#coastal invertebrates
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uncharismatic-fauna · 10 months ago
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Slip on the Common Slipper Limpet
The common slipper limpet, also known as the boat shell or the fornicating slipper snail (Crepidula fornicata) is a species of sea snail native to the North American coast of the Atlantic Ocean. In addition, it has been introduced to the eastern coasts of Europe and parts of the Pacific Northwest and Japan. They can reside in a variety of habitats including bays, estuaries, island shores, and rocky intertidal zones; their maximum depth tolerance is 70m (229 ft).
Fornicating slipper snails are noted for their unique mating methods. Adults typically live stacked on top of each other, with up to 12 to 14 individuals in a group. The largest, and oldest adults are at the bottom of the stack, while the younger, smaller adults are at the top. C. fornicata is a sequential hermaphrodite; new adults are all male, and will change into females as they get older or if they become the oldest in a stack of all males.
Breeding can occur between Februrary and October, although the peak season is in May or June. Unlike other marine mollusks, which are broadcast spawners, the common slipper limpet utilizes internal fertilization. The male closest to the female at the bottom extends his penis under her shell and fertilize up to 11000 eggs. These eggs hatch after about 3-4 weeks, and the planktonic larvae are released into the water. These larvae take 4-5 weeks to develop into juveniles, at which point they settle either on bare rock or on top of an established limpet chain. If it settles in isolation, the young adult immediately changes into a female; if it settles on a chain, it remains a male. Adults can live on these chains for up to 6 years.
Adult boat shells are rather small, ranging in length from 20–50 mm (0.7-1.9 in). The shell is distinctly arched, with a flat underside that gives it a slipper-like appearance. The shell can be white, pink, or yellow with red or brown streaks; older adults are often covered in algal growth.
Conservation status: The common slipper limpet has not been evaluated by the IUCN. Although they are commonly harvested for food, populations are considered stable. Outside its native range, this species is considered invasive and harmful to other limpet snails.
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Dr Keith Hiscock
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magicmetalblog · 3 months ago
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🎨 InsertAnInvert 2024
Coastal week 3: Intertidal
carpet sea star (meridiastra calcor)
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switchkick · 7 months ago
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sornieth-bestiary · 19 days ago
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Autumn Millifae
This shiny arthropod is a deft swimmer; it is quite a treat to see one swirling and twirling down a creek during the waning sunlight of autumn.
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prettycreepyprettycrawly · 2 months ago
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The Xerces Blue (Glaucopsyche xerces) has been extinct since the 1940s; they used to live in the coastal meadows and sand dunes around San Francisco, before urban expansion and loss of habitat caused their decline. They are the namesake of the Xerces Society for Invertebrate Conservation.
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knuppitalism-with-ue · 2 months ago
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Ok, another Mexidracon thread because I find this critter just fascinating. In our latest stream I tried to illustrate my point further by showing the proposed sediment probing behavior I assume for this animal.
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I did the image on the left on stream but I wasn't that happy with the background so i did the second version above. Again, I don't think these arms were made for fishing, it's arms don't appear flexible or powerful enough to grab or spear fish.
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It's relatively short legs also might hint at an overall slower locomotion style, like wading through shallow water, something that would have been abundant in its coastal/deltic environment...
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Something that I also let influence this reconstruction is a certain specimen of Ornithomimus which shows traces of feathers on the forearm but NOT of the metacarpals. This might mean that the primaries were just smaller but for the purpose of this reconstruction I went with naked hands... (artwork by Julius Csotonyi)
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In this last quick doodle I wanted to show the way I imagine these guys going after invertebrates. This of course assumes many things. Like, that the interpretation of the original authors of this fossil is correct; that the rest of the animal was rather "normal" for an ornithomimosaur or that these limbs had a practical use at all. Another thing that is of course possible is that these arms actually were display structures, very colorful, maybe fully feathered. But I personally prefer the sediment probing idea for now and would avoid yet another display function case.
I hope we find some more specimens in the near future and I would love to see some more takes on this animal. It's been a while since I thought about a new dinosaur this much.
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rebeccathenaturalist · 2 years ago
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Okay, I know people as a general rule tend to not care about invertebrates as much as cute, fuzzy mammals, but this is a must-read if you care about animal welfare. The short version is that horseshoe crab blood has been used for decades in medicine as a way to test whether something is truly sterile; the blood clots in the presence of bacteria. Since then millions of horseshoe crabs have been captured and drained of blood, even though a synthetic alternative was developed a few years ago.
They go through a pretty brutal experience in the process. They're caught by fishermen who often throw them by their tails into a pile in the open air, and they're then trucked to a bleeding facility where they're strapped down and their blood is removed with needles jabbed directly into their hearts. Over half their blood may be taken, after which they're supposed to be returned to the ocean. However, it's likely many of them never make it back, instead turned into fish bait and sold by the same fishermen who caught them in the first place.
Apart from the fact that this is a horrific thing to put any animal through, the attrition due to fatalities has put a serious dent in horseshoe crab numbers. This is compounded by massive habitat loss, pollution, and the capture of horseshoe crabs as food, particularly as the females of one species are considered a delicacy. And other animals that rely on horseshoe crabs are suffering, too. The American rufa subspecies of the red knot, a medium-sized shorebird, is critically endangered as the horseshoe crab eggs it must have in order to successfully complete migration have become increasingly scarce, and it is likely the bird will become extinct if trends continue.
While there are guidelines for medical horseshoe crab harvest, they're considered optional. The few laws that exist are poorly enforced. Short of a complete ban on horseshoe crab blood in favor of the synthetic alternative, these animals are in very real danger of going extinct after a history spanning over 400 million years on this planet.
Thankfully, this article is not the first to bring forth the issues surrounding horseshoe crab harvest. Here are a few resources for further information and action (US based, though horseshoe crabs are threatened throughout their entire range):
Horseshoe Crab Conservation Network - https://horseshoecrab.org/conservation/
Wetlands Institute - https://wetlandsinstitute.org/conservation/horseshoe-crab-conservation/
Horseshoe Crab Recovery Coalition - https://hscrabrecovery.org/
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tadpolesonalgae · 4 months ago
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Can’t Bring Myself To Hate You — Part 24
Azriel x third-oldest-Archeron-sibling!reader
a/n: As an extra warning: by my own standards this got very dark in the second part, and was very draining to write. You may find this a walk in the park, but if you feel like anything in this chapter is getting to you please obviously feel free to take a break, or put on some happy instrumental music :)
Also, this was written as one part—Tumblr forced me to split it into two, hence the posting of two chapters in one night
warnings (mostly for part two): angst, death, some blood/gore unfortunately, slight hurt/comfort but it’s complicated, prison-related plot, general misery for reader
word count for part one: 9,448
total word count: 19,262
-Part 23-
The plan, as far as you understand it, is to winnow up northeast to the coastal town, Bornemere, then to fly the rest of the way to locate the few traders willing to barter for Illyrian steel, among other things only accessibly through specific trade routes. Like the oxen hide Azriel had mentioned. 
You can’t lie, the idea of having a dagger strapped to your body or tied to an inner pocket has your insides twisting. It seems overkill, to give you a blade when you’d imagine Azriel to have an abundance of his own hidden away. He needs you to navigate the jungle and differentiate between lethal and harmless invertebrate, while you need him to handle any creatures with antagonistic or aggressive tendencies. In other words, you can’t imagine one of you leaving the other’s side. 
It could easily be your imagination that convinces you of the salt in the air, that tangles itself into the roots of your tied-back hair and makes it stiff and sticky, but when the sea comes into view and the screech of marine birds cleave along through the winds, you’re reassured. The town seems large, expanding lengthwise along the coastline rather than seeping back inland that’s filled with dry fields and brown crops where small spots of white graze atop the hills, a few taking shelter in the steep cover of the valleys that seem to zigzag. Although your eyes aren’t quite strong enough to pick it out from such a height, you know streams will be running through their centres, fresh-water springs babbling up from holes in the ground before eventually making their way outwards toward the sea, joining forces until they accumulate into creek, gathering into streams before feeding into rivers. Casting your eyes further along the land you can spot an estuary splitting Bornemere in two, where the river opens into the sea, rock scattering the opening. 
Your ears pop as Azriel begins to descend through the air, keeping his wings spread wide to smooth the long glide down. Air rushes past your cheeks, a single strand of hair stinging your eye as the wind whips it about and you yield half your grip on Azriel’s shoulders to tuck it beneath the scarf wrapped around your head. It had been Elain’s idea, and now, with the wintery coastal air trying to slip its way up your sleeves and beneath the neckline of your dress, or even wrap its way up your legs beneath your skirts, you’re glad you bundled up a little more to combat the harsh winds. 
The plan, that you’d been trying to revise in your head before you’d become distracted by your senses, is to fly by Bornemere, pick up a couple of supplies for yourself—and maybe Azriel, but he hasn’t mentioned anything so you can only suppose—then return to Velaris to gather up the cotton canvas backpacks that will see you through the Summer Court jungles. At the though alone a ray of excitement splits through the grey cold of your mood. You wonder how many of the creatures you’ve read about, vertebrate and invertebrate alike, that you’ll get to see with your own eyes while traveling. The birds and insects are what you’re most looking forward to, having spent considerable time admiring the clean watercoloured illustrations of vibrant feathers, the iridescent shine of beetle shells with the flared sensors on tiny feet. The trip itself should take between two to four days to reach the centre, depending on variables like weather, the safety of the old paths, and whether the map that dates back two centuries is still accurate. 
Likely the two of you will also be making a subtle stop at one or two of the villages on the outskirts of the jungle, finding appropriate clothing as well as canisters for water and more long-lasting food. A small part of you worries over the attire for the journey. It’s no secret that Summer’s climate mostly consists of hot, open-skied days, and you imagine the jungle will be testing the line between  natural humidity and the inside of a birchin. With the insects around it wouldn’t be a good idea to venture in bare-skinned, but the muggy air might quickly change your mind on the compromise. The idea alone has unease settling in the pit of your stomach. You hope the long-sleeved clothing they’ll have will prove breathable enough for suffocation to not be a problem you’ll have to struggle with. 
Azriel drops a few inches down through the air, the circles now not as wide as they once were as his hazel eyes seek out the perfect landing spot to accommodate him. Your stomach lurches with the abrupt decrease in height and your hand that had been tucking hair beneath your scarf quickly shoots back to its original placement around his neck. You do try not let your nails dig into his shoulders, but you’re still so uncomfortable with flying, and the occasional far drop doesn’t help with your nerves. 
His hair ruffles in the wind, like she’s running her fingers through it though he seems unbothered by the cold, features cool and set as always. Dark brows dip together in the middle of his forehead though you can only see his profile, swirling hazel eyes hidden in the private hollow beneath, cast in partial shadow. Lowering incrementally further, you follow the line of his nose, tipping over the curve and falling to his lips. They’re sealed shut against the billowing wind but he looks the same as he always does. Calm, collected, and completely unbothered by the harsh elements. Until you reach his eyes, that is. They’re far too still to be anything other than focused. 
Azriel’s eyes don’t move like you suspect your own do—flitting about the place as you spy more and more colours and things to name. Where your eyes skitter, his hazel set cut. Slicing to wherever he needs them to be with the directive and aim of what you suppose must be a warrior. 
If his eyes are weapons, then his mouth…
Pupils cut into your own and you momentarily fumble, enough of a start that Azriel readjusts the grip of his fingers around your ribs, flexing over the slope of your thigh. Beneath your back and legs his arms recalibrate their tension and he inclines the angle to which you’re falling toward him by a fraction—to make up for the angle of the descent. 
“Once we land I want you to stay close,” Azriel instructs, not minding to acknowledge that he’d probably caught you staring. “Bornemere is a coastal town; the sailor’s here are known to have wandering hands so make sure to keep aware of your surroundings.” You dip your head, breaking the eye contact as you nod once. Even if he hadn’t offered the words of caution you’d have stuck tight to his side anyway, unless a special something had caught your eye, but you’ll certainly feel more at ease now he’s laid the offer down himself. You won’t have to feel like an intruder when walking beneath his shadow. 
“Have you encountered this trader before?” You ask once Azriel’s attention has returned to his mental checkpoint, curiosity perking in your chest. Azriel had mentioned before leaving that you would both be visiting someone in particular he knew dealt with Illyrian goods. In your periphery, he nods. “A few times. When I haven’t wanted to deal with the Illyrians,” he glances down to you and again you quickly look elsewhere. “In that regard, he’s been incredibly valuable.” 
“You don’t like Illyria?” You ask, though it’s quiet enough you worry the words will be swept away by the wind before they get a chance to reach his achingly familiarly curved ears. 
Azriel’s expression hardly shifts, but the features that do contort tell you a story of cruel barbarity, and a hate that runs deeper than the pure icy waters that carve stone in two, far below the earth’s surface. 
“No,” he tells you, “I do not.” 
You swallow, sensing you’ve approached a conversation he isn’t welcoming you to. So instead you nod your head vaguely, trying to create a noise of mild understanding in your chest, “It is quite cold up there. The wind blows right through you.” Your eyes flitter about, eventually settling on a warm part of his chest that you’re held against. “I bet the snow is pretty, though,” you murmur, not fully committing to speaking the words aloud, leaving it up to chance to bring your voice to him or whip it away. 
Hazel eyes cut toward you again but it takes a few moments for his mouth to make the reply, pausing in a way that makes you believe it wasn’t his first choice of comment. “Hold tighter. We’re going to drop.” 
You blink. “Drop…?” 
Your insides clench as his wings fold in, arms strangling themselves around his broad shoulders as his body lowers. Azriel’s wings flap twice more—firm, powerful strokes that send the surrounding grass whipping outward in a circle before his boots touch down. Your legs nearly buckle when he sets you down, adrenaline from having been so high in the sky making them weak and custard-like. It takes a few minutes before you’re confident enough in your strength to tuck your arms inward and nestle them deep in the warm pockets of your dress, concealed beneath a heavy cloak now you’re more certain you won’t need to catch yourself in case you trip over your own feet. 
The walk to the centre of the town isn’t too long, affording you the pleasant chance to take in the streets as their own beauty. Granted, some of the paint is peeling, but more than a couple of houses have been painted happy, uplifting colours, surprisingly fitting for the coast: a pale coral pink; starfish yellow with window sills the colour of crab legs; a house with a roof as dark as the sea beneath a new moon, its door painted an aquamarine blue with a knocker in the shape of a Gold-Gilled Lobster. A few homes have pointed, swirling shells scattered about their front steps and you imagine they must be the homes with children inside. 
For a town Azriel has warned you contains sailors with greedy fingers, you’re surprised by how many homes seem to leave such pretty treasures out. A particularly beautiful shell catches your eye, its spines covered in mother of pearl, the edges turning an oxidised blue-green before giving way to the prawn-pink of the rest of the carapace.
“Up here.” Azriel nods to a narrow alley that cuts between two houses—suspiciously out of the way—but before you can make the turn, Azriel pauses. You peer up at him, curious. 
“He might seem intimidating to you, at first,” Azriel begins. “He isn’t one for small talk, or talk at all, for that matter.” You shift on your feet, nerves beginning to squirm in your thighs and arms, making your body restless and anxious. You nod your head. Azriel nods, but pauses again. Then seems to think better, and turns, letting you quietly follow him down between the houses to a new street and through the darkened door of a low-ceilinged shop. 
The inside smells of leather and a kind of polish or preservative that makes your nostrils sting for the first moments after entering. Tunics and boots and hats and gloves are categorised on separate displays within the wide room, a table in the centre containing the leather pre-craft, and discomfort slithers through your gut as you wrap the skinned leather back up around the animal it once was. 
Azriel turns to you, “Wait here.” Then he’s silently moving behind the desk and through the doorway behind it. Disappearing from view.
With little to do until he returns, you take your time to peer more closely around the shop. More specifically following Azriel’s footsteps to the desk but pausing before passing the invisible threshold where you’re allowed to tread. Mounted on the wall are rows and rows of blades. Most possess only one honed edge of steel but a few are duel pronged and you have to wonder what they could be used for. The blades vary in size, some as long as your little finger, others the length of your leg. One in particular catches your eye, leaned up against one corner of the wall behind the desk, though at first you hadn’t realised it was a blade due to its size. The steel edge has to be at least the height of your body, if not more, and the handle seems like it might be as thick as both your forearms bound together. You allow your gaze to curiously wander over the clean edge, the small notches made along the hilt before returning the selection on the wall. 
It’s strange, when you think about it. Maybe it’s because creatures in Prythian are inherently intertwined with magic, but weight and mass seem to have no affect on them, unlike humans. You’d be able to hear someone walking up behind you, even if they were trying to be quiet. Fae, or rather faeries, seem to be able to silence even their heartbeat if they wish to as you don’t even hear the door go or the creak of floorboards until a gruff voice asks from behind you, “Can I help?” 
You jump, spinning around as your heart pounds, only to be forced to yield enough steps to have the ledge of the desk digging into your shoulder blades so you can crane your neck high enough to find the top of the creature before you. The Ogre’s skin is a dark, forest green mixed with traces of grey over the powerful circles of his shoulders, the soft curls of hair that crawl across the two halves of his upper chest cut off by the linen shirt. His brows are thick and heavy above yellow eyes that are sliced through with horizontal-laying pupils—not unlike the eyes of a goat, or sheep. Long, thick tusks jut out from his lower jaw, pressing into the soft flesh of his upper lip, revealing the slightest hint of pink beneath. Forearms thicker than your thighs are folded over a wide chest, his brows carved downwards in unmistakeable displeasure that borders on aggression. 
Your lips part, his large silhouette entirely eclipsing the limited light, his shadows swallowing your body completely as he looms before you, removing the possibility of escape. You thought the Illyrian’s were built like nature’s supreme beasts, but the Ogre before you would make even Cassian appear the size of an average human man. Frighteningly large for a shop so small. 
“I-…” You stammer, trying quickly to get your bearings. “Are you- You’re the trader?” The Ogre’s brows narrow further and his response comes in the form of a single, rough-edged grunt. You swallow—Azriel should have given you more warnings. Intimidating doesn’t do the mountain of a male before you even an ounce of justice. “My- friend,” you manage, “he brought me here…” You swallow again, finding your lips sticky from the sea air and crisp. “I believe we’re looking for leather coverings? For myself.” Yellow eyes don’t so much as shift before he answers, “You’ll find nothing here.” 
“Nothing…?” You repeat, trying now to lean less of your weight on the desk, its ledge uncomfortably digging into your shoulders—the height makes sense now. “Then, a blade?” 
“Do you know how to hold one?” 
You blink at his harsh reply, then frown. “I require one, and wish to purchase one.” Then you push a little away from the counter, straightening your spine. “Do you have one?” 
The Ogre’s eyes narrow and you try to fight the urge to cower and crawl behind the desk. He tilts his head, “Where’s your friend?” It takes you a few seconds to remember you’d given Azriel that title, but by the time you remember the Ogre’s speaking again. “Are you making the purchase yourself?” 
“I-…I don’t think so…” That was something you hadn’t discussed with him. It’s a logical assumption to guess Azriel will be paying for whatever you need, since he’s the one insisting on a weapon for your person, but it feels wrong to jump to that conclusion. 
The Ogre’s eyes don’t stray from yours, and the need to crawl away beneath the table increases, his gaze piercing into you, “I don’t see your friend anywhere.” An embarrassed flush creeps up your neck—he thinks you’re lying. “He went upstairs. I think to look for you.” 
“Customers aren’t allowed upstairs.” The Ogre’s tone has shifted away from displeasure, having dived deep now into blatant aggression, violence simmering in his eyes. Gleaming too eagerly, despite the glacial fury twisting his mouth. He walks past you, gripping the hilt of the blade that had been leant up against the wall. It looks almost small in his hands. 
“He wouldn’t-” You fumble when the Ogre effortlessly lifts the blade from its standing, palms wrapping comfortably around the thick hilt. You swallow, heart jumping. “I’m sure he wouldn’t go up without reason. He said he’d met you before? Illyrian.” 
The Ogre pauses, ire doused though not entirely—not enough for the pulse of your heart to calm. “His name?” 
You wring your hands. “Azriel…? He said he’d visited you before, so…” The Ogre blows out a sharp huff of breath, the blade returning to its place in the corner—unused. “You should have said so to begin with,” he growls, his glare piercing straight through your flesh right down to the marrow of your bones. 
Your brows narrow uncharacteristically, lip curling faintly. “Quite a temper,” you mutter under your breath, scowl forming above your eyes as you pick out the faint footfalls descending the staircase, a beat quicker than their usual pace. Azriel really should have made it clear just how foul this male’s mood could be.
A heavy growl rumbles through the Ogre’s chest, hairs at the nape of your neck prickling as those yellow eyes glare ire into your skull. Your features twist in the slightest twitch of a snarl, before swiftly mellowing out once Azriel returns from the upper floor, hazel eyes sweeping once across the room, leaving only a second of pause to adjust his surprise before continuing forward to keep at your side. 
“Malachite. It’s good to see you again,” Azriel greets, each male grasping the others’ hand firmly. Azriel’s palm looks the size of your own in the Ogre’s grip who grunts his reply, moving to stand behind the counter while you equally move opposite, circling Azriel who’s left between the two of you. “What can I get for you?” Asks Malachite, attention abandoning you completely, shifting instead to the Shadowsinger who will be putting in the request. 
But Azriel’s attention cuts sidewards to you, and you falter. Shifting beneath his gaze. 
“Do you have anything in her size?” Azriel asks, eyes scanning over your body in a way that makes warmth flow to your cheeks, toes tensing in your shoes, head dipping a dozen degrees. You want him to like what he sees, but that’s probably not even the last thing on his mind. 
Malachite turns his attention back to you, yellow eyes glaring into your own set and you stiffen, bristling beneath the look. Heavy brows narrow over his gaze, casting his irises partially in shadow. “Nothing that wouldn’t hang off her. She has no muscle.” Azriel nods, apparently having thought the same. “Then how long will it take for you to make something?” 
The Ogre grunts, folding thick arms over his full chest. “That depends.”
Hazel eyes narrow by a fraction of an increment. “Twenty. Gold. Thirty if it fits perfectly.” 
“Done.” 
You blink, having expected it to go on for longer. Yellow eyes pin you to the floor, and Malachite nods his head to the back room he’d gotten so aggressive about earlier. “Back there.” 
Azriel goes first, and you hurry yourself to keep close behind him, sharing a glare as you pass by the Ogre, who grunts. 
Passing through another low-ceilinged corridor, Azriel leads you to a room on the right that opens up to reveal a scene you would not have expected an Ogre to enjoy. Threads are displayed neatly on one portion of the far wall, a large pin cushion with bauble-ended needles prickling out. Fabrics and leathers are rolled carefully on the far right side of the room, beneath a window, and on the left is a large mirror. A spinning wheel sits in a darkened corner, made larger specially to handle Malachite’s size. You can’t keep the surprise from your mouth. 
“Over here,” Azriel murmurs to you, pausing in front of the large mirror. You come to a stop just shy of his side, a little more at ease now the room is less cramped. And because Malachite seems to have gone elsewhere for a while. 
You shift on your feet, arms folding around your waist, one hand holding your side while the other sets itself just above your elbow. “The…bartering went quickly,” you say, peering around the floor—it’s surprisingly clean. Save for a few threads scattered between the floorboards. A single sequin glittering up at you. A nail not too far off from that. 
“Illyrian leather is high quality,” Azriel tells you, watching the door patiently, “We both know that.” Teeth squeeze the curve of your lower lip, eyes darting about the room as you once more shift on your feet. “So…you come here when you don’t want to go to Illyria?” You ask, wondering if you’re pushing too far. You can’t help wanting to know, though. You crave education about the world around you instinctively, searching avidly for every drop of information available, sinking into the wonders of an unfamiliar world with insatiable ferocity. It’s undoubtedly what’s helped keep you sane and relatively grounded.
But the way you want to know about the world is different from the way you want to know about Azriel. 
You read everything you can about Prythian because it’s there, and available. Flora, fauna, fashion, and history—there are plenty of tomes to read detailing the recent eras, the fluctuations in Court distinctions. You can’t recall ever desiring knowledge on something so unavailable and you try not to think about it too much. 
How intensely you crave him. 
It’s not good to dwell on. 
“It’s closer,” Azriel reasons, “and time is dwindling.” You shift, glancing sidewards at him, though not lifting you gaze high enough to meet his eyes. “Have you decided on a route for Summer?” You ask, pulling the map into mind. Despite not looking at him directly, you know his eyes are studying you now, turned away from the empty hallway. “I’ve been considering,” he relents, with a slowness that has you guessing at his internal indecision. Until his choice is made. “What do you think?” 
You blink, unable to help from staring at him questioningly. 
“Me?” You blurt out, confused. But Azriel nods as if it makes complete sense. Waiting expectantly. You swallow; lick your lips; swallow again. “I…well, I suppose in the interest of saving time it might better to enter the rainforest via the Winter Court…” You look up at him for approval. 
As if he’s ever given you any for yourself. 
Azriel’s expression is unreadable, and you look away, peering at the floor again. “From the looks of it though, the climb would be much steeper, and I’m not sure…” You trail off, wringing your hands together. You’re not sure you would even be able to cope with a hike like that at full health. Even with the safety of someone competent accompanying you. You clear your throat, “it might honestly take longer… I suppose unless we flew down to the peek of a mountain, then walked the distance to the Temple from above…but with the altitude, and thunderstorms, it probably wouldn’t be safe…” You look at him, “—Can siphons protect from lightening strikes?” 
Azriel nods. 
“Then…would the temperature be a problem? I imagine even packing lightly will still overall be heavy, and you’ll be carrying me, too, plus potentially a few flasks of water, which will swiftly increase the weight…” You pause, thinking. “That plus how thin the air might get, storms, lightening, heat, creatures….” You sigh to yourself. “I don’t think descending from above is a good plan…” 
Your shoulders slope, disgruntled. It had seemed a promising plan at first—a way to halve the time and avoid significant risk.
“Keep going,” Azriel tells you, making you peer at him. “Flying would be impossible, so what next?” 
“Well, we could either pass through Winter, which would be steeper and therefore have a heightened risk, but would probably be faster…” 
“Or?” 
“Or we could start at the foot of the mountains, right on the outskirts of the rainforest, and enter that way? But it would take much longer.” 
“How much longer, do you think?” 
You contemplate, recalling the geography, what the terrain had looked like according to that centuries out-of-date map. “If everything goes smoothly…maybe a day and a half through Winter?” 
“And through Summer?” You nip at your lower lip. Pulling the uppermost layer of skin from your tongue. “Closer to three days. Maybe four. But that would be if everything goes smoothly, which it undoubtedly won’t.” 
Azriel’s brow furrows. “What makes you think that.” 
You peer up at him, surprised. A little caught off guard by the question. 
“Well…” you begin, soft and hesitant. “That’s just how things go, don’t they?” 
Heavy foot thuds draw you from conversation, and your lips dip down at the edges as Malachite pushes into the room, carrying a small crate that proportionally would be the size of three stacked square pillows in your arms. 
He walks to the centre of the room, pausing in front of the mirror, and sets the box down with a rumbling thud, a gust of wind teasing your ankles, the crate hitting the floor with enough weight your foot would have surely been crushed had it been caught underneath. Though the Ogre doesn’t appear the least bit bothered by the heavy weight. He isn’t even breathless. 
“Up on here.” Malachite orders, nodding to the crate he’s placed in the centre of the room. Examining it now, in the context of the room and not his arms, it’s about half your height—not something you can easily step onto. You blink, sizing up the crate. You could crawl onto it, if you got your knee up first, but… You flush, glancing down at the length of your dress. You’ll have to hike it up, to make sure you don’t trip on the fabric. You clear your throat, a touch awkwardly. “Will you look away, while I climb up?”
Malachite’s piercing yellow eyes narrow, ire igniting once more and you can almost see the aggravated huff of breath he exhales from those round nostrils, thick brows furrowing. Azriel steps forward from your right, palms open as he reaches for you. “I can lift you up,” he tells you gently. But your own brows furrow, stepping out of his reach. “What? No. All I’m asking is for you to look elsewhere for a bit.” You say, turning back to Malachite.
His lips curl, teeth flashing. “Get up there or I’ll put you there myself,” he growls. 
It’s been a long time since ire has taken a hold of you so thoroughly. 
“Try.” You hiss, features twisting in a snarl. “See what happens.” 
The room is completely silent. Golden eyes locked with your own, the third presence holding his breath, likely preparing to cool whatever outburst next ignites. 
You know your hands are glowing. Can feel that tingle glistening at your fingertips. 
Malachite grinds his jaw, then sighs roughly. “Quickly.” He growls, boots thumping as he turns his back. 
You swallow, tension releasing from your spine and shoulders, muscles softening as you hesitantly turn back to Azriel, glancing up to him quietly. His brows are raised by a fraction, a pause of something passing through the air, but then he’s turning away too. 
You don’t waste any time in lifting your skirts and climbing onto the crate, Malachite already having turned back by the time the hem brushes your ankles again. 
“Hold still,” the Ogre orders, unrolling a measuring tape from one of his leather pockets. He takes down the length of your spine, the distance of your nape to your ankles; wrist to your shoulder; one hip to the other; the circumference of your upper- and fore-arm. You tense instinctively when he reaches round your middle, his large forearms brushing your ribcage, forcing you to raise your arms just so he has enough space. The measuring tape constricts sharply around your waist, making you jolt, already prepared to snap something else at him. 
“Careful.” Azriel mutters from the side, so quiet you nearly miss it. “She’s a fraction of your size, Malachite.”
“She can handle it,” the Ogre returns, tone disagreeable and stern, but the bite around your waist loosens, allowing you space to breathe properly as he takes down that last measurement. 
————
Malachite had said your custom clothing would be finished by the end of the day—much to your surprise. You suppose Azriel is paying him well. And the two did seem relatively friendly. Or as friendly as either could get with another like them. And Malachite had seemed a competent craftsmale. 
But now you have a day to spend in this coastal town, and little idea what to do. 
Little more than wanting to make the most of it, if it’s to be spent conveniently close to Azriel’s side.
“Do you…have anything else to do?” You ask, once you’re back out into the salty air, walking leisurely down a main street with the grey-blue sea occasionally visible between coloured houses. You’ve never had a chance to see the sea before. It’s slightly frightening, even from a distance. Azriel shakes his head, and you glance somewhere away, teeth pulling at your lower lip while in thought. 
“Can we see the sea, then?” You ask, looking at him hesitantly. 
Azriel nods, and steers you down an alley, leading between a wooden-made shack with netting strung along its exterior, and a cream-painted house with weathered window panes and a small back garden. You gaze across the flat horizon line, greyish skies meeting blue-grey water, thick and heavy. Bluer than the rivers you’d grown up by, and certainly cleaner looking than the brown-black lakes and ponds of your childhood. 
Stepping foot on the pebbled beach, a gust of wind blows briny air up your nostrils, smelling of something damp and stagnant, and distinctly salty. With the uneven ground beneath your feet, you’re forced to remove your arms from their warm huddle at your sides, stepping further into the beach as you make your way cautiously over to a cluster of black rocks, rich green algae sleeked across the seastone. 
The rock is jagged beneath your fingers, piercing even through your gloves and numbed flesh, but the mild discomfort is worth the treasure of the small pools gathered in smoothed-out hollows. Your lips part, an exited huff of breath puffing from your lungs and you clamber a little higher, careful of your footing. At the beds of the miniature pools is a thick layer of sand and softened shell fragments, spots of brown-pink and orange smudging the pale crusts. In the corner of your chosen pool sits an intact shell, and your lips curve into an exhilarated smile, fingers dipping into the icy water to trace the scalloped edge, grazing the ridges with your nail. 
A startled gasp escapes your mouth as little, armoured legs shoot out from the openings, tiny red pincers cautiously extended as legs scuttle sidewards into the sand, swiftly burying itself deeper and safer. A young crab. You’ve never seen one alive before. Or one so small. 
Gazing further about you recognise all kinds of shapes and globs—a dark maroon jelly clinging to the rock face, a smattering of barnacles with flecks of pearly white glazing their rough exteriors, slimy looking folds that appear like a long-forgotten cousin of landmoss. Even the algae finds ways to be intriguing, coming apart like cotton-based yarn on your fingers, sinewy and stringy. Pale yellow and lush green. It looks soft and cloud-like underwater, but limp and clutching once taken into the open air. 
You decide to leave the remaining creatures unbothered, and tentatively lift yourself from the chosen perch, not too bothered by the darkened hem of fabric that’s become damp and sodden in places. Azriel waits patiently at the foot of the seastone formation, hazel eyes tracking your footing as you descend the jagged rocks, leaving once you’ve reached the small pebbles again. 
Instead of asking, as soon as your eyes land on a flat outcropping of rock, where the pebbles doze away, your feet are moving. Dazedly walking over to peer down into the gatherings of water in the dips and crevices, spotting pops of coloured shells, small creatures skittering about from hollow to hollow. A wave froths over the lower portion of the vast rock surface, and even so far away the water ripples upward. Your curiosity flows with the departing wave, pulled nearer to the sea itself, until you’re forced to pause in order to keep dry. 
Although the sheer mass of water in incomprehensible to your mind, what’s obvious to your eyes alone is enough to have your breath deepening. Mind quietening as the waves spill onto the beach, hushing and shushing as foam clushes over pebbles and stones. You wonder what it might be like to be a creature of the sea. Whether the tides in the deep ocean are at all similar to roads across the country, or currents in the air. Whether the sea-life knows what pull to follow in accordance with the space around them. 
Time must be so different below the surface. 
Pebbles shuffle somewhere in the background of your mind, thousands of tiny stones rinsed with water rubbing against one another as a pressure steps onto them, yielding space to slot together better to accommodate the added weight. A wind roars across the beach, trying to whip the scarf free from your hair, luring strands free to sting and slice when they cut against your cheeks. 
“We should go inland to the market,” Azriel says, pausing at your side. You stand upright, but he’s still taller despite being on a lower plane of the beach. His dark head tips toward the open sea, where the horizon line has come blurred, the sky and water mixing as swollen clouds lethargically glide forward, peppering the smooth water surface with miniature raindrops, hitting the sea like stones. “There’ll be shelter further in, and it will be warmer.” 
You look out to the sea again, lips parting at how swiftly the storm is approaching. How thick the rainfall seems, even from such a far distance. Dense and near-opaque. Your pulse spikes. 
To feel all those raindrops hitting your skin…soaking your clothes and hair…trickling down your spine, behind the curve of your ears, crying down your cheeks and hanging from your lashes like teardrops… 
“Can we stay…?” 
The question comes out of its own accord, but you’re too busy feeling to retract it.
Azriel pauses, hesitance being an interesting texture on him.
“Sure.” 
————
He had been wary when she asked to remain on the beach, not sure she grasped how uncomfortable she would become with rain-drenched clothes paired with ice-cold winds, but the expression that had been on her face had been…compelling. A refusal had been on the tip of his tongue, but when he had looked at her she had been looking back, with her full attention. 
Azriel hasn’t ever seen her look at him completely—likely because a part of her mind has always been straying over him to fully gather her focus in one place. To look at him without another thought in her head. 
When the rain had come he had been able to hear her heart racing. Could pick out the rise and fall of her throat, chin tilted upright to watch the clouds fill the skies. Could see the gradient of her clothes darken, and the pattern of her hair where the thin, pale scarf was suctioned to it. 
He had waited at the beach’s top while she meandered down to the shoreline again, moving over the pebbles like the floor was made of springy moss. Once more scaling the jagged rocks and dipping her then-bare fingers into the filling pools, stirring up sand and life, having left her gloves behind. And this time, keeping dry hadn’t been a worry on her mind. 
Azriel’s stomach had tensed when she’d waded into the water until it was lapping at her calves, had been prepared to help her upright when she inevitably was tipped over by a wave she hadn’t anticipated, or had her footing undermined when stepping on a rock she hadn’t realised was there. And when she reaches down into the water, he’s certain the wind will carry across a yelp when the glacial water touches her stomach, startled enough by the cold that she will tip, or fall, or splash, or become submerged entirely. 
Instead her eyes become wide enough his attention on her narrows, both her arms elbow-deep in the waters, cupping something beneath the waves. Even through the thick curtains of rain she finds him, brows risen as she tips her head toward the sea. Come over here!
With a sigh, Azriel lifts himself from the cobbled wall he’d been stood before, separating the beach from the street, and walks down to the edge of the shore, the bottoms of his leather-bound boots inching into the shallows. Her back is hunched, sea up to her thighs, and when she sees he’s near enough, she lifts her cupped palms from the water. 
Laying flat across her hands is a grey seastone, but gripping to the stone is a dark purple starfish. 
Her eyes sparkle, already having left him to return to the sea creature. 
That’s right—she’s never seen these things before. 
And then he spots the darkness shooting just below the water’s surface. Concealed by the storm. 
————
A series of steadily increasing sizes of bumps run up the starfish’s five limbs, its skin littered in tiny speckles of mauve, blue, and maroon. They’re like the scales on a snake, with threads of soft, grey-pink flesh visible between them. Beautiful, and magical, in their own way. You have to wonder if the fish and animals in the upper parts of Prythian are especially designed, or whether some life is just more beautiful than others, magic having little to do with it. 
Just the luck of the draw. 
Azriel moves suddenly in your periphery, but his shout is muffled by the thundering rain. You startle as the clouds rumble overhead, starfish falling from your palms and splashing into the icy sea, hitting the bed and stirring up sediment.
You know it splashes, because something snatches at your ankle, and water sprays as you’re tipped over. 
You know it’s icy, because the breath is shocked from your lungs the second it snares around your throat. 
You know once it’s in the sea, it hits the ground, because your skull pounds with pain as you hit the rocky bed. 
Searing scratches bleed their way up your calf, claws crawling up your body. Salt water stings at your eyes and nostrils, burning your nose and the back of your throat as it’s swallowed down in a panicked gulp for air. The sea fizzes with tight air bubbles, sound muffled and thick, arms encased in freezing syrup as you try to find something to take hold of, feet thrashing as the bones around your ankle tighten, rocks grazing at your back as you’re dragged along the sea bed, hauled further out to sea, further from the shore. Pressure squeezing your already pounding skull as you go deeper, deeper, deeper. 
You lash out, nails catching on something and more water fills your lungs as you scream, something coming away cold and soft beneath your nails. Clumpy and flesh-like. 
Whatever’s grabbing you recoils briefly, before surging forward with threefold its original strength, claws digging into the flesh of your thighs, scratching at your hips as it climbs higher, a single nail running down the centre of your throat before strong arms are hooking beneath your own, a sudden searing heat blazing just in front of you, and you swear a flash like lightening hits the water. Cold, and blue, despite the brief burn of the water as it came to a boil. 
Water shoots from your nostrils, gurgling in your throat as you try to gasp for air, wind roaring and whipping, rain lashing down into your eyes as you’re hauled back to the surface, Azriel’s arms keeping you clutched tight to his body, wading through the sea to return to the safety of the shore. Your arms spasm, lungs coughing as your stomach clenches and roils, retching as water spills from your lips, spat out upon the slick pebbles of the beach. 
Your eyes are burning, panting and gasping and crying as stinging pain bleeds across your body, able to smell the copper even in the rain-soaked air. 
Through the blinking blur of your vision, you can see Azriel crouched beside you but the wind is too loud to hear what he’s saying. Thunder rumbles through the skies and you try to dig your knuckles into the spongey hollows of your eye sockets, desperate to see, to dry away the salt. 
A hot palm burns your cheek, warm fingers guiding away your pestering hands, pressing dry fabric gently to the inner parts of your eyes. You sniffle, lungs heaving, chest trembling, but slowly the blur subsides, enough for you to pick out the dry finger of a glove trailing carefully beneath your lash-line. 
Your arms tighten themselves on your ribcage, squeezing your sides as you keep your knees close to your chest, shaking violently. 
The raging storm is blotted away as a dark panel slides across the smudged horizon, a hand curving on your shoulder to bring you closer, and terror has paralysed your capacity for shame. 
Eyes burning anew; stinging as tears roll away, your forehead falls to Azriel’s shoulder, huddling into his warmth. Legs crossed at the ankle, hands tucked into your armpits, you can feel the pulse of his jugular against your temple, the line of his jaw grazing the crown of your head. His palm squeezes, your stomach spasming as hot blood recoils from your surface, steadily sinking inwards and slowly draining down your legs where that creature raked its claws. 
Lighting flashes overhead, thunder rumbling only a second later, and you curl yourself tighter, uncaring for the heat it’s wringing from your body. Dripping onto the cobbles below. 
“You have magic,” Azriel whispers, exasperated and strained. “Why didn’t you use it?” 
Your lips tremble, tears mixing with the rain, head hanging as you try to press closer to his warmth to keep away the whipping winds. Hot breath puffs along the length of your throat, and his palm settles over your skull, thumb trailing the perimeter of the wound you know is there. You’re grateful he’s holding you tight enough there’s nearly no room to shake and shudder. 
————
Azriel is convinced it’s one of the escaped immortals. 
His features had been strained when he’d carried you back inland to the town, finding a temporary spot for you to rest, indoors and warm, hot food and drink brought out, and given a quiet backroom to huddle in. The temperature is warm, but your left shoulder and hip and cold without Azriel around. Tingling palm-sized pressures on your ribs and thigh. 
Azriel’s jaw is tight, wings laced with tension, and you wrap yourself tighter, shifting closer to the crackling fireplace. It’s common sense you’ll warm up quicker with the removal of your clothes, but you both know that isn’t an option for you. So you settle for one-sided heat of the fire instead, alternating every now and then to give the opposite side of you a chance to dry. The only item of clothing discarded being your head scarf, hair hanging in clumpy strands from the sea salt. A tangling mess, sticky and sodden. 
Azriel glances to the clock on the wall again, and you reach for your tea, sipping tentatively, wary but not really caring about the scalding burn as it streams down your throat, heating your stomach. Your legs sting if the fire faces them for too long, but other than that, the pain is more than bearable. 
“Can you speak with Rhysand from here?” You ask softly, wrapping your fingers around the mug, peering into the sweetened, stirring liquid. Azriel shakes his head. “Too great a distance,” he replies in your same volume. “It will have to wait until we’re back in Velaris.” 
“Would it be good to leave now, then?” You ask, gaze shifting to the fireplace, already mourning its heat. But Azriel shakes his head again. “There’s still your armour to collect from Malachite. We will fly back once it’s collected.”
“You don’t know when it will be done…” You think aloud, shifting your hold on the mug. “Wouldn’t it be better to return now, than to waste more time waiting for something we aren’t sure will be finished?” 
“I know him. He’ll have it done.” 
Azriel sighs, for the first time since you’ve been given this quiet room in the back of a busy store leaning back in the too-small chair. Flames dance in his glowing eyes, and you wonder if he’s even seeing the fire at all, or if he’s learned to block it out. If such things even affect him anymore. 
The warmth leaves them as they cut to you, no longer reflecting the heat, and it takes a second for you to look away, cradling the mug. “Can you walk?” 
You blink, pausing. Mentally feeling down your body. Thinking how your flesh tingles and stings in different areas. The dull throb at the back of your head. “I think so,” you reply, looking to him, “if I’m fine to?” A phantom sting thrums through your thighs as his eyes cut over you, shins flickering with the grazing itch of a needle, threads of starlight glowing where his eyes trace. 
Azriel contemplates for a pause, eyes glazing as you imagine him once more attempting to reach out to Rhysand. “You’ll live,” he settles on, hazel clear again, “but say if you hurt. We’ll find a place to pause, and we can wait in one of Malachite’s rooms if you need space to rest.” 
You swallow but nod, not mentioning your aversion for the male. You’d prefer to walk on openly bleeding legs than willingly rest under the Ogre’s roof. Disagreeable and unpleasant as he was. 
Azriel gets to his feet, nodding to the mug in your lap. “Finish your tea then, and we’ll head out.” Upon noticing the questioning look in your eyes before you can hide it, he elaborates. “You haven’t seen the market yet, and it might take your mind off the events of the day. And it will allow me time to think on what to do next.” He adds at the end. 
Teeth chew your lip. You suppose if it will also help him…you don’t have to feel bad about dragging him around a town he’s probably seen anywhere from a few dozen to a few hundred times. Maybe more. 
So you finish your tea, wrap the now-dry scarf around your neck, and follow behind him as you trail back into the damp streets, thanking the owner sincerely on the way out. Grateful for the cozy shelter. 
————
The storm has passed by the time you return to open air, but has left its mark on the town. 
Cobbles are black and gleaming, puddles accumulated in between; crystal clear drops of water falling from iron lanterns, dripping from rooftops or the oxidised copper of gate rungs. The smell of the sea is temporarily overpowered by the damp scent of rain and wet brick, earthy with a twinge of brine. 
Still, the market itself is lively, tarpaulin strung atop heavily laden tables to protect from lashing rainfall, the slats that could hang down from the tops like curtains now once more rolled and tied, allowing passersby a better chance to browse the wares on sale. 
There are a few stalls that catch your eye, a surprising amount of variety for what you’d thought was just a coastal town, but that appears to be a centre for trading. The keepers of the stalls each gathering their wares then moving further throughout Prythian, carting special items between courts to sell elsewhere, exchanging where they can’t afford stock in gold. 
It’s strange to think about this world, almost similar to your father’s. 
Some tables are laden with thickly padded blankets, sheets with embroidered corners and tasseled edges, pillow coverings with matching floral motifs, outlined in golden thread. Others hold crockery and cutlery, and a smile tingles just beneath the surface of you lips when you spot a set you imagine came from the Winter Court—Bas’ home court. You swallow thickly, pausing to take in the distantly familiar details, blue ink glazed to the white ceramic, small figures that can’t be any larger than a single knuckle from your fifth finger pickaxing at frozen land. It’s both warming and aching to look upon, the faint taste of regret in your mouth. 
When your vision blurs at the edges, you force yourself to swiftly move on, shifting your attention to the next stall while Azriel keeps to himself, just remaining close enough to keep an eye on you without being invasive. It’s just what you need at the moment, space enough to walk on your own while having the comfort of strength within reach. Having the space to subtly dry your prickling eyes without having to feel the discomfort of shame. 
You pass by a few stalls before another takes your interest, smaller tables displaying knitted quilts and jumpers, thick scarves and three sizes of mittens—all too large for yourself. One table displays silverware: from rings, to locks, to hinges and tools. A box the size of your forearm filled with a variety of iron nails, some sharp as stingers while others twist and swirl, as small as a tooth or as long as one of your fingers. 
The male who watches over the stool has a sibling to this display, a table two thirds the size of the first entirely dedicated to jewellery—the silver and iron pieces made by hand while the ones forged in gold are the result of trade. You’re reminded of the blacksmith you’d spoken with in the Autumn market, who’d had the gruff exterior. For a moment your fingers itch to graze the lobes of your ears, but worry Azriel will somehow put all the pieces together, as impossible as that would be. Unfortunately the skill levels drastically differ here, most of the rings merely plain bands of silver, lacking the flourish you’d found so beautiful in Autumn. Much more practical looking, verging on banality, the exception being the pieces the blacksmith had traded for. 
Gazing over the twinkling gold you have to admit you’re clueless to how he managed to get his hands on jewellery like this. Compared to the iron and silver pieces, they’re stunning. More than a few engraved with small patterns, tiny coloured jewels encrusted in the centres of floral designs. You’re fortunate most of them seem made for male hands—there’s no way you could afford or trade your way into having possession of one of them, and you imagine they might now feel strange around your mostly numb digits. 
Azriel had mentioned some of the sailors having wondering hands… 
You cautiously depart form the stool, as beautiful as it had been, content to continue perusing. 
While the sting in your legs is very much present, you find more enjoyment in the exploration of the market, getting to see such a range of craftsmanship displayed all in one place. 
The next table you pause at is one that’s showing off more variety than any of the others, seemingly a collection of bits and bobs spat out in a disorganised pattern across the stretching table. Other fae bustle around in the space between rows, and you manage to slide into a space that will allow you to better look at the intriguing variety. 
After a while observing on your own, Azriel fills the empty slot beside you, receiving a wary glance from the stall-owner who migrates a little further down the table from where he’d been previously conversing with a customer. 
“See anything you like?” Azriel asks. 
Thankfully his proximity is enough to battle the shifting and shuffling of feet; the general bustle of the market. Your gaze roams across the long table, drawn to the splashes of colour gleaming before you. “Those are pretty,” you reply, nodding to the squares of coloured glass displayed upon pillow-stuffing in a tilted wooden crate. They look like they might be tea coasters, or lovely things to hang from the ceiling near a window, so the light refracts and spills beauty across a previously plain room. Your eyes stray to the other glass pieces, that smile again tingling at your lips when you see a few monocles filled with tinted glass, a pair of spectacles with circular, coloured lenses. 
They’re so ridiculously excessive they make your heart hurt. 
Azriel nods to the pair you were looking at, tinted indigo. “Why not try them on?” 
You look to him, lips parted. Brow furrowing, “Is that allowed?” 
Azriel shrugs, glancing to where the stall-owner is obviously eavesdropping. He blushes at having been caught, folding his arms over a puffed up chest, but gives a curt nod. You look back at the glasses, now in reach. With tentative fingers you pluck them from the display, sliding them over the point of your ears, letting them settle delicately on the bridge of your nose. 
They’re a bit large, but they fit. 
Unthinking, you look up at Azriel, curious for an expression to establish your own thoughts upon, and a beat passes. You swallow. “How do they look?” You ask, feeling heat creeping up your neck. Azriel watches you quietly for a few seconds. “Blue.” 
You nod your head, “they’re a bit too large, I think…” Carefully removing them, you fold back the legs, putting the lovely set back where they came from. “Those are pretty, though,” you say, gesturing to the arrangement of wooden goblets and other small carvings further down the table. Everything’s reminding you of him though. 
With a tightened throat, you lift one of the goblets, examining it in closer detail. The lovely colour of burnt wood, smelling smokey and familiar. Miniature circles ring the top, with eight arches etched into the sides topping two rings holding a series of squares inside. Skilled carvings. “Isn’t it nice?” You ask distantly, not sure whether you’re offering the question to Azriel or just thinking aloud. He nods anyway. “Do you like it?” 
You blink, lowering the goblet and looking to him, having not expected a question in return. You blink again, realising you shouldn’t be so surprised, clearing your throat and returning the carving to its place. “I- guess?” You stammer, not wanting to bring up Bas. It’s too ugly a bruise. “My father did things like this, though not-…practical…things…” 
Azriel hums, and you feel your throat closing up. 
Maybe you should have asked to help visit in the Winter Court, even if it would have meant travelling with Mor. You could have tried to patch things up with her, and maybe while you were there you could visit the statue Bas had once told you about. 
Maybe you should have insisted on seeing him once more, before he left. 
Just in case you didn’t live to say goodbye. 
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herpsandbirds · 4 months ago
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Do you have any prions? The bird. The birds with the common name of "prion".
PRIONS aka "Whalebirds"
Prions are Petrels in the genus Pachyptila. Also called "whalebirds", because some species feed near feeding or surfacing whales.
These pelagic birds feed mainly of marine invertebrates and small fishes.
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Dove or Antarctic Prion (Pachyptila desolata), family Procellariidae, order Procellariiformes, found in the Southern Ocean
photograph by JJ Harrison
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Fairy Prion (Pachyptila turtur) at the nest, family Procellariidae, order Procellariiformes, found in the southern coastal areas near the Sout America, Australia, and Southern Africa in the Southern Ocean
photograph by ZooPro
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Fairy Prion (Pachyptila turtur), family Procellariidae, order Procellariiformes, East of Eaglehawk Neck, Tasmania, Australia
photograph by Christopher Watson
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vestaignis · 2 months ago
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Бабочка-енот, лунула — Chaetodon lunula. Бабочка-енот, лунула (Chaetodon lunula, raccoon butterflyfish) — узнаваемая рыба бабочка с красивой, выразительной окраской. Максимальная длина лунулы 21 см. Тело и плавники окрашены в желтый цвет, темнеющий ближ�� к спине и иногда переходящий практически в черный. На боках от грудных плавников к хвосту идут диагональные темные полосы. На морде контрастная маска: черная полоса, проходящая через лоб и маскирующая глаза, и следующая за ней белая, почти такой же ширины. От заднего края этой белой полосы к основанию спинного плавника тянется сужающаяся черная полоса, окаймленная светло-желтыми участками. На хвостовом стебле округлое черное пятно, переходящее в темное основание спинного плавника. Молодые отличаются более светлым, белесым рострумом и округлым черным пятном на задней лопасти спинного плавника.
Населяет мелководные лагуны и внешние склоны рифов. Держится на глубине до 30 метров, парами или небольшими группами. Одна из немногих бабочек, ведущих ночной образ жизни. Питается преимущественно голожаберными моллюсками, кольчатыми червями и другими донными беспозвоночными, однако нередко поедает коралловые полипы и водоросли. Молодые предпочитают каменистые участки на прибрежных рифах в приливно-оливной зоне.
Дайверы и другие любители коралловых лесов могут встретить этот вид бабочек в лагунах и на внешних склонах рифов Индо-Пацифики: от востока Африки, у Мальдивских островов, далее огибая Австралию, где они обитают у берегов Индонезии, Папуа-Новой Гвинеи и Фиджи, и дальше в Океанию, где их можно лицезреть у Гавайев, а с юга – недалеко от берегов Таити — и это лишь малая доля их мест обитания. Иногда они встречаются на юго-востоке Атлантического океана.
Raccoon butterflyfish, lunula — Chaetodon lunula. Raccoon butterflyfish, lunula (Chaetodon lunula, raccoon butterflyfish) is a recognizable butterfly fish with a beautiful, expressive coloration. The maximum length of the lunula is 21 cm. The body and fins are colored yellow, darkening closer to the back and sometimes turning almost black. On the sides from the pectoral fins to the tail there are diagonal dark stripes. On the muzzle there is a contrasting mask: a black stripe passing across the forehead and masking the eyes, and the following white one, almost the same width. From the rear edge of this white stripe to the base of the dorsal fin there is a tapering black stripe, bordered by light yellow areas. On the caudal peduncle there is a rounded black spot, turning into a dark base of the dorsal fin. Juveniles have a lighter, whitish rostrum and a rounded black spot on the back lobe of the dorsal fin.
Inhabits shallow lagoons and outer reef slopes. Stays at depths of up to 30 meters, in pairs or small groups. One of the few butterflies that lead a nocturnal lifestyle. It feeds mainly on nudibranchs, annelids and other bottom invertebrates, but often eats coral polyps and algae. Juveniles prefer rocky areas on coastal reefs in the tidal-olive zone.
Divers and other coral enthusiasts can encounter this butterfly species in the lagoons and outer reef slopes of the Indo-Pacific: from eastern Africa, near the Maldives, around Australia, where they live off the coasts of Indonesia, Papua New Guinea, and Fiji, and on into Oceania, where they can be seen off Hawaii and, to the south, near the coast of Tahiti, to name just a few of their habitats. They are also occasionally found in the southeastern Atlantic.
Источник: //t.me/+E4YBiErj0A8wOGUy, //www.aqua-shop.ru/live/ morskie_ryby/shchetinozubyue_ryubyu-babochki/prod_H3h60_M, //es.pinterest.com/pin/729301733429659096/, ://vk.com/wall-43552186_885, //www.posterazzi.com/hawaii-school-of-racoon-butterflyfish-chaetodon-lunula-along-reef-posterprint-item-vardpi1989862/.
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mugene-art · 1 year ago
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uncharismatic-fauna · 2 years ago
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Another Day, Another Pacific Sand Dollar
The eccentric sand dollar, aka the sea-cake, biscuit-urchin, western sand dollar, or Pacific sand dollar (Dendraster excentricus), are found in the intertidal zone and near-shore sandy bottoms from Alaska, US to Baja California, Mexico.They are the only sand dollars endemic to the Pacific Northwest, though they share the rest of their range with other species. Live individuals are seen either partially buried upright or lying flat on the ocean floor, depending on the strength of the current. To prevent themselves from being swept away, juveniles will also ingest sand to weigh themselves down. Although they are not social, they can form large colonies with as many as 6 sand dollars in a square m (1 sq yd).
Pacific sand dollars are named for their resemblance to silver dollars, especially the bleached exoskeletons that commonly wash up on beaches. Most adults average about 8 cm (3 in) across, though individuals as big as 10 cm (4 in) have been found. The body is a flat disc coated in small, purple tube-like feet and sensory organelles called cilia. The feet are used both for moving across the ocean floor and for pulling oxygen from the water. The mouth and anus-- a single opening-- are located on the sand dollar’s underside. Inside the mouth are five teeth and jaw plates known as doves; together they form a structure known as Aristotle’s lantern, which is unique to echinoderms like sand dollars and sea stars.
D. excentricus is a suspension feeder, using its feet and cilia to pull food from the water or direct it along special groves on the body’s underside. Their main prey are microscopic larvae, copepods, diatoms, algae, plankton, and detritus. The sea-cake is predated upon by a number of sea stars and fish, as well as crabs and sea gulls. To avoid being eaten, adults bury themselves in the sand and larvae will duplicate themselves via a process known as budding and fission, which creates smaller individuals that can distract potential predators.
Although western sand dollars have seperate sexes, they are broadcast spawners. In late spring or early summer, males and females congregate and release gametes into the water where they become fertilized. Larvae, also known as prisms, hatch just a day later. This larvae floats freely through the water, growing arms and metamorphosing into a echinopluteus larva. Once they reach 8 arms, the larva begins to develop an exoskeleton or echinus, and resembles a small adult. The final stage of growth is triggered by chemical cues released by other adults; after this, individuals become sexually mature and settle on the ocean with other sand dollars. In the wild, adults can live up to 13 years.
Conservation status: Although the IUCN has not evaluated the Pacific sand dollar, they are regularly threatened by ocean acidification, warming, and bottom trawling.
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Photos
Chan Siuman
Brian Starzomski
Alison J. Gong
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magicmetalblog · 6 months ago
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InsertAnInvert 2024
Coastal week 1: Tropical reef
bubble-tip anemone (entacmaea guadricolor)
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bethanythebogwitch · 26 days ago
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Wet Beast Wednesday: vaquita
This is the 2-year anniversary of me writing weekly posts about the biology and ecology of aquatic animals. The very first one I ever wrote was on the vaquita, the world's smallest and most endangered cetacean. That post was pretty clumsy and I didn't settle into my style until later, so for the anniversary, I'm going to redo it. This may be shorter than many of my WBW posts because there's not a whole lot we know about these animals.
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(Image: a vaquita swimming just below the surface of the water. It is a small, grey porpoise with a rounded, snoutless head. There are black markings around its eyes and mouth. and a dark strip that runs from the cheeks to the pectoral fins. End ID)
The vaquita (Phocoena sinus) is a tiny porpoise that reaches a maximum of 150 cm (5 ft) and 68 kg (150 lbs). Porpoises are the smallest of the cetaceans and vaquitas are the smallest of them. Vaquitas have a dolphin-like shape, but without a noticeable beak, giving them rounded heads. Their dorsal fins are unusually long for a cetacean of their size. Vaquitas have light grey bodies with white underbellies that provide countershading. When something looks down on a vaquita from above, its darker body blends in with the sea floor. When something looks up at a vaquita from below, its white underbelly blends in with the sunlight. Vaquitas can be recognized by the dark markings around the eyes and mouth and a dark stripe that runs from the cheek to the pectoral fins.
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(Image: a close-up of a vaquita's head poking out of the water. The dark markings around the yes and mouth and the stripe are clearly visible. End ID)
Vaquitas are found only in the northernmost reach of the Gulf of California, also known as the Sea of Cortez. The Gulf is one of the most ecologically diverse seas in the world, with vast quantities of life fed by the output of the Colorado and other rivers. Vaquitas have a range of roughly 3885 square km (1500 square miles), the smallest of any cetacean. They may have spanned the length of the Gulf before they became endangered. Vaquitas live in shallow, coastal waters, rarely living in water more than 50 m (164 ft) deep. They will enter and hunt in estuaries and lagoons so shallow the do not fully submerge the animal. Vaquitas are unique amongst porpoises for inhabiting warm water and being able to tolerate a wide range of temperatures. They are predators of fish, squid, and other invertebrates. Juveniles hunt fish in the water column while adults primarily target bottom-dwellers. They play an ecological role of transporting nutrients from the seafloor back into thee water column. Vaquitas are found either alone or in small pods. It is common among cetaceans for females and juveniles to form pods while makes either swim alone or with other males. This may be the case with vaquitas as well. Mating occurs in spring and summer, with a gestation period of 11 months. Calves are born one at a time weighing as little as 9 kg (20 lbs) and nurse for less than a year before weaning. Females mate every other year and the estimated life span is 21 years.
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(Image: a pair of vaquitas swimming. Both have their heads poking out of the water to breathe. End ID)
The vaquita is one of the least well-known cetaceans. It was only formally classified as an animal in 1958 based on the discovery of their skulls. We know very little about them and may soon lose them forever. The total population is estimated to be less than 10 as of this year, making them the most endangered marine mammal in the world. The biggest threat to vaquitas is gill nets. The Gulf of California is home to major poaching operations for the totoaba drum (Totoaba macdonaldi), whose swim bladders are considered a delicacy and used for quack medicine in China. Totoaba are a similar size to vaquitas and so the gill nets used to catch them are also very likely to entangle vaquitas, who then drown. The vaquita's range was legally protected from gill net fishing by the governments of Mexico and the United States, but poaching continues despite patrols and the placing of structures intended to damage nets. Current conservation efforts largely focus on population monitoring and the detection and removal of illegal gill nets as well as attempted disruption of the black market totoaba trade. Colossal Biosciences, a company that is trying to revive recently extinct species such as the woolly mammoth and thylacine, has announced a plan to obtain and store Vaquita DNA to possibly revive the species if it goes extinct. Previous attempts to capture and breed vaquitas in captivity failed after the animals died of stress. Shrimp nets also pose a risk of bycatch and 80% of shrimp caught in the northern Gulf are eaten in the USA. It is useful to research where the fish and shrimp you eat comes from to avoid buying shrimp caught in Vaquita habitat. Other threats include habitat change driven by the damming of the Colorado River and pollution. Some biologists consider the vaquita to be functionally extinct, meaning that even if conservation efforts are immediately effective, the population is so low that they are below the minimum viable population needed to sustain viable genetic diversity and will go extinct anyway.
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(Image: a vaquita being handles by conservationists. Two people are holding it out of the water. End ID)
I've had a lot of fun doing this series and have learned a lot about new and interesting animals. This series, (especially the bonnethead shark post) helped me expand from a nobody blog to having lots of followers and making friends. I started the series to encourage me to use Tumblr more and its safe to say that worked out. Thanks for reading and enjoying these posts. Here's to year 3.
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bestanimal · 4 months ago
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Round 2 - Mollusca - Cephalopoda
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(Sources - 1, 2, 3, 4)
The class Cephalopoda includes the orders Nautilida (Nautiluses), Vampyromorphida (Vampire Squid), Octopoda (Octopuses), Myopsida (Coastal Squids), Oegopsida (Neritic Squids), Bathyteuthida (Bathyteuthid Squids), Idiosepida (Pygmy Squids), Sepiolida (Bobtail Squids), Spirulida (Ram's Horn Squid), and Sepiida (Cuttlefish).
Cephalopods are exclusively marine animals characterized by bilateral body symmetry, a prominent head, and a set of arms or tentacles modified from the more primitive molluscan foot. They are split into two subclasses: the more primitive Nautiloids (represented today by the genera Nautilus and Allonautilus), and the Coleoids (everything else.) Nautiloids retain their external molluscan shell, while coleoids either have an internal shell or have lost it secondarily. Cephalopods are widely regarded as the most intelligent invertebrates and have well-developed senses, large brains, and a complex nervous system. Their brain is protected by a cartilaginous cranium. Nautiloids do not have good vision, and likely perceive their world more through a sense of smell. However, even though coleoid eyes lack a cornea and have an everted retina, they have very acute vision, akin to that of sharks. They can detect polarized light, but most cephalopods are color blind. Despite their color blindness, coleoids are known as masters of disguise, changing color, shape, and texture in milliseconds, and also using colors, patterns, and flashing to communicate with each other! They do this through nervous control of their chromatophores, as well as cells such as iridophores and leucophores reflecting light from the environment. Some squids can even send one message via color patterns to a squid on their right, while they send another message to a squid on their left, splitting their color pattern lengthwise down their body. They may do this by sensing light levels directly through their skin, rather than their eyes, utilizing photosensitive molecules called opsins. They may also be able to utilize chromatic aberration through their oddly shaped pupils.
Cephalopods exchange gases with seawater by forcing water through their internal gills. Water enters the mantle cavity on the outside of the gills, and the entrance of the mantle cavity closes. When the mantle contracts, water is forced through the gills, which lie between the mantle cavity and the funnel. The water's expulsion through the funnel can be used to power jet propulsion. Most cephalopods move via jet propulsion, though this is a very energy-consuming way of travel. Squids, due to their shape and stiff mantles, are able to travel long distances, while octopuses tend to travel slowly along the seafloor relying more on their arms to pull them from place to place. Aside from nautiloids and some octopuses, all known cephalopods have an ink sac, which can be used to expel a cloud of dark ink to confuse predators. The inksac is an extension of the hindgut, opening into the anus, from which the ink can be squirted into the path of the animal’s funnel, allowing the ink to eject further with jet propulsion. This ink is almost pure melanin, which is mixed with mucus upon expulsion, resulting in visual (and possibly chemosensory) impairment of the predator, like a smokescreen. Some cephalopods even release a cloud with greater mucus content so that the ink takes the shape of the cephalopod, while the real one jets away!
Cephalopods hunt via grabbing food with their arms or tentacles, drawing it in to their two-part beak. Most have a radula within their beak. They have a mixture of toxic digestive juices, some of which are supplied by symbiotic algae, which they eject from their salivary glands onto the captured prey. These juices separate the flesh of their prey from the bone or shell. The salivary gland has a small tooth at its end which can be poked into an organism to digest it from within. Cephalopods can be found in all of Earth’s oceans, at all depths, even found within oceanic trenches, though they are most diverse near the equator.
Cephalopods evolved in the Late Cambrian, with the more primitive nautiloids dominating the Ordovician seas, and the more modern coleoids arising in the Lower Devonian. Many groups of cephalopods have been lost to time and are famous for their fossils, including the Ammonoids and Belemnoids. The living Chambered Nautilus (Nautilus pompilius) is also known from Early Pleistocene fossils.
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Propaganda under the cut:
The study of cephalopods is called teuthology.
Though superficially similar, ammonoids were more closely related to living coleoids than they were to the shelled nautiloids!
The smallest living cephalopod is the 10mm (0.3 in) long Thai Pygmy Squid (Idiosepius thailandicus).
The largest living cephalopod, and largest living invertebrate is the 700 kilogram (1,500 lb) Colossal Squid (Mesonychoteuthis hamiltoni).
The Atlantic Brief Squid (Lolliguncula brevis) is the only cephalopod known to tolerate brackish water, venturing into the Chesapeake Bay.
Captive octopuses have been known to climb out of their tanks, maneuver across the floor, enter another aquarium to feed on captive crabs, and then return to their own aquarium before their keepers return.
Captive octopuses have also been known to recognize, respond positively to, and even play with their keepers.
The Firefly Squid (Watasenia scintillans) is one of the only cephalopods known to have color vision.
Some cephalopods are able to fly through the air for distances of up to 50 metres (160 ft)! They can achieve these ranges by jet-propulsion, squirting water from their funnel even while in the air. They then spread their fins and tentacles to form wings and actively control lift force with their body posture. The Japanese Flying Squid (Todarodes pacificus) has been observed spreading its tentacles in a flat fan shape and utilizing a mucus film between the individual tentacles. The Caribbean Reef Squid (Sepioteuthis sepioidea) has been observed spreading its tentacles out in a circle to guide its flight. This behavior is presumably for avoiding predators and/or for saving energy during migrations.
Humboldt Squid (Dosidicus gigas) are large, agile pack hunters, flashing red and white to communicate with each other and coordinate attacks on shoals of fish. They are particularly known for being aggressive towards humans, though this aggression may be well founded, as they are the most popular squids to be hunted for food, with around 10 million killed every year. In circumstances where these animals are not feeding or being hunted, they usually exhibit curious and intelligent behavior.
The Vampire Squid (Vampyroteuthis infernalis) is the only living species in the order Vampyromorphida. Despite its name, it is closer related to octopuses. Living in the deep sea, they are small, 30 cm (1 ft) long, and range from jet black to pale red, have spiked arms connected by a webbing of skin, and have the largest proportional eyes in the animal kingdom at 2.5 cm (1 in) in diameter. It is the only cephalopod able to live its entire life cycle in the minimum zone, at oxygen saturations as low as 3%. They lack ink sacs, instead releasing a sticky cloud of bioluminescent mucus containing orbs of blue light from their arm tips. Despite their scary name, spooky appearance, and dazzling wizard spells, these animals mainly feed on detritus as it floats down to the depths.
The genus Hapalochlaena (Blue-ringed Octopuses) consists of four extremely venomous species of octopus that are found in tide pools and coral reefs in the Pacific and Indian oceans, from Japan to Australia. Despite their small size (12 to 20 cm [5 to 8 in]) they carry enough neurotoxic venom to kill 26 adult humans within minutes. The venom can result in nausea, respiratory arrest, heart failure, severe and sometimes total paralysis, blindness, and can lead to death within minutes if not treated. Death is usually from suffocation due to paralysis of the diaphragm. Despite this, blue-ringed octopuses are relatively docile and will only bite if actively harassed, instead choosing to flee or display their warning colors: bright yellow with blue flashing rings. Very few deaths have been recorded.
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kays-catch-of-the-day · 2 months ago
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Good morning yall! Hope you're ready for a new fish today cuz we got an all timer here today!
Today's fish is none other than my personal favorite fish, the Brook Trout (salvelinus fontinalis)! These beauties are native to Eastern North America, in both Canada and the United States, ranging from Lake Superior, to the coastal waterways from the Hudson Bay to Long Island, though they have spread far beyond their native ranges, mostly via aquacultural practices and artificial propagation, making them invasive species in many regions of North America and the world at large!
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Two ecological forms of Brook Trout have been recognized by the US Forest Service, the longer-living potamodromous (fish whose migration occurs fully within fresh water) population, known as coasters , and the anadromous (fish whose migration occurs from fresh water to salt water) population, known as salters. Adult coasters typically reach lengths over 2 feet in length and weigh up to 15lbs, compared to adult salters, which average between 6 to 15 inches and about 5lbs. They're characterized by their vibrant coloration, with olive green bodies and spectacular yellow and blue rimmed red spots, white and black trimming along their orange fins, and dense, irregular lines along the top of their bodies. Often, the bellies of male Brook Trout becomes bright red or orange when spawning.
During the spawning season, female Brook Trout will construct a depression in the stream bed, referred to as a "redd", where groundwater percolates upward through the gravel. Male Brook Trout will approach the female, fertilizing the eggs. The eggs are only slightly denser than water, and can easily be swept away by the current. To avoid this, the female will bury the eggs in a small gravel mound, from which they hatch 4 to 6 weeks later. During this incubation period, the eggs receive oxygen from the streamwater that passes through the gravel beds and into their gelatinous shells. Once they hatch into small fry fish that retain their yolk sack for nutrients, which compensates for the lack of nutrients provided by the parents during the early stages of development. Following the consumption of the yolk, the fry Brook Trout will shelter from predatory species in rocky crevices and inlets, growing from fry to fingerlings, until reaching full maturation at the ripe old age of 6 months.
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Despite their native range spanning across low-elevation lakes and watersheds, Brook Trout are increasingly confined to higher elevations in the Appalachian Mountains, especially in southern regions of Appalachia. Over seas, however, Brook Trout have thrived in introduced populations in much of Europe, Argentina, and New Zealand since as early as the 1850's! Their typical habitats include large and small lakes, rivers, creeks, and spring ponds in cold temperate climates. They thrive in clear spring water with moderate flow rates and healthy vegetation populations and other resources which provide natural hiding places. Although they are more resilient and adaptable to varying environmental changes, such as pH levels and temperatures, Brook Trout struggle in temperatures warmer than 72 degrees Fahrenheit. Their diets include aquatic insects at all stages of life, adult terrestrial insects such as grasshoppers and crickets, crustaceans and frogs, molluscs, invertebrates, smaller fish, and even small aquatic mammals such as voles, and even other young Brook Trout! This highly indiscriminate diet and environmental resiliency allows for their success across the globe.
Given all of this, Brook Trout are classified as a Secure by NatureServe's conservation metrics, but that label may be misleading; these incredible fish face severe and repeated extirpation (localized extinction) in many of their native habitats due to habitat destruction, pollution, damming, and invasive species. Meanwhile, Brook Trout present the danger of extirpation to other fish in their nonnative habitats, indicating that efforts must be taken to curb these populations. In short, there are more than enough Brook Trout, but they simply are not where they are meant to be.
A true fish out of (the specifically correct body of) water, the Brook Trout scores within the top percentile of all fishies on our highly advanced fish ranking scale.
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