#cn stuff
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spock-adoodledoo · 6 days ago
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collected these from two weibo posts. I'm going to have a seizure
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love4hobi · 10 months ago
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I end up going round in circles, and fall into slumps, and I feel some sort of disconnection from what I actually like. And I wonder why I think the way I do.
HOPE ON THE STREET EP.4 ⎯ "I Don't Know"
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feroluce · 8 months ago
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On Sampo's name (ALL of his names!)
I feel like everyone who's a fan knows the meaning of Sampo's full name by now- the sampo was a legendary item that could magically make endless supplies of gold, flour, and salt, all priceless items at the time! So it works perfectly for a scammer businessman like Sampo. ☆
"Koski" is the Finnish word for "water rapids" which might seem kinda random but actually makes sense for him, since Aha and the Masked Fools are also referred to with water terms:
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This kind of analogy isn't specific to only Aha and the Masked Fools, but it does still tie them together. So water rapids fits perfectly! Sampo wants to stir the pot! He likes to shake things around and spice things up! He's taking that stagnant pool and turning it into water rapids! It would actually explain his ridiculous hair color, too; a dark blue wave tipped with white foam haha
EDIT: an amazing contribution from @ricochetlovebombs, who heard it from hoyolab user Rattaboy. If you interpret his first and last name together, instead of separately like I did, you would get something like "money river."
In other words, Sampo's name literally means CASH FLOW SKXJMDMDMD
What I really wanted to talk about is his drag alias name, though, Brughel Poisson, because to me that's where it gets really interesting.
So like in the English version, Sampo goes by Brughel Poisson when he's in disguise. Searching for just "Brughel" itself doesn't seem to get you much at first: a Flemish and Dutch Renaissance painter named Pieter Brueghel the Elder, who was famous for his landscapes and peasant scenery, especially Hunters in the Snow and The Blue Cloak.
He's referred to as "the Elder" because he had a son also named Pieter Brueghel (the Younger), and he began a long line of painters, all named Brueghel. Some of them did original work, and many of them created reproductions of the Elder's art to sell. The Elder was also famous as a printmaker. All of this is hilarious when you remember that Sampo is an infamous counterfeiter and has sold a relic called the Parallel Universe Printer JSKZJSMD
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There is also something called Brueghel's Syndrome, named after one of Brueghel's paintings called De Gaper, which pictured a man yawning widely. It's a condition that causes the mouth to open and gape uncontrollably, twisting a person's countenance into a distorted mask of their usual face.
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Tumblr doesn't have a way of censoring pics like twitter, so for the sake of the medically squeamish, I'm just showing De Gaper here. But if you look up Brueghel's Syndrome, you can find pictures of actual patients, some of whom really do make faces resembling Aha's comedy and tragedy masks!
In the Chinese and Japanese versions, his alias last name is a lot more silly- In those, "Sampo" is phonetically written as "san-bo" and "san-po." And in disguise, his last names are phonetically written as... "Bo-san" and "Po-san." The Chinese version uses different tones, but still. This smug asshole seriously just decided to write his own name backwards and called it a day NDMKXMDMD
In the English version, Poisson itself is kind of a reused Hoyo asset- it's also the name of Navia's fishing village in Genshin Impact. Which is a really silly name for a village, because it literally just means "fish" in French smzjxkdkdk but!
Again, more water imagery. And in English, if something is suspicious, we say that it's "fishy," which is perhaps the most fitting association yet for someone as shady as Sampo ☆
And for a good while I thought that was the only connection. But then. My beloved @hydrachea, who is an actual native French speaker, dropped this on me right after April Fool's Day:
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Poisson is literally the word you use to pull an April Fool's prank.
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armoredisopod · 12 days ago
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Arknights Spring Festival 2025 PVs
youtube
youtube
New Operators
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Surfer, 5* Agent Vanguard
It's sunny out, wanna go for a walk?
Xingzhu, 5* Welfare Abjurer Supporter
The pen is never sharp, but paper falls like it's flying.
Blaze the Igniting Spark, 6* Primal Caster
I'm back! Right then, it's signed with my real name, Gù Zhúhuáng. Oh Doctor, you don't have to call me anything different, you can still call me Blaze.
Yu, 6* Limited Primal Protector Defender
I'm not gonna give it away for free, hehe, but the price is negotiable.
Of all the flavors in the world, the fullness of life is the best them of all.
Operator Outfits Update
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4 new additions for the Made by 0011 brand
Almond Platter - Almond
Prairie Pals - Bena
Youthful Journey - Zuo Le (21 OP)
Spring Feast - Shu (21 OP)
Operator Modules Update
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Xingzhu being part of the Abjurer Supporter branch immediately gets her module
BLS-X module base effect increases her healing to 100% of her ATK
Earthshaker Guard branch gets 1 module type
Lin, Zuo Le and Chongyue get their second module
PLX-Y module base effect increases Lin's damage the more enemies are in her range (up to +15%)
SBL-Y module base effect allows Zuo Le to survive with 30% HP upon reaching 0 HP for the first time each deployment
FGT-Y module base effect increases Chongyue's ASPD by +10 when he is above 50% HP
Dusk and Eunectes get specialized modules
Dusk gets an Integrated Strategies module
Eunectes gets a Reclamation Algorithm module
Events and Stories
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Such is the Joy of Our Reunion, the next installment of the Sui storyline taking place in the culinary city of Bai Zao
Regardless whether you are worried about family matters or matters of national security, when you're at the dinner table all that matters is a pair of chopsticks.
If you're alive, how come you're not eating properly? It's time for dinner. Go wash up and get ready to eat——
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Operator Archives update for Yu, Lin, Wanqing and Grain Buds
Misc Stuff
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New QoL features
New activity rooms that players can decorate, operators assigned to these rooms can be controlled and moved around the base, also players can use emojis here for fun
The reception room has been expanded and can be decorated with Reception Room exclusive decor items
Dualchips will only take 1 second to make in the Factory
Added dorm rotation locks, operators in the locked slot will not be affected by the dorm rotation button
Added remaining working time display for certain base facilities and a notification option for shift rotations and operators being fully rested in the settings
Performance upgrades for Workshop, Offices, Training Room, Elevators and other facilities
In-game mail players receive can be stamped and stored in the mail folder where players can review them
Added a Module Showroom where players can conveniently view and manage module information
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Archetto, Iris and Beanstalk added to Recruitment
Blue Poison's [Shoal Beat] Outfit will be available in the certs shop to players that don't have it
Livestream Stuff
Showcased Yu, a 6* Primal Protector Defender that specializes in inflicting Burn buildup
First talent makes him deal Arts damage and Burn buildup to enemies he blocks and gives him Sanctuary while blocking
Second talent makes Yu recover HP and elemental HP every second when there is at least a certain amount of ally units on the field
Skill 1 passively makes him more likely to be attacked, when active it increases his Max HP & DEF and makes enemies that attack him take Burn buildup
Skill 2 increases his Block Count, ATK & DEF, makes his attacks deal Arts damage, and upon skill activation it immediately deals Arts damage to all enemies in his skill range and teleports all the hit ground enemies to his tile
Skill 3 increases his Max HP, ATK & DEF and makes his second talent apply to all operators, upon skill activation it generates a firewall that spans across the entire battlefield, operator attacks that deal Arts damage against enemies on the opposite side of the firewall will additionally deal Burn buildup based on Yu's ATK, enemy projectiles that hit the firewall have a chance to be nullified
Showcased Blaze the Igniting Spark, a 6* Primal Caster that takes advantage of Burn Burst
First talent activates when Burn Burst triggers on any enemy on the field, deal more Elemental damage to them based on Blaze's ATK and she recovers some HP
Second talent activates when Blaze is defeated, instead of retreating she will instead be knocked down and she gains a large amount of Barrier, she cannot attack or be healed while downed but she recovers HP every second, once fully healed she will revive and Stun all nearby enemies for a few seconds
S1 drops a fire field on the operator with highest Max HP in her range, it deals Arts damage every second and Burn buildup based on the damage dealt by the fire field, lasting for several seconds
S2 changes her range, increases her attack interval, increases her ATK and allows her to attack multiple targets at once, she loses HP with each attack but the enemies she attacks leaves a fire trail, enemies in the fire trail have reduced Movement Speed, receive Arts damage and Burn buildup based on the damage dealt by the fire trail
S3 changes her range, greatly shortens her attack interval, increases her ATK and makes her attacks AoE, if the enemies she hits are under Burn Burst status she deals additional Elemental damage to them, it is an ammo skill that makes her lose HP every second but when Burn Burst triggers on any enemy on the field she gains more ammo, skill can be deactivated manually
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Showcased the event mechanic, Fire Stoves powered by chopstick enemies that have hit-based HP, chopsticks will go into one of the 2 stoves on the field depending on their state, enemy chopsticks can be attacked and converted into allied chopsticks and vice versa, when fully charged the allied stove will summon a spirit dragon that deals massive true damage to all enemies in its path
The cost required to spark Nian will be reduced to 200 starting from this event, the cost required to spark Skadi the Corrupting Heart will be reduced to 200 in the CN 6th anniversary event
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Announced CC#3 Battleplan Extinguished Sins which is confirmed to have Ep14 enemies and mechanics
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IS#3 will gain 3 more difficulty levels up to Surging Waves 18
Starting from SW16 there is a new feature where players can suppress Rejection effects and gain "Genomes" at the end of each battle
At SW17 Rejections will be replaced by Combined Rejections
At SW18, Elite and Leader enemies take -50% Physical and Arts damage for 20s after entering the field, and their ATK is increased by +30%
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Rhodes Island Icebreaker Games will return with new features as an annual gamemode
Players can select their preferred play style before matches to obtain their preferred buffs and better communicate their gameplay to other players
Players can swap lineups
More levels and difficulties will be added to Regular Events
New balls and enemy units added to Positional Football
New mechanics and boss added to Bastion Defense
Players can take commemorative photos of their units with their teammates after the match
A new outfit for Vermeil and Originium Slug emojis are some of the rewards players can get from IG#1
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Showcased the new base update features such as a music player that can change the background music in the base (limited to main menu background themes) and an info board that displays your friends that recently visited
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Announced the next story collection event in involving Eblana, Talulah and Amiya
Teased the next event featuring Eblana
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Announced Episode 15, the start of Act III of the main story where Rhodes Island returns to Rim Billiton and cliffhangers from Ep14 will be resolved
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Announced an in-game event timeline that puts all the main story chapters, intermezzo, side stories and story collection in chronological order
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datchidatchi · 1 year ago
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They are EVERYTHING. 💥💥💥
(original meme)
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scentedluminarysoul · 1 year ago
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Lmao, Markus getting roasted
(Rundown: Markus here is a far right politician, moaning about drugs = bad. Context box saying he'd been to the Oktoberfest multiple times, and that the drug alcohol is the most common drug in Germany, 5% of all deaths are caused by it)
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perhaps-in-anotherdream · 4 months ago
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[CN] Li Zeyan’s Upcoming Main Story SSR!
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“If you want to win the future, you must dare to stake the present.”
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“No one can balance you on the other end of the scale.”
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cncity · 1 month ago
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got this too!!! lunchbox, thermos and a cute ipod case
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ad-hawkeye · 5 months ago
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I called out to you: "my fiancée!" To which you tilted your head back at me, and responded: "Why have you forgotten again, my great architect? Didn't you build the very place we registered our marriage at?" It's really... like a dream.
thank you to @kaedekolya for translating the new eden alkaid whisper in the cn server, i rushed to finish this as soon as possible ;v;
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chryso-chryso · 2 months ago
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sorry man i don't think you're going to beat the cat allegations with this one
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cartoonico · 8 months ago
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I can't believe Bernard joined the Mystery Gang.
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spock-adoodledoo · 11 days ago
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honestly damn this level of analysis is kinda impressive. translation commentary bookmark
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horseshoemybeloved · 1 year ago
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I wanna smoke a bunt with them so bad
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kuijoon · 10 months ago
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i lied here’s another one
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armoredisopod · 3 months ago
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Arknights Thank You Celebration 2024 PVs
youtube
youtube
New Operators
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Figurino, 5* Merchant Specialist
I have a lot to learn, and right now, i'd like to start by making a new suit.
Crownslayer, 6* Welfare Executor Specialist
"Crownslayer", that's the name we're familiar with, let's keep it.
Vulpisfoglia, 6* Pioneer Vanguard
I appreciate the acknowledgement. But you know this means in the future the people who are hunting me for bounty will come to Rhodes Island first. Will that be fine?
Lappland the Decadenza, 6* Limited Mech-Accord Caster
Is this your way of trying to get me to settle down, or do you also think this game needs more excitement...
I just can't guess you, no wonder i like your trust in me!
2 new operators to the voucher shop
Contrail, 4* 巡空者 (Air Patrol) Specialist
Philae, 5* 本源铁卫 (Primal Protector) Defender
Operator Outfits Update
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Total of 6 new outfits, 2 new additions for the Cambrian brand, 1 new addition for the Epoque brand, 2 new additions for the Test Collection brand and 1 new addition for the 0011/Tempest brand
Cambrian
At the Warm Velvet Corner - Warmy
Travel Freely - Sussurro (Login Event)
Epoque
Il Segreto Della Notte - Texas the Omertosa (21 OP)
Test Collection
Allmind As One - Executor the Ex Foedere (24 OP)
The city lights up. I can sense everyone's presence, and everyone's absence. We are together——— as one "Laterano".
Diversity Oneness - Virtuosa (24 OP)
Please stay, Sankta. Please tell me, is the Laterano of now a place that is connected to the rest of the land?
0011/Tempest
Ignis Fatuus - Lessing
Lessing's outfit will be up for sale during Zwillingstürme im Herbst Retrospect
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Announced outfit reruns
Young Branch - Muelsyse
Red Countess - Skadi the Corrupting Heart
Operator Modules Update
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All the new operators (except the red cert shop ops) being part of branches with modules immediately get their modules
FUN-X module base effect increases the starting damage of Lappland the Decadenza's drones to 35% of her ATK
SOL-X module base effect gives Vulpisfoglia +8% ATK and DEF when blocking
EXE-X module base effect makes it so retreating Crownslayer refunds 80% of her current DP Cost
MER-X module base effect reduces the DP drained by Figurino's trait effect
Ritualist Supporter branch gets 1 module type
Lessing gets his second module
DRE-Y module base effect allows Lessing to survive a single fatal blow, healing back to full and gaining +30 ASPD at the cost of -60% Max HP, this effect only activates once per deployment
Angelina and Rosmontis get Integrated Strategies specialized modules
These modules' effects are unknown at the time of writing
Events and Stories
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I Portatori Dei Velluti, a Siracusa side story event
Put on your masks and dresses, the show is about to begin in the streets.
Come on, don't be boring - you're probably the least "Carnival" of the bunch!
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Stronghold Protocol, limited time autobattler gamemode, opens during the third week of I Portatori Dei Velluti
Zwillingstürme im Herbst Retrospect, scheduled after I Portatori Dei Velluti
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Operator Archives update for Lessing, Jieyun, Schwarz, Sora, Totter and Vigil
Misc Stuff
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New QoL changes
Added the ability to have preset base loadouts that you can easily swap between
Added the ability to instantly send every exhausted operator into dormitories with one button
Max Sanity cap increased by +45
Refilling sanity using Originite Prime will refill 135 sanity regardless of level/max cap
Added the ability to instantly move to required lower materials when crafting and a button to move back the higher tier material that required it
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Mountain, Kafka and Pinecone added to recruitment
Bagpipe's [Queen, No.1] outfit will be available in the certs shop to players that don't have it
Livestream Stuff
Showcased Lappland the Decadenza, a hyper offensive 6* Mech-Accord Caster with potent self buffs and powerful debuffs
First talent makes her stronger the longer she stays on the field, getting the following buffs in order: increased drone damage cap, ability to inflict Silence, gains more drones
Second talent increases the initial SP of all [Siracusa] operators when she's in the squad
Skill 1 has a passive effect that immediately gives her an additional drone, when the skill activates she gains ATK, releases her drones to attack enemies and her drones will attack idling enemies anywhere on the field
Skill 2 expands her attack range, increases her ATK, gives her more drones and releases her drones to attack enemies randomly within range, her drones have a chance to inflict Panic
Skill 3 increases her ATK and gives her more drones, then releases special drones that actively seek out and hunt enemies, the special drones inflict Panic upon reaching a target and locks onto them; enemies near the drones will have decreased movement speed and take Arts damage every second
Showcased Vulpisfoglia, a 6* Pioneer Vanguard with a strong battlefield presence
First talent makes her attacks deal additional Arts damage for a few seconds after the first time hitting them
Second talent increases the natural DP regeneration by a small amount and lets her recover HP when she hasn't taken damage for a few seconds
Skill 1 is a power strike skill that makes her next attack deal Arts damage and generate some DP, this skill can store charges
Skill 2 lets her immediately deal Arts damage in an area in front of her, Slows the hit enemies and generates some DP. If the enemies were already under the effects of Slow they will be Stunned instead, this skill can store charges
Skill 3 immediately generates DP, expands her attack range, increases her ATK, gives a massive decaying ASPD boost, allows her to attack enemies equal to block count and each attack briefly Stuns the hit enemies. If she defeats any enemy during the skill she will gain Camouflage at the end of the skill that lasts until the next skill activation
Showcased Crownslayer, a 6* Executor Specialist with a unique disruptive kit
First talent sprays a smokescreen on the 8 surrounding tiles around her during skill duration, reducing the Physical and Arts Hit Rate of ground enemies in those tiles
Second talent lets her deal increased Physical damage to enemies that have not landed a hit on her
Skill 1 gives her increased ATK and some amount of Physical and Arts Dodge
Skill 2 stops her from attacking upon deployment, makes her less likely to be attacked and increases the amount of Physical and Arts Hit Rate the smokescreen decreases, when skill ends she will deal a certain % of ATK as Physical damage to all enemies within range
Skill 3 increases her first talent range, gives her Invisibility and sets her Block Count to 0, every few seconds she will appear to attack an enemy within the talent range dealing a certain % of ATK as Physical damage and Stunning them for a few seconds
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Showcased the event mechanic, a fireworks machine that will apply effects on a number of tiles around it when activated
While the machine is active, operators on those tiles will take periodic damage and cannot be healed but will not have their HP go below 1, enemies on those tiles will take constant damage
Players can additionally customize which tiles will be affected by the fireworks machine and have it apply additional bonus effects in the event menu
Showcased Contrail, an experimental 4* of a neat new branch 巡空者 (Air Patrol), a Specialist branch that consists of operators that have 2 Block Count and utilizes the new status "Takeoff"
Takeoff: Does not block ground enemies and will not be attacked by ground enemies, can block aerial enemies
S1 makes her takeoff immediately upon deployment, expands her attack range, increases her ATK and gives her some Physical Dodge
S2 makes her takeoff when activated, expands her attack range, increases her ATK, lets her attack 2 targets at once and is able to attack an additional aerial enemy and her attacks inflict Slow to aerial enemies
Showed footage of the new base loadouts feature
Work rooms and Dormitories are now in separate tabs
You can set up to 3 loadouts for each individual room and press a button to immediately swap out exhausted operators, there is also a button to immediately do this in every room all at once
Showed the button that immediately sends all exhausted operators into the dorms
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Teased even more base QoL features planned for the next Sui sibling event update
Expanded the Reception Room and added the ability to decorate it
Added activity rooms, operators assigned to this room can be manually controlled and move around the base
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Announced the ability to register your birthday, players will receive gift furniture on their set birthday and operators have special birthday voicelines
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Announced the ability to have a list of rotating assistant operators that change every day
Announced the ability to make loadouts for the main menu background/UI theme/assistant operators for quick switching
SSS will get a skip feature, uses the same PRTS Proxy Cards used for annihilation skip
The older SSS maps will become playable again
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Stronghold Protocol, limited time autobattler gamemode
In the gamemode the player will have to prepare their squad and operators before each battle, the player can hire additional operators and have multiple copies of them deployed or combined into a higher tier of that operator
Players can hire reserve operators should they lack usable units and also hire up to 8 friend support operators
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Teased the next event involving Thorns and the history of alchemy in Iberia
Announced some kind of mini game collection "Poly Vision Museum"
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Announced the second expansion update for IS#5
A 5th ending exploring the story of an alternate universe Amiya
The ability to share seeds of runs you completed to other players, completing a seeded run will not unlock higher difficulty/new relics/etc
Max difficulty increased beyond 15
New starting squads
New collectibles and thoughts (IS5 gimmick items)
Teased Arknights anime season 3 [RISE FROM EMBER]
Announced U-Official mini series
Announced Ambience Synesthesia 2025: Best Song Award, the song lineup featured in the concert will be decided via community polling
INVESTIGATED TERRA lore video covering the history and development of Originium on Terra and the technology that sprouted from it narrated by Kal'tsit
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enden-k · 2 years ago
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btw if i make kaveh say "oh my god" pls imagine him say that EXACTLY the way his english VA does bc its always stuck in my head with how funny and perfect it is ajkcjkab
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