#bumper bonus balls
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zentendo · 1 year ago
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Dragon Quest Monsters: The Dark Prince Gets Reborn With Version 1.0.3 Update - Monster Wrangling Just Got Sweeter
Dragon Quest fans, assemble! Square Enix hasn’t forgotten about you, and they’re here to prove it with a juicy update for Dragon Quest Monsters: The Dark Prince on Switch. Version 1.0.3 brings a boatload of improvements, bug fixes, and quality-of-life tweaks that make befriending beasties more addictive than ever. Gone are the days of monster egg scarcity – Version 1.0.3 throws open the barn…
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justcallmesakira · 1 year ago
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Bsd men with a childish s/o part 2!
Sypnosis: Bsd men with a very silly and goofy s/o with ranpo, akutagawa and nikolai! Genre: Lowkey fluff, crack
Warnings: poisoning with peanuts, sliding down a metal Rollercoaster railing, implied doxxing a Mexican kid, blasting, teeth 😇
A/N: Okay so my last post got loads of likes so I decided to do a part 2 because why not? I don't think I will do part 3 but you can request if you want..?
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Ranpo-
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Wow... look two autistic lovers challenging each other who can eat the most sweets without getting cavity!
You one time tried stealing his candies,, so he kept you in those childrens tents filled with colorful balls😧😧😧 yk those silly cages made for children so they think they are meant to have fun?
Nahh fukuzawa gunna call the CPS
If you think he will be all sweet with you.... No shit bro your in for a ride, AND I MEAN A LITTERAL RIDE-
"uhh ranpo I don't think we should use a Rollercoaster as a slide" "shut up you kid! Sliding not a crime xD"
Two grown up adults found sliding down a roller coasters rail
BRO let the news reporter have a break 😭
He's kinda like dazai but a bit more childish with you (awh how cute...)
One time he tried to play with a kid on the sandbox but he refused so you came and gaslighted the kid to eat a peanut butter lollipop 🍭🥜
Turns out the kid had allergy to nuts
Kid: AUGHHH AGUH AGHGh AEEEEUGHH you: :3 Ranpo: god must be happy
FAMILY GUY Reference??? YES
And so two totally romantic lovers go on a journey to poison little kids!
Hohoho if aomeone bullies you he's gonna go "Hello (first name) (middle name) (last name) who lives in (full address) and was born in (birth hospital)" on that Mexican kid who tried to bully you
That's hot😋😳🤭
One time you lost your left glove in the winter so he took your left hand and slid it in his gloved hand
YES THAT'S POSSIBLE I DID THAT TO MY hopeless romantic ass Self!!!!
Akutagawa-
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....
How did you get him to date you bro 😀
He does not even understand what wrong with you so he always has be the one saving your ass during a mission just in cas3
OH it's not for your protection.... It's him protecting the building so you don't blow it up
😁😁😁
You know how he goes ◉ - ◉ sometimes? That's exactly how he questions your silly antics
"I can't wait for the tooth fairy to come for the teeth under my bed!" "◉-◉" higuchi: you are too old for fallen tooth what are you sa-- Y/N WHO'S TOOTH IS THA--"
He only glared at higuchi telling her to not question it with you behind him ":3"
Sometimes you play with his rashoumon by putting make up on it
Idkdontaskmehowyoudidthat-
"sir we bombed up the plac-" "good" ���‍♀️💄👹---🧑
GUYS THE DEMON IS THE RASOUMON AND DON'T QUESTION IT
If anything akutagawa is questioning why he has to keep you in a children's daycare
BRO give him a break-
When dazai met you and you two had matching energy he was just staring at you two with respect... He felt a bit felt out though
HUG HIM RIGHT NOW👿
Other then that he tries to understand you and protect you from danger because of your goof :)
Nikolai-
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This is gonna get messy.... 😨
Honestly you have matching energy butttttt- BONUS POINTS IF YOU ARE A TERRORIST WHO Goes >:3 WHILE BLOWING UP A BUILDING-
Fyodor is questioning his life choices because you two acCidENtaLly burned his kitchen
"Damn.... It's 7 am..." Fyodor said calmly as he saw his only house burn down
Your gonna become his pretty assistant in his circus or sth🤡
Anyways you know those bumper cars? You two ride those and bump each other with it causing a friction and blasting the whole place
He will let you lay on his thi- I mean lap if you are too tired but don't be surprised to wake up with pigtails and heavy makeup :>
NIKO I love you but if you do that... Things are gonna get way messier😊😊😊
If
If you want anything he Wil just open up his portal and bring
"oioioioi koala (the name you gave him because of kolya) I want to drink shrimp and lollipop soda" *opens up portal and takes out a golden can* "here you go! :3" "Oh tank yew :3"
Totally sane and normal!!
Yes you call him koala instead of kolya but he always goes 😳🤭
I would too bbg wann-
Overall I think it's sort of good to be cheerful I mean at least you get too get away with his pranks (slightly)
Just make sure he doesnt sigma 3 breakdown hair you
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A/N: I know this wasn't good but I am not in the mood to write yk--so sorry it's not funny or anything anyways I am not sure whether I WI will write part 3 or not
Tag: @silverbladexyz
Reblogs and likes are very much appreciated!
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st0rmyskies · 7 months ago
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I spent the day sweating my ass off at a smaller hometown theme park, so here's a list of how the boys enjoy their day trip to a fun park.
Twilight - He’ll go on any ride with anyone no matter how fast or scary, nor how slow or mundane. Although the teacups and other rides that spin you a lot tend to make him dizzy, and he's not a big fan of the haunted house. But our big soft-hearted country boy is partial to the antique carousel and needs to go on it just once. Come on, guys, anybody…? (Spoiler: They all go on it with him.)
Wild - It’s a wonder he’s going to survive any of the rides because this boy is all about the food. Funnel cake? Candy floss?? Potato pancakes??? Fudge????? Dippin’ Dots!!????!?!? He has his hands full of treats while they’re waiting in every line, and on any ride he can sneak them on to successfully, too. His favorite ride is the music-coaster-thing, and he’ll sing along at the top of his voice to every damn song.
Champion - Not too thrilled by rides, but he will go on them to be a sport. Except those rides with a sheer drop, tower-of-terror style. NO fucking thanks. Where he really slays, though, are the shooting games, with special bonus points if one of the other boys challenges him to a round. You bet your ass Champion is casually lugging around a stuffed Wolfie half the size of his body for most of the day.
Legend - He’ll get on some of the coasters and the crazier rides, but not all of them. He’s not a big fan of screaming his head off all day long, gives him a headache. He gets uppity with the fortune telling machine giving him the same negative reading over and over again no matter how many quarters he jams in the damn thing. And his fortune ends up coming true, too: he gets banned from the bumper cars after a vulgar road-rage incident.
Hyrule - Goes on one, maybe two coasters, and promptly pukes. He’s then the designated Bag Handler for the rest of the day. Which actually works out well, all up until the mid-afternoon when he wanders off to find himself some coffee and promptly gets lost, necessitating a rather embarrassing announcement over the PA system.
Warriors - He stressed out about his outfit for two weeks beforehand and STILL managed to choose the wrong thing to wear. Yes, those linen pants with the front crease are supposed to be breezy, Wars, but they’re meant for something like a wedding, not a fucking amusement park. He gets cranky when he’s too fucking hot and his hair is damp against the back of his neck. Eventually, one of the other boys — probably Legend or Sky — has to shoo him away from the group for a bit. When they turn up 20 minutes later Wars has an icy drink, a pair of novelty swim trunks from the souvenir shop, a headband for his hair, and a brand new “fuck it, we ball” attitude.
Sky - Loves all the roller coasters, LOVES THEM, and gets sad if he doesn’t get to sit in the front seat on every single one. He wants to go on the biggest, tallest, fastest, most OSHA-violating coaster no less than three times, and he’ll hop off of it just to turn around and get right back in line. Least likely to remember to hydrate and reapply sunscreen. You know he’s passed the fuck out that entire drive home. 
Four - He quite enjoys observing the inner workings of the mechanics that go along with the rides, then makes ominous comments about the engineering to his seat-mate as they’re being hauled up the incline for that first drop of a coaster. He also spends an inordinate amount of time in the air conditioned arcade winning as many tickets as he can to obtain some silly prize like an obscure toy from the 80’s or something similar. May not be tall enough to ride every ride.
Wind - Water rides are his JAM. His hair and clothes and shoes are soaked through well before halfway through their day, and he gets the cutest waves in his hair because of it. Although he also smells like chlorine all day, then. Also has way too much ice cream and cold treats during the day, so he’s nursing a hell of a stomach ache on the drive home.
Time - Bet you thought he wouldn’t be in attendance or would wait in the car or some shit, didn’t you? Time allows the boys to cajole him onto every coaster, every water ride, the carousel, into the haunted house, you name it. He’ll sit in the first row of the rides that take your photo, too, and he just. Deadpans it. Zero facial reaction, no screaming on coasters, ALL day. Flawless commitment to the bit. He does secretly enjoy all of this; Time didn’t get to do this sort of stuff when he was their age, so better late than never.
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animenostalgia · 8 months ago
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youtube
News - Adult Swim has announced that starting on May 31, 2024, every Friday will be "Toonami Rewind": a nostalgic block of Toonami favorites! Here's the schedule:
(Times for EDT) 5:00 pm: Sailor Moon (VIZ English Dub version) 5:30 pm: Dragon Ball Z Kai 6:00 pm: Dragon Ball Z Kai 6:30 pm: Naruto
As a bonus, it's been confirmed that Toonami Rewind will use "classic older Toonami music and some older packaging" for it's promos and bumpers as well! If you want more of this kind of programing, be sure to check it out when it airs.
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abirddogmoment · 2 months ago
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On seek backs and impulse control
One of my favourite obedience exercises (that conveniently fosters impulse control and ties into send outs!) is the seek back, where you (the handler) drop an item while heeling and then send your dog back to retrieve it after a certain distance.
(The video is just to illustrate, I don't usually play this game indoors because I need more space.)
In competition obedience, the item you drop will be a leather or cotton glove. In gundog training, you would usually use a dead bird, a bumper, or sometimes a tennis ball depending on the dog. I'm using a holee-roller stuffed with rabbit hide strips because I was working outside earlier and that's my current outdoor toy.
(As always, if you're working on this and its a new game for your dog, be willing to accept sloppy heeling or retrieves at first. You can tighten those things up after your dog understands the idea of the game. You can see Rory doesn't actually retrieve the ball in this clip - this is fine!! I'll fix that later!!)
To start, your dog needs an understanding of heel position and heel movement. You need an item or snack that's valuable enough to be interesting but not so valuable that your dog won't be successful.
Get your dog in heel position and calmly drop a kibble or toy behind you. If your dog is in heel on your left, use your right hand. Do this as boring as possible but make sure your dog knows it's happening. Immediately reward your dog for staying in heel, reward position should be wherever you usually reward for heel (so I reward near my knee). Use a tab leash if you need more clarity or control. Take one step in the direction you're facing. Send your dog to get the snack or toy.
If your dog doesn't know how to bring items back, just use snacks! If your dog usually retrieves really well but stops bringing the item back, they're probably done with this game for now! It's a tricky one so take a break and come back to it later.
Once you can drop your item from a stationary heel and your dog is steady, you can start taking two or three steps in the direction you're already facing. Make sure your dog is in heel position before you send them back to the item. At this stage, send them back to the item while they're moving forward with you - don't ask for a sit or stand yet!
Once that's pretty easy and you incrementally make your way to 10 or 15 steps, you can start adding pauses (sit or stand) or direction changes. Make sure to increase your difficulty slowly so it isn't too frustrating. This is a hard game for your dog!
Once you've got all those pieces, you can start doing this in bigger spaces and sending your dog from incrementally further away! Start on flat ground with items that stand out so your dog can visually find them easily, and then add in difficulty by using terrain or smaller items.
(This is where you could tie in to gundog send-outs - use a bumper or bird, drop it surreptitiously while heeling in a straight line, and then send your dog in a straight line. Slowly reduce the visibility of your item but keep the straight line so your dog trusts your directions.)
I used to play this game with Mav and I would sneaky-drop my keys and send him back to find them while we were walking in the park. I'm using it to work on Rory's heeling, but I love how it fosters such good skills for real life (like say the ones you would need to walk away from a porcupine). As a bonus, it's legit exhausting once you get to bigger distances because you combine the brain work with running very very fast to get the item!
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seat-safety-switch · 2 years ago
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You might not be all that surprised that I like pinball. It’s a pointless, fruitless contraption of annoying sounds and bright lights, with a bunch of half-broken metal inside. That’s more or less the crown prosecutor’s description of me from last spring. I heard they spent like a day in a whole-office brainstorming session just to come up with that one, but I digress.
The point of pinball is, like all great human endeavours, to rack up an arbitrary score by playing the game. To this extent, you pay money for a limited number of chances. A better writer than me could make this some sort of metaphor on life itself, but I’m not going to resort to that kind of trickery. No, I want to talk about actual pinball.
Here’s the thing about a game that mostly consists of bouncing a steel ball into stationary objects, which trigger sensors and relays. That stuff breaks down, and it breaks down all the time. Although you may imagine all mechanical objects as existing in a perfect state of repair and a zero-percent-humidity vacuum, the real world is completely filthy. Dirt and hair get into things. Grease reacts with the plastics and becomes some kind of nightmare tar that has to be removed with industrial paint-stripping equipment. Screws pop out. The playfield flakes off and warps. Complex electronics seize up somewhere deep inside and begin to act, in the words of Alan Turing, “fucking haunted.”
So that means that the operator of a pinball machine has to be constantly maintaining it. Keeping an eye on all the bumpers. Being good enough to play it and hit all the features, check to make sure the multi-ball bonus works. This is the kind of thing that I like to do, but unfortunately I was born a couple years too late to become full-time employed maintaining pinball machines across America, driving a $500 Plymouth Barracuda, seeding secret second and third families whenever I find a small town that I particularly liked. Instead, I get to look at my friends’ pinball machines and go: that looks bad. You should replace that part. And then they say: I can’t, because nobody makes that part anymore. And then I spend a year meticulously constructing an exact replica of that part, only for the next thing in line to break.
All this is to say that pinball is keeping me from doing even basic maintenance on my fleet of terrible cars, which I’m sure is appreciated by the citizenry at large. Stick that in your ass and smoke it, Your Worship.
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zaftikat · 3 months ago
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since our wife couldn't join us for Belles and Chimes, we went out together to run it back and get another couple of games in, so we have another Puppy Pinball update:
The Lord; Da Rings: Uncanny X-men is cool as hell, and we (our system) have gotten a lot better at ball control just by playing more.
Cabin Fever just got in the latest Stern table, The Uncanny X-men, and it looks visually stunning.
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(Ref [Img 1]) It's playing extremely fast and flipper strength is actually the most uncanny part about it, but it's so much fun. we even managed to put up a leaderboard score that we think is pretty respectable.
in 6th overall, Zaftikat with a score of 31,257,620
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(Ref [Img 2]) we also went back to some of the tables we wanted to improve on from the night before, and improve we did!
On Pulp Fiction we went from scoring 71,720 to putting up a much healthier 401,560! A bit more time with aiming skill practice, and we could demolish that score too.
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(ref [Img 3]) However, the real highlight of the night was the score we put up on our best beloved Attack from Mars! These bitches shot 3,661,194,420, which as we all know, is the Maritan Sex number
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(Ref [Img 4]) Here's a last bonus image of a graffito in the all gender washroom:
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(Ref [Img 5])
Image ID Zone
[Img 1] A top down photo of The Uncanny X-Men Pinball by Stern, released in 2024. Visible on the playfield are numerous lights and images of various X men characters, similar to how they appear in the animated series from the 1990s. The field is lit in a pleasing sentinel purple, with 4 visible wireframes, 2 pop bumpers, and only one slingshot. In the upper third centre right of the field is a giant Sentinel head, beside it is a standee of beast and a newton ball slider. The centre upper third is surrounded by a left ramp, a right ramp, and two left orbits. The middle third has a pop bumper themed after Gambit, and an orbit themed for Kitty Pryde, above another themed for magneto, who also features below the sentinel head as a playfield magnet (duh). The bottom third is where things get wild. The main field and flippers are shifted to the right to accomodate a mini flipper and mini-zone above the mini flipper. This mini-zone is labeled "the danger room" It contains a spinner, an orbit, a ramp, and a pop bumper themed after Bishop. An even more unique feature is the outlane wireframe, which runs below the main flippers to deposit the ball into the Danger Room.
[Img 2] A photo of the Cabin Fever leaderboards for the Uncanny X-men high scores. ThaDocta420 is in first with 92,990,540. A Small Owl is in second wtih 87,945,230. Conky is in third with 42,834,280. Scrubsta is in 4th with 39,057,440. Johnny Bee is in 5th with 33,162,550. Zaftikat (us) are in 6th with 31,257,620. 3Spinners is in 7th with 24,917,600. Steckles is in 8th with 13,469,100. And rounding out at 9th is our wife Nocturnmusings with 10,859,980.
[Img 3] A composite image of two photographs of the scoreboard for Pulp Fiction a modern-retro inspired pinball machine made by Chicago Gaming Company. The first image, from 10/23 shows three scores; P1 on 169,680 P2 on 195,700, and P3 (the relevant score) on 71,720. The second image, from 10/24, shows 1 score on 401,560, a quintupling of the previous score.
[Img 4] The Attack from Mars dot matrix display on the number match screen. It shows a score of 3,661,194,420 in green and in cyan and white (respectively) Match 90. Around the screen you can see the topper depicting some really weird looking martians kidnapping a woman in the style of a 50s pulp novel. Below the screen is the logo for Bally gaming, and a bit of the playfied is visible with 2 flying saucer lights peeking out.
[Img 5] a black marker graffito that reads "I heart t4t"
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itswashington17 · 9 months ago
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The ambassador of Super Monkey Ball Banana Rumble did an hour livestream showcasing Online co-op Adventure mode in Worlds 1, 4 and 6, as well as a bit of Battle Mode. Here's some details I've found.
- Individual character stats are back with YanYan once again being the one for speedruns with her highest speed. Sadly, MeeMee has the worst speed (sorry MeeMee mains).
- You can save up to 8 customisation setups for each monkey. Easy for anyone looking to find a setup they can use, especially local co-op.
- In the Backpacks section of the customisation, there's backpacks that resembles the one AiAi wears in his Banana Blitz design.
- Remember when I said that I think there's an option to change the colour palette of the monkeys' defaut outfits? Well it's actually a thing that you can do.
- Certain costumes can also have their colour palette changed, but others are only available in separate colours.
- There's costumes where you can actually make your monkey shirtless (like shorts for boxing or swim shorts).
- There's a chat system during any Online modes.
- The main menu has different backgrounds with the monkeys changing position after each play session.
- There are red dash pads as shown in 4-1 - Dash & Dash. Don't know what they do, but maybe they're more powerful than regular dash pads.
- For Online Co-Op, the same rules apply like local Co-Op.
- The stages in this game feel very varied. There's the more traditional obstacle course style stages, but there's also some mazes (like Wonder Maze in World 2 and Elevator Maze in World 6) and some puzzle oriented ones similar to some stages from SMB2 such as having to activate switches from moving platforms to open up the goal in the middle in Spinning Switch or hitting balls that are in your way in Rolling Balls in World 4.
- While the monkeys have new voices in this game (although it's likely that it's the Banana Fritters reprising their roles, but with a different voice direction), they do say the same lines from Banana Mania, as well as a few new lines.
- Online modes allow for private lobbies which you use a code to share with other players if they want to join your lobby.
- Battle Mode has a progression system similar to other online modes in modern games which I assume by playing and winning matches, you gain XP and level up, possibly to unlock rewards.
- In Race Mode of Battle Mode, the stages start out hard, but as time progress, additional platforms and guard rails will appear to allow struggling players to finish the race.
- There are much bigger Bumpers in this game. Whether they're exclusive to Race Mode or that they also appear in Adventure Mode remains unknown.
- In Banana Hunt, there's a Fever mode that activates 30 seconds before the match ends where more bananas appear for you to grab.
- The music played in the Battle Mode portion of the Nintendo Direct trailer is the theme for Banana Hunt while the music for the official JP SMB account's short video on Banana Hunt plays during Fever mode.
- Two more modes for Battle Mode can be seen as they move to Robot Smash. Don't know what they exactly are.
- In Robot Smash, if you can quickly destroy a couple of robots, you can activate a bonus mode for your team that nets you bonus points for a limited time.
I will update this whenever I find additional details.
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rubybloodhound · 11 months ago
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Thank you for nothing, you useless reptile. /ref
Hello furries as you can see I finally made an intro,,, heh giggles loudly
Ask me about my headcanons bumper sticker
No ghost role? (Desk) from r/kirby :3
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About me!! :3
I'm Book's #0.5 fan and Morpho Knight's #0 fan
I'm the official CEO of Book x Cabby back off
I use she/they/it pronouns and am a demigirl dragongender!! Or any neos I guess I use :3 alot
Dni/Thin ice
Basic dni, + Pro/comshippers, people who sexualize pokemon, people who think the vaporeon copypasta is funny (Ok if close), NSFW (Like, penis cock and maybe balls nsfw), AI deliverers (YOU ARE NOT AN ARTIST YOU BASICALLY JUST ORDERED A PIZZA AND CALLED YOURSELF A CH, and ofc... (100% a blackout) MONSTERS WHO SUPPORT GENOCIDE... perishes (apart from a few exceptions)
BYF
My eyes suck ass so I might read things wrong, I mention how dumb I am a lot, PLEASE let me know if I support or say anything problematic, my memory is horrid so remind me if I forget something, ask to DM on disco I'm a fucking mess!!!!!
THIN ICE
People who bash others interests, annoying people, uhh more coming soon
Use tonetags around me or I'll eat you
Just some bonus things
I don't tag swearing! I also swear a lot so,,, oopsie
This is MY blog I get to choose what I reblog
Cringe culture is actually dead and it's grave is a bathroom
Local oc x canon lover, if you have a problem with that the door's right there
I'm fucked up in the head
Also read this btw V
(Somewhat outdated)
Tag things (Not complete shit oops) #book content - BFDI Book reblogs #desi yaps - The YAPPER (Me) #desi draws - My art!! (And edits) #desi's mailbox - Asks! #desi shitpost - Shitposting (From me) #desi.doc - My shit writing #special posts - Posts like this one #queued - Posts from the queue #favs - Favorite posts! #HOLY SHTK - Writing shtk or shtk for.. anytime really #kirby fading echoes - My Kirby headcanon/au thing, games/anime mix more... comin' soonnnnnnnn
Kirby oc masterpost
Sneezes loudly
Click me maybe?
Or me!
Find me
@mirrorworldtales - Mirror world blog
@dametametatheblog - Dametameta blog
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"I'm sad" You should try hoarding things (I say, while also sad)
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alexandriaisburning · 2 years ago
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030: Sanrio World Smash Ball
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CANON FIRE is made possible by the generous contributions of readers like you. Support more writing like this on Patreon. Thank you! Alongside Space Invaders, racket sports are one of the elemental forms of games to me. Pong and Breakout remain instantly recognizable, and still have interesting variations built on their foundations. Sanrio World Smash Ball combines the two, while adding a little of the nuance back from the racket sports they abstract. All while starring Sanrio characters. I say Sanrio characters, because despite being featured on the cover and showing up as a referee, Hello Kitty isn’t playable, with only Keroppi, Tabo, Pokopon and Hangyodon available. 
Despite that major drawback, Sanrio World Smash Ball manages to carve its own competitive niche, carried on the charm of the character designs and colorful environments. The base mechanics involve rallying the ball with your left and right directional hits, attempting to break through the blocks on your opponent's side and cross into their goal. Continuing to hold the attack button while planting your feet builds meter, and when full you can unleash a powerful spin attack that hits the ball forward at high speeds, lasting long enough to hit multiple times. 
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The calculation between standing to build meter and moving to defend yourself echoes the tennis’ rhythms of stamina conservation and bursts of movement, forming a satisfying baseline. The calculation gets more interesting when introducing different stage designs to the mix, which radically change the way you approach the match. Typical balanced designs give you one or more goal lines on each side, with either a small opening to sneak through or defensive line of blocks that need to be broken before scoring a goal. Some have bumpers or fans that direct the ball into other directions, and one notable stage has both players entirely encased in blocks, allowing you both enough time to charge a full meter before the competition really begins. 
On the opposite tack, one stage is a narrow corridor with no blocks, reducing the game to an exercise in keep and throwing off rally rhythms. Some of my favorites remove the separating line between players, allowing you to run into your opponent’s side and smack the ball out of their grasp, right into their goal. It’s the kinda playful, kinda chaotic design you wouldn’t see in a more traditional racket sports game. 
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Powerups pile on the chaos, altering character and ball speed, giving you a full meter, or straight up removing the opponent’s blocks. The swings in momentum make it a bit more of a party game than a pure competitive one, ending up closer in spirit to something like Bomberman than Windjammers. It doesn’t stop it from being competitively exciting, and I’ve even brought it with me to my local fighting game meetups and had it be a hit. 
Sanrio World Smash Ball was only released in Japan, but received an English translation courtesy of Suicidal Translations, although I personally prefer the Tournament Edition Hack by Omnigamer. Tournament Edition provides an English translation, makes more stages and characters available, and slightly rebalances the game by turning all power ups into a full meter bonus. It keeps the competition a little more consistent, and avoids the one sided advantages you can get by losing all of your defensive blocks, while keeping the mad scramble for the powerups. 
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Sanrio World Smash Ball is charming and easy to introduce people to, with just enough nuance and variety to keep it fresh round to round. Simply put, it’s one of my favorite titles on the Super Famicom. Even if it doesn’t let you play as Hello Kitty. 
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babehhlubis · 11 days ago
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Game Overview
Print Studios must have enjoyed success with its Pine of Plinko slot and its sequel, Pine of Plinko 2, as the studio is back with another slot that centres around the game of Plinko – which actually started as a game on the Price is Right. Pond of Plinko features that game as its bonus round, but before that, you’ll spin on a 5×3 reel format with 20 paylines. The slot has a 96.10% RTP and a maximum win of 10,000x the stake. 
The base game doesn’t have much going for it. There is the River Prize feature that can randomly flood the reels with instant prizes of up to 10,000x, but that’s about it. The main attraction is the Plinko bonus, which features an enhancer Plinko board to determine any modifiers you’ll have during the main bonus. You can receive bumper pockets, golden balls, pocket multipliers, and more. Once the main feature starts, the main objective is to earn enough points to unlock the next stage and, of course, hope your balls land in the juiciest pockets.  
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bluepoodle7 · 27 days ago
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#ItemLabel #ItemLabelHomieTheHouseCreatureFirstEditionPlush #HousePlush #HomieTheHousePlush#HomelyTheHomieHousePlush #Plushies #PlushPals
This is a Item Label Homie The House Creature First 1st Edition Plush and this plush is pretty cute.
This plush looks like something I would draw like a Fungmammal from my Infected Realtor Au like have a seed bearing Infected Realtor with this Homie as a Fungmammal with a pollinator chimney house creature.
This plush is 6 inches from the tip of the chimney to the foot.
This plush did have a little dirt, lint, and wear on the plush that I tried my best to clean while showing problems of the plush.
This plush has firm stuffing in the house shaped area, the chimney area is a little softer, and the cat mouth area where the nose area is softer than the firm feeling cat mouth part.
The cotton ball legs were lightly firmly soft in texture with some of the legs dangling.
The cotton ball like legs are a little flimsy and I will keep a eye on this plush if there is any damage but I wish this plush gets a little better quality if the next plush gets more editions.
Maybe make the feet plastic instead of cotton ball like since I saw one video of someone trying to reglue the legs back on their plush.
The video.
How to fix Homie legs itemLabel - YouTube
I do like it's cat mouth since this plush reminds me of the mascot Mister Pon De Lion from Mister Donut with the beta version of Porygon 2.
10 Pon de Lion ideas | mochi recipe, mister donuts, asian desserts
Gotta Critique 'Em All
I wish Homie had a tiny back door under the tail like in anime where a cat has a x near the butt area and I think that would be creative to see.
Amazon.com: Neko Atsume - Butts Sticker Decal Vinyl Bumper Sticker Decal Waterproof 5" : Automotive
This plush can wear both the Hobby Lobby and Build A Bear toy glasses but they need to fit it in a certain way since this plush doesn't have ears.
I want to take a picture of Homie with the REALTORs magnets and charms with the BumBumz Hakim the Haunted House plush.
I hope one day I can get a Etsy handmade Maison Talo lure body plush and a Gimmie Sawg Housewife chibi plush so I can pose with this Homie the house plush.
Mainly by this artist is who I want to make a Maison Talo lure body plush one day when the artist is free with the rare housewife plush.
John Doe 15,7 40 Cm Plush Toy A Fan Toy From a Big Fan of This Indie Horror - Etsy
ParkinArt Housewife Plush Bonus – Gimme Swag
This is a pretty cute house creature plush and I'm keeping him to later do a Homie nutter sandwich review.
How to make a HomieNutter Sandwich - YouTube
The other Homie videos that are not shorts.
Homies Home - YouTube
Homie's Sweet Home - YouTube
The itemLabel Tournament - YouTube
Just chatting with Itemlabel plushies I like.
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I wish these plushies were in the $20 range than the $30 range with tax and shipping being like $35 dollars to ship in the USA.
I guess these plushies when new get pins with the plush's design on it with the name similar to my favorite OuiOui Monsterparty plush since it has one eye and also reminds me of a plush I had along time ago at Dollar Tree in the 90's that was like a bootleg Furby that vibrates called a Hoody Pet.
I had a black Hoody pet that doesn't vibrate and a white one that vibrates or works but I need to find the black version but I do have the white version.
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Itemlabel OuiOui Monsterparty Plush | eBay
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Hoody Pet (Furby Fake) | Official Furby Wiki | Fandom
The Item Label company is very interesting to me and their creature designs give me early 2000s Pokémon vibes with the ads that give me Hypnospace Outlaw mixed with early morning Adult Swim vibes.
I would love to see Item Label make different styles of Homie the House like a haunted house, a chimneyless version, a female Homie, a inverted colored Homie where the blue with the yellow are swapped with a black chimney/tail and a weirdly shaped houses Homie.
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Since some Item Label Creatures have different forms and color variations like a gray Dingle cat with clothes on which is my favorite version of Dingle next to the calico orange with black spots in a orange overalls with green shoes version.
#itemlabel #dingle | TikTok
Forsaken Dinkle – Item Label
I'm naming this Homie the House Homely.
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I want to get the Item Label plush of Plain Plain the Plane Creature that acts bird like to be with Homely the Homie House.
And I hope Plain Plain sells well that we get different plane styles that hunt the other Item Label creatures like other animals in real life or in Pokémon.
Plain Plain – Item Label
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I also like Corunchi and OuiOui Internal since these plushies have creative designs.
The internal plush gives me Gooey duck clam vibes and Corunchi gives me Amazing Island the Gamecube video game vibes.
Corunchi – Item Label
ItemLabel Series & OuiOui “Internal” - SOLD OUT Item Label Plush Toy | eBay
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hazelplaysgames · 4 months ago
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this one sorta reminds me of one of the Sonic 3 bonus stages, where he runs into one of the bumper balls and walks backwards.
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retrogamingloft · 5 months ago
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Revenge of the 'Gator is a pinball video game developed and published by HAL Laboratory, released exclusively for the Nintendo Game Boy in 1989 in Japan and 1990 in North America and Europe. As one of the earlier pinball titles for the Game Boy, it stands out for its charming graphics, engaging gameplay, and distinctive alligator theme.
The gameplay mirrors traditional pinball, where the objective is to score as many points as possible by hitting various targets with a metal ball using flippers. The game features a series of interconnected pinball tables, all with a consistent alligator theme. Players control the flippers to keep the ball in play, avoiding pitfalls that would cause them to lose a ball, and aiming to hit specific targets to rack up points.
Set across several different screens, each part of the pinball table presents unique challenges such as bumpers, targets, and ramps. One of the game's most memorable elements is the lowest part of the table, designed like the mouth of a giant alligator that "eats" the ball if it falls too far, resulting in the loss of a life. Additionally, the game includes bonus stages that offer different pinball challenges, accessed by achieving certain conditions during gameplay. These stages add variety and provide opportunities for players to significantly increase their scores.
What makes this title particularly special to me is its ability to deliver a simple yet addictive experience. The gameplay is easy to pick up but challenging enough to keep you coming back for more. The variety in the pinball tables and the inclusion of bonus stages add depth and replayability, making it a game that doesn’t easily wear out its welcome.
The graphics are surprisingly crisp and cute, especially considering the Game Boy's hardware limitations. The sprites are well-designed, and the game makes excellent use of the limited color palette, with clear and distinct visuals that are easy to follow during play. The alligator theme, which runs throughout the game, adds a playful and unique character, enhancing the overall charm.
The sound design, featuring catchy tunes and fitting sound effects, complements the gameplay perfectly. It might not be groundbreaking, but it fits the portable gaming experience well, adding to the atmosphere without becoming overwhelming.
Though it may not have achieved the same level of fame as some other HAL Laboratory titles, Revenge of the Gator remains a beloved classic among retro gaming enthusiasts. It has a loyal fan base and is often recommended to fans of both pinball games and classic handheld gaming. Its solid design, fun gameplay, and nostalgic appeal make it a standout title in the Game Boy's library.
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Today's Flipper Friday: Gameplan Cyclopes!
This clearly does not depict the lone chill-but-also-murderous guy that Nobody knows in Sicily. This iteration of the Greek one-eyed creature depicts a nature closer to centaurs, with the cyclopes looking almost debaucherous as they carry away their human pray.
What is the more prevalent motif in the art: eyes or scantily clad women? The answer may shock you. (The answer is that I don't have enough faith in the eyes winning out to do a tally.)
The artist, listed as Patrick McLaughlin, did a few art packages for relatively rare Williams games towards their 80s slump, such as Varkon, Hyperball, Warlok...most of their art is rare. Loch Ness Monster! Gamatron! Cyclopes isn't that common, either!
Outside of Pharaoh and Time Fantasy (yes, that's right: the psychedelic snail is by the Cyclopes guy), these art packages are stunningly uncommon.
Turning to the playfield, Cyclopes follows its older sibling Andromeda (older by a whole month, almost) in having a pop bumper nested in the Paragon spot, but without the sheer deadly terror of the Beast's Lair. There are two sets of two-layer targets: standup targets behind drop targets, spelling "CYCLOPES" on the drops and "MONSTERS" on the standups.
The drop targets increase the spinner value on their respective sides; completing both lights the lock for multiball. There is a captive ball spelling EYES for scoring value and MONSTERS lights the center target which lights the middle hole for collect bonus.
Scantily clad women, eyes, or spelling: this game has an impressive amount of all three.
#pinball
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tt40art · 3 years ago
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Amazing Facts I’ve Learned from the Gravity Falls DVD Bonus Features
More content to celebrate the 10th anniversary of Gravity Falls! As I watched the bonus content on Shout! Factory’s complete series release, I’ve learned many hilarious things about this show. Here are some of my favorite facts:
The scavenger hunt wasn’t sanctioned by Disney. Alex Hirsch did the whole thing with the staff of the show and zero official approval.
In “Golf War”, Mabel was originally supposed to abduct one of the golf balls and stick it into her pocket.
In “Scary-oke”, the truck originally had a “honk if you love the Patriot Act” bumper sticker.
Many of the incidental character names are based on Ariel Hirsch’s childhood crushes.
As he hid the first clue of the scavenger hunt, (in Saint Petersburg, Russia) Alex Hirsch was afraid of being mistaken for a spy.
Very cursed information: Bill was originally going to be green. He is, after all, based on the eye at the top of the pyramid on the back of the dollar bill.
In “Not What He Seems”, Mabel and Dipper were originally going to plot in a classroom instead of the back of a cop car.
Something I feel we really missed out on: “A Tale of Two Stans” was originally going to open with hilarious recap commentary from Soos.
On a cursed note: As per the original storyboards for “A Tale of Two Stans”, Stanford was originally supposed to have a beard. I dislike this.
When creating the character designs, the artists gave every character at least one distinguishing article of clothing. Why? So fans could easily cosplay them. Maybe I’m a little sappy, but I think that’s amazing!
(As an aside, I somehow failed to realized that Agent Powers is voiced by Nick Offerman. This explains why he sounds so familiar, but I still wonder how it took me a decade and a behind-the-scenes interview to realize that.)
The interviews and behind-the-scenes content also added plenty of details that I’d missed when I watched the show! One of my favorites was that the pyramid in the “secret” Mystery Shack room is there to let people know that the room used to be Stanford’s.
I’m going to wrap this up by pointing out that I’m still annoyed at Disney for removing the “fists for nipples” joke in “Dipper vs Manliness”. That was one of the funniest gags of the entire show.
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