#barcarolle
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Sergei Mikhailovich Lyapunov (1859-1924) - Barcarolle in G-Sharp Minor, Op. 46 ·
Anthony Goldstone, piano
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Are you ready to chillax?
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"Let us go to the shore;
There the waves will kiss our legs.
With mysterious sadness
The stars will shine down on us."
— Aleksey Pleshcheyev
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Offenbach - from Operetta to Serious Opera
Jacques Offenbach gained his celebrity with his operettas, but become immortal thanks to his unique serious opera, Les contes d’Hoffmann (The Tales of Hoffmann). The king of operetta becomes serious The operetta genre become common in Paris around 1850. It is a light version of opera, full of songs and dances, with easy subjects and accessible for a popular audience. Jacques Offenbach…
#barcarolle#Classical Music#hoffmann#les contes d&039;hoffmann#offenbach#opera#operetta#orchestra#the tales of hoffmann
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Aleksandra Świgut – F. Chopin, Barcarolle in F sharp major, Op. 60 (Fir...
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La Musica e Vita
I used Shazam to discover Les contes d’Hoffmann, IV: ��Barcarolle: Belle nuit, ô nuit d’amour” (Arr. for Violin and Piano) by Davide Scarabottolo & Klodiana Koci. https://www.shazam.com/track/580473612/les-contes-dhoffmann-iv-barcarolle-belle-nuit-%25C3%25B4-nuit?referrer=share
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CASAENPLAYA WINTER BARCAROLLE
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Screenshots to love - 2
This one is from Barcarole (1935), a romance film set in Venice, in which Gustav starred beside newcomer Czech actress Lida Baarova – by then his marriage was dissolving, as he would soon be divorced from his first wife, opera singer Gitta Alpar, by whom he had his only daughter, Julika; and according to Lida, they both fell helplessly in love on set.
They very soon became an established couple, with Lida spending most of her time at Gustav’s beautiful villa in Schwanenwerder – but then things fell tragically apart, as we all know.
But this lovely movie clearly shows the budding chemistry between the two of them, as well as allowing us to admire an extremely charming and super classy (just as usual) Gustav, still equipped with the heavy kind of make-up that by then was very much an ever-present heritage of the silent movie era!
#german cinema#german expressionism#gustav frohlich#gustav fröhlich#lida baarova#barcarole#1935#weimar
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My Heart at Thy Sweet Voice & Barcarolle on the 1959 Zenith Stereophonic...
#youtube#My Heart at Thy Sweet Voice and Barcarolle on the 1959 Zenith Stereophonic Model SF190 Cobra-Matic High-fidelity Stereo Playing Memories of
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Sergei Lyapunov (1859-1924) - Barcarolle Op.46
Anthony Golstone - Piano
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Chillax...
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Can the existence of magic be denied when singing a song you don't entirely understand moves people who also don't entirely understand?
#cat says stuff#it was barcarolle by jacques offenbach and it apparently had an effect when I sang it
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Mon état d'esprit actuel: G. Fauré, Nocturnes & Barcarolles
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Barcarolle in Yellow by Víctor Ojuel
============= Links
Play the game See other reviews of the game
============= Synopsis
Barcarolle in Yellow (1975, released in Italy as "Barcarolla in Giallo"), starring Eva Chantry. This lurid but stylish Italian thriller is set in Venice during the filming of an eponymous exploitation film, with the lead actress credited as "playing herself". In the day it was critically panned by highbrow critics as "yet another entertainment for those who relish scantily clad ladies being murdered in grisly ways, trippy camerawork and nonsensical plot twists" and relegated to the relative obscurity of other "video nasties". In the ensuing decades, this giallo has attained cult status, fondly remembered for its bold photography, ambiguous subtext, and of course the tragic circumstances that surrounded the production. Rumours abound about alternative endings that were cut from the theatre version, either by the Italian censors or the American distributor, with bootleg Betamax copies commanding high prices online.
============= Other Info
Barcarolle in Yellow is an Inform 7 parser, submitted to the 2023 Edition of the IFComp. It ranked 55th overall.
Status: Completed Genre: Giallo
CW: Murder, blood, sex, nudity, terrible acting
============= Playthrough
Played: 15-Dec-2023 Playtime: around 1h-ish (with walkthrough) Rating: 2/5 Thoughts: Missed the mark with loads of potential
============= Review
Barcarolle in Yellow is a meta parser, working as an interactive movie script for a pulpy giallo, blurring the lines between reality and movie scenes. You play as B-list probably-washed-out actress Eva Chantry as she gets the call to star in the eponymous movie. With a twist-on-twist-on-twist, the game includes multiple endings (found A, I know of at least 6), in-game hints, and a walkthrough for one ending (A).
Spoilers ahead. It is recommended to play the game first. The review is based on my understanding/reading of the story.
This game got me a bit conflicted.
The premise is enticing, the poster is so eye-catching, and the starting scene? an incredible way of hooking players. So darn unique! With the formatting the game introduction and credits, the game seem to play heavily on movie codes. With its whole fake-cult movie vibe, it reminded me a bit of the Goncharov meme. I was really intrigued with what the game had to offer, what meta commentary it might be making about the genre, or how to approach the scene/real-life aspect.
Then I started the game... and the problems started. During the first proper playable scene, a Spaghetti Western filmed in Spain, events ended up repeating itself when I took off my costume after the shoot ended, with the director screaming CUT again, belittling Eva for screwing with filming. The following scene is timed, with any wrong move, any missing action, leading you to your early death. I died and restarted the game so many times because of that ONE scene needed a very specific sequence of actions to ward off your stalker. The timing is so tight it barely takes into account failing or asking for hints.
The rest of the game feels pretty railroady, with us/Eva getting few opportunities to have agency. This makes sense, considering she is an actress playing the role given to her, following the directions told. You have some options of choices here and there, which influences the story, but not much more. There is only one path you can take, or you'd lose the game, essentially.
But the game is not always clear about which actions are the wanted ones. It does provide hints, which are formatted like snippets of a movie script, telling the player a general idea of what they should do next (this was so smart!). Sometimes, the necessary (and unusual) action is not included in the hint... making things complicated. This maybe the most obvious in that first times scene. I had to look the walkthrough up to avoid (finally) dying right at the start. It really takes you out of the immersion the game so craft-fully created in the prior moments. It happens again when shooting the scene on the bridge. The undercluing really messes with playing.
After trying and failing to get through the game... I just opened the walkthrough and followed it to the letter... or tried to. Your hotel in Venice changes name with every playthrough (that was neat), but only one is included there (so I died... again and again, until I realised what was wrong). I would have been nice if the walkthrough included all possible paths instead of just that one ending... I'm sure someone will end up publishing a comprehensive walkthrough at some point...
The writing goes all-in in the giallo genre, with the depiction of Eva as this seductress woman in her hotel room - the character being overtly sexualised, but also wink-wink hihihi - as well as being the subject of quite a large amount of violence... and not being able to do much about it on or off screen. It's not really pleasant to go through, honestly, and I am not sure what the point of the game was concerning this. Was it discussing how movies with shitty budgets have bad production periods where accidents happen but everyone have to deal with it? Is this a commentary on standards in the entertainment industry for actresses, especially in terms of being replaceable when their attractiveness fade? Or about the psychology being having no agency through the frame of an "adventure" game? Is there even a message in all this? Do you need to find all the endings to get the overall picture? (I hope not...)
This game had ticked all the checkboxes for being incredible, but its potential just fell flat with the muddled and sometimes buggy implementation. It has a good solid back bone, and some neat things (the script formatting and custom messages), but it still needs quite a bit of tweaking to make it the cult movie/game it is hoping to be.
Final note: spam Z at the end of the game for bonus features.
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