#cashcow video
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andresphillip2 · 3 months ago
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I will be your youtube channel expert, cash cow videos creator with perfect voiceover
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peterblessing · 3 months ago
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oriyomipro · 4 months ago
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DIGITAL CONTENT MASTERMIND
1) Crafting Websites
2) Video editing
3) Scriptwriting
4) Thumbnails Design
5) Social Media Management
6) YT channel management
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gender-euphowrya · 5 months ago
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ff16 is the 3rd best selling game on ps5 and squenix has the Audacity to be like 😢 we didn't make as much moneys as we wanteeeed it's a FAILURE *tears down wallpaper* waaaaaah
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mammiepearl · 1 year ago
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Hi there! I'm thrilled to be here, offering my skills as a You'Tube Automation Expert and Cash Cow Specialist. With a passion for You-Tube and digital marketing, I'm dedicated to helping creators like you optimize their channels for maximum growth and revenue.
What I do:
As a seasoned You-Tube Automation Expert, I'll streamline your channel's performance, from content scheduling to optimizing metadata, all aimed at boosting your reach and audience engagement.
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devilmaycrybrainworm · 5 months ago
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On the topic of Hideaki Itsuno leaving Capcom, I know we're all sad at the prospect of this being the end of the Devil May Cry franchise...
I would rather have the series die an honorable death than be kept artificially alive as cash-grab zombie; unrecognizable from its source material like Resident Evil. Anything DMC related ALWAYS had painfully slow releases, and if there indeed is a dmc6 in development, it would have had Itsuno overseeing a lot of it up until this point. IMO all hope isn't lost. I have held the theory that IF we get another DMC game, 6 would be the final game. The story of the Devil May Cry universe has been told, and all stories must come to an end eventually. A game to honor the title, the fans, and the love, all wrapped up in a voluptuous bow is all that's needed to finish the story for all time, if anything. The fans are what keeps it alive, and it will continue to be enjoyed as long as it continues to exist. Thankfully this is just a video game series so it's not like we're really saying goodbye.
This series is close to my heart and absolutely to be dramatic, part of my soul at this point. I want the best for this series and considering that Itsuno is leaving, I HOPE Capcom doesn't destroy this series for the sake of money. My heart would break if it became Cashcow May Cry. Literally I'm going to go to Capcom HQ and tell them I'm taking over for any DMC related projects from now on LOL !! Still, the reboot as a stand alone game was really fun and paved the way for what improved the gameplay for 5. I wont turn my nose at a new director unless given a reason. With that being said, I'd be completely satisfied if DMC5 was the last game from the franchise. I think the story is satisfying in a way that concludes the series, but also leaves an open-end... just in case.
I'm going to be bold enough to say I'll love Devil May Cry for the rest of my life. I do not use this term lightly (or at all actually) but this series and Vergil have been my exclusive hyper fixation for the last 14(?) years. I'm gonna be here through thick and thin at this point. This series has gotten me through thick and thin. It has become a fundamental part of who I am, which I'm sure people can relate to. Stories are told to, inform, entertain, and inspire. Devil May Cry is an action game, but it is one with something to say. The capability of good and evil exists in everyone. It's a story about CHOICE. A demon has the capability of righteousness, as much as a human has for terrible evil. How wonderful it is we have the gift to choose our destiny and alter fate. To me that is the primary message of Devil May Cry.
The future is uncertain as ever but,
We Shall Never Surrender.
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peterblessing · 3 months ago
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I will create top 10 cash cow faceless videos and cash cow youtube automation channel
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oriyomipro · 4 months ago
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7 Steps To Start Your Faceless YouTube Channel
1. Choose a Niche: Decide on a specific niche or topic for your channel, such as tech tutorials, gaming highlights, or educational content.
2. Market Research: Analyze popular trends and competitors in your chosen niche to understand what works well and what your target audience is interested in.
3. Create a Unique Selling Proposition (USP): Define what sets your channel apart, whether it's a unique style, in-depth analysis, or a specific focus within your niche.
4. Channel Branding: Develop a consistent brand identity with a memorable channel name, logo, and banner that reflects the content you'll be producing.
5. Content Planning: Outline a content schedule and plan your videos in advance. This helps maintain consistency and keeps your audience engaged.
6. Automate Video Production: Use video editing tools and automation software to streamline the video creation process. This might involve creating templates or presets for your videos.
7. Voiceover or Text-to-Speech: Opt for a voiceover or text-to-speech narration to maintain a faceless persona. Choose a voice or style that aligns with your content and branding.
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drainingthetea · 16 days ago
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Poppy has no traction if she is not linked to BO and people need to realize that. Nobody has been checking for her since her brief stint on YOutube and even then it was about the weirdness of her videos and not her actual music or her live performance. She is not talented and checked for and it’s ok to admit but Sumerian have to at least get something from signing her so they keep linking her to their current cashcow
Literally this. Would’ve forgotten all about her had BO not had her on their song. The silence after her latest record release is deafening after how hyped it was.
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dojae-huh · 28 days ago
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Oho, this is interesting. The source is a Korean online magazine/news site, it seems (IG). Translated text.
I wasn't wrong when I said Dream was the cashcow of 2024, however, look at 127 having more than aespa (3d place) despite 2024 being aespa's year, while 127 was in the shadows and had few concerts (a part of Unity happened in 2023). More so, 127 achieved those numbers with twice as less concerts (13 vs 27). This is a good example of how skewed can be our perception due to "the buzz" and how promotions really work. There is no need to promote as much a senior group, they already have the fanbase. Considering how many expensive title-track videos and additional b-side MVs aespa got, 127 probably was more profitable despite 1 comeback (simply because little money was spent).
Same goes for TVXQ (5th). You didn't hear about them in 2024, and they are close with Riize (4th) with twice as less concerts (14 and 31 respectively).
Doyoung (9th) - 79.400 people. Tbh, it's not the exact number of viewers (just sold tickets) as many fans attended several times.
We can compare Do with Chanyeol (Exo, 11th) as they both did similar number of concerts.
Taemin is included as he was with SM up untill March, I guess. 3 concerts were counted.
I did a post about it before, but here is the mean number of viewers per concert in 2024
Dream - 19324 and 127 - 29538
Yes, 127 had fewer stops, but because Dream performed outside of Asia (smaller venues), 127 was "more efficient". Asian fans lost nothing (practically same countries during Asian legs, plus big domes), it's only Western fans who were deprived of 127.
Is this how SM tries to persuade 127 they are not popular? Lols.
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mammiepearl · 1 year ago
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Hi there! I'm thrilled to be here, offering my skills as a You'Tube Automation Expert and Cash Cow Specialist. With a passion for You-Tube and digital marketing, I'm dedicated to helping creators like you optimize their channels for maximum growth and revenue. What I do: As a seasoned You-Tube Automation Expert, I'll streamline your channel's performance, from content scheduling to optimizing metadata, all aimed at boosting your reach and audience engagement.
tent scheduling to optimizing metadata, all aimed at boosting your reach and audience engagement.
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marchessa · 1 year ago
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Have you even seen Fredde?? There is no way he isn't related to Louis. plus him and Lucky also look very similar.
Personally I believe Larry was real but denying that Louis is a father is just plain delusional.
Call me delusional or whatever you want. That won't change my opinion. Preach your opinion to others who care about it.
I honestly don't care about Freddie and his family and their relation to Louis.
I'm here to have a good time.
Also have you heard about that wonderful thing? It's called Photoshop...
Full frontal pics or more importantly vids are so rare about that kid. And nowadays there are so many deepfake and artificial videos out there, so even having his pics taken more often doesn't necessarily mean they are related.
I'm simply not convinced he is his kid. I just hope that him being made a cashcow for his family (either he is Louis' child or not) means his needs are taken care of, and he has a good childhood. I wish Freddie only the best in life because he is in a shitty situation either way.
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rad-hound · 1 year ago
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Do you have anything to say about metal gear: survive? It feels like you’d have some opinions on that
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Oh, I most certainly do. As a matter of fact, I'll go off on a limb and say that there is a really good video on the subject which likely will hit more bases than I will in my own... "review," per se. (Granted, the video in question is a little lengthy, capping off at around 40 minutes, but if or when you have the time to, I would most certainly reccommend it.) And the video in question appears to void or ignore several instances which may have proven the creator's points wrong, BUT ALAS.
This is my opinion, not his, so here it is.
For those of you who might not know, Metal Gear: Survive, developed and published solely by Konami Digital Entertainment—and I'll try my best to describe it without sounding ironic or patronizing—was a little more-or-less a... "deviation," from the already-established base of the franchise, for more reasons than just one. However, the star aspect of the game in question which sticks out like a sore thumb above all the rest, would be the fact that you... fight zombies; the gist of the story following that of "the Captain, an MSF soldier who enters a parallel dimension and establishes a local command center to unravel the mysteries of a strange virus that turns people into zombie-like creatures."
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Which, yes, isn't an entirely foreign concept within the Metal Gear franchise at all; given the existence of the Skulls / Parasite Unit within Metal Gear Solid V: The Phantom Pain, joined with the vocal cord parasites, which—more or less—caused a similar, almost zombie-like effect within infected soldiers... however I believe that within that game—and every other Metal Gear game—such a presence of... idiosyncrasy, so to speak, was at least digestible without necessarily being overbearing. But, within a game like Metal Gear: Survive, it's the entire plot.
In essence, the game was quite similar to the likes of Bloons: Tower Defense, perhaps Clash of Clans... but instead of popping balloons, you're bursting blood vessels at the mere thought of not only having to micromanage platforms and... "survive", but at the cost of having to sit through a near-infuriating, almost comically disconnected story which is so far separated from the source material, that you wonder to yourself; "Is it true that Kojima greenlit such a thing?"
The answer towards which would be: no, he didn't, and even touted its existence in the very same fashion, alongside Yoji Shinkawa, who stated that, "If [he] were to have worked on Metal Gear: Survive, there most certainly would have been mechs [present within the game.]," to paraphrase. Predictably, all of this was entirely out of Kojima's hands—for reasons I'm sure we're all aware of—and thus... inevitably resulted in being a massive mess. Despite its... mixed reception.
Would this game have been better as a standalone, far separated from the Metal Gear franchise in its entirety? Perhaps... but seeing how this game appears to have been created for the sole purpose of... "milking the Metal Gear cashcow"—given how eager Konami Digital Entertainment was to resume production of its Pachinko machines, mobile games... already having brought into consideration throwing Metal Gear into the mix, even before all of this mess occurred—I find that to be highly unlikely, given how this game wasn't necessarily made with... good intentions.
Even aside from its messy production, and the entire... "Kojima v. Konami" debacle, I find that the game's artistic and programming design absolutely, positively pale in comparison to Metal Gear games of old. Which could likely easily be explained by Metal Gear concept artist Yoji Shinkawa's absence in said game's creation... however I find that the game pales in almost every category, not just in regards to its visual design. Even if, that too, is a little...
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Like... I don't even know what to say, or how to describe this, in complete honesty. And with little-to-no valuable information upon this... creature's Wikia page, much less within the game itself, it seems it would be inconsequential to just pass this off as a hiccup on Konami's behalf. And while this game is non-canonical, and a spinoff, it just... it makes no sense, at least within a Metal Gear-centric context. As well as a visual aspect, and from a conceptual aspect. Both in theory and in execution, apparently.
This, alongside its music and sound design, I find to be appalling and almost shameful, because... even if you've never touched or seen anything out of this game, nor have you desired to so much as poke it with a ten-foot-pole, you can just tell that its music is completely soulless. As evident by the lack of Metal Gear Solid V: The Phantom Pain's primary composer, Ludvig Forssell, alongside several other musicians and composers which have come together over the years of Metal Gear's conception to carefully craft many masterful and memorable pieces we've all come to know and love.
If I asked you to compare these two soundtracks, blindly, which one would you prefer? If I were to give no other description, other than "ALBUM #1" and "ALBUM #2," in your honest opinion, which do you truthfully believe you would fancy better?
ALBUM #1?
Or ALBUM #2?
I'm not so sure about you, but without a shadow of a doubt, I would choose the first album. With the conception of Metal Gear Solid V: The Phantom Pain's music, near-instantly could I pick apart not only rhythms and patterns within Mr. Forssell's writing, but trademarks, of which are near-impossible to miss. I cannot say the same for the music of Metal Gear: Survive; all of which sounds too corporate and generic to have even a fragment of soul within it. As evident between the difference of "Ludvig Forssell," and "FILM SCORE LLC," present beneath each of either album's tracks on Spotify.
Because, as we all know, a very important factor of a video game's irrefutable success is its music; its memorability, its notoriety... being able to hear even a single set of notes from a piece, which near-instantly causes you to point at your radio or device screen and exclaim, "Hey! I know that song!" A very good example of such musical genius being—despite my vices against its base—Metal Gear Rising: Revengeance. And even if you've only ever listened to a single song from that game, you'll know that it KICKS ASS, even if you've never once played the game in your entire life. A sort of general consensus that all of the game's "fans" can agree upon.
But, I suppose, at the end of the day, even bad games have their fans, just as horrible, irredeemable villains have their fans. And even if I were to never touch Metal Gear: Survive with a ten-foot-pole, there are people who find it to be entertaining; viewing its punishing gameplay design as a sort of plus, in a way. And, if you were to play the game without thinking too hard about its associations or deeper themes, I would agree with that sentiment. Sometimes, just playing a game to play a game is the better route to take.
And even if that game is nothing more than a cheap grapple with relevancy, all the while remaining false to its home series's pretexts, then by all means: be my guest. Just don't expect me to make a post—as long as this one is—praising the game for anything.
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87foxeninaboxen · 6 months ago
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So with the new Hoyofair video and the magazine ad is it canon now in the HSR marketing universe that Aventurine is the IPC's idol cashcow dhdhdhdhddgd
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lizgoddesss67 · 9 months ago
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Updated VERIFICATION video for you losers, Now get Sending 💵..
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goddexswmoon · 2 years ago
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Verification Video
*UPDATED*
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Your tip = to my attention
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