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End of month update - April
Hello, all! This is the end-of-month update, where I post Tumblr’s current top four films that have received the highest percentage of “yes,” “no,” and “haven’t even heard of this movie” votes.
As of today, the top four films with the highest percentage of “yes” votes are:
Finding Nemo (2003) | Shrek (2001) | Monsters, Inc. (2001) | The Lion King (1994)
Next, the top four films with the highest percentage of “no” votes are:
Sausage Party (2016) | Sharknado 2: The Second One (2014) | All Quiet on the Western Front (1930) | Bonnie and Clyde (1967)
Finally, the top four films with the highest percentage of “haven’t even heard of this movie” votes are:
Monica and Friends: Bonds (2019) | Monsturd (2003) | Heroic Losers (2019) | Death Trance (2005)
There were no changes in the top fours between this month and last month’s updates.
Currently, The Incredibles (2004) is the still the only film to receive absolutely zero “haven’t heard of this” votes.
That’s it for April’s end-of-month update! Remember that you can view last month’s update by clicking here. Additionally, you can view the full ranked Letterboxd lists of movies that have come up on this blog by clicking the following links:
This list is ranked from highest-to-lowest percentage of “yes” votes.
This list is ranked from highest-to-lowest percentage of “no” votes.
This list is ranked from highest-to-lowest percentage of “haven’t even heard of this movie” votes.
Remember to vote on the polls that are currently running: Seven Beauties (1975) | Starfish (2018) | The Changeling (1980) | Cronos (1992) | Notting Hill (1999) | Mulholland Drive (2001) | The Grand Budapest Hotel (2014) | Legend of the Guardians: The Owls of Ga'Hoole (2010) | Bionicle: Mask of Light (2003) | Don’t Look Now… We’re Being Shot At! (1966) | The Adventures of Buratino (1959) | The Rescuers (1977) | Memories of Matsuko (2006) | Hellraiser (1987) | Spaceballs (1987) | A Fish Called Wanda (1988) | Summer Days with Coo (2007) | Her (2013) | Barton Fink (1991) | Hot Rod (2007) | The King of Comedy (1982) | Maurice (1987) | Planet of the Apes (1968) | The Beach (2000) | Frankenstein (1910) | Jack Ryan: Shadow Recruit (2014) | George of the Jungle (1997) | Bride of Frankenstein (1935) | Dracula (1931) | The Mummy (1932) | Paris, Texas (1984) | Ghost World (2001) | The Long Goodbye (1973) | Casablanca (1942) | Ponyo (2008)
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So spake he, and to him did Odysseus, famed for his spear, draw nigh, and take his stand before him, and Diomedes sat down behind him, and drew forth the sharp arrow from his foot, and a sore pang shot through his flesh. Then leapt he upon his chariot and bade his charioteer [400] drive to the hollow ships, for he was sore pained at heart. Now Odysseus famed for his spear, was left alone, nor did anyone of the Argives abide by him, for that fear had laid hold of them all. Then mightily moved he spake unto his own great-hearted spirit: “Woe is me; what is to befall me? Great evil were it if I flee, [405] seized with fear of the throng;, yet this were a worse thing, if I be taken all alone, for the rest of the Danaans hath the son of Cronos scattered in flight. But why doth my heart thus hold converse with me? For I know that they are cowards that depart from battle, whereas whoso is pre-eminent in fight, him verily it behoveth [410] to hold his ground boldly, whether he be smitten, or smite another.”
Oh gosh that moment from Iliad gotta be one of my favorites as Odysseus rushes to the rescue of Diomedes and then he is left alone to fight the Trojans and basically goes
"Shit...now what?!"
Hahahaha the dude is basically the creator of the meme
"The risk I took was calculated but man am I bad at math!"
What a Muppet! I love him! 🤣🤣🤣🤣
#odysseus#greek mythology#the odyssey#the iliad#odyssey#iliad#odysseus and diomedes#odysseus being the most relatable character for 2800 years straight#odysseus is lowkey the protagonist of all epic cycle#what an mvp!#the guy always comes to the rescue and gets in trouble#Odysseus having inner dialogs is one of my favorite concepts#homer#homeric poems#homeric epics#tagamemnon#diomedes#battle scenes#odysseus is the meme lord!#odysseus father of memes
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HI I HAVE A CRINGEFAIL REQUEST FOR A CONCEPT OF MY CRINGEFAIL MAN CRONOS
i feel like he’d be totally delusional, that man has not had a single clever thought in his LIFE
Orderly Anon [💉]
Oh you have no idea... I'd love to try out a proper concept for him! Hope this was long enough?
Yandere! Cronus Ampora Concept
Pairing: Matesprit ❤️
Possible Trigger Warnings: Gender-Neutral Darling, Obsession, Overly flirtatious behavior, Delusional behavior, Stalking, Manipulation, Brief threats of self harm mention (Cronus being Cronus), Kidnapping, Isolation, Clingy, Forced relationship.
Cronus has been rejected so many times by others I'm not surprised he'd lose it after awhile.
By the time Cronus meets you he could care less if you're a human or a troll.
He just wants someone in a quadrant to love him already.
However, while most trolls are used to a fellow troll partner, Cronus may feel better with a human darling.
That's due to the whole seeing himself as a human aspect he has.
Cronus is a very demanding yandere.
He's needy and does just about anything and everything to get the attention of you.
Cronus would even resort to emotional manipulation to either win you over or make you stay with him. (Threats of self-harm or anything like that-)
Cronus is desperate and demanding.
He'd stalk you and hound you just to have your attention.
He's a hopeless flirt, constantly complimenting and flirting with you to win you over.
He lays the flattery on thick.
He even tries to compose songs for you in hopes of impressing you.
He can be rude and overall a bad person yet tries to play it cool and be caring with you.
He is such a suck up if it means you'll love him.
He's more likely to go for Matespritship yet will honestly take anything.
I imagine Cronus is used to feeling envious so he primarily gets really childish when jealous.
Honestly if you ever did give him a chance he'd probably be easy to control.
Just dangle the fact you'll leave him and he behaves.
Honestly, since he messes with your emotions, do it back and he's humbled.
While he's easy to control in a mutual relationship, I can't say the same if you drive him over the edge.
For the most part Cronus will follow you around like a pathetic puppy.
He's... sad to look at sometimes.
He's used to rejections and envy so he's a bit more patient than you think.
Although the moment that patience falters he can be a bit volatile.
He'll throw a bit of a fit, complaining and yelling about how hard he has it.
He so bad just wants you to love him.
At this point he feels he actually needs it.
He'd be a yandere to eventually just kidnap you if he feels he could lose his chance.
In his eyes you are his last chance of being loved.
No one else likes him so he is really desperate to have you.
If Cronus snapped he would isolate you in a room away from anyone else.
After all, if he isn't going to have you willingly, then he might as well take what he wants!
He's waited long enough, hasn't he?
Cronus does not seem like a violent yandere.
He's dramatic and emotional, he's more likely just to be an annoyance if he hates someone around you.
Can't see him killing anyone.
Be it you joined him in a quadrant willingly or not, Cronus is physically affectionate.
I like the HC people have that violet and/or fuchsia bloods feel cold to the touch due to being aquatic.
Cronus certainly craves your warmth and feels cold when he gives physical affection.
He has a poor sense of personal space so he is very clingy.
Cronus may slightly be a worship yandere, as I said before he'll do anything to appeal to you.
He is incredibly delusional.
Even if he has you locked away where only he can see you, he still thinks there's a chance you'll love him willingly.
He feels somehow you hold romantic feelings for him and is going to fish them out somehow.
He thinks that he's the only one for you.
He isn't really a giving yandere.
For the most part he takes.
He takes affection, attention, warmth, etc....
However he also intends to try to make you happy as his partner to keep you.
Cronus feels like he'd be an entitled yandere due to his demanding traits.
He feels you're his and is willing to take what he feels is his.
He may say blood color doesn't matter but he's still just as entitled as any violet blood.
Overall the primary traits of Cronus is the fact he's demanding, dramatic, clingy, flirtatious, lacks boundaries, delusional, and is very desperate.
He can possibly be controlled if you agree to being his partner.
He will take time to snap, but when he does, he comes in full force.
Cronus is willing to play nice with his darling if they are willing to go along with it.
The moment he realizes he isn't getting anywhere with you, however...
Well... then he's done playing nice, isn't he? It's about time he gets what he wants.
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Hi there! It seems like you watch a wide variety of horror movies. Could you recommend some interesting or unique vampire films that have caught your attention?
Hi there anon,
I'd sure like to help. Since you say "interesting or unique" I'll skip over the widely praised usual things. Vampire basics like Bram Stoker's Dracula (looks gorgeous, great cast, perfect soundtrack), The Lost Boys (peak 80s style) or Blade (great vampire action).
Only Lovers Left Alive - vampires are somewhat immortal and living long enough brings its own bag of emotions. Dread, depression, nihilism. Tilda Swinton and Tom Hiddleston play longtime married vampires living mostly apart and drifting back into each other's life for a bit. Also blood sucking isn't all that fun with todays diseases. (IMDB)
Near Dark - this is a classic, but sometimes it gets overlooked. Director/writer Kathryn Bigelow tells a sorta western story, but there are vampires in it, except we don't even call them that. It starts with young dude means a beautiful woman, and oops she bites him and then he falls in with the crowd she hangs out with. Lots of violence in this one. (IMDB)
Stake Land - I really enjoy the film "Daybreakers" about a world with vampires being the dominant species and the problems it causes, that is a wider known film of that variety. "Stake Land" is like the discarded sibling, focusing on a post-apocalyptic atmosphere. A vampire hunter finds a survivor who just saw his family being slaughtered and they drive cross-country to hopefully find a safe place. If you like typical zombie-apocalypse genre conventions, then this is a nice vampire version. (IMDB)
Shadow of the Vampire - really not a hidden gem, but I have to mention it. This film tells the story of the filming of Murnau's 1922 "Nosferatu", but in this the lead actor Max Schreck is actually a vampire. Willem Dafoe gives a wonderful performance and it's just film history wrapped into vampire drama. (IMDB)
What We Do in the Shadows - this was definitely unique when it came out and hey, it spawned a whole tv show. A mockumentary about vampires just living in the real world. Just fun to watch. (IMDB)
Cronos - this is Guillermo del Toro's first feature film and tbh it's been forever since I've seen it. There is a device that grants immortality, but the side effects are pretty much turning into a vampire (the hunger for blood, not going out in the sun). An old man finds the device and a not so noble businessman desperately wants it. Fun to see early del Toro and his use of monsters vs human evil. (IMDB)
A Girl Walks Home Alone at Night - an Iranian black-and-white film, about a female vampire who is drawn into some family drama about addiction. Not an easy watch, very stylistic (influenced highly by spaghetti western), but also really interesting with the themes of desire and danger. Unique for sure. (IMDB)
We Are the Night - if I'm really honest, I'm not sure I would even call this a good film. There is so much I'd like to change. BUT I also absolutely adore it for being unapologetic about a group of women doing what the fuck they want - as vampires. And there is a reason they don't turn men. This is something that can be build on. (IMDB)
Byzantium - full disclosure, I saw this once and didn't enjoy it much, but I want to give it another shot, because I think I was in the wrong mood back then. Director Neil Jordan is good with visuals and being weird like in "Interview with the Vampire", "The Butcher Boy" ot"Breakfast on Pluto". And here he tells a long interwoven life story of a mother and daughter vampire duo. In a world where vampires have a strict code and used to be mostly noble men. So there is class and gender in the mix, lots of sexuality (there is rape and prostitution) etc etc. Maybe this could be for you, idk. (IMDB)
Let the Right on in - always to be found on a list like this. There is the Swedish film (based on the book) and an US remake that made a few choice changes, but is overall still worth watching. Kinda a bummer to put it out as a vampire film right away. When I read the book I thought it was just a serial killer story and the twists and turns of who is who was a wild ride. There is a young boy who gets bullied at school, but befriends the new kid in the neighborhood who seems to live a weird life. Heavy themes about grooming and the true horror only sets in at the end. (IMDB)
As for simple vampire action, I do love the "Underworld" series. This year's "Abigail" shouldn't have revealed it was a vampire film at all, but it's very bloody and funny, so a quick watch. Also a bloody good time is "30 Days of Night", and I stand by my belief that red blood looks fantastic on white snow. If you like animated films, the anime "Vampire Hunter D: Bloodlust" is a great gothic vampire love story. There's lots to find.
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ok i need to vent about a trope in video games (mostly rpgs and visual novels) that i really don’t like, and want to talk about why a lot of games fail at it and give a few examples of how it succeeds. however to do so im going to spoil a shitton of games. so if you plan on playing any of the social sim persona games, the xenoblade trilogy, sea of stars, 9 hours 9 persons 9 doors, pokemon mystery dungeon explorers of sky, chrono trigger, the great ace attorney, or danganronpa 2 and 3 (the anime not the game), do not read this post. i will be spoiling all of them.
so what’s up with characters dying But Not Actually so much?? it’s gotten to the point where whenever a main character dies, i’m almost certain that there’s going to be some funny business to justify bringing them back. it kind of drives me nuts, and i wanna talk about why this plot point fails in so many games (and also a few where it works in my opinion because it CAN work).
to start, the xenoblade games, specifically 1 and 3. i think fiora’s death in xenoblade 1 was my first exposure to this trope and honestly i think it’s done alright. there’s a LOT of foreshadowing about the nature of the face units in the early game, and having her be turned into one makes complete sense. also she’s not the only character who’s presumed dead that ends up in a face unit, so the concept feels more complete than just an excuse to bring back a main character. the main problem with fiora is more that her character pre-death is so much better than post-death, but that’s less to do with the resurrection and more just me disagreeing with the direction they take her character. overall this game gets a pass from me, not a bad use of the trope.
xenoblade 3 however i will not be so kind to. mio’s fakeout death fucking sucks and it ruined one of my favorite characters up to that point. they build up the fact that mio is dying all game, it’s a huge part of her character. the existentialism of it all was so compelling to me, i was excited to see where it was going to go. but the body swap with m during the prison sequence was so underwhelming it hurts. it is mildly foreshadowed in the fight against m, but it still felt like they sidestepped the conflict entirely because they didn’t have the guts to actually follow through on what they had set up. which, to be fair, this would be fine if they actually explored how she felt about living when she was supposed to die, but they don’t. this is pretty much the last major character moment for mio all game, and it was so disappointing to me. not a good use of the trope at all.
persona 3 (portable) and 4 use this trope too and it’s also pretty rough. shinjiro’s death is a big moment in persona 3, and saving him in portable feels super underdeveloped and feels like it was just used for fanservice at the end of the day. nanako’s death in persona 4 is almost insultingly underdeveloped too, it feels like it only happens because they needed to add extra tension during the climax of the game, when it would’ve worked perfectly fine if she was just severely injured in my opinion. having her die and come back just feels cheap and unearned.
persona 5 does it much better with akechi in my opinion but that’s also because him coming back is pretty much a mirage. the only reason he comes back in the third semester is because maruki thought him being back would be part of joker’s ideal reality, and once maruki is defeated akechi goes away too. it’s all pretty fantastic, and the way they explore akechi’s feelings about the whole situation is great too. of course, there is the moment at the ending where you seem him through the window but that’s left purposefully ambiguous and i choose to believe it’s just joker’s imagination lol.
chrono trigger is probably one of the oldest examples of this trope and it didn’t really bother me, but that’s mostly because i wasn’t super attached to crono in the first place cuz he doesn’t have much going for him in terms of characterization lol. i also think that because there are multiple endings including one where he doesn’t come back (and you really have to go out of your way to bring him back) makes it feel a bit less cheap? i don’t know, i don’t really have a strong opinion one way or the other for this case.
now sea of stars i’ve gone on record saying i adore, but i still don’t love how they handle garl’s resurrection. it feels almost identical to crono’s, and feels a bit too fanservicey for my liking especially since i thought garl’s death was so extremely well done. it’s cute, and i do love garl, but i prefer the regular ending where he doesn’t come back.
so… remember how all the characters in danganronpa 2 didn’t actually die? cuz they were in a simulation the whole time and it wasn’t a “you die in the game you die in real life” situation like they implied in the game? yeah that was weird. i don’t remember this bugging me a ton back in my danganronpa phase but like… the deaths in that game in particular were really well done for the series (let’s forget about chapter 3 for now) and having none of them matter in the end kind of sucks. it also doesn’t feel like that was the original vision since this reveal only happens in the danganronpa 3 anime and not in dr2, so it feels like it was probably done for fanservice more than anything.
these next two are ones i don’t think were too bad and that’s because they both happen and you kinda just know they’re not gone for good. kazuma from great ace attorney and snake from zero escape (999) both die so early and so suddenly after being set up to be seemingly important that you sort of just know they’re not gone for good, and if they were you’d probably be disappointed. also they both slap when they come back and their characters would probably feel incomplete without their reveal that they didn’t actually die. if you’re going to kill characters and bring them back, this is one of the better ways to do it in my opinion.
finally, this isn’t really a death but it still really bothered me. i really don’t like the ending of pokemon mystery dungeon explorers of sky’s final special episode. for years i thought that once grovyle and dusknoir returned to the future and you and your partner save the world, they’re gone. that’s how the game sets it up. i’ve thought that’s how it was for years since i didn’t play sky until last year. learning that no, they save the world and all the pokemon from the future are fine actually was so… it just felt wrong. i feel like they didn’t want a sequence that grim to end the episode in a game made for children, but i was like 9 when i beat explorers of time/darkness the first time and i understood the implications of what happened. learning that wasn’t actually the case now that i’m an adult bothered me and i wish they had stuck to their guns.
so what’s the common thread here? well, the times where it doesn’t work are usually because it feels like fanservice or like the story didn’t justify it well enough. it feels like you’re being coddled almost, like don’t worry your blorbo is fine!! they’re still alive!!! and i hate that so much. stick to your guns!!! if you don’t have a damn good reason to bring back characters after they supposedly die, don’t bring them back. it usually feels wrong and hollow. look, in real life, people die (i know big shocker), and there’s nothing you can do about it. i’ve had people very close to me die, and while i would do anything to bring them back, that’s just not how it works. i know games are supposed to be escapism where you suspend your disbelief, but i don’t usually feel happy when characters i love die and come back. it just feels like mildly condescending wish fulfillment. i just wish authors would be more thoughtful about this kind of thing.
#xenoblade chronicles#xenoblade chronicles 3#persona 3#persona 4#persona 5#chrono trigger#sea of stars#danganronpa 2#the great ace attorney#pokémon mystery dungeon#zero escape#9 hours 9 persons 9 doors
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o muse, i sing of the son of cronos, almighty king zeus, husband of white armed queen hera, bearer of the aegis, gracious host and king of xenia, hear my praise and prayer! jovial king, you grace the earth with your storms, each crack of thunder one of your hearty laughs, each bolt of lightning thrown by your strong arms. you protect the polis and the household from evil, wise and powerful, you drive away hurt and harm. you, friendly king, remind me to be humble and kind, warm and welcome to strangers, be graceful to others, just as you are to mortals and immortals alike. almighty zeus, i ask of you to grant me strength, kindness, and wisdom to help myself and others. i ask of you to watch over me and keep me safe, protect me and keep away pain and misery. king zeus, almighty lord and husband of lovely hera, thank you for hearing my praise and prayer! until i sing of you again another time!
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A story!
This is my baaand :] They’re called Vulture Counterculture, and they’re actually pretty popular! This is where Sparro ends up in @hemoswap-au’s world. I’ll probably make another post in the future introducing the band members. Now onto the story.
~~~
Rubeii sat up, clambering out of his recoupracoon. His head hurt. Why did his head hurt so much? His brain slowly started to function, and he remembered how much he drank the last night. Damn. II must be hungover. IIt’s been a whiile siince iit’s been thiis bad though.
He shook his head, trying to orient himself in the light of the sunset. He flicked on his hive’s lights, and fixed his hair in the mirror. Walking out of his bedroom, he pulled on his jacket, buckling the many straps and pulling the mask up over his face.
Walking into the main room, he stretched, taking in the mess that he would have to clean. He surveyed the chaos, absentmindedly flipping over a couch that was on its back. He made his way into the attached kitchen, needing some water or a hot coffee.
He had just turned on the coffee machine when he heard a slight whimper from the corner. He whipped around, reaching for a knife that was sitting on the counter. But instead of an intruder, he saw the boots of a purpleblood that he considered a friend peeking around the corner.
He sighed, walking over to them after he put the knife down. “Come on, Sparro. Let’s get you up and at iit. Let’s go, iit’s a new day, tiime to go back ho-”
He broke off, staring in horror at the scene in front of him. It was definitely Sparro, but there was something wrong. They were holding a dish towel up to their face, the rag stained dark with their blood. “Shiit. Sparro, wha-what happened? Are you okay?”
“Yov happened.”
“II- what?”
they sigh, removing the towel to show a hole where their right eye once sat. “Yov happened. Yov got drvnk or something and started vvaxing poetic abovt the caste system.”
He just stares in horror. This was someone he thought of as a friend, the person who was so excited about possibly starting a band that they had taught him guitar, despite not fully knowing it themself. And here they sat, mutilated by his own hands. “II’m sorry…”
“It’s fine. Yov’re a highblood, this happens all the time to peasants like me.”
“IIt shouldn’t. Look-II know thiis won’t make iit up to you, but II’ve been thiinkiing about that band iidea you had. II thiink iit’d be a good iidea. The only problem iis that we don’t have anyone but a bassiist, drummer, and vocaliist. IIf you could find one or two other members, II could pull a few striings and get you iinto the spotliight. II understand iif you don’t want to talk. Just stay here untiil II can bandage your eye. II don’t want Cronos to see you weak. He’d just use iit to hurt you.”
he turns and walks to the kitchen and makes Sparro a sandwich. He was hungry, but they needed it more than him. Maybe this band idea really would work. God knows Sparro had the drive to keep it afloat.
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Russian cybercriminals are almost untouchable. For years, hackers based in the country have launched devastating ransomware attacks against hospitals, critical infrastructure, and businesses, causing billions in losses. But they’re out of reach of Western law enforcement and largely ignored by the Russian authorities. When police do take the criminals’ servers and websites offline, they’re often back hacking within weeks.
Now investigators are increasingly adding a new dimension to their disruption playbook: messing with cybercriminals’ minds. To put it bluntly, they’re trolling the hackers.
In recent months, Western law enforcement officials have turned to psychological measures as an added way to slow down Russian hackers and cut to the heart of the sweeping cybercrime ecosystem. These nascent psyops include efforts to erode the limited trust the criminals have in each other, driving subtle wedges between fragile hacker egos, and sending offenders personalized messages showing they’re being watched.
“We’re never going to get to the kernel of these organized criminal gangs, but if we can minimize the impact they have by reducing their ability to scale, then that's a good thing,” says Don Smith, vice president of threat research at security firm Secureworks. “All of these little things, which in themselves may not be a killer blow, they all add friction,” he says. “You can look for cracks, amplify them, and create further discord and mistrust so it slows down what the bad guys are doing.”
Take Operation Cronos. In February, a global law enforcement operation, led by the UK’s National Crime Agency (NCA), infiltrated the LockBit ransomware group, which authorities say has extorted more than $500 million from victims, and took its systems offline. Investigators at the NCA redesigned LockBit’s leak website, where it published its victims’ stolen data, and used the site to publish LockBit’s inner workings.
Demonstrating the control and data they had, law enforcement published images of LockBit’s administration system and internal conversations. Investigators also published the usernames and login details of 194 LockBit “affiliate” members. This was expanded in May to include the members’ surnames.
The policing operation also teased the unveiling of “LockBitSupp,” the mastermind behind the group, and said they had been “engaging” with law enforcement. Russian national Dmitry Yuryevich Khoroshev was charged with running LockBit in May, following a multiday countdown clock being published on the seized LockBit website and bold graphics naming him as the group’s organizer.
“LockBit prided itself on its brand and anonymity, valuing these things above anything else," says Paul Foster, director of threat leadership at the NCA. “Our operation has shattered that anonymity and completely undermined the brand, driving cybercriminals away from using their services.” The NCA says it carefully considered the operation, with its efforts to rebuild LockBit's site leading to the group being widely mocked online and making its brand “toxic” to cybercriminals who had worked with it.
“We recognized that a technical disruption in isolation wouldn’t necessarily destroy LockBit, therefore our additional infiltration and control, alongside arrests and sanctions in partnership with our international partners, has enhanced our impact on LockBit and created a platform for more law enforcement action in the future,” Foster says.
When LockBit members logged in to the group’s administration systems, they received a personalized message saying authorities had gathered their username, cryptocurrency wallet details, internal chats and chats with victims, and IP addresses. As noted by researchers at cybersecurity firm Analyst1, these “psychological tactics” targeted two areas: “brand reputation and interpersonal relationships among actors.”
The efforts go beyond the LockBit takedown. In April, London’s Metropolitan Police disrupted LabHost, a service that allowed scammers to create phishing websites to trick people into handing over their emails and passwords. Around 800 criminal LabHost users were sent personalized video messages by the police detailing “all the data we have about you.” Countries where they targeted victims were included, as well as IP addresses they had used. “We’ve been watching you every time you visited us,” the voiceover in the video says.
“These messages aren't just for the existing participants in the criminal ecosystem,” says Secureworks’ Smith. “These are messages for people who maybe are on the edge of deciding to participate.” Within the sprawling cybercrime ecosystem, there’s not much trust between thieves who can con each other out of millions of dollars, but reinforcing and amplifying the divisions has the potential to make it harder to organize efficient criminal enterprises.
Understanding how much of an impact psychological operations have is difficult, but researchers say the criminals are always watching. Of 194 LockBit affiliates, only 69 have returned to the platform since the law enforcement action in February, the NCA says. The hackers read the news and cybersecurity research, discussing it on Russian-language cybercrime forums, researchers say. The XSS forum has one thread called “Juicy arrests” that has more than 1,000 posts since 2017, says Victoria Kivilevich, director of threat research at security firm KELA, which monitors the cybercriminal underground.
Opinions on the LockBit takedown were divided among XSS users, Kivilevich says. In one post in February, Kivilevich says, a cybercriminal questioned why the group’s leader had not been named or sanctioned at that point. “They have that much information, they must have at least something about him,” a translated post reads. “Or maybe he works with them.” Another urged people not to make memes or joke about the situation. “You understand that at some point this may affect you too,” they wrote.
Kivilevich points to other instances where cybercriminals on forums have become disillusioned or disgruntled by law enforcement targeting some members. When members of the Conti and Trickbot ransomware groups were sanctioned in February 2023, LockBitSupp asked where the sanctions were for the Trickbot leader “Stern” and other high-profile actor “Baddie.” As a further 11 members of Conti and Trickbot were sanctioned in September 2023, days after WIRED named one of the members, a cybercriminal complained that some of those sanctioned “never have had high profiles.” They went on to say there is a feeling of “injustice”: “What was the point of adding fucking managers who didn’t decide much in the business.”
Andréanne Bergeron, director of research at security firm GoSecure who specializes in criminal behavior and police intervention, says there may be two outcomes from naming some criminals and not others. Those that are named may “feel it is unjust to be punished while others go free” and may end up cooperating or working with law enforcement as a result.
Bergeron also says malicious hackers often “crave recognition” for their actions. “When their colleagues receive all the ‘credit,’ even if it includes being sanctioned, these unnamed individuals may feel compelled to reveal themselves to gain recognition,” Bergeron says. “This desire for recognition can drive them to engage in risky behaviors, potentially exposing themselves to authorities in their pursuit of validation.”
While law enforcement may be using some psychological tactics alongside more traditional technical takedowns and sanctions, there’s also scientific research looking at the ways in which cyber psychology can disrupt criminal hackers. The US Intelligence Community's research agency, the Intelligence Advanced Research Projects Activity (Iarpa), has started work on a project to create new cybersecurity defenses by exploiting the human weaknesses of attackers.
Psychology can be used as a way to “understand, anticipate, and influence” the behavior of cyberattackers, says Kimberly Ferguson-Walter, the Iarpa program manager leading the project. The research, which is in its early stages, is looking to build tools and methods to capitalize on the human weaknesses of cybercriminals based on established psychology principles. For instance, if an attacker can be made to feel like they are safe when they are compromising a system, they may engage in riskier behavior and expose themselves.
“If you can deter somebody from attacking your network, that’s about as good as it gets,” Ferguson-Walter says. “I think the more scared or uncertain they are about how the defenses work, the better your odds for doing that are."
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More schala thoughts ahead CT spoilers (and a little bit of cross spoilers too) Anyways... I think a lot of people shy away from the interpretation of Schala merging with Lavos to form the Dream/Time Devourer as being something that she was at least a partially willing participant in. It's out of character, or she just lacks agency entirely, etc. Sure, that's an interpretation. But think about if it wasn't - as the DD, she talks about a desire to destroy everything, all of existence. What would drive someone portrayed as so kind to do this? Well. Schala's essentially the Omelas kid. She's condemned - either as the Arbiter of the Mammon Machine to essentially be the key to "immortality" for everyone in Zeal, or, afterwards, she's doomed to essentially live in the Darkness Beyond Time, a place where it's reasonable to assume that she's supposed to die, or, barring that, live, forever, unaging, in a void outside of time. That would be bad enough, but she has to do it with Lavos of all things. Her only stimulation is watching entire worlds in front of her live and die, and the constant, hammering voice of the very creature that doomed her to this fate. The party, theoretically, could have saved her from this with the Chrono Trigger, but they didn't, they chose to save Crono. Hard choice, I know, but it could have happened the other way around. The living are more important than the dead, after all. But instead, on Schala's end, she's basically condemned to this existence just to defeat Lavos. And I'm sure it's fine, at least for a while. If you're sacrificed to save the world, well, I'm sure most of us could be okay with that. For a while. But how does time pass there, exactly? She could have been needled for eons, kept in this place of darkness for what feels like an eternity. Enough time for even the Omelas child to go mad. I've been upset enough to wish for an apocalypse. But imagine if you are, and there's no reprieve from it, and you're expected to sit and suffer in the void. Forever. But with a key to power to enact that wish right in front of you, in the form of the thing that ruined your entire life. You could seize it, attempt to take control, at the cost of, well, all of spacetime. Maybe she did control, it maybe she didn't. And she sent everything about herself that she loved, everything that made her mortal, out from there in the form of a child that she doesn't even get to embody. She's still stuck there. So it's a choice. A hard one, a bad one, but it's a choice she gets to make. People shock themselves in a room when left alone with an electric buzzer. Sure, men are more likely to do so, but really, how much longer would it take for a woman to crack? I'm sure it would occur to any of us. We all say we wouldn't have looked back at our lover as we leave the underworld, but when you're in that position, it's a different story. And Schala? She looked back.
#chrono trigger#schala zeal#schala#im never not insane about her#also read parasite's love song by multiversal-bridge on here#my favorite schala fic#so sad also
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Painel do Fiat Cronos Drive 1.3 | EXPLICAÇÃO completa passo a passo
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Bitcoin surged to $76,500 following Donald Trump’s re-election, sparking renewed confidence in the crypto market. Investors are optimistic that Trump’s pro-business stance will lead to favorable policies for cryptocurrencies, driving growth across the sector. Bitcoin’s market dominance remains strong at 55.77%, with significant gains also seen in altcoins like Ethereum (+8.62%), Ripple (+4.46%), and Solana (+3.55%). The total market capitalization of cryptocurrencies has risen to $2.66 trillion, reflecting broad-based growth.
The market sentiment has shifted into the "Extreme Greed" zone, with the Fear & Greed Index hitting 77, signaling investor optimism. Lesser-known coins like Cronos ID (CROID) have posted impressive gains, further indicating market enthusiasm. Ripple CEO Brad Garlinghouse believes Trump’s return could bring the regulatory clarity needed for crypto to thrive, especially with hopes of replacing SEC Chair Gary Gensler. As the market rallies, the crypto community anticipates a more favorable regulatory environment under Trump’s administration.
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Sunday belongs to the sun🌞. In ancient times Sunday was the day of the sun god, Helios, the son of the Titans Hyperion and Thea (and brother to Cronos who we know as Saturn) who was believed to cross the heavens in a burning sun chariot. The tarot card of the chariot is associated with Cancer (Cardinal Water) (ruler of the moon) however Cancer season marks the Summer Solstice and the height of summer when the sun is at its strongest. The astrological sign Leo (Fixed Fire) is given to the sun and Leo season marks the beginning of summer.
Full of energy and vitality the sun is invigorating. So Sunday is a day to be in the rays of the sun (even in winter) as it will energise. Even though we associate Sunday with a rest day - it is a rest day from work. However the energy of the sun is that of action, drive and vitality. SO Sunday is a great day for action be it outdoor sports, walking, gardening, visiting new inspirational places or visiting family and friends who will uplift our spirits on this high vibrational day.
The sun is enlightening, energetic, warm, creative, confident and abundant. Creative personal projects are great for a Sunday. Sports help create warmth through exercise which in turn energises.
The colours of the Sun are warm and bright. Gold, yellow orange. Maybe a nice bright jumper or scarf as we are in late autumn now.
Crystals for the sun are
* Topaz (for courage, faith and optimism))
* Citrine (abundance and prosperity)
* Orange Calcite (revitalising)
* Amber (positive energy and good luck)
* Sunstone (bringer of joy)
* Carnelian (motivating)
* Pyrite (abundance)
Enjoy your Sun[day]
[she_who_wanders💫]
#sunday #helios #sundaysunday #abundance #gold #citrine #action #courage #confidence #warmth #astrology #sun🌞 #vitality #warmth #creative
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Recreational Cannabis Market Size, Share, Trends, Opportunities, Key Drivers and Growth Prospectus
"Recreational Cannabis Market – Industry Trends and Forecast To 2030
Global Recreational Cannabis Market, By Product Type (Oils Tinctures, Transdermal Patches, Isolates Tablets, Flower, Concentrates, Edibles, Topicals, Tinctures, Others), Distribution Channel (Online, Offline), Species (Cannabis Indica, Cannabis Sativa, Hybrid) Compound (THC-Dominant, CBD-Dominant, Balanced THC, CBD), Application (Chronic Pain, Mental Disorders, Cancer, Others), Administration (Oral, Topical, Inhalation, Rectal, Sublingual), End Use (Pharmaceuticals, Food, Beverages, Tobacco, Personal Care, Research and Development Centres) – Industry Trends and Forecast to 2031.
Access Full 350 Pages PDF Report @
The global recreational cannabis market is experiencing significant growth and expansion as legalization efforts continue to spread across different regions. Factors such as increasing acceptance of cannabis for recreational purposes, changing consumer preferences, and the potential economic benefits are driving the market forward. Regulatory changes in various countries are also contributing to the growth of the recreational cannabis industry. With a shift in attitudes towards cannabis, more consumers are exploring recreational cannabis products and contributing to the market's overall growth.
**Segments**
- By Product Type: - Flower - Concentrates - Edibles - Topicals - Others
- By Distribution Channel: - Dispensaries - Online Retail - Others
- By Region: - North America - Europe - Asia-Pacific - Latin America - Middle East and Africa
The recreational cannabis market is segmented based on the type of products offered, the distribution channels utilized, and the geographical regions in which the market operates. The product types include flower, concentrates, edibles, topicals, and others, providing a wide range of options for consumers. Distribution channels primarily consist of dispensaries, online retail platforms, and other retail outlets catering to the diverse needs of consumers in accessing recreational cannabis products. Geographically, the market spans across regions like North America, Europe, Asia-Pacific, Latin America, and the Middle East and Africa, each with its unique market dynamics and regulatory environments.
**Market Players**
- Canopy Growth Corporation - Aurora Cannabis - Aphria Inc. - MedMen - Cronos Group - Tilray - The Green Organic Dutchman Holdings - Curaleaf Holdings - Terra Tech Corp - Trulieve Cannabis
Key market players in the recreational cannabis industry include prominent companies like Canopy Growth Corporation, Aurora Cannabis, Aphria Inc., and others. These companies are actively engaged in product innovation, strategic partnerships, mergers and acquisitions, and geographical expansions to strengthen their market presence and caterThe global recreational cannabis market is witnessing a significant surge in growth, fueled by factors such as increasing social acceptance of cannabis for recreational purposes, evolving consumer preferences, and the potential economic advantages associated with the industry. The relaxation of regulatory barriers in various countries further contributes to this market's expansion. As attitudes towards cannabis continue to shift positively, more consumers are embracing recreational cannabis products, leading to a notable uptick in market demand. The segmentation of the recreational cannabis market into product types, distribution channels, and geographical regions enables a comprehensive understanding of the industry landscape.
In terms of product types, the recreational cannabis market offers a diverse array of options to consumers, including flower, concentrates, edibles, topicals, and other innovative products. This wide range of choices caters to varying consumer preferences and consumption methods, driving market growth and fostering product innovation by industry players. Moreover, the availability of different distribution channels such as dispensaries, online retail platforms, and other retail outlets plays a crucial role in enhancing consumer access to recreational cannabis products. Dispensaries offer a personalized shopping experience, online retail platforms provide convenience, and other retail outlets ensure broader market reach, collectively contributing to market expansion and accessibility.
From a regional perspective, the recreational cannabis market spans across key regions such as North America, Europe, Asia-Pacific, Latin America, and the Middle East and Africa. North America, particularly the United States and Canada, represents a significant market due to the legalization of recreational cannabis in several states and provinces. Europe is also emerging as a lucrative market with evolving regulatory frameworks and increasing consumer acceptance. The Asia-Pacific region holds immense growth potential, driven by shifting attitudes towards cannabis and regulatory changes. Latin America and the Middle East and Africa are witnessing gradual market development, presenting opportunities for industry players to expand their presence in these regions.
Leading market players in the recreational cannabis industry, including Canopy Growth Corporation, Aurora Cannabis, and Aphria Inc., are actively involved in strategic initiatives to strengthen their market positions. Product innovation, strategic partnerships,**Segments:**
- **By Product Type:** - Oils Tinctures - Transdermal Patches - Isolates Tablets - Flower - Concentrates - Edibles - Topicals - Tinctures - Others
- **By Distribution Channel:** - Online - Offline
- **Species:** - Cannabis Indica - Cannabis Sativa - Hybrid
- **Compound:** - THC-Dominant - CBD-Dominant - Balanced THC, CBD
- **Application:** - Chronic Pain - Mental Disorders - Cancer - Others
- **Administration:** - Oral - Topical - Inhalation - Rectal - Sublingual
- **End Use:** - Pharmaceuticals - Food - Beverages - Tobacco - Personal Care - Research and Development Centres
The global recreational cannabis market offers a diverse range of product types, including oils tinctures, transdermal patches, isolates tablets, flower, concentrates, edibles, topicals, tinctures, and other innovative products. This variety caters to different consumer preferences and desired applications, driving market growth and fostering continuous product innovation within the industry. The distribution channels, comprising online and offline platforms, play a vital role in
Global Recreational Cannabis Market survey report analyses the general market conditions such as product price, profit, capacity, production, supply, demand, and market growth rate which supports businesses on deciding upon several strategies. Furthermore, big sample sizes have been utilized for the data collection in this business report which suits the necessities of small, medium as well as large size of businesses. The report explains the moves of top market players and brands that range from developments, products launches, acquisitions, mergers, joint ventures, trending innovation and business policies.
The report provides insights on the following pointers:
Market Penetration: Comprehensive information on the product portfolios of the top players in the Recreational Cannabis Market.
Product Development/Innovation: Detailed insights on the upcoming technologies, R&D activities, and product launches in the market.
Competitive Assessment: In-depth assessment of the market strategies, geographic and business segments of the leading players in the market.
Market Development: Comprehensive information about emerging markets. This report analyzes the market for various segments across geographies.
Market Diversification: Exhaustive information about new products, untapped geographies, recent developments, and investments in the Recreational Cannabis Market.
The following are the regions covered in this report.
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
The Middle East & Africa [GCC, North Africa, South Africa, Rest of the Middle East and Africa]
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The Evolving Legal Marijuana Market: What to Expect in the Coming Years
Legal Marijuana Market Outlook, Scope & Overview:
Industry reports indicate that the global legal marijuana market was valued at USD 21.08 billion in 2023 and is projected to reach USD 130.55 billion by 2031, growing at a CAGR of 25.6% over the forecast period 2024-2031.
Regulatory Changes and Increasing Acceptance to Drive Growth of Global Legal Marijuana Market
The adoption of legal marijuana for medical and recreational purposes will continue to influence global market revenues. Regulatory changes, increasing acceptance of cannabis use, and rising investments in cannabis cultivation and product development are key factors driving market growth.
As a product segment, medical marijuana currently holds a significant share of the global legal marijuana market. This segment is anticipated to grow at a year-over-year rate of 25.6% in 2024 over 2023 and reach USD 130.55 billion in revenues by 2031. The increasing recognition of marijuana's therapeutic benefits and the growing number of countries legalizing its medical use are expected to drive market growth.
Legal Marijuana Market – Market Dynamics
Drivers:
The legal marijuana market is witnessing significant growth in the global market due to the increasing legalization and decriminalization of cannabis across various regions. The rising acceptance of marijuana for both medical and recreational use, coupled with growing investments in cannabis research and development, are key factors driving the adoption of legal marijuana worldwide. Additionally, the expanding consumer base and the increasing availability of cannabis products through legal channels are further propelling market growth.
Restraints:
Despite the growth potential, challenges such as stringent regulatory requirements, social stigma, and the complexity of cannabis legalization across different regions are hindering the widespread adoption of legal marijuana. Moreover, concerns about potential misuse, the need for standardized dosing and quality control, and the risk of legal and financial uncertainties pose additional challenges to market expansion.
Legal Marijuana Market – Market Outlook
The proven benefits of legal marijuana in treating various medical conditions, improving quality of life, and offering recreational enjoyment have contributed to the market's growth. Legal marijuana is expected to witness increased adoption across major markets, including North America, Europe, and Asia Pacific, driven by favorable regulatory changes and the growing acceptance of cannabis use.
Global Legal Marijuana Market
The rise in demand for legal marijuana in developed and emerging markets is expected to drive market growth over the forecast period. North America currently holds a significant market share in the global legal marijuana market, with the US and Canada being key contributors to market revenues. Europe and Asia Pacific regions are also experiencing rapid adoption of legal marijuana, supported by evolving regulatory frameworks and increasing consumer demand.
Key Players in the Legal Marijuana Market
Leading companies in the legal marijuana market include Canopy Growth Corporation, Aurora Cannabis Inc., Tilray, Inc., and Cronos Group. These companies are at the forefront of developing and commercializing a wide range of cannabis products for medical and recreational use, including flowers, edibles, oils, and concentrates.
In conclusion, the global legal marijuana market is poised for substantial growth over the forecast period, driven by regulatory changes, increasing acceptance of cannabis use, and the expanding adoption of legal marijuana across diverse regions and applications.
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#Legal Marijuana Market#Legal Marijuana Market Size#Legal Marijuana Market Share#Legal Marijuana Market Trends#Legal Marijuana Market Growth#Legal Marijuana Market Analysis#Legal Marijuana Market Outlook
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Accelerating Advancement: Navigating the Landscape of the Legal Marijuana Market from 2022 to 2030
The Legal Marijuana Market has experienced exponential growth in recent years, driven by changing attitudes towards cannabis, evolving regulatory landscapes, and increasing acceptance of its medicinal and recreational use. As more countries and states legalize or decriminalize cannabis for medical and/or recreational purposes, the market for legal marijuana continues to expand, presenting lucrative opportunities for businesses, investors, and consumers alike.
𝐆𝐞𝐭 𝐟𝐫𝐞𝐞 𝐒𝐚𝐦𝐩𝐥𝐞: https://www.marketdigits.com/legal-marijuana-market
The Legal Marijuana Market is valued at USD 26.65 billion in 2022 and is projected to reach USD 157 billion by 2030, with a Compound Annual Growth Rate (CAGR) of 28.8% during the forecast period spanning 2024-2032.
One of the key drivers behind the growth of the Legal Marijuana Market is the increasing recognition of the medicinal properties of cannabis. Research into the therapeutic benefits of cannabinoids, the active compounds found in cannabis, has led to the development of medical marijuana products for various health conditions, including chronic pain, epilepsy, multiple sclerosis, and cancer-related symptoms. Patients seeking alternative treatments are turning to medical cannabis as a viable option, driving demand and fueling market growth.
Moreover, the legalization of recreational marijuana in several jurisdictions has opened up new avenues for market expansion. Adult-use cannabis markets attract a broader consumer base, including recreational users seeking relaxation, social enjoyment, and mood enhancement. The normalization of cannabis consumption in society has led to increased demand for a wide range of recreational cannabis products, such as dried flower, edibles, concentrates, and infused beverages.
Major vendors in the global Legal Marijuana market are Canopy Growth Corporation, Aphria, Inc., Aurora marijuana Inc., Maricann Group, Inc., Tilray, Inc., Cronos Group Inc., OrganiGram Holding Inc., VIVO marijuana Inc., Tikun Olam Ltd., The Green Organic Dutchman Holdings Ltd., Terra Tech Corp., Medical Cannabis, Inc., Stenocare A/S, Cannabis Science, Inc., and HEXO Corp. and others.
In addition to shifting attitudes towards cannabis, regulatory changes have played a significant role in shaping the Legal Marijuana Market. Governments around the world are reevaluating their cannabis policies, with many opting to legalize or regulate cannabis for medical and/or recreational use. These regulatory shifts create a conducive environment for legal marijuana businesses to operate, fostering investment, innovation, and market growth.
Furthermore, the emergence of a legal marijuana industry has led to the professionalization and commercialization of cannabis cultivation, processing, distribution, and retailing. Licensed producers, dispensaries, and retailers are subject to stringent regulations, quality standards, and compliance requirements, ensuring consumer safety and product consistency. As the legal cannabis market matures, industry players are investing in state-of-the-art facilities, technologies, and best practices to meet growing demand and maintain competitiveness.
Despite its rapid growth and potential, the Legal Marijuana Market faces various challenges and uncertainties. One of the primary concerns is the lack of federal legalization in key markets such as the United States. While many states have legalized cannabis for medical and/or recreational use, cannabis remains illegal at the federal level, creating legal and regulatory complexities for businesses operating in the industry. Federal prohibition also limits access to banking services, capital markets, and interstate commerce, hindering market growth and investment.
Moreover, stigma, misconceptions, and public health concerns surrounding cannabis continue to pose challenges for the legal marijuana industry. Critics argue that cannabis legalization may lead to increased youth consumption, impaired driving, and public safety risks. Addressing these concerns requires robust education, public awareness campaigns, and evidence-based policies to promote responsible cannabis use and harm reduction.
In conclusion, the Legal Marijuana Market represents a dynamic and rapidly evolving industry with significant growth potential. Changing attitudes, regulatory reforms, and market forces are driving expansion and investment in the legal cannabis sector. As legalization spreads globally and public acceptance grows, the legal marijuana market is poised for continued growth, innovation, and market diversification. However, navigating regulatory hurdles, addressing public health concerns, and overcoming stigma are essential for unlocking the full potential of the legal marijuana industry and ensuring its long-term success.
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Exploring the Cronos Ecosystem: Crypto.com's Vision for Decentralized Innovation
In the fast-paced world of blockchain technology, the emergence of robust ecosystems is key to driving innovation, fostering collaboration, and unlocking new opportunities for users and developers alike. At the forefront of this movement stands Crypto.com’s Cronos ecosystem, a vibrant and dynamic platform designed to catalyze the growth of decentralized finance (DeFi), non-fungible tokens (NFTs),…
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