#but i just dont think that applies to HP for obvious reasons
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elisedonut · 2 months ago
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I have this gif now
Not useful for much but i have it and i did not have to make it
in completely unrelated news I've now gone through every page of the Colin tag
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vampkomori · 3 years ago
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anyone else think neo’s reports are weird about composers i think theyre weird about composers. lets make sense of joshuas status as composer and hazuki as comparison
this is gonna be a bit long. so anyway the og reports are p straightforward about what Composers (specifically, joshua) can and cannot do:
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- Joshua can only pick up Hanekoma’s vibe, because Angel vibes are too high frequency for him to pick up
- Inter-planar contact (so, communication between the UG and the Higher Plane in this case) is difficult, which is brought up because
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- The Composer, Joshua, only resides in the UG.
- But the Producer, who is an Angel, mainly resides in the Higher Plane, and only occasionally lingers in the UG.
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The whole matter of jumping between worlds highlights the difference between their abilities even more:
- As Composer, Joshua is one of the beings who can jump between worlds, but isn’t meant to do so often. His vibe dipped too low, so Hanekoma had to come retrieve him, because as an Angel this sort of travel is simple for him.
the OG reports make it pretty clear Joshua isnt an Angel
*But. unfortunately its not that easy. because by clearing the final time trial joshua gives you an item called Angel Feather (天使のハネ in JP), of which the description says “Our buyer used divine means to acquire this mysterious feather that was once in the possession of Shibuya's Composer.“ (which some have interpreted as, “in the possession of” meaning “it was given to him” potentially by hanekoma, who actually IS an Angel)
and if things are vague, we turn to the JP to clear us up! but its. still vague there bc it says “バイヤーが特別な力で入手した渋谷エリアのコンポーザーが持っていた謎の羽根“ (The mysterious feather that was held/carried by the Composer of the Shibuya area that the buyer obtained with a special power)
so. we are none the wiser about whose feather this is. i imagine its up to interpretation whether its joshuas feather or hanekomas, who then gave it to joshua. but given how clearly the reports differentiate between the Composer and Angels in regards to their abilities, suffice to say theres two interpretations that are most likely
- Composers arent Angels, their power disparity is just too much
- Composers are Angels, but theyre so much weaker compared to the Angels who reside in the Higher Plane that they’re never referred to as Angels, just as Composers
which takes us to neo, and hazukis little lightshow
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i think its notable that the reports dont comment on kubos so-called “exorcism”, and only on haz erasing his noise.
haz himself refers to his little stunt as “exorcising” kubo, while in JP he actually says haiki 廃棄, get rid of, revoke, invalidate.
i think its important that he clarified “i didnt erase him, i exorcised him”. because with kubo, the executor, being an Angel from the Higher Plane, a Composer shouldnt be able to erase someone of higher ranking than them. i think as the person who called upon kubo in the first place, haz could specifically revoke his services and send him back to the Higher Plane.
which means kubo wasnt erased, he was just sent back. hes still kickin
we could leave things right here as they are. Canonically, Composers are so far beneath Angels to a point where even if they were Angels themselves, they are so much weaker than them that they could hardly be referred to as such
this is where the facts end. but im gonna keep going and have fun speculating about things and include some i dont have physical proof of (yet)
its notable that in JP, hazuki says that kubo tried to purify shibuya probably because he wanted to be praised by Hazuki. which is weird if kubos supposed to be higher ranking than haz. (in EN, haz just says hes always been an overachiever) but lets put a pin in that for later 📌
which takes us to the matter of Shinjuku’s Producer. or their lack thereof
throughout all of neo’s reports, there is not a single mention of Shinjuku having a Producer. before neo, we kind of assumed every UG’s setup follows largely the same structure. a Composer, a Conductor, a Producer, and then some Reapers. but Shinjuku does not seem to have a Producer. and i think its because it doesnt need one.
its important to remember Who is writing these reports and Who theyre for. the reports are written by shibuyas Producer, and theyre written for the Higher Plane. and shibuyas Composer cant pick up the vibes of any Angel except hanekoma, so he cant be the one writing the reports for beings he cant even pick up the vibes from, especially since he only resides in the UG.
and yet, hanekoma comments that Hazuki should have filed a report, and that haz is disinterested in the lower planes.
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in English its a little vague about who hes talking about, but the JP specifies Shinjukus Composer as the subject of this sentence.
throughout both reports, the UG and RG are considered part of the lower planes. its strange for a Composer to have no interest in the very planes they govern, plus for a Composer to file a report to the Higher Plane when its been established that Joshua, as a Composer, cant even perceive anyone from there.
so i think Hazuki may actually be a proper Angel from the Higher Plane, who was potentially demoted to become Shinjukus Composer.
though you can very much interpret haz “exorcising” kubo as simply “sending him back whence he came”, its of course pretty anticlimactic to see this massive laser beam essentially disintegrate kubo on a molecular level, only for it to have been a quick ride back to the higher plane with kubo being perfectly in tact after. if haz were actually much more powerful than an ordinary Composer, itd make sense why he would have been able to erase an Angel like kubo so. thoroughly.
this would also explain why kubo may have wanted to be praised by hazuki in the JP dialogue. with hazuki potentially being an outlier for Composers and being far Higher ranking than kubo, our executor may have wanted to sucker up a bit. maybe get promoted and away from his “basically a janitor” job if haz puts in a good word for him upstairs
theres also hazukis entire demeanor, and how Bad he is at acting like a normal person
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we know of four paths that Players can take
they can choose erasure
they can choose resurrection to return to the RG
they can become Reapers
they can become Angels
and Reapers can eventually become Angels, though its yet unclear if the only way for that to happen is
for them to become Composer (potentially the Lowest Angel-rank there is) and thats it.
or if Composers can ascend and become Actual Angels and eventually reside in the Higher Plane, though how a successor for the seat of Composer is chosen in that scenario is yet entirely unknown since Usually the seat only becomes vacant when the previous Composer is defeated
or if they, as a Reaper, need to Ask the Composer who then asks the Producer to send a guy for evaluation or something
or if the Higher Plane has like, a talent scout guy somewhere.
potentially more than one may apply but at least the last point is the most likely, because
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Conductors are invited to the Higher Plane (probably to become Angels) upon purification
(interesting to note that Composers are not mentioned as being invited, which would point to “theyre Angels, but like, weak-ass Angels”)
anyway, the point is that so far weve been told that Angels were Players or Reapers at one point. we know Joshua was a Player for sure, given the morsels of backstory we get from him and Hanekoma. but we dont know if All Angels came from the RG at one point, or if Angels that have always been Angels exist.
either way, the point is that for Hazuki to act so non-human like and to be disinterested in the UG and RG, he either must have been an Angel for a very long time, or he was never human to begin with.
this is relevant to how he interacts with joshua in the Secret Ending, though its a lot less obvious in English, in JP their dynamic is clear: Joshua is his senior, and as his junior, Hazuki looks to him as an example.
for one, thats hilarious. secondly, that recontextualizes like everything
‘course, you could keep the interpretation that theyre just Both weak-ass angels and hazuki just made kubo use a flashy dramatic elevator to the HP and nothing groundbreakingly powerful happened, but thats kinda anticlimactic
so. staying w the idea that hazuki may be a demoted Angel from the Higher Plane, then itd make sense for Joshua to have been Composer for longer than him, and for haz to act Like...That, since he couldve been not-human for a Very long time, or Never was one in the first place, but is still a younger Composer bc he got demoted like. 4 years back or something.
it also explains why Shinjuku may not need a Producer, and why Hazuki is the one writing his reports. its because hes still an Angel from the Higher Plane, so he does not need an intermediary to contact other Angels.
so to summarize what im tryna say here
Hazuki may have initially been a regular Angel from the Higher Plane, before he eventually got demoted to become Shinjukus Composer, despite how disinterested he is in the UG and RG. (he is considered to be “infamously unsympathetic”, a trait which is reinforced in the JP version to be something he is known for amongst the Higher Plane, which could potentially be the reason for his demotion)
Since hes Joshuas junior, that means he hasnt been Composer for as long as Joshua has, so Hazuki looks to him to know what youre even supposed to do/how to act/etcetera as Composer. With his Special circumstances, he does not need a Producer as an intermediary to interact with the Higher Plane, because hes already an Angel so he can do it himself.
whatever Angel Hierarchy there may be, Hazuki is at the very least a higher rank than an Executor, considering how kubo wanted to impress him, and how haz effortlessly got rid of him. with kubo being from the Higher Plane, joshua is decidedly lower ranking than kubo, and cant even pick up his vibe. which clearly positions haz into a unique circumstance as a Composer bc of this discrepancy in ranking and power. amen
<><><> <><><> <><><> <><><> <><><> <><><> <><><> <><><> <><><>
theres other things that back this up but i unfortunately do not have a source for them, so This section, take with a grain of salt.
Supposedly, in neo’s data files:
Joshua is referred to as an Advanced Angel
Kubo as a Junior Angel, and
Hazuki as a Senior Angel
i only heard this secondhand and have no way of corroborating this myself, but if this is true then that lines up with the super long super sexy little essay i just wrote up there
this “ranking” solidifes Kubos position as Hazukis underling. which, if he were an ordinary Composer, wouldnt even be possible.
Joshua is notably a different rank from Haz, though its difficult to figure out if “Advanced” is supposed to be Lower than junior, or Higher than senior. thats up to interpretation until its possibly ever acknowledged,
but my interpretation is that an Advanced Angel is lower than a Junior Angel. i think “advanced” in this case is meant to refer to the traditional evolution of players to reapers to the composer, advancing from one status to the next.
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**Little post-edit, @/inkerii gave me the actual designation in the files! (so this ones backed-up!)
so in the files, theyre designated ranks are as follows
Joshua: 男、天使上級 ※前作  (Male, Senior/Advanced Grade Angel ※from the Previous work)
Hazuki: 男、天使上級 (Male, Senior/Advanced Grade Angel)
Kubo:   男、天使下級 (Male, Junior/Lower Grade Angel)
so haz and joshua are the same rank bc theyre both Composers! since thats an internal data text kinda thing it might not have any bearing on like, potential Technical exceptions since they Are both the same “job”, but mightve gotten it under different circumstances.
as for kubo potentially being lower ranking than even a Composer, i think unless we find out what a Producers ranking is, we cant say much abt whether an Executors lower or higher. i kinda mean it in the sense of,  Producers are a Composers subordinate bc they follow their orders and have to create the things theyre tasked to make by the Composer (pins, etc), but may still be “higher” in ranking because they reside in the Higher Plane/jump between parallel worlds, while a Composer cannot. an Executor may be in a similar position where theyre a Composers underling, tasked by Composers to purify things, but may actually be “higher” in ranking because they reside in the higher plane, etc!
i think regardless of whether kubo turns out to be lower ranking than joshua or not, hazuki could still be Even More Higher in a way where he actually has like, sway over whether he could get a promotion! if that was his intent. he could also just be a huge suck up. a real kiss ass. teachers pet for angels
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theres also the ntwewy Official Guidebook, which has a small comment beneath hazuki that says
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and i additionally remember an interview, though i dont have a source for this claim and i could very much be misremembering, but i recall seeing the reason for hazuki not being the final boss is because they did not think players could suspend their disbelief far enough to accept that the twisters would be able to defeat a being from the Higher Plane.
which is perfectly reasonable, but
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Composers are meant to be able to be defeated by Players or Reapers. if hazuki really was so powerful that itd be impossible for them to defeat him, then hed be far too strong to be an ordinary Composer, since thats. how you take over in the first place. thats kinda the whole plot of og twewy.
anyway that concludes my case
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mirclealignr · 4 years ago
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Since this is very frequently asked of me, I decided to make a proper post about it, that way it’s easier for you to find and easier for me to link if someone else asks. Hopefully this is somewhat useful for you guys? I tried anyway alsjsnja so here! This can be applied to any fandom but since I write for HP I took a lot of my examples for there. But this applies for anything!!
Writing Advice for Fanfic:
Characterisation -
When characterising, I understand it can be hard to differentiate your characters. Sometimes it’s easy to let them all fall into one generalised ‘character’. So here I’m gonna try and help you with keeping your characters separate from each other and more accurate when reading/writing.
Getting the right pet names/terms of endearment that a certain character would say to another character or to the reader is so useful for characterising. It may sound stupid, but it does help.
For example, in my opinion, Draco wouldn’t say ‘love’ to his s/o. Maybe to someone else or at the beginning of a flirtatious relationship, but not to someone who he’s dating. For me, he is more likely to use ‘darling’ or ‘princess’. However, if you don’t know for a certain character, the generic term ‘love’ is a good one to fall back on.
Another thing is, can you actually picture that character in your head doing or saying the think you’re making them do or say? Does it feel forced in your mind or does it seem natural? If it seems natural then you’re probably on the right track. An easy way to do this is by imagining the film/tv show character in your mind and hearing their voice etc...
For dialogue, which I will move onto further down, can you hear this character saying that piece of dialogue? How do they usually talk? For Fred or George, they’re often cocky/confident but with Neville he’s often stuttering and shy. So just keep this in mind when you’re writing interactions with other characters or the reader.
It sounds obvious, but what do they look like? When you say ‘They run their hand through their hair’, well what colour is their hair? Are they doing this confidently or nervously? Body language is essential - it’s something we use everyday without realising, but it says a lot. Really picture the character in your mind and portray this in what you write. We want to know who we’re reading for, not just from the title, but we want to feel like we’re really reading for this character.
Plot -
This will not apply to all writers, you may not agree and you may not want to do this. This is my personal opinion and what works for me. But here goes:
I learned this pretty quickly - fluff is brilliant, I’m a fluff fan, but I don’t write fluff with no plot (or angst either but i see this done more often with fluff) It can be good sometimes if it’s maybe a bit shorter like 700-1000 words or so, but even then, try to think of a small plot. Even if it’s a tiny plot, like sneaking out or baking a cake with someone who can’t bake. It makes the story more interesting and more likely for your readers to continue on. We want something to look forward to.
For longer oneshots, this really applies. I don’t, personally, want to read something over 1k if it’s just fluff with no plot. Keep me interested, will there be suspense? Twists? Pining? Oblivious characters? A problem? A resolution? There doesn’t have to be a resolution, maybe you’ll leave it on a cliffhanger and let your readers decide how it ends. But keep us enagaged.
For angst, it’s less generally done but again, a plot is useful. It also makes writing it for you easier if you have somewhere to go with it. Writing just fluff or angst can be hard if there is no basis for it and it might make the writing experience more strenuous.
Dialogue -
Don’t stress about dialogue. It honestly can be really easy. I know it’s something a lot of people struggle with and hopefully this helps.
Casual dialogue can be hard to get right, I know. Take inspiration from real life conversations. How do you talk to your family? How do you talk to your friends? Use that and incorporate it into your fics. Make it believable. We don’t want to see dialogue that doesn’t flow or seems robotic, which can be easy to do. We want dialogue that seems realistic for that person to say.
For example, when you toalk to your friends, you probably use slang like “gonna” / “kinda”, so don’t be afraid to use that in dialogue - you want it to sound natural (although I’d avoid using fillers if you can). Hermione might use the word ‘hence’ but would Fred or George? It’s brilliant to use words like this, but don’t lose your characters in it. Save these words for your descriptions.
When it comes to more formal dialogue, just think how you would act in that particular situation, whether it’s with a teacher/boss/person of authority. But also, don’t lose the character in the speech. Hermione is probably is going to talk to a teacher much differently than Fred or George. A teacher however, will always talk to their students the same way unless they know them personally.
Don’t forget to use a variety of replacement words for ‘said’ or ‘say’. While these words are perfectly fine to use, I recommend using others too, to keep it interesting but also to convey your character’s emotion or how they’ve said it.
Descriptions -
This is something I feel like writers get so well in some areas and forget about in other areas. Anyway, here we go:
Don’t just tell us two characters are in love, show!!! us!!! — these two people in love, well, are they blushing/stuttering/ being bashful/flirting? What’s their body language like? How do they differ around this person to someone else? When you’re in love, or have a crush on someone, these things change around that person. Most of the time we don’t want them to, but they do which is why we’re so aware of it. Not only this, but how does the character feel about their change in personality/body language? Does it make them more nervous/angry/confused? Don’t just tell us, prove it to us. Especially if it’s the reader that feels this way, we want to feel they way you’re telling us we do.
Don’t just say they’re at the Black Lake (or anywhere else), show!!! us!!! What does it look like? Is it night/dusk/dawn/morning/noon? If it’s night time or early in the morning, what’s the temperature like? Perhaps the temperature can link into the plot. They’re going to this place for a reason, remember, so use this to your advantage. Are their birds? What can you hear? see? Make this scene come alive for us, make us feel as if we’re there. This isn’t usually where writers trip up, but sometimes it’s easy to forget things as basic as descriptions because we’re so wrapped up in the plot.
Dont just give us a story with dialogue saying ‘he did this’ , ‘she did that’ , ‘you did this’ - Where are we/what are we doing/how are we feeling/are we in school? Is it day/night/sunset/dawn? What are our surroundings? Describe what you can hear/see, don’t forget about the senses. Use as many as you can. Make us feel as if we’re there, engage us. Sight and sound are most often used but don’t forget about touch and smell. And even taste, though there’s going to be fewer situations this can be used.
What are the reader’s emotions, another character’s emotions? Why are they feeling this way? Don’t forget, there’s not just happy and sad, there’s anger, jealousy, frustration, despair, upset, depression, hunger, energetic, excitement. Humans have such a wide range of emotion, don’t forget to use them and make us feel or empathise with these characters/the reader.
Alright, I hoped this helped someone? Anyone? If you want me to touch on other areas, please don’t hesitate to send me an ask and I’ll try to help you out. Same goes with something you think I’ve missed on here. Feel free to reblog this as well!
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lifeblossom-remaking · 7 years ago
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how to effectively Maxwell DPS in the forge: a (rambling) guide
heyo, im seeing lots of guides going up now that the forge is live and no longer in beta and i figure nows a good time for me to explain how ive won as this terrible, terrible frail old man and how he can actually be one of the strongest players on the team!
a few overall tips:
- communicating openly and loudly with the team is vital. youre going to be pretty weak at first and your biggest benefit to the group will be reducing the number of enemies coming to them, especially in rounds that can be overwhelming like the ones with pit pigs and crocommanders
-similarly, youre going to need a team comp thatll work with you. for maximum damage maxwell is going to want both the infernal staff *and* the tome of beckoning (as well as the tome of petrification when the situation calls for it). dont use a maxwell in a game with a wickerbottom, because imho theres really only room for one magic dps per game (though he does great with willow as a teammate, given willow can take fire physical dps with the molten darts)
-its going to seem stupid but youre going to want heavy armor once your tank(s) is/are outfitted and there happen to be extras. trust me.
now, starting out: maxwell is frail as shit. he has 75 max hp. with his starting armor, he dies in three hits to the snortoises, and if he gets hit from max hp by the scorpeon acid, he will get knocked down to 10 hp once the acid leaves your system. you absolutely do NOT want to get hit. dont even bother trying to hit enemies with your book unless youre absolutely confident in your ability to get away from their retaliation and are doing it to keep them grouped up for petrification purposes.
this guide’s going to explain how to be a king of multitasking via both tomes and the infernal staff. given maxwell has the shadow clone special ability, which does about 150 damage when it procs, AND can summon the magma golem to do consistent damage on top of his infernal staff usage, he is very, very good at taking down bosses and keeping their attention if need be!
besides that: though i focus on how wonderful and sexy the infernal staff and tome of beckoning are, the tome of petrification is HUGELY useful. be sure you keep an eye on your cleric. if theyre surrounded and trying and failing to cast, you can easily swoop in on the distracted enemies and freeze them in their tracks so your healer can revive or cast life blossom.
however, that means getting past the first few rounds. the pit pig and crocommander rounds are hell on earth as a maxwell. in the beta, he was able to consistently petrify enemies if he got the crystal tiara due to the recharge being just fast enough - however, it got rebalanced in the new update, either slowing down the cooldown or shortening the time enemies stay petrified. its better to let the healer take the crystal tiara (unless they insist). stay out of the thick of things, or just run around and try not to get hit if youre being pursued because the pit pigs are fast enough to get to you before you can petrify them.
your time to shine will come when your healer gets a life blossom spell up. once all the enemies are grouped up - this is where communication is vital, because this is where i see the most mistakes - let your physical dps units get their anvil strikes/pyre poker attacks off, and THEN petrify the enemies while theyre stunned. this will let them pick off the severely damaged enemies at their leisure. dont be afraid to be assertive in text or voice chat! remind the others to take turns getting those attacks off as the healing goes down, and keep track of how many are left to go. the worst feeling is getting a petrify up as soon as someone else undoes all that with an anvil strike.
when its time for the crocommanders, the best you can do is petrify one of the two groups as soon as they spawn in, then continue to stay out of the thick of things. the best ive found to petrify a group without getting completely mauled or them running out of the circle is actually going after a group of enemies that the tank has busy - and of course, communicate as always. thisll make it easier for them to either clean up the pit pigs or pick off the crocommanders if you make your intentions clear so they can stop attacking the petrified enemies.
the snortoises are the next round that youll only be able to petrify in. let your kite take the top or bottom group of two - youre going to want the group of three that spawns to the bottom-right. its not hard to keep them petrified, given how slow they are and how little you have to worry about dodging them, even if its tempting to sometimes whack one as it starts to wander off. youll probably get spiked in retaliation - keep in mind you can only survive three of those hits. just make sure you keep communicating and dont let anyone else, not even your kite, (well, okay, your kite can, but its very annoying), get those three away from you or unpetrified.
after the snortoise round is when the infernal staff drops. the scorpeons are much more dangerous than the snortoises, but youll be able to actually hold your own for once. just keep your distance and be sure to consistently attack one - and keep an eye on your healer as always, in case theyre having difficulty with aggro, so you can switch back to your petrification tome and freeze the scorpeons. i find it easiest to keep the two weapons, whenever i switch, in the middle, so that i can always see where they are.
you dont need to worry as much about petrifying as enemies wake up; now you can join the physical dps team. try to remember about how long life blossom lasts; the meteor spell takes a long, long time to cast, and youd want to get it to land about when the flowers are fading away. its helpful in that it can stun enemies for a short time, too, in case anybody needs to get out. if youre going to cast it on a group of moving enemies, it follows the same rules as petrify, just takes longer to cast; try to predict where theyll be moving a few seconds ahead, especially if theyre chasing a teammate.
this really should go unsaid, but do everything you can to not get hit by the acid. stick with your healer if youre hit, because youre almost guaranteed to go down unless youre able to avoid any more hits afterward.
the tome of beckoning should drop towards the middle to end of this round. it summons a magma golem that does about the same damage as you do with the infernal staff, and as consistently, but it goes down rather easily and will eventually leave by itself. however, by combining that AND the infernal staff AND the shadow clones (those dont apply to the golem, obviously; only the staff attacks), you can get an absolutely bonkers amount of damage off.
hopefully, you only have one tank. having more spaces open for dps will get you through the fight laster. if you only have one tank, you can get the second chiselled marble armor when it drops. if you have two, you can get the stone splint armor. either way, youre going to need those during or after the scorpeon round, otherwise (im relatively certain) the boarilla can literally one hit kill you. and things will go awry sometimes. its going to want to punch that frail old man. thats just how the forge goes.
this shouldnt have to be said, but once it drops from the first boarilla, youre going to want that tiara that ups your cooldown speed and your magic damage. now you can be even more deadly.
for obvious reasons, when it comes to the two boarilla round, youll be better against one boarilla than against the reinforcements that come up. just keep versatile. youll want to petrify the mooks while keeping dps up on the boarilla if possible, and its a stressful job, but its absolutely useful and possible and will keep a lot of heat off the team. now that youll have better armor, youll be much more survivable against the hordes, too, and have to worry just a little less.
(by the way; the magma golems ai isnt too bad. it wont attack petrified or sleeping enemies, making it automatically a better teammate than half of the randoms youll find)
if you have the marble armor, youll actually be able to take a couple punches from the boarilla. dont be afraid to try to draw aggro off of your healer or wilson (or if they were feeling particularly punchy, your wilson IS your healer). and as a dps, youll be the bottom priority for rezzing (which should be wilson>kite>tanks>dps). but not to worry. just do what you need to keep the group alive, even if you have to get smushed sometimes. dont forget, the golem can serve as a distraction, too, and can keep it locked into defensive mode.
the same general rules apply to the boarrior, when it shows up; you can tank a bit better than you think (but still not very well! youre a twig in a whole bunch of bubble wrap) if you need to get aggro off your healer. now, heres where things can get really juicy: does your healer have a hard time getting the big man into the life blossom circle so he can sleep? this is where you can swoop in. remember that tome of petrification you forgot about once all the mooks got cleared out?
yup.
you can set up a combo (as long as youre communicating! no matter what i say here communication is the number one key to winning) where you petrify the big boy (which will only last a few scant seconds, so work fast) and then your healer puts a circle right on him so he cant escape.
aside from that, tactics are widely the same. dont be scared to petrify pigs, etcetera, etcetera. keep your kite and your healer safe. you can do it!
good luck! message me or reply if you have tips i should add!
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