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ultimatelytired · 1 month ago
Text
Bells
word count: 3975
Fandom: Poppy Playtime Pairing: N/A Pronouns: He/Him Relationship: N/A Occupation: Enforcer Ability: Court Jester
The character takes the appearance of a Victorian-era court jester, while their face is the only thing made of plaster their body consists of poly-blend sateen fabric, and their insides are filled with polyfill, allowing their body to bend and twist however they want, allowing them to get into even the smallest of crevices. They have a removable mask that they can replace with different ones that signify emotions but they're usually wearing the comedy mask, they also have bells on the end of their hat that jingles each time they move.
Keys:
n/a
Warnings: spoilers to chapter 4 and those who haven't played nor seen the game, blood, death and all that shit.
@ghrgrsfdesfrfg recommended this and I was heavily invested in this idea
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Playtime Co. is releasing a once-in-a-lifetime toy!
Prepare to be captivated by the Royal Jester, a breathtakingly detailed action figure unlike any other. This stunning collectible stands tall and proud, boasting a regal design that blends the sinister charm of a jester with the power of a king.
The Royal Jester is a collector’s dream – a statement piece that merges art and imagination. This is more than just a toy; it's an artwork, a conversation starter, and a prized addition to any collection of fantasy and gothic figurines. Perfect for fans of dark fantasy, playing cards, or unique character designs!
There are four limited-edition Jesters; the four brothers of each suit.
The Royal Jesters of Spades, Clubs, Hearts and Diamonds!
Which one will you pick?
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Subject: 1236
Original Procedure: 10/91
Behavior:
Assigned to the Game Station as one of the new games added to the area, Experiment 1236 is much different from his three "brothers". Before he was transferred into the body he inhabits now, he already had severe behavioral issues to the point it would be dangerous to leave him alone with any of the children. Showing signs where he lacked empathy, a disregard for rules, and was prone to random acts of violence.
This behavior transferred over into his new body and had to be confined within the prison where the staff advised we keep him locked up, but I found his behavior rather intriguing. The few staff that monitor him had commented how 1236 likes to play "games" with them, where he hides in the room and only comes out when the staff are fully in the room, that is when he reveals himself and attacks them.
He has still retained his cognitive thinking but his craving for violence is what makes the others reluctant to leave him around any of the children, that is why I suggested we leave 1222, as well as his brothers, to monitor him closely from being alone with any of the children. As long as we keep him well entertained he shouldn't have the need to act out, he wouldn't dare bite at the hand that feeds him.
Conclusion:
So long as he doesn't harm any of the children, have him remain within the Game Station for further monitoring.
I believe Leith Pierre will find some use in him.
Signature: Dr. Harley Sawyer
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"Hi, kids! Welcome to the Game Station! I'm Stella, and we've got four super-duper fun games to play! These little tests show us just how crazy strong and smart you are! Follow Mommy Long Legs down the stairs, and she'll show you our latest game! See you in a bit!" Mommy giggled to herself as the children ran around her arms and legs, a few even grabbing her by one of her hands to tug her toward the entrance that read "Scavenger," where the four Kings resided.
"Come along now, children. We have four new friends to meet!" They all cheered in excitement—new games were always so thrilling. "Stay close to Mommy now; we don't want any of you getting lost."
"Yes, Mommy!" Unlike the other three games, "Scavenger" took place in a grand theatre that had the children marveling in awe. They all gasped and huddled around Mommy when the lights turned off before, one by one, they switched back on, leading up toward the stage to reveal four beautifully decorated boxes with a symbol on each: a black spade and club, and a red heart and diamond. The children approached the stage eagerly, waiting to see what would happen. They let out startled screams when the lids of the boxes burst open in a flurry of confetti and four figures jumped out of their respective boxes, the curtains behind them opening and a band started playing circus music.
"Guests!"
"We have guests!"
"What a surprise!"
"A pleasant surprise!" All four figures bowed their heads, and when they lifted them, they wore tragedy and comedy masks with different markings. The owners of the club and heart boxes wore the tragedy masks, while the spade and diamond owners wore the comedy masks. Over the mask’s sockets, their respective symbols were painted in either red or black. "Allow us to introduce ourselves, dear children! We are the Royal Court's Four Jesters!"
"I am the Royal Jester of Spades!"
"I am the Royal Jester of Clubs!"
"I am the Royal Jester of Hearts!"
"And I am the Royal Jester of Diamonds!" As they announced their names, they bowed once more, and the children clapped excitedly. The Jester of Spades was about to speak, but the Jester of Diamonds stepped forward and spoke ahead of him. Though Spade was technically the leader of the Jester Brothers, Diamond had a way with words that captivated the children far more. Despite being the "eldest" of the four, Spade's role often faded into the background because of Diamond's influence "We have a game for you, children, that'll put your minds to the test! Are you ready for such a task?"
"We're ready!" The children’s enthusiasm made Diamond laugh. He snapped his fingers, and more lights illuminated the theatre, revealing several boxes scattered throughout.
"This game is simple," he continued as he and his brothers flipped over their own boxes and reached inside to pull out cards.
"Each box has a symbol corresponding to our suits."
"Inside the boxes, you'll find a card with the same suit…"
"Or you'll find a nasty surprise waiting for you," the four jesters said in unison, laughing together.
"When you find four cards of the same suit—"
"You must then find the matching brother."
"We will be hiding in our boxes somewhere in the theatre."
"And the winner is the one who finds all four cards and one of us first!" With that, the jesters slammed the lids on their boxes shut and stepped forward. "Shall this game begin?"
"Yeah!" The children shouted with glee. The jesters tossed their cards into the air, which exploded into a cloud of smoke. When it cleared, both they and their boxes had vanished.
"What are you waiting for, children? Go and find them!" Mommy cheered. The children quickly scattered, heading toward the many boxes. Mommy stayed behind, keeping her eyes on the boxes bearing the diamond suit. She knew the brothers had left out an important detail: they were constantly moving, slipping unseen from box to box, and occasionally stealing cards from the children to keep the game going. Sometimes, they even hid in the wrong suit’s box just to pop out and surprise the children, snatching more cards. But it was the Jester of Diamonds she kept the closest watch on. He was the most unpredictable of them all—no matter how hard she tried to track his movements, he always stayed one step ahead.
Mommy wasn’t allowed to interfere with the games unless a child's life was at stake—but Diamond knew better than to cross that line. He didn’t want this game to end prematurely. When a couple of screams rang out, Mommy tensed—only to sigh in relief when she saw it was one of the "nasty surprises": small marionette dolls modeled after the four brothers, similar to the Mini-Huggies. The dolls would jump out of boxes to scare the children and sometimes snatch a card before retreating. As a few of the brothers popped out of their boxes, there was still no sign of Diamond. He always liked to play the waiting game.
"Mommy, Mommy! Look, I found all four cards!" A child ran up, waving their cards excitedly. Mommy clapped her hands to congratulate them, but froze when she saw they were diamond cards.
"Oh, how wonderful. Now you must find the Royal Jester of Diamonds to win! You better hurry—he’s the trickiest one to find." The child gasped and dashed off to search for the diamond-suited box. The jesters always knew when a child had gathered four cards and would either hide or keep the game going by relocating to a distant box. A sudden scream drew Mommy’s attention. It was the same child, being dragged into one of the boxes. She rushed over and flung the lid open—only to find it completely empty.
Panic gripped her until a chorus of cheers rose from the stage. She turned to see the four brothers emerging from the diamond box, with the Jester of Heart at the bottom holding up Spade and Club. At the top stood Diamond, the victorious child perched on his shoulder.
"And we have a winner!" Diamond announced. "Please, give a round of applause to our lucky champion, who found all four of my cards!"
"Yay, you did it!"
"Good job finding him!"
"That was really hard!" The other children chimed in. Diamond gently set the child on the stage and took the four cards from them. With a swift motion, he transformed the cards into a golden crown. The children gasped as he placed it on his head. "We have a new King of the Court!" The four jesters bowed low before the child.
"Whoa, a king!"
"He's the king!"
"I'm jealous."
"Maybe we can try again another day."
"Ahaha! We’re so glad you liked our game," Heart said, rising.
"But there are still more games to play—"
"Like Musical Memory—"
"And Wack-a-Wuggy—"
"And Statues!" The children giggled excitedly. Mommy called them to follow her to the next game, casting one last wary glance at Diamond as his eyes lingered on her retreating figure.
"You shouldn't keep the rest of our friends waiting!" The four jesters bid the children goodbye, but Heart, Club, and Spade couldn't help but notice how all the children flocked around Diamond the most. It was irritating—no matter how hard they tried to appeal to the children, Diamond's natural charisma always made him the favorite. They just couldn't compete. "Now, children, follow Mommy out so she can lead you to where our friend Bunzo Bunny is waiting for you!" Diamond waved at Mommy, and she quickly ushered the children away, peeling the ones clinging to him off with a gentle touch.
"Mister Diamond is right! We still have three more games to play, so let's move on to Musical Memory!" Mommy’s voice was cheerful, but she could practically feel Diamond's gaze on her back as they walked away. She chose not to comment on it.
"You did it again, Diamond!" Spade's voice hissed with frustration the moment they were alone. It infuriated them that Diamond was so good at masking his true feelings—his unreadable nature only made it worse. Spade growled as Diamond shrugged nonchalantly. "Oh, don’t just shrug your shoulders. You know exactly what you did." Diamond scoffed, his tone laced with mock innocence.
"Please. I do a lot of things. If you want me to take responsibility for whatever's made you angry, you’ll have to be more specific." He took a step forward, and Heart quickly moved between them, stopping Spade from doing anything rash. "Come now, use your big boy words and tell the class what’s upset you." Spade’s hand clenched into a tight fist before he jabbed a finger toward Diamond’s face.
"You know I’m the leader, Diamond! I’m the one who’s supposed to explain the rules when the children enter!" Diamond chuckled, casually swatting Spade’s hand aside.
"Oh? Is that so? But if you’re the leader, why am I the face of the Royal Jester Brothers?" He gestured toward a nearby banner depicting the four of them. Despite their central grouping, Diamond’s colors were more vibrant and bold compared to the others. "I don't mean to step on your toes, brother. I just think you need to be more creative with your words. We’re jesters! We’re meant to wow and amaze the crowd—to entertain and make them laugh! You should work on your approach." Heart nodded thoughtfully.
"He’s right, Spade."
"Wha—"
"He’s got that charm we lack, dude," Club added with a shrug. "We mostly just follow his lead or stick to the script."
"But… I’m not boring, right?" Spade’s voice wavered, Heart and Club exchanged an awkward glance.
"Ehh…" Diamond laughed, the bells on his hat jingling with the motion.
"Don’t fret. You can just leave it to me! Our game has only just opened—there’s a lot of pressure on your shoulders. Let me share that burden with you. You don’t have to worry about capturing the audience—I can handle that. Or if you’d prefer, I can give you some tips on how to really win them over."
"Yeah, he’s been helping us out too," Club added.
"You shouldn’t blame him, Spade," Heart said gently. "The children had fun and loved our performance. Isn’t that what really matters?"
"I… I suppose you’re right." Spade’s frustration deflated, and he sighed.
"It’s fine," Diamond said with a dismissive wave. "You probably just got overwhelmed." The tension dissolved quickly, but as Diamond turned away, his expression beneath the mask twisted into one of quiet disgust. Pathetic. Spade’s need for attention was so disappointing. Diamond genuinely didn’t understand why Spade was so worked up—he thought he was doing him a favor by taking control of the narrative.
"Diamond!" A sharp voice called from below. Diamond’s head perked up, and he peered over the theatre’s upper railing to spot Leith Pierre, Head of Innovation and CEO of Playtime Co. "Get down here. I have a job for you." Diamond’s sinister mask glistened under the spotlight. A job? Intriguing. He leapt over the railing, landing gracefully on the backrest of a chair. Leith grimaced and edged away from the jester’s too-close, too-creepy face.
"How can I help you, Mister Pierre?" Diamond asked, his arms swinging loosely in front of him.
"There are a few… 'rodents' running around who’ve gotten into something they shouldn’t have. I need you to locate and dispose of them. I don’t care how you do it—just make sure they’re no longer a problem. And keep it quiet. We don’t want our guests knowing we have a pest issue." A shiver ran down Leith’s spine as Diamond tilted his head, his mask’s empty sockets somehow conveying an unsettling glee.
"However I want?" Leith cleared his throat, taking another step back.
"Yes, yes. Play with them for all I care—just make sure no one sees."
"You can count on me, sir." Diamond bowed low, his tone dripping with mock formality.
"Right… You’re the only one I trust for this sort of cleanup," Leith muttered.
The Jester Brothers shared some abilities with Mommy Long Legs—though their limbs didn’t stretch quite as far, they could extend their arms a fair distance. Their arms and legs are capable of rapid extension and retraction and can effectively evade harm by contouring their body and bouncing away in a spring-like fashion. With this in mind, Diamond slipped easily into the factory’s ventilation system, crawling through pipes and squeezing into crevices with eerie grace. This was why he behaved, why he didn’t lash out when Spade overstepped. The real fun began when he was set loose.
The thrill of the hunt was irresistible—tracking down the employees no one would miss was his favorite game of all.
This is what happens when you wander where you don’t belong, the man thought when Leith gave him this job after catching him in a restricted area within the Game Station. Talk about being in the wrong place at the wrong time. As he ventured deeper into the factory, the voices and sounds of the other staff grew distant, their echoes bouncing off the cold, industrial walls. He could practically hear the hum of water through the pipes and the scurrying steps of mice. This was fine—he liked working on his own anyway. All he had to do was fix the burst pipes and be on his merry little way.
When he located the pipes, he quickly got to work, the silence around him becoming a source of comfort compared to the loud screaming of children playing in the Game Station. The thought of children made him think of his own family waiting for him at home. He could still remember the looks on their faces when he told them he was working for Playtime Co. It wasn’t a glamorous job—he didn’t get to interact with the toys or mascots—just a simple engineering role where he fixed whatever was broken. As he continued to work, he began to faintly hear a subtle sound: tapping. He couldn’t quite make out what it was, but he knew it wasn’t water dripping onto the pipes. It sounded more… metallic.
He shook his head, deciding to ignore it in favor of finishing the task at hand, but the feeling of being watched began to creep over him.
The tapping didn’t cease. In fact, it almost seemed like it was playing a sort of beat. If he focused hard enough, he could almost recognize it—it sounded like the music that played when you entered the Jester's Theatre. With that realization, his nerves tightened. He picked up his flashlight, shining it around even though he wasn’t sure what he was looking for.
He swallowed thickly, his mind drifting back to the gossip and rumors his fellow engineers spread just to spook each other—how staff would disappear without a trace when they ventured too deep into the factory. It always started with distant tapping, mimicking the music from the Game Station. Then came the bells. You knew you were in danger when you heard jingling bells—subtle meant you were still safe, but if they were close… that meant whatever was making the sound was near.
No. No, he was just being paranoid. Rumors were just rumors. Right?
He inhaled deeply, trying to calm the rapid beating of his heart, but his breath hitched when the bells started—and they were close. Too close.
Forget this. Mister Pierre can shove it—I’m getting the heck out of here.
In his panic, he left his equipment behind, sprinting back down the hall from which he’d come. The tapping, the bells—what came next? What came nex—
"Hahaha…~"
The laughter.
He’d been spotted.
He risked a glance back and froze. Through the suffocating darkness, a faint glow stared back at him—two points of light, fixed directly on him. Those rumors weren’t rumors after all. Fear surged through him, and without a second thought, he ran.
The laughter grew louder, bouncing off the walls and ringing through the corridors. The noise behind him kept getting closer, no matter how fast he ran. Whatever was chasing him was fast—too fast for it to be human. Was this why people had been disappearing? Was he next? Had Mister Pierre sent him here on purpose, knowing what would happen?
He turned a corner sharply—and collided hard with a pipe.
The impact knocked him to the ground, his vision swimming as pain blossomed across his forehead. Dazed, he pressed a hand to his head, trying to quell the throbbing ache. The sound of bells drew closer, the metallic jingling slow and deliberate.
He didn’t dare look up.
"Awww… what’s the matter?" a sing-song voice cooed from above him. "Did you fall down? Poor little thing." a whimper escaped his lips, his body trembling as he fought to crawl backward.
"P-please… please don’t… I-I didn’t even want to be here… I—"
"Oh, but you are here!" his interrupted gleefully, the bells around on his hat jingling with every movement. "And you’ve been so very rude, sneaking around where you shouldn’t be. Tsk, tsk. What should I do with you?"
"Please… I-I have a family… kids…" his voice cracked, tears spilling down his face. For a moment, there was silence. Then a soft giggle.
"Ohhh, I love it when they beg." The voice was right in front of him now, and he felt a cold hand grasp his chin, forcing his head up. The fallen flashlight managed to reveal the figure above him and there he saw the Jester of Diamonds strung up within the pipes, his limbs curling around them to keep his body suspended "Beg some more. It’s my favorite part." his laughter rung out again as his free arm wrapped around the engineer, caging him within his arm then hoisting off the ground.
"N-No, please! I beg of you, d-don't hurt me..." his mask slowly lifted away, revealing something far more monstrous than any toy should have been. The face beneath the mask was a grotesque parody of a jester’s grin—wide and stretched too far, with jagged, uneven teeth glistening with saliva and fresh blood. Drool dripped from the corners of his mouth, mixing with the crimson that stained his lips. The smell of iron was sharp and suffocating.
The last thing the man saw was that terrible, twisted smile lunging toward him.
Later, the sound of gnawing filled the corridor. Diamond crouched over the broken body, his sharp teeth tearing into flesh with wet, squelching sounds. Blood dripped down his face and hands as he fed with terrifying enthusiasm, his shoulders shaking with occasional giggles of delight. When he finally stood, his grin was wide and satisfied.
"Delicious," he whispered to no one in particular, his voice thick with amusement.
When he left, he made sure to block off the area so no other human employee would stumble upon the "mess" he’d made. Speaking of mess, he glanced down at himself and sighed at the blood soaking his costume. Returning to the theatre through the ventilation shaft, he slinked into the dressing room and breathed a sigh of relief when he found it empty. The company was kind enough to provide different costumes for him and his brothers, and he quickly changed into a fresh one, trashing the bloodied outfit without a second thought.
Humming a cheerful tune, he left the dressing room in search of Mister Pierre.
"Look, look! It's the Jester of Diamonds!"
"Hi Jester! Your game was fun to play!"
"I hope we can play it again!" Diamond waved at the children as he walked through the Game Station toward the train, where he spotted Leith alongside one of the scientists. Wanting to reach them quicker, he used his powerful legs to spring himself over the crowd of children, eliciting gasps and laughter. Stretching his arms out with an exaggerated flourish, he cushioned his fall and landed gracefully right in front of Leith, his bells jingling softly as he straightened up.
"Ah! Just the toy I was hoping to see!" Diamond gives a dramatic bow, but Leith waves his hand to dismiss him. "Enough of the flair—did you do what I asked?" Both he and the scientist notice how some blood dripped out from behind Diamond’s mask. The jester chuckled softly, his tongue peeking out to lick it clean.
"Yes, sir. The rodents have been exterminated—you just need someone to clean up the mess." Leith smiled and clapped his hands.
"Wonderful! I'll be sure to reward you later." Leith said with satisfaction but Diamond shook his head.
"There should be no need, sir. My reward was the fun I had while playing my game of hide and seek."
"Ah hah, right. Well, you can go back to playing with the children. I'll be sure to keep sending you more 'playmates' to keep you entertained." Leith could see the way the jester practically glowed at the prospect of more “games.” Satisfied, Diamond left the two men and returned to his brothers and Mommy, seamlessly slipping back into their playful routine. Leith sighed to himself. "As much as he freaks me out, he's almost as handy as Boxy Boo." Harley Sawyer chuckled.
"Indeed, but he's far more intriguing than 1160. He makes a game out of it, no matter what you ask of him," he said, watching how Diamond played with the children alongside his brothers and Mommy. "What a masterpiece he turned out to be."
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olivia-blogs-stuff · 1 year ago
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Crafy corn art request?
Yes of course ^^ , and yes i have crafty corn on pfp bc why not :) (pfp= profile) (bc=because)
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mellowsmuses · 1 year ago
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🌙The Boops increase while CatNap tries not to breathe completely on Crafy-Corn! Excitedly he's having his Fun, Fun, Fun!"
@mellowsmuses CatNap sneaky-sneaky on Crafty. Pounce! Boop!-Boop!-Boop!-Boop! With his cat paws!
"Ahhh!! A boop attack oh no!!"
-She giggled as she got booped-
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