#but it really is a weird issue for tlovm like. i LIKE the adaptation and i think the changes make sense for an adaptation
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utilitycaster · 27 days ago
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Ok but as someone who has generally been enjoying this season of TLOVM but certainly has some degree of expectations for episodes 10-12 and generally has standards for what makes a good story, people knee-jerk defending literally any adaptational changes in TLOVM with "DO YOU HATE CHANGE" are not fucking helpful. This is true anywhere, honestly, from adaptation to major twists in stories to real world politics. If someone expresses dislike of a change, jumping immediately to "OH YOU HATE CHANGE????" is, in fandom, utterly counterproductive, and in politics and activism, breathtakingly lacking in empathy and also utterly counterproductive (it's not terribly empathetic in fandom either, but that matters way less).
Some people do knee-jerk hate change simply for being change!Change is very difficult and the familiar is comforting! But quite often they have valid concerns about specific changes and dismissing them will not help your argument. And even if they did hate change simply because it's change, do you think it's helpful to just point accusingly? Or do you perhaps need to craft an argument on why, at the very least, you support this change, and why they might consider doing so as well? Do you like change simply because it's change, because that's not any less instinctual and lacking in reasoning than the reverse.
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aspiringsophrosyne · 1 month ago
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The Mighty Nein: Weird Coincidences.
I've been compiling these here and there when I've had time, but there was a particular reason I wanted to get this post out of the way now. And it's this.
There's been some nervousness surrounding this, and I'm of two minds about it. On the one hand, people overstate just how hard the Nein's story would be to adapt and how much it would need to be changed for another medium. Can it be one-to-one with the original? Absolutely not. (Just as TLOVM couldn't be one-to-one either.) But the main issue is editing; the content is fine on its own.
And if this is the CRew themselves thinking the same thing, that's a little troubling, because it makes it sound like they might be changing more than they need to out of that unfounded fear.
On the other hand, all they might be talking about here is hindsight. The Mighty Nein's Campaign had a lot of strange coincidences, fortuitous thematic consistencies, and one-of-a-kind moments. The CRew is poised to reap the benefits of having these in mind ahead of time. This allows for some remarkable set-up and payoff if those involved are up to the challenge. Which, in the end, could be all they might be augmenting the story to do.
So maybe it's a good time to get into those weird coincidences, huh?
(Spoilers for basically all of Campaign 2 below the cut.)
Names
Veth Brenatto, her alias Bren, and Caleb’s original name: Bren. (This may have been inspired by the German word "Brennen",  which means “to burn”. Thanks Liam.)
Fjord Stone. Cad’s families: Clay, Dust and Stone. How the Wild Mother fits the story of an orphaned sailor like a glove. And how Cad, his family history, and likely the Wild Mother herself never would’ve entered the story if Molly hadn’t died.
A Mollymawk (spelled with a w instead of a u) is a type of albatross. Albatrosses are supposed to be unlucky, but only if you kill one. Per the Rime of the Ancient Mariner, everything goes to shit after a sailor kills an albatross. Molly’s death is just as unlucky, as it paves the way for Lucien's and Cognouza’s return. (In a meta sense, it’s also unfortunate for Matt and Taliesin, as it derails whatever plans they might have had for the character.)
Nine
Whelp.
Nine. Lots and lots of nines. And while Nein doesn’t mean nine in German/Zemnian (it means no), the wordplay works.
Nine schools of magic.
Nine people killed in Obann’s attack on the Cobalt Soul in Zadash.
The three titans (Uk’otoa, Quajath, and Desirat) collectively have nine eyes and nine crystals to unlock them and set them all free.
Nine hells.
Nine betrayer gods as of Vecna’s ascension.
Nine eye tattoos on Molly, each a mark of the Somnovem, the sleeping nine.
And of course, eventually, nine members of the Mighty Nein.
(Just for fun, Tharizdun’s sacred number in its premier in Greyhawk was 333. [3+3+3=?].)
Nein and its actual meaning work thematically as well. The Nein repeatedly clashes with forces and entities that want to mold them against their will into vessels they can use for their own purposes. And the group repeatedly says “Nein!” to that.
Tarot Readings
Molly deliberately pulls specific cards for his readings. Taliesin makes that explicit. However, some folks have pointed out that you can interpret his original reading for Jester where he tells her “You’ve already found what you’re looking for,” to be true in a few different ways. (She’s already found the people who will help her find her father. She’s discovered the company she sought that she only ever had with her Mamma and the Traveler prior, etc.)
But once we get to Jester’s readings, things really pop off. (Pop-pop off?)
Fjord's Reading
In episode 110, Jester draws two cards for Fjord: one for his present and one for his future. His present card is the Eye, which has two hands holding an eye above a restless sea.
There’s no need to elaborate on how that relates to Fjord’s then-present.
His future card is the Home And Traveler. This card could work for all the Nein if you interpret it as someone who will find or reach their home after some travel. But it hits especially hard for Fjord, who finds a home with Jester, the devotee of the Traveler, on a ship that travels up and down the coast.
And then...
Lucien's Reading
The three cards Jester pulls for Lucien are his past, present, and future. Even at the time, they seem pretty fitting.
His past: History and a Dream, which Taliesin clarifies as depicting the Calamity. This fits perfectly with the Tomb Takers’ previous job for DeRogna and their coming into the Somnovem’s patronage.
His present: the Tyrant. We don’t know either Lucien or his goals too well at this point, but we do know he and his troupe kill indiscriminately and he holds an unnatural sway over the other Tomb Takers.
His future: the Death Card. You can attribute that to the upcoming fight between him and the Nein.
But in hindsight...whoo boy. In hindsight, not only do we know of Lucien’s plans to dispatch the Somnovem and become the Tyrant king of Cognouza and all its lost, broken souls, but we know of his fall. More specifically, who he falls to.
Jester, sitting across from him, pulls his last card and tells him “Facing you is Death.”
And then it’s Miss Lavorre who ends him for good.
Divine Intervention
Generally, a Divine Intervention is a Hail Mary. You roll a d100 (or an equivalent combination of dice) and only if you roll a number below your level do you trigger it. Logically, this gets easier the higher your level gets, but you can’t rely on it until level 20.
Taliesin rolls three of these for Cad in the last quarter of the Campaign. And that’s cool enough. But what’s even better is the Wild Mother’s Grave Cleric rolls successfully for Divine Intervention every time he makes a request (knowingly or not) relating to Cognouza. The city that's coming to swallow Melora's Exandria whole.
The first successful roll comes when Cad seeks info about Vokodo, the pseudo-god of the island of Rumblecusp. Vokodo, it turns out, punched a hole through the Astral Plane to escape the hunger of the lost ward of Aeor. And upon its death, it gives a vision that sets the Nein on Lucien’s trail.
The second success comes when the Nein is attempting to uncover the Tomb Takers' secret entrance to Aeor so that they can use it to set a trap. Cad’s success tells them exactly where they need to go. This allows them to get Zoran, Otis, and Tyffial out of the way early, even if it doesn’t stop Cree and Lucien from continuing towards the city.
As for the third, well...we all know what the third does. That it prevails after Critical Role’s first Resurrection Ritual failure, (due to a natural 1 no less!) is just the icing on the cake.
Caduceus even makes the point that Cognouza had functionally become a corpse that was unable to die and that he was uniquely called upon, given his family’s business, to put it down for good.
Odds and Ends
Nott distracts a Manticore from killing Fjord by killing its baby. Her own child ends up in need of a resurrection later on in the story, during their trip to the Fire Plane. Speaking of which, a painting of said Plane can be observed in Trent's house. You know, the one he would end up chasing the Nein to?
Fjord loses his chance to break the first seal to Avantika; he lands the first attack on her Revenant incarnation when the Nein catches up to her after she escapes with his orb, and he gets the final blow on her there, recovering said orb as he does.
Yasha and Caleb are the most susceptible to the Succubus/Incubus mind control. In the former's case, this could be chalked up to her low Wisdom score...but it also serves as some neat accidental foreshadowing for her time with Obann. And for Caleb, it can be a callback to his time learning under Trent.
The Circus Kids' stories sync up perfectly. Both of their bodies end up puppeteered by someone from their respective pasts. Both of them are used to try to end the world. And, probably once Matt noticed this synchronicity himself, both are revealed to have fallen under the sway of the Chained Oblivion. And their stories didn't have to go this way. Molly didn't have to die, and Matt revealed that Yasha could've theoretically made that wisdom save against Obann's control in the King's Cage. But that's not how things turned out.
Accidental foreshadowing:
Episode 19, Molly and Yasha, after acquiring an item from an Orc hermit living somewhat off the side of the road:
Molly: We made a friend. Jester: Did you kill someone for that? Molly: Yes. Yasha: He’s dead. Molly: He’s very dead. And then he rose up from the grave again and we had to kill him again. Twice. Same man.
Also, in episode 23, after meeting the Syphilis Bandits again and leaving one of them out cold:
Jester: What if we put some flowers in his hair; so when he wakes up, he looks really pretty? Beau: That’s good. Let’s do that. Molly: There’s nothing better than waking up in the morning with no pants and flowers in your hair.
In episode 48, Yussa and Caleb have a conversation:
Caleb: Sometimes I follow my friends places I shouldn’t. Yussa: That might someday get you killed. Or may one day get you what you seek.
Following a certain Tiefling up to Eiselcross got him both.
Nott also asks Caleb in this episode if he has an eye on his forehead. This is probably a callback/joke about Scanlan’s blessing from Ioun, but it foreshadows what happens to Veth much later.
Episode 49, about Ludinus Da’leth and in particular, Vess DeRogna:
Fjord: Then we kill the two elves. Jester: Easy peasy lemon squeezy. Maybe we go up into their room at night or something and just, you know... Stabby stab.
Episode 70:
Jester (to Essek): Maybe you’ll like us so much you’ll just hang out.
Dramatic Irony:
Everything the Nein say about Molly after his death and at his grave is, in hindsight, an awful twist of the knife, as his body's former life is far from finished with him.
Episode 41. The Nein learns Orly can make magic tattoos. Beau talks about getting an eye tattoo on her back to mirror Molly’s:
Jester: I mean, I don’t know, maybe it was really sacred to him and he would be really super offended by it. Beau: Oh, yeah, maybe it would, like I stole it from him? Jester: But it’s fine, I’m sure. Beau: Yeah, you know, he’s dead, so, what’s he going to do?
Almost a hundred episodes later, Beau's new tattoo gets a little addition...
Episode 65
Jester: Are you nervous? Yasha: Yeah. Yeah, I’m nervous. I just don’t know what we’re walking into, you know? Jester: Yeah. We’ve got your back though. That guy isn’t going to do anything bad to you.
Episode 91
Veth asks Essek at dinner if he’s heard of a Nonagon, or someone named Lucien. Essek says he hasn’t. This won't be the case for long.
Episode 95
Jester, talking about Cad and the Wild Mother:
Jester: Yeah. So like, when he asks her questions, you know what she does? Artagan: “Nothing?” Jester: She blows the wind. Exactly, she does shit. So and he’s like, “I sensed, you know, I understand what she’s saying.” She’s not doing anything, but he thinks she is.
This commentary is particularly delicious, considering which Cleric's Divine Interventions end up working.
And there's probably some I've missed! These are just the little bits and pieces I jotted down during a rewatch. It wouldn't surprise me if there's more.
But that's to say, just what we've got here is a monumental amount of things to build off of and play with. The Mighty Nein's animated series has the potential to be something extraordinary if the CRew can make use of all these little gifts deftly and with subtlety. There's power and potential here, and I am nervous as hell about whether or not they can tap into it successfully.
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tuxedo-rabbit · 2 years ago
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As much as I’m glad tlovm exists it makes me sad that they really cut out all the stuff that I liked about Campaign 1. It’s never going to be an adaptation that I especially like, even if it’s a fun show to watch on its own.
Most of my issues stem from the changes they had to make to start the story at the Briarwood arc. They can’t have everyone’s character arcs start out at the same place as they were in the live show at this point. Things are getting shuffled around and cut. I get why they’re doing it but I dislike....most of the changes they’ve made.
I’m gonna put the rest under a read more because it’s really just me venting and being nitpicky! I know I’m in the minority, people LOVE this show! And please do! I’m just sad it’s not what I was hoping for.
I don’t think having season 2 revolve around the Chroma Conclave makes sense with the pacing of the animated show. The Chroma Conclave works best when you love Emon and the characters there. In the animated show, we barely know any of these characters. The death of the king doesn’t hold the same weight. They don’t even bother to try and make Gilmore being missing/maybe dead a thing in the animated show, there’s no suspense whatsoever, he’s just there to dispense loot.
Ideally, they would have added at least one season in between the Briarwood arc and the Chroma Conclave. Retool Kraghammer or the Slayer’s Take to happen without Tiberius. Just something to give us time to love the characters in this world before the Conclave threatens them all. This would also give the characters more time to earn some of the spells they had in the liveshow at this point, since they’re obviously having to make story cuts and write around that (Pike can’t do the resurrection ritual for Vex or Grog, Scanlan doesn’t have Modify Memory to fix Percy, no mansion).
 It would also give us time for more of the silly jokes in between characters, more time to flesh them out. Show us more of Vax being in love with Keyleth, of him being in love with Gilmore; show us more of Vax’s goofy side. Show us more of Vex’s vulnerable side, how she and Keyleth go against the team to try and befriend Clarota, show us how good she as at haggling. Keyleth has strong opinions on the Gods and it’s pretty damn weird this hasn’t come up yet in the animated show??? Show us Keyleth having opinions on the Gods whose vestiges she’s about to have to collect??
It’s just so weird to have the Chroma Conclave arc happen with barely any buildup!!
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