#coooool cool cool
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ramlightly · 3 months ago
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It was tough to convince Malady to let himself be tied up but Lapis made it worth his while.
(twitter/cohost/bsky)
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torawro · 6 months ago
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y’all . . . . . .
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m3tth4ws · 2 days ago
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hella1975 · 1 year ago
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i need to read more books and annotate in the margins i need to write more i need to buy jeans that fit me i need to eat more fruit i need to buy good quality headphones i need to get a skincare routine i need to talk to my friends more i need to wash my hair i need to stop treating this inhabitation as a curse. i am tired of punishing the body that has fought me for survival every day for years. i deserve little treats as regularly as possible !!
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analoghorrorisyummy · 24 days ago
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mhmmmm vimdeo
It’s not that gooooood. I could’ve made it better. OH
this is my au btw. That’s why Cesar is funky af. Don’t get me wrong, he was funky, but now he’s funky funky. funky town.
won’t you take me tooooooo funky townnnnnn.
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fishfingersandscarves · 2 years ago
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fancy tempest rehearsal pics!!!
plus: certified old man moment
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cannibal-king-brat · 6 months ago
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Tell me you think my shirts are cool plsssssss
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tillman · 1 year ago
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literally was like this is such a funny piece of merch we need more of this ^ this is an object from a 2020 limited store.....
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subwayfloorlicker1978 · 2 months ago
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tadc works better in the medium that it unintentionally conveyed itself as
okay. you’re probably reading this title thinking “but subwayfloorlicker1978… what IS the medium in question????” okay the medium in question is being a lore filled mysterious series with twists and turns and having an emphasis on twists and turns just as much as its characters.
now. this baffles me a little bit bc even though one could get that exact idea of tadc just by watching the first episode (and the fandom ITSELF literally got that impression. i mean its even evident in the fanmade aus.) gooseworx made a twitter post a few months ago that apparently tadc is made up of. and i quote. 95% character depth/stuff/etc and like 5% of lore. which is… hm.
which also baffled me! because my GOD was there a lot of lore foreshadowing and spooky (if you want to call it that.) stuff throughout episode 1. like WAY too much of it, especially if your main goal of tadc is to have it be a series centered heavily on the characters. not saying you can’t have background plot things going on, but like… 95%? seriously? i’m definitely praying she hadn’t entirely thought out that ratio before pressing the post button.
and that’s why tadc unintentionally comes across as a series with super deep lore, literally to the point where i’ve seen certain people unironically call it a horror series (which is wrong btw. even if you’re taking the c&a scenes + caine’s suspicious moments into account). it quite literally spends like 1/3 of its main scenes in episode 1 putting SO much emphasis on the c&a lore and the abstraction and everything else.
and the thing is. i dont entirely blame gooseworx for this. obviously it would be very important to flesh out the environment/world that the characters are in during the first episode (LITERALLY your first impression), which obviously includes locations like the lore office area pomni was in or the cellar where caine banishes all of the crazy people to go to. (oh and also even the topic of abstraction itself via kaufmo) but like..... there’s a reason why tadc has a game theory episode.
i’ve said this before and ill say it again. tadc and the entire “digital circus” thing and the implementation of vr headsets + lore into the story is ONLY an excuse for gooseworx to tell a compelling story about compelling characters in a cartoony wacky environment. its basically a guaranteed way for the viewers to actually see these goofy characters in a humanoid manner. however… you can’t just implement characters with these vr headset backstories and existential themes without it sounding entirely ominous. AND you can’t just drop a huge bombshell regarding the lore of the show and WHY the vr stuff happened and then go on twitter and say that its 95% about the characters.
and with the direction of the cellar and office scenes.. im not sure if it’s even possible for someone to make a clean cut resolution to the lore tidbits while still fulfilling the “5%” lore thing and not having it come off as giving off the wrong expectations. the direction of these scenes is SO intense like. some of these camera shots clearly put emphasis on small little details and the tone of these scenes pale so much in comparison to previous scenes that it catches you so off guard.
which is what makes them very well written! however they pack so much content and foreshadowing into themselves that its such a far fetched thing to say that only 5% of lore will make up tadc. that combined with the prospect of past lives. and also with the clear foreshadowing of jax being a morally corrupt person. what about the extremely heavy motifs of exit doors? there’s no way THATS going to just be gone after episode 1. goose, what do you MEAN there’s going to be corpse imagery? all of this ties into each other. lore and tone tie into each other too. come on.
but these aspects can definitely be used to craft a great story. WITH character arcs and character deep dives throughout episodes. gravity falls literally nailed this. and theoretically tadc could too. emphasis on theoretically.
also if the “memory loss” thing was actually canon and not something the fandom thought was canon (again reasonable misinterpretation because obviously if you hear pomni say “HOLY FLIP I FORGOT MY OWN NAME!!!” you’re going to assume she forgot everything else.) that would also work well along with the theoretical lore stuff if it was more emphasized. literally think of the vast opportunities for foreshadowing. maybe pomni finds out something about the other characters via revisiting the office that THEY can’t remember. maybe do something with like… reflexes and muscle memory or something related to “the mind forgets but the body remembers”. maybe use it as a plot point in relation to jax’s keys or his weirdly implied secret or something. IDK! i just think a lore and plot driven story in this environment combined with character things (50/50…) would be marginally more interesting than what we will be given.
okay one more pet peeve in relation to this before i go. deep breath……. i really hate the cartoonish body language of the main human cast. GO AHEAD BOO ME. THROW TOMATOES AT ME. LET ME EXPLAIN OKAY.
one piece of media that i think does a GREAT job when it comes to utilizing body language in storytelling is duck season. it clearly humanizes the guy in the suit by giving him certain habits that seem undoubtedly human and make him feel very… alive. like whenever he smokes a cigarette but then quickly puts it out when the player gets near him bc he’s startled and needs to keep up a facade. like THAT. that’s what strikes me as a human behavior.
so if goose’s goal would be to humanize these “cartoon” characters… realistic body language that clashes with their digital circus designs would be a perfect way to make them stick out in comparison to the npcs or caine and bring out the fact that they’re humans in an environment curated by nonhumans. it would also help a little more with tadc’s target demographic problem i think? the characters having little humanoid habits would make it seem a little more mature i think and would also go well with my idea of theoretical lore-focused tadc. not saying 20 year olds CANT be into pieces of media that have bright colors and are very cartoony. im just saying. there’s a reason why there’s so much content slop of tadc.
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cosmcther · 4 months ago
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cheers, i watched this video and the desire to write a fight thread is so unbelievably high right now. im not actually. gonna. one because i wanna write one of the brightly colored furries for it and im not on their blogs right now (sorry rosalina i love you but you're still way too strong and i dont know how to write a fair fight thread with you) and two, im uh. still not in a place to actually write. but the fixation is so there rn.
would genuinely recommend watching the video in full btw. it's a dissection on great fighting animation so it's not all automatically applicable to a text-based medium, but there's definitely stuff to pull from. already im thinking about how i could personally improve on actually giving fights a purpose outside of describing cool moves and how hard each character is hitting each other. that's dope as hell, dont get me wrong, but the mindset and battle strategy being maintained by the character mid-fight is way cool. showing tactics changing, reacting to the opponent's own style switches. i feel like i do this to a certain extent? especially with tails (and sometimes knuckles) especially, but putting more emphasis on it would make things even better i think.
one of the descriptors for a good fight was something along the lines of "a back-and-forth argument where each side makes valid points and sways the metaphorical audience with their actions and tactics" and i honestly think im going to keep that in mind for, like, ever??
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rayofmisfortune · 4 months ago
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My obsession with space has gotten so bad I started yapping about what I know to my parents, send help
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magnusbae · 1 year ago
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banging my head against the keyboard because obi-wan really be thinking such shit and then refuse to ever acknowdlge their deep and mystical connection:
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greetingsfromuranus · 8 months ago
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EVERYONE GO LOOK AT THIS ED EDD N EDDY WEBSITE!!! VERY COOL!!!!!!!!
edit: link: http://edds_angel.tripod.com/id11.html
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diltonsstrangescience · 2 months ago
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It’s a subtle shift, and I may be the only one who sees it, but to me her vibe is very distinctly different in the reboot, and I am here for it.
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vellichorsdesire · 8 months ago
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Hi new friend!! I saw you were doing art for ppl ^^
If you felt like drawing me and my girl? (The girl with long green hair)
The metal arm on my s/i isn’t necessary if it’s too complicated!
And no rush!
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!!! hope its ok : D
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partlysunny15 · 3 months ago
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Sometimes LinkedIn can be a good thing when you open it and see a post about some company that put together a bunch of public domain historical assets and put them all in one place so now I can download and make things with them for free. For FREE!!
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