#char:eden
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Treble K. Left -- The Merged Mechanic
appearance
29. Non-binary. White. They have a light tan from growing up in a coastal town and a smattering of moles and freckles all over. Short, wavy auburn hair, often twisted into a bun. Theyâre fairly lean like they would be agile in a sprint. Before the mŇeŇrĚľgŇi̸nĚ´g̡, their eyes were a pale blue-grey. Now theyâre so gray itâs hard to see where their irises begin against the white of their eyes. They wear colored circle sunglasses, regardless of the weather, even indoorsâŚ
description
As the townâs only mechanic, Treble is often found running from place to place on one errand or another. And when not tending to the malfunctions of the machines, they tinker away in their shop in the townâs center. Generally easy-going and sociable, Treble is very popular among other townsfolk, a fact Marci loves to tease them about. Though your interaction with the mechanic is brief, the sad yearning look they adopt when no one is looking intrigues you.
Damian Vargas -- The âRetiredâ Private Eye
appearance
39. Male. Hispanic. Light brown skin weathered and marred by a long career of dangerous work, Damian bears his scars proudly, though the most prominent is the jagged gash across the bridge of his nose. He keeps his jet black hair long enough to comb and slick back. Though the scruff on his face gets less care and does as it pleases. His eyes are the kind of dark brown that glow in the sunshine and crinkle with his smile.
description
Well-known for his affinity for finding missing persons, Damian gave up his investigative career after the missing eldest Moondeer childâs trail ran cold. A string of other missing persons cases also led to Natomaâand all of them now remain unsolved. While his retirement was less than voluntary, Damian has settled into Natoma rather well. Unlike Treble and Marci, Damian can fall into the trap of taking things too seriously but time off has tempered some of his sharper edges. His concern for your wellbeing is touching but you do wonder if he knows more about the danger surrounding Natoma than he lets on.
Marci Cruz -- The Rocker-turned-Barkeep
appearance
34. Female. Filipino. Olive-toned skin when not covered in ink, Marci has tattoos crawling down her neck, arms, and chest. To complete the alternative aesthetic, Marci wears a lot of liner around her black eyes and has several piercings, a septum, a few on her right brow, to name a few. Her hair is short-cropped with black roots and the tips dyed a different color every other month.
description
Marci owns Natomaâs only bar, On The Rocks, a bustling establishment with good drinks and even better music. Itâs punk rock aesthetic seems at odds with the rest of the sleepy town but thereâs always more customers than seats to fill. Though a responsible business owner and mother to her son, Marci still knows her way into a good time. Maybe youâll be even lucky enough to catch her playing music. While she has no problem with you, Marci harbors a strong resentment towards your employer and even stranger a deep distrust of the lighthouse.
Eden Witt -- The Bewitching Biologist
appearance
31. Gender determined in game. Black. Eden has a pretty solid jawline with high-cheekbones and a wide smile, the kind that creates laugh lines. They have shoulder-length braids, that are usually tied back into a ponytail or bun. Though they spend most of their time indoors working, Dr. Witt is fairly toned and muscular from their time working on a research vessel. They tend to wear thick and funky block-shaped glasses when reading and writing. Â
description
A non-native to Natoma, Dr. Witt came to the town on a marine biology grant to study an anomalous algae bloom. Though their work keeps them confined to their make-shift lab in the townâs library, Eden is rather popular among the single town residents. Â And though they respond in kind, none of their flirting or fascination ever lasts long. Personal curiosity aside, the biologistâs interest in Natomaâs coast, the Lighthouse, and the ecosystem surrounding it may pose a problem for the creature it houses and that you must protect.
Beacon -- Your Eldritch Roomie
appearance
Unknown age. Agender. Eldritch being of unknown origin. When in the lighthouse, Beacon appears to you asâŚwell, a shadow, a dark outline of where a shape might be. But isnât. There exists a physical component to Beaconâs shadow, a form adapted to life beneath the sea, housed somewhere underneath the Lighthouse itself. Beacon refuses to speak on the subject. Though theyâve never managed to manifest a humanoid formâthanks to the Lighthouseâs strange restrictions, itâs unclear how much control over its appearance they would have.
description
Your Keeper guide materials say little about the being youâre meant to be âkeepingâ in the Lighthouse. Aside from some basic descriptions of their appearance and expected behaviors, you really have no idea what youâre dealing with here. And though they love to threaten âflattening the coastâ with their other-worldly powers(of course, no one ever explains what those areâŚ), the threats begin to feel hollow as you settle into your new cohabitation. Being from another dimension doesnât make them any less annoying or petty as your human roommates, from being slightly passive-aggressive to a lack of personal space, rooming with an Eldritch being is going to take some adjustment for the both of you.
DEMO TBA.
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You know? Iâve never really found a game where all the ROs were instantly interesting to me, especially before demos are out, but after reading the intro for Styg, Iâm totally in love with everyone already! I absolutely cannot wait to see more! The concept is fantastic and super intriguing! Any extra facts you can share about the ROs??
!!!!! OMG thank you!! That makes me so happy!!Â
Treble: comes from a musical family(both their dads play professionally and conduct together) and they can play a fair number of instruments, clarinet, trumpet, French horn, several percussion instruments, in their younger days, they played the drums in Marciâs band
Damian: is hard of hearing. During a job, he got injured and now canât really hear on his left side even with an aid. Itâs partly why he adopted, Bucket, an old former police dog with enough issues to be ineligible for service dog work. A match made in heaven as far as Dames is concerned.
Marci: has a son, named Dante. Heâs 13 and the light of her life, despite being the reason she had to leave her music career and settle down permanently in Natoma. But if you ask her, getting be his mom is the best thing that ever happened to her.
Eden: used to be a competitive ballroom dancer, something their mother brings up at every opportunity. It was one of the only athletic activities they could stand doing as a kid and it happened to be something they were naturally gifted at.
Beacon: loves board games. Shouldnât be much of a surprise, theyâre practically a eternal shut-in, board games are par for the course. Although it took months of pleasing and pestering from a former âkeeperâ/watcher in Morocco to get them to play their first game, a round of connect-four. Needless to say, Beacon won that game and every other after.Â
#this message was very sweet and made me smile everytime i opened my inbox#styg#char:treble#char:damian#char:marci#char:eden#char:beacon#interactive fiction#one day I get back to work on the demo ughhh i wish i was faster at writing
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i already know iâm simping for eden đ so.. mtl angstiest routes in stygian? đłđ¤˛đź
Oooo this is a good question! Tbh everyone is gonna be a bit angsty given the situation but I think this is the order from least to most angsty:
Damian
Eden
Marci(really itâs a tie between her and Eden)
Treble
and, no one is surprised, Beacon<3
#I will befriending Beacon is much less angsty than romancing them#altho that goes for all the ros tbh#styg#char:damian#char:eden#char:marci#char:treble#char:beacon#ask#anon
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What kind of clothes do the Stygian ROs like to wear? Thanks!
Oooo well, most of the cast wears work-related clothing but I do have some idea of their fashion sense!
Treble wears heavy-duty utility overalls or a mechanics jumpsuit. They tend to get hot easy and so the top half of their overalls or suit is usually undone and tied around their waist. They like to wear tank-tops or button-ups underneath their overalls, plain one for works and then fun patterned ones for play;)
Marci wears a lot of black, unsurprisingly. Thereâs no dress code for a bar tender, at least when its a bar that you own. But she like to keep her wardrobe simple, black jeans, short, etc. and usually a plain white or black top with some type of flannel or jean jacket for chilly nights.Â
Damian still has most of his work clothes, despite retiring years ago. Slacks and fitted pressed shirts that just sit at the back of his closet. Now he mostly wears the same seven knitted sweaters or a basic flannel and shirt with jeans, think millennial dad fashion. And of course, his dog(I think this the first time Iâve mentioned Thelma) has matching lil doggie sweaters.Â
Eden is probably the most fashionable of the bunch. Which is ironic considering the heavy restrictions on clothing and jewelry in labs. Theyâve gotten pretty good at skirting dress codes and now that theyâre technically their own boss doing field-work, anything(within in reason) goes! They like to dress up traditional academic styles, adding pops of color to traditional pieces like buttons-ups and long skirts. They also love to wear statement jewelry, large chunky pieces, their favorite are this long, anatomically correct tentacles;)
Beacon is confused by clothes. They see the appeal in expression but is utterly fascinated by the way certain aspects of clothes are culturally approved and looked down upon. Pockets, a utility, are neglected in clothes for one groups of humans but standard in another. Itâs mind-boggling to them(to me as well tbh) Thereâs no way for them to wear clothes in their current body but theyâd be open to concept.
#this was fun! also funny to see so much of my own style spread throughout the gang lol#styg#fashion#char:treble#char:marci#char:damian#char:eden#char:beacon#ask#anon
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Styg ask: Everyone's opinions on puns? And what's their favorite one?
Treble: will laugh at puns, but won't voluntarily make them; their fav: Donât let your kids watch symphonies on TV. Thereâs too much sax and violins.Â
Damian: "hates" pun, gl catching him laughing at them, but the dad humor slips out when he's tipsy; his fav: Howl ever live without you?
Marci: purely neutral about them, Dante had a pun phase growing up so she knows plenty; her fav: Old musicians never die, they decompose.
Eden: love puns but their favorite are marine biology related^^ their fav:Â Why do seagulls fly over the sea? Because if they flew over the bay they would be called bagels!
Beacon: doesnât know what they are! or used to, even still, they donât quite âgetâ them, their âfavâ: What lies at the bottom of the ocean and twitches? A nervous wreck.
#I'm picky about puns but some of them are okay and some incite violence lol#styg#char:treble#char:damian#char:marci#char:eden#char:beacon#ask#anon
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If you're doing them SFW A-Z ASK: H and J đ
H = Hugs(Do they hug their s/o? How often?)
Iâm gonna do shorter answers for this one!
Yes, often: Warren, Vivian, Hugh, Marci, Damian, Eden
Yes, but they have trouble initiating physical contact: Sam, Treble
No, but they have their reasons: Beacon
J = Jealous(Do they get jealous? How do they act when jealous?)
From most to least Jealous:
Warren, Eden, Beacon, Sam, Vivian, Hugh, Damian, Treble, Marci
This goes for everyone but theyâd never make their jealously mcâs problem nor act out based on those feelings. In fact, for some the realization they feel jealous is the catalyst for realizing their affection
#sorry it took so long!#this was fun to answer!#laf#styg#interactive fiction#char:sam#char:warren#char:vivian#char:hugh#char:treble#char:beacon#char:marci#char:damian#char:eden#ask#icylook
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