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#code meshing
sproutflags · 10 months
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Codemesher
Codemesher - someone for whom linguistically code-meshing* dialects, languages, vernaculars, or more is a large part of their identity.
*Code-meshing is the linguistic understanding that all dialects, languages, vernaculars, etc are equal in value and complexity. Rather than code-switching, which involves switching between languages and such depending on the situation, code-meshing involves weaving together your languages/vernaculars/etc no matter the situation to be able to use your personal voice and find your linguistic identity.
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Made a template as well for those who want to make -mesher identities/flags that more specifically represent the dialects, languages, vernaculars, etc you mesh with. An example might be Spanglishmesher - someone for whom linguistically code-meshing Spanish and English is a large part of their identity.
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picknmixsims · 3 months
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Sims 2 Tools - SceneGraph Plus
SceneGraph Plus
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SceneGraph Plus is an application to display and manipulate scene graph (mesh and material) resources.
While it is similar to SimPe's scenegrapher, it has major differences:
it is a standalone application;
it can open and write multiple .package files simultaneously;
it displays all connections between resources, and not just those in the chain starting at the "top-most" resources;
it understands recolours (MMAT/GZPS/XMOL/XTOL), wall/floor coverings (XOBJ), fence (XFNC) and roof (XROF) scenegraph chains;
it understands links from STR# resources (0x0085 Model Names to CRES and 0x0088 Material Names to TXMT);
it supports renaming resources - maintaining the integrity of the chain (both names and TGIR values);
it supports relinking resources - enabling broken chains to be repaired.
A scenegraph chain with multiple issues
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The same scenegraph chain after fixing directly within the app
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A complex scenegraph chain across multiple files (one for the mesh, one for the recolours and one for the materials.)
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TXMT, TXTR and LIFO resources can be viewed.
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Lots more details, and an introductory video, on the web page.
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andrevasims · 2 years
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I know people have talked about this kinda thing a million times but really I just wanna appreciate the fact that vanilla TS2 shipped with creepypasta levels of weirdness and everyone has just accepted that’s how it is lol
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yuelun · 6 months
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I swear I'm not dead, I'm just coding. I both love and hate this.
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Willy's Wonderland (2021)
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starshadyy · 11 months
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🧁 knives under starlight 🛸
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lanaevyssmoved · 1 year
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pretty insane of me to pair afhiri with gale when karlach is right there
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meimeikyu · 9 months
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i love brainrotting about my aus and then literally never talking about them
apparently i have to 'describe them' if i want ppl to hear about them
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emiliaoagi · 2 months
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Mini Cursed High vis post (because I cannot find 2 more that I swear I had saved) (one of them was a high vis BDSM style harness)
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picknmixsims · 4 months
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Repository Wizard - Updated
Repository Wizard V2.5
Added _{index}_{age}{gender} into split package names - to cope with creators who don't give their GZPS resources unique names!
Added support for multiple meshes in the same .package file. There is a new drop-down list after the chosen mesh .package file to select the required mesh.
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Added support for distributed meshes (eg Maxis meshes, or user meshes that use Maxis GMND/GMDC resources). with the above new drop-down, it is now possible to pick Maxis meshes from the game files (eg Sims06.package)
Fixed a bug when selecting the Downloads folder (and not a sub-folder within it)
Fixed a bug in Standalone mode where it was assumed the required mesh(es) were in the same .package file as the recolours / default replacements.
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ontinetine · 7 months
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i didn't get everything done that i wanted to get done before stanny and the kids get back but i got a hell of a lot done
i also have to remember that my body is not the same as it was 5-10 years ago and i need to treat it with care and respect
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nerice · 1 year
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u may not know this abt me but like half my ocs are bootleg furrybait. sorry
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bill-gates-hate-blog · 10 months
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the sims 4 has so many systems because theres so many fucking expansion packs and NONE of them mesh well or interlock in ways that are satisfying or deep. Half the time they straight up contradict each other, the other time they end up completely redundant. Modders do their best but they can't fix whats broken underneath. ARGH
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olibavee · 2 years
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i would love to make really in-depth house mods for skyrim. like interactive house mods. i remember i tried last year and gave up because every coding and scripting tutorial i could find lost me after about 10 minutes.
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pallases · 1 year
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irgehfhfhfj
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fluttershiesworld · 2 years
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had to change my cool ass outfit and take off my giant eyeliner for work… literally 1984
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