#digimon >>> palworld
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Digimon is better than Palworld and don't kill me for God's sake.
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It doesn't mean i am a pokémon and a nintendon't stan.
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ask-the-toy-box · 1 year ago
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mischiefmaverick · 1 year ago
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“Palworld’s just a rip off of Pokemon!” “Palworld is Plagerizing!” “Palworld creatures look too much like Pokemon!”
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pokemonbattletournament · 5 months ago
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Announcing: the We Have Pokémon at Home battle tournament!
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We are proud to present the follow-up to the Pokémon Battle Tournament: the We Have Pokémon at Home Battle Tournament! In this tournament, monsters from the monster taming/battling/collecting genre that are explicitly Not Pokémon will duke it out in a one-on-one battle tournament. This tournament will take on the same format as the Pokémon Battle Tournament, asking “who would win in a battle?”. For this tournament, we are taking submissions for which monsters to include. Monsters from non-pokémon franchises, pokémon parodies, fakémon and beta pokémon are eligible. Your own fakémon creations and unique outside the box suggestions are especially encouraged.
Submissions are closed, thanks everyone for submitting!
Answers to any questions you may have under the cut.
Q&A: Which monsters can I submit as contestants? Monsters eligible to be included in the tournament are:
Monsters from another monster taming franchise. A non-exhaustive list is included below, monsters from other franchises are eligible as well.
In-universe Pokémon parodies (think, for instance, of the Voidcritters from the Sims 4) are allowed and encouraged, provided individual species are documented somewhere online.
Fakémon are allowed and encouraged. Especially your own creations are encouraged as a special treat. Mons from published fangames are allowed. Fakémon variants of existing Pokémon are allowed. Fusion designs are allowed.
In the light of the recent leaks, beta versions of Pokémon are allowed. For leaked pokémon, any link to a post discussing the leak is sufficient as documentation.
Anything else you can think of that fits the criterion of “we have Pokémon at home”. Outside the box suggestions are encouraged.
Monsters ineligible to be included in the tournament are:
Official Pokémon or any of the canon variants thereof.
Monsters that lack an image or online documentation of an individual species.
Monsters not submitted as individual species.
What do I need to submit a monster? To submit a monster, you need an image link and a link to information about the monster, preferably a wiki page or an introduction post by its creator.
How many monsters can I submit? As many as you like. Go nuts.
Which monsters will be included? As many as are needed to round up or down to the nearest power of 2. Preference will be given to a variety of origins, so if a specific franchise or fakémon creator dominates the submissions not all of them will be included.
When are the submissions due? Submissions will run for two weeks, until December 20th. Depending on the rate of submissions, I reserve the right to cut off submissions early if the number of submissions runs in the thousands.
When will I know if my submission made it? When the polls for round 1 go up! A huge part of the fun of the first round is, to me, the element of surprise, so you will find out at the same time as everyone else who is in the tournament.
The pre-approved non-exhaustive list of franchises from which monsters can be submitted is as follows. New franchises may be added to the list as submissions come in:
Digimon
Monster Rancher
Shin Megami Tensei
Spectrobes
Bakugan
Bugsnax
Coromon
Dragon Quest Monsters
Neopets
Robopon
Telefang
Temtem
Yo-Kai Watch
Monster Hunter Stories
Nexomon
Yu-Gi-Oh
Palworld
Slime Rancher
Casette Beasts
Ooblets
Loomian Legacy (Roblox)
SquisherZ (Hypnospace Outlaw)
Fossil Fighters
Voidcritters (The Sims 4)
Beastieball
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madame-helen · 1 year ago
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heckyeahponyscans · 1 year ago
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"Palworld is Pokemon with guns! Isn't that SO crazy?!"
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"The monsters can even kill other monsters! Bet you never thought that could happen! >:D "
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"This game is soooo edgy that one of the monsters is ~sexy~!"
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smiskiboy · 1 year ago
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Palworld may be "Pokemon with guns" but it'll never be Digimon with guns because Digimon actually incorporates them in to the designs
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It's why Digimon is ON TOP when it comes to silly blorbos
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interstellar-elf · 1 year ago
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Look I don't get people who keep calling Palworld "Pokemon with guns" when Digimon is RIGHT THERE
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ideahat-universe · 1 year ago
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It's like Pokemon but mask off.
I like monster catching games and like with most westerners my first taste of the genre was with Pokemon. But it didn't end with Pokemon. A lot of people who fell in love with Pokemon rarely extended their interest to other titles. As a result many other members in the genre languished in obscurity. The most notable ended up being Digimon but Digimon never got a big piece of the pie, but when rpgs were having a monster catcher craze I jumped in.
Monster Rancher, Dragon Quest Monster, Digimon, Azure Dreams, Robopon, and even something completely off the wall.
And after playing that and many more I had my illusion completely shattered on how good Pokemon actually was.
Every game had a little something that Pokemon either dragged their feet on having or never had.
Robopon gives you the ability to customize and change your abilities based on whatever load-out you gave your Robopon. On a surface level this looks like something that makes the identity of your Robopon irrelevant but that's far from the case as items have to be compatible and certain levels of compatibility make moves more or less effective. But the most important part is acknowledging is that when this game came out Pokemon still had sparse, single use TMs and HMs that were permanent. Robopon allowed you to access to basically every move in the game, you just had to discover which combination of items on which Robopon enables it.
Dragon Quest Monsters 1 has a breeding system and mandates that you use it. Not only are bred monsters stronger than wild ones but carefully bred monsters can have unique and very powerful offspring and even if you settle on a specific monster and want it to be your main, the monsters have level caps that are less than 100 meaning that you'll fall off if you insist on holding a monster indefinitely.
Dragon Quest Monsters 1 came out a full year before Pokemon Gold and Silver came out and when that came out and had breeding as well, the differences were brutal. You were expected to wait out the egg hatching (as if running around in a circle was ever going to be a fun game mechanic), then your egg would hatch and the Pokemon would either be the mother in its base form or a not Ditto. But wait, it's even worse. Pokemon have breed compatibility that is obfuscated with vague terms and now instead of mixing and matching at will you have to consult an insane flow chart to divine who can make babies with whom and you just end up using Ditto anyways.
But the worst part is that outside of shiny breeding (and learning a couple of moves from the parents that can't be acquired otherwise) and getting baby forms you don't get anything special from breeding Pokemon because any random Pokemon can have the stats you're looking for meaning that catching Pokemon is going to be better than breeding in almost every regard.
Azure Dreams allowed you to fight with your monsters and your monsters followed you around in the over world. Two years prior Pokemon Yellow came out with the trademark mechanic of having Pikachu following you in the over world. But this feature would not consistently stay in future titles and it took till Arceus for a trainer to be ever slightly more involved in the fight than just standing and giving commands.
Monster Rancher sacrifices a lot of commonly loved mechanics in monster games in order to have the most definitive monster training experience. Monsters have to train via mini games and non-combat related activities.
Monsters get tired, they get sick, they eat, they have favorite and least favorite foods, they can get hurt, they can get angry, they can run away from home, they can cheat their training, and they can fight with or without your guidance. When you play Monster Rancher you will miss out on the exploration and the range of creatures but when you let your Pokemon get one shot because you didn't know the match-up and basically nothing happens to you or them you'll miss how Monster Rancher makes you care about the well being of the Monster and when you're in a cave or a patch of grass or a large body of water, grinding out experience by fighting a small handle of Pokemon over and over again (back then! I know experience gain is really easy now but back then) you'll wish you can just go to a real gym and exercise the experience you want.
Digimon World changes from game to game but the very first one for the PSone is THE game that screwed up how I felt about Pokemon's basic mechanics.
Digimon World 1 gave you only one Digimon to train and raise at a time and a couple dozen transformations but you could feed the Digimon, it has moods and behaviors, you need to discipline it, you can train it in combat or at a gym, you can adjust its stats, it can learn dozens of moves on top of a super move and Digimon are programmable. Intelligence isn't just a magic damage stat. The smarter your Digimon is the better it can comprehend specific commands and complex maneuvers, meaning that with enough training your Digimon can be told to do everything from evade oncoming attacks, go whole hog and do max damage, Defend from all attacks, or even conserve mana spending.
Dragon Quest Monsters had this as well where depending on how they are trained they handle fights and understand commands based on your training or lack thereof.
Nothing like this really exists in Pokemon. When Reverend breaks Pokemon down to "press the button to receive dopamine." It's a joke but in reality, as a trainer you should be expected to actually train your Pokemon well enough to actually do things on their own. In real life every trainer for every sport expects the person they train to be self directing, when you do a coliseum match in Dragon Quest Monsters you can't give monsters specific commands so you have to rely on how you conditioned them to fight well beforehand.
A Pokemon Trainer should be able to be hands off, and have your Pokemon handle it on their own. If you have to tell your Pokemon what to do and when to do it, have you really even trained them anything?
And you might think this is a long diatribe on what is clearly a post about Palworld but my point is that I play the Monster Collector/trainer games and have been finding Pokemon lacking for maybe 15 years. So I look forward to and support the little differences that make other monster collection/training games better than Pokemon and Palworld offers a very unique experience when compared to Pokemon.
Let me break it down.
Pokemon slowly phased out regular real world animals in favor of more Pokemon but they often gloss over how because there are no normal animals and there's just Pokemon for everything, that Pokemon have to be the main product that's consumed and killed and that hundreds of Pokemon more than likely exist to just be butchered and consumed regardless of how sentient and sapient
many of them are. At the very least Pokemon have their own food cycle where they brutally murder each other to stay alive.
In Palworld you don't have that issue! It's a dog eat dog world, whatever you don't feel like capturing or keeping you thrash 'em and scrap 'em. The game has ragdoll physics so when you're done murdering the sheep and stripping it of its assets you can roll its dead body into a river.
Pokemon talks a big game about friendship and love and how you can't just treat Pokemon like emotionless weapons. However, that's exactly what players do. There's no consequence for letting your Pokemon get nuked so there's no particular care for their well being. Nine times out of ten you don't win because you love your Pokemon more. You win because your Pokemon out levels the opponent or they hard counter the opponent.
In Palworld they don't worry about that ethical dilemma. You know what? Your Pals are weapons and if you really want to up the ante, give them a gun! In the Pokemon world most conflicts are resolved with a Pokemon battle but in Palworld killing people is a team effort!
Gary may think he's smarter than you but is he smarter than bullet?
Throughout the games and the movies and the comics and even TV show what you'll notice is that actually Pokemon battles are a low priority for most Pokemon owners. A lot of people treat Pokemon as family members and pets but even more use Pokemon as a utility to solve everyday problems or participate in special contests.
Depending on the Pokemon game you are playing the side content can enable ways for you to treat the Pokemon like a friend and not like a living gun. There are even mini games that allow you to train your Pokemon towards a goal that doesn't involve just fighting the opponent but these things aren't added on top of each other with each title, they're swapped out. Never the same mini games, never the same friendship mechanics and in each game they are very shallow.
In Palworld you are expected to fight with your Pals but the main feature is putting your Pals to work at your base. Building and turning your complex into a well oiled machine. Not every Pal does the same job so you're invited to get many pals for many different tasks.
So in Palworld they are a pet, they are also a gun, and a hammer. But it's all a core feature and not side content and there's no pretense where you pretend that the creatures you control is not just tools to serve you and do what you desire.
Speaking of desire! Pokemon has Winked and nudged at the idea that Pokemon are occasionally more than friends and pets. There are an odd amount of Pokemon that are more human than monster and there's a redacted text log that says Pokemon and humans were mates and got married. It's hard to know just how close Pokemon are to humans without it being kid friendly or just extremely strange.
Palworld doesn't have that issue! In fact.
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Here's Lovander! A Pal whose text entry more or less says that it's fucking everything that moves! It has only recently set its sights on humans, but that's not a big deal. After all, humans can be captured in Pal spheres like any other Pal. That's right game theorists! in Palworld humans are just Pals and are subject to the exact same mechanics.
It takes courage to say the quiet part out loud.
Now is Palworld the Monster Catcher game I've been waiting for? Kind of. It's in early access and if it adds more tasks and locations and objectives it could be quite good. Being completely unhinged and unethical is what makes Rimworld great. If this game can be modded easily, for 30 dollars. It's worth your time. Let's just hope that Craftworld was just a stepping stone for this and not an indication of the devs being more idea dogs than developers.
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truepestilence · 27 days ago
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irusanw4 · 11 months ago
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I barely remember anything about Slugterra but this appeared fully formed in my mind. That seems to be a pattern with the memes I make, there's no refinement period I just have the meme in my head and then it's on tumblr
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inkmonli4 · 2 months ago
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Monster catching sketching
The Espurr with the Depresso is blind.
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chase-omega · 4 months ago
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Pokemon plagiarized Dragon Quest and SMT with monster collecting, they plagiarized Digimon with Megas, they plagiarized WOW with mounts, they plagiarized FF10 with Legends Arceus' turn flow chart, they plagiarized DND with RPG elements, they plagiarized Yu-Gi-Oh! Duel Links and Vanguard Zero with their mobile TCG… But please, do go on about how PALWORLD is the "copy-cat"?
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troythecatfish · 1 year ago
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echoesofdusk · 1 year ago
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"hey guys play this game instead of Palworld bc it didn't plagiarize Pokemon!"
the game in question:
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madame-helen · 1 year ago
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