#baylis
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🌟✨ To all my amazing mutuals, I just had to share this incredible artwork of my OC Baylis and Ghiaccio from La Squadra di Esecuzione by the talented @gothearts ✨🌟
I'm absolutely blown away by the attention to detail and the love put into this piece. Thank you so much for making my day brighter with your art! 💖✏️🎨
-La Principessa della Squadra
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ljsbugblog · 1 year ago
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I want my first bug here to be one of my favourites, Aproida balyi, also known as a very polite lady, as seen here:
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there is currently no common name for these guys, and from what I understand they are the only species of the tribe Aproidini/genus Aproida (they fall into the family Chrysomelidae, aka leaf beetles). they are only found in subtropical Eastern Australia. their carapace is the most vibrant green, with a lot of dents and texture!
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to finish off, here is a slow-motion video I captured of this female taking flight!
please let me know if you like posts like this! I'm very new to bugblr, but im so excited to have a blog to share my love of entomology with the world :)
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cassettebeastssource · 7 months ago
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To celebrate the 1-year anniversary of Cassette Beasts' release, Jay Baylis of Bytten Studio has made a Twitter thread to share some behind-the-scenes stuff about Archangels:
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marzipanandminutiae · 1 year ago
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389 · 6 months ago
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Aries SS24 shot by Zac Bayly
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iamsweetcrow · 3 days ago
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Duckvember Day 19: Friend Duck
"Young Scrooge McDuck's friendship with young Erin W. Baylis may be said to have begun by accident. But Scrooge's curiosity for the theatre and Erin's acting experience led to the two getting to know each other better, even to the point of acting out the tragedy of Romeo and Juliet. It's a pity that the tragedy happened later."
This is my version of the theatre scene from the comic "Scrooge McDuck: The Dragon of Glasgow".
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baylardian-1 · 2 months ago
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local celebrity threshold!janeway from the threshold au
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dame-de-pique · 2 years ago
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Esther Baylis - Figure Study, 1925
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theartmeg · 2 years ago
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Tom Paris is one smooth salamander. Happy Threshold Day
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mttztrading · 3 months ago
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She's the queen of beasts, she can smell your fear. In this biosphere, she's the apex predator.
Mean Girls - West End: Act 1
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pixelbots · 2 years ago
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"Can I pet your dog?" and that was how they started dating
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Formula #1 alternative cover-art featuring my Oc Baylis
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bestgameostcrownduel · 4 months ago
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Round 1, Side A: Cassette Beasts (2023) vs My Singing Monsters (2012)
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Cassette Beasts | My Singing Monsters, Vol. 1
Campaigns under the cut!
Campaign for Cassette Beasts:
It's so good! Wherever we are now is so homey and the fight music is really fun. I never get tired of this
Campaign for My Singing Monsters:
it’s not a rhythm game or idol game, but it is a music game so idk if it counts
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cassettebeastssource · 8 months ago
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Cassette Beasts soundtrack composer Joel Baylis and singer Shelby Harvey had an acoustic performance of “Arrow of Time” during the Cassette Beasts Showcase 2024!
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lesbiannova · 3 days ago
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Q & A about Cassette Beasts' ending during Bytten Studio's latest AMA in r/cassettebeasts
Bytten Studio recently hosted another Reddit AMA session on 20 November 2024, the day Cassette Beasts' Version 1.7 Gauntlet Update was released, this time on the official Cassette Beasts subreddit.
I took the opportunity to ask Bytten Studio if they had any thoughts on the players' reception to the game's story ending:
Do you have any thoughts about the players' reception to the game's story ending? I actually like the ending, but there are players who dislike the ending and are rather vocal about it, so I wrote a post on Tumblr to defend it (spoilers in the link obviously for those who haven't beaten the game).
Jay Baylis, the writer and lead artist of Cassette Beasts, responded:
I think it's always tricky to conclude a story - we had a particular idea of how the game would end from the start and the kind of story we wanted to tell, and I can see that it might not work for some players. I think that's OK - I'd rather that then write something that is safer or more crowd-pleasing that doesn't have as much of an impact, if that makes sense?
I was, and still am, very pleased to learn that they already had an idea for what kind of story they wanted to tell and how they wanted to end the game, because as I said in my follow-up response to Jay's reply:
Totally makes sense. I would much prefer creators to have a clear vision for what kind of story they wanted to tell as well as how they wanted to conclude the story, and stick to their creative vision, instead of just trying to play safe and please the crowd. The more I played and explored Cassette Beasts, the more amazed I was by how much thought was put into making the game.
Not to mention, the story is one of the most underrated aspects of Cassette Beasts. Now that I got confirmation that Bytten Studio had a vision for how they want the game to end from the beginning, I will continue to defend the ending of Cassette Beasts to the grave.
In fact, I just did that in the Reddit AMA thread itself, when someone else asked about the ending in a separate comment that happened after my comments:
I was genuinely surprised at the end when everyone did decide to go their separate ways and return home, instead of staying together after bonding all game. Was the ending ever different?
Bytten Studio did not respond to this question, but I did my duty as one of the staunchest defenders of Cassette Beasts' ending by replying to the comment myself:
I'm not one of the developers, but when I asked earlier did they have any thoughts on the players' reception to the ending, Jay stated that: " …we had a particular idea of how the game would end from the start and the kind of story we wanted to tell" So I'm guessing no, they had always intended the story to end that way. To be honest, I was never surprised that the party decided to go back to their own worlds. In fact, I find it to make perfect sense. After all, the game has set up from the very beginning that the player's goal is to find a way to leave New Wirral, people do not end up in New Wirral by choice, and people ended up staying on New Wirral only because they could not find a way to leave before the player came along. The partner characters are in the same situation — they have made it clear in their dialogue and personal quests that they all came from different worlds, and they had their own lives, friends or families before being transported to New Wirral and separated from their former lives against their will, so it makes total sense that they would choose to return home if there is an actual opportunity to leave. In fact, Viola, who still hasn't found her brother even in her personal quest, points out in the ending that wanting to see her brother again as why she still chooses to leave. Even if you romance any of the partners, they would also make it clear in dialogue that you may have to separate when you find a way to leave New Wirral. It also makes sense that Barkley is the only partner who follows the player back home, since he is a dog who lost his owner, and thus has no one else to go back to.
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smokygluvs · 1 year ago
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Trevor Graham Baylis - 1937-2018
Inventor, among other things, of the wind-up radio, Trevor Bayliss was my kind of man.
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Dedicated pipe smoker (UK pipe smoker of the year 2001, if my memory serves me well).
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Grey hair with a receding hairline, neat moustache...
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A man with a ready smile and, by all accounts, genial and extremely good company.
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A man I would have quite liked to have got to know.
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He lived alone, which leads me to wonder whether he ever invited younger gentlemen round to pull on his pipe, so to speak... I certainly would have been there like a shot.
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