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Auradon background characters named;
Judy the guidance counselor.
Nessie, daughter of Marlon (Ariel's cousin).
Elle of Tirulia, Eric and Ariel's daughter.
Christopher 'Topher' Thompson, Great Nephew of Smee.
Tsunami, Niece of Ariel.
Harmony, youngest daughter of Ariel (girl on the right) and her friend, Cascade (daughter of Ariel's friend, Coral).
Jamilah, daughter of Jasmine and Aladdin (@cleverqueenchild 's oc).
Girls in the back:
Chi Fu's daughter, Min.
Roger and Anita's daughter, Amy.
Chien-po and Su's daughter, Chao.
Girls in the front:
Jehan Frollo's daughter, Jeanette Frollo.
Prince Lars Westergaard and Charlotte La Bouf's daughter, Princess Carolina Westergaard la Bouf of the Southern Isles.
Ling and Ting-Ting's daughter, Tyra.
First girl is Naveen and Tiana's daughter, Nina. Twin of Tyrone. @cleverqueenchild 's oc.
Girl behind Chad is Chi-fu's daughter, Min.
Girl behind Doug is Prince Lars Westergaard and Charlotte La Bouf's daughter, Princess Aloisia Westergaard la Bouf of the Southern Isles.
Guy behind Doug is Prince Lars Westergaard and Charlotte La Bouf's son, Prince Brendan Westergaard La Bouf of the Southern Isles.
Guy next to Doug is Naveen and Tiana's son, Tyrone. Twin of Nina.
Girl behind Audrey is Ling and Ting-Ting's daughter, Lian.
Demurra Foxworth, daughter of Nibs and Jenny Foxworth.
Dude in yellow: Genie.
Other dude: Coach Jenkins (canon).
Explanation: it said somewhere Genie was a teacher so since most of the coaches I knew doubled as a teacher, I figured he was this dude. Also I thought it would be funny because I saw a theory that Coach Jenkins was the Genie in this fanfiction and no one ever really mentions this dude, so I asked myself 'WHAT IF HE WAS THE GENIE' like I was in an episode of watcher.
I'm also just lazy and couldn't really picture him as one of the mentioned teachers. So...
Also ngl people don't write enough about Coach Jenkins, the one true MVP adult in descendants and that's a shame.
#disney descendants#descendants#melissa de la cruz#disney#descendants background characters named#descendants background characters names#descendants background characters#disney descendants au#descendants au#descendants alternate universe#disney descendants alternate universe#hey it's free realestate
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Writing real world AUs for SW is the biggest exercise in suspending ur disbelief because of those NAMES.
Obi-Wan? Yeah that's just Ben now regardless of what stage of life he's in. Dooku? Sorry you must mean signore Serenno. Legend has it he's some sort of Italian. Qui-Gon Jinn? Um. Uhhh. He was born to hippie parents in the 70s that's why. Yeah I know that's kinda fucked up. Don't ask about Ben's last name btw
#this is worse if you're writing something historical btw#currently chewing on my old west codywan horror cattle drive fic and. yeah#obi-wan is just ben#cody and rex are just names americans can plausibly have thank god#dooku is a british descendant of italian nobility which is funny bc it's kinda close to christipher lee's actual situation lmao#the way sw characters just be obtaining ethnic backgrounds based on their names as soon as you put them in a regular earth setting .... help
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I just finished the 4.2 Archon Quest and i can't help but continue to be suspicious of Zhongli for being the only version of him to ever exists in Teyvat.
There are the nameless Bard and Venti.
There are Makoto and Ei.
There are Rukkhadevata and Nahida.
and now Focalors and Furina.
Every Archon has some kind of Double or Doppelganger, or simply a Mirrorself - someone who LOOKS and acts like the first or tries to live the former dreams, goals and ideals. They aren't the only one with their face, there were at some point two of them in Teyvat (As if they were twins, but only one remained...well, in case of makoto and ei that's literally what happend but you get it) There already once was someobody conscious with the Face the current Archon wears.
Except for Zhongli. He is the only one with a face that belongs just to him. There is no counterpart or mirror, no friend or sibling, he didnt split himself into two, his face is unique and yet he is also the only one who keeps it hidden in every cutscene...
#genshin impact#Zhongli#4.2 spoilers#idk man#the zhongli is the third descender theory does sounds logical#everyone has a counterpart#except for him#and we don't talk about the fact that his story quest and his constellation arent named the same#and his statue is holding a cube instead of a ball like all the other statue#and who else is associated with cubes?#UNKNOWN GOD#.....i am spiralling#idk the more archons with a counterpart or a double background we meet the more suspicious i become#Like there is no cutscene with his face#we've seen every archon and every character in detail yet he remains faceless#i don't trust this old man#genshin brainrot#genshin theory#i guess#focalors
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descendants tweets [28/?] Li Xinyi edition
#descendants#descendants tweets#li shinyi#this is the new name for Lonnies brother by the way! brought on by a suggestion :)#sorry that i’m going into fucking background characters. i’m just mentally ill and also having fun
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I'd say where the dissonance really starts, when it comes to the portrayal of the Jedi in more recent Star Wars stories, is the perception of what the Prequels are about.
They're not about the Jedi.
George Lucas said over and over that they're about:
How a democracy turns into a dictatorship, we see this in the background of the films, as the Republic descends into becoming the Empire.
That first theme is then paralleled with a second theme: how a good kid becomes a bad man. We see this in the more character-driven and personal exploration of Anakin’s fall to the Dark Side.
The Prequels’ focus is on Anakin and the Republic, these films are not primarily about the fall of the Jedi. In fact, I’d argue they aren’t about the Jedi at all!
And when you look at the original backstory, you’ll notice that it also primarily focuses on:
The political subplot of the Republic’s downfall and Palpatine becoming the Emperor.
Anakin’s turn and his betrayal of the Jedi.
So, there too… the Jedi themselves aren’t really that big a part of the Prequels’ original idea. They aren't mentioned much, beyond their trying to save the Senate and getting wiped out.
The Star Wars movies aren't about the Jedi, they're about Anakin and Luke, they're about Obi-Wan and Padmé and Han and Leia, the Rebellion vs the Empire, the fall of the Republic.
They're not about Ben and Yoda and Mace and Ki-Adi and Plo Koon and Shaak Ti and Luminara.
Just like Harry Potter isn't about Dumbledore and McGonagall. Just like the Lord of the Rings isn't about Gandalf.
On a functional level, the Jedi are:
POV characters who witness the events unfold with their hands tied, they're our anchors, whose eyes we see through to see democracy crumble into dictatorship.
Embodiments/vectors of the message George Lucas wanted to get across through these movies, which is the conflict between selfishness & selflessness, greed & compassion (Sith & Jedi).
But that's about it.
However, if you ask today’s fans and Star Wars creatives, most will say the Prequels are about the fall of the Jedi Order.
This is a take shared by a big chunk of the fandom, including various filmmakers, authors, and executives involved with Star Wars, so much so that the time period the Prequel films cover has now been redubbed by Lucasfilm as the “Fall of the Jedi era”.
Which leaves us with a question... why? Why the dissonance?
My guess? It's because the Jedi are cool. They're awesome.
And deep down, they wanted the Prequels to be about the Jedi. About the Jedi Knights at their height, errant warriors like the Knights of the Round Table.
And they didn't get that. They got a bunch of diplomats serving a political institution. And that didn't make sense, right? That's not what they expected so it's bad. And it's Star Wars. It's Lucas. It can't be bad, right? So like... what were they missing?
Oh... wait... what if... that's the point? That the Jedi were supposed to be Knight Errants and being guided by the Force instead of like - ew - space ambassadors for the Republic. Yeah now it all makes sense.
The Jedi in the Prequels aren't what we wanted them to be and that's their failure! Like, it's not just that I didn't like them because they weren't likeable to me, it's that I'm not supposed to like them because the narrative totally says so--
-- it doesn't.
The Jedi preach and practice the same Buddhist values as George Lucas, mirroring what he says in interviews almost verbatim.
The relationship between Obi-Wan and Anakin/Qui-Gon mirrors the dynamic between Lucas and Coppola.
The designs of the Jedi and their temple had to be toned down because they looked too bureaucratic and systemic.
This is Lucas we're talking about. "On the nose" is his middle name. He named the drug-peddling sleazebag "Elan Sleazebaggano." He ditched an elaborate introduction of General Grievous in exchange for just "the doors slide open, in walks Grievous and he's ugly."
If he had really been hell bent on framing the Jedi as elitist squares who lost their way and were mired in bureaucracy, he would've made them and the Jedi Temple look like the authorities in THX-1138.
They weren't likeable to some fans because, well, they weren't developed or shown as much as someone like Anakin. Because it's not about them. It's not their story. It's Anakin's. It's Luke's. It's their respective friends'. Or maybe it's an adversity to "perfect goody two-shoes" characters (which the Jedi are not). But hey, it's a movie for kids. Some 2-dimensionality is forgivable.
Bottom line, had more time been spent on the Jedi, had Lucas made the Prequels into a limited show and give them a whole subplot, had he decided to do away with the 30s serial dialog and let someone else write the dialog, maybe the reception might've been different.
But that's what we got. And guess what it's fine.
It's more than fine, it's fucking awesome.
I proudly and confidently say that I love the Prequels, with and without The Clone Wars.
I love my space monks, I love that they're diplomat wizards, I love that there's such a variety of them, I love that Mace is a no-bullshit guy who genuinely cares about his fellow Jedi and how screwed the Republic is, and Yoda is wise and kind but also a gremlin weirdo who'll embarass you in front of a classroom full of kids, and Ki-Adi has a penis for a head, is constantly calm and yet goes down like a champ even though they take him by surprise. I love that Shaak Ti can kung fu an army full of Magna Guards and still have the energy to charge at Grievous. I love that Obi-Wan is a sass machine who is also hilariously oblivious to the fact that he's just as terrible as Anakin.
They're awesome even if they're not perfect. They're awesome because they're not perfect.
But the movies are not really their story.
They're Anakin's. They're Luke's. They're the Republic's and the Rebellion's. And the fight against a space Nazi emperor/empire.
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ldpdl, ethnicity, and the false monolith of blackness
there's this false tendency to think amc louis being made black is pandering, or a means of removing louis from his oh-so-detailed /sarcasm/ background in the books. i also find that people tend to not even understand what show louis's ethnic background is, despite rolin jones the showrunner and even the fictional louis both coalescing around this multigenerational explanation of the gens de couleur in new orleans, and how jim crow disempowered them.
I came around to his ethnicity a sort of interesting way which is through Lestat. [ … ] I was like lets give him a legitimate a third attempt at figuring how to be with somebody for the rest of his life and how to not repeat your mistakes. [ … ] I started from there so it had to be someone with some money cause he had to be with his own folks and I thought he wanted someone who could fight back and who could be a challenge and would force him to restrain himself. And nobody at AMC was interested in 7 seasons of the regretful plantation owner, so we made Louis come from a lineage that did have a plantation and did own slaves.
rolin jones in the s1 post-finale episode of the podcast names how he came to this understanding of louis's character. lestat, after failing to make a bride of his mother, and a concubine of nicki, was seeking for someone of a similar background, or the most approximate equivalent. he would not have been interested in louis if louis was an anglophone baptist black man descended from upper-south arrivals into new orleans, nor would he have been interested in louis if louis was a poor black creole honestly s1 does not give a good reading of claudia's ethnic bg in new orleans, but since she cannot understand french, we can presume shes either a poor creole removed from her cultural background with her vampiric adoption narrative in mind, or was also of an anglophone baptist black background like claudia was. louis coming from this fallen sort of gentry, the free gens de couleur, similar to that of the tvl lestat who came from this barren aristocracy dating back to the crusades, was key to lestat's long-term goals with louis.
Capital accrued from plantations of sugar and the blood of men who looked like my great grandfather but did not have his standing. But then decades of Jim Crow and the electrified light of a new century had vanquished any idea of a free man of color. - AMC IWTV 1x01
louis was of the first generations of the gens de couleur to be born, raised into, and face the institutional and personal ramifications of being viewed as black in america. this fuels much of the character's rage as he moves through storyville, trying to continue the similar modality of exploitation to the contrary of pretty baby with brooke shields, majority of the brothel circuit was statistically black girls + women being sexually pawned off to white men but ultimately failing to do so bc of the anglophone white american class that now rules over him. [tom anderson, alderman fenwick, finn o’shea starting out as louis’s subordinate then ending w/ him entering whiteness by having a sporting house throwing torches at louis’s brothel in s1e3]
By 1850, the free population of color, beset by the hostility of white supremacy, was economically diminished and residentially segregated. The Americanization of Louisiana, and in particular New Orleans, was completed before the state became the sixth to secede from the Union in 1861 in the struggle over the perpetuation of slavery. [link] The Democratic redeemers who came to power in 1877 lost no time in redefining the Negro's "place" in Louisiana life. They immediately restored the color line in the New Orleans public schools and offered silent support to de facto segregation practices in places of public accommodation. With the assistance of two landmark decisions by the United States Supreme Court, the redeemers soon dismantled the egalitarian legal apparatus put together piece by piece under the Radicals. Finally in 1890 they began to write their "final solution" into Louisiana law with a series of "separate but equal" statutes. Soon New Orleans Negroes were again segregated in virtually every public pursuit. [link]
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at your service—!
Summary: Maid headcanons for May! When you’re invited into a rich family’s mansion to solve a murder mystery, who will you trust?
Warnings: mentions of death, assassins, poison and murder due to the theme.
Characters: Riddle, Deuce, Jade, Jamil, Rook, Epel, Lilia
If you liked this, consider checking out my TWST Isekai Fanbook, now digitally available on my kofi!
Riddle
The maid who you thought hated your guts at first, but it’s only because of how strict he is with both you and everyone else! You’re in the manor of the Queen of Hearts’ descendants after all, so Riddle will not allow you to fumble!
Honestly speaking, you felt like you could be scolded at any moment around Riddle. He teaches you dining etiquette, how to address certain people, how to dance…
...And saves your life, after your investigation ends up with you being chased by a masked assassin. Riddle surprises you with his abilities in horse riding and after a dramatic escape (stealing a horse from a previously wrecked carriage) addresses you informally for the first time (without realising it himself.)
After that, you start to take walks with Riddle in the rose gardens and listen to his explanations of the manor's history. It helps a lot in understanding background politics, and the sound of his voice is actually really soothing.
Could you say that you’re friends? You certainly trust him now, but can you be sure his would loyalties will lie with you and not his superior, if your investigation starts to point fingers in an unexpected direction?
Deuce
Deuce is well-meaning, but you’re warned by the other maids that he has a track record with delinquency. Cleaned up by the head butler when he entered the Rose Manor to work, but rumors are hard bugs to squash.
And when you spot him speaking to some well-known thugs in town, well… You’re stuck between a rock and a hard place. Deuce has only been welcoming and earnest with you, and now you’re wondering if he might have some ties to murderer.
Some kind of friend you are, huh? But at the end of the day, you’re an outsider who’s been hired precisely because your employer doesn’t know who they could trust.
Your apprehensions have no time to take shape however, because one morning you notice that Deuce is wearing makeup to hide bruises on his knuckles and arms, and you’re overcome by the instinct to help him treat his injuries before suspecting him of anything else.
There’s no way he would hurt someone on purpose, right?
Jade
Prim and proper, Jade is someone who’s often by your side when you’re in need of assistance (as instructed by your employer), yet remains as one of the only people you cannot get a read on.
Just what is he thinking whenever he watches you scribble in your notebook, crossing out theories and names? Does he have something to add? Or might he actually be in cahoots with the murderer, keeping you away from the truth with his convenient position by your side?
As it seems with most things, it takes a serious incident to make the both of you open up. Jade rescues you from a poisoning attempt, but you don’t wake up in your usual room. Instead you’re in one of the empty studies, so that nosy witnesses during the dinner party can’t disturb your rest.
You don’t make sense, Jade tells you. But based on the way he’s calmly giving you another dose of medicine, he finds it fun rather than stressful. You’re glad. And now you know a tiny bit more about him.
He starts off the conversation by telling you he has a twin that works in a neighboring manor. But despite all the trouble Floyd gets into, Jade hasn’t felt as hopeless about a person than when you fainted last night.
Even with how weak you are in comparison to knights or trained assassins, you still fling yourself into mystery with a headstrong manner that makes his mouth quirk up in a smile.
Jamil
Shortly after that, you allow yourself to rely on Jamil for the investigation. He’s quite willing to help, and you can tell Jamil enjoys having something to puzzle out, demonstrating his own strengths and resourcefulness.
Early on, you realize Jamil is one of the only normal people here. In this noble household with its foreign etiquette and social expectations, you’re relieved that Jamil doesn’t expect such things from you, and even offers a space for something familiar to exist.
He brings you lunch once during your investigation of the gardens. And instead of sitting somewhere too exposed, Jamil leads you to a hidden corner with pleasant shading and a safe enclosure of hedges. It’s nice, and you speak casually to one-another. You discuss the town and best shops for food. You feel human again, rather than just ‘the detective’.
…But the more you notice these traits, the more aware you become that Jamil could easily be related to the murderer. The spark of someone forced to lie low in the shadows despite their brilliance can lead to drastic incidents.
But still, you want to believe in the Jamil who brought you out for a picnic because he noticed you’ve been feeling suffocated. You want to believe this friendship isn't a hoax.
Rook
Despite how you were intimidated by his extrovertedness at first, Rook has proven to be a genuinely friendly person and willing to help during your stay here. Which is more than you can say for the rest of the manor—which was nice and respectful, but see your job as a taboo. A ‘what if we get involved and become the next targets,’ type of thing.
You can’t blame them, but it makes you naturally get closer to Rook over the course of your job. You realize one day that despite how much you’ve told him, you barely know anything about Rook.
He’s quite mysterious, as one who sweeps the floors while whistling a tune, always with a smile on his lips as he tells you about how beautiful the building and gardens are. His physique is a bit too toned for someone who only does housework. You suspect he has some other role in the manor too, and wonder if it might be related to the mystery's culprit.
It doesn’t help that Rook seems very knowledgeable about hunting. He helps you figure out where the victim must’ve run and how long it took for the murderer to catch up with them. And sometimes, when you’re caught up in your thoughts and theorizing, Rook surprises you with his soundless steps.
Epel
Epel has always done his best to assist you, despite how he’s only worked here for a year compared to the other maids. He seems to be trustworthy and willing to help, on top of proving he’s reliable.
You find out that before you came along, there were already groups of maids and other staff who tried to piece together the mystery themselves. But in doing so, created distrust between them and rivalries of suspicion. He thinks that the culprit is definitely a staff member, but can’t be sure of who.
You don’t think he’s directly related to the murderer, but there are times when Epel’s mouth purses during a conversation you’re having with another noble, and you feel like he isn’t telling you everything he knows. Maybe out of privacy or because it’s personal—but when both of you seem to be the targets of an attack, you can’t ignore it any longer and are forced to interrogate Epel.
Now that he’s been helping you with investigations however, there’s definitely a target of sorts on Epel’s back. A few of the maids are unhappy that he might be spreading false ideas to you in favor of one theory or another. And he’s too prideful to shrink under their demands, so they haven’t been on talking terms for a while.
You can only hope that he isn’t indeed a poisoned apple placed before you, unknowingly used by the murderer themself.
Lilia
Very knowledgeable about the hidden rooms around the manor, you can’t help but be a little wary about the clever glint in Lilia’s eyes. He’s explicitly been assigned to keep an eye on you for the sake of the manor’s secrets, and you can tell he isn’t trained to be a maid, despite how it's the pretense he’s using to stick to your side 24/7.
You sometimes get distracted by the mystery of who Lilia himself might be. He speaks about knights familiarly, yet none of the ones at the manor seem to recognise him when you both pass by. He’s not very good at chores or cooking (to the point where you took over at some points out of concern for the upholstery and kitchen), so how is he still blending in with the other maids?!
Lilia’s saved your life twice now, and you slowly learn that he has weapons hidden beneath his maid dress. Also that he can scale rooftops and the town in less than a minute, but you don’t want to ponder on his scary amount of agility just yet.
Thankfully however, it seems that Lilia is only hired here on a contractual basis. His true, deep rooted loyalties aren’t close to this manor. Which means when the both of you find some very incriminating evidence, Lilia helps keep it a secret from your employer. The both of you are shouldering the weight of the mystery now, but Lilia promises he’ll keep you safe.
You hope there never comes a time where you have to worry about his safety, or that he’d stick his neck out for you more than he needs to.
#riddle rosehearts x reader#deuce spade x reader#jade leech x reader#jamil viper x reader#rook hunt x reader#epel felmier x reader#lilia vanrouge x reader#twst x reader#twst x you#twst reader insert#twst headcanons#twst imagines#twisted wonderland#storm writings
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50 milo murphy's law facts
5 not so fun and 45 fun!
Not so fun to start!
The only Milo Murphy's Law official merchandise is a notebook released in Japan for the MML X PNF crossover.
Disney actually apologized to Dan (and I assume Swampy) for the treatment of Milo Murphy's Law. Dan has expressed frustration at the MMLs treatment before, citing the Hiatus between s1 and s2 and the fact it did not air on the main Disney Channel.
Doof appears in more episodes than Cavendish and Dakota in s2 (this is the real reason we needed a s3). Also, while PNF/Doof stuff was planned from the start, Disney did push for more PNF.
When season 2 was airing, new episodes would randomly be released in other countries.
Milo was cut from CATU due to a feeling from Disney that audiences would not recognize his cameo.
ok LAME ones out of the way
On the first drawing of Milo there are three names beside it: Milo, Mikey, and...Monty. As you probably know the Mikey one got pretty far and is the name used in the pitch bible (and was referenced with "I am Mikey!".) The reason Mikey was changed to Milo was not a creative choice, but because there was a popular YouTuber named "Mikey Murphy."
Speaking of, Milo was also just going to be another character apart of a different pitch, but Dan kept thinking he should go into his own show. He went to Swampy and asked him what he thought of Milo (at the time Mikey) and the idea of a show about Murphys Law. it took them about an hour to come up with the concept pitch.
You can find several of MML song dubbings on YouTube and other platforms. Most notably the Japanese version (マイロ・マーフィーの法則) highly worth checking out. Fun fact in a fun fact, Doof and Dakota also share the same voice actor in this dubbing.
In re-airings of some of the first MML episodes, second versions were made that included Cavendish and Dakota in the background.
Yes, Melissa was originally going to feel the lasting effects of the pistachion uprising by remaining looking like one instead of Bradley having his arm turned into a vine. This would have been a source of conflict for her in season 2, but in the end they felt it was too much of a change. As far as Bradley's plant arm it was originally only going to come out sometimes before it was changed to being a constant thing. He does have feeling in this arm.
The Island of Lost Dakota's was going to include a scene with merman Dakota's ("merkotas"). There was also going to be "mutation" Dakotas, such as ones with multiple heads.
There exists a live action version of the Milo Murphy's Law theme song. well, sorta, watch it
Before Milo came out Dwampy made the song "we're gonna do it again."
MML was originally set to debut in early 2017.
Weird Al did not originally come to mind for Milo. One of the idea voices they had was Noah Z Jones (Fish Hooks). They auditioned hundreds of people for Milo, but many had issues such as sounding too nervous in their lines. It wasn't until Alex Hirsch (Gravity Falls) posted a photo with Weird Al that Dwampy realized he'd be perfect for the role.
Sara is based on a friend of Dwampy.
In tune with the popular headcanon/fan theory, it's possible they did actually consider making Cavendish a descendant of Milo. When Cavendish was going to agree he also liked Milo, he was going to say he was his descendant. *this may have also just been a joke line
Milo and Cavendish are meant to mirror eachother in the fact Milo deals with Murphy's Law and Cavendish is the "author of his own misery" in regards to things going wrong.
Another thing they considered was the possibility of Dakota and Cavendish being in a romantic relationship, but they ultimately decided they wanted them to have them represent a strong male friendship.
The Milo Murphys Law crew did keep up a fanart and concept art wall. Here, here, and here are some photos.
There was a baby Cavenpus cut from final productions.
There are no official ages for Dakota and Cavendish. Dan has said he believes Cavendish to be older, while Joshua Pruett has said he believes Dakota to be the older one and by a bit of a margin.
Pistachios came to be a thing in the show because a son of some of Dan's neighbors had been allergic to specifically pistachios. They needed an idea for the larger plot and somehow those two came together. (Swampy also notes it's a funny word).
Several of the scripts for MML storyboarders included just the words, "and Murphy's Law happened."
Dan has made at least one Vinnie Dakota dedicated Tiktok similar to his Doof ones.
The Doof and Dakota lines were recorded together, back and forth.
Melissa was going to have a hamster nemesis named Ham. In the Pitch Bible the name wasn't included, but it's explained it was a pet class hamster that would always escape and end up on her things.
The secret handshake Milo and Zack do in scream-a-tourium was intended to be longer.
The studio executive for MML originally thought The Island of Lost Dakota's was a joke idea until he read the script.
There was a MML kids menu at Disneyland circa 2016.
Dakota and Cavendish were originally not in the shows ideas, nor was any B-plot, but being used to it in PNF the writers room felt they "needed something to cut away to"
Joshua Pruett pitched for the MML x PNF crossover for where when Milo opened his backpack to pull out the thing he needed to save the world it'd be...Phineas and Ferb.
Dakota is the reason parking tickets exist, as he can be a bit careless about leaving time vehicles all over the place. Dakota is proud of this.
Melissa's likeness and name is based on Dan's daughter Meli, as to sorta "balance out" Isabella also being based on his other daughter.
They considered a twist where Bob Block would be an alien wearing a face mask.
"Cavendish Farms" is an episode that never came to be pitched by Pruett where in order to track Cavendish Dakota would try to duplicate Cavendish, though none of them would quite be Cavendish. One of the Cavendishs would have a heart to heart with Dakota, while Doof would ultimately call out Dakota for what he's doing and tell Dakota "you already know what he would do." dwampy rejected this idea because this was a bad idea, to which pruett felt that is exactly why Dakota would have tried it. if renewed, pruett would have tried to convince them more on it.
Chop Away at My Heart was originally called "Jump Jump Jump" and was made for another project by one of Dan's friends. After Dan have asked to transform it into something else for Milo, Joshua Pruett suggested a "Lumberjack themed boyband" in the script.
unfortunate split for character block limit
Dakotas voice was inspired by Elvis Costello. It's also the harder voice for Dan in comparison to Doof.
Mark Hamill originally auditioned to play a teacher on the show, but Dwampy liked his audition so much they decided he'd better fit Mr. Block.
In the MML pitch bible it is stated, "Mikey has a destiny to fulfill, something vital to the future of the planet." The goal of Cavendish and Dakota would be to make sure he stays on the right path.
There IS a full version of We're Going to the Zoo, which was played by Dan in this interview at 3:00:30. Several MML songs have had full versions leaked, implying this is probably the case for some other songs too.
Like several other characters, Sara in the MML pitch bible was different from her show counterpart, being "a hipster like Thora Butch in Ghost World."
The song "A World Without Milo" is based on the song "Happy Together" by "The Turtles"
Almost every character, including creatures or minor one-offs had a name in the script. An example is "Pia," the name of the poodle Diogee falls in love with.
In regards to when Dakota talks about cutting through the Mesozoic in First Impressions and the fact it is illogical, Dan says this is likely just Dakota being Dakota (aka, it was a mistake), and not every such line should be taken serious.
In a deleted "Snow Way Out" line it was confirmed that the raccoon in Going the Extra Milo and Fungus Among Us is recurring raccoon.
Brick and Savannah were going to have a role in the crossover.
Story ideas from the MML pitch bible that never came to include a beach episode, a Friday the 13 episode, and an episode where Cavendish and Dakota try convincing Milo to take a self defense class leading to conflict with a hidden ninja gang.
For unspecified characters (probably multiple different sets) Pruett wrote in hugs that were cut by (mostly) Dan. In response, he says he "put 4 in so at least 1 stays."
S3 would have likely included: A third Block (yes, still voiced by Mark Hamill and a Block "family meeting"), Milo creating the universe, Dakota and Cavendish getting the promotion they wanted but being unsatisfied, Elliot cleverly being connected to the overarching plot, AU exploration (akin to pnf) including an episode where Dr Zone is real, and a conclusion to the Prof Time arc. The overarching plot would have been the "biggest yet."
credits to: danvillecheese for suggestions + encouragement, cheetochild989 for facts the fact about going to the zoo and a world without milo, the 2nd dimension on YouTube, my hamsterward friends, and of course all the talented people who worked on MML :3
#mml#milo murphy's law#behind the scenes#on fact 3 I worded it that way because there used to be an entire playlist for the JPN songs but I cant find it now...#on fact 16 I'm really wanting to know how that clicked#bonus fun fact: Dan referred to the mml fan base as “small but rabid” once circa 2021. oh we were#dwampyverse#this was fun
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four times we almost kissed and the one time we did (kol mikaelson x f!reader)
warnings: slight blood sharing, mostly frusteration
a/n: unfortunately for my sanity, i have fallen in love with kol. why? i couldn't tell you. the actor drives me up a fucking wall. but the character? i am down for bad. so here ya go. feel free to request more kol or over tvdu characters!!
↳ masterlist ↳ want to be shipped with a fic character?
[1] First meeting
Magic has existed in New Orleans for as long as anyone can remember. The prevalence of voodoo-- NOLA's most giant "tourist trap"-- originated in 1791 with enslaved West Africans who moved to Louisiana to grow a community for as many free people of color. That spirit meant that many of its inhabitants descended from that original society or were drawn here for its magical properties. Your family was one of the latter, a bunch of witches seeking solace in a place that nurtured it. Except with magic came strife, and eventually, other creatures came knocking at the door. Enter the Mikaelsons, New Orlean's resident vampire family that was always at the center of whatever drama was happening. Right now, something involving all those magically oriented.
You made it a point to stay clear of the fight. Not because you didn't care– you did– but because it wasn't your fight to be had. That's how you stayed alive in this neighborhood; you knew where to stick your nose and when to stay clear. Besides, all the commotion with one of the Harvest girls (Cassie, you believe her name was) and the witch's distaste of vampires meant tensions were high. You could help the community from the background anyway; you didn't need to make yourself known.
At least, that's what you hoped. But things rarely turned out how you wanted, and this was one of those times. Walking through the back streets of NOLA was never an excellent idea, but it was shorter, and you just wanted to get to the metaphysical supply store before it closed. You needed more laurel leaves to create protection charms around your house, especially with the uptake in strife in the recent year.
Which is how you came upon a witch killing three vampires in the alley.
You wanted to turn on your heel and leave, but the witch noticed you before you could. You didn't recognize him, so you were unsure what coven he belonged to. He was tall enough to probably tower over you, with golden curly hair and a jaw sharp enough to cut your fingers if you touched it. He was unbelievably handsome, and you hated that it caught your breath.
"You shouldn't be here, luv," he crooned, his English accent thick. He sauntered down the alley, coming up to you with narrowed eyes.
"I don't recognize you," you countered, shifting your weight as you crossed your arms. It's best not to let him know that you're flustered.
"New in town," he smiled, a cocky grin that told you that he absolutely knew the effect he had on women. It left a bad taste in your mouth. "New Orleans is a big city; I'm surprised you would know everyone."
"I know witches," you said, peering up at him.
"Ah, are you a magical thing yourself?"
"What do you think?" You arched a brow. He stepped closer, reaching up to twirl a piece of your hair around his finger. You recoiled slightly but didn't pull back. Never show fear; that's one thing this town taught you.
"I think you're a pretty young thing," he hummed. "I'm Kol." He peered at you as if waiting for you to offer your name. You didn't.
"Not interested," you pulled back from him, letting the hair he had touched fall back in front of your face. He stepped back into your space.
"I don't know, darling," he smiled, leaning closer so his breath fanned your face. It was minty like he had just had an Altoid. "I think you're interested." You hated admitting that this tall, handsome stranger (such a cliche) was right. And you really hated that if you leaned up slightly, you could feel the warmth from his lips. He stepped back, though, hands in his pockets. The same hands that had used magic to wrangle the undead life of the vampires behind him. You took that as a sign to start to leave, walking backward before turning on your heel and ignoring the gaze of the witch behind you.
"Never got your name!" He chimed. You smiled to yourself.
"Figure it out yourself."
[2] Cemetery watch
Disgruntled. That's how you felt. Chaos had grown over the past weeks, but you didn't see Kol again. A sliver of disappointment, as you did find him cute, but also a relief. You know enough flirtatious bastards to not want to add more to your life.
You weren't thinking about him today, though. You were thinking about your grandmother, who lived in the cemetery right outside your block. A popular cemetery for Wiccan rituals, it made sense for your grandma (the high priestess of your family) to be buried there with heavy praise.
You were laying a combination of roses, lavender, and rosemary for protection when the hair on your neck stood up. Feeling a presence, you soon turn around, making eye contact with the stranger who approached you.
Definitely not a witch; his aura was too dark for that. He was tall, with tousled brown hair and eyes that lingered on you for far too long. He was cute, though, even if he was dangerous.
"Hello darling," he purrs, stalking closer.
"Can I help you?" You sigh, crossing your arms as you peer at him with suspicion. He wears a cocky smile and a look that tells you he would love to have a taste.
"Don't remember me? I'm hurt," he puts a hand on his chest, feigning pain. You look at him closely, but the only recognition is in the pet name. Darling. Not many people called you darling.
"Kol," you said. "You're shorter." His face had a hint of shock before settling into amusement.
"That was uncalled for," he laughed, walking closer to you. In closer proximity, you could see that he was, in fact, very handsome, and he was definitely aware of that.
"I'm reiterating my previous question, can I help you?"
"When my family sent me on this mission to track down the 'wisest witch in the quarter,' I was not expecting you," he looked down at you with gold-flecked eyes. "The beautiful girl who wouldn't give me her name. Except now I know it's Y/N."
"I thought you were a witch," you took a hesitant step back, trying to create space.
"Temporarily," he sighed. "Now I'm back in my original form of vampire." The way he said it gave you pause, as if he was resigned to the fact but not happy about it. You could relate. If you lost your magic, you would be devastated.
"You said something about your family?" you coughed, changing the subject.
"There's someone working against them, and we would prefer if they don't kill us," Kol shoved his hands in his pockets, looking up at the clouds above. "People tend to hate us, Mikaelsons."
"You're a Mikaelson?" you hissed. It was because of the Mikaelsons your home was in constant disaster. "Why should I help you? Any of you?"
"For the most part, we don't want to cause trouble. It just tends to find us. Helping eliminate a threat means fewer problems in the quarter," Kol sighed, stepping closer. His fingers brushed your cheek, delicate as if touching the grass in a meadow. "Also, you'd get to spend time with me."
"Why would I want to spend time with you?" you breathed, voice wavering slightly. Curse your damn hormones for being swayed by a vampire of all creatures. His thumb came under your chin, allowing him to bring your face closer to his. Kol smelled like fresh snow and evergreens, and you knew that if he leaned a little bit closer, you wouldn't stop him. In the process, likely offend the ghost of your grandmother who was probably rolling her eyes at you right now. Before you could offend all the ancestors with your choices, Kol stepped back, resuming his cocky grin and leaving your breath lodged in your throat. Without a second thought of the implications, you made your decision.
"Fine, I'll help you."
[3] Late night spell-casting
Late nights in the Mikaelson compound meant one thing. Coffee, and lots of it.
You made a deal with the Mikaelsons after you agreed to help them that in exchange for your time, they had to buy you cafe drinks whenever you liked it. Elijah was the most taken aback, but Kol chuckled as if he found you amusing. Still, they found it a small price, not expecting how much you valued your drinks. Most nights, it was coffee, sometimes tea, or even hot cocoa. Quite honestly, you just liked having the power to make them run around.
You sat at one of their many couches, a book of shadows in your lap and a notepad in your hands as you made quick notes about possible spells that could combat the evil at hand. A couple of ideas swam in your head, but you wanted to exhaust your options before risking anyone else's life with a botched spell. Still, you had been at it for hours and started getting sleepy. You yawned, feeling your eyes close slightly. Thankfully, footsteps alerting you to the presence of one of the originals had you sitting up and shaking off your fatigue. Unfortunately, that original was Kol with your coffee order.
Kol was precisely what you thought he would be. Flirtatious, cocky, impulsive, and too attractive for his own good. You hated when murderers were cute; it made life confusing. There were moments, though, when the two of you were performing recon or pouring over spell books that you saw a side of him that only showed when his guard wasn't up. He was calmer, more academic, and a lot more unsure of himself. The only thing you hated about seeing that side is it made you like him more.
"How's my witchling doing?" he chimed, dropping off your coffee and settling beside you on the couch. You told him that being called darling felt ridiculous, so instead, he found a new nickname, which was even worse.
"The usual, I suppose," you yawned again, leaning your head against the back of the couch.
"Take a break."
"You realize it's your life on the line, right?" you huffed, turning to look at him.
"My life will always be in danger, Y/N," Kol hummed, taking your books out of your lap with a minor protest from you. "That's not going to change tonight."
"Don't underestimate me," you grabbed your cup, taking a deep sip and looking at him over the lid.
"I would never underestimate you," he grabbed your coffee and stole a sip himself, earning a growl from you. "Half the things you say shock and confuse me."
"It's my charm."
"Let's do something fun," Kol stood up, trying to drag you with him. "Research is bloody boring."
"We have two very different ideas of 'fun,' Mikaelson," you curled up into a ball on the couch, peering up at him through heavy-lidded eyes. An idea sparked in your head, and you turned a devilish smile to the brunette. "How about tarot cards?"
You found an old deck in the compound, creating a space on the table in the central area to lay out the spread. Even though having your cards would be better, you thought you could probably make do with these. You gave Kol the cards to shuffle and watched as he spent meticulous time connecting with the cards before handing the deck back to you. You started laying out the cards on the table, forming a cross with four cards separate on the side. You tucked your legs underneath you, curling up on the floor so you were huddled by the table. Kol joined you, his back against the couch as he peered at you straightening up the cards.
"You realize you're going to flip them over, right?"
"Shut up, Mikaelson," you chimed, finishing your organization. He watched you with a small smile, and you made the effort to ignore his stare. "We'll start with your Present card."
“Boring,” Kol sing-songed. "Tell me my future."
"I have to go in order, to give an accurate reading."
"Darling, the cards are already laid out; you can do whatever you want," Kol leaned closer to you, squinting his eyes in amusement. "I live my life in futures; who cares about the past?"
Sighing, you decided to obey the nosey vampire and flip over his cards for Future and Near Future. The two cards revealed were the Lovers and Ace of Cups, respectively.
"In your Future is a strong romantic relationship," you start, pointing out the Lovers card featuring two swans intertwined. "This correlates to the Ace of Cups, which signifies new beginnings. Since the Ace of Cups is in your near future, you'll likely encounter someone you'll soon develop a deep, long-lasting relationship with." You turn your eyes to Kol, raising an eyebrow. "Shocking, considering your personality."
"It's not that shocking," Kol quipped, leaning closer to you. "We're here, aren't we?"
His pupils were enlarged as he gazed upon you, and his glance to your lips told you exactly where his mind was. You couldn't deny you weren't thinking the same thing. It didn't help that Kol was dangerous in an enticing way. Ignoring all rational thought, you leaned in closer, nudging his nose with yours. Your heart was beating erratically, and you heard the sharp intake of breath he took. His fingers traced up your arm, each finger leaving goosebumps in their wake. What were you doing?
"How's the research going?" a voice called from the hallway. You scooted away immediately, but Kol stayed where he was. His jaw clenched as he suppressed a growl. Freya appeared, not aware of the situation and probably not caring anyway.
"I have a few ideas," you coughed, taking a deep breath to calm your beating heart.
"Great, I'd love to hear them so I can stop having stressful dreams," Freya chuckled, moving over to the couch. You sent Kol a glance as you passed your journal to Freya. The look he gave you told you that what started wasn't over. And the worst part was you didn't want it to be over.
[4] Injured after a fight
A headache. That's what you were nursing.
A sharp ringing pierced through your ears, the lights above you blurring into a bad abstract painting. A figure appeared above you, and you slowly registered that it was calling your name. You squinted your eyes, the action causing a splitting pain as the shape of Kol formed in front of you. Worry creased his brows, and blood splattered his face.
"Y/N, Y/N, can you hear me?" Kol asked, cradling your head. You nodded, grabbing his arms to help pull yourself up. Chaos was erupting around you, and the stifling smell of magic was enough to knock you out again. That's what had happened. It was an ambush, and despite your abilities, you were blasted back into a wall, probably with a concussion and broken bones. It was times like this when you were envious of a vampire's healing skills. "I need to get you out of here."
"They need our help," you grimaced, catching Klaus ripping off someone's arms in the background. Kol caught your gaze and bothered with a slight smirk.
"I'm sure Nik is fully capable of handling himself. Plus, my other siblings are here, and Freya called Vincent. They won't miss us."
"I'll be fine," you tried to say, but it ended in a wheeze as the effort of sitting up caused pain in your lungs.
"You will not. Can you stand?" Kol watched you struggle for a second before picking you up. In a normal situation, you would've complained, but considering all you felt was ow ow ow ow ow you thought better than to complain. You wrapped your arms around his neck, holding on tightly as he sped out of the scene and back to the compound. Kol laid you gently on the couch, kneeling before you, biting into his wrist and holding it to your lips. "You need to drink."
"I don't want to be a vampire," you mumbled, brushing a hand across your forehead. Your fingers held blood on them, and you became dizzy with that knowledge.
"I won't let that happen now, drink," Kol insisted, his voice having a hard edge. Considering he was a stubborn bastard, you relented. You hesitantly grabbed his wrist and brought it up to your mouth. The blood slid down your throat cleanly, but you had to suppress the urge to gag anyway since it was blood. You felt your bones click into place, and your headache dull to a memory. You finally looked up, catching Kol's gaze on you. How was it intensely erotic to have someone watch you drink their blood? There must be therapy for issues like this, but you didn't really care. How he looked at you was akin to a predator waiting to devour its next meal. You knew if you let him, he would fulfill every potential vampire fantasy one could have. He touched your cheek, touching your lips where his blood was just a second ago. He pulled away, red coating his fingers, and you suppressed a groan when he sucked the leftover blood.
"Kol," you whispered, your voice raspy. He sat up at eye level, leaning down as if to kiss you. Of course, things weren't that easy, as his family burst into the compound right at that moment. You wanted to let out a scream of frustration but ended up being caught off guard by Klaus dropping a head by the entryway.
"Glad to see our little witch is okay," Klaus chimed, looking pretty proud of himself. If Kol were a cartoon character, he'd blow smoke out of his ears.
"I'm alive," you sighed. Klaus walked over, ignoring his brother's glares, and patted you on the shoulder. That was the closest thing to the affection you were getting from the hybrid. As the rest of the family delved into a conversation about the ambush, you finally got up and looked at the original kneeling on the ground before you. "We'll finish this later," you smiled, pretending to ignore the slight growl that left Kol's mouth as you walked off.
[5] Evil has passed
"I thought you would've left."
Kol stood in the entryway of his bedroom at the Mikaelson home while you stood (guilty) by his bookshelf.
"I was returning this book I borrowed from you," you said innocently. Putting the book back on the shelf, you turned to the man before you, trying his best to plaster on a convincing smile. The threat has passed, your job was over, and yet you were melancholy. These people had caused problems throughout your home since they arrived, yet your temporary alliance ending was something of sadness. You were tired of pretending it was for any reason other than Kol. Kol started as an annoying individual who sought to drive you up the wall, but now was someone you saw a kinship with. Your long talks on history and adventures across the globe were moments where you saw his guard fall, and you loved every second of it. It helped that he was pretty to look at.
"I guess this means goodbye then, doesn't it witchling?" Kol sighed, shoving his hands in his jeans pockets. You could swear he sounded disappointed, but you didn't want to get your hopes up.
"Depends," you crossed your arms. "I could be persuaded to come back."
"Persuaded?" Kol inquired, that mischievous glint in his eyes telling you he would ensure a way to keep you around. "Any particular reason?"
"If someone wanted me around, I guess," you smiled, a tiny grin but good enough for Kol to stroll towards you until he towered over your figure.
"I'll give you a good reason," Kol murmured, a devilish smirk on his lips. "Something that we kept getting interrupted for in the past." He cupped your face in his hands, lowering his lips so they were a hairsbreadth from yours.
"Don't be a tease," you breathed. Letting out a dark chuckle, he pressed his lips to yours. It was surprisingly light, not hungry like his usual personality. He tasted like a fresh snowstorm and an evergreen forest, and you know you could get drunk on that alone. Wrapping your arms around his torso, you brought him closer to you, deepening the kiss and earning a light groan from the vampire. Kol's hands tangled in your hair, one of them going to hold your waist. Every touch of his was coldfire, and you were so glad that you were finally alone to burn in him. He tilted your head back, leaving open-mouthed kisses along your throat that caused you let out a moan. He nipped the junction of your neck and shoulder, kissing over it until he was back at your lips again, leaving a searing kiss. Kol pulled away, glancing at you with eyes abysmal. "What took you so long to do that?" you breathed, a grin covering your face as Kol laughed, kissing the corner of your mouth.
"You're all mine now," Kol smiled, kissing you again. "Always and forever."
#kol mikaelson#kol mikaelson x reader#kol mikaelson imagine#klaus mikaelson#freya mikaelson#the originals#vampire diaries#tvd#tvdu#tvdu imagines#mikaelson#mikaelson family#my writing
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Something about the Unova games that I don't see talked about a lot is The Abyssal ruins. And I get why; there is so much going on in Unova and so many major things to latch onto and the ruins are pretty easy to forget about.
But they're just so interesting and they mean a lot for Unova's lore that I really hope we're given more insight on if/when we get a Legends game for Unova.
The ruin are a tomb for the old king of Unova, although it's unclear if he's meant to be either the Hero of Truth or Ideal from the legends, one of their sons or someone else entirely, although if I had to guess, it'd be one of the original brothers. There's a bunch of symbols that you're able to translate after beating the champion but there is one symbol that has no translation you're able to see and it's speculated that this symbol is meant to be Ghetsis and N's last name "Harmonia" because in the documents you're using to translate these symbols, the word that this symbol means is blacked out but the amount of characters corresponds to the amount of letters in the word Harmonia (and this is true for every other translation of the game as well, so it's not just in English where this occurs). The context of this symbol appearing seems to imply that this is the king's name as well.
Zinzolin, the sage who gives the papers to translate the symbols, remarks on the king's abilities to see the future, talk to all living things and unite people and how this resembles the legendary hero. And he also talks about how these abilities may have been passed down to his descendants. And these are all things in which N has been noted for being able to do.
Do you see why I'm just a little insane? Just a little bit? And that's not even everything, just the stuff I was thinking about the most. There's so much here to think about, especially in terms of N and Ghetsis' characters and how they relate back to this dead guy and we just don't have answers. I would do so many things to see these ruins and the background of this king expanded more upon in a Unova Legends game, especially if we can use it to tie into the characters we know today.
#pokemon#n harmonia#ghetsis#anyways. go be insane about the abyssal ruins everyone#thank god for bulbapedia#i used it as a reference#there's no way i would be able to be half as coherent about this without it#and i didn't even include everything from the page in this post. go read the bulbapedia page it's fascinating
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I love you in every timeline - Prologue: In Search of Lost Time
Pairing: Sebastian Sallow x Fem!Reader
Words: 1.9k
Chapter Warnings: angst if you squint, Harry Potter characters appearance, no name appearance (not even y/n dw), some swearing, use of 2nd person for the reader (I know I know but I promise it makes sense for the story)
Summary: "He turned around, and the world seemed to stop around him. She had followed him: into another timeline, into another universe.". In which Sebastian, in his search for a cure in the Dark Arts, finds himself 100 years into the future and meets his most trusted companion's descendant (who looks far too similar to the girl he was once secretly in love with).
A/N: this is the first english fic I've written, so I'm terrified. Anyway, Trimetravel! AU with Sebastian Sallow. Some background info: Reader is not MC; Reader is a Gryffindor, MC was a Slytherin; MC was a Pureblood, Reader is a Muggle Born. Also, english is not my first language so if you find any mistakes, I deeply apologise. Not proof-read (for obvious reasons).
→ Find the rest of the fanfiction here on AO3 :)
"For we are not as faithful to the being we have most loved as we are to ourselves and sooner or later we forget her — since that is one of our characteristics — so as to start loving another." - Marcel Proust, In Search of Lost Time
If a chasm had opened under Sebastian's feet and swallowed him all the way to the depths of hell, he would have gladly accepted his demise there and then.
Unfortunately, its mercy seemed to be out of business that day — or any other day in his life, really.
Sebastian paced the corridors, a frown adorning his face; he had just come out of the Headmaster's office due to the absolute disaster that had occurred to him just a few hours prior.
After weeks of research, he had finally found something that could help him, a breakthrough with which he could finally achieve his goal. An artefact so powerful that it could break the fabric of time and space, something that could help his poor sister live a happy and healthy life again. He did not care that they were not on speaking terms at the moment: he would find a way to talk to her so that she would take this last chance. He would force her if he had to. It was his last hope, and Merlin knows he had tried everything.
If he had known about the artefact's effects earlier, he would have thought twice before using it.
"So, Mr Sallow, could you be so kind as to tell us how you came to be in our time?" the Headmaster, who had earlier introduced himself as Albus Dumbledore, had asked him.
Truth was that not having stopped dwelling with the Dark Arts in search of a cure for Anne had led him to find himself in another timeline instead. His face twitched: in terms of unlikelihood, the scales seemed pretty unbalanced.
It had been a brief conversation, really, with Sebastian omitting some details (like his friendship with an Ancient Magic wielder or the murder of his uncle, for which he bore full responsibility) and grimacing against his own will when the Headmaster had looked at him through his half-moon shaped glasses as if asking him, 'Why are you lying to me?'
He had pushed the thoughts away as quickly as they had come: it wasn't like he could read his mind... or could he?
Sebastian breathed a sigh of relief when the Headmaster had dismissed him after giving him specific instructions on how to behave until they found a way to return him to his timeline — one of which was, "Please don't inform anyone of your condition unless it's absolutely necessary." That had seemed quite reasonable to him, so he nodded.
The artefact was damaged, as expected, and unlikely to work again unless a powerful form of magic came into contact with it and repaired it: something like Ancient Magic, perhaps, or a miracle.
"I see you're still causing trouble everywhere you fare, aren't you, Mr Sallow?" the familiar voice of Phineas Nigellus Black had mocked from his portrait, effectively startling him. Sebastian had looked up and into the eyes of his old Headmaster, his mouth falling open at the sight of him. He looked old, weary, and angrier somehow — yet, in a way, he had brought Sebastian some form of comfort, almost. A sense of familiarity.
Before he could have said anything, Black had disappeared, and a woman with severe blue eyes and long robes had escorted him out of the office.
-
Sebastian looked around at his familiar surroundings, which would have been almost comforting if not for the nameless faces looking at him with curiosity: Hogwarts students tended to recognise each other effortlessly, and anyone who didn't fit into that bundle of familiarity was to be ostracised. He remembered all too well when he was the one helping the new fifth-year find her way around those same corridors, except he didn't need guidance: this was his home, after all.
But he did have a guide, and she wasn't as charming a student as he was either.
The Head of the Gryffindor House walked right next to him, a stern expression on her face made even more prominent by the shadow of her large witch hat. The woman Sebastian had come to know as Minerva McGonagall was also the Transfiguration teacher and Deputy Headmistress, at least it seemed that way, which was no doubt why she was accompanying him rather than the Head of his own House.
Sebastian decided not to ask himself any questions and do what the Headmaster told him to: attend class, fit in, and pretend to be either a transfer student or someone with a complex background — he hadn't decided which story to tell yet (and both, in a way or another, would be true).
The clacking of Professor McGonagall's shoes stopped so abruptly that he almost would have missed it if she hadn't started speaking.
"You're about to meet two of your new classmates. Prefects of the Gryffindor House." She raised her left arm in their direction, and his eyes followed it to two red and gold robes leading into warm faces.
"I am pleased to introduce you to Ms Hermione Granger—" she gestured to the girl with curly hair to her left, who wore a friendly smile all while maintaining a serious and clean look, "—and Mr Ronald Weasley." Sebastian's eyes shot to the boy to his right when he heard the familiar name, and to be honest, he might not have needed an introduction at all: the red-haired boy gave him a wry smile, his freckles standing out even more in the natural light. He would have recognised those features anywhere.
Finally, Sebastian noticed their uniforms. He didn't pay much attention to the boy's — he himself also wore a very similar one, uncomfortable and informal as it seemed to him — for his eyes were fixed on the girl's. She was wearing a grey cardigan with red and gold trim, the colours of her House, and her skirt was much shorter than he remembered, with black denier tights covering the rest of her legs. Sebastian felt himself blushing slightly and averted his eyes.
He wondered why the Slytherin prefects were unsuited to the situation: at the end of the day, he was a Slytherin, too. Sebastian didn't undergo the Sorting again — the Professors didn't seem to deem it necessary, not to mention the Hat had recognised him from his shelf, too. He didn’t forget easily.
McGonagall turned back to Sebastian and briefly adjusted his robes, her face softening slightly, "For the time being, it is best if you don't draw attention to yourself. We will find a solution," she straightened her posture and nodded at him, "Welcome to Hogwarts." She turned on her heels and walked away, leaving him with the two Gryffindors.
He studied their faces for a moment, searching for the right words to say, deciding on which story to tell, but the only thing he could muster was: "How come you're Gryffindors?"
The two students stared at him, appalled, and he mentally slapped himself. He wanted to correct his statement and explain his intention, but the girl stopped him before he could even form a coherent thought.
"You're wondering why they asked us to guide you and not the Slytherin Prefects, am I right?"
Either his question wasn't that unclear, or the girl had excellent deduction skills, and judging by the epiphany on the other boy's face when he understood the meaning of her words, it was most likely the latter.
Sebastian sighed inwardly and nodded, mentally promising not to stumble over his words again.
The boy — Ronald, Sebastian recalled — chimed in: "Because otherwise you'd have to deal with Malfoy, and he's an idio—" the girl slapped him on the arm and gave him a warning look before turning back to Sebastian.
Malfoy, Sebastian thought. A family of the Sacred Twenty-Eight. It was clear why a Weasley would want nothing to do with him.
Sebastian wondered if they still held the same values as in his day: if the Malfoys were still blood maniacs, and so was the person they spoke of, or if he wanted to distance himself from his family as Ominis did. Judging by Ronald's opinion of him, Sebastian did not think that was possible, but then again, he did not know the fellow. Maybe, Sebastian thought, things had moved on after a century: no blood wars, discrimination or superiority complexes. Perhaps this was all just a simple rivalry between two students from different Houses.
"Professor Dumbledore thought us to be best suited for this difficult situation. No other student but us knows about your... misadventure," said Hermione.
To call it a "misadventure" would be an understatement , Sebastian wanted to say. As it turned out, however, he didn't need a story to tell. He didn't know whether to feel betrayed by the Professors who had decided to disclose that information or relieved that he didn't have to go through it all alone. A beat of silence followed, in which Sebastian could only nod at the girl's words, and then it was interrupted abruptly.
"Where have you been?" called a voice from the end of the corridor, directly behind Sebastian.
He turned around, and the world seemed to stop around him.
He definitely didn't have to go through it all alone because there she was. Standing a few feet away from him, looking straight at him, was the person who had accompanied him on all his adventures.
She had followed him: into another timeline, into another universe.
He felt his lips twist into a grin, and he beamed at the sight of her. Had she been looking for him?
He frowned a little as he noticed her expression: she seemed annoyed, almost angry. Perhaps she had no intention of following him and had just ended up here for no reason? Were the two of them connected on a deeper level than he thought? Or perhaps she was just worried for him and angry he didn't look for her too?
The girl started to walk towards them, and his smile widened even more the closer she got.
She was almost there when he realised she wasn't sparing him a glance.
Instead, her eyes were focused on the red-haired boy next to him, who was staring at her in horror, looking completely terrified.
Sebastian looked back at the girl, finally noticing the red and gold tie around her neck where a green and silver one usually belonged, a crease in her eyebrows that wasn't there before, and her eyes were a different colour than he remembered.
What the hell is going on here? he thought, staring at her wide-eyed.
"Ron, for God's sake, I've been looking all over for you! Do you intend to give me back my book before class starts, or should I pull a new one out of a hat because you can't use your own?" she threw her hands in the air disapprovingly.
Ron stuttered briefly before hesitantly pointing at the Slytherin boy next to him, "I've just had too much to do. Prefect stuff, you know."
The girl scowled at him before turning to the said boy, her eyes softening slightly. "Oh! You're the new fifth-year!"
Sebastian's eye twitched. How bloody ironic.
"I'm Sebastian Sallow," he replied feebly, body stock-still like marble.
"Nice to meet you," she smiled politely.
And then she introduced herself.
His breath caught in his throat. Sebastian could have recognised that surname anywhere, but her name fell completely deaf on his ears.
You weren't her.
--
→ Chapter 1
#sebastian sallow#sebastian sallow x mc#hogwarts legacy#wizarding world#sebastian sallow x reader#sebastian sallow x you#hogwarts legacy mc#harry potter#harry potter fanfiction#sebastian sallow fanfiction#ominis gaunt#sebastian sallow angst#sebastian sallow fluff#ron weasley#hermione granger#fred weasley#george weasley#ginny weasley#harry potter fandom#harry potter legacy#hogwarts legacy fanfic
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The Next Generation of the Atlantica Royal family (Moodboards) part 3;
Princess Reyna Olympian-Westergaard of the Southern Isles, daughter of Maximilian Westergaard and Alana.
Prince Wilhelm Olympian-Westergaard of the Southern Isles, son of Maximilian Westergaard and Alana.
Nessie Tasselweed of Atlantica, daughter of Marlon Tasselweed (Ariel's cousin) and Carol Wonderflow (Ariel's friend).
Princess Cascade Tasselweed of Atlantica, daughter of Marlon Tasselweed (Ariel's cousin) and Carol Wonderflow (Ariel's friend).
Princess Tsunami Olympian of Atlantica, daughter of Attina and Tedrick.
Princess Harmony Olympian of Tirulia, daughter of Ariel and Eric.
Part 1 and Part 2.
Their new last name is Athanasiou.
#descendants#disney descendants#ariel's family#the little mermaid#atlantica royal family#frozen#the southern isles#descendants background characters named#disney descendants au#descendants au#disney#little mermaid book characters#the little mermaid the series#mermaids#disney mermaid#the little mermaid next gen#etc
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Dimmsdale Rich Families Analysis
Misc. musings that haunt me daily...
I love Dimmsdale's rich families... You've got the Dimmadomes who are all about real estate, fancy buildings, hosting city events, and (Thanks to Dale) they got into tech and shipping.
Contrast that with the "old-fashioned pencil and paper" vibes of the Leadlys, plus the Buxaplentys running the trains... It's a triangle of supporting each other's businesses (and thus, the rich get richer).
This post written under the assumption we're treating these episodes as canon, though I cherrypick "Country Clubbed" in my worldbuilding and I use Dimmsdale's founding year from Season 3 over the one given in Season 9.
General Background
Several flashback episodes imply the FOP world exists in a timeline where the English settled at least part of the west coast in 1665 (as opposed to the Spanish).
- Presumably, this is one of the unique things a universe-hopper like Jimmy Neutron would identify this world by. - On that note, people are heavily implied to "stand differently" in the FOP world, which is why visitors from other dimensions react with surprise when they see their bodies (and fall over before they get their footing):
Just some fun "alt reality" vibes. Enjoy your visit; sea legs required.
Notably, this is also a universe where trains existed on the west long before they existed in ours, but we'll get to that.
Today I'm discussing the Dimmadomes, Leadlys, and Buxaplentys, but for anyone who's interested in learning more about rich families, Season 9's "Country Clubbed" namedrops a bunch.
Dimmadome Family
We know the Dimmadomes for their impact in the modern world- they're always innovating, hopping from one thing to the next. Dale does seem to have consistency in the businesses he owns (though I am DYING to question what his plans are for that indoor amusement park).
Doug doesn't seem able to commit to anything for long, though we know he's very proud of the Dimmsdale Dimmadome. He hosts many events throughout the series, from music shows to wrestling to demolition derbies.
Dimmsdale was founded in 1665, named after Dale Dimm (following him throwing Alden Bitterroot the witch down a well). It's possible Dale Dimm is an ancestor of the Dimmadomes, given what we know about:
- Dimmadomes having their hand in things (including the founding of Dimmadelphia). - One Dimmadome ancestor using the surname Dimm ("Lost and Founder's Day"). - Dale Dimm's very tall, barefoot figure is a hilarious ancestor choice for Doug "tall hat" and Dale "boot obsessed" descendants when you think about it.
While it's heavily implied Dale was born into generational wealth, we can't confirm whether that was (or wasn't) true for Doug. It's possible his family helped him get his start, but he seems to have kicked off his own success story by mining for gold (Presumably at a young age given that was back in 1953 and the main FOP series kicks off in 2001).
I like to think Doug (prior Dale's birth) changed his family's surname to Dimmadome to move away from the negative connotation of Dimm and commit himself fully to his big and shiny brand image.
Doug's a pretty interesting character! He's not afraid to get involved in his projects and work hard personally, as opposed to outsourcing- a trait he and his son Dale seem to share.
Doug also seems pained to surrender a check to Timmy in "Odd Ball" (even asking for a minute to say good-bye to his money), which isn't far off from Dale's attitude towards stocks.
He was even down to move to Alaska to follow the Ballhogs basketball team. He loves throwing all his chips on the table and doesn't back out easily. He also goes all-in with promotional outfits, like the parka above or his chicken costume in "Chicken Poofs."
That said, he might have some "sunk cost fallacy" views towards some of the stuff he buys. While the basketball team cheered they'd won the game by a close shave, Doug's first remark was that now he'd have to figure out what to do with all the stuff he bought in prep for their move to Alaska. He immediately started eating the Blubber Nuggets he would no longer be able to sell.
In "Chicken Poofs," when Doug sees the town inside his restaurant's chicken-dunking cages, his first thought isn't "Oh my gosh, I have to save these people." It's "These people stole my chickens- I'm ruined!" However (at Timmy's advice), he comes back from the loss of his chickens by selling the eggs they left behind. He wasn't about to go home empty-handed.
I'm obsessed with Doug's chicken-dipping machinery having labels so the thing one step up from Deep Fry is The Sun, and the step up from Sun is Lava. When would he ever need a dial that goes that high?
A "waste not, want not" attitude is fascinating in contrast to Dale being so incredibly wasteful, he brought two single-use helicopters on his trip to the park in "Stanky Danky." Is Dale rebelling against Doug's "We have to make the most of everything" parenting style? I think that plays really well into my vision of Dale being the first born into excessive wealth, while Doug possibly worked his way up after striking gold in 1953. Dale is wasteful, Doug more practical.
Doug is also over-the-top ridiculous and would sooner work around his love for tall hats than stop wearing them.
He owns a boot-shaped phone and a laptop with an armadillo logo, apparently. I'm not sure what they were going for with the armadillo - it's probably just random or meant to represent high security - but I looked it up and in Mayan folklore, armadillos are perceived as cunning critters that outwit people and dodge consequences thanks to their shells, which... Yeah, I think that sums the Dimmadomes up pretty well. Fun fact, but armadillos are one of the only things Fairy magic can't affect ("Teacher's Pet") because magic bounces off their shells. My Anti-Fairy biology incorporates pink fairy armadillo biology because we know Anti-Fairies are also immune to most Fairy magic. Just kind of a "Hm" implication, especially since "Crock Talk"' here and "Teacher's Pet" are both Season 7 episodes. I guess the other horrifying option is that Doug eats armadillos the way you eat apples, but...
I'm also of the opinion that Doug torched things in the Learnatorium, given what we know about the Learnatorium's interior ("Totally Spaced Out") and this scene of Doug "destroying childhood memories" in "Odd, Odd West"
In fact, it's not even a reach to say Doug takes pride in destroying people's cherished childhood memories. He seems to "look down on wasteful, childish things" and seems to value anything that is more useful in performing a task or turning a profit. Again, that's big "Everything must be useful and we can't waste space" energy (and presumably reflects on his offscreen parenting).
Where my fanworks are concerned, I love the idea that Doug paid for personal tutors to help Dale adjust to society and/or some basic schooling. Say... maybe an elementary teacher to start with? I don't think it would be unreasonable to theorize Crocker was involved with that, at least at first, as it helps justify the money he would've needed to expand the Crocker cave in the early days. -> We know from S4's "Genie Meanie Miney Mo" that Mr. Birkenbake states he can't afford a garage because he "doesn't make Crocker money," implying resentment... which is pretty interesting when you consider that Crocker also doesn't have his own place because he moved back in with his mom after university, and not even to his old room (Instead to a room above the garage). -> We know from S6's "Wishology Pt. 2" that Crocker stole the money intended for "the school's new science wing" and used that to pay for some of his tech, like his rocket. Both these episodes come well after S2's "Nectar of the Odds," so it's interesting to consider Crocker getting money earlier to support his tech pursuits in Seasons 2 and 3.
Dale seems to feel strongly about his dad- If it's not love, it's obsession and Grade-A Daddy Issues. His tent is shaped like his dad's head - despite Doug not being present at the event as far as we know - and even his house features statues of his dad.
Considering the nervous, over-the-top, aggressively money-chasing person Dale turned out to be, it's no surprise we can see a lot of Dale in Doug. While Vicky did a number on Dale's psyche, there's definitely some Doug influence in his behavior too.
Fun Fact: The Dimmadome gives off Roman Colosseum vibes, so it's fitting that one of the ancestors we saw in "Lost and Founder's Day" is an ancient Roman!
I would also be remiss not to look at the Dimmadome fortune, glance at the sheer number of businesses Doug is constantly opening... and question if there's some money laundering going on there. Seems kinda sus, ngl...
I'm just saying, Doug with a ton of "disposable income" (gold) because he ended up with a lot of it very quickly seems like a "great" way to get into gambling. Shout-out to the Dimmadomes and their obsessions that hint at addictive personalities. Actually, that makes Dev's game addiction so much darker and now I'm horrified. He could get into trouble so easily...
Also, in "Engine Blocked," Doug literally tries to pay Vicky with a bunch of [I assume fake] money with his face on it, so that's questionable...
One last interesting note is that the Dimmadrones (called such in "Stanky Danky" when chasing Cosmo, Wanda, and Hazel) are clearly based on the early model of Amazon delivery drones.
I think the obvious assumption is that Dale* built them for Dimmazon, but repurposed a few of them for Dev's caretaking (as opposed to them being built for Dev in the first place).
* It's possible the robots were built by a team, but knowing Dale programmed the statues in "Lost and Founder's Day" & Dale's seeming preference to do things himself rather than outsourcing, I'm going with the "Dale built them" theory.
This repurposing might be backed up by Dev referring to the ones that hang out with him as au pairs - a phrase meaning "caretaker" - and even claiming his au pairs are Au Pair #1 and Au Pair #2. While that might just be convenient shorthand since those are the two he interacts with, maybe those are a different type of Dimmadrone that was designed (or tweaked) specifically for Dev's care.
In a previous post, I discussed my headcanon of Dev having hypoglycemia and referenced the au pairs having the ability to "alert on him," or at least use both visuals and noise to signal him, as in this screenshot from "28 Puddings Later" showcasing a glowing exclamation point:
We also know Dev has specific food needs (Lactose intolerance), that he's very picky with his food (Even a treat like cupcakes that you would expect a 9-year-old to enjoy regardless), and that the au pairs are capable of food preparation (since Dev tells Hazel in "A New Dev-elopment" they can make sushi).
The au pairs are probably the most advanced, expensive, time-consuming models (compared to the ones that simply need to be mass produced for package pick-up and put-down).
I do like the thought that - for all his faults I didn't touch on here - Dale does care enough about Dev that he took the time to design two robots that could look after Dev in his absence... and specifically, took the time to think of what a child actually needs.
Dale probably thinks "I spent 7 years struggling... I would've loved the comfort of knowing my base needs like food were taken care of."
In my hypoglycemia post, I said the au pairs seem to know what hugs are and can recognize when Dev wants comfort. That implies Dale put a lot of thought into the design of the au pair and its ability to assess Dev's needs. Dale's not oblivious to what a child needs, like safety, appropriate food, and physical affection... He just lets the au pairs handle Dev.
Dale definitely gives the impression of someone who's making a genuine effort to parent, considering he missed out on healthy role models for at least 7 years of his life (Not to mention Doug is a wild character and probably fell short of being an excellent parent himself).
Along with designing the au pairs to look after him, Dale involves Dev in his projects, greets Dev, and answers his questions, and that's so interesting when you compare him with people like:
- Remy's parents (after the shipwreck in "Fairy Fairy Quite Contrary"'s closing scene) opting to count their surviving money and open a luxury hotel while still dressed in rags, forcing Remy to forage for his and their survival - Vicky and Tootie's parents opting to stay with perceived cannibals rather than disobey Vicky ("Timmy's 2D House of Horror"); they consistently let Vicky run the show and beg her forgiveness when they upset her. You could 100% make an argument that Vicky is Tootie's actual caregiver. - The "Fairy Idol" alt version of Bucky (Chester's dad) who lost his house and went off to party instead of securing food or shelter for his son. Also, Regular Bucky canonically feeds Chester animals he stole from the zoo or aquarium ("Who's Your Daddy?") and I think we should talk about that. - A.J.'s parents are fantastic in many ways, but there's something incredibly dark about the way they don't like A.J. going outside where there are germs ("Who's Your Daddy?"), they have a laser set up in front of their house to vaporize visitors ("The Big Scoop"), and A.J. seems to believe they dislike Chester (given his long silence after Chester asks why A.J.'s parents' security system got more aggressive after finding out he was Chester). - Later-season neglectful Timmy's parents (though I acknowledge I don't love that flanderized aspect of their character unless viewed from the 'got burned out after 50 extra years of parenting' lens, personally). - Clark and Connie who walked out on their daughter having an anxiety attack (and sent Chloe into a dissociative episode 3 times in the first episode they appeared). - A distracted adult Timmy ("Channel Chasers") leaving his kids with a robot Vicky babysitter despite the sight of weapons and his children begging.
Dale IS an antagonist and a neglectful parent. This post is not meant to take away from that or excuse it, but I think it's interesting that within the bounds of FOP characterization... He is pretty consistently in line with how parents in this show behave, and he does have many positives alongside his flaws. I totally understand why child protective services have not taken Dev from him.
Disclaimer: All characters are morally gray and this list is for amusing discussion purposes. I'm not calling these characters "bad parents" so much as highlighting interesting behaviors for consideration.
FOP's characterization leans into adults being foolish and neglectful - Dimmsdale is named after the idea that the adults are dim, after all - and I think it's worth evaluating all the FOP parents within that framework.
Related Dimmadome Posts:
- This post where I had the thought that Doug might have ADHD/OCD comorbidity (Hilariously, something I'd already decided to do with Dale and Dev...)
- This post comparing Doug and Dale body language
Leadly Family
S9's "Dog Gone" is a bonkers episode, and I love it so much. Notably, it's the episode that confirms Leadly is personally rich- Not just Pencil Nexus as a company, which has multiple branches in other states and can afford a jet.
In fact, Leadly is so rich, he offers to buy Sparky from the Turners for 17 million dollars, just because Sparky gave him the Heimlich maneuver and Leadly thought it was neat.
My personal headcanon for Leadly is that he's somewhat aware of magical beings and is actively seeking them.
The Leadly mansion is pencil-themed, of course.
The Dimmadomes and Buxaplentys are both confirmed to have generational wealth. We have no proof one way or the other for Leadly. It's likely his is too, but it's not impossible he founded Pencil Nexus and committed to its branding because he's proud of what he does.
Leadly doesn't have many appearances, but we know some very important things about him:
- He's convinced he's being haunted by a hot tub ghost, reason being that Cosmo likes to use his hot tub at night (whether Leadly's in it or not). Sparky also claims that he had an accident on Leadly's lawn (Crashing his car), but that Leadly blamed the hot tub ghost.
- He's super buff.
- His company is literally the only thing keeping a [presumably magical] forest from overtaking Dimmsdale, considering that when Pencil Nexus reduces their tree chopping in "The Boss of Me," the forest overtakes the city within a couple hours.
Did some godkid out there just wish for renewable trees and now Dimmsdale is cursed and suffering??
Leadly just flexes like this and has massive muscles, but his aren't as big as the people affected by the Everleadys.
The episode makes it explicitly clear that people's massive muscles are magic and aren't going away (Hence the lawsuits and decision to remove Everleady pencils from the world), but Leadly's muscles do fade when he stops flexing. His are natural.
Despite the jokes that he flies the company jet around to goof off, it's not unreasonable to think he's out there personally chopping trees and I respect him for it.
Y'know, I did wonder how on earth selling pencils made him rich enough that he can afford to spontaneously buy things for 17 million dollars (and keep a pet snow leopard that he apparently rides, considering it was tame enough for Timmy's Dad to ride it home from work and he parked it outside his house and it just stayed there).
Did he fight the snow leopard? Did he raise it? I'm afraid of him.
Conclusion: Ed Leadly has a monopoly on an infinitely replenishing wood source. His company can never take a break or the city will be overtaken by magic plants. Big "curse of Midas" vibes.
I can't stop thinking about how in "T.U.F.F. Puppy," it's implied that Petropolis exists in the same general location as Dimmsdale... Los Angeles county:
- Los Angeles' population in the 2010 census was 3,792,621. Dimmsdale's hillside letters parallel the Hollywood sign. - 91502 is the Burbank area code, where the Nickelodeon studio is - Jorgen claims in "Meet the OddParents" that the power he has to do that was vested in him by both Fairy World and Whittier, California. This seems to match the city borders seen in "Fairy Idol" while he's zooming in on Chester to assign Norm as his godparent.
This implies parallel universe vibes, though in my lore, I have all four Hartman shows blended into one continuity.
See my 2019 post, "A T.U.F.F. Timeline" or the shorter "How Hartman Shows Co-Exist" post if you want details on that
Here's the thing... In "T.U.F.F.," it's implied the forest near the city has been allowed to spread and evolve. Its bizarre flora and fauna certainly give a "non-natural evolution" vibe, so it's not implausible magic could be at play.
It's made very clear in "T.U.F.F. Puppy" that this show is still set on Earth, yet "Flower Power" refers to the Petropolis Rainforest. That implies this forest exists around the city. In fact, we know it's separate from the Amazon, which is referenced in "To Bee or Not to Bee").
Interestingly, the episode "Til Doom Do Us Part" depicts Petropolis being overrun by brightly colored flowers once weddings are mass canceled-
- which implies the florists are keeping the creep of nature back from Petropolis.
I feel like this is especially cursed in my lore where "T.U.F.F." exists in a post-FOP future... Leadly, your woods!! Oh no, he can't hear us... He's been gone for 2,000 years...
Shout-out to Pencil Nexus keeping Dimmsdale safe, one pencil at a time. And shout-out to Leadly's unique body language of gripping the sides of his coat, because he does it a lot and it makes me smile every time. He is just some background guy with a pencil-themed gimmick, but he has a special body language quirk and I love it.
Related Leadly Things:
- If you haven't watched S9's "Dog Gone," I recommend it. It's silly. There are some late-series episodes that give secondhand embarrassment vibes, but for some reason "Dog Gone"'s bizarre energy is so charming to me.
- Leadly appeared in these one-shots of mine, if you're interested in my portrayal of him hunting down magical creatures (and just generally being entitled and getting in the way): "Opportunity" & "Trying Too Hard"
Buxaplenty Family
The Buxaplentys have been running the railroads ever since Dimmsdale's early days, with Orville Buxaplenty the first to do so. Timmy's distant grandfather (Ebeneezer) mocks trains by claiming they're "just a fad" and there's no future in them- Thus, he chooses not to involve himself with trains and leaves Orville to do so alone.
This establishes the Buxaplenty wealth as being generational through these trains. Presumably, Dimmsdale has a large train station, as this seems to be where the Buxaplentys have set up shop.
If the Dimmadomes have businesses spanning Los Angeles to Dimmadelphia, it's very likely the trains play a key role. Assuming we take the 1665 founding date of Dimmsdale as canon ("Which Witch is Which?"), the trains may have been essential at moving resources from Dimmsdale to later found Dimmadelphia. -> See also, respawning magic woods (?) Rich people crossover of the centuries??
Notably, their family takes some heavy hits in "Country Clubbed" when Mr. Buxaplenty is forced to watch the destruction of the club, his mansion, yacht, and limo in quick succession.
The surname Buxaplenty is clearly a play on the phrase "bucks aplenty" (and I want to shout-out a 'fic I read many years ago - but unfortunately do not remember - that had a whole thing about Remy's surname actually being Buxley and everyone just calling them Buxaplentys in a derogatory way, because that's hilarious).
A neat detail about Remy is that in the Spanish version of Fairly OddParents, his surname is Cajallena, which (to my understanding) translates as "full cash register."
In my lore, I made Cajallena the maiden name of Remy's mom.
I did some poking around. Apparently, Remy is based on comic/cartoon character Richie Rich, popular from the 60s to the 90s or so (and who still shows up in modern reboots of things today).
I'm not familiar with this series, but both are blond, the only child in their family, and wear big red bows. After brief research, I get the impression Richie was at least a little associated with trains... even owning a toy trainset that costs 1 million dollars (and paying 8 million to buy the factory that makes a part of his set that broke).
I want to highlight this comparison:
From the Hanna-Barbera cartoon, I believe, and it looks like Richie owned other gold vehicles like a boat as well.
As for Remy himself, I believe I read a few years ago that he's designed around the concept of "green-eyed envy," so he has literal green eyes. I think envious is a very good way to describe his character, considering that his immediate reaction to learning Timmy has fairies was "If he has fairies, he could wish himself richer than me; I wish his fairies were gone."
This is a minor detail, but I rewatched some Remy scenes (especially the lunch scene in "Remy Rides Again" and the breakfast scene in "Stupid Cupid") because I could've sworn Remy said at some point that he likes caviar. That might be true - I didn't find it in my hasty rewatch - but I definitely laughed when I checked and saw that instead of eating caviar for lunch like I'd remembered, he ate steak. Kid knows what he wants.
We also know Remy enjoys Crimson Chin and Crash Nebula. Specifically, we know that he's a fan of Cleft the Boy Chin Wonder, but that when Remy ventures inside the comic world, he made the character more relatable to him by making Cleft rich... in addition to minor costume changes, such as slapping the Buxaplenty logo on him in place of Cleft's usual C.
Remy sees something in Cleft that connects with him, but that extra "I want Cleft to feel like me" bit is interesting. Admiring Cleft isn't enough. He needs to be "I am Cleft's secret identity. I, Remy Buxaplenty, have this alt life." The Crimson Chin can't seem to tell the difference between Timmy and Remy as Cleft - unsurprising since he's a comic character playing his role - but Remy saving the Chin from falling is one of the only acts of kindness we see him engage in. That implies Remy does value the Chin and/or feeling like a hero in some way... or if nothing else, he values the praise the Chin gives him.
As parents, the Buxaplentys are pretty interesting. Even by "dim FOP parents" standards, they're exceptionally bad at being loving - or even effective - parents.
- Remy's dad is so awkward, he's not even sure how to address Remy when we see them in "Fairy Fairy Quite Contrary." It's his wife that suggests he try "Son." Also, Remy's parents time themselves so they spend no more than 2 minutes per day with him, which they tell him openly.
- Remy's dad calls him "Liam" later, which isn't close to his name... but Remy's grateful to be acknowledged anyway, which has interesting implications. Remy takes anything he can get; putting up with what little scraps they offer to avoid the risk of turning them off the idea of reaching out to him.
- At the end of the episode, Timmy wishes Remy could spend more time with his parents. We can assume Cosmo and Wanda didn't want to hurt the Buxaplentys on purpose - especially given what we know (from episodes like "Boys In a Band" & "Go Young, West Man") about Da Rules preventing godkids from harming others directly.
So that begs the question... Was shipwrecking the Buxaplentys the only option to get them to pay attention to their son? That's kinda dark... Angela will turn down a book pitch to care for sick Hazel, but "Remy gets sick and a parent tends to him" was seemingly not on the table. Which does make sense in-universe- After all, there are plenty of butlers and staff who wait on Remy.
Remy even tells us that his parents stopped paying attention to him after about 3 seconds despite being stranded with him on a desert island, which is pretty bad... but it gets worse when you realize Remy was stranded between Seasons 2 and 5.
When he returns in "Remy Rides Again," he asks Timmy to "guess where he's been," and informs him he "just got back from an uncharted island."
Combining that with Remy's claim that his parents only paid attention to him for 3 seconds - and looking at the scenes of Remy foraging for food while he wears rags and his parents get involved with business despite being stranded - That's..... just awful.
That's a long time for Remy to be without the comforts of home or the comforts of Juandissimo while struggling to survive (and keep his parents alive along with him). Depending on where you personally place Timmy's time freeze, it can get way worse.
And Remy was just happy he had time with his parents... Happy to forage for food... Happy to get a headpat... and for what? They don't deserve you, kid.
For all his greediness and schemes, he is pretty grateful for what little he has. In addition to looking forward to spending time with his parents, when Remy is venting to Timmy at the end of "Remy Rides Again," not once does he mention "And I didn't have my nice things." He says "I didn't have my fairy, Juandissimo, to comfort me."
Remy's parents don't even take care of themselves, let alone pay attention to his needs. They chose not to leave the deserted island - and apparently took their sweet time calling for clothes to be delivered - and Remy seems to be the one in charge of food.
Also, the implication here is that Juandissimo gave some part of his physical form up so Remy could eat, which is horrifying?? Did that happen multiple times, considering these scenes take place immediately after the shipwreck and later after Remy's mom opens her luxury resort, so definitely different days? Did... did Remy reach the point where he was struggling to find food - or the more awful option, struggling to find food for himself because he was giving it to his parents first - and Juandissimo said "F that" ??? ... help.
On top of all this, the official canon is that Juandissimo couldn't hold a job after being separated from Remy because he was so hung up on Remy's situation (and his own shame that he failed), he couldn't stop crying, so he bounced from job to job.
It's the thing I love most about Juandissimo, because when he's introduced in FFQC, he's a huge lapdog for Da Rules, even going off about how not following them would lead to madness. But we learn one very, very important thing about Juandissimo in "Remy Rides Again"... which is that Juandissimo openly broke Da Rules to return Remy's memories.
He's very clear about this: "I decided to help you no matter what Da Rules say, so I gave you back your memories." Because he loved him... and he knew Remy's situation wouldn't get any better if he sat and did nothing. The godparenting program and Jorgen weren't going to help, so Juandissimo - who LOVES Da Rules - broke them.
We know Juandissimo returned those memories while Remy was on the island. That suggests Remy's parents had no intention to return to Dimmsdale... and presumably, they also didn't care Remy was missing school.
We know Remy got real clothes again at some point on the island, and we can assume he had food and a bed because his mom opened a luxury resort, but there's more a child needs... Schooling, medical care, social interaction with peers... everything about that situation just screams neglect. Serious neglect. "We literally do not care" levels of neglect.
Even when Remy's parents do return to Dimmsdale and care about his schooling again, they send him to a military school full of older kids and adults. And that seems at least a little reasonable on the surface - After all, Remy's been a brat, so of course they'd send him to a school for ne'er-do-wells - but that begs the question...
... What has he ever done to upset his parents?
Remy's envy leads him to be rude, sure. And he's presumably committing some kind of fraud or deception crimes in the background due to the implication in "The Big Bash" that he bribes people with checks, but puts stops on them later so they don't go through. These are things that happened when he was doing magical stuff away from home.
But all signs point to him being extremely respectful towards his parents even when they're very dismissive of him... even when he's been placed in terrible, scary situations like being shipwrecked on an uncharted island, not knowing if they'll survive. Remy is polite, does what he's told, never talks back, and volunteers to find food.
It's almost worse that his dad acknowledged Remy finding food was a good idea and still didn't lend a hand in that. The Buxaplentys are such concerning people, and that's just my recap of things that happened in Season 2 and Season 5.
According to Season 9's "Country Clubbed," Remy's dad hits "classless saps" with his limo on purpose every month - which sounds horrible even without the next part - and he does that so he has an excuse to invite them to the Fancy Schmancy Country Club and he and his friends can mock them (under the guise of allowing them access to the club in exchange for them not suing). He heavily implies he'd like to hit Timmy later since he didn't get him while hitting his parents.
That's really messed up... WHAT is going on in the Buxaplenty parents' heads?
The only slightly relieving thing from that statement is that presumably, they don't run over Remy because we can assume Remy isn't a "classless sap," but I don't think "choosing not to run your son over because he shares your wealth" is a real point in their favor.
I make no claims that Dale is a fantastic parent, but the weird thing is... I don't think Dale is outside the range of how other subpar parents in the FOP universe act. Except the Buxaplentys- They're pretty much the lowest of the low.
There are so many concerning things going on in the Dimmadome house, like terrible safety rails, and Dale does cut his son off, dehumanize him, and make him feel unwanted. This is all true.
But at least Dale knows Dev's name and calls him that. It's very possible he's aware of Dev's lactose intolerance (seeing as Dev had to get his allergy card from somewhere). At least Dale provided the au pairs to look after Dev and gave them the ability to cook and recognize when he wants a hug. Even if Dale doesn't go out of his way to hug Dev, he seems to like him enough that he's happy to clap a hand to his shoulder and talk to him. At least he seems interested in talking to him and hearing about his day.
Dale even tries to get Dev outside, but didn't snap at Dev when Dev lay down to play his game instead in "Stanky Danky." That was their father-son thing, though it would've been easy to leave Dev at home.
Dale arguably took charge of Dev's care during that event, seeing as the au pairs don't hover around Dev. idk if Dale made his 9-year-old walk home himself across a very busy road while he chased after Danky, but that's not the point.
The implication is that Dev tags along on Dale's walks to Signal Hill - and has done so many times - because Dev knows Dale's calls drop up there. It's implied Dev plays on that hill when his dad is on a call because Dev knows the grass makes you itchy if you roll down it. He'd probably played there recently since that was the first place to come to mind during the treasure hunt with Hazel, and he remembered the itchiness of the grass.
Dale even makes donations to Dev's school, which is more than the Buxaplentys ever did (See also, Remy likely missing school while shipwrecked).
Remy could die and his parents probably wouldn't spend a cent on his funeral... or get his name right in a eulogy without a lot of note-checking and effort. In fact, it wouldn't shock me if they hid his death so no one found out, because a dead son would be bad press.
Actually... It's very sad to imagine them putting more effort into hiding Remy's death than into caring for his life.
Shout-out to Chapter 10 of the 'fic "Buy Me Love" by DeliverUsFromEvie where Remy addresses two mansion employees by name, but they're confused to find out their boss has a kid and that said kid has been in the house this whole time. I think about it constantly. hey. what on earth.
This 'fic has one of the most brutal interpretations of Remy I've ever seen, and Evie has this and several other awesome works, so consider checking them out!
All of this said, there's something else that's interesting here, so let's talk "Turner Back Time."
I can't stop thinking about how when Timmy wished his ancestor (Ebeneezer) had decided to work with trains rather than dismissing them, that led to a timeline where the following things happened:
- Timmy's Dad still married his beloved Timmy's Mom (lol). Yeah, you're not prying him away from the love of his life for anything.
- Dimmsdale fell to ruin because Timmy's Dad wouldn't play the Rich People game right (Supporting the city's growth) and instead opted to drive trains off the tracks and crash them through buildings.
- The Turners lived in a mansion, but Timmy's bedroom is exactly the same, presumably because in the timeline where his family's rich, he needed a safe space untouched by his parents' branding.
- Despite Timmy's effort to become miserable, Dad kept showering him with affection and toys, so Timmy didn't qualify for fairies until he was tied to railroad tracks with a train hurtling towards him.
- The first thing Timmy did in his attempt to become miserable enough to qualify for fairies was decide not to eat... Same energy as when he felt guilty and refused to sleep in Season 1 ("Dream Goat").
There is something here about Timmy's Dad ignoring the train system, but being attentive to his son, while the Buxaplentys ignore their son, but Dimmsdale isn't in ruins.
I'll say 1 and only 1 positive thing about the Buxaplentys: At least their trains are on the tracks instead of careening through hospital walls. Honestly, the bar is so low, it is below the floor.
Timmy's Dad became a greedy person in that timeline, but he still chose to marry someone of lower social status, have a son, and be kind to his son- He's happy to greet him, encourages him to enjoy their wealth, and gifts Timmy lots of nice things. In that timeline, it's the Turners who have generational wealth. Dad was raised by generations of Turners and he still makes time for Timmy. Come on, Buxaplentys... Is it THAT hard to speak to your son like you're happy he exists?
Closing Thoughts
The Buxaplentys are definitely an old money family while the Dimmadomes and Ed Leadly give off new money energy (to me).
Neither Doug nor Ed was seen at the Fancy Schmancy Country Club in S9's "Country Clubbed." All the people who were there have names that play on wealth. They also dress in a much more "upper class" way than Leadly with his flashy yellow suit or Doug with his Southern/Western theme.
The Dimmadomes represent business-related wealth and big company vibes, and I'd call them eccentric. Compare Doug's precariously perched cliffside estate (S3's "Engine Blocked") to Remy's telescope-
I really hope he decorates that hat for the holidays
The energy I get from this is "Doug doing whatever he wants just because he can"... which is also the impression I get from the "Crock Talk" scene that shows his hat stretching through the limo roof. Doug does business things and hosts events, but keeps to himself unless he's doing business things.
Comparatively, Leadly is all-in on his pencil branding, and the Buxaplentys flaunt their wealth in everyday life. As in, they buy the most expensive version of anything they want and like to showcase their wealth.
But while Doug and Dale have "Do what I want" energy, the Buxaplentys seem more restricted by social expectation.
That is, the Buxaplentys dress very nice and dine with fancy people- even their 11-year-old wears a tux, bowtie, and cummerbund. Buxaplentys are very "Flaunt wealth & do what people expect of us." They don't go out of their way to do "silly, eccentric" things like putting a hat on their mansion, but they sure will buy golden, diamond-studded things.
Well, that wraps up my analysis on Dimmsdale's wealthy families, who each intrigue and frighten me in their own unique ways... whether that be money laundering, holding back a magical forest, or being absolutely awful parents.
Thanks for reading!
#Fairly OddParents#Dev Dimmadome owner of anguish#Dale Dimmadome owner of Dimmadome Global#FOP#Remy Buxaplenty#FAIRIES!#Ed Leadly#ridwriting#Doug Dimmadome owner of the Dimmsdale Dimmadome#Listen... I know it's mean but the running gag of Timmy's Dad being madly in love with his wife-#while Timmy's Mom prefers material objects and her garden and these two facts are brought up multiple times across the series#It just cracks me up... She married him because he's fun and they did activities like hunt ghosts together but we can't forget-#- that she dated Dinkleberg before her husband (and liked him even as a kid) and Timmy's Dad was so upset about losing her-#-in the “Father Time” alt timeline that by his own admission he “dove into denial and forced everyone to do the same” by brainwashing them#Like ?? idk every time we get an episode where we blatantly see how much he adores her and meanwhile she “settled” it's funny#screenshots#The Boss of Me#Turner Back Time#Perfect pink beaver boy#Thaddeus and Dominika#Eyyy Hartman gang!#We don't use that tag much#Cherry lemon ship tag#<- Dimmadome-Leadly musings#A New Wish#Long post
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Cinderella's Castle Lore:
Some interesting world building/character lore dropped in Cinderella's Castle that may be further explored in The Lands That Are:
There was a time when the sun was blotted out and Trolls controlled/had free reign over the lands that are. What happened to sun? how did humans bring it back?
The Fairy Queen of Sweet Dreams, The Goddess of All That is Green and Good:
So much to chew on from her scene:
She was 'caged' in the land of death, so who caged her there (killed her)?
There are Nine Good Gods worshipped in the Lands That Are, but when Ella names the goddess of love the Fairy Queen has never heard of her, implying these gods are false/don't exist. If they are a real power in this world, they aren't as old/powerful as the fairy queen.
The Lady Ashmore: was the stillborn she placed at the roots of the old oak her still born child (a sibling of Ella's?) if not where did she get the body? how did the Lady Asmore know of the goddess of all that is green and good? how long had she worshipped her? Finally if her version of the ritual had succeeded what was the sweet dream she wanted the fairy queen to grant her?
The Grizzwald Bastard: part of why Justine and Lucy believe Ella about her step mother is they know about Trolls because 'their bastard brother hunts them' this is just such a specific detail I feel like this brother has gotta come back in some way
especially interesting to note he slays trolls, when there's a whole scene with our Narrator and Master Dwarf spelling out that trolls are fucking hard to kill, so how powerful is this guy?
The Narrator: this one is super small, the type of detail that drives me insane but I don't know if anyone cares. At the very end of the play, when the peasants bow for Queen Ella Ashmore, the Narrator clearly bows to her as well. As the Narrator. What i mean by this is unlike say Kim, who is in that scene costumed as a peasant, the Narrator is in the same outfit he has always been,he is not a background peasant, he is still clearly the Narrator. But he interacts with the story. He bows to Ella. This is the only time he does this. What does this mean, if anything? That he met Queen Ella Ashmore? That he was there? Are you thinking about the implications?
Some Miscellaneous points, not from the show itself, but from cast/creator comments:
The Fairy Queen of Sweet Dreams wanting revenge against the King and Prince, and that being part of why she pushes Ella to her own revenge. This is a hint dropped i believe from Kim Whalen about the Fairy Queen's motivation in one of the promo vids about her character. Brings up the implication that the royal family was behind the Fairy Queen's imprisonment in the realm of Death. (or at least did something that infuriated her)
Jon Mattheson in a cameo to a fan mentioned the possibility of Sir Hop-A Lot...or his descendants returning in a future show. Ella wishes for Sir Hop A Lot to 'sire many tadpoles' and grants him the lands of the swamps (land that would pass to his heris). Interesting to think of the other Castle shows taking place in the Lands that are but centuries apart. (either centuries before or after Ella) some interesting themes about the nature of stories and myth could come from this. What are the stories of Queen Ella Ashmore in the Lands That Are hundreds of years after her reign? Could be cool to hear stories of the events of Cinderella's Castle and see how they differ from the version the narrator told us.
#cinderella's castle#cinderellas castle#cc spoilers#cinderella's castle spoilers#cinderellas castle spoilers#ella ashmore#the fairy queen of sweet dreams#the goddess of all that is green and good#the lands that are#starkid#team starkid#cinderella's castle lore#the lands that are lore#the stepmother#the gris#justine grizzwald#lucy grizzwald#the grizzwald girls#the grizzwald bastard#the narrator#jeff blim#kim whalen#jon matteson#cinderella's castle meta
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Hi Fel! Do you have a compilation of all the descriptions for the upcoming companions? I recall something about Lucanis having lackluster social skills but I’m struggling to find it
hello! ◕‿◕
The Lucanis social skills description is from here on the Dragon Age website. I put the rest of this post under a cut because it became too long.
Descriptions-wise of the companions we have:
"Harding This dwarven scout has a big heart, a positive outlook, and a ready bow – as well as unexpected magical powers. Davrin Bold and charming, this Grey Warden has made a name for himself as a monster hunter. Now, he cares for a young griffon. Bellara A Veil Jumper obsessed with uncovering the secrets of ancient Elvhenan. Bellara is focused, creative, and romantic. Taash A dragon hunter allied with the Lords of Fortune, Taash lives for adventure and doesn’t mind taking risks. Lucanis An expert assassin for whom the Antivan Crows are a family business. He is poisted & pragmatic, but lacks social skills. Emmrich A necromancer of Nevarra’s Mourn Watch, this well-meaning scholar comes complete with a skeletal assistant; Manfred. Neve A cynic fighting for a better future, both as a private detective and a member of Tevinter’s rebellious Shadow Dragons.”
[source]
"Harding: The Scout Neve: The Detective Emmrich: The Necromancer Taash: The Dragon Hunter Davrin: The Warden Bellara: The Veil Jumper Lucanis: The Mage Killer"
[source]
Neve: "We need someone to be our eyes and ears in the shadows" Lucanis: "And someone to bring a little darkness to the daylight" Bellara: "We're going into the Fade, aren't we?" Emmrich: "And digging up a lot of buried secrets" Davrin: "What about darkspawn?" / "Yeah, someone who'll stand between us and a pack of demons" Taash: "You know there will be dragons." / "Right. We'll need someone with fire in their blood."
[source]
"Bellara, a creative and romantic Veil Jumper obsessed with uncovering ancient secrets. Davrin, a bold and charming Grey Warden who has made a name for himself as a monster hunter. Emmrich, a necromancer of Nevarra’s Mourn Watch who comes complete with a skeletal assistant, Manfred. Harding, the dwarven scout, returns to the fray as a companion with her big heart, a positive outlook, and a ready bow – as well as unexpected magical powers. Lucanis, a poised & pragmatic assassin who descends from the bloodline of the House of Crows, a criminal organization renowned throughout Thedas. Neve, a cynic fighting for a better future, both as a private detective and a member of Tevinter’s rebellious Shadow Dragons. Taash, a dragon hunter allied with the Lords of Fortune who lives for adventure and doesn’t mind taking risks.”
[source]
"Harding: “She’s a ball of positivity, and doesn’t have a bad bone in her body (she doesn’t even swear)” Emmrich: “Emmrich is friendly, scholarly, and sincerely proud of his companion, Manfred - a walking skeleton” Lucanis: “Lucanis… The guy treats his assassin gig like a 9-5 job. And like any office worker, he loves his coffee.” Taash: “You’d expect a dragon hunter like Taash to be a jock. But she’s also well-connected, and "knows a guy” for everything.“ Davrin: "He’s one of those guys that knows he’s charming, but at least he doesn’t take himself too seriously. His pet Griffin is named Assan 🥺” Neve: “A cynic with a heart of gold, Neve is a private detective who works to make Minrathous a better place” Bellara: “Bellara tows the line between Type A and scatterbrain. You can always count on her to come up with a creative solution to your problem.”"
[source]
Gameplay video descriptions: Harding - Scout, Hero of the Inquisition Neve - Ice Mage, Private Investigator Previous appearances/mentions of interest (you can read these to get more insight on these characters and their backgrounds & personalities): Neve - Tevinter Nights (The Streets of Minrathous, Half Up Front), The Missing Lucanis - Tevinter Nights (The Wigmaker Job), The Wake Emmrich - Tevinter Nights (Down Among the Dead Men), The Flame Eternal Harding - Dragon Age: Inquisition, Magekiller, The Missing, World of Thedas
Confirmed VAs: Davrin - Ike Amadi Bellara - Jee Young Han Harding - Ali Hillis We see some lines from Davrin and Bellara in this video.
Confirmed writers: Bellara - John Epler Lucanis - Mary Kirby Taash - Trick Weekes Emmrich - Sylvia Feketekuty
Full names/full names as known at the moment: Lace Harding (we know how it sounds from DA:I), Neve Gallus (sounds like 'Nev'), Lucanis Dellamorte (sounds like 'Loo-khan-ess Day-ah-MORT-ey'), Emmrich Volkarin (previously in TN, it was spelled 'Volkahrin'), Bellara Lutara (Bellara sounds like how it's written, 'Bell-ar-a', at least to my ear when Corinne said it in the Discord Q&A), Davrin (DAV-rinn, where DAV rhymes with dab and rin rhymes with inn), Taash (sounds like 'Tosh' as in 'Josh', or like 'Tawsh', at least to my ear when Corinne said it in the Discord Q&A). so now we have either heard or seen written how to say all of the companions' first names. ^^
Factions and classes/assumed classes: Harding - Inquisition, rogue Bellara - Veil Jumpers, mage Davrin - Grey Wardens, warrior Lucanis - Antivan Crows, rogue Neve - Shadow Dragons, mage Taash - Lords of Fortune, warrior Emmrich - Mourn Watch, mage
Speculation: - Taash wrote this Codex entry, "[x] Talks: Dragon - Vinsomer" - Emmrich wrote this Codex entry, "Misconceptions about the Necropolis"
There are also some scattered references to them/details given here and there in things like articles and dev social media comments. This list isn't exhaustive necessarily, but some of these are:
All companions are romanceable and pansexual, not playersexual
Taash and Harding may get together in the game if you do not romance them
BioWare said this about the companions' ages: “We’re not getting into specifics right yet, but the companions cover a broad range of ages and experience. They’re all pretty established in the world and in their expertise by the time you meet them, though. You are recruiting a team of experts after all.”
Emmrich is a gentleman necromancer whose romance is intimate and sensual
Emmrich is a sweet bean with an academic curiosity about the dead
An Emmrich quote: "We drift upon the echoes of the vast, eternal dream. - Emmrich."
Emmrich description: "my Vincent Price dad"
Davrin description: "my bestest pal"
Lucanis description: he sometimes "gets too murdery"
Some insight on Taash from Trick Weekes
Taash's blue-green horn is made out of jewels
Taash's name name is related to the Qunlat word that means dragon: “ataashi”
Neve is capable
Neve is savvy
Neve has an ability that slows time
Neve's home is Docktown in Minrathous
Harding and Neve have wholesome interactions
Bellara specializes in electricity magic (where Neve is ice)
Despite appearances (the gold 'bow'), Bellara is a mage
Said 'bow' is actually a gauntlet that was created to make manipulating magic easier. When the Veil Jumpers discovered it, Bellara realized it was exactly what she needed when working with the artifacts and constructs she finds in ancient elven ruins. She uses it both for tinkering with her environment and taking down enemies
Bellara's unique ability is Tinker
Fixing broken stuff is Bellara's thing
Bellara is bubbly, witty, charming, effervescent, spunky, a sweetheart and a nerd for ancient elven artifacts. This latter fact is why she's dressed more like an academic than a combatant. Early in the game, Bellara's personality is like a 'thread of optimisim' pulling through the otherworldly chaos ravaging Thedas
Davrin named the young griffon Assan and the word means "Arrow" in elvish
It sounds to me at least from dev comments in the Discord Q&A that the markings on Davrin's and Bellara's faces are vallaslin (and looks like it too)
Lucanis' eye color "depends" (it's described as umber in TN)
Re: Lucanis - Dragon Age on Twitter: “guarantee that cup holds the best coffee in Thedas”
Lucanis is "the sole dumpster fire of the crew". Mary "wrote him specifically to be a bisexual disaster of a human".
This is Lucanis
Lucanis has an accent such as Zevran's or Josephine's
Hope this helps :>
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#mjs mailbag#weakapplesauce#long post#longpost#lgbtq#dragon age: tevinter nights#if i missed anything in this post pls lmk ^^#small update: i added one or two other things in the end bulletpoint list that i remembered were floating around
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Linked Universe Character Guide
I made this LU character guide for my friends and I thought it might be useful for any new LU fans out there! And also for anyone else who wants to info dump to friends about LU. So here you go :D
These characters are of course based on @linkeduniverse by Jojo! But, disclaimer, this does include some non-canon stuff (primarily the fandom nicknames and some War of Ages things) that’s common in fanfiction :). I made this for fun and for my friends so it includes my favorite tropes, canon and fanon.
Edit 4/4/23: Alt text and image descriptions added. Alt text only describes the official character art image (descriptions of all the images were too long for alt text and they were being cut off by my screen). Image text and other image descriptions are at the bottom of the post.
(key at the bottom)
Key:
Image text:
Hero of Time – Time – Old Man, Ancestor (by Twilight), Sprite (by Warriors) | Zelda: Lullaby
Games: Ocarina of Time, Majora’s Mask
Character Traits:
Oldest of the Links
Mental age unknown, physical age is probably 30s
Leader of the group, also group Dad
Very decisive and stoic when he’s being leader
Youthful sense of humor
Views the Master Sword as a curse/burden
Twilight’s mentor – Animated skeleton in the Twilight Princess game called Hero’s Shade
Loves his wife Malon so so so much
Important Game Facts and Items:
Majora’s Mask was a 3-day time loop basically, Time was the one to control the movement of time though
He has masks that give the wearer powers
His facial markings come from the Fierce Diety Mask, which gives him god-like fighting power, but he can’t always tell friend from foe
Had a fairy companion named Navi in Ocarina of Time
Image descriptions:
Image 1: Time is holding up Wild's version of Majora's Mask even with his face. His injured eye is open slightly and is completely white, and his facial markings are in focus. His text box says "Besides, with a legend like that, I'd be more afraid of what destroyed the demon."
Image 2: Time has his arm around Malon and is smiling happily. Malon is a middle aged white woman with long red hair. She is wearing a farming dress. She is smiling back at Time.
Image 3: Text above the image says "Post-Games, Pre-LU Time." It is a black and white sketch of Time when he was a young man. His hair is long and braided over his shoulder with fringe coming down around his face. He is wearing a simple undershirt.
Image 4: Time is smirking mischievously. He is seen shoulder-up.
Image 5: Time is smiling talking to Wind. Wind is putting his sword back in his sheath. Time's text box says "In every battle, you have a little more of the look of a hero." Wind is smiling sheepishly and his text box says "…"
Image 6: Time is scowling. He is holding his sword with both hands out to the side as if he was just attacking. There is smoke and debris in the background. End descriptions.
Hero of Twilight – Twilight – Twi, Pup (by Time), Rancher, Ordonian, Wolfie | Zelda: Dusk
Game: Twilight Princess
Character Traits:
Started his journey as an older teen/adult, now early 20s
Good sword skill & marksmanship, best on horseback, animal whisperer
Physically strongest Link
Grew up in a small town, Ordon Village, on a ranch
Brother bickering relationship with Warriors
Big Brother of the group
One of the most emotionally mature Links
He often comforts the others as Wolfie
Wild’s mentor (because Wolf Link can show up in Breath of the Wild)
Mentored by Time (Hero’s Shade) and Time’s blood descendant
Important Game Facts and Items:
One of the only ones to start his journey as an older teen/adult
Was cursed with Shadow Magic and can now turn into a wolf at will using the artifact he wears as a necklace (Shadow Crystal)
His horse Epona sometimes accompanies the group
Had a companion named Midna that he loved but can never see again
Image descriptions:
Image 1: Twilight is scowling and has his arms crossed.
Image 2: Twilight is in his wolf form. The wolf is large and primarily black, with grey fur on his chest, paws, and face. He has the same forehead markings as Hylian Twilight, but they are grey instead of black. Wolfie has his eyes closed but his head up and is laying on the ground. Wild is asleep on his back with one arm draped across him.
Image 3: Twilight as Wolfie at the end of his transformation. There are black cubes surrounding him, signaling the transformation. Wolfie has a metal shackle on his left front leg. His hackles raised and he is growling.
Image 4: Twilight has his shield at the ready. His brows are furrowed in concentration. Light is shining from the upper left corner and it makes his hair look more blonde than usual.
Image 5: Image from Wild's Sheikah Slate. Twilight is wearing his undertunic and none of his other usual clothes. He is smiling at the camera. In the background there is a lake with light shimmering on the water.
Image 6: Twilight is grinning widely. He is holding a staff diagonally in front of him. End descriptions.
Hero of Warriors – Warriors – Wars, Captain, Pretty Boy (by Legend) | Zelda: Artemis/Athena
Game: Hyrule Warriors
Character Traits:
War of Ages started when he was an older teen/adult, now mid 20s
Military man, but the good kind, Captain in the Hyrulean Army
Weird relationship with Time- Time is team dad, but during the War of Ages Warriors was his big brother figure
Wind’s mentor
Looks are important to him
Prefers to be in groups, good at communication
Best at strategizing and battle plans and such
Doesn’t trust easily because a lot of his soldiers betrayed him
Emotionally mature
Loves to bicker with Legend
Most likely to have actual field medic training
Important Game Facts and Items
War of Ages
Time and Wind were technically present
Image descriptions:
Image 1: Warriors is showing off the burn scar on his left arm. It covers his hand and forearm. He is sitting next to Wind and Warriors' scarf is over both their shoulders. Wind is holding a mug. He is leaning forward and looking at Warriors' scar in shock.
Image 2: Warriors during battle. The art shows lines from the swing of his sword, but the sword is not in the frame. He is mid-swing. His scarf is billowed out behind him.
Image 3: Warriors is smirking and shrugging. There is a text box, but it is cut off and unreadable.
Image 4: Warriors is speaking, but the text box is cut off and unreadable. The image is zoomed in on his upper body.
Image 5: Warriors during battle. He is crouched down and his shoulders are pointing towards the viewer but he is looking to the side. His sword and shield are both up. His sword is pointing in the same direction as he is looking.
Image 6: Warriors is holding out a cloth covered in black blood. He has a cut above his left eyebrow that is bleeding. There is a text box but it is cut off and the only visible word is "creature." End descriptions.
\Hero of the Four Sword – Four – Smithy, Little One (by Time) | Zelda: Dot
Games: Four Swords, Four Swords Adventures, Minish Cap
Character Traits:
Smallest but not the youngest, probably mid teen age now
Only one in the group with a functioning braincell
Very skilled blacksmith
Confident, quiet, calm
Often strategizes with Time and Warriors
Important Game Facts and Items
Friends with Minish, which are a race of small mouse-y creatures that can only be seen by children
Wields the Four Sword, which can split him into four versions of himself: Red, Green, Blue, Vio
Each color displays an aspect of Four’s personality
Keeps this a secret and in LU canon just recently revealed it to Wild. Time also knows
Never wielded the Master Sword, doesn’t have the Triforce of Courage
Image descriptions:
Image 1: Four is split into his four colors: Vio, Red, Green, and Blue. They are standing in a semi-circle and looking at something outside the image. Vio looks contemplative, Red looks upset, Green looks surprised, and Blue looks angry.
Image 2: Four is blacksmithing. He is sitting in front of the forge. He is holding a hammer in his left hand and tongs in his right hand. Both hands have thick leather gloves. In the tongs, he is holding up a horseshoe to inspect.
Image 3: Four is standing next to time with his arms crossed and brows furrowed. Wild's legs are in the frame, and he is on the ground in front of them recovering from an injury. Four's text box says "You think this is gonna (read: going to) be a pattern?"
Image 4: Four during battle. He is leaping backwards out of the way of an axe. He is holding his sword in his left hand and his shield in his right hand. His eyebrows are furrowed. His hair is flying forward as he jumps backward.
Image 5: Four is laughing as he stands next to the Master Sword. Sky is holding the Master Sword with the tip on the ground. The Master Sword is only a few inches shorter than Four. Wind's hand is above Four's head measuring the height difference. End descriptions.
Hero of the Winds – Wind – Sailor | Zelda: Tetra
Game: Wind Waker, Phantom Hourglass, Spirit Tracks (?)
Character Traits:
Youngest Link, started his journey at 12, now almost 14
Very fun personality and very expressive
Good at stealth and navigation
Is a pirate
Has a little sister named Aryll
The others look out for him since he’s the youngest, but he wants to be able to prove himself as a capable hero
Likes joking and pulling pranks
Important Game Facts and Items
He can control the wind with his Wind Waker, though this has never been used in LU canon
Started his journey because his sister was kidnapped
Was not originally gifted with the Hero’s Spirit of Courage, he assembled the Triforce during his journey
Killed Ganon at age 12 by stabbing him in the face
Image descriptions:
Image 1: Wind during battle. He is holding a huge two-handed sword and it mid-swing. His eyebrows are furrowed and his mouth is open like he's yelling.
Image 2: Wind is grinning widely and watching a fairy fly. He is holding a bottle in one hand and pulling the cork out of the bottle with his other hand.
Image 3: A full body image of Wind. He is standing like the standing man emoji meme. He is scowling and his frown is squiggly.
Image 4: Wind is gasping in surprise. His eyes are very wide.
Image 5: Ain image of Wind from the side. He is leaning back sightly. He is holding a shield. He looks very much like a child in the image.
Image 6: Wind is grinning widely. He is leaning toward the viewer and his eyes are focused on something off screen. He has one hand curled against his chest. End descriptions.
Hero of the Wild – Wild – Cub (by Twilight and Time), Cook, Champion | Zelda: Flora
Games: Breath of the Wild, Tears of the Kingdom
Character Traits:
117 (17 physically)
Survivalist, best archer, crazy good stamina
Only Link that is actually good at cooking
Very prone to injury, a bit reckless, breaks his weapons a lot
Has insecurities about being the only Link that ‘failed’ their mission (this is obviously not true)
Lost his memories when he died, still getting them back
Used to be a knight pre-Calamity Ganon
Mentored by Twilight
He and Hyrule often run off and get lost together
Important Game Facts and Items
Has the Shiekah Slate, the inventory works, bombs and stasis are the only runes still functional. Technically in LU canon he has an enchanted bag, but in fanfics his storage is usually the slate
Scars are from when he died during the Calamity. Shrine of Resurrection fully healed his body internally
Wolf Link (older version of Twilight) helped him on parts of his journey
Image desriptions:
Image 1: Wild is holding his bag tightly with one hand and a soup ladle in the other hand. There are lines on the art implying he was just swinging the ladle. He is scowling. The phrase "grrr" is above his head.
Image 2: Wild is frowning and is very anger. The lines on the image imply he just stood up very quickly. The scars on his face, ear, and neck are purposefully in focus.
Image 3: Wild during battle. He is leaping through the air and his hair is flying behind him. He is holding a sword in one hand and the Sheikah Slate out in front of him with his other hand.
Image 4: Wild is shrugging, grinning, and his eyes are very wide. His expression is very comical. His text box says "SO?"
Image 5: Wild is sitting in a chair in front of a Time and Malon's dining table. He has one hand gently braced on the table. He is smiling sheepishly at something off-screen.
Image 6: Wild is holding his bow with one hand. With the other hand he has three arrows at once nocked on the bow's string.
Image 7: Wild is shrugging and grinning widely at something off screen. There is a text box but it is cut off and unreadable. End descriptions.
The Hero of Legend – Legend – Veteran, Vet | Zelda: Fable
Games: A Link to the Past, Link’s Awakening, Oracle of Seasons, Oracle of Ages, A Link Between Worlds, Tri Force Heroes
Character Traits:
Older teen age
Most experienced Link, but chooses not to be a leader
Closest to Hyrule and Warriors, bickering relationship with Warriors
Very magically inclined
Mature for his age, very reliable
Very snarky, tries to act emotionally unaffected by his adventures
Truly loves adventuring and travelling
But likes to do things the right way and know where he’s going
Important Game Facts and Items:
One of his adventures may not have been real (Koholint), and he has a lot of issues surrounding that and the woman he fell in love with during it
Has so many items, has a tool for everything (bit of a hoarder)
Can turn into a pink rabbit sometimes
Ravio is his counterpart from Lorule, they live together
Image descriptions:
Image 1: Legend in his bunny form. It is a very cute pink rabbit and he is still wearing his red sleeveless tunic in bunny form.
Image 2: Legend is smirking and in the middle of telling a story. He has his hands out in front of them as if he is using them to portray his story. There is a text box and it has a lot of words but they are cut off and unreadable. His hair is primarily pink.
Image 3: Legend is smirking and elbowing Wind. Wind is mostly cut off of the frame.
Image 4: Legend is pointing at the viewer and yelling in surprise. His hair is mostly pink, but his roots are growing out blonde. His text box has extra pointed edges to show he is yelling but the words are cut off and unreadable.
Image 5: Legend has a confused look on his face. He is holding his shield but it is resting by his side. His text box is cut out of frame.
Image 6: Legend mid battle. The lines in the art imply he is running toward the viewer. His shield is hooked to his back and he is holding his sword with both hands. His sword has a blue hilt and a red blade.
Image 7: Legend has his chin pointed up and out and looks contemplative. The image has a regal vibe. His text box is cut out of frame. End descriptions.
Hero of Hyrule – Hyrule – Traveler, Rule, Roolie | Zelda: Aurora & Dawn
Game: The Legend of Zelda, Zelda II: Adventures of Link
Character Traits:
Mid-teen age
Soft-spoken, kind, just a humble traveler
Doesn’t think he’s as much of a hero or warrior as the others
Handles himself well in battle despite having no formal training
Never gives up
Very magically inclined, and has healing magic
Looks up to Legend since he is Legend’s successor
Loves exploring with Wild
Grew up in a cave
Important Game Facts and Items
Original two Zelda games
His world is kind of a wasteland
Monsters in his world want to use his blood to resurrect Ganon
Never used the Master Sword
Has the entire Triforce
Image descriptions:
Image 1: Hyrule is looking down on the viewer and his hands are glowing with his healing magic. His eyes are closed in concentration. In the bottom of the frame, there are bandages on Twilight's chest.
Image 2: Hyrule is grinning widely and has one arm locked with Wild's. Wild is cut out of the frame. Hyrule is pointing over his shoulder with his thumb. The text is cut off, but the readable part says "curiosity sure doesn't!"
Image 3: Hyrule is standing in the center of the frame. The lighting and his stance make him look very young. Both his arms are extended out of the frame, and on one side there is a sliver of his shield visible.
Image 4: Hyrule during battle. He is running at something out of frame and yelling. There are scratches and dirt smudges on his face. He is holding his sword with both hands and it is on fire.
Image 5: Hyrule shoulders and head are centered. The lines in the art imply he quickly turned his head. His text box says "?" and he looks confused.
Image 6: Hyrule is grinning mischievously. His shoulders are facing away but his head is turned towards the viewer. He is snapping his fingers, there is a "SNAP" written next to his fingers, and there is lightning coming from his fingers. He is holding his sword with his other hand and his shield is strapped to his back. End descriptions.
The Chosen Hero – Sky | Zelda: Sun
Game: Skyward Sword
Character Traits:
Started his journey in mid-teens, now early 20s
Best swordsman- don’t get on his bad side
Skyloftian Knight
Kind, joyful, bashful, emotionally mature
Loves cuddles, loves comforting the others and making them smile
Very low stamina, needs more resting time, loves sleep
Very very in love with his Zelda
Friends with the soul of the Master Sword (Fi) and view the Master Sword as a blessing
Important Game Facts and Items:
Chronologically the first hero
Grew up on a floating island called Skyloft
He and his Zelda are rebuilding the Surface, and their kingdom will one day become Hyrule
Never actually fought Ganon- fought Demise, who cursed the hero’s spirit to be tied to his own
Image descriptions:
Image 1: Sky during battle. Sky's back is to the viewer and he is looking over his shoulder. His text box says "?!" He is holding his sword with one hand and his shield with the other. His shield has a very ornate metal design. His sailcloth is flowing behind him like a cape. There is black debris in the background.
Image 2: Sky is smiling kindly. His textbox says "Well I think it's neat."
Image 3: Sky during battle. He is holding the Master Sword above his head in the position for the Skyward Strike from his game and the sword is glowing brightly. His brows are furrowed in anger. He is holding his shield in his other hand.
Image 4: Sky is smiling bashfully and blushing. He has his head resting on a hand and is looking towards the Sky. There are hearts surrounding his head.
Image 5: Image from Wild's Sheikah Slate. Sky is asleep against a tree and there are hands in the image stacking sticks on his head.
Image 6: Sky is smiling up at the sun. Sun says are shining down on him. His hair looks especially fluffy. End descriptions.
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