfall shower- not sure why this wasn’t slaved to or the master for the deco rocks originally
Nengi65’s deco rocks
Sadepaivas’ AMR ice and underwater rock conversions
Wiccandove’s Skyrim cliffs
Slaved to Super Stone Set sofa:
Frac’s mud spa, fire geyser, simple and tall telescope rocks, and 2-legged/true dragon pet cave cages
Hydromancerx’s counting stones
jon119′s rock roof and wall
Nengi65’s rock spa and campfire 
Shakeshaft’s Civilizations Diving board- now has wood and rock subsets recolorable
TNW and ethanmcgregor’’s Outdoor Living Stuff rock radio- has recolorable speakers
Sims2collage’s Wasserfällchen (like the holey pots fountain)- has recolorable grass, made water bluer
Newish meshes, all super stone slaves:
Franky’s pet cave edited slightly and with a bottom
Fur rug
Rock Mirror
Slaved version of Stones of Stepping
Slaved version of the Epic Fount- has recolorable metal
Misc stuff:
Fixed a hole under the fur in speedy’s rock sofa and loveseat which was only an issue with an invisible fur recolor
Recloned speedy rock grill- it now can also grill ribs and the coals don’t flash blue, but now there’s the grill lid noise
ClstlDrmr83′s windswept desert terrain paint increased to 512x512 texture
Meshes I cloned have BG and EP versions even though I’m not sure how necessary that is
All the meshes, except for the ‘new’ meshes, have the original GUIDs. Since almost all files are renamed, delete any original versions you have first. 
Most meshes should be BG compatible except: non-BG pond waterfalls (NL+GLS), telescopes (FT), radio (AL), waterfall showers (BV), Epic fount (MG), pet cave,  Wasserfällchen (Seasons)
Most of these meshes work best with seamless textures
DOT 09 Chaik (maybe typo of chalk?) and Rock Detail Light are new 3T2 sort of conversions by me
Credits aside from what’s listed above: auntielynds, Fabooguy at Deviantart, greatcheesecakepersona, Michelle, OhBehave, rockerduck, sasdad, suicideloversims, Voeille, windkeeper
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simsantoinc · 6 years ago
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Edits of Retail Sims’s Floating Islands
I’m a sucker for fantasy stuff. I loved the idea of floating islands, but the ones from Retail Sims as-is are mid 2000s cc-ish. So I edited the shit out of them against the site’s tos to my preference. I fixed a seam on one of the meshes, retextured the grass (and made recolors), slaved the grass on island 1 (small one) to island 2 (large one), removed the mountain/crystal, slaved the rock part to Marvine’s waterfall-matching rock, moved them to the trees category, and repriced them. The only issue I’ve seen is that the rock is a bit dark kind of like when paintings are shifted down; I don’t think anything can be done about that.
I also made 2 osmps that have slots at the height of each island. The meshes are 1/2 a story up so they can be shifted up or down if you use the shiftable versions. The shiftable and regular versions can’t be used at the same time, pick only one of each. This unfortunately can be irritating if an island is placed on very uneven terrain even with shiftability, but there’s no avoiding some annoyance when putting deco on top of these. I considered adding slots instead, but I feel it would be a more of a pain in the ass to rotate through literally 100 slots when decorating (assuming it’s even possible to have that many on 1 object).
Grass textures are some combination CuriousB, Eaxis, SimsInsania,  Voeille, and my own edits. 2 of them (CuriousB lush edit and the mossy one) are from my terrain defaults that I need to finish.
Enough with the mini-sermon, terrain paints for all but the sandy grass and the master rock are included. Some terrain paint files were renamed, so watch for duplicates in your downloads. All files are compressed.
Swatch | Download - Alt
Edit: I forgot to mention earlier that I also edited the grass part of the meshes to be closer to the rock part to minimize the gap between them.
Edit June 26: Update for forgotten invisible recolors for the OSMPs: Download
Edit July 1: added sfs link, invisible OSMP textures are included with main download now
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