#but i'll also make a flowchart this time
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mishkakagehishka · 2 years ago
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I want you all to know that i have no idea what hnk the manga stands for so every time you put it on my dash i read it as hrvatsko narodno kazalište (croatian national theatre)
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ghostinthegallery · 7 months ago
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As a transformers fan I love robots who have divorce drama stretching millions of years but also have a body count in the trillions. Thus it has taken little convincing but I think I shall investigate these undead robots.
In the event of my death I'm Telling. This is your fault. How do I start wading into this mess bc my only encounter with Warhammer was when a very drunk frat guy tried to explain the horus heresy at a party.
Well you are in for a treat then! Robots with marriage/divorce drama, severe mental health issues, and body counts best measured on a planetary scale are our specialty in Chez Necron.
If you want a setting overview before you dive in, Bricky's two part series going over all the factions is quite solid. Long, but hey this has been around since the 80s. (no drunken Horus Heresy rambles*)
First, watch this clip of Trazyn the Infinite, as an amuse bouche before your meal.
As for books, there are two main places I'd start for necrons:
The Infinite and the Divine- the classic starting point for necrons (and 40k in general). Trazyn the Infinite, lord of the Prismatic Galleries, battles against Orikan the Diviner, master chronomancer and prophet. Clash of godlike beings over...what amounts to a magic Rubik's Cube. It's so petty. This fight spans epochs, multiple wars, and one legal case. There's no heterosexual explanation for their dynamic. Also this book has dinosaurs. Some of whom carry shuriken canons.
Now, this book has a ton of 40k stuff. Most major factions make an appearance so there's a very good chance there will be words/things that a new person is unfamiliar with. If that doesn't bother you, awesome! Proceed. Ask me things, I'll explain that an aeldar is just a space elf or whatever. Or watch a lore vid beforehand. However if that is a turn off I'd recommend starting with...
Severed- Novella, so shorter which is nice. Do you like angst? The horrors of immortality? Lord/knight love story? One very silly guy? Then meet Zahndrekh and his loyal bodyguard Obyron as they set out to conquer a planet where the necrons are...wrong. Complicating factors include Obyron's crippling depression, Zahndrekh's asshole ex, and the fact Zahndrekh is insane and believes them all to still be the creatures of flesh and blood they were before a bunch of star gods ate their souls and turned them into robots. Prepare to cry.
After those, I cannot recommend the Twice Dead King duology highly enough. Oltyx, an exiled prince attempts to save his dynasty from destruction while battling his own creeping madness. He's got an adorable crush on his hot best friend. The voices in his head were put there on purpose so its fine. Well most of them were. Everything is fine. I didn't cry multiple times reading these...
Then refer to my reading guide for the good short stories and boom! The wonderful world of gay undead space robots is open before you.
I accept full responsibilities for my actions. If you die I promise to say mostly nice things at your funeral.
*mini rant, but I honestly think the Horus Heresy is one of the worst ways to introduce someone to the 40k world. It's a series with like 70 books! Many of them are bad! You need a flowchart to keep track of the timeline! I know there's some good books and characters, power to all who love the HH, but it is not newbie friendly! Also it only has humans which robs you of some of the best parts of the setting (like...y'know. Necrons). Ease people in, then they can make an informed decision about tackling the mountain of buff space men with daddy issues shooting each other.
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megumi-fm · 9 months ago
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26th to 30th Apr; doa🚲 complete!!
hi. gah. okay. here's my wrap up for the month
📝 prepped for and completed the last set of internal tests for this degree [2/2] (which I got through after much cribbing and whining and quite literally projecting study topics onto my blorbos 👍 ) 📝 started GRE prep!
🎓 got some gradecard related paperwork done 🎓 spoke to my prof regarding my internship deliverables for uni—report format, certificate requirements, etc etc
📥 I voted! it was the first central elections since I turned to an adult and the whole experience was quite interesting
💻 completed a bunch of tasks for my internship
💻 made like a super extensive flowchart about all the work done at my internship which took me like a total of 20+ hours T-T 💻 finished preparing my Uni Internship presentation! 💻 submitted the presentation to the assistant guide, waiting on her response to make changes atm
🍶 7+ glasses of daily water intake 🎵 svt's new single is out and I've been going insane about it and thus this challenge comes to an end... I had started this off as an 18day daily habit tracker but then it kind of grew out into a challenge for the month. Special thanks to Yumi the loml <3 (@thelastneuron) for starting the Days of April challenge (Yumi idk when you'll see this but i miss you and I hope you've been kicking ass during your hiatus). also massive thanks to Zip (@zipstidbits) for leaving the kindest comments/tags on my post during the past week and to Tanishka (@booksbluegurl) who is literally the sweetest and has been sending in asks and keeping me company during this challenge <3
there's a lot more i wanna yap about in regards to how the month went but I'll leave that under the tags xD goodnight besties <3
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month end brainrot
april started off with dips and more dips but by the end of the month it feels like I've caught up. productivity is a wave so as long as I keep riding at it i'll be okay.
also. progress is cumulative. even the seemingly inconsequential completion of daily tasks has lead to an overall improvement through the week. things add up
I spent a lot of time this month (and moreso this past week) feeling dejected that I've been leaving my tracker posts (and my digital planner entries) incomplete... but like. the whole point of trackers and planners (and this studyblr) is to get work done. work is the priority and the tracking is a means to an end. so if im getting work done that is already a win. yeah... i've had to keep reminding myself that
there is no one-tool-fix for tracking and journalling. what works for planning out one task will not work for the other. I need to strop trying to fit all my plans into one formulaic strategy box
on that note. it's time to return to handwritten journaling. digital journalling (notion + YPT + discord + tumblr) was fun while it lasted <3 but my brain needs novelty again so it's time i switch back. I think I finally have an idea for a system that could be sustainable for me... although I say that every time I switch to a new form of tracking. but hey. as long as it helps me get work done for whatever duration of time, it's good enough
using kpop and kdrama references to make notes and study really paid off. ngl I only did it cause I was super desperate but incorporating stuff I couldn't understand with a topic I really like paid off. It also gave me the motivation and momentum to study for much longer than I otherwise would have
last but not least. my water intake has been really good this month! I've also been eating healthy and I've been cooking more my phone usage has also been reduced by a lot. sure none of them have had a perfect streak but i started at zero and it feels like I've levelled up quite a bit. the exercise component has been a bit difficult to maintain given my workload :/ i need to figure out what to do about that...
yep. that's it for now. this month really tired me out, I think im gonna lay off daily challenges for a while. For now I guess I'll stick to my (bi?tri?)weekly tracker posts xD
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hypersomniagame · 6 months ago
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HYPERSOMNIA JULY DEV LOG : “LIKE MOTHER LIKE SON”
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Yeah baby, none of that "If you're new here" stuff anymore! This is dev log #6! If you're new here read anyways, because if you're reading this you probably know what HYPERSOMNIA is. If not though, then welcome! Let me show you what I've been working on this month!
BUT BEFORE THAT!
If you didn't know, the MOTHER DIRECT is TOMORROW! (Which is why I'm writing this on Friday instead of Saturday)
HYPERSOMNIA will be there! We released a trailer teaser that you can watch right now, and the full trailer will be a part of the direct premiering at 6PM ET!
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If you are a content creator, I ask as an indie developer to please talk about the indies and don't just skip over them. I'm not asking this because I want you to talk about my game, but just please talk about the indies because they deserve your attention. Just because you're not familiar with these games doesn't mean they're not worth looking into. If theres an indie game in this direct or in general that catches your attention please talk about it, because it's incredibly valuable to people trying to find an audience.
TALK ABOUT INDIES!
Now, back to your regularly scheduled indie games:
So, what have you been up to Ferris? I'll show ya!
First off, I've been working on designing enemies for the demo! Now I've realized over the last month that I am really really weak at designing common enemies. Trying to avoid RPG tropes and weak/overused ideas and jokes is tough because it means I can't really bullshit like 50 enemies and call it a day, each enemy takes a long time and needs a strong idea, sometimes it'll take me multiple days to come up with good ideas!
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I came up with these two recently, and I think they're good examples of my thought process for designing enemies.
HYPERSOMNIA's enemies revolve around a paranormal theme. It's an aspect of the first MOTHER that I missed in MOTHER 2 and 3, which inspired HYPERSOMNIA to lean into it so much.
I try to also keep some sense of comedy in my designs, HYPERSOMNIA has paranormal aspects and it has serious moments, but I try not to mix the two with common enemies because I just don't think it'd make a very interesting enemy roster. Could you imagine an EarthBound inspired game with enemies like actual demons from hell or serial killers? It's something I would've written in 7th grade, like the most basic bait-and-switch you could ever see from any media.
I also put together a flowchart while talking with my partner about enemy designs, they weren't exactly on the same page as me while thinking of ideas so I made this to illustrate my thought process for an idea.
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It really helps me narrow ideas that I think would work for the game. It isn't exact, so don't look at it like some sort of design bible, but it's more a general guideline.
I also got around to spriting that cow enemy. My friend suggested the name Moo-F-O which I liked better than the names I was thinking of.
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I'll probably get around to spriting that TV enemy after I finish writing.
As the next "Thing I Did This Month", you may have noticed that Katz's coat is a different color!
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I made this change while redoing her sprites. I was dissatisfied with how her black coat blends into the game's brown outlines so I decided on giving her a brown coat instead. It also helps her stand out a bit against Iggy, who also has a black coat.
I've also recently been working on some concept art, I've talked before about how I don't like Ross' special attack sprite, so I've been trying to come up with a better pose
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I tried hard to make that pose he has in the original work because I think it looks cool but I just found that the pose on the right was easier for me to draw.
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I've also been thinking of giving Debra a new starter weapon, initially she had a pan but I figured I should find something else for her, I don't like how similar it is to Ana and Paula from MOTHER. I'm still on the fence about it, so if I don't write about her having a new weapon next month then I'm still thinking about it.
And other then that, that's all I've really done this month! It's not much but I feel its more interesting then the last few months. I've had a lot going on in my life, and early in august I'll be moving out. Hopefully I'll be able to settle quick, because for August I'll probably mostly be taking a break.
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I usually do take a break after a trailer comes out, so you'll definitely hear from me next month but we'll see if I have things to talk about. Until next time! And don't forget to watch the MOTHER DIRECT, live at 6pm ET!
If this is your first log you’re reading, or even your first time seeing ANYTHING relating to HYPERSOMNIA, I got a whole bunch of links for you to check out if you wanna know more about me and my stupid little game.
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UNIQUE INDIE RPG’S [SHOW US YOUR GAME!]
[PREV] [ABOUT HYPERSOMNIA] [NEXT]
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miyakuli · 10 months ago
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PARANORMASIGHT: The Seven Mysteries of Honjo
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Game of Stones
Paranormasight is a half-horrific, half-thriller visual novel (I'll come back to this later) in which we follow several characters who find themselves involved in paranormal events caused by curse stones that are said to be able to bring dead people back to life. I really enjoyed the game as a whole, but I have to say that I found it very inconsistent in the way it unfolded.
❤ The game is very pretty. The chara-design is really well done and perfectly matches the characters' personalities, the semi-realistic backgrounds (based on real locations and redrawn on top of them) are superb and have a vintage feel to remind us that we're in the 80s, and the animations are quite often effective at giving you chills. ❤ The characters are the game's greatest strength. None of them are smooth, they all have their dark side and convincing motivations, some are certainly more complex than others, but each has an interesting evolution. And as much as they work well individually, their interactions with each other are also nice. You become attached to this group and find yourself excited when their paths merge (at least, I was rejoicing a little xD) ❤ As soon as you enter the game's menu, you realize that the soundtrack is going to be amazing. The themes are varied in style and mood, and contribute effectively to the dynamics of the scenes. ❤ There's a non-linear aspect to the plot, since we'll be following several character paths at the same time (represented by a flowchart), which will often overlap. As a result, you won't be able to unlock certain scenes without having fulfilled specific conditions in other routes. This gives the game a pleasant and original puzzle aspect.
+/- In fact, we often have to glance at the menu files containing all the historical information as well as the character profiles to help us move forward and understand the underlying plot, which makes the player an active part of the investigation. The story evolves in a coherent manner, buuuuuuuuut is a bit predictable when it comes to big revelations... +/- Some very good directional ideas, for example using the 360-degree rotation of the mouse to create some very scary moments (with jumpscares that really got me) or even playing on a rather surprising meta aspect…….but it all runs out of steam very quickly. Indeed, all these mechanics are concentrated mainly in the prologue (which is rather long, it has to be said), after which we find ourselves in a more conventional thriller with more "banal" scenes with no real gameplay apart from the choice of dialogues and exploration. This gives an impression of inconsistency in the evolution of the game, and makes the loss of that initial momentum almost bland. However, there are still a few good ideas here and there (such as an escape game phase), but I don't think they live up to this introduction. +/- The game asks the player to adjust the volume of the voices at the start….but the game is not dubbed xD actually, the option has its importance later in the story but I swear it gave me false hope at the time x')
✖ No skip option for dialogues already read, which quickly becomes annoying when you want to unlock the various endings. ✖ It's amazing how rushed the true end is! It's to the point where it didn't make any impression on me at all, and the final revelations fall flat. And I still come back to this feeling of inconsistency; we have an intro that is terrific for an ending that is anticlimactic (and it rhymes). ✖ Some of the characters sometimes make rather humorous faces that don't really fit in with the drama of the sequences at times; I didn't understand this choice…
If you're looking for a visual novel with a solid storyline and a charismatic cast of characters, you certainly won't get bored with this title. However, don't expect a purely horrific game, given the rather blatant change of tone and the more basic mechanics after the introduction. Why this choice? That's the real mystery of this game…
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➡ My personal VN ranking (in french) ➡ My Steam page
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matthewmoorwood · 1 year ago
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Currently compiling all of my personal headcanons for Vulcans in campfire so I can try to keep my fic stuff consistent and hrrgasdg I loveeeeee worldbuilding. Is any of this #realscience? nope. Is it still cool as fuck? Yep.
I'm not saying that biology is a special interest of mine, but I am saying that I did in fact make a flowchart of how I think Vulcans evolved into being humaoids from ocean bugs. Spoiler its by using desert cats as the mammal instead of apes. totally not because Vulcans are catboys or anything
I've even made separate evolutionary adaptations depending on what part of the supercontinent the Vulcans are from, like there are polar ice caps and so I've made flora and fauna that are kind of consistent with earth arctic stuff but also different and weird to accommodate for the desert conditions. (Yes ice is still classed as desert)
idk in my head Vulcans had a muchhh longer time period of being upright brain kinda work beings than we did because the climate was so harsh that evolution couldn't be as rapid + the whole fighting each other to death bit
Also those motherfuckers have tattoos and piercings and other illogical body mods, you're telling me that those pre-surak bitches wrote the most kick ass poetry and wouldn't?? ink themselves up with it?? yeah sure bud. Also sooo much socitial emphasis on jewelery and having either tattoo designs and stuff passed down through generations like taonga.
The level of drip Vulcans have is already illogical, idk I just think that most Vulcans who go offworld are taught to censor their cultural aspects in order to be less 'offensive' (appeal to space racists) but that the majority of regular ass Vuclans continue to practice their culture as their Surak given right.
Bc Uhura is my bbg and she's in all my tos fic (duh) I've also made some preliminarily language stuff (no dictionaries or anything) on potential communication things for the different regions depending on their available resources. e.g sign languages that require touching another person for dust storms/ blizzards.
'Cause of my physically disabled ass is in control here I've also been looking at how a semi-utopia view of accessible architecture could work while also tryna balance out the whole logical eugenics thing, too many cool sci-fi settings have like massive stairs and I'm like. :/ rlly.
When I do my ds9 fic stuff once the tos brainrot has abated I'll probably do a similar thing for Cardassians and Ferengi and Trill and all the other cool little critters.
I just think that Star Trek does WAYYYY to little with the ideas of alien cultures and ends up summeriasing entire planets and believing the same things and generalyl being copies of each other when there is so much diversity? across biomes? let alone galaxies. Semi-related it's like how obvs tos are my blorbos but I really want a new series which is just like "oh yeah this is Mr Brep and she kisses ladies and is also a spy for the Heebie Jeebie goverment and keeps getting into hijinks with her friends who she holds hands with all the time."
most of the time I wish I was normal and liked by my peers but other times, having autism kinda slaps.
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ladyelizabethraven · 2 years ago
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Spy x family chapter 74 initial thoughts:
Well, for those who are looking for Yor....there she is! Had the hijacking issue been resolved by afternoon and not midnight, we would not be able to see her. But Endo said :"Where's the fun in that?". But still, it's wise that she just didn't buy Eden's BS reason and called her coworker to check.
This may be a Set up for the next arc. Which, if I can still hazard a guess, is a Yor-centric arc.
I wonder how this will affect Yor's character? By the end of the Ocean Cruise Arc, her reason for taking up the blade is to protect those she cherished most. Now, two of the most important people in her life were somewhat endangered in this situation : Anya and Yuri. While of course Yuri got shot in the line of duty, it's not that he can actually say that outright and instead may make up some BS excuse on how he got shot (stray bullet while walking home from work?). Either way, this will most probably make Yor question her ability to actually protect her loved ones.
This may go two ways : 1) Yor seeks the Shopkeeper for answers. I don't think she'll outright question the Garden yet because of her father - daughter like relationship with the Shopkeeper. But she may want to know if how come some loose ends with the Red Circus came to be. 2) She seeks solace with her new friends, the Lady Patriots. It's also a good way to see how Melinda Desmond reacts to the whole hijacking incident.
Anya really has put all her skill points in Wisdom - Charisma - Luck 😂.
But her first reaction after approaching her abductors is "I should've thought what to say before jumping in" is not only hilarious, but also contrasts her to the father Loid/Twilight who forms avenues of conversation flowcharts before jumping in.
The whole conversation of Anya and Billy looks like Anya picking up the most nonsensical line in the conversation wheel but because she passes all her skill checks, her audience misconstructs her words into something else but meaningful.
I don't really know if Anya meant all of those words or just parroting the stuff she heard beforehand + picking up the stuff she mind reads from Billy's head and then saying the things he wanted to hear. But I do hope that she this will someday form her character later on.
Billy finally came to his senses, thank god. But it's still sad to see how far did this military man had fallen to in his grief. He may have surrendered, but I don't think the SSS is going to give him clemency.
WHOOOHOO! Martha to the rescue! So it seems that time that tazers are still not yet around in the market but still a new prototype model from Blackbell industries.
Becky is really Anya's ride-or-die friend.
Bonus points for Master Henderson also for trying to protect Anya and even shielding her from the line of fire. I hope that he personally awards her the Stella.
Loid is still nowhere to be found. I guess Endo is really benching our main man for world building purposes... But still it's nice to see how WISE is going to handle this incident.
Yup, that's all for now. I'll be back afterwards Re reading the chapter lol.
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i-am-megalodonna · 1 year ago
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Smth I think is funny about Borrowed Time is that Dexter is looking for ways to revive his body, yet unknown to him his body is still technically alive because Moloch is possessing it, so he'd need an exorcist and not a necromancer
Yeah getting Dexter back into his body is a whole mess that I haven't figured out at all, which is funny because it's the logical end point of the story. Then again, I hate writing endings.
From what I know of the lore his body is alive, in some aspects, but it's so fucked up by Moloch that it can hardly be called a human body anymore. If it gets exorcised maybe it'd go back to normal, but it also might not. The question of whether or not his body is even viable for repossession is just all over the place and I need to make a flowchart. Give me like twenty minutes I'll get back to you on that one.
But yeah, he's kind of trying to cast as wide a net as possible in his research because he really doesn't have the foggiest clue what's going on. All he knows is what he saw after his soul got violently transplanted by another, and that was a lot of body horror and then his neck got snapped. So maybe he's dead? But it's also a demon, surely it wouldn't be killed that easily. But who's he to make that assumption, maybe they are. He saw a lot, but he doesn't know what to make of any of it. Writing his perspective will be very interesting because he's working with both a lot of information and very little information because he has absolutely no idea what he's dealing with. He just wanted to catch a rat.
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glomofnit · 2 years ago
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Hey! I really want to get into Discworld because I love seeing you post about it- can I please get a rec of maybe the first three books I should read? I've heard that most fans have a preferred order lol
Omg, you have no idea how excited I got when I saw this ask, I'm so glad my love for this series is proving infectious! Unfortunately by asking this of me you have in fact activated my trap card, so please buckle in because I'm incapable of being normal about this topic.
Alright so in terms of where to go next, there are these sort of thematic arcs throughout the series that are like threads you can follow, each with their own starting point. Obligatory flowchart incoming:
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I won't go into them all in detail, but I can give you a few key recs and then you can pick and choose your reading order from there based on what interests you.
So first of all we've got Small Gods, which is one of the more popular starter recs, and for good reason. It's more or less a stand-alone so it's a good way to dip your toe in and get a feel for the series as a whole, which is slightly less relevant here since I know you've already read The Colour of Magic, but it's still quite good and worth mentioning up front. It's about the god Om who goes to manifest himself in the world to address his latest prophet, but winds up stuck in the form of a small tortoise because despite having this huge religious institution in his name, it turns out this prophet is his only remaining true believer. Said prophet then gets swept up in some political intrigue, all the while being yelled at by an irate tortoise whose voice only he can hear. It's a good indicator of the style of comedy and general vibe of the rest of the series, and it's where I started reading so it's got a special place in my heart.
I also recommend Monstrous Regiment, which is one of my all-time favourites. It's about a girl who dresses up as a boy to enlist in the army so that she can find her brother, and ends up part of this sort of ragtag underdog regiment. It's surprisingly queer, although no specific labels get used so a lot of the characters just have a sort of nebulously not cis/not straight vibe, but there is an actual canon wlw relationship, and at least one character who based on the text I would argue is a trans man even if those exact words are never used. A lot of the Gender™ in this book really resonated with teen Rowan for reasons that wouldn't become clear until several years later lol. By modern standards of representation it does stumble a little bit, but you can tell the overall intentions were good and it still feels very queer-positive. It's also just a fun read, all the characters are really endearing, there's a vampire who has sworn off blood and is instead obsessed with coffee and I love them with my whole entire heart.
My other biggest rec is Going Postal, which is another of my all-time favourites and where the reference in my url comes from. It's about a conman who's been caught and is about to be executed, but instead gets put in charge of the city's failing postal service. It's another really fun read, and it's got two direct sequels (Making Money and Raising Steam) wherein said conman gets put in charge of other public service institutions as a form of enrichment to keep him out of trouble.
This is already long so I'll just quickly cover the other main arcs. The Watch books are all extremely good, probably my favourite arc overall, they've got more of a police procedural crime mystery vibe so if you're into that Guards! Guards! is the starting point for those. If you're interested in the witches I'd recommend skipping Equal Rites and starting with Wyrd Sisters, it's a parody of Macbeth and it's very good. The other two Industrial Revolution books are stand alones that can be read whenever; Moving Pictures is a parody of the golden age of Hollywood, and The Truth is about the invention of the printing press and the Disc's first investigative journalist looking into a conspiracy to frame the patrician for murder. The Death novels are good but not the best starting point imo, worth coming back for at some point though, and parts of Night Watch make more sense if you've read Thief of Time first but it's not required. Rincewind is also worth revisiting eventually, he is one of my favourite characters, but maybe wait until you're already hooked before going back for The Light Fantastic and the rest of his books.
Ok, that's it, I'm cutting myself off here lol. Thank you for giving me the opportunity to infodump, I hope at least something in here is helpful! Please keep me post on what you end up reading next!
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nagito11s-yttd-stuff · 1 year ago
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YTTD 3-2 Prediction
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Here's a flowchart for how I imagine 3-2 going. I'll try explain as best I can:
After the banquet, the group heads to the sixth floor with the remaining dummy if they lived pre-banquet. Along the way, the dummy would get charged back. There's no major differences between logic and emotion until a certain obstacle. The obstacle doesn't really matter to this, all that matters is that it can only be bypassed by Shin. Here's where they split for a bit, so I'll talk about each seperately.
Emotion: Haysaka/Kanna try to overcome the obstacle but are unable to. Eventually, the main game begins.
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This is where a majority of the mysteries get solved, as well as the death choice. In the main game, the player will get the choice between Keiji or the remaining Yabusame (Gin can get his own sacrifice end, similar to Nao).
Logic: Whilst trying to bypass the obstacle, the player would have to play something like battles in 3-1. Failing the obstacle will send everyone to the main game. Sara is the sacrifice here, allowing the player to basically choose which two to live (the only combination that can't be made is Sage + Commoner). Winning the obstacle will lead the player to a logic exclusive area. It's not too special, mainly a place for the mystery discussion to happen without the danger of the main game. However, this doesn't mean there's no casualties. At the end, for whatever reason, the player has to choose between Keiji and Gin. Not only would this cause the death of one of Sara's closest allies, it would also affect how Shin acts for the rest of 3-2. Saving Keiji will make Shin more resentful and hateful, whereas saving Gin will make Shin more willing to cooperate.
After the discussion, both routes will converge to a similar path. Eventually, the group will end up in a trap. Escaping it will lead the group back on to escape. Conversely, failing it will lead to a different bad outcome depending on the route.
Emotion: Only Sara and Kanna remain, all the others being dead. Led back to the main facility, the two spend time together for a few days before the doll clause goes into effect. The player will probably get a choice between making Kanna a doll or making Sara a doll. This will lead to the Doll Clause End.
Logic (Keiji Route): I'm not too sure how yet, but this will give Shin the opportunity to kill Sara and Keiji. When he takes it, this gives the player the Revenge Game Over.
Logic (Gin Route): They still escape the trap, although Sara stays behind for whatever reason. When Sara sacrifices her life to save Shin and Gin, this gives the player the Martyr Game Over.
Moving on to the route where the player beats the trap, the final mysteries get solved. As a reward, whatever survivors remain are able to defeat Asunaro and finally escape. For simplicity, here's the combinations:
Emotion: Sara, Kanna and [Keiji, Alice or Reko] (+1 dummy if they survived pre-banquet)
Logic: Sara, Shin and [Keiji or Gin] (+1 dummy if they survived pre-banquet)
Hope you enjoyed my speculation. It probably won't be correct but it's fun to imagine.
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quailfence · 9 months ago
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[Image description: two flowcharts. The first one is titled "Hardware Acceleration Off". It starts with "Netflix: I have this cool thing that can be on your screen". It then leads to "CPU: Okay cool lemme get that sorted and then I'll tell GPU to display it" This then leads to "GPU: That's a neat thing! It's on the monitor now." CPU also leads to "Discord: I see you would like to share your screen with your friends. Allow me to take a look at your CPU's video buffer so that I can do that! I see a Netflix video, so now they do too (smile emoticon)".
The second one is titled "Hardware Acceleration On." It starts with "Netflix: I have this cool thing that can be on your screen". It then leads to "GPU: I am capable of both interpreting what you're trying to send me and displaying it. No need to get the CPU involved, it has better things to do, your thing is on the monitor now."
A separarte box reads "CPU: GPU told me it has this one so I'm just gonna spend that energy on making sure your Minecraft save with 500 mods doesn't run at 2 FPS." This box then leads to "Discord: I see you would like to share your screen with your friends. Allow me to take a look at your CPU's video buffer so that I can do that! I see you have Netflix open, but there's just a black box where the video would be, but I'm too dumb to understand that data is being handled by the GPU and also don't know how to access the GPU anyway so I'm just gonna broadcast the black box. I hope that's what you wanted!"
There is a final unconnected box that reads "Netflix: I'm actually not involved in this process at all, everything is being handled by the browser. I'm literally just showing you videos, like I get up to shady shit sometimes but this is not one of those times." End description.]
@a-captions-blog
firefox just started doing this too so remember kids if you want to stream things like netflix or hulu over discord without the video being blacked out you just have to disable hardware acceleration in your browser settings!
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agapi-kalyptei · 16 days ago
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man, i LOVE the rush you get in the days before burning out
Took me a few days but I managed to upgrade a bunch of old code and packages, opened literally hundreds of documentation and troubleshooting tabs (and closed most of them! only about 1152 to go), BUT I managed to get the Heptapod runners to actually build and push docker images on commit, AND it deploys it to my kubernetes cluster.
And yeah I know that someone who just uses some free tier cloud services would take 2.4 minutes to do the same, but I get the extra satisfaction of knowing I can deploy a k8s cluster onto literally any machine that's connected to the internet, with ssl certificates, gitlab, harbor, postgres and w/e. Would be also nice to have an ELK stack or Loki and obviously prometheus+grafana, and backups, but whatever, I'll add those when I have actually something useful to run.
Toying with the idea of making my own private/secure messaging platform but it wouldn't be technically half as competent as Signal; However I still want to make the registration-less, anon ask + private reply platform. Maybe. And the product feature request rating site. And google keep that properly works in Firefox.
Anyway, realistically though I'll start with learning Vue 3 and making the idle counter button app for desktop/android, which I can later port to the web. (No mac/ios builds until someone donates a macbook and $100 for a developer license, which I don't want anyway.) This will start as a button to track routine activities (exercise, water drinking, doing dishes), or a button to click when forced to sit tight and feeling uncomfortable (eg. you can define one button for boring work meetings, one for crowded bus rides, one of insomnia, etc). The app will keep statistics per hour/day/etc. Maybe I'll add sub-buttons with tags like "anxious" "bored" "tired" "in pain" etc. I'm going to use it as a simpler method of journaling and keeping track of health related stuff.
After that I want to extend the app with mini-games that will be all optional, and progressively more engaging. At the lowest end it will be just moving mouse left and right to increase score, with no goal, no upgrades, no story, etc. This is something for me to do when watching a youtube tutorial but feeling too anxious/restless to just sit, and too tired to exercise.
On the other end it will be just whatever games you don't mind killing time with that are still simple and unobtrusive and only worth playing when you're too tired and brain dead to Do Cool Stuff. Maybe some infinite procedurally generated racing with no goals, some sort of platformer or minecraft-like world to just walk around in, without any goals or fighting or death. Or a post-collapse open world where you just pick up trash and demolish leftovers of capitalism. Stardew Valley without time pressure.
I might add flowcharts for ADHD / anxieties, sort of micro-CBT for things that you've already been in therapy for, but need regular reminders. (If the app gets popular it could also have just a these flowcharts contributed from users for download).
Anyway, ideas are easy, good execution is hard, free time is scarce. I hope I get the ball rolling though.
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elpscroll · 1 year ago
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Saturday Report 120
I hope you all enjoyed the announcement of ELPS 2 on the Nintendo Direct. I wasn't watching, but I sent an email to Nintendo with the trailer, so I'm sure they played it.
Anyway, I've got great news! I am done with the writing, and all that's left now is a chunk of animation, sound, and music stuff.
Because I'm getting close to releasing the update, the screenshots probably won't show anything too new, and there might not be any for some days. But that's just how it goes; it's the very slow hype train for ELPS. I really want to get this done fast so I can start working on the next Halloween special. For that one, I only work for a month or so, which isn't a lot of time for scenario making.
As a reminder, the next thing I'll do in ELPS is the Memories route update, but after the update is out, I'm taking a little break! It's going to be a short break because I'll be working on the Halloween special.
Also, if you haven't seen it, the blog that posts many Student Transfer scenario reviews and a bunch of other stuff, Natalie.TF, made an ELPS review.
Here's the link to it: ELPS review
Even though I was nervous to read it, I still liked it a lot, and there are even reviews for the current specials (+ a very cute pixel art of YDGH!).
There's a spoiler in a comment I made there, so if you want to avoid it, don't look in there. I had to spoil it because of something I did by accident.
Also, if you're on the Report but haven't played ELPS much, you can always watch a bunch of previews on the Youtube Channel.
Well, that was all for today. Hope you have a nice Saturday!
Here's the Flowchart of what I've done so far:
What am I doing?:
Updating few things in "Rough and Tough"
How much is done?:
Did all the writing, now what's left is a chunk of animations and music and sound.
Progress of the update:
Rough writing:
Did pretty much all in the "Talk to Convince" path and all of the new "Corny Story" stuff.
Animation:
There's a good chunk of stuff in "Corny Story" to do and some stuff in "Talk to Convince"
Music and Sound:
There's a good chunk of stuff in "Corny Story" to do and some stuff in "Talk to Convince"
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irradiate-space · 1 year ago
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Last Lunesday of the Week
Listening: No organized listening today; was out and about so the jams did not begin playing at the appointed time.
Reading: Started reading Princess of Mandalore, which is a Tanya x Star Wars crossover that starts sometime after Episode I but before the Clone Wars really kicks off. Good plot; intermittent grammar, spotty character differentiation but I'm keeping on because the plot outweighs the grammar issues. Will Tanya get recruited by the Jedi, or the Duke of Serenno? Will she develop feelings for her new adjutant? Will she ever get to fight?
Writing: Started a flowchart of the Iliad with major plot points, using a children's illustrated edition.
Crafting:
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Have a more-or-less final version of the cyberdeck palmtop computer case thingy. Revision 29 is mainly about screw hole tolerances for the backplate. Still working on getting a functioning OS. I've been running Phosh on my touchscreen laptop and it's ~fine. I put Ubuntu on this Pi today and then realized I have to set up display drivers for it in order to be able to enter SSH keys. Ugh. If I rebuild this formfactor from scratch, I'm not going to use the Hyperpixel line of square touchscreens; they look cool but they take up GPIO pins needed for other stuff instead of using HDMI plugs. Waveshare has a better package for the same formfactor.
Built the hacked Vindriktning off of the Adafruit tutorial; it does what it says on the box. Still need to calibrate it against the PurpleAir sensor I have, which costs ten times as much.
Need to start Version 2 of the Vakama mask, if I want to print it by Halloween.
Kinda want to make a frogpad-style keyboard with a spare KB2040 microcontroller, a la the Scottopad. But that is a "after Halloween" project.
Also I need to take apart my HTPC projector and put it back together correctly so it doesn't scream.
Aaand I need to put a construction helmet inside a pumpkin. I guess I'll do that offscreen during tomorrow's meetings.
Playing: Got Tears of the Kingdom side quests done except the stable paintings and the last of Misko's set. After that, it's wells and Bubbulfrogs, and I wish there were a way to mute just that one guy's cackles.
Injuries: +1 TDaP booster, +1 knife slip hole in my offhand palm, -$40 to get a new set of fairweather biking gloves after I lost one last weekend biking to get my COVID and flu shots.
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With some retroreflective fabric.
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awiola · 1 year ago
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Normal update, summer XXIII
RNG said to write the year in roman so here it is.
September is upon us so it's time for an update. I think I'll make them a seasonal[?] thing so there's actually enough to write about.
Let's start with failures ✨
My great, glorious and magnificient sunofes game with scifi elements is postponed indefinitely. I had some ideas but wasn't sure how to continue during certain moments so it's shelved for now. I still find the idea cool, or at least relaxing, so it's going to be finished eventually.
The spooktober idea has changed. Though I suppose that's not considered a failure? I realised that it's too big to create in a month and combining it with mushroom jam would feel kind of forced so it's also temporarily shelved. I'll talk about the new project later.
It came to my attention that most of my web builds don't display properly on mobile and require [not so] minor gui adjustments. I plan to take care of that this year if possible and also finish properly whatever project had some elements missing [like a CG, for example].
That's it for failures, time for other stuff.
Mushroom jam has officially started today.
It lasts three months so there's still time to join even after spooktober and such. As of writing this post, 236 people have joined so maybe we'll get 50 entries if it goes well.
Next year we'll have Insect (Adjacent) jam, lasting probably two months and starting around late summer. The exact date is tbd. Same with the jam's page so no link for now.
Current game stuff
[Apparently tumblr's html does not allow h3, interesting... ]
Other [secret] projects are going more or less as before, though I joined yet another one as a cg artist because I have absolutely no self restraint. It's not for a jam, though, so I can be prety chill with it. Can't really share the details yet but it's about ace teens. Look forward to it[?].
As I mentioned before, the spooktober project has changed. And separated so I'm also making something for mushroom jam later. Mushroom Game is still undecided but there's a strong chance it might be hanahaki inspired. But who knows, it could still change. I have three main contenders, might gain even more...
Spooktober Game is planned to be a surrealist dark comedy scifi [but unfunny cause I'm not funny]. How much it'll fit the genre - who knows. I'll definitely try.
I'm solo devving in case something went wrong; the character designs, however, were done by someone else as I can't decide on the general graphic design. I read a book on that so hopefully it helps me create better ui than before.
Plot wise it's inspired by many things but the structure is more like that of Liar Liar, Lily's day off or Pervert&Yandere. Basically save at every choice. I'll also prepare a handy flowchart for anyone interested as I'm using it to plan stuff anyway and name labels. The whole thing is supposed to be at least somewhat significantly chaotic but as usual, I ended up adding too many grounded[?] elements? Stuff that makes it less surrealist than I planned... I think it might actually change into a time loop story, even... Well, we'll see. I'll get a fun tester to see if it's okay or should be scrapped and rewritten.
Besides that... There's stuff I won't mention yet in case it never happened but I may or may not have some projects prepared for the future~~ But that's for the future.
Over.
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senorpugbean · 11 months ago
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Marcus in the comments got a lot of Kara 's character right but I wanna add some things that I've learned about her 👉👈
She (and Alice) both inherently follow the ideology of "It would be better if I was human", Alice being able to accept her identity way she is faster than Kara could ever 💀
Here's one thing I think is very interesting is that Valorie describes Alice twists as something that can be used for Kara to love herself. It is basically described as "Oh Alice is human and loves me and I love her, she is special and makes me feel special because she's not like other humans who are violent and hate Androids", then when she finds out Alice is android she goes through that dilemma of "oh she's just like me" , which could imply Kara has self loathing for what she is. Internalized hatred for androids in some way? Maybe insecurity. The narrative switches when Kara is sent to camps (with Markus revolution), you're given a choice to choose certain dialogues and one of them being "brave" and one of lines are "maybe one day they'll realize how much they've wronged us", it either comes off as hopeful or her views on humans changed, developing an ideology similar to North's, more of the latter if you take into account of How the line was said, rather than what was said.
While her main goal is to protect Alice (or the determination to make sure she'll do everything she can to make Alice happy again), Safety is her second priority (not really for herself knowing she can just jump into a freezing cold river), it's probably something she realized after seeing Mary and Andy. (They essentially recreate the scene if Kara and Alice get injured during the escape from Jericho 💀)
Kara has her nosy and curious nature, while not explored fully in the game, it's still there. Even as an android she still had that curiosity but never took it into account (with anti depressants and drugs and just Todd's general behaviour, looking at Alice's books and trying to open the box before getting the key, looking into Luther's bag, following Rose when checking on Mary and Andy and picking up the photo of Adam's dad, and just exploring their house. She also just plays with snow) she does try her best to be empathetic, offering her condolences to North if Markus doesn't make it to crossroads. One person she never really forgave was Connor, she never actually said "I forgive you to him", she maybe has her guard up when it comes to men, after having been wronged by so many. The situation surrounding Connor is either she doesn't remember or she's afraid of it not lasting.
She also manipulates, lies and steals. She isn't some innocent angel the fandom deemed her to be 💀 she often guilt trips in order to survive, she uses Todd's story against him at the bus station, Telling Adam "if you freak out, you'll see your mother in prison, do you want that?" Knowing full well Adam is very attached to his mom. She also uses Alice's story when threatening the Cashier at the convenience store. It's very much, "if I want something, I'll take it"
If you've done the "by River" flowchart, you'd get set options of Kara being able to talk about herself, one of the things she admits to is wanting to find out who she is, not knowing what she actually wants and wanting to learn how to love, implying she never knew how to do it. Kara has a wide array of knowledge, for some whose education can start from kindergarten to university level, but she's always fascinated when it comes to actually experiencing it. This applies to all androids of course.
She's very capable of being someone who micromanages, ignores her own feelings and thoughts, she never talks about her own doubts, only doing it one time with Luther (about RA9) and immediately got shut down . she's also confident, she often throws herself into fights with a 50/50 chance of winning, sometimes even less. Hell, she's even brutal if she wants to be, she can pull out the bathroom android at Zlatko's heart out without much thought, the action is even labelled as "Silence" 💀💀
I really want to write a Kara-centered fic but I struggle to think of anything because well...
(I mean this as someone who likes Kara) remove Alice & what is Kara's goals? It's just really difficult for me to fully understand her character because I know you'd probably end up writing both Kara & Alice BUT - i'd like there to be more to Kara than just mommy-caretaker angst reciever the character(TM).
I know in a way her character is fluid & can be interrupted different ways (it's a game with choices) but almost ALL of her choices are [way to take care of Alice]. ;_;
I'm just thinking out loud ig
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