Tumgik
#congrats larian <3
blushouyo · 2 years
Text
doing my first playthrough of patch 9 bg3 and im actually really surprised with how much more uh.. finished? polished it is? idk but they have clearly changed a lot since my last playthrough including like. dialogue.
3 notes · View notes
paperbagrat · 10 months
Text
Tumblr media
Everyone wake up a new meme template dropped
2K notes · View notes
thehornedguy · 10 months
Text
CONGRATS TO LARIAN AND BALDUR'S GATE 3 FOR WINNING GOTY AWARD!!!!🥳🥳🥳🥳
Tumblr media
And Neil Newbon for Best Performance as Astarion❤❤❤
Tumblr media
75 notes · View notes
prototypelq · 10 months
Text
I'm sure I'll love BG3 if/when I finally get to play it, but I am also sure I don't really want to touch that fandom with a 10 meter pole. Too big, too toxic, and they scream uncontrollably too much. It's like BG3 is their new religion and they've never played anything before.
I'm immensely glad and happy for Larian's success, they absolutely deserved and needed that win, but it's not the first nor the last good game out there, plus they have a lot of work to do for it still, as the quality control is all over the place, in last acts especially or so I've heard.
9 notes · View notes
crowreys-wormstache · 7 months
Link
Chapters: 1/1 Fandom: Baldur's Gate (Video Games) Rating: Explicit Warnings: No Archive Warnings Apply Relationships: Astarion/Tav (Baldur's Gate) Characters: Astarion (Baldur's Gate), Tav (Baldur's Gate) Additional Tags: Body Worship, Mentioned Cazador Szarr, Post-Canon, Comfort, Praise Kink, Astarion Has a Praise Kink (Baldur's Gate), Scars, Astarion Does Not Ascend (Baldur's Gate), Female Tav (Baldur's Gate), Fluff and Smut Summary:
Astarion gets uncomfortable when Tav tries to touch the scars on his back. One evening they finally talk about it and Tav shows him just how much she adores him - scars and all.
5 notes · View notes
thelikesoffinn · 11 months
Text
Oh my fucking god, they won six times!?
That's so good and so deserved 😭♥️
Tumblr media
12 notes · View notes
funkylittlecrowboy · 10 months
Text
Baldur’s Gate 3 won 6 awards including Game of the Year!!
8 notes · View notes
nag-mamahal · 10 months
Text
BALDUR'S GATE 3 GAME OF THE YEAR AWARDS SWEEP!!!
So far:
•Best Performance (Neil Newborn as Astarion!)
•Best RPG
•Best Multiplayer
•Players' Choice
Game of The Year 2023 Award soon hopefully!!! 🤞 Congrats Larian on your success, it's well deserved! Thanks for creating such a fantastic game ✨
Edit: THEY WON GAME OF THE YEAR
9 notes · View notes
local-pirate-king · 9 months
Text
I don't understand what everyone has for Karniss. That spider guy is creepy. But I'll let you try to convince me otherwise if you want ig. Though it might be just my hate for spiders talking.
Well, if I'm being completely honest, I might be starting to see what it's about...
1 note · View note
syrinq · 10 months
Text
my fucking achilles heel power going "huh i wonder what happened to that wukong game they showed 183937338303 years ago. is she okay"
literally no less than 5 minutes later, trailer drops with the game awards & a release date & a steam page
me getting too tired (it's past 3am at this point) using my achilles heel power once again, that just because i'm going tf to bed it'll show something like monster hunter world 2 or some shit
no less than 30 min later, monster hunter wilds. actual open world monster hunter game and you can ride a "monstie" like in monster hunter stories. everything i ever fucking wanted from a monster hunter game at this rate
alright next elon musk will drop dead and i'll inherit all of his 10,000 billion moneys and my life is fucking blowjob sex awesome as heck
0 notes
soul-siren · 1 year
Text
Tumblr media
Congrats to Larian for making the first piece of media to make my brain do a hard reboot. I've paused before a couple times because I thought someone was pretty, but never a full reboot.
Act 3 Shadowheart got me.
I can count the amount of times I've paused for pretty characters in media on one hand. It's not a common occurrence for me.
One of these pauses was actually Isobel from this same game...
And Ciri in Witcher 3...
I sense there might be a common theme now...
And I would like to add, Shadowheart before Act 3 was also very pretty.
But something about her just being... happier? more sure? worked.
The hair change was just an added bonus. She could have done anything and it'd work.
2K notes · View notes
Text
Tumblr media
The Mechanics of Baldur's Gate 3
As someone who's constantly tinkering with the mechanics of my favourite RPG, I LOVE a lot of what Larian has done with D&D; not only accurately translating the base system but improving upon in ways I never thought of.
Playing BG3 feels good, and I want to see how much of their work I can adapt for my own table. As such, here's a breakdown of a bunch of little tweaks they've made to 5e (taken from the bg3 wiki) and whether or not I think they're a good fit for regular pencil and paper d&d.
Shove is not a part of the attack action. It is a bonus action available to all characters. Shove only pushes the target back an amount that depends on the shover's strength and the target's weight. It normally does not knock them prone unless they are shoved off a high ledge.
This might be THE best design Larian implemented and is instantly going in my games. Bonus action shoving is such a natural addition to combat, gives so many more tactical options. My one protest is that I am NOT calculating the weight of every creature and object ( mainly because I'm terrible at guessing weights for things) so I'd go with the distance calculation based on the creature's size and con score.
Gaining inspiration based on backgrounds
Gee, a mechanical reward for roleplaying your character, one that's way more straight forward than the DM arbitrated "ideals, bonds, flaws," system. From now on I'm going to give each of my players an upfront " You gain inspiration when you ______" note on their character sheet based on their backgrounds.
The party is limited to two short rests per long rest. Short rests restore each ally's hit points by an amount equal to half their maximum HP (rounded down). There is no hit die rolling. Long rests require camp supplies, which are food items that must be looted or purchased. In towns you will be able to rest at an inn.
This is a mixed bag for me only because I like hitdie as a mechanical abstract and I don't want to see them removed. Tbh I wish more mechanics interacted with them and they were called something abstract like "stamina" or something. That said I ADORE the camp supplies idea because it not only gives you something minor to reward exploration with besides GP. On the otherhand tracking all those supplies without the game's inventory management would be tedious as hell so it'd need to be highly simplified.
I especially like the idea of limited short rests/supplies in larger survival based adventures where time isn't at a premium like it is inside a dungeon.
If you hide while not in a creature's sight cone, you automatically succeed. If you try to hide while in a creature's sight cone, you automatically fail. If you are hidden and enter a creature's sight cone, you must roll stealth against the creature's passive perception. This may be a straight roll, advantage, or disadvantage, based on the creature's senses and the level of lighting. Some creatures with different senses such as blindsight may follow different rules
Congrats on fixing stealth rolls Larian. No notes.
LOTS more opinions under the cut.
When a creature is at least 10 ft above their target and makes a ranged attack, they receive a +2 bonus to the attack roll due to high ground. When a creature is at least 10 ft below their target and makes a ranged attack, they receive a -2 penalty to the attack roll due to low ground.
This is fine, and quite inline with a lot of fixes I've seen for flanking rules. I'm fine with a little extra battlefield math in order to make moments of advantage (spending inspiration, reckless attacking etc) shine.
The game does not stop a character from casting a leveled spell with both an action and a bonus action
Mixed on this, on one hand I've played enough clerics to know how much it sucks to have to use your bonus action to do a necessary spell and then be stuck with a so-so cantrip or melee attack for standard. On the other hand there's some design balance issues at play here.
Help is an Action. This ability allows characters to aid an ally in combat and remove negative Conditions. Using the help action on a downed ally brings them back to 1 hit point and leaves them prone.
Love the idea of help doing multiple things AND being a solution to minor status conditions. and giving everyone the ability to help means I can be a lot more aggressive when it comes to knocking character to 0. if I had to further patch this, I'd say that this also allows for a medicine check to allow a creature to spend a hitdie when they're downed, or allows the helping character to make a "SNAP OUT OF IT, WE'RE YOUR FRIENDS" charisma roll for charmed allies.
Jumping is a bonus action which consumes 10 ft of movement speed. With a Strength score of 10 or below, a creature can jump 15 ft, and this increases by 5 ft for every two points in strength above 10. At 20 Str a creature may spend 10 ft of movement speed and a bonus action to jump, and can travel 35 ft effectively increasing the creature's movement speed by up to 25 feet.
This, combined with the prone rules (see below) is JUICY, as it allows for risk-reward battlefield mobility . That said I'd add some caveats/clarifications: The jump always succeeds in moving you, but if you're taking damage, jumping up or down more than 10ft, or into rough terrain you need to make an acrobatics check not to beef it and fall prone (ending your turn). Your jump is likewise a buffer for how far you can willingly fall before taking damage, but if you fall after your jump, you always land prone.
Weapon actions, 'nough said.
It's more complexity than I'd give to first time players but HOT DAMN if it isn't a great idea to give the martial characters some options instead of just making the same attacks over and over again. I've actually been sockpiling 3rd party versions of this for a while now and I can't wait to add them in.
All The conditions are great:
Blinded: In addition to the other effects, ranged attacks are limited to 15 ft range. Blinded creatures can also make opportunity attacks.
Frightened: Creatures which are frightened are unable to move at all (rather than being unable to move toward the source of their fear), unless the effect instead makes them "fearful" which gives them the frightened effect as well as making them flee.
Prone: Being prone gives disadvantage on Strength and Dexteritysaving throws, attacks against a prone creature have advantage out to a range of 10 ft rather than 5 ft, and ranged attacks against a prone creature do not have disadvantage. Your character cannot do anything while prone. Starting the turn while prone will cause you to automatically use half your movement to stand up. Becoming prone during your turn automatically ends your turn.
Wet: This is a new condition that prevents the character from burning (e.g. from Searing Smite) and grants resistance to fire damage, but also makes the creature vulnerable to lightning and cold damage
558 notes · View notes
rpgchoices · 8 months
Text
The winner of the tournament of favorite female rpg romances is...
Karlach!
Truly the darling of Baldur's Gate 3! The tiefling who inspired a THOUSAND OF PEOPLE CRYING FOR A DIFFERENT ENDING (funny story, one time someone tried to get me in a dodgy plan to blackmail Larian so Karlach could have a happy ending... the dedication...)
I do not have a playthrough with the romance recorded, so let me share my favorite scene from act 3 (I am not crying!).
Karlach is a companion and romance option (for any gender and any playable character) in Baldur's Gate 3. She is also a playable character (I did play as her! and in my opinion she has the most original content among playable characters).
Tumblr media
She won with 622 votes against Lae'zel, another character from Baldur's Gate 3. Congrats to Lae'zel for coming in second!
This gives Karlach the title of tumblr rpg best blorbo and babygirl!
More on her character and win under cut:
Karlach jumped into the tournament with 192 votes in round zero (the most voted of her poll) which allowed her to jump in round 1, where she beat up other BG3's character Shadowheart with 631 votes (almost three times the votes of poor Shadowheart). In the second round, Karlach won against another BG3 character (poor Minthara) with 551 votes (double Minthara's).
Finally in round three she won against queen of rpg romances Morrigan from Dragon Age Origins, with about 238 votes. And she kicked out Josephine from DA:I with 327 votes before beating Lae'zel in the finals!
I have to note that in every single round Karlach always won by DOUBLE the votes or more than double! No character really ever got close to her (HOW IRONIC!)
Karlach's romance revolves around her experiencing life and freedom for the first time in a decade of servitude and war in the hells. Even with all she suffered, Karlach is an incredibly optimistic and kind character. She cannot touch others because of her infernal engine and she craves for connection and friendship.
Not just romantic, one of my favorite scenes is that at the end she will say to the player "I adore you" and express her love for them indipendently from the romance status.
Also because of her untouchability, her romance is one of the most unique in the game. And if you play as her, you will experience unique romances with the other characters (I played as her and romanced Astarion! definitely interesting!).
AND NOW SHE HAS A HAPPY ENDING! so you can celebrate and live happily!! (unless you play spawn astarion, don't do that... sorry...)
138 notes · View notes
thedreamlessnights · 10 months
Text
Baldur’s Gate 3 won:
• Best Performance (Neil Newbon)
• Best Community Support
• Best RPG
• Best Multiplayer
• Player’s Voice
and, last but not least:
• Game of the Year
Congrats to Larian for all their hard work and dedication!
126 notes · View notes
Text
hello baldurs gate 3 community again: This time im talking about modding!
hello adventurers and shifty-eyed people, I bring to you some important stuff. Mod compilations! Below the cut, if you are interested, I have compiled a few things for what I think the bg3 tumblr modding community wants (based on me being in the tag for a month straight). Things I have compiled include: - Super basic install of baldur's gate 3 mod manager (and a bit of vortex) (9 Easy Steps!) - My OWN special "Computer helper" mod bundle with super easy installations (helps it run on my piece of crap laptop who hates me so much but I love her <3) - Companion and player mods (visuals only, and like de-ab-ing and stuff, I'm not going around adding all the extra eye colour mods) INCLUDING TRANS TOP SCARS AND DADBOD MODS + MORE - Some personal favourite mods that really helped enhance my experience. Enjoy! (if you enjoy bg3 modding, please consider reblogging because I think posts with links are still shadowbanned in the tag lol)
HOW TO GET THE MOD LOADER FOR BG3 IN 3 EASY STEPS
go to the github download page and scroll down until you see the first downloadable file that reads "BG3ModManager_Lastest.zip"
extract the file into an accessible area (your downloads folder should work fine, I just put it on my desktop) (just anything that won't require you to give admin permissions to download it. I would also keep this off Local Disc (C:) for convenience) You can use any free extractor program, 7zip works, i used to use Peazip and now I use Breezip and that works well.
Tada! You should have an open folder in your extracted location. 2 things may happen here: You will get the extracted folder with the other documents inside. Congrats, you're done! If you have an extracted folder with ONLY the .exe file in it, go back into the zip file and drag the other files into the folder. This should fix the problem, all files from the zip need to be there to work.
(OPTIONAL) you CAN use Vortex mod manager to manage your bg3 mods on there, in which case any nexusmods mod will have a direct download button for you. Personally I have my subnautica mods loaded from there so bg3 is unavailable.
HOW TO MOD BALDURS GATE 6 IN EASY STEPS + SCRIPT EXTENDER
Make sure you have Baldur's Gate 3 Installed. I have it on steam, I don't know how to help with EA, sorry.
open your file explorer/documents. Go to Admin -> AppData -> Local -> Larian Studios* -> Baldur's Gate 3 (leave launcher alone). Create a mods folder if you don't already have one, but one should have been created on your first bootup. DO NOT CLOSE THIS TAB. THIS TAB STAYS OPEN UNTIL YOU ARE DONE MODDING. * I also just search Larian Studios in Local Disc (C:) but that does take some time to load
Congrats, you're ready to mod! Now, most good mods will need something called the Baldur's Gate 3 Script Extender. You can find the download page here, and this time you're going to hit the green "code" button. Ignore everything else. Hit download zip
Extract the file again, but this time into Local Disc (C:) -> Program Files (86x) -> Steam -> Steamapps -> common -> Baldur's Gate 3 -> bin* ** * MAKE SURE to extract it to the bin folder. Some other mesh and texture mods use the data bin, so confusing them is bad. ** you CAN directly extract the folder to the bin, but I personally find it easier to extract the zip back into downloads, then open my other file explorer and click and drag the whole extracted file into the bin folder
The fun part begins! Go find some mods you like (nexusmods mostly, gamebanana MAY have some). Extract folder to your mods folder in larian studios -> baldur's gate 3 -> mods. ONLY DRAG THE .PCK FILE. YOU DO NOT NEED ANY OTHER FILES UNLESS THE MOD MAKER SAYS SO.
USING THE MOD LOADER: you are done with file explorers! Go ahead and boot up the bg3modmanager.exe file from earlier. Any INACTIVE MODS must be CLICKED AND DRAGGED over to the ACTIVE MODS side. If you don't see any mods, hit the blue circle refresh button. After that, hit the "export order to game" button right beside "export". If you see a green popup at the bottom, you are good to go!
All done! You are now on your modding journey! (if you have any outlying problems, my dms are open and there is a whole host of modders out there with answers!)
NOW TO THE FUN PART: MOD PACKS!
My own Game Optimizer Pack (basic): includes General Fixes (general bug fixes), Improved UI & Improved UI Assets (necessary for customization mods), and Mod Fixer (necessary for mods to work) *you CAN download all of these files individually from https://www.nexusmods.com but this is basically. a short version of that.
My own Game Optimizer Pack (deluxe): includes all previous mods as well as 5e Spells (spell fixer), Additional Backgrounds, Customizer Compendium, Show approval ratings in dialogue, Purchase camp clothes from merchants, Tav's hairpack
COMPANION MODS:
No Abs for companions/pcs
"oops all futas" (all female companions have penises, if you want like an all transfem run or something)
Customizable Origins (lets you customize if you play as an origin character)
Astarion:
Astarion Moles and blemishes mod
Vampire Ascendant (ability fixer mod)
TAV MODS:
Freckles and Moles as Tattoo replacers
Trip's Accessory Collection (has glasses & monacles)
Ophelia's Body Shop (top heavy/bottom heavy/chubby body alternatives)
Stronger Tav - Muscular Upper Body Mod
Top Surgery Scars
Alternate Top Surgery Scars mod for bodys 1 and 3
Strongfat body - humans and half orcs
Tav's Dadbod Mod
Softie Body - Tiefling 2
New Eye Colours and Blindess for all eyes
Transmasc Clothing options
Actually feminine and lore friendly dragonborn legs
Femme obese dragonborn body (no clothing options developed yet)
Chubby/thick/bbw body mods and clothes
Big gut dragonborn (male)
Female muscle mod
Less defined abs for male bodies
Game Enhancing Mods that I recommend! (if I have one marked starting spoiler! just. just download it and ad it just trust me dont look to far into it I promise it will be good. If I have one marked late spoiler! you can look at it and decide if you want it or later)
Faithful & Faithless - no mandatory choice of god
Mundane Blindfold (one eye cover)
No Romance Limit (polyamory mod)
highlight everything tooltip
Party Limit begone
No more spiders (all spider models replaced with dogs)
Ritual spells for rp fun
Colourblind friendly spell slots
Camp event notifications
Autosaver/Save timer (GET THIS IT SAVED MY LIFE SO MUCH)
Histories & Occupations - new backgrounds
Scratch colour variety (late spoiler!/not spoiler heavy)
Just Story (for those who just want the story. every enemy has 1 hp)
Wyll's Devil Form (starting spoiler!)
Eyes of the beholder (eye alts + scleras)
62 notes · View notes
croxot · 9 months
Text
Here I'll ramble about my favorite games this year.
Tumblr media
This sure was a good year, and I have better opinions than the game awards do so I'm just gonna talk into the ether for a bit here.
Tumblr media
Once upon a time I liked D&D 5e quite a bit, just like everyone else on this god forsaken internet. In recent years I've been more interested in Pathfinder 2e and Lancer. After so many years rolling with 5e, it became a bit more refreshing to try systems with more specific and rigid rules for certain things. However, a videogame requires specific adherence to rules to function, and in this respect, Baldur's Gate 3 is an incredible adaptation of the system. There's just so much stupid bullshit you're allowed to get away with in game that most devs would not even consider. I may have played thru act 1 like 7 times now and it's still entertaining. Also I went from hating Lae'zel to loving her. Congrats Larian, you made me like perhaps the most annoying person I've ever met in a videogame.
Tumblr media
As my bones start to deteriorate I find myself seeking smaller, more intimate games that give a sort of feeling. Lunacid is "like" Kingsfield in the way that it's a first-person dungeon crawler. That's where the buck stops for that comparison gameplay wise. However, Lunacid offers an extremely specific feeling I find is rare in games. It's the same sort of "you're lost and alone but also it's also groovy" feel as Metroid Prime 1 & 2. And if you can capture the same sort of feeling that some of my favorite games ever gave me as a teenager, you're just automatically on my games of the year list.
Tumblr media
I saw a gameplay video in passing on twitter, got slightly horny because caked-up goat lady, went to the steam page and saw OVERWHEMINGLY POSITIVE. I don't think my experience with Pseudoregalia is unique. It just feels great to jump around and the music slaps.
Tumblr media
Cross the feeling of the open-sea adventure of Wind Waker, with the chase and collection of fishing minigames of countless other titles, and the dread of exploring the uncaring unknown. It scratches a seldom-scratched itch of exploratory joy within an indifferent universe. Dredge's systems can be distilled to the simple loop of growing beyond your own fears to discover more and more. None of these fears is particularly intense, but it's enough. Dredge isn't going to find itself on game of the year lists because it's doing any one thing particularly well. It's also not doing anything specifically or wholly NEW. It is however, more than the sum of it's parts, and it is beautiful.
Tumblr media
Remnant 2 is the best co-op souls-style game that exists, tied with Nioh 2. That's it, that's what I had to say. It just real good and it deserves to be on game of the year lists.
Tumblr media
So like, late this year, 2 Souls successors came out. Lies of P and Lords of the Fallen. And goddamn did Lords inspire division.
I think these releases really showed that people who are "Souls Fans" really cover a LOT of different specific interests, and not all of these interests are well-represented in every souls-like. Lords, perhaps amazingly, seems to cater to what I particularly want out of a Souls game, whereas Lies of P did not. I like these games for their challenge, sure, but more importantly, I like the character building. The ability to create a unique playstyle that I can take on the game with. This slowly grated on me in Lies of P because the game really only wants you to play it (and succeed at it) a certain way. Because the perfect parry was the truest answer to everything a boss could throw at you, and the dodge sucks ass, I felt more exhausted by the end of the game than anything. I also wanted to try a strength build, but the heaviest weapons cannot manage to fully wind up and land a hit on any bosses past the halfway point. Without any hyper-armor or poise, the "big weapon" playstyle felt completely trash, even outside of bosses. Lords lets me dodge, block, perfect parry, and hey they ALL feel useful. I can actually wind up big weapon hits too! Yeah it feels a bit floaty, and yeah enemy density can be rather crazy at times, but I'm the weirdo who's favorite Dark Souls is DS2. Lords also does ranged combat better than any of it's contemporaries. I think a lot of people also never played the original Lords of the Fallen. Now that game SUCKED. I played the whole thing, my god.
Tumblr media
GAME OF THE YEAR BAYBEE
I've already talked about AC6, but again, you can't just get me to complete a game. I see an achievement list and I say "fuck that, I hate that!" I saw AC6's Achievement list and I was rubbing my hands together like a cartoon villain. Like Pseudoregalia, AC6 just feels good to play. It feels so tight, and after a few hours you can feel the minute changes in the way your mech handles even after small part swaps. Anyways it needs DLC with more Rusty content. 12/10.
49 notes · View notes