#but i DO have to see how the story plays out for the WoL so that stays in the imagination
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frenchy-and-the-sea · 1 year ago
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Tritchet is not the WoL and thus never goes to Elpis canonically, but I couldn't resist grabbing a screenshot of her in her new robe, dyed its usual iris purple. I think she makes it look good!!
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starrysnowdrop · 3 months ago
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Heyo! So I happened to see your recent ask response regarding Zenos randomly, and, honestly, I'm kind of curious on what people miss about his character! I'm not a personal big fan of him(ngl he kind of creeped me out with his, projecting himself on the wol it felt like? Note I say that as a WHM main who plays as truly heroic WoL(s) most of the time admittedly, so most of his stuff made me go no? alot XD I don't mind people who do like him tho! They're cool!), but I'm interested in understanding him better if possible, cause I know I miss things that others don't and I don't think I've seen anyone explain his intricacies without being somewhat rude about it, but you explained what you did without coming off as that. So I'm kind of curious on that essay you almost wrote if you'd be alright writing it XD (Sorry for being on anon, I am, very shy qwq)
In case you’re not familiar with what this anon is asking about, this is in response to my answer to this ask HERE. Feel free to go read that one and come back!
So, I first want to say thank you for being brave enough to reach out to me about this, even on anon!! I’m really glad that you didn’t find my comments to be rude, as that is the very last thing that I would want! If anyone did find me too abrasive in my previous post above, then I wholeheartedly apologize for that. I would never want anyone to be afraid to reach out to me because I came off as rude at some point, so I appreciate you letting me know that you didn’t think I was. 💖
Alright, now let’s get to the topic at hand: Zenos, and why I truly think that he is the most misunderstood character in FFXIV.
Zenos: The Most Misunderstood Character in FFXIV
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((I wrote way too much, so it’s under the cut.))
Alright, so let’s start with what I have seen as the popular take on Zenos that I see as wrong: A lot of players see Zenos as a one dimensional character that has no depth, and doesn’t have a character arc in which he grows as a character. They see him as the annoying antagonist who has a battle boner for the WoL and that’s it. They only see his bloodlust and nothing else. They don’t think there is anything else to him, and that’s where I must strongly disagree.
So, how is he not a one dimensional character? Well, that’s because he really is a complex character, but you need to be paying close attention to what Zenos is actually saying and what his actions are throughout the story.
One can piece together Zenos’ complexity purely from watching the cutscenes, but just in case anyone is curious about going into more depth on his backstory, then I highly recommend that you go read his side story from the Chronicles of Light book entitled “The Hunt Begins”. It shows how Zenos was raised, and it reinforces why he thinks the way that he does.
Without going into his backstory too much, for brevity's sake, Zenos is actually a prodigy, someone who was born with not only incredible strength, but also incredible intelligence, and you know what happens when gifted kids don't get enough of a challenge? Yup, they get easily bored. So keep that in mind as we move along. Now, mix that boredom with a good dose of Anhedonia, or the inability to experience pleasure or joy. Now we aren't sure if he was born with Anhedonia, or if he acquired it through some mental health condition, such as PTSD, depression, etc. I'm no psychologist whatsoever, so I'm not here to diagnose Zenos with any particular disorder, but it is clear that he suffers from the lack of feeling joy or pleasure in his life.
This is actually what characterizes Zenos the most when we first are introduced to him in 4.0; he is suffering from Anhedonia AND Ennui, which according to Webster's Dictionary, is not just a feeling of weariness and dissatisfaction, but its a profound sense of boredom that arises from feeling jaded with one's life.
Zenos is suffering from a lack of joy and pleasure in his life, seeing the world as meaningless and dull, and he has found only one sole pleasure in all of it: The Hunt*. But what he means by The Hunt, is that he wants to fight the most challenging foes, challenging enough that he must put his all into the battle and be pushed to the brink of death. Only this kind of challenging battle will give him any sense of joy at all. For him at this point, there has been nothing else which has brought him joy, so he seeks out this sole pleasure.
And THAT is what Zenos' motivation is. He is not mindless in his pursuit of battle. His bloodlust stems from the desire to feel some kind of happiness at all, and unlike what some might think, not any foe will do. Zenos does not fight mindlessly against anyone at any time. That is not true. If an enemy is no threat to him, unless they purposely get in his way, he will not fight them.
This is true from the first time you see Zenos on the battlefield. At Rhalgr's Reach, Zenos sought out only the strongest fighters there, and two of them (Lyse and Y'shtola) got in his way first, and he defeated them easily. When he fights the WoL, the one who he has heard so much about, and definitely the strongest opponent among them, he becomes curious and hopes that we will give him what he wants. But in that first battle with him, he swats the WoL away like a fly, and they pose no challenge to him at all, to which he calls them "Pathetic", and then he immediately leaves, ultimately disappointed.
Note that Zenos had every opportunity to kill Lyse, Y’shtola, and the WoL if he wanted to, but he doesn’t. He leaves them alone after he defeats them. That’s not the sign of someone who is so sadistic that he’s only out for blood. The fact of the matter here is that Zenos is trying to feel something from battle, something that he has never experienced before: pure joy.
Zenos doesn’t experience this joy until he fights the WoL again several times; first he gets just a hint of it, a tiny spark, when the WoL breaks a piece of his helmet off, and he feels it even more later on when Zenos fights the WoL in the Ala Mhigan throne room. This is when Zenos goes into his monologue before he releases and takes over Shinryu, and note that the joy and pleasure he is describing seems to have a sexual tone to it, which I promise I have a point to make about that in a bit.
After the battle with Zenos as Shinryu, he finally feels the joy that he has never felt in his entire life, and because he doesn’t think he’ll ever feel anything like it ever again, Zenos takes his own life, happy to have played a bit part in the story of his “first friend”.
But as we know, Zenos doesn’t stay dead. He finds himself alive once more, and he has a singular goal: to feel that pure bliss, that overwhelming joy that he felt when he fought the WoL in the Royal Menagerie in Ala Mhigo. From ShB through EW, Zenos’ goal doesn’t change, but he does change in his understanding of what it means to have a “friend” and how he can feel happiness.
During EW, Zenos has several scenes where his understanding of his feelings seems to grow, and though that sexual tone to his descriptions of what he’s feeling towards his battle with the WoL is still there, I would argue that over time, it seems to have more and more of a romantic tone to it as well. And with this shift in his tone when describing his feelings, he also seems to question his understanding of it all.
Zenos’ character growth is the whole point of two very important scenes: the Scions and Jullus encountering Zenos in Garlemald while fighting the blasphemies, and later when Zenos goes to the Royal Menagerie alone. The first of these scenes reinforces the themes of EW with Zenos’ philosophy of life, but it is also the first time that someone says something that makes Zenos question his beliefs.
Alisaie’s words to Zenos hit him hard, and Zenos goes back to the Royal Menagerie, to the scene of where he had his one transcendent moment, his one time in his life when he felt joy, pleasure, and happiness. He realizes in this moment that, whatever you believe Zenos’ true feelings are for the WoL, which I personally argue that it is love that he feels for them, but regardless, Zenos cannot continue to be selfish and only think about his own wants and desires. He must act selflessly, and assist in the WoL’s battle against the Endsinger and stop the Final Days, in order for the WoL to give him what he wants in return. He finally realizes that it’s this give and take, this reciprocation between people, is the key to building bonds with others… Zenos finally learns what it is to be a “friend” to someone. After this moment, Zenos goes to Sharlayan to find a way to help out the WoL in their mission to save the star, and to finally be a friend to them.
And you know what that is? That’s growth. That’s having a character arc. That’s Zenos in all of his complexity. Which I still say that it’s perfectly fine to not like his character, but I only wish that people would not like him with a clear understanding of what he really is, and not what others think he is.
Alright, I think I have blabbed on long enough, but I hope that I have answered your question anon! If you need me to clarify anything further, please don’t hesitate to ask me! Thank you so much for your ask anon, and thank you to all who have read this! 💖
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nights-at-crystarium · 1 year ago
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You know what, I assume that people always read my pinned, or notice the pointer "new reader? start here" in every new Fragments' episode. I might be deluding myself. So hi hello lemme TALK ABOUT MY COMIC.
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Before I get too rambly (and I mean RAMBLY), here's a quick intro. Fragments is a comic focused on feels and slice of life, made by a queer guy, aiming to ~character study~ the main cast (Vivi, Raha, Alisaie, Feo Ul) and fill in the gaps in canon (or linger in canon moments that needed more air imo), the tone ranging from angst to fluff to meme. Good punches require a good windup, so please don't expect angst anytime soon :3c
The story's segmented (fragmented, heh) into episodes. Episodes 1-11 take place in ARR, you can enjoy them with no worry about spoilers. Episode 12 onward is ShB, with all the spoilers and lorebending.
My storytelling style assumes you haven't only played through ShB, but know it like the back of your hand, i.e. it's for nerds and thinkers. Of course there's plenty of silly moments that don't require any deep knowledge, but the overarching story does. Often I skip canon events, only hinting that they took place, simply because I don't wanna retell the msq 1:1, I've got plenty of original scenes waiting to be drawn. You're in for a treat if you like obsessing over emotional and moral implications of things. And, yes, this's a story about a morally grey mc. Don't expect to be spoon-fed "and this's why that thing's bad, kids".
Currently I've outlined all the main story beats up until post EW, so it's like, not being winged as I go. Yes I refine things here and there, but I know where I'm going. I'm going ham!!!! With the lorebending post ShB. Initially I didn't plan to, but the more I learned about Vivi and personally grew as a writer, the more courage I got to "divorce" from canon. The general xiv story may still be good wherever it's headed, but it's not suited for an established wolgraha, so I'm making food for myself.
Everyone imagines the lil scenes from their wol's life, I'm taking that a tiiiiiny step further. Fragments tells a cohesive story that's looking to be the longest project at least in our corner. I can and will hyperfixate on this for years.
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I started out just like many others, being hit with ShB like a truck, I wanted to put a catboy under a microscope and rotate him forever. Although I'd already been drawing for decades, I didn't have the comic-making skills yet, or eloquence to write the dialogue, so I spent the first half of 2022 self-studying, just because I needed a mouth to be able to scream about my ship.
Vivi didn't exist prior to my obsession with Exarch. He was made for this, he started out as a reagent (or a foil, now that I know fancy writing terms) for a rich and fun chemistry, and keep myself entertained for years, first and foremost.
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Me, a fool: okay let's make a guy that falls in love with Exarch in this particular moment, what kinda life must he have led to- Me: ....oh no
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The chemistry quickly bubbled up and exploded in my face, involving not only Exarch, but other characters (first as a means to subtly tell about Vivi, then they also demanded their own screentime), and here I am, sitting with a massive script on my hands, drawing my blorbos every day. Thanks for enabling that btw.
I care about characters a lot. I ask a lot of whys and hows. I'm critical-minded and burned on many bad stories that did their characters dirty, and I wanna be an opposing example. What I'm doing is extremely ambitious and risky, yes, but I can only invite you to tag along and see if I stick to my word.
The internet's a cruel and unforgiving place nowadays, and here I am, pitting my passion against what feels like decaying humanity. I'm making this comic to keep myself happy above all else, being sincere and cringe because life's too short to be anything else.
Thanks for reading this, and if you haven't yet, read Fragments here!
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headcanons-n-shit · 1 year ago
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Hello
Your newest post reminded me i had an idea. The bois comforting wol who is having a nervous brakedown from all the stress. Bonus Ardbert.
I really like your stories. Especially the angsty ones.
(TAZ The Breakdown plays in the background)
(Mild shadowbringers spoilers)
Thancred literally (accidentally but still) disassociated so hard from the stress that he gave up his body to the bad guy for a bit. If anyone gets what youre going through, its probably going to be him. Hes not going to waste his time on empty platitudes: hes going to get you a glass of water, a warm blanket, and a hot meal, and let you cry it out on his shoulder for as long as you need to.
(And if that still doesnt help, well. Sex is still on the table. Its rarely a good idea, but hes all out of those.)
Urianger is probably breaking down with you lets be real. Every future my mans has ever read has included world-ending catastrophe, and, sure, youve thwarted it every time (usually with his help) but. What if this time you dont? What if this time you fail???? Its an unreasonable amount of stress for one man to be carrying. He probably does a fantastic amount of fantasy weed to cope and still all it takes is seeing you break down for him to also start blubber-crying.
Graha seems kind of detached and distant at first. "Shower water food" he commands you, in the voice of Lynas grandfather the Crystal Exarch, firm and uncompromising and impossible to disobey, and you might miss the way his voice and smile are strained. The way his hands clench and unclench at his sides. Hes never regretted turning back time to help you save two worlds, but. Its times like this that he wonders if he shouldnt try again to give you a happier ending.
Estinien is a firm hand on your shoulder, a steady shoulder to lean on, because he gets it. The feeling of being trapped in your own body, puppetted by powers so much greater than you can imagine, almost greater than you can comprehend... Youre breaking down for the both of you, honestly, because hes spent so long training the iron discipline to resist nidhoggs influence that he doesnt know how to anymore. This is. Cathartic. For the both of you tbh.
Aymeric wishes in this moment, more than anything, that he could just. Just be with you. Out on your journeys, giving you support by your side instead of from a distance. And he knows, he knows, that the support he gives you is important, that his ability to move nations in your favor has helped far more than any single sword at your side ever would. But he bears the weight of a nation while you bear the weight of a star, and that just. Doesnt seem fair to him.
Haurchefant knows that theres some things that hot chocolate cant fix but. Its a good starting place if nothing else. Something warm and sweet right now couldnt hurt, neither would a soft blanket and a roaring fire. He'll sit with you, bundled up together, and just listen if thats what you need. Or he can talk-- he has plenty of embarrassing stories about Artoirel that he hasnt shared yet. Either way, he'll happily help you wipe your tears away when youre done, and then drop a delicate kiss on your forehead.
Stand tall, he says. A smile better suits a hero.
Sidurgu is surprisingly good at this. Or, maybe not so surprising? Rielle is very mature for her age, but shes still a child. He probably does this whole song and dance every other week. And you feel a little bit like a child, the way he bullies you into the shower and then bundles you up in blankets and pushes food at you, but. Beneath the gruff words and scowl you can tell hes worried. Frustrated. This is exactly the kind of injustice that as a dark knight he swore he would fight, but hes just one man, there isnt much he can do about the desolation of the star. But he also needs you to know that he'll always be in your corner. Whether in this little way or if you need him to help you kill a god, he'll always come when you call.
BONUS
Ardbert has never felt so helpless in his life. He cant touch you, cant be a shoulder you can cry on. He cant even fetch you a glass of water. All he can do is stand there and watch as you break apart in your bed in the Pendants, and its. Its torture, worse than anything any ascian could ever conceive.
Still. He does what he can. And if all he can do is sit at your bedside, his hand hovering half-through yours in a mockery of touch while he tells you stories of his adventures, or friendship and triumph and happier times, well. Its the least he can do.
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crrahsa-yamah · 5 months ago
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I'm playing Dawntrail at last. I unapologetically love Wuk Lamat and I've heard that she gets hate for being, as one article put it, our "new mandatory best bud." I thought that was a super unfair thing to say, because every RPG forces you into an adventure with your new mandatory best buds. That's kinda how it works. If I weren't so fond of G'raha I would certainly be sick of him. What's the real issue?
Why would anyone not love Wuk Lamat? She's a big goofy one-orange-braincelled cat. What's there not to like?
A few hours into Dawntrail proper, I suspect the resentment isn't actually coming from people having a problem with Wuk Lamat herself, but with having not been given character motivation to support her ambitions, at a moment when everyone is waiting to see if emotional investment in the story can continue after a mandatory de-escalation of stakes. The story is far too self-conscious about its lack; it isn't the time to call attention to our needing a motive right when we haven't got one. Although my WoL truthfully answered she does not like getting involved in politics, G'raha somehow managed to insist that we secretly wanted to do it deep down. It could've gone over better with, for instance, "I know you love adventure and you'll get bored here at home," instead of copypasta about how you will definitely do what you want, which turns out to be the thing they haven't given us a reason to want.
I wonder if people are feeling that motive-shaped hole that the story keeps weirdly calling attention to, and sort of subconsciously blaming Wuk Lamat for taking us on this cheap vacation adventure and not giving us enough reason to care. It's not her fault that she came along right after Endwalker; there is nothing wrong with her as a character; the problem is the way the narrative is not delivering us a motive. And worse yet, the story is actively dwelling on how we don't have much motive to help, like the writers are kinda stuck and want to delegate their most important job to the player to solve. Again, this isn't something to blame Wuk Lamat for, but it just doesn't help that she's so far from being the only, or necessarily the best, person to solve this relatively non-urgent problem, and yet we're stuck with her plan. No wonder people are taking it out on her-- she's supposed to be the motivating figure at the center of this story, but the narrative is failing her by navel-gazing about whether we really should bother. That may change, I know. Maybe we'll suddenly find a reason. But by now some people might already resent her. I don't because I feel like it's not about her, it's about the void at the center of G'raha's question. About why her problems should be ours.
We've passed the point of backing out and we're about to set off on the part of the expac where we split up and have two smaller parties for character development. And still, something extremely critical has not been established yet: Why shouldn't we back Koana? The story hasn't established a sufficient sense of why Wuk Lamat has to, or even should, win. Like yeah, Tural needs childless cat ladies. But it could also have a catboy? Who sounds like he at least tried to learn how to run a country, when it sounds like his sister has mainly gone around biting things and getting disciplined. Since the two of them get along well together, why shouldn't we convince Wuk Lamat to throw her support behind Koana, and prove that two heads are as good as... two heads?
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autumnslance · 6 months ago
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So I haven’t gotten far in MSQ (just past Dungeon 1) but how did you feel about Thancred as part of the opposition from a shippy viewpoint? You’re free to throw in other perspectives.
From the earliest FanFest discussions, about this being a contest and the Scions being on opposing teams on this initially lighthearted journey to the west, it always felt like a friendly rivalry to me. People thinking early on this would be a bloodthirsty deathmatch made no sense. Especially given, y'know, the entire storyarcs of Shadowbringers and Endwalker, particularly the way Endsinger was defeated. "With Hearts Aligned" is a revamp of the WoL's theme ("The Maker's Ruin") with the addition of how important the support and love of WoL's friends are to their success.
Anyway. I was looking forward from the start to friendly competition between the team, and wish we did get a tad more of it (particularly there's a point where Thancred mentions being happy to put Alisaie on her ass if it comes to a scrap between them; I've long had headcanons that he and Alisaie tend to train together, given they have similar drives in terms of combat excellence and their reasons for it, and they'd trust each other to push as necessary). It made sense the moment they mentioned that Koana was studying in Sharlayan in 6.55 that he was the one contracting the fellas, and he was likely not the warmonger if he'd lasted so long in the Studium.
(How much Koana assimilated to Sharlayan culture was a bit of a surprise; we were calling him a sheeb in one of my servers--a Sharlayan weeb)
Thancred did not explicitly tell Aeryn he was going to be working for another Promise. The scenes of him spying on the WoL and other Scions that Erenville's recruiting are canon for me, even if Thancred was a little more present between scenes and before leaving town than that part of the MSQ showed (I mean, the guys still lived at the Annex too, when you think of it). What she got from him was that he and Urianger had a contract that would take them out of town for a bit, and he wasn't too concerned about her going off to Tural. "You can teleport more freely than most, and I'm sure we'll see each other soon enough," that damn rogue said when they parted.
And then he showed up on the dock with Koana. She was somewhere between surprised, mad, and amused at how to get back at him. There's maybe a conversation at Many Fires that also leads to other things, a lot of note passing (they're both letter writers, at least in my world), and a few meetings at other times when traveling Yok Tural, or when back in Tuliyollal, where the friendly rivalry adds sparks in Aeryn and Thancred's relationship, working on their playfully competitive natures.
They also initially have plans, after the contest concludes, to meet up somewhere in Xak Tural in their respective explorations of the continent, but the rest of the plot interrupts that.
So yeah. My shippy nonsense for Dawntrail is that the contest allows Aeryn and Thancred to play, letting them relax with no dangerous world-shattering stakes, just friendly rivalry, teasing, and stolen moments that are fun and freeing. And in the second half of the story, when things do get much darker, heavier, and more dangerous again, he plays his supporting role alongside the others and is there afterwards for comfort and care.
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siderealcity · 3 months ago
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This is a response to the LRT about how the Exarch's plan would have fallen entirely apart if the WoL just had one ill-timed Echo vision, and yeah. G'raha's plan was precariously balanced on the WoL's well-known power of Surprise Exposition failing, along with the WoL just... not assuming that he could possibly be the ONE AND ONLY PERSON CAPABLE OF CONTROLLING THE CRYSTAL TOWER. That guy? How could he possibly be that guy? Ha ha. No. Surely not.
Which is adorkably bad, and I love him for that, but it also ties into two themes of Shadowbringers, specifically: Remembrance, and attachments.
Lengthy rambling below.
The thing about G'raha's deception is that he started it the moment he arrived in the First. There was no reason for him to hide who he was from the people of Lakeland. Except for one: He believed that if/when his plan to save the First succeeded, he would cease to exist. He warns everyone from the start to stay the hell out of the tower because it might just vanish. He won't tell them his name, and he hides his face because he thinks that doing this will prevent them from becoming attached to him. Not because he's playing the villain badly, but because he thinks this will stop them from mourning him when he's gone.
There was, realistically, no need for him to pretend to be a stranger to the WoL. He could have just told the Scions who he was, and it probably would have secured their cooperation a lot more easily. But he still, foolishly, doesn't want anyone to mourn him. He thinks that if he pretends to betray everyone, that will make it okay when he dies.
His conflict, throughout the whole of Shadowbringers, is that he really, desperately doesn't want to be remembered this way, he doesn't want to keep everyone at arm's length, least of all WoL. It's not what he wants, it's what he thinks is best for everyone else.
(He's also just genuinely an awful liar. Like, his acting skills are impressively bad, as we see in the Source when he's trying to pretend to be a merchant. But that's beside the point.)
It's Cylva's problem, too. We see her in flashbacks betraying her friends and playing the part of the villain for the greater good, showing them she's a monster and always was and boasting of how cruelly she used them all--entirely so they can strike her dead without regret. And of course they don't do it. And her bitter reward after the Flood is to see everyone else remember them as the villains and her as the hero. Every terrible plot of the pre-Flood era was attributed to the Shadowkeeper, but when we arrive the story is just that the villainous Warriors of Light struck down the fabled Keeper of Shadow and unleashed the apocalypse like the fools they were. Her greatest regret is that she almost completely succeeded. She won.
It's a conflict shaded, in a backwards way, with Emet-Selch. (Not so much the bad acting although, yeah, Hades' is a terrible ham, and chews the scenery like its made of beef jerky.) As Solus zos Galvus, Hades deliberately sabotages all his attachments. He could have just brought the kids and grandkids in on the Ascian plan from the start--Varis already actively chooses to follow it, even when he knows what the Ascians were trying to accomplish with it and what it will cost. But Hades doesn't want to become attached to them. He did that with Lucius and doesn't want to mourn the rest of them, too. And he likewise doesn't want, or even allow, any of them to mourn him either.
Sometimes I think about the fact that every scene we have of Varis in the palace is him staring at his grandfather's throne. Which he never once sits in. And which we later find torn apart. Was that Anima's doing, or Zenos', or Nerva's?
And despite the fact that he knows he has to treat literally everyone else as disposable for the nebulous greater good, and he does not want to become attached to or allow them to become attached to him, Hades can't help his own attachment to Azem haunting him. He can't stop his own attachment, his own memory of Hythlodaeus, from nagging him to do better.
And in the end, his final wish is that he isn't forgotten.
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lookbluesoup · 2 years ago
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I know shippy stuff and canon-adjacent stuff is popular and I'm certainly not dissing those. I like them too, they're a lot of fun! And AUs are great, I have so many!
But man, I wish there was more... idk, emphasis and exploration of the FFXIV lore, and those moments that have to have happened but aren't shown on screen - talked about and written about and illustrated here on tumblr.
That's usually been my favorite part of fandoms, discussing the lore with other fans in-depth and sharing theories, and seeing how everyone's characters would handle those big or quiet moments from the story itself. Exploring how a game mechanic/boss fight would feel from a story perspective, and what it would mean to the characters.
It's not entirely absent from here, but even when I make my own meta posts, even if they get lots of notes, I tend to see very little discussion added compared to what I'm used to from other fandoms. And when new patches come out, there's not a lot of deep talk about the story itself circulating. Maybe I've just been lucky in my previous spaces!
But... I want to know how the WoL and Graha bonded during the Crystal Tower raids. Did they sit around the campfire at night and talk? Did they drink and sing and laugh and argue?
What was it like, recovering from Ultima Thule? How did it feel to set out on the road again, leaving the title of Scion behind? Did they give their friends a tour of Ishgard? Did they visit Edmont? What was it like in the trenches of Ghimlyt Dark, for these characters who have never seen war before, versus the ones who have? Did the WoL help stabilize Lakeland, and tend wounded after the sin eater attacks?
I want late night study sessions with the twins, bittersweet work in the hot sun rebuilding Ala Mhigo, learning to fight on dragonback, Hraesvelgr's brood visiting Ishgard on diplomatic forways. I want snarking with Emet Selch while you help people with "side quests" in Norvrandt. I want gentle moments with Ryne on the road because if anyone understands the suffocating feeling of immense responsibility Hydaelyn and Minfilia have dropped on that child, it's the WoL.
What was it like for the WoL to fight the pirates in Sastasha? To see the women taken captive there? To see the Drowned mutilated by Leviathan's tempering? How did they handle the narrow tunnels and rickety elevators in Copperbell, and the giants angry after centuries of unjust imprisonment? Did they step in Aurum Vale's goldbile and have a shoe burnt off? Did they bring a pet korpokkur home from the Arboretum? Do they carry scars?
Do they take the manacutter out for joyrides? Did Grani recognize the color of their soul, and choose them over the tempered twist of Emet Selchs, or did Emet charge his familiar with looking after them? Have they ever been robbed in Limsa Lominsa? Did they ever buy loinfruit?
Does that goobbue sproutling grow up? The coerl kitten become a battle steed? The wolf pup a guardian? Do the sylphs play games with the WoL when they visit the Shroud? Do they carry a polished shell to remind them of their Clutchfather? Do they stop by the guild to check on the Deftarm whenever they're in Dravania?
What was it like trekking the spindly mountains of Othard, riding a Yol for the first time, seeing the endless plains of green, and the dead white of the Burn?
Do they still have nightmares about Haurchefant, or are they good dreams remembering his smile? Did he teach them to make hot chocolate? Did they stay up all night when the Scions lost their souls, waiting by the bedsides with a candle and feeling helpless?
Do they visit Amaurot, even after Emet Selch is gone? Are they still trying to remember? Did they look up at the night sky in Elpis and feel an indescribable sense of loss?
Was there ever a moment in Endwalker where they almost became a Blasphemy themselves? Did they ever answer Venat's question? Do they know that the love their friends had for them, saved them?
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fury-brand · 2 months ago
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zenos for 1, 25, 26?
1. Why do you like or dislike this character? / 25. What was your first impression of this character? How about now?
I disliked Zenos through to Endwalker because I thought they were angling at some kind of redemption arc with him, especially because a lot of his fans tried to emphasize that he was a tragic Sephiroth-alike and he got an unfair amount of screen time and second chances especially compared to my babygirl Ysayle.
And then in Endwalker they did so much hype shit with him honestly but the turning point was when he dips into the moral nihilism and asks if anything he's done would have made others happier if he had a good reason. Just a full-throated repudiation of all the poor little meow meowisms a full lean into "still murder" and away from "cool motive" (which he never really had) and I was like. Fully on board from that moment onward because it just eliminated the thing that was most annoying me about him, and all of his scenes in Endwalker were just so worth it.
Ironically, it also let me empathize with him a little more in the end, and I did feel for the guy during his final scene. I felt by then he had done me enough of a good turn to have earned his fight and it was a nice moment to send him out in a blaze of glory, plus I started to feel like he was working much better as a foil WOL-alike during Endwalker which so much was the culmination of all of FFXIV up to that point and which I had a lot of personal feelings about, since I played from beta and my life just looked completely different from when I started and where it finished.
I guess that kind of skimps on what I actually like about him, but... IDK, his whole deal? His obsession and ennui and unapologetic blood knight behaviour. I can call out that I specifically like that he saw something in Fordola (who I like very much) and is drawn to a snarling barking dog trying to rip her way up the ranks more than any of the garlean rank and file. Zenos likes people who burn because he doesn't. That's interesting.
26. What's something the character has done you can't get over? Be it something funny, bad, good, serious, whatever?
turned into a dragon broke through spacetime took one look at the embodiment of existential despair and said "? why haven't you beat it up yet." When people give these kinds of summaries it always kind of feels like they're embellishing things that happened or seeing the story as you would only see it if you paid close attention to blorbo but in this case it just. It just happens just like that. Everything from walking into Sharlayan through to the dodgeball fight at the end of the universe is golden.
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hazelkjt · 4 months ago
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Yein RBs your posts all the time so now I'm curious - What was your inspiration for your OC? Will your OC ever retire? Do you see them making it?
Well firstly thanks for stopping by and sending an ask, I really appreciate it!
---------- Honestly, the biggest inspiration for me making an OC was Yein/Iron themselves. I've told the story before I think, but when I first started playing FFXIV I had zero intention of making an OC or doing any kind of RP at all, not even bothering with a lore compliant name (Originally I was playing a male Raen named Hazel Kay, swapped to a female Xaela fairly early on though). Hazel was designed first and foremost based on what I thought would be a cool/attractive character design. It wasn't until Iron started showing me their character Yein and all the lore they built around them that I began having little thoughts about making a character of my own. And after some...let's call it "light" prodding from Iron I was pushed down the RP/OC rabbit hole, and here I am now. As for an actual inspiration for the characterization, I can't really pinpoint one, sorry to say. I can't point to any outside character as an influence on my OCs, I mostly go off of vibes and gut feelings of what would be a fun/interesting character. I guess the entire culture and story of the Azim Steppe and the Xaela tribes there were the biggest inspiration for Hazel, it was my favorite part of Stormblood and to this day is still my favorite area. Then I dug deeper and found out about how far the lore for the tribes and everything actually went for Xaela and I was hooked. It was pure coincidence Hazel was already a Xaela at this point, so I just swapped her surname to one that was a lore compliant tribe (the Kha) and went from there.
In universe I do see Hazel retiring eventually, but if she actually gets there is basically a 50/50. She wants to travel the entire world and by the gods she either will manage it or die trying. She'd only retire after coming completely to terms with her no longer being able to keep up in a real fight. After retirement it depends on which iteration where she would go. Reg!Hazel would probably just live out the rest of her days in Ishgard with her family, perhaps becoming a history/mythology teacher. WoL!Hazel is more likely to return to the Kha and become a mentor for aspiring hunters and warriors for the tribe.
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rabbitr · 6 months ago
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dawntrail thoughts (you know the ones)
finished msq so here are thoughts. spoilers under the cut
did i like dawntrail? eh.
dawntrail is perfectly fine as an expac. i didn't go into it expecting dawntrail to be able to top the shadowbringers/endwalker combo. but i also didn't expect them to fumble like that.
overall, dawntrail isn't bad! i like a lot about it. getting to explore tural, the competition during the rite of succession, new cast of characters, uh...... solution nine. i think you can tell which half i like more. solution nine and alexandria were perfectly serviceable, i just liked the slow and lighthearted pace of the first half better.
my major issue with dawntrail is that the first half (rite of succession) and second half (alexandria) don't feel very well integrated.
if you like the rite of succession, then all the interesting bits about tural's history and culture are thrown out the window once you get to alexandria. none of the characters you meet and see grow during the rites will travel with you and offer their insights in alexandria's state of affairs. except for a few, which well. i'll get to them.
if you like alexandria, then the rite of succession feel like a slow and meandering beginning. characters in alexandria don't show up until you slog through the rites, and then aren't given all that much space to grow. i don't particularly like the second half so i'm sorry that i can't say more on it.
in short, dawntrail's theme is "legacy". both halves deal with how people pass down their legacies - who will remember them and what will they be remembered for? the ideological differences between different parties about how they should be remembered drives the conflict.
while alexandria fits the story thematically and is foreshadowed fairly well, the transition falls flat. there's no good bridge between the two sections. i've seen some people arguing that its about wuk lamat's arc, that she needs to learn what happens when she can't make peace. but... not really.
wuk lamat definitely undergoes development during the rite of succession. it's somewhat subtle while also being fucking beat into your head with a sledgehammer, but afterwards she doesn't really... change as a result of going to alexandria. she doesn't really struggle with what she needs to do to keep peace. wuk lamat kind of resolves herself that some people need killing if her people want peace and her gripes are mostly that the people who need killing are her brother and a new friend.
the focus of all of dawntrail is on wuk lamat alone, with erenville and krile getting incredibly minor spotlights during alexandria. so when her development grinds to a crawl, it's noticeable. because erenville and krile don't change at all throughout alexandria.
we get to know erenville a little better. and that's it.
krile, despite being part of the impetus for us to even want to explore alexandria, is regulated to a bit part with a grand total of about one quest and a handful of cutscenes wherein she asks people about her grandfather and earring. i like wuk lamat, don't get me wrong. but why couldn't krile have shared the spotlight? in the endwalker patches, she talks about how she wants to go on this journey and that she can defend herself now. where was any of that?
speaking of scions. oh boy, the scions.
in dawntrail's need to focus on wuk lamat, the scions entirely fall on the wayside. not even in that the WoL's relationships with them don't come to fore, i mean, not even wuk lamat seems to get to know them. while i understand this is a time constraint (only so much expac), i would have rather... not had the scions there?
they don't really contribute much to the story except to play the brains to your and wuk lamat's brawn. towards the second half, it felt just like they needed an excuse to justify alexandria and explain it to wuk lamat, as well as making sure the whole cast is back together. like, did we really need a y'shtola cameo?
my major issue with how the scions were handled are that none of them got any sliver of the spotlight. i don't even mean in a character development way - they've all had their time already - i just mean. why not have wuk lamat expand on her relationship with them? most of the gentler moments are between the WoL and wuk lamat while the scions mostly follow the two of you around, occasionally solving academic problems.
but dawntrail focused so intensely on wuk lamat. which is fine! shadowbringers/endwalker and even the expacs before were pretty much about us, after all. that story's concluded. i don't mind that it's wuk lamat's story.
except the sheer amount of wuk lamat starts to get aggravating after a while. because i kept waiting for krile's story to start. or erenville's. and i kept waiting and waiting and ultimately in the second half was served a story mostly about wuk lamat still and... sphene?
let's talk about sphene.
i hate her. she appears to be a sympathetic villain, yet she is suspicious from the get-go, and her entire purpose is to serve as wuk lamat's antagonist. does she serve the plot well? yeah, no arguments there. do i feel sympathy for her? absolutely not!
furthermore, the confrontation with sphene appears to be mostly a bootleg version of shadowbringers' ending, a decision with utterly baffles me. like the writing team wanted to parallel sphene with emet-selch, except one of those characters was a through-line since before the expac dropped and remained relevant until the end of the story and the other one is sphene.
crucially, emet-selch is a villain that has roots in prior plot. the narrative is constantly pitting us against the ascians between the political intrigue, so when emet-selch shows up and gives us his motivations, it recontextualizes an entire group of antagonists who were previously just a generic evil shadowy organization. it feels powerful to realize that all the prior struggles are because of a sympathetic motivation.
sphene recontextualizes nothing and appears hollow throughout her screentime. she loves her people and wants to protect her people, and that gets driven into our heads over and over. it is possible that sphene is purposefully written that way - to show that as an endless, she's only memories and a vague motive, not a living person. but if so, then the emotional impact of her would have to lay in wuk lamat's relationship to her.
who as i stated, has a character arc that slows way down and does not really struggle with the fact that sometimes you have to kill some people to keep peace.
lastly, the writing itself started to grate. it felt like more than ever, the writers were reaching through the screen attempting to beat the themes of the story into my head. so many times, characters will just... say the meaning of the plot at that point in time aloud. or sphene being the worst offender, repeating that she wants to protect her people over and over like a broken record. (again, which could be the point. but wuk lamat does this too with her understanding others line.)
one of the best parts of the writing for me was during the trial with zoraal ja. he sees mirages of different aspects of legacy - what came before in gulool ja ja, what is now in wuk lamat and koana, and what comes next in gulool ja. and his next action rejects them all. it's a good scene! i just wish more of the writing was like that and didn't give me a feeling of being directly told what i should know about the story.
while i've mostly been critical of dawntrail, it's not awful. it's a fun romp even if i vastly prefer shadowbringers/endwalker (but who doesn't). wuk lamat and koana were fun to get to know, alexandria was interesting, and running around gathering aether currents lets me to look at some very pretty videogame landscapes.
would i play dawntrail again? no. am i going to continue thinking about whatever gulool ja ja and ketenramm's deal was? yes. why were they like that- //shot
anyways this has been a long rabbithole of something i will likely never think about again but wanted to exorcise. if you've made it this far down, feel free to send me an ask or something with your thoughts.
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onepunchcatboi · 3 months ago
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PATCH STORY SPOILERS
I have thoughts! They are below! Please remember that we are a DawnTrail-Critical household!
[Not in the sense that I hate it but I actually really loved a lot about it but that I think the writing was extremely mixed]
WE FINALLY. GOT TO HAVE. OUR TACOS.
!!!!
Ok for real now-first of all really loving everything going on with my beloved Dawn Throne family. Wuk Lamat is being amazing as usual. I love that we got closure about Koanas folks [cuz like, c'mon there was no way it went down as he remembered as like 2 year old LOL;;]. LOVE THAT HE REALLY STOOD BETWEEN A RONEEK AND A GIANT CHARGING DINO OF DOOM LIKE THAT WAS GOING TO STOP IT YOU WEIGHT LIKE 120LBS KOANA LOL
And I love that we've finally got something about Galool Ja and who his mom was, even if everything about it was so sad and broken from the start. I figured it would have to be, given Zoraal Ja's staunch denial of the child's presence. It still hits the right amount of tragic in the reveal of it all.
Also very excited that yes, Y'Shtola will be bothering me to examine the magical maguffin, even if I still don't like that it exists lol.
But also
You know
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SO LIKE
Yo.
I can't even.
And I'm not even talking about hologram Sphene. BUT ALSO I AM 100% SURE HER ATTENDANT DID IT. OR SOMEONE CLOSE TO HER. Someone rebooted the system and then yoinked themselves back into the matrix.
ANYWAYS. I MEAN THE REAL SPHENE. THE ONE Y'SHTOLA JUST FOUND IN LIVING MEMORY.
I just. Its gotta be her, bleary eyed and confused about where the fuck she is. I'M CONFUSED TOO THE AETHER JUST SPAT HER BACK OUT FULLY FORMED. She sounds like she just woke up from dying!
At first I was just too mad about the whole thing with AI Sphene being back to think too much on it. On the extremely sus set up of it all, and what those neo regulators are *really for* bc you know Wuk Lamat is right. The AI Sphene we know was prepared to sacrifice the whole damn universe to save all her people, not just a few. Whoever this is realizes they only have so many resources to do this with.
BUT NOW WE HAVE REAL SPHENE IN THE MIX TOO. AND GUYS I UH...REALLY HOPE THIS PLAYS OFF WELL.
Because AI Sphene was a monster, cute smile and all, and I did not enjoy how hard the narrative tried to make us see her as a good person, or how inactive we were about it. Wuk Lamat is new to this, but we, and not just the WoL, but Alisae too, were right there and never said anything about how much this resembles past foes.
But guys. Real Sphene has the possibility of making all that just...a little bit less annoying. I hope. It wont fix the first half's writing issues, but it can turn it in a better direction. Especially if what it is, is that the writers decided to play the long game in terms of their two story halves more so than they have in the past.
Imagine. Queen Sphene wakes up. Finds the kingdom has lived far beyond her expectations. They survived and are wondrous and innovative...and they are also throwing the cycle of life and death out of wack. They are forgetting themselves and each other for the solace of avoiding death and pain. They are hurting others to do it. They are being lead by someone who looks like her, but has no compassion for anyone outside her own kingdom. If Sphene is even half the person the AI made her out to be...then she would be heartbroken to see what has become of her kingdom. And she has the power and authority to stop it.
The story has made a point to say "we don't know what the real Sphene would have wanted". Well shes here now, and boy wouldn't it be fucking amazing, if she said "not any of this".
It has real potential now too, to talk about the difference between the memory and actuality. How memory can distort and change over time, be a shadow of the truth. And...idk that they are going to go this route, but if Sphene is not going to be the only one to come back from Living Memory-then all the Alexandrians have to be confronted with those they forgot. Fucking imagine coming back from the dead only to find none of your loved ones even remember who you are?? What would even be the point?
I also. Really just want this to happen in the middle of the square in Solution 9:
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WE COULD BE GOING PLACES PEOPLE!!!
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aotopmha · 9 months ago
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At lvl 87 Endwalker quests.
The Venat duty absolutely destroyed me.
I was planning to get Elpis done this weekend, but I struggled almost an hour and an half (maybe even twoish hours, didn't precisely track it) on this duty until I, for probably first time while playing this game, turned down the difficulty of a solo duty, and I'm pretty exhausted, so the rest of Elpis is left for another day.
It's a fantastic encounter because it sells you just how powerful Venat truly is really well, but it's another bit of gameplay proof to me that the difficult content of the game probably isn't something that is for me (and makes me incredibly grateful for the lower difficulty options for solo duties).
(At the very least I know progging some of the Savage content and especially Ultimates would probably drive me up the wall.
Extremes, I do want to give a try because they generally seem less time-intensive and lenient. I won't *completely* exclude tougher stuff, but at the very least I know that kind of content would get unfun fairly quick for me because of what it is by nature.)
It's the orbs that got me with every class I tried; just couldn't get enough of them in time, but as said, I'm pretty grateful for the 'easy' button.
With this out of the way, I think there is actually a good amount to say about all of the lvl 86 and 87 content up to the solo duty.
It can be actually summed up pretty easily: it's all just a lot of characterization, but it is characterization for a bunch of different characters and essentially an entire culture. More than any other zone, I think it is the motivations and perspectives of the characters that matter the most.
You've got the friendship between Emet and Hythlodeus, the father-daughter relationship between Hermes and Meteion and as I see it a student-mentor (maybe?) relationship between the WoL and Venat.
Between these are less focused dynamics like Venat teasing Emet or the cute budding friendship between the WoL and Meteion.
Then we have the individual characterization for all of them, too.
But before I fully go into them, there is a pretty big general thought I have about Elpis:
It is fanservice.
It is such unquestionably, blatantly, unflinchingly obvious fanservice that it should bother me so much more than it does.
For crying out loud, the entire portion of the story starts with Emet filling you with his aether. They're fully indulging the Emet simps.
But it is also substantial and thoughtful every step of the way, and I think really well told, so I really like it.
So, I'll get into exploring all of the characters in their basics. You could probably an entire massive post about every single one of them, but I just want to go into them in the most concise, simple way for now.
I'll start with Emet-Selch. I think my favorite part about Emet in Elpis is how he reacts when he learns about his actions in the future.
He cannot comprehend how he could be so disrespectful towards the sacrifice of his brethren, while all across the questing during the zone, his actions especially show just how much he cares about the well-being of the Star and his brethren, and that is the exact reason why he ends up doing what he does.
The reason why everything happens is because of who he is as a character. It is fantastic character-based plot writing, which is kind of a trend across all of Elpis (and happens to be probably my favorite type of writing, I love it when things happen because of who the characters are).
It is delicious Greek tragedy fodder.
Next, I've talked a bunch about how I no longer think character arcs are the be all and end all of good character writing and I think Hythlodeus is probably the best example in FF14.
He is just a super fun and likeable good (tease-y) friend. And he doesn't need to be more as a character.
(And everyone loves him!)
Obviously he has much less time on screen than everyone else, and he would probably get old after a while if we had him for a bunch of expansions, but I think he is proof that all you need for a great character is a likeable base personality.
His teasing dynamic with Emet is super fun and his presence only emphasizes why what Emet does and believes in the future makes sense.
Next are Hermes and Meteion.
The more I think on it, the more I feel like they're the thematic core of the story. And both are also carrying another type of narrative I love: stories about feelings.
Technically you can argue all stories are to some extent about feelings because stories are kind of there to make you feel.
But to me Endwalker is specifically about mental illness, more specifically perhaps about depression and despair and overcoming it.
It's fascinating, every time I even type about these ideas, I feel an unease, as if it shouldn't be a big deal, as if I'm making a mountain out of a molehill but also as if I was judging people for it. I feel there is still an unspoken stigma to it.
But it is a very serious issue. I myself have struggled with these thoughts, and though I luckily have found my answer and have gotten better, I still see and feel that judgment and disapproval directed at anyone who is suffering.
"Just stop being sad!"
"It's not that big of a deal!"
And in that sense, I feel Hermes is probably the most real of all of the characters in Elpis.
Is he the anomaly for essentially experiencing depression? Is he the anomaly for not agreeing with the norm of just discarding animals, thus other lives on a whim? For not seeing death as "beautiful" as his culture does?
As someone who has been there, dismissing or simplifying Hermes' struggle rings false to me. This is what mental illness does, what depression does. Mental illness makes everything bigger, creates tunnel vision, so Hermes can't see the good around him and so turns to look for purpose elsewhere.
I remember seeing a video title along the lines of "Hermes should suffer more" or again talking points about him "just being sad" and while it might have been for clickbait purposes, I think I've seen sentiments along those lines a bunch of times and I feel like many people just miss the point of his character and maybe even have this opinion towards him because of how they view emotional struggles like this.
Obviously stuff like this is super personal and hits different for everyone, but fictional characters are also not real people; they serve a narrative purpose and in this case Hermes represents someone going through this kind of struggle.
Among other things, he is a general thematic symbol, an idea within the story.
Even if he had the most awful ambitions imaginable, what message would further torturing a character going through this kind of emotional struggle ultimately send?
The idea of fantasy as a filter exists for a reason; were it real life all of these characters, even the more heroic ones, would be morally abhorrent.
But fiction allows us to explore some of these heavy ideas within its safe framework. And you're not obligated to like art like this, either. I just think that's the brand of fantasy FF14 is going for and I fully read most stories within this framework and really enjoy them.
I don't need characters to be morally good for a story to be good, but I actually do also think Hermes is a pretty good example of a narrative distinguishing between the sympathetic and antagonistic parts of a character's actions.
You're not empathizing with him wanting to destroy the world. The entire point is to just understand where his perspective came from. That is the framing I see.
But again, a text can have many reads. In the end I just disagree with a bunch reads on Hermes.
But to move on from Hermes, I think if Hermes is the most "real", Meteion is probably the most tragic.
She is by nature essentially an empath. If Hermes is the adult suffering from mental illness, Meteion is the child feeling the consequences with no say on the matter.
Meteion feels what Hermes feels and those are often negative feelings; and when he sees Meteion suffer from it, he in turn feels guilty. And Meteion suffers from that in turn.
Hermes very clearly cares for Meteion, but he also ends up using her for his own ends just like the other ancients do creations. His entire reason for creating Meteion was for his wish to see other civilizations to be fulfilled. It's selfish. Hermes is not immune from his culture's principles.
And while it hurts him to hurt her, he still does it. It's a crazy good complicated relationship.
As I said, I think there is so much more to say, but I think I'll move on to the final pair.
Truth is, I'm not 100% sure what to label the Venat/Azem/WoL relationship because while teacher-student is a strong sense I get, I also get a very strong "simple friendship with a fellow traveler" feeling out of it.
I can see why the Emet/Hythlo or Emet/Azem/WoL ships are so strong, but I never got that sense out of Venat.
And I don't see the parent/child parallel that strongly either despite all of the mommy jokes.
I need to think on that more.
But what I do love, is characters that *love* the world.
Who unconditionally, fiercely love it.
Life is a miracle to her and so she aims to protect it with all of her being.
And she didn't use to think that way. It is the pursuit of knowledge that lead her to that conclusion.
And to me, that makes her a fantastic meta parallel to me as a player because that is how I grew to see FF14 as I saw more of its story and then got to eventually play it.
Because at first I wasn't interested in doing any of the side content, only the main story, but as I went on I became interested to the point of wanting to do the blue quests, then yellow quests, then tribe quests, and any of the side content.
My plan for Dawntrail is to really take my time and really take in literally all of it, down to eventually the least significant yellow quests.
It'll take time, but that is my eventual aim with the entire game currently.
I grew to love this story, this world and all of the characters in it.
I'm not sure if this is the meta intention with Venat, but that is how it worked out for me as a player.
"Has your journey been good? Has it been worthwile?"
She asks and while my most immediate thought is "gotta get that audience survey in there", a split second later, all can I think of is "yes".
At this point I have about 700+ hours in the game and the only bit of content I've disliked is traversing the ARR, HW and a bunch of the SB zones.
But going back to Venat, I like that despite being so graceful in image, she has fun and joy in her.
Her being the previous Azem is very fitting in that sense and is another aspect of her character that makes me view her as a adventuring friend.
My overall thoughts about Elpis so far are really that I love how well-defined the characters and the relationships between them are; it is a feast for someone like me who loves character-centric stories.
I look forward to what is coming next; really nearing the final stretch here and I look forward to covering it as I go through it.
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higharollakockamamie · 7 months ago
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Dawntrail Thoughts
Just putting my thoughts together.
SPOILERS FOR THE WHOLE EXPANSION
Overall, I enjoyed it. The parts I liked less were more missed opportunities than anything outright bad. There was definitely nothing on the Werlyt scale of bad, which is what I was afraid of ever since I heard my personal enemy Werlyt Guy was working on MSQ. You can see where the less experienced writers are getting a feel for things, but I think they did a reasonably good job of it.
Things I Liked:
The environments are gorgeous. I spent plenty of time just ramming my face into plants so I could look at the leaves. Those leaves!
Meeting the different people of Tural was a lot of fun. I liked the summer vacation feeling of just exploring and learning about different cultures. I liked that there were a lot of things for us to do besides "go here kill this", like trade some wool for fancy mezcal like that one guy who traded a red paperclip until he got a house.
I loved seeing fantasy with a Central/South American inspiration. It's really fresh and the colors and designs are wonderful.
The centering of female characters. We had lots of women in major roles, and I really appreciate that. I especially love to see a female villain. I am a full supporter of women's wrongs.
Bakool Ja Ja going from a goofy enemy it was fun to give crap to (I love Wuk Lamat's delivery of, "Be quiet, Bakool Ja Ja. No one cares what you think.") to a tragic child overloaded with expectations was great.
Zoraal Ja betraying his Obviously Going to Betray Him Evil Vizier was hilarious, though it came at the price of giving us less Sareel Ja, who I enjoyed
I liked that the WoL stepped back and took a mentor role. I don't really invest in these kinds of blank characters - they're just a wall for the characters to play tennis against - so you could replace the WoL with a piece of cold pizza with "nods" pepperoni'd onto it and I wouldn't care. So I'm down with them being a supporting character.
Wuk Lamat. I love her design, I liked seeing her journey and growth throughout the story, and I liked the story being based around the development of a leader, this time based on maintaining the peace rather than overthrowing an oppressor. I also thought her voice suited her well. I understand the frustrations of people who thought she monopolized screentime. More on that in Missed Opportunities.
Sphene's part of the story was a lot of fun. I loved how openly friendly yet very suspicious she was, and I enjoyed trying to guess her secrets. Exploring her lands and figuring out the dark side of this ostensibly happy place made me and some friends think of The Giver, and that was fun to compare and contrast.
The combat and dungeons were a ton of fun. Vanguard is a personal favorite. Gotta love any dungeon you crash a train into.
Things I Didn't Mind:
The music used the main leitmotif a lot, but then again, so did Endwalker. In that case a lot of the big bangers that massively slap came in the patches, and, given how Honey B Lovely's theme has taken up residence in my head permanently, that pattern looks to hold out. Also I love the jazz in Tuliyollal.
Missed Opportunities:
I would have liked to see the Scions take more of an active mentorship role. Like, for each culture/area, have one of our buddies teach a lesson: like, Alphinaud should have definitely gotten a chance to talk about not letting yourself think you're the big omnipotent smarty boy who can solve everything yourself. This would have been a fun way to show the Scions' development as well as helping us not overdose on Wuk Lamat by having her be the focus alone.
Where's Zoraal Ja's mom? Where's Gulool Ja's mom? If it weren't for two-heads requiring two parents, I'd think these were those lizards that reproduce parthenogenically.
Zoraal Ja was a little underbaked. He's got this idea of sowing warfare to teach people that war is bad, but where did he get that notion? Why's he willing to go so far for it?
While effective, the idea of fighting someone who is trying to preserve the past at the cost of the present was a bit of an Ascians retread. It's strange that no character ever mentioned that similarity - or, with the idea of things that maintain their existence by sapping the life of other beings, the similarity to Primals.
Also, I hate to argue for more Thancred, who sucks, but "a person you loved and lost continues to exist but at the expense of currently living people" is something he should have been around to have an opinion on.
Where's the Ironworks? There's so much technology they'd have a field day with. Where's Nero? SHOW ME MY BOY
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veemo4 · 2 years ago
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2023 Media Thread (Re-do to add a Read More Link)
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Spark The Electric Jester 3:
Man I was holding off on spoilers for MONTHS until the holidays when I could get this game, and I only beat it in the beginning of the year and well…HOLY SHIT I didn’t know I needed existentialism in my funny little platformer- Gameplay is INSANELY solid, like honestly some of my favorite platforming controls I have ever used! Music is top notch as well!
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Nier Automata: The End of YoRHa Edition:
Holy fuck how did I manage to avoid spoilers for this game for YEARS??? That ending was beautiful~ (Yes I did do all the main endings)
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Chrono Trigger: I should preface this by saying I did modify this game a tiiiiny bit to have PS4 button prompts and fixing the Classic filter. Other than that, I can see why it’s a lot of people’s favorite RPG! Short enough in case you wanna replay it, and the foundation of the NG+ system definitely helps incentivize replays! Can’t wait to play Chrono Cross!
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Lightning Returns: Final Fantasy XIII:
I binged both FFXIII and FFXIII-2 during October and November of last year, but took a short break to avoid burnout. And well, yeah this game was neat! I will admit though that since there’s no way to REWIND time like in Majora’s Mask that I got INSANELY stressed out but that didn’t take away from the sweet release of seeing these characters I love finally get their well-deserved happy ending :)
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Mega Man Zero:
I put this one off and on throughout like 2 years because I just wasn’t good at it, but it taught me a VERY good lesson in perseverance! Really excited to play Zero 2!
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Crisis Core: Final Fantasy VII Reunion: ZAAAAAAAAAAAAAAAAAAAAAAAAACK ;w; Story was pretty…alright for the most part, but I couldn’t feel attached to any of the original characters :/ Honestly my eyes were on Zack just…being real with what’s going on. I may not feel bad for when people he cares about dies, but I can EASILY emphasize with him because I know that HE knows them. Knows them more than we ever will know. Also the gameplay and music are fucking stellar.
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Fire Emblem Warriors: Three Hopes:
I should preface all of this by saying I don’t remember what order I beat all of these in lmao. Anyways my route was Golden Wildfire and the story for it is such an improvement over its equivalent in Three Houses!!! I love Shez so much as a protagonist even if his outfit is a tiny bit dumb.
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Final Fantasy XIV: Endwalker
Man I really wanted to like this. And like, music and area wise I loved it! But the story feels…It just doesn’t feel like the finality for all we’ve done so far. I could not care at all for Meteion because they spend approximately like 20 or 30 minutes making us meet them and then throwing us IMMEDIATELY into the angst like, no. This isn’t even a case of “Well I don’t care but I can understand why others do” NO THE GAME MAKES YOUR WOL FEEL BAD AS WELL, MEANING YOU’RE SUPPOSED TO CARE! NO! I DON’T! I was able to at least pretend a little bit to roleplay as needed but man. At least Footfalls and the post-endwalker dungeon themes kick ass though. (Warrior of Light’s name for me is M’bahlon Tia)
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Kirby’s Return to Dream Land Deluxe
SO CUUUUUUUUUUUUUUUUUUUUUUUUTE I love kirby games sm and this is no exception. REALLY loved how hard the Magolor Epilogue got at certain points though that was great.
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Fire Emblem Awakening
I CAN SEE WHY THIS SAVED THE FRANCHISE WHEN IT CAME OUT!! It’s a REALLY good game! I went with the default male Robin settings since that’s what’s in Smash Bros. And man just, everything about this game is AMAZING!!! Sadly cannot see myself replaying it anytime. I could just load my endgame save and grind out support conversations with other characters or do that…new game plus thing I think it was?
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Another Eden: The Cat Beyond Time and Space: Bound Wills and the Hollow Puppeteer
I did this event initially back when it came out (and in fact is the main reason why I played the game in the first place) But I got horrible units and died super often, and revived every chance I got. But losing my save data and getting a better unit HEAVILY boosted my chances of getting through the event and man, it was a lot of fun! I love seeing tiny mona :3 JUST LOOK AT HOW SMOL HE IS AAAAAAAAA
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Mighty Gunvolt Burst:
I had a lot of fun with this one! I used one of the DLC characters (I think they’re the Zero character from Mighty Number 9 but) it’s a great romp!
EDIT: ALSO SHOULD MENTION IT FUCKING OWO’D ME
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Final Fantasy XV
“Walk tall…my friends.” I got this game YEARS ago but haven’t truly delved into it recently. And well… That ending got to me. It really did. The gameplay took me so long to get used to (especially since I had been more used to the more refined gameplay of Final Fantasy 7 Remake 3 years prior) Music is amazing, love the characters! I just wish the other episodes were finished and weren’t just put in a novel :/
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Paper Mario: The Thousand-Year Door
HOLY FUCK THIS GAME WAS SO COOL. I always heard like, right, about how good this game was but I figured it was just nostalgia talking for people. NOPE. As someone who’s first paper mario game was super (never beat it, I was a really stupid child) and then played Sticker Star (Again, very stupid child but also that game is bullshit because everything is so obtuse and it sucks) But this? This was a big breath of fresh air. I am so excited to go back and play 64 and Super!!!
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The Super Mario Bros. Movie
Honestly? Way better than I was expecting. You can FEEL nintendo had a strangle-hold on the movie’s production though from how Chris Pratt in the final movie actually fucking voice acts somewhat (it’s a start), there’s no bad Illumination tropes, Peach is a dragoon, Toad and Bowser easily steal the show, and just, ALL THE REFERENCES WOW. EVEN THE NEWER THINGS. I didn’t see any Paper Mario or Mario & Luigi references though which makes me sad. I hope that if there’s a sequel it’s actually better and doesn’t fall into any traps movie sequels usually do, maybe even say if the other kingdoms from Mario Odyssey are in this universe (and maybe Isle Defino) The movie definitely could have used an extra 20 minutes spread throughout to add more to the main group dynamic.
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Mega Man Zero 2
OH MY GOD THIS WAS SO MUCH BETTER BALANCE-WISE HOLY SHIT Cyber-elves requirements to be leveled up were MASSIVELY lowered and the enemy AI isn’t as overly aggressive! Loved the music too, especially Departure and the ending theme which was adapted for the song Clover! Can’t wait to do Zero 3!
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WARE WA MESSIAH NARI! HAHAHA!
Mega Man Zero 3 was really good, but either I am getting way too good at these games or they are getting easier haha. Loved the music and gameplay though, and how Cyber Elves were handled here is absolutely the best they have ever been! If there’s any game in this series I am gonna replay, it’s Zero 3 without a doubt! On to Mega Man Zero 4, the last of the GBA era.
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Mega Man Zero 4
I finally did it. I beat the entire Mega Man Zero series. While I do not agree with how the parts and cyber elf system were handled, It was not a bad experience by any means! It felt nice following Zero’s character arc throughout these games. I’m maybe gonna take a break before I tackle Mega Man ZX, but hey, I feel like that game’s gonna be fun! It’s the only one I actually OWN on its original hardware after all! :D
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Sonic and the Black Knight
This was a fun distraction for a few hours! I had a lot of fun with this! Granted the second King Arthur fight took me an hour but besides that it was a quick and good romp! Probably has one of the best final boss themes in a sonic game I’ve ever heard! :D
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The Legend Of Zelda: A Link To The Past
Pretty fun game all things considered, but I didn’t like how punishing some of the design philosophies were in the end parts of the game. Music’s great though! Maybe I’ll revisit it one day, but not anytime soon. Still, can’t say I disliked my experience.
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The Legend of Zelda: Tears of the Kingdom.
Where…do I even begin with this?…It was…genuinely amazing. I was waiting for a sequel to Breath of the Wild for years, and during my high school years I was wondering how they would even follow it up! Doing a sequel to an open-world game is harder than a lot of other genres.      But yet….they did it. They somehow did it. Those 6 years of development time more than paid off. It felt…amazing to run around a changed Hyrule from the last game. The mechanics were amazing, and the character development was really cool! The new rune abilities are dope!!!    BUT THE MUSIC MMMMMMMMMMMMMMMM THE MUSIC OH THE MUSIC IS SO GOOD THE ENDING MUSIC MADE ME ACTUALLY CRY AHHHHHHHH PLAY THIS GAME PLAY IT NOW
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Kirby and the Forgotten Land
And here we are! Finally got around to this! It was a really dope game! Loved the combat and music! I even did most of the bonus content and the Ultimate Cup Z, but I kept dying at the final phase of the final boss of that so I just gave up lol, it’s purely bonus content anyways lol. But honestly I loved this game! Can’t wait for the next mainline kirby game!
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The Legend Of Zelda: Twilight Princess HD
FINALLY GOT AROUND TO PLAYING THIS ONE! I owned this on real hardware since its release date but never got far. I finally got around to it with the motivation of beating Tears of the Kingdom, and I gotta say, it’s pretty good! Not exactly like, absolutely top tier game that everyone MUST play but, it’s decent! Bosses are a big sour point though. Music was pretty decent, though the final dungeon theme is a bore. Only other current Zelda games I gotta beat are the 2D/Top-Down ones, so maybe I’ll do one of those next! Possibly either Phantom Hourglass or Spirit Tracks.
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Pokémon Scarlet
HOLY SHIT THAT ENDING SEQUENCE WAS ACTUALLY COOL AS HELL!!! Like yeah, the game has its decent chunk of technical issues but, holy shit….those last two hours of the main story are phenomenal. TOBY FOX CONTINUES TO BE THE GOAT THE MUSIC HE COMPOSED IS AMAZING! I love how easier it is to capture pokemon compared to Sword and Shield as well. I do like Dynamax raids more as a multiplayer component, but I much prefer the Tera mechanic in terms of PVP. I stlll need to do the post game before the dlc comes out later this year, but all I really got is just the refights against the gym leaders and all that jazz. There’s also the Needle thingies I gotta pull out and the wall things I gotta investigate in order to get the other legendaries, but all I really care about is finishing the core of the main story, I got other games to get to lol. Probably thinking of either Paper Mario or Chrono Cross next haha.
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Kamen Rider Heisei Generations Final: Build & Ex-Aid with Legend Riders
Okay so context: my friend @arcadiusdragoneyes​ is showing me and @darkspine576​ Kamen Rider Build since it’s one of his favorites and he wanted to indoctrinate introduce us into Kamen Rider AND IT’S FUCKING WORKING. I only know one part of this crossover, but I think it did a good job of giving across the feel of the other Kamen Rider series very well! Kamen Rider Build is so extra I love it. Can’t wait to finish Kamen Rider Build!
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woltourney · 2 years ago
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ROUND 3 / SIDE B / POLL 3
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Stelak Ganzthuv (@drtanner) v. Lopu Rhaavuna (@mages-ballad)
Stelak Ganzthuv:
q. What is your WoL name and pronouns? a. Stelak Ganzthuv (he/him)
q. What is your WoL's species? a. Roegadyn
q. What is your WoL's class? Or classes? a. Gunbreaker, Bard
q. What data centre/server are you on, if you want people to find you? a. Crystal/Malboro! Come say hi!
q. Tell us a bit about your WoL! a. Stelak is an amnesiac and can't remember anything about who he was before he arrived in Gridania. He woke up in the back that cart with nothing but a name, the clothes on his back and a robust set of instincts and principles, and while he has no memory of his life before then - if, indeed, he existed at all - he knows he's a whore. That's his literal job, he's a sex worker, he knows how to do that and he's very good at it. He's also picked up playing music suspiciously quickly, so there's a decent chance he might have been a bard previously, too. To Stelak's knowledge, Hydaelyn pretty much just plucked him out of the aether, or from wherever, to be Her hero, and Stelak is a little reluctant in his role but he's keenly aware that he has little choice in the matter; everything will go to shit in a big hurry if he doesn't step up when people need him to step up, and as much as he'd rather be doing other things and really doesn't enjoy the recognition or fame he gets for being the WoL, there's precious little to be done about it. He's doing his best, lmao.
q. Why should YOU win? (Answer IC!) a. "I'm gonna be honest with you, darlin'. I don't mind, I'm just here for a laugh." Stelak pauses, glancing away for a moment, considering. "… Sayin' that, though. Please. I'm very tired." His brow knots as he gives a weary smile. "It would be very nice to get a little appreciation for once."
q. Anything else you wanna add? a. Stelak is available for hire. Just sayin'. 💜
Lopu Rhaavuna:
q. What is your WoL name and pronouns? a. Lopu Rhaavuna, she/her
q. What is your WoL's species? a. Keeper of the Moon Miqo'te
q. What is your WoL's class? Or classes? a. IC-ly her primary jobs are Bard and Dancer. Secondary to that, Sage and Reaper. (Note from submitter: CUL and BOT)
q. What data centre/server are you on, if you want people to find you? a. Mateus [Crystal]
q. Tell us a bit about your WoL! a. I took inspiration for Lopu's character and story from the mahou shoujo genre, with the core elements being that a seemingly-average girl discovers she actually has the capability for magical powers, and uses those to help spread hope and save others. Love is a major theme for Lopu, and its what gives her the strength and motivation to do what she does. Lopu grew up in Gridania, where she left and became the Warrior of Light at age 25. She's always had a deep feeling of wanderlust within her, and the events of the MSQ are what kickstart her into being able to get out and see the world. She's lived her life knowing there had to eventually be more out there for her, and her assumptions are proven right as she takes up the title of the WoL and makes herself known. She's no doubt had her ups and downs, but never once has she regret her journey. Others may call her a hero; but even after all this time she still considers herself just an adventurer that likes to help people. In her free time, Lopu has a few hobbies she likes to indulge in! She's very big on cooking and sharing the food she makes, gardening and growing her own ingredients, hunting, training, running Treasure Maps, and of course hanging out with the Scions. Outside of saving the universe, she's a very sweet and humble woman.
q. Why should YOU win? (Answer IC!) a. "Ah? Um…" Lopu takes a lock of her thick hair to twirl around and play with while she ponders the question. "I think I should win because… It would make me really happy if I did?" She laughs a little, giving a flash of fangs. "Truthfully, I can't really think of a good reason! I guess there is the fact I saved the universe, but I wouldn't want people to feel obliged to put me on a pedestal just for that." "Maybe… If I win, I'll bake a huge celebratory cake to share with everyone! That works, right? People tend to be more motivated to vote if there's food involved, yes?"
q. Anything else you wanna add? a. AS HER CREATOR I SAY VOTE FOR LOPU BECAUSE SHE IS SO CUTE AND HUGGABLE AND SILLYGIRL-CORE AND HAS THICK THIGHS AND I LIKE HER A LOT AND ALSO IF SHE WINS I WILL ACTUALLY DO A GPOSE OF HER AND THE CAKE AND EVERYONE CAN HAVE SOME!!!!! VOTE FOR LOPU #LOPUSWEEP #LOPUSWEEP #LOPUSWEEP #LOPUSWEEP #LOPUSWEEP
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