#boss themes
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YouTube decided it doesn't want to play with my adblocker anymore so now I'm sitting on Tumblr throwing random asks into blogs' mailboxes like playing cards into a hat.
Anyway, what song would you say if your Boss Music? I personally like "Beginning Of The End" by Spineshank, "Nightmare" by Avenged Sevenfold, or "Not Of This Earth" by Dance With The Dead, for mine.
I imagine my boss fight to be equal parts gross, weird, and cosmically horrifying.
Oh. Hmm...well...never really found any particular song to be my boss theme. But if I had to choose:
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Either "Thunderhorse" by Dethklok, because I would only be a boss fight if I was seeking revenge for someone (or myself). Also I'd certainly hope a horse is involved in my boss fight.
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Or "I'm Not An Animal" by The Blind Shake, because....eh....I just like listening to it. Also I am mean to myself, so hearing "I'm not incredible" has me like '....yeah. Lol Same. I suck.'
But in all seriousness, as a nerdy gamer, my boss themes would be:
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"Fighting Against a Somewhat Stronger Monster" from Super Mario RPG (original and remake). Totally not me getting hyped about its release coming next week.
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Or this badass mix. (All of the Amanecidas themes from Blasphemous mixed into one.)
#ask#goddammitbio#boss themes#sorry if YouTube is still being a pain#people who have played Sunset Overdrive would probably recognize I'm Not An Animal#I'd kill to experience that game all over again#sorry I took so long to answer
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"hey what's your favorite genre?" "why, insanely catchy and hard-hitting video game boss themes that play during your second encounter with a robotic villain that loves money and is a darker, more intense reprise of their previous boss theme, of course!"
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#el thoughts#boss themes#super paper mario#spm#mimi#spm mimi#undertale#deltarune#spamton#deltarune spamton#Youtube
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Top 10 Castlevania Dracula Boss Themes
While Bram Stoker’s “Dracula” is most often associated with All Hallow’s Eve, many people don’t realize that the original novel was actually published in May. In fact, World Dracula Day - commemorating the publication of this seminal work of literature - is May 26th, every year. I’ve been on a Dracula kick basically all year now, by this point, due to various things…and I’ve decided, with this in mind, it’s time to give another spotlight on one of my favorite stories and characters. So, I’m declaring this entire month of May to be “Dracula Month!” Throughout this month, I will be uploading various little lists (and, in two cases, re-releasing old countdowns in an updated format) all related in some way to the King of the Vampires. And there’s no better place to start the celebration than with one of my favorite versions of Dracula, from one of my favorite video game franchises: Castlevania.
While Dracula isn’t directly battled in every Castlevania game, his specter looms large across the series. From the Classic games to the “Lords of Shadow” Reboot Trilogy, even if Dracula doesn’t appear as the final boss or main antagonist, he’s ALWAYS present in some form or another. As the main villain of the entire franchise, the Count of Transylvania has rarely been shown as persistent or as powerful as he is in these great games. And of course, with so many boss battles with Dracula in so many games…there must also come a great number of boss themes.
The music of Castlevania is one of its strongest points, and Dracula’s many battle themes are no exception. Some are more well-known or more frequently used than others, but it’s interesting to hear just many different musical stylings and compositions have been attributed to the Prince of Darkness throughout the franchise. So, I’m going to countdown my ten favorite Dracula boss themes from throughout the Castlevania series, just for a lark. I should point out I’m specifically focusing on the games and their boss battles, so you won’t be seeing any music from the (most excellent) animated series here. Also, I am specifically talking about boss themes, so any other pieces of music attributed to Dracula won’t be discussed, at least not in this list. BUT ENOUGH TALK! These are my Top 10 Dracula Boss Themes from Castlevania! HAVE AT THEE!
10. Black Banquet, from Symphony of the Night.
Considering “Symphony of the Night” is widely regarded as one of the best Castlevania games ever, if not the best - and with one of the greatest soundtracks of the series to boot - it’s funny that I often feel the final battle with Dracula in the game tends to get overlooked. More people seem to remember the impossible-to-lose Prologue opening battle between Richter and the Count, both musically and in terms of the fight overall. There are lots of reasons why, but while while the final battle with Dracula in “Symphony” may not be his absolute best encounter as a boss, and “Black Banquet” isn’t usually people’s first choice for a great Dracula boss theme, I don’t think this piece of music is bad at all. There’s a low, deep, pumping quality to the music, which really gives a sense of size and dread to this final duel between Alucard and his father. It’s a fittingly eerie sort of theme, tense and low, almost like something from a modern stealth/survival horror title. It may not be the most memorable or the most popular, but it’s far from terrible.
9. Creatures in the Depth, from Castlevania Chronicles.
Yes, for those who don’t know, it’s “Depth” not “Depths.” Don’t ask me why. Anyway, I’m specifically talking about the Arranged version of this theme. A lot of older, more “retro” sounding, “bit-based” music themes tend to be hit or miss from me. I generally prefer things that have a more symphonic or orchestral sort of sound quality. Whichever version you listen to, however, this is a pretty fun theme for Dracula. This tune plays during the first stage of the Count’s boss fight. It’s one of the fastest-paced themes on the list, and has a sort of theatricality to it. There’s a sort of “bouncing off the walls” quality to the piece. The rhythm actually weirdly seems to sync up with Dracula’s frequently teleporting around the arena, almost like a warning sign of when he’s going to pop up next, and gives this final “en-Count-er” a sort of “rock star” quality. My only problem with the theme, and why it ranks so low, is that it’s very short; the soundtrack release has to loop the track at least three times, because the full piece in total is less than a minute. Some of the other themes on this countdown ARE on the short side, mind you, but none of them are THIS brief. Still, short as it is, it’s not bad.
8. Order of the Demon, from Harmony of Despair.
This theme first appeared in the game “Order of Ecclesia,” and while I think it’s fine there…once again, I prefer the more “full” version, in terms of instrumental style and quality, from the game “Harmony of Despair.” In that game, this theme plays during the first two stages of Dracula’s boss fight. (It changes to the tune “Dance of Illusions” in the final stage, which we’ll get to later.) “Harmony of Despair” took several classic themes from throughout the franchise’s history, and reworked them into a sort of symphonic rock or metal style. However, for “Order of the Demon,” they eschewed electric guitars and other such instrumental choices in favor of a more straightforward, orchestral sound, with heavy focus on brass and percussion. Like “Creatures in the Depth,” this is a very wild-sounding theme, with a rapid tempo, and I like it for similar reasons as a result. It’s a bit longer and has more variation to the way it plays with the melody though, which is ultimately what makes it stand out above the previous choice.
7. The Vampire’s Stomach, from Castlevania X Michiru Yamane: Autobiography Music.
Wow, what a title. If you’re wondering what game that title comes from…it’s not from any game. That’s really the primary reason this one gets a lower ranking, you see: the track itself IS found in a Castlevania game, but this specific ARRANGEMENT is not. Confused? Well, here’s the succinct version of things: Michiru Yamane is a composer who has worked on several Castlevania games, such as “Bloodlines” and the aforementioned “Symphony of the Night.” However (supposedly), she felt a bit disappointed with the way some of the tracks in Bloodlines, in particular, came out: that game came out on the SEGA Genesis, and the musical capabilities of that system weren’t able to live up to Yamane’s fullest desires. A special CD, with the above title, allowed Yamane to create more symphonic-sounding arrangements of some of her themes from Bloodlines that she wished could have been done a bit differently, among them being Dracula’s boss fight from that game, “The Vampire’s Stomach.” The arranged version is five minutes long and is extremely interesting; it would have been great to hear this rendition in an actual game of the series at some point. It still would be! But since it technically never did, and the original “Bloodlines” version, I have to admit, isn’t one I’m ESPECIALLY fond of (if I were ranking just that original take, this track would be at least a little lower in the ranks), I don’t think it’s fair to put it any higher. It still sounds awesome, though…and while the title is a bit odd, I love it, too, for the record.
6. Banquet of Madness, from Portrait of Ruin.
This is the theme that accompanies my single favorite boss fight in the entire Castlevania series, which is honestly the main reason it ranks as highly as it does: that’s just good background to help boost any theme, frankly. In this battle, you’re not only fighting Count Dracula, but also the secondary antagonist of the series: his right-hand skeleton, the Grim Reaper himself, Death. You could argue that means this doesn’t count for the list, since it isn’t JUST Dracula being fought…but a.) Dracula is doing most of the work (though Death playing support certainly helps to make this fight all the more challenging and memorable), b.) it follows the typical “formula” of a Dracula battle in these games, and c.) this is my list, so I make the rules. Ha! Anyway, this is another short, rather wild sort of theme, but I think that wild tone fits better here than anywhere else. You have to deal with two enemies during this fight, both of whom are very powerful, and both of whom are constantly on the move, throughout the first stage. When Dracula “absorbs” Death to help himself take on his “true form,” you’d think having just one target would make things easier, but no: the fight only gets even more intense at that point, as Dracula flies around using more devastating and frequent attacks than ever. The phrase “Madness” certainly begets the situation.
5. Dracula’s Room/Simon Belmont’s Theme, from Super Castlevania IV.
This one (well…really, these two) can be considered truly classic. It’s one of the most iconic and well-liked themes for Dracula battles in the Castlevania library, and I think there are two reasons why: one is the context, the other is the unique tone. Both of which sort of go hand-in-hand. Contextually, throughout the final stage of this game, the music is rocky and strong, very heroic and forward-driving. It rarely lets up the pace and rhythm, urging you to charge forward and make it to the end in this final gauntlet of chaotic evil. But after you defeat Death…suddenly, the music just cuts out, and for a moment there’s silence. Then, “Dracula’s Room” begins to play, as you make your way through the lonely halls towards the Count’s private chambers for the final duel. This theme is haunting, slow, almost sorrowful, with a sort of bitterness to it; it isn’t a grand, sweeping, adrenaline-fueled piece, but something cold and almost ethereal. It’s the sound of two old enemies, both of whom know this is the end, finally coming face to face for one last struggle. It’s a tonal jump from the rest of the stage that catches you off guard and unnerves you, and it makes the battle with Dracula all the more memorable. When Dracula gets down to his last several bars of health, and begins the second stage of his fight, the music changes to the more triumphant-sounding, mighty “Simon Belmont’s Theme,” almost like a pep talk to the player that you’ve almost won, or like Simon finally gaining the upper hand as Dracula grows more desperate. Separate, both themes are great, but when combined, they create a great story told through music. The only reason this DOESN’T rank higher is because, again, I prefer more symphonic/orchestral pieces to the more “retro” sounding music here…but as far as “retro” pieces go, this is one that has really stood the test of time well.
4. Final Fight, from Mirror of Fate.
In direct contrast to the previous choice, this is one that I feel is underrated, and goes in quite the opposite direction. “Mirror of Fate” was one of three games made for the “Lords of Shadow” reboot of the Castlevania games. These three games were an attempt to update and modernize the series, changing up the lore a bit (well…a lot, really) and using gameplay and aesthetic stylings influenced heavily by the “God of War” franchise. Fans of Castlevania are mixed about these creative decisions, but I personally didn’t mind them. While none of the three were perfect, I think they still stand as good games…and of the three, “Mirror of Fate” was my favorite. It was an attempt to combine the classic gameplay style of sidescrolling Castlevania games of yesteryear with the lore and aesthetics of the other “Lords of Shadow” titles. In the other two games, Dracula is actually the main protagonist…but as part of the “return to form” style of “Mirror of Fate,” in this title, Dracula is finally the main villain again. The Lord of the Vampires is fought twice in the game, and both battles use this theme. Fitting with the style of the LoS trilogy, this has a heavy, pounding, rhythmic, “epic” sound to it, with a lot of grit and toughness, but still carries strange of Gothic, almost operatic power typical to the Count as a character. There’s a twinge of bitterness and sadness to this theme, along with a heavy dose of bold horror; not only a result of our main character in other titles now playing the role of the villain, but the tragic circumstances that surround both duels with the Son of the Dragon in this game. It’s not a theme a lot of other Castlevania fans would likely place on their Top 10, let alone so high up, but I think it’s worthy of my own countdown.
3. Nothing to Lose/Black Night, from Super Smash Bros. Ultimate.
“Super Smash” may not ACTUALLY be a Castlevania game, but there’s a Castlevania world, and you CAN fight Dracula in it. You can even play one of the Belmont clan, no less! So I’m still counting it. (Also, technically these themes first showed up in “Harmony of Despair,” I think. So if Smash Bros. doesn’t count, that title DEFINITELY does.) These are actually remixes of Dracula’s boss themes from the very first “Castlevania” game, released all the way back in 1986. Those old themes are as retro as retro gets, and while they have a certain charm, I MUCH prefer these new arrangements, which combine high-flying Gothic strings and choral darkness with a screaming electric guitar and (literal) banging drums. “Nothing to Lose” plays during the first stage of Count Dracula’s battle in the game, while “Black Night” kicks in during the second stage. These were glorious, rocking-good reinventions of arguably the most classic of classic Castlevania Dracula battle themes; returning the series to its roots and revving things up to a hundred at the same time. While they did originate in “Harmony of Despair,” like I said, I will always remember them and appreciate them best for their use in Super Smash Bros. Ultimate, as they really helped to create the “Castlevania Package” for the game, so to speak.
2. Toccata Into Blood-Soaked Darkness, from Curse of Darkness.
“Curse of Darkness” has one of my favorite soundtracks in the Castlevania franchise, if not my favorite, so it stands to reason Dracula would have a great theme here. Much like with “Creatures in the Depth,” this tune plays during the first stage of Dracula’s boss battle, and far outshines the theme that follows it. Alongside “Dracula’s Room” and our number one pick (still to come), this seems to be considered one of Dracula’s absolute “signature” themes. It’s one a lot of people name as one of their favorites, if not their favorite, and for good reason. This theme is absolutely DRENCHED in Gothic power and decadent gloom. The virtuosic organ leitmotif that runs throughout gives the theme a sense of grandeur, while also driving it onward with its remarkable speed. The music starts out as a slight slow burn, with lower, darker, colder tones under the surface, which eventually crescendo, as the music grows wilder and more intense, matching the rising intensity of the fight itself. You hear this theme, and you just think “Dracula.” Plain and simple.
1. Dance of Illusions, from Dracula X Chronicles.
Also sometimes titled “Illusionary Dance,” I guess depending on translation. While the Toccata is a theme where you hear it and just think “Dracula,” this theme is one I hear and specifically, automatically think “Castlevania’s Dracula,” as well as, indeed, Castlevania in general. While this whole list has proven that the Count has had many unique variations on his boss music over the course of the franchise, “Dance of Illusions” is the track most recognized as Dracula’s “official” theme in the series. Originating in the game “Rondo of Blood,” this theme has since shown up in numerous Castlevania games as Dracula’s boss theme for at least one stage of his fight, if not the entire battle as a whole. This theme combines the Gothic darkness and power of the Toccata with the sort of swooping, theatrical sound that themes like “Creatures in the Depth” and “Banquet of Madness” have. When I hear this theme, it’s impossible for me to NOT imagine Dracula in his usual attack mode for the series, swirling his cape and laughing tauntingly as he uses his magic to combat the player. I knew this theme would be my number one from the start, and revisiting it did not change my mind…the hard part was figuring out which arrangement I would use. Some versions of this tune I considered include the ones from “Symphony of the Night,” “Legacy of Darkness,” and the recent homage “Dead Cells: Return to Castlevania.” Ultimately, however, I decided my favorite arrangement is from “Dracula X Chronicles,” which was - coincidentally - a remake of the original game this came from, “Rondo of Blood.” It’s the most dramatic, the most intense, and accompanies my single favorite solo battle with the Count (my second favorite Dracula boss after “Portrait of Ruin,” overall) in the entire franchise. While it is admittedly on the short side, clocking in at about a minute-and-a-half before looping, it makes FULL use of the length it has, and is therefore my favorite interpretation of the theme I best recognize as Dracula’s theme within this franchise. Therefore, it is more than deserving of recognition as number one on this countdown. Case dismissed.
HONORABLE MENTIONS INCLUDE…
The Devil’s Revival, from The Adventure ReBirth. (Very retro theme, and a fun one. ‘Nuff said.)
Metamorphosis to the Black Abyss of Death, from Curse of Darkness. (I liked the first battle’s theme more, but this one is good, too.)
You Goddamned Bathead, from Castlevania Chronicles. (Best. Title. Ever. XD Again, like with Curse of Darkness, just liked the first theme more.)
The Darkness That Chills Men’s Hearts, from Castlevania: Lords of Shadow 2. (Wasn’t sure if this one should count, since the battle is against a creature called “Inner Dracula” and the player’s character is Dracula himself. However, for that same exact reason, it seemed like it should at least be an Honorable Mention.)
#list#countdown#favorites#best#castlevania#dracula#boss battles#boss themes#music#video games#video game music#top 10#dracula month
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when you speed up your astronomy note videos to take notes faster but it makes boss themes
recorded with my phone so pardon the ass quality
#accidental bops#2x speed#music#astronomy#boss theme#boss themes#booloo freakouts#booloo aesthetics#booloosh*tpost#booloo favorites#booloosave#galaxys#nebulas#jw astronomy#galaxies#planets#telescope#educational videos#college#shit post#very interesting channel
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I still think it would be a good idea for someone to make boss battle themes for ordinary objects. For example, a boss theme for an ordinary muffin.
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I want it back = I drag its dead weight forward
#artists on tumblr#animation#in stars and time#isat#illustration#in stars and time spoilers#isat spoilers#like for real#anyway I'm still thinking about Siffrin Instarsandtime#shoutout to tumblr user jb-blunk for the words from the caption which inspired this whole deal#literally finished the game and had those words looping (haHA) in my head like 'how do I use this what can I do to match this feeling' LMAO#if you haven't played ISAT well. first of all stop looking don't glean anything from this shhhh- but also GO PLAY IT IT'S EXCELLENT#heavily based off the astronomical clock in Prague! I love that thing so it was really fun to try and make it more ISAT-like#bc the themes are already there yanno!! Stars n' whatnot! And then of course the craft types instead of the astrological signs!#Loop and the King for the sun and the moon!!#can you tell I thought about and planned this one for like. A while. Longer than I usually spend LMAO#so yeah go play it immediately come be absolutely ILL and SICK and PLAGUED about the secret boss with me#fanart#pic
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WHAT WE DO IN THE SHADOWS (2019-2024) SEASON 6, EPISODE 9: COME OUT AND PLAY
#wwdits#what we do in the shadows#guillermo de la cruz#harvey guillen#--fandom: what we do in the shadows#--type: gif#--mine#--theme: scenes#wwdits season 6 spoilers#wwdits spoilers#nandermo#it's complicated#that's not his boss anymore#his best friend is nandor#i am not okay
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with Ingo encouraging us to move forward, i think Emmet could encourage us to take a break instead :DDD.
#submas#subway boss kudari#pokemon#subway boss emmet#subway master emmet#subway master kudari#i think i will revisit this later in the future#i really like favorite character themed motivational stationaries because i think it helps a lot
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Oh I just had to, you know @sm-baby
#boss theme?#carnival finale?#added a lil hc of mine here#full power#the extra hands seem so neat#make Caine choose between Pomni and Able 💔#tadc#the amazing digital circus#kinger#tadc kinger#carnival kinger#tadc carnival au#weee#Spotify
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The sequel:
First poll here <-
#Poll#The Legend of Zelda#Loz#A lot of hand themed creatures in loz huh#If u include bosses the list gets real long
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It’s all going up into flames…bright, white flames…
#lies of p#lies of p spoilers#lies of p romeo#p lies of p#Romeo’s boss theme Shattered Memories inspired me to make this#also I’ve been looking at Posuka Demizu’s work a lot recently and this too inspired me to make this#she’s one of my biggest art style inspirations and I highly recommend checking out her work!! (she worked on the promised neverland manga)#btw#Romeo’s boss fight is probably my favorite so far but man does he make me sad#my art#art style study#i originally wanted to draw shattered glass with the memories inside it#but I felt like the film tape was better for drawing the sequence of events imo
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Not sure why it took me this long to connect but Chronos' boss fight reminds me so much of Tatiana from NSR.
#art#my art#digital art#illustration#artists on tumblr#hades game#hades 2#no straight roads#nsr#nsr tatiana#If I had a nickel for everytime a game has banger music#final boss with time themes#gold accent coloring and giant clocks#I'd have two nickels which isn't a lot
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A new challenger approaches (slowly)
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#wei wuxian#wen chao#jin zixuan#jiang cheng#lan wangji#tulu xuanwu#Wen Chao's turtlephobia starts now. I wonder if that's ever going to come back into play?#Slight re-ordering of events for the funny punchlines but we're close to getting back on track.#The mianmian stuff happening right after we also have a Torment Tortoise looking for blood makes this scene so chaotic.#A good kind of chaos as it is supposed to be overwhelming and anxiety inducing!#I have been sitting on the idea of the Beast being just a normal turtle with a knife for ages. Years in fact.#It's stupid as hell but that's sometimes what art is. Indulging the past you who would have loved to see the dumb thing be drawn.#Making it canon now that A-Qing's turtle (the one pd-Lan Sizhui found) is a descendant of this turtle.#Maybe she was so defensive because she has eggs she was watching over! How insensitive of these cultivators!#You can insert your own choice of boss music here - I did not grow up playing video games so I have nothing off the top of my head.#I am making a BOTW reference here so you could substitute one of those themes but I find them more melancholic than menacing.
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Day off with the besties~♡
#submas#subway boss emmet#subway master emmet#subway boss ingo#subway master ingo#gym leader elesa#nimbasa trio#pokemon black and white#i want to do more of these silly polaroid pics aaahhhhh#*Gold Saucer theme plays on repeat*
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Boss & Bothered
Pairing: Boss!Spencer Agnew x assistant!Reader
─ · · SUMMARY: Spencer is your boss to a degree and you spent a large majority of time by his side that you begin thinking things about your boss an employee really should not be considering...
─ · · TAGS: gender-neutral pronouns, boss/employee relationship, creepy man, harassment, protective!spencer, implied offscreen- VERY suggestive themes, kissing.
─ · · MASTERLIST | TAGLIST REQUEST | WORDCOUNT: 2,708
─ · · A/N: thank you for the ask, anon! 🫶 and if you know me personally, out of all the things you read, please don't read this one, I went into a different world while writing this... hahaha erm...
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You had a crush on your boss. As the assistant to the Smosh Games channel you spent almost every moment by his side and there was not a single odd task you had not done; like running to the thrift store to get ten red shirts or to the corner store when the kickstarter and assorted energy drinks were out of stock in the kitchen.
You loved you job and truly loved working beside Spencer and you did not know at what point when those friendly stares and touches had become romanticized in your head. From him always opening the door for you or reminding you to take a break (or another one), he never once took all the extra work you did around the studio for granted and maybe that was a cause for the rose-tinted glasses.
Yet when he would bring your favourite coffee order in the morning even when you had said every time that that was your part of the job, he would just wave a hand in your face, assuring you before walking over to his desk- his schedule for the day already printed (and colour-coded, obvriously) so that the day would move smoothly.
Yet even when the day did not, Spencer never snapped or showed any anger towards you. Still being the caring and understanding boss you knew him to be, boss, you remind yourself. Yet you both acted past your positions, you had met his friends outside of work, went out for drinks with him at the end of a long day and even had dinner at his place one time (or maybe it was two times? three times? cant be more than four times?).
But that was just it right? You were both friendly co-workers. Or well, boss and worker but Spencer never held his position above your own, or at least not when it was important. He would pull the boss card as a joke every now and then off-camera that you feigned annoyance to much to the enjoyment of everyone else who loved his on-going joke around the office. A joke was all this is, just some lighthearted teasing when he puts a fleeting hand on my shoulder to ensure I know it is a joke.
But that all seemed to change when a developer from a gaming studio came in to demo the game alongside the cast. Spencer would be starring in this video, you sat behind camera, ready and waiting with his phone and can of kickstarter as you sorted through emails on your tablet, unknowing to the presence beside you.
"Hey, do you know where the director is? I have a tight schedule to be on since I... need... to... be..." his words slowed as the sentence progressed before falling off completely as the developer look at you. His mouth slightly agape before quickly fixing his hair and jaw. Looking up from your tablet, shutting it off quickly as to not give away company secrets, you presented a friendly smile to the individual. "Sorry, could you repeat your question please? I was a little bit tied up on these emails," you say, tapping your fingers against the metal device to exaggerate your point.
"Oh, um, haha, yeah, I was-a looking for the director. Do you know where he is, love?" you cringe automatically at the nickname, leaning slightly away in your chair as you look around the room quickly trying to find Alex Tran. You begin to cringe up your spine, contracting into yourself when the developer takes a half step closer to your chair, you can hear his breathing in your ear that has your smile twitching before you stand to present more space between the two of you.
"I don't see him here at the moment, we are also shooting another video the next studio over. I'm sure as soon as the cast is done there in..." you click on Spencers phone to see the time, "...in 10 minutes. Do you have everything you need to run the software or is there anything else I can get you in the meanwhile?" you ask politely, hands gripping your tablet as the man smiles.
"Alright, thats okay, that you for letting me know. I could really go for a coffee if its not a hassle? Maybe I could also add my number-" you take a big sigh out in relief once hearing the door to the studio open. Alex, Spencer, Courtney, Amanda and Trevor all filing in one by one. Your eyes meet Spencer's as he pauses his conversation with Trevor, eyebrow raised in question as you tip your head towards the developer that stands back by your side.
Spencer's brows furrow as he walks over to you, a smile plastering itself against his features as he steps in between the two of you, extending his hand as a physical barrier. "Hi, Tyler is it? I'm Spencer the head of this channel and Alex over there will be directing the video. Apologies for the delay, Trevor, Courtney, and Amanda were all finishing a shoot. I hope you understand?" Spencer clarifies, pointing at everyone he mentions, tone leaving no rude for argument.
"Yes, this lovely sir/miss, told me. I never got your name sweetheart-" Spencer coughs, his shoulders tense as he looks over his shoulder at you, "Could you go check in with Alex and see if he's doing alright? I can see the set up from here," Spencer pulls his boss tone at you for the first time without a joke or fault and all you can do is nod, pivot on your heel and walk towards Alex.
"Everything alright there, superstar?" Alex teases. Supserstar, that's what the Games department staff called you, seeing you run around like a shooting star while managing a thousand jobs in one with grace, simply put a superstar and you were gracious for the name as you nod at Alex. "Yeah, a lot better now, he was... very friendly." You choose your words carefully, knowing that the developers team is sponsoring todays video and fuelling your pay check.
"Mhmm," Alex hums out, carefully watching Spencer speak with the developer. The passive aggressive undertone is a surprise to everyone in the room from how friendly Spencer usually was. "Spencer really seems worked up, did something happen during the last shoot?" You ask, refusing to turn yourself back around before the cameras roll.
"No, he actually ended up successfully losing Don't Win Mario Kart but I think this is a more recent than that thing, what exactly did the guy say to you?"
"Oh, well he was... nice. Just like I said, a bit too friendly for me upon first meeting. Kept calling me pet names and stuff like that, didn't get handsy or anything, must be a cultural thing," you say before subconsciously taking a drink from the open Kickstarter can without a second thought. "Makes sense then," Alex shrugs before walking over to the filming crew as you follow behind and sit back in your chair. "What makes sense then?" you wish to clarify yet receive no answer except a presence by your side.
"Hey, you doing okay? I'm sorry I wasn't here earlier to help," Spencer comments, taking his phone and drink from your hands with a tight smile that does not seem to reach his eyes. "Yeah, thank you handling it. I didn't want to seem rude to him-" you begin to clarify to your boss who cuts you off. "You did nothing wrong, you did everything right. I sorted out the rest, THAT shouldn't happen again," Spencer points out strongly before taking a sip of Kickstart.
"Oh," is all you manage to get out before Alex calls the cast to their positions and you open your tablet again and move back to those emails only to find your mind drifting, cheeks warming at Spencers protective display...but any other boss would do that right? Protect their employees from clients... and what about what Alex said earlier too...
Your thoughts are a whirlwind as you mindlessly reply to email after email and fix everyones schedules before sending them out for tomorrow morning. The cameras are still rolling as you fix yourself in your chair, trying to become more comfortable for only a five minute break to be called and you are standing up in an instant to update Spencer on all the new information you received.
Spencer stands right beside you, leaning against your chair, can in between his hands and glasses slipping down his nose as he watches you intently rambling on and on about the tight schedule him and Alex had after this shoot to maintain while also taking a dinner break. Yet what caught you off guard was how comfortable you felt being so close to him, your arms touching every time you breathed, his gaze so trained onto you that it held you confused as to why you reacted to negatively to the man before. Slowly looking over to Alex who was already looking between the two of you with a knowing smile.
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Since then the dynamic had changed in the office, or at least between you and Spencer. You both were closer (if that was thought possible by the rest of the staff), so close in fact that you both were called into Ian, Anthonys, and HR's office that morning.
"Hey guys," Ian greeted, albeit a bt awkwardly as he looked between the two of you. Anthony offered a wave from behind the desk as well, it felt as is your parents were sitting you down for a talk, your cheeks painted pink as you looked at Spencer to only find support as he shrugged and leaned in saying, "Seems like we are the ones in trouble for once, what are we going to do superstar?"
And all you can do his shove him away playfully, refusing to look at Ian and Anthony as soon as papers came onto the table. "So... before we get started. You both have been doing amazing work, both together and a part but this is not a promotional meeting," Ian began before Anthony took over, they seemed to have rehearsed this...
"We are, as well as HR, who deemed that it might be easier to talk to us that you two are potentially seeing each other, and there is nothing wrong with that! We just need to know if you need to swap departments," Anthony says looking at you. You rapidly shake your head, laughing away the sweat that is building on your palms, rubbing them on your pant legs now refusing to look at Spencer, nervous that the crush you had been harbouring for some time now was being forced into the light.
Spencer also appeared to be refusing to look in your direction as well, stuck in a starring contest with Ian as the room laid in wait before Spencer spoke up, "We are not, formally, seeing one another, though I do enjoy spending time with them outside of work, as I hope they do too?'
"Yes, of course I do. I don't see you as my boss when we sit and eat out like that Spence," you mention to only received a raised brow that has your eyes widening at your word choice... should've just said outside of work, stupid, stupid, stupid.
Your cheeks have never burned so hard, your nails digging into your pant leg only for a hand to rest on top of them, easing you to relax. And by trailing your eye up to a tattooed arm that you would kill to colour in, you stop dead in your tracks at the hint of a smile on Spencers lips before you both are dismissed without signing a singular paper (or at least yet, you hope).
"Only at dinner, huh?" Spencer presses as soon as the door closes but you keep on walking in front of him as he jogs in front of you, causing you to pause in your steps. The cubicles are now all left empty as everyone has left for lunch, you two are the only ones in this way to large of a room, yet it does not seem large enough for the conversation you are about to unpack.
"... what do you want me to say, Spencer?" you press back, dodging the question successfully for a round as Spencer takes a step back, hands raising slightly from his sides. "I'm just curious where else I would be your boss outside of work if dinners are the only thing that counts..."
"Spencer!" you whisper shout, mind already going into the nooks and crannies you did your best to hide. You looked around but had not yet felt uncomfortable by the converssation, only the unbearable heat starting to crawl up your skin as his harm drapes itself over his forehead. His buttoned shirt sleeves are rolled up to his elbows and his signature leather boots creak as he shifts his weight. He seems as bothered as you are right now... as he cannot stand still....
"Oh... I see now," Spencer begins, his low tone has you moving closer to grasp onto his next words, your heart races, your brain a bit fuzzy but you don't feel nervousness or the least bit scared. In fact, you feel freer than ever in this moment, unloading what you desperately tried to hide for so long. "...where else do you hear my voice telling you what to do outside of work?" Spencer continues, keeping his tone even as you meet eyes catching a flickering of surface level genuine curiosity mixed with something, deeper, almost hidden...
You gasp, Spencer tilts his head, putting that little sound to memory as he waits for you to take the next step closer and you invite yourself to. You can feel the heat coming from his body, you both stand so close, you chests brushing up against one another, your breath hitching as he fixes his hair while staring at you. "Spencer..." your voice worries yet comes off as a whine, "What?" Spencer asks softly, still allowing you control that has you really questioning of going back inside that office and signing those damn papers.
"We can't do this right now, here in the office, please," you manage to get out behind your brain imagining every scenario where you press him up against a white wall and not kiss him all over to you both are breathless. "But outside?" Spencer asks once more, "Outside of dinner?" Spencer presses further as you only nod once, "yeah, outside," you confirm before taking a step back as he does the same, swallowing harshly and playing with his hair once more.
"Okay then," Spencer confirms.
"Okay then," you copy and for the remaining day in the office. You are sitting awkwardly in chairs, fingers aching to put your digital signature to the e-document as you keep sneaking glances at one another. It does not help when his phone buzzes in your lap that has you startling upright during the end of a shoot (thankfully).
The car ride back was even more tense, you both car-pooled often, living in the same building but watching him out of the corner of your eye as you changed the stick-shift, his arm, showing off his inner arm tattoos came to close to your hand, just teasing its way to your leg, you quickly parked, feeling that you were squirming in your chair, utterly restless.
─────── · ·
You both barely managed to get into the apartment and lock the door before your hands were on one another, breaths equally catching and being saved. Spencer groaned against your touch as you fell weak at the knees and fell back onto the couch where he met you and watching his cage you in, leaning in closer and closer, the documents lingered on your mind that had you presses your hands to his chest.
Spencer immediately stood up, "You doing alright, darling? Did I do something wrong?" your heart raced even more. "We, I- need to sign those papers right now before we continue..." you point between the two of you, intently looking up at his pink lips, "...this," you breathe out as Spencer sits down on the coffee table, feeling around for his phone as you both scramble to put your e-signatures on while also claiming sick leave... for you both would not be showing up tomorrow morning either once feeling his lips and the caress of his skin against your own.
─────── · ·
─ · · A/N: 😮�� whew... umm... No Part 2's on this one! (sorry)
─ · · SPENCER AGNEW TAGLIST: @lisiliely @missflufffanfics @little-stitious-studios @thejourneyneverendsx @sibsteria @lizzylynch1 @babble2 @delaneyburghardt
#smosh#smosh games#smosh fanfic#smosh fanfiction#spencer agnew#spencer x reader#spencer agnew x reader#spencer agnew fanfic#spencer agnew fanfiction#spencer agnew imagine#fanfic#fanfiction#simp-ly#simp-ly-writes#smosh x reader#smosh image#x reader#ask#answer#sumbission#suggestive themes#suggestive#boss/employee relationship#protective
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