#c64 mini
Explore tagged Tumblr posts
Text
Tag 11: Commodore Computer - von Brotkästen und Freundinnen
Meine Hommage an Commodore und seine erfolgreichen Computer. Als Sinclair und Atari ST Fanboy stand ich immer auf der anderen Seite der Macht. Der Brotkasten und die Freundin waren aber die besten Homecomputer ihrer Zeit
Der elfte Beitrag in meiner Reihe von Beiträgen zur Neugestaltung der Ausstellung in meinem Computermuseum. Heute und an weiteren 22 Tagen stelle ich die Zusammenstellung meiner Ausstellungsstücke vor. Commodore Computer waren in Deutschland ganz groß. Der C64 und der Amiga waren Millionenseller überall in der Welt. In Braunschweig wurden viele dieser Computer gebaut. Die Geschichte von Commodore…
View On WordPress
0 notes
Text
Iridis Alpha (C64)
Developed/Published by: Llamasoft Released: 1986 Completed: n/a Completion: Played it so, so much and still only managed a measly score of 8740.
The thing that strikes me most about Jeff Minter after, by this point, playing nearly every game that he released until 1987, his most prolific period, is his contradictions. His games have wacky narratives and comical graphics, but also have complex designs. Then despite those complex designs, they lack strict rules to game feel, and can feel not just sloppy and frustrating but almost unfinished in some cases–like half-formed ideas, untested by anyone but Minter himself. And Minter would be quick to attack on being accused of this–clapping back in his newsletters, in a public spat with Zzap 64–but by all accounts otherwise an incredibly gracious person with a ton of time for his fans.
With that in mind, it’s kind of hard, frankly, to not be frustrated with Minter’s progress in this period. To not question if there’s some sort of unconscious self-sabotage in his releases from the high point of Ancipital, with Mama Llama and Batalyx simply incomprehensible. It feels like there’s a chip on Minter’s shoulder; that in his mind he’s showing that games are more than just action adventures where you pick up objects and take them to another room or shooters where you shoot everything you can see, but his designs are so uncompromising that no one can follow him where he’s going. And yet where he’s going often seems led by whim rather than reason.
Which brings us to Iridis Alpha. A second attempt at an overhaul of the Defender-a-like after Sheep In Space, which has all of the issues discussed above, Iridis Alpha pushes things even further than Mama Llama in terms of complexity, but is actually controllable at all, so it’s at least got that.
You play a pair of “gilbys” which are robots that either whizz around like the ship from Defender or which walk back on forth on land shooting bullets in the air like a popcorn popper if you land. Your goal is, ultimately, to survive all the waves of enemies on a level and then move to the next one.
However.
After the first 3-wave level, you’re doing this with both Gilbys at the same time, one on the top screen, one on the bottom, and you switch between them by flying through warp holes left by the enemies you kill. You have to switch between each ship regularly because if you don’t, you build up entropy in the side you’re not controlling, which leads to a death.
In addition to this, you can’t just blast wildly. Every enemy you kill gains health, which is good, because as usual you die if you take too many hits. However it’s also bad, because if you gain too much health, you also die. Meaning that you either have to take some hits or land on the ground so your Gilby can discharge some of their power (which eventually leads to a mini-game where you can gain extra lives.)
There also is an extremely complex level map that I will simply express to you now that I do not understand.
The thing that strikes any player of Iridis Alpha is that it honestly feels very good to play. Your gilby stays locked in the center of the screen; acceleration and speed feels good, the auto-fire is rewarding, and while it’s a little annoying trying to take off from the ground when you’ve landed, it’s not insurmountable. Within the first waves you’re only controlling a single Gilby, so you start to pick up the energy managing mechanics. You think–adding entropy to this won’t be too hard. I can do this.
Anyway then the next thing that happens is that the third wave features ships, "lickers", that stick to you and drain your health until you explode, and they seem to do this immediately, unfailingly and be nearly impossible to shake off so you lose all your lives and have to start again.
It is the closest, it feels, that Minter has come to straight up telling the player to fuck off.
The lickers appear. This person's game is already over, they just don't know it yet.
A game like Mama Llama is simply idiosyncratic; Hell Gate is simply pushing intensity as far as it can go. But this is naked contempt. Minter has created a hard game that requires optimum concentration, but he won’t actually even let you play it to the fullest unless you can beat a truly cruel difficulty spike that isn’t even fun in the name of making it brutally clear that he’s making a “thinking man’s shooter.”
You see, the trick here is that it’s a harsh lesson in that you can’t just use auto-fire the whole time. In order to survive this wave, you have to learn to manoeuvrer your gilby at the maximum speed you can manage, avoid the ships in front of you, and quickly turn and fire briefly to spawn lickers, who begin to track you, but die if they don’t touch you within a second. Fire constantly, you spawn them in front and too many. Don’t go fast enough, they get you. Go too fast and they fly off screen before they die.
It’s probably the worst brick wall I’ve ever faced in a video game. This isn’t, say, an exacting jump in The Lost Levels; this is having to track several things at once while having complete mastery of controls. Managing it with one gilby is a nightmare and I certainly haven’t reached the point where I can do it with two–once you unlock the “full” game they show up with regularity and you have to beat the third wave licker gauntlet for a second time upside down, providing a second difficulty spike and by that point, honestly, the game feels to chaotically unfair to want to push through.
It is astonishingly frustrating, because otherwise the game has an interesting design and feels good! You start to wonder if there’s some kind of unpleasant gatekeeping here; notably the number of enemies left in a level is listed in hexadecimal so it’d be gibberish to anyone except another programmer.
The message is clear: you aren’t part of the club. The question is how much you want to try to be.
Will I ever play it again? For me, there's a limit. The lickers are it.
Final Thought: Unusually, there actually sort of is a club for Iridis Alpha, unlike, say, Mama Llama, and the very few members seem invested in having you join it. You can read an entire book that goes over the assembly code of the game–I would argue possibly the least commercial book ever published–and there’s even a YouTube video from someone laboriously trying to explain how to play it that seems to be narrated by Jerry Springer (though he doesn’t make a point of explaining how to get past the licker ships, absurdly.) There’s even an unlisted video I found that’s another play guide too!
I appreciate this kind of thing, but seeing a rare few putting this kind of effort to express the artistry of Iridis Alpha only makes me more disappointed in what it is, a game that no human past 1987, who hasn’t just stumped up £12.95 saved up from their paper round, is going to put their time in to get past the third wave in. Christ I played it for days on end and I can’t do it consistently and using rewind feels like a cheat.
There are more missed opportunities in Minter’s career, but this might be the most insane own goal.
Support Every Game I’ve Finished on ko-fi! You can pick up digital copies of exp., a zine featuring all-exclusive writing at my shop, or join as a supporter at just $1 a month and get articles like this a week early.
4 notes
·
View notes
Text
Happy New Year and welcome to 2025!
Hello everyone, Random Gamer Riven editor of this blog here, hello and welcome to 2025 here at Randomised Gaming hope you all had a good Christmas. So posts are going to be a little slow to start with this year as I work on a novel, I've been writing on and off for the past two years and I intend to finish it this year, it is gaming related, but I won't say more until it finished.
So how about I give you a run down of the games I've been playing over the Christmas period and some of the best titles I played last year. I spend the early part of the year playing Armored Core VI, Cyberpunk 2077 and Elden Ring the latter two I'm still playing through as they've been on and off games due to their size.
Three playthroughs later and I had finished every mission and S Ranked it all in Armored Core VI. Really great single player game, however the multiplayer was rubbish compared to the world map battle system of Armored Core V and its follow up Armored Core Verdict Day. So far there has been no word on if Armored Core VI will get a follow up titles like all the other numbered releases in the series.
I finished 2024 playing the excellent Unicorn Overlord the latest title from the excellent Vanillaware. This strategy RPG really is quite unique blending elements of most of the main tactical and strategy titles in the genre, but still creating it's own special gameplay. It remains me of bits from titles like Ogre Battle, Dragon Force, Shining Force, Langrisseer, Fire Emblem and more, all rolled into one.
I would say, it might just be my game of the year for 2024 and 30 hours in I'm still enjoying the story and battles. It will get a bit repetitive towards the end I can see, but it just looks and plays so well.
Another surprised and a game I picked up near Christmas was the new video game version of the 2003 Manga, Sand Land from the late Akira Toriyama who sadly passed away last year. It's an action adventure title that sees you driving around a desert in a tank in the search for water. There's a great cast of characters and the story along with the voice acting are very well done.
It's fun to drive around in the various vehicles, battle monsters on foot or in a tank and just explore the world and towns. Really is well done.
Last year I played through the excellent Blast Brigade vs. the Evil Legion of Dr. Cread over the Christmas and new year windows. The game is what I call an open world platformer. To most people that what people call a Metroidvania, but I dislike that name as it snub earlier games in the genre like the C64 title Below the Root. Blast Brigade really was great and some some excellent 2D style visuals, which I think were in part 3D.
One of the best modern looking game in the open world platform genre I've seen in recent years and a game few people have played.
So this year first off for less than £2 I got Imp of the Sun on PlayStation and the game is now often on sale at a low price. It's not a big game took under ten hours, but it was said to fall into the open world genre and it does to some degree, but all the stages follow the same path route of Mini-boss > Upgrade > Map > Boss.
Not a perfect game, there were a few bugs and the hit collision could have been better, but I collected everything and beat the game's normal mode and got the hidden ending. Didn't beat the harder mode but for the price it was good stuff. I don't think it was worth the full price of £16, but for £5 or less I'd say it's well worth it.
Having also finished Bloodstained: Ritual of the Night this year, unlocking everything. I can say that was a good not great open world platformer. In Bloodstained case the end of the game is just unfinished and rushed and don't get me started on the awful food quest.
Still it turned out to be better than the Prince of Persia: The Lost Crown which I'm over 65% of the way through right now.
The first major boss battle looks nice in the screenshot, but the game draws to much from the worse elements of Hollow Knight.
Lots of empty rooms with nothing to fight, not many power ups, lots of jumping sections that require perfect timing, large map areas with not much in them and big doesn't always mean better. It has a terrible story with some truly flat voice acting and plot holes left, right and centre. I'm near the end now now, but I have zero interest in what happens to the main character. I'd heard good things about it, but all the open world platformers I mentioned in this piece are far better games. Prince of Persia: The Lost Crown really isn't that much fun, combat is decent, but flawed and for a big budget team I expected better.
On the indie front I have been enjoying the Hammerwatch series, I got sent a coverage copy of the original game some years back. It seems like a nice enough game at the time, but I picked up the sequel and remake recently. Turns out the original is a really great Gauntlet clone when I played through it on PlayStation 4 in December. The sequel is more like Diablo in gameplay, but still a very good game in its own right. I liked the pixel style artwork to the first game which reminds me of Cannon Fodder.
Really enjoyed it finished the main game and the temple of the sun quest, still not done the survival quest due to it being insanely hard. The music bug was really annoying in the original game, first time players would be better with the remake of the first game now which uses the second game engine and looks great.
While I'm been playing my fair share of retro games this year and remakes like Myst as always. I did picked up a few Japanese SEGA Saturn games for Hz testing.
One sequel I enjoyed playing in 2024 was SteamWorld Heist 2 a rather long over due follow up, but worth the wait. Sadly it's not clear if we will see any more Steamworld games as Thunderful let go of most of their development staff in 2024 and there hasn't been any word on DLC for the game.
Last game from 2024 I'll mention is Outcast: A New Beginning, always enjoyed the original PC game and it's remake, sequel likely didn't do that well, but looks great.
All the best to everyone for 2025 and thank you all for your support!
Follow Randomised Gaming on Tumblr, YouTube, Twitch & Twitter for video gaming & video content! Buy us a tea on Ko-fi
1 note
·
View note
Text
Es gibt die Neuauflage des C64 von der Fa. Retro Games Ltd. in den Varianten Mini und Maxi bei Amazon für ab 50.- Euro und 125.- Euro. Neben dem legendären Brotkasten ist auch ein HDMI-Kabel dabei und ein Joy-Stick.
Post #214: Galaxus, David Lee, Wie früher: In Basic programmieren mit dem C64, 2023.
#basic#programming#retro programming#vintage programming#basic programming#c64#c64 maxi#i love basic#coding#coding for kids#education#teaching#learning#retro tech
3 notes
·
View notes
Text
Poll: What Should I Cover Next?
I'm coming to the end of the games on the Mega Drive Mini 2, but I'd like to keep up these short daily posts. The mini-consoles are good for this, so I'll probably keep going with them. But which one should I do next? I've done the Nintendo consoles' games before, so I won't include those. But I have several others, and I'll leave the choice to you, dear readers.
1 note
·
View note
Photo
RETURN 58 Axelay, THE400 Mini, 7800 Game Drive Flashkarte, Durchgemalt XL: Kreativ mit Konsolen, Neues C64-Spiel: SNK vs Capcom, Dungeons & Dragons: Nebenrollen Teil 2, Neu & Verpixelt: Deathwish Enforcers, AlphaDream, Retro Gaming Museum Wien, GRS Super Joystick, The Rumble...
0 notes
Text
VIC-II Kawari boards are re-stocked!
Both mini and large boards are in stock now. Need a replacement VIC2 for your C64 breadbin, or just want to upgrade it to better video quality? Either way, check out the VIC-II Kawari here - https://videogameperfection.com/products/vic-ii-kawari/
1 note
·
View note
Text
Well I am a little late on this one, shows how far behind I am.
It comes with 25 games and like the c64 mini you can play games off a usb stick.
Most of the games I know from the arcade or playing them on the c64. Graphically they look similar to the Atari 5200 which I think is pretty comparable (Now I want to go down the rabbit hole of seeing what the differences are in the games.)
I noticed Yoomp is on the list which is a fairly modern homebrew from 2007. Again I know it from the C64 port and again I wonder if there are other homebrew games in the collection
0 notes
Text
TCL Hosts Asia-Pacific Launch to Showcase Latest Innovations Designed to Expand Imaginations and Ignite Passions
Bangkok, Thailand - TCL, the world's TOP 2 TV brand and TOP 1 98-inch TV brand, recently unveiled its latest multi-category products for the Asia Pacific market at an exclusive launch event in Bangkok. From stunning picture quality with its 2023 C Series Mini LED and QLED TVs, to FreshIN air conditioner and a slew of innovative and stylish appliances to enable a healthier and more convenient lifestyle, TCL’s latest product line-up underscores its commitment to bringing customers in the region the very best in technological innovation.
TCL Takes the Top 2 TV Brand Position Enjoying Great Success across Asia Pacific
As the world’s TOP 2 TV Brand according to OMDIA’s latest Global TV sets report, TCL is continuing to make its mark across all corners of the globe, with a focus on the Asia Pacific region. The brand is proud to be the No. 1 TV brand in Australia, and the No. 2 TV brand in the Philippines, Myanmar and Indonesia. In other key markets, such as Thailand, TCL announced they are rapidly rising up the ranks, testament to its commitment to providing millions of APAC customers with the innovative technology solutions they deserve.
Expanding Imaginations Through Innovative Display Technology – Introducing the Latest Generation of TCL Mini LED with the 2023 C Series
A pioneer and a leader of Mini LED technology, TCL proudly introduced its latest generation technology to audiences in APAC. The C845 is the newest addition to TCL’s Mini LED TV line-up, with more local dimming zones at work providing infinite contrast dimensions, high efficiency and wide luminous angle Mini LEDs to achieve the highest brightness levels to date of HDR 2000 nits Available in 55’’, 65’’, 75’’, and 85’’ models and backed by AiPQ Processor 3.0, the TCL C845 delivers outstanding picture quality combined with unparalleled sound thanks to Dolby Vision IQ & Dolby Atmos.
Countless Colors and Endless Entertainment with All-New C64 & C74 Series QLED TVs
For gamers, TCL introduced its new TCL C74 Series available in 55”, 65” and 75” models, which combines QLED together with Full Array Local Dimming technology, 4K HDR Pro and 144Hz Motion Clarity Pro for smooth, sharp and colorful HDR picture quality. TCL also released its new TCL C64 Series, available in 43”, 50”, 55”, 65”, 75”, and 85” models. Equipped with TCL QLED technology for outstanding color expression, certified with Dolby Vision and Dolby Atmos and packed with a 120 HZ Game Accelerator.
Delivering a truly immersive experience, TCL also unveiled its new 2023 S64 Series Dolby Audio Soundbars guaranteeing silky smooth audio with rich bass tones, even with the volume turned right up.
Enhanced Domestic Appliances for a Healthier, More Convenient Lifestyle
TCL also launched a suite of new products for the home with the aim of enabling a seamless and healthy connected lifestyle.
The brand introduced its 3rd generation of TCL Air Conditioners, with its new innovative Gentle Cool and FreshIN Series which allow customers to experience more pleasant atmospheric conditions and more accurate temperature control, with the addition of improved health benefits and lower energy consumption.
With sustainability in mind, TCL Refrigerators are equipped with a new Multi Air Flow system, which ensures that food is properly cooled by surrounding it with fresh air wherever it is placed, keeping it fresher for longer. In addition, Automatic Anion Release Technology (AAT) adds a special mineral material to the cabinet's interior lining, providing extra purification and anti-oxidation benefits.
TCL also introduced its new P3 Series Washing Machines across Asia Pacific, rated as A-class in both energy efficiency and noise level. These products have a low environmental impact, largely thanks to TCL Brushless Digital Inverter technology which allows the washing machine’s motor to rotate at the optimum speed for the load, using less energy than conventional washing machines.
Developing Sustainable Technology for People and the Planet: TCL’s Commitment
As a leading consumer electronics company, TCL is committed to technology solutions which are socially responsible, have a low impact on the environment and are developed and manufactured in the most sustainable way.
Igniting Passion in Sports; TCL Highlights New Sponsorships for Asia Pacific Market
TCL has long been a champion of sports, making it an integral part of its global strategy as it aims to strengthen its influence around the world. In Asia Pacific, TCL announced that it is supporting several leading teams and events across the region.
TCL is proud to be bringing the world's largest basketball tournament to the Philippines ahead of the forthcoming FIBA Basketball World Cup 2023, which will be hosted by multiple nations in Asia for the first time in its history.
Beyond basketball, TCL has set up a number of well-established partnerships with some of the world’s leading football teams, including the Spanish and Italian national teams as well as with one of the most iconic football clubs in the world – Arsenal, who enjoy a large Asian fanbase. Catering to the needs of Aussie sports fans, TCL are also proud sponsors of the Australian Football League and the Melbourne Renegades cricket team.
Through this ambitious sponsorship pipeline, TCL hopes to further demonstrate its commitment to Asia Pacific, offering customers in the region access to the latest and greatest innovations and experiences.
–
📧 If you wish to send an invite and feature your province/company brand/event; Just ask the author of this vlog, email us at [email protected]
Follow our Social Media Accounts: Facebook Fan Page: https://www.facebook.com/TakeOffPHBlog
Instagram/Twitter: @takeoff_ph
Website: https://takeoffphilippines.com
Subscribe to our YouTube Channel: https://www.youtube.com/c/TakeOffPhilippines
1 note
·
View note
Text
Looking for a New Home Entertainment Setup? TCL Has You Covered
TCL's standing in the consumer electronics industry as one of the go-to brands for home entertainment is certainly a prevailing opinion, especially given the brand's wide range of TV and audio hardware products for consumers. Adding to this, the company recently announced a new range of TVs and soundbars for European consumers, with an emphasis on creating more immersive experiences for viewers, gamers, and more. TCL C84 Series This product unveiling includes TCL's new C84 flagship series TV, which the company says comes with outstanding audiovisual quality and software features, and integrates TCL's Mini LED technology and QLED technology. The new TVs also include AiPQ Processor 3.0 algorithms, and brightness of up to 2000 nits with improved HDR and contrast. TCL states that the new TV excels with viewing HDR content including films, video games and sporting events, thanks to a wide range of technologies which include Game Master Pro 2.0, HDMI 2.1, ALLM, 144Hz VRR, FreeSync Premium Pro, TCL Game bar, 240Hz Game Accelerator and the latest HDR formats supported (including HDR10+, Dolby Vision, Dolby Vision IQ). The C84 series will be available in 55, 65, 75, and 85-inch variants. TCL C74 and C64 Series TCL also announced new additions to its 4K QLED smart TV range, which include the C64 and the C74 series TVs. The C64 was actually unveiled earlier this month and comes packed with several features including QLED technology, 4K HDR Pro, 60Hz Motion Clarity, Game Master, FreeSync, and support for newer HDR formats including HDR10+, and Dolby Vision. The C64 TV is also available in 43, 50, 55, 65, 75, and 85-inch variants. Adding to this list is the much-newer C74 Series, which packs QLED display hardware alongside features such as TCL's Full Array Local Dimming technology, 4K HDR Pro and 144Hz Motion Clarity Pro, support for Game Master Pro 2.0, and several display sizes ranging from 55, 65, to 75-inch variants. The company adds that it is expanding its TCL XL Collection, which includes TV models with 65 up to 98-inch displays which are aimed towards providing users with a more theatrical experience at home. This includes the XL 85-inch C84 model which likewise packs a Mini LED display. New Soundbars Soundbars have also proven to be one of the more popular home electronics products in recent years, and TCL has also announced its latest addition to its line of soundbars. The company announced its new S64 series soundbars which feature Dolby Audio, and are set to launch this Spring. This includes the S642 soundbar which comes with a 2.1 channel, wireless subwoofer and 200W audio power, and the S643 with 3.1 channel, wireless subwoofer and 240W audio power. With all that said, TCL fans definitely have a lot to look forward to, especially folks looking for new ways to upgrade their home entertainment systems. Read the full article
0 notes
Text
A Commodore 64 of my own...again
How The C64 Mini helped me reconnect with my past—especially with a program I worked with decades ago.
Forty years ago this November, I entered the world of personal computers. I got an internship with EnTech, a small Commodore 64 software company. My job was to write press releases, especially to promote their music composition program, Studio 64. I got good at writing press releases, so they made me their public relations representative. I then wrote anything that needed to be written, including…
View On WordPress
0 notes
Text
the c64 mini is only 30 quid so im rly tempted despite not knowing anything about the c64
... i wish there was a zx spectrum mini
0 notes
Note
Can I boast on your post? Of course I can! (hope you won't mind, though)
Somewhere around 40.
Let's do a rough count:
VAX: MicroVAX 3500. VAXStation 3100, 4000 VLC, 4000-96
Alpha: 1000A, ES40
Mac: Classic, 2 LCs (475 and 630 I think), Power 603, Powerbook G3, iMac G4 (Lamp), PowerMac G5, Intel Mini (Core Duo)
PC: An XT (8086 CPU) with onboard VGA interface and IDE HDD. The PSA6 (286), The Schneider (286). A generic Everex, plus some noname boards. 1 386, 1 486, 1 Pentium (generics). The ToughBook (CF-25). A Siemens semi-portable. Another Siemens Pentium (75MHz, non MMX) with Novell Netware 3.12 installed on it. There was one P-II (HP Kayak) but it's no longer functional, MB issues. One P-III (Compaq Proliant). One of the first P4s (with RAMBUS memory). One Slot-A Athlon (my office desktop in the noughties). One Core 2 Duo desktop (HP). An i7 (2600K?) that was the main gaming desktop for over 10 years (built it around 2011, I think). An old IBM eServer (dual-Xeon). The MicroServer Gen8 (HP with Celeron CPU) that's still my home server. Another generic Atom CPU desktop with serial port, 6 SATA ports and one ATA interface (used as a plain development machine for some years). Some other PCs that I forgot to count. The 10" ASUS eeePC that I used to take on vacations with me (on account of being cheap and small and quite usable with just 1GB of RAM)
Pi: 2 of the first, one 3, one 400
Other unusual: HP LX 200; 2 LASs (Logic Analysis System) with 8088 CPUs, CPM/86 and single sided 256K 3.5" floppy. One Epson portable with CP/M, 4rows*80chars LCD display that I never got around to. A small Sharp BASIC portable (one line display and thermal printer; 1KB of RAM I think). HP-85 (with a custom CPU running at 625KHz, graphic display and thermal printer but non-functional tape drive).
Micros: Spectrum clones: JET, SINTEZ, CIP, HC-91 with FDD, BASIC and CP/M; COBRA that is no long functional. C64, Atari 520st.
Tablet, phone, 2 laptops (one being another very cheap Asus without active cooling)
That's roughly it. No, wait! How could I forget? The Nintendo Wii with the balance board.
When I'll get polls maybe I'll do one to see which member of the collection to present in a future post.
Some of the above already appeared on my tumblr.
ewa computerhoofd hoeveel computers heb je zelf
ey computerhead how many computers do you own
well! as of the time of writing, i have:
my main use laptop
a small tv i have in my room
various game devices, such as a SNES, N64, a few gameboys, ect.
my own mobile phone
and a very big one you most certainty will recognize! hope this helps! :D
11 notes
·
View notes
Video
youtube
Lazy Jones Longplay (Commodore 64 Version) There's a Lazy Jones in all of us...
#retro gaming#retro gamer#retro games#gaming#video games#old school gaming#old but gold#longplay#youtube video#80s nostalgia#80s memories#80s gaming#back to the past#I want to go back#those were the days#commodore 64#commodore 64 games#c64 mini#c64 games#lazy jones
1 note
·
View note
Video
youtube
Commodore 64 Hidden Gems (they play on the C64 Mini too!)
GAMES SHOWN: Heavenbound Mr. Robot and his Robot Factory Park Patrol Parallax Battle Through Time Law Of The West Hard Hat Mack Killerwatt Montezuma’s Revenge Neutral Zone Spider and the Fly
2 notes
·
View notes
Link
youtube
56 notes
·
View notes