#bakuten matching
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mon3trous · 8 months ago
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beyblade fandom doesn't talk enough about that moment in grev where kai literally grabbed garland's booba while they fought their very physical battle being all ";))"
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grab-my-digits-dude · 1 year ago
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Tyson doodle~
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sigmarette · 1 year ago
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...a responsible use of my adult money.
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Extremely responsible.
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hughesation · 15 days ago
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Recently bought the latest Beyblade game for the Switch, and I've been enjoying the nostalgia; naturally, it's time to revamp the Beyblade, Bitbeast and Launcher for my very first OC, Sasha Sterling from Bakuten Shoot. Now, her gear has gone steampunk, and I'm toying with the idea of giving her a steampunk style overhaul, too.
Update: I did indeed give her a new look to match her bey.
Update 2: Her full beyblade specs can be found here.
Do not copy, edit or repost. Likes, reboots and comments are always welcome, and help feed my ego.
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demi-tri · 28 days ago
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Brooklyn from OG?
HI SORRY FOR TAKING SO LONG WAS KINDA BUSY AND DIDN'T FEEL LIKE DOING THIS BUT HERE I AM NOW
Also funny how I'm doing 2 Zeus inspired bey owners in a row lmao
General opinion: My least favorite out of the 3 Bakuten Shoot final bosses but that's honestly only bc I got attached to Yuriy and Zeo more, Brooklyn is still a very enjoyable and interesting character and I still really like him, mf humiliated and mentally (and physically) scarred Kai and he still somehow managed to do it majestically and ykw? I respect that
And speaking of Kai, Brooklyn's reaction to having his first loss in his life by him is the defintion of crashout like holy shit bro (and Hitoshi encouraging that was NOT helping at all.....seriously dude Ik you want to make Takao stronger but like.. you doing too much fr), that MIGHT be engraved into my memory
Tho speaking of his crashout, one of the reasons why I probably don't like him as much as Yuriy and Zeo is bc of his final match against Takao, tho I wouldn't say it was really his fault, the writers just felt the need to be edgy (thx to my mutual who pointed this out to me, it's honestly my main problem with G Revolution in general)
Like....seriously? Destroying a WHOLE ASS CITY??? Ik this is Beyblade we're talking about but it gets to a point ("But Yuriy literally created another dimension against Takao-" SHHH, that's different trust), it just felt like they were doing too much yk? It's my grand example of "Beyblade is NOT that serious"
This frame goes HARD tho
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I also wish we got more implications that Takao and Brooklyn have met before, like we did get flashback of them as kids but it would've been nice if Takao was like "Huh, this guys seems kinda familiar" or smtg, tho I really liked that flashback ngl
I did eat up the whole "So talented, he can predict bey battles without looking at them" concept tho, I don't think any Beyblade antag was like that (Ik Gwyn kinda did smtg similiar but there's a difference, 1 Brooklyn didn't even have to look at the bey battle and 2 Gwyn did a bunch of calculations while Brooklyn just KNEW, bro got that much aura)
Also I call him Beyblade Snowhite, him getting along with animals is so sweet to me idk why, probably bc they were his only friends during his childhood (interestingly opposite from Kai, bc I'm pretty sure the animals did not like him very much despite him trying to be friendly with them)
(also this is probably just a vibe thing but he kinda reminds me of Luka from Alien Stage)
Opinions on his design: Bro does NOT look like he's from Beyblade, and I mean this in a good way, bro's majestic, ginger hair suits him so well and his whole appearance being angelic while being an antagonist AUURRGHH, I eat that trope up every time
And while like I said, I don't really like his final fight with Takao very much I loved the wings, wish they were used in a more metaphorical/less dramatic way idk if that makes sense, but ye I think they're pretty cool, the earring is also very pretty
Favorite headcanon: I feel like he can't eat most everyday food, like he has so much allergies to the point he needs to eat some special nutritional food if you get what I mean
Favorite ship: Brooklyn x Garland, tho mostly post canon (like what WAS Brooklyn doing in Garland's backyard in that special G Revolution japanese ending 🤨)
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Also him not having a last name always bothered me, I saw some ppl use Masefield as his last name but idk
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fictional-twink-bracket · 5 months ago
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The first four options will go forward ! The last two will not go forward into the tournament, but I may bring them back for some redemption rounds at the end.
Propaganda:
(PT: Propaganda)
Shoutarou Futaba
He's the protagonist of a series about men's rhythmic gymnastics... c'mon.
James Wilson
he died a twink and was born a dilf
Mhin
No propaganda submitted
Nagahiro Sakiguchi
No propaganda submitted
Ray
No propaganda submitted
Thistle
No propaganda submitted
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ayukaze · 2 months ago
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CoroCoro made the entirety of Bakuten Shoot Beyblade manga free to read on their website for 24 hours to commemorate the latest Beyblade X release (Idk the mental gymnastics they did to find the correlation for this lol).
This does not include Rising but it does include the epilogue chapter plus the special chapter that came out to promote the 2002 movie, Fierce Battle Takao vs Daichi.
I hadn't read the movie special before so I skimmed through it and wow Takao Aoki was not messing around with making sure his version of the story did not match anything the anime writers thought up of 🤣
Some obvious differences are that anime characters such as Hiromi, Keiko sensei and her mother are missing.
Kai does join them for the vacationing which is actually more like a training retreat.
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Hitoshi is also there
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Kyouju was making sure Takao didn't slack
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And the kids who get possessed in the manga are the ones that Takao goes up against in the tournament that makes up the opening scene whereas in the movie it's just an extra character.
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Finally the manga doesn't actually show the battle between the possessed kids and BBA team, it ends with the note that check out the climax in the theatres/dvd which is SO FUNNY TO ME cuz like half the plot and characters are different in the movie 🤣
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Imagine being a manga only back then and going to watch the movie in theatre and sitting there thinking who the hell are all these characters 🤣
Idk I think the movie plot is made better because of Keiko sensei and her mother and of course my beloved Hiromi and the absolute lack of Kai is just chef's kiss.
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meowstix · 11 months ago
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ok so uh. here's my Big List Of Changes I'd Make To Bakuten Shoot Beyblade. off the top of my head.
s1:
be less 🤨 about some of the one-off teams. racism in beyblade is a whole can of worms that i don't feel super confident in talking about overall (seeing as how i am well. very much white) but at the very least there's a couple things that stand out as questionable and this is definitely the easiest fix in regards to that
that's about it
v-force/2002:
WHY THE HELL IS EVERYONE LIKE NOTICEABLY PALER. give them some fucking sun jfc (this also applies to g-rev)
this is one of the larger ones but include atleast an episode or two showing teams from s1. in particular i'm imagining neo-borg early on (see ozma defeating yuriy in the manga), the ppb team during the america eps, and. ok i'm admittedly not sure how you'd work baihuzu and the euro team in there but whatever
psykick should not exist. make zagart be responsible for everything from the start and call him out on all of the fucked up shit he's responsible for
instead of doing a bunch of random goon episodes make them do silly filler things with Maybe a goon thrown in at the end
g-revolution:
rubs hands together. there's a LOT to go over here for starters either treat daichi better or don't include him at all. if you were to opt to remove him then have kyojyu fight alongside takao instead
i don't actually know what to do with the world tournament but it definitely needs a full overhaul. on one hand the character balancing was doomed from the start but also i do kind of wish team cybers was there.
on the topic of the world tournament remove tao entirely. we did not fucking need the "pervy old man" archetype in beyblade. who the fuck thought that was not only okay but necessary
MAKE BARTHEZ SOLDAT MORE RELEVANT FOR THE LOVE OF GOD THEY'RE ONE OF LIKE TWO INTERESTING THINGS HAPPENING.
speaking of which lean more into takao's struggles with fame
let kai and yuriy be anything more than Edgy. let them have depth. please. (i know yuriy did get to have depth for a bit but in his case i mean during the world tournament)
ideally i think takao vs kai, and really takao's battles with all of his teammates, would be a showcase of how far they've come since the start of the series. call back to their first encounters, show how they've changed, all of that stuff.
and speaking of kai. oh boy. time for the bega arc. for a long ass time i struggled to think of a reason for kai to join, but i think i've got it. after not only his loss to takao but possibly other fights during the world tournament, kai genuinely feels like he's falling behind. volkov takes advantage of this and while kai ultimately knows not to trust him, he's desperate.
this then ties into his conflict with brooklyn. brooklyn is in a similar position to how kai used to be at the start of the show, albeit less uh. Violent. so, kai not only learns how to deal with his own conflict, but also helps brooklyn deal with that same inevitability of burnout.
also, remove the whole aspect of brooklyn not enjoying beyblading because i can definitely see why the beyblade anime would be hesitant to have a character quit beyblading because they fucking hate it. this also fully allows the moral of brooklyn's story to change from "just work hard lol" to "you will never be perfect, and that's okay."
god dammit this could also tie into takao abandoning what the media and public expect of him i just now realized this one IT'S ALL COMING TOGETHER I TELL YA.
you know the clip that's like "you're taking everything i say out of context to make it sound like i think coolsville sucks" and they cut it down to "i think coolsville sucks". i want more of that vibe
here's probably The most major change. the justice 5 matches? to hell with that. instead go for a hades city-style break in, allowing everyone to showcase their own unique strengths even outside of beyblading, and letting all of the main characters win their own respective fights.
and lastly, and this is the most crucial thing: cut it with that attitude of being Cool and Edgy. you are a fucking beyblade anime, embrace that! stop trying to act like you're Above power of friendship and silly spinning tops! have some fucking whimsy in your life.
oh also i guess like. acknowledge sacred beasts existing even if they're not really plot relevant. i kind of forgot about that
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transcendersmedia · 1 year ago
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Making sports into drama (and games?)
An anime analysis from a game design perspective
I admit: I am a great sports anime nerd (and I’ve previously written about the volleyball anime Haikyuu and its fandom) – something that also affects my thinking around game design. What makes sports anime so good – better than watching the sports themselves – is that they usually combine the thrill and achievements of those sports with portrayal of the characters performing them. For me, that adds an invaluable component, since I’m also a character and fictional relationships nerd.
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Ookiku Furikabutte - manga by Higuchi Asa
I’ve categorized the series based on how much of the dramatic content focuses on the game or sport itself and how much it relies on other factors, such as relationships between characters outside of sports. I’ll put my main focus on the series that primarily revolve around the sport. Many are based on manga, but not all. (Whether the series originates as manga or not might actually also affect the content, but it’s not something that I’ll go into in this post.)
Categorizing the shows
Series where the drama is primarily built around the content of the sport:
Ookiku Furikabutte/Big Windup (baseball)
Diamond no Ace/Ace of the Diamond (baseball)
Haikyuu!! (volleyball)
Kuroko no Basket/Kuroko’s Basketball (basketball)
Series where the drama is built around a combination of the sport’s content and other factors:
Kaze ga Tsuyoku Fuiteru/Run with the Wind (running)
Tsurune: Kazemai Koukou Kyuudoubu (archery)
Yuri!!! on Ice (figure skating)
2.43: Seiin Koukou Danshi Volley-bu/2.43: Seiin High School Boys Volleyball Team (volleyball)
Days (soccer)
Re-main (water polo)
Ping Pong the Animation (ping pong)
Series where the drama is primarily built around content outside of the sport:
Free! (swimming)
Hoshiai no Sora/When Stars Align (soft tennis)
Keppeki Danshi! Aoyama-kun/Clean Freak Aoyama-kun (soccer)
Cheer Danshi!!/Cheer Boys!! (cheerleading)
Bakuten!!/Backflip!! (rhythmic gymnastics)
Taisou Zamurai / The Gymnastics Samurai (gymnastics)
It’s interesting to see that the focus on sports content could in part be related to which target group the series is aimed towards. It seems like shounen anime (“for boys”) has a larger focus on sports content, whereas shoujo (“for girls”) and seinen (“for grown-ups”) revolve more around relationships.
Could set-based sports with clear positions be easier to dramatize?
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Haikyuu!! - manga by Haruichi Furudate
Both volleyball and baseball translate well into anime format. Volleyball’s set-based play makes it easy to create exciting match portrayals. The game involves turn-taking and players’ positions on the court, including who serves and rotates, creating clear recurring moments of suspense. Since the objective is to win the most sets out of a predetermined number, the outcome of a match isn’t known until the decisive set is played.
The psychological play and complexity
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Ookiku Furikabutte - manga by Higuchi Asa
The complexity of baseball could be seen as a disadvantage due to its difficulty to comprehend, but it’s a double-edged sword, since the complexity also adds excitement. Baseball matches as a whole can become slow, especially if the teams are adept at defense and don’t allow scoring hits. However, in anime, unlike in reality, there’s the possibility to cut or quickly summarize dull parts of the match.
Baseball and volleyball gameplay loops
A Gameplay Loop is a game design term that is used to describe the repetitive activities that a player will take while playing a game. It, essentially, defines what the player DOES while playing. – Engaged Family Gaming
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Diamond no Ace - manga by Terajima Yuuji
In volleyball, a loop begins with one team serving, the ball is then moved between teams by players with various roles (such as setter, wing spiker, blocker, libero) until it hits the floor on one side of the net, determining which team scores a point. This loop is integrated into the larger system by having the first team to reach a certain number of points win the set, while the overall match aims to win the most sets out of (usually) five.
Do shorter loops and turned-based sports make for better drama?
The smallest loops in baseball and volleyball are clear and quite short, allowing for detailed focus on the characters executing decisive actions. The moments before a serve/pitch provide space for inner monologues and character communication. Side changes and innings/sets frame the matches, making it easier for viewers to follow, compared to more fluid sports like basketball or soccer. In turn-based sports, breaks are incorporated into the game’s design. Therefore, I believe that turn-based sports, where players also have very specific roles, are more favorable to portray, than sports where players have more similar roles and the game is more fluid. (Perhaps this is why Kuroko no Basket assigned supernatural abilities to the players, adding an extra dimension to the game that makes it a little more video game-like? Well, it could also be because the creator wanted to make a series about basketball players with supernatural abilities. Personally, I find that supernatural abilities detract from the intrigue of sports, but that’s a matter of taste.) 
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Haikyuu!! - manga by Haruichi Furudate
Teams are great for drama
I believe team sports are better suited for storytelling than individual sports. This might be because team sports allow for more complexity in the narrative, as players within a team can be rivals, while also depending on each other to develop and win. Opposing teams are obvious antagonists, but the most interesting events often happen within the teams, between the characters that viewers have come to know, and whose development they are following. Team sports also have recurring tournaments where teams can face the same opponents multiple times, enabling long series that maintain suspense. This exists in individual sports too, but individual competition feels more one-dimensional than team-based competition. So, aside from game (sports) design itself, the setup around teams, tournaments, and matches also influences the narrative. Series centered on individual sports tend to focus more on character relationships outside of competitions, possibly because the sport itself doesn’t provide enough material to build drama solely around it.
Translating sports into drama - and games!
When translating sports into drama, there are factors that can both facilitate and complicate the dramatic buildup. If the focus is on the game itself, it’s advantageous if the game has a high level of complexity, clear/short loops, and specific roles, preferably with inherent conflicts. Among the sports I’ve seen depicted, I would say that baseball has the greatest potential to create compelling drama. However, with that said, the storyteller’s skill will likely have a bigger impact on the story than the design of the sport itself.
I’ve based this analysis on anime series, and they have their aesthetics, structures and way of portraying things. I’m very curious as to whether the components of a great sports anime – sports/game content together with character development and relationships – could also be made into great games. The content of digital games and anime series are very different, but I think there are still learnings to be made from analysing and also comparing those media forms.
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Please let me know through our social channels which games you have played that include sports mechanics and relationships. I have played Pyre, which I think combine those things well. I also have Roller Drama on my to play-list, but I would like to know of more games that focus on sports and relationships (sports relation games!).
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A last side note: When there was finally an anime about Water Polo – Re-main – the creators missed the opportunity of telling the amazing story on how this sport might have come into fruition – as a water based version of horse polo, called Polo Aquatic, where players rode on barrels hitting a ball with sticks… I mean, that’s something you can’t exclude!
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seventeenlovesthree · 10 months ago
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Digimon Doodles Masterpost 2023
Since Tumblr seems to be broken as of right now when a post contains too many links, I need to come up with a contingency plan!
General:
Taishirou: [The Beginning - Valentine’s Sap] [March 4th Anniversary] [Recharging] [Gentleness] [Taikouvember Cover] [Pride Month Dance] [The Beginning Countdown - UsaMamo Redraw] [Taikouvember Countdown]
Taiora: [Hug - Revisted]
Koukari: [Doll Kisses]
Taichi Yagami: [Official Art Redraw] [Crest Test Doodle]
Sora Takenouchi: [Workout]
Koushirou Izumi: [Corrupted]
Hikari Yagami: [Dolls]
Groups: [Baby Digimon + Items] [Baby Digimon + Items, Team Light/Team Hope edition] [Taikourato Harem] [The Beginning - Partner themed shirts]
Others: [Koromon doodle] [Fei Commission] [Colour Theory - Taichi Yagami] [Colour Theory - Koushirou Izumi] [Bakuten Shoot Beyblade - Reimax Doodle] [Hotaru Izumi - OC Taishirou Lovechild] [Dai/Ken vs. Barbie/Ken] [Miraculous Ladybug - Marichat Birthday Art] [Art Summary 2023]
Comics:
Taishirou: [The Beginning - Reassurance] [The Beginning - Senpai] [Reboot English Dub - Baby’s First Crush]
Others: [Taichi + Motimon: Belief] [Koura - Romantic Chronicles] [Gomamon is pro Pan/Polysexuality] [Jyoumato - matching haircuts] [Jyoumato - matching haircuts II]
Character / Ship weeks:
Taichi Yagami Week 2023: [Thank You]
Koushirou Izumi Week 2023: [Izumi Family Reunion] [Four AU Concepts] [Headcanon Musings] [Hugs For Senpai] [Confessions]
Taikouvember 2023: [Canon vs. AU: Miraculous AU] [Past & Future: Future Family Bonding] [Trauma & Healing: Self-Sacrifice] [Visible & Invisible Signs of Affection: Goggle Kisses] [Brave Knowledge & Curious Courage: Semiconductor Proposals] [Free Day: Light of Hope - Beginning Spoilers] [Free Day: 2023 Collage]
Taiora Week 2023: [Theatre] [Pirates]
2021
2022
2024
2025
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darkened-storm · 2 years ago
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Mayblade Day 24
Throwback to Grandpa’s Hall of Fame for today’s prompt! From Chapter One of No Sacrifice, No Victory
Memories 
Mumbling her thanks, Steph headed downstairs, where Tyson had cleared a drawer for the two girls to share. On her way, a collection of frames on the wall caught her attention and she stopped to inspect them closer. Grandpa had framed newspaper cuttings that dated back to the very beginnings of Tyson’s beyblading career. The first frame was from the Japanese Nationals five years earlier, where Tyson had defeated Kai for the first time. In the picture, a twelve year old Tyson was holding a small trophy and wore a grin from ear to ear. The following articles depicted each of the Bladebreakers achievements that followed in that year, their championship wins in China and America, their exhibition match against the Majestics and the World Championships in Russia. Newer articles and photos chronicled the BBA Revolution’s journey around the world in their third Championship. She was just reading the article from the BEGA tournament when a door at the end of the hallway opened and Hiro Granger stepped out. “I thought I heard a commotion over suitcases,” he said, a hint of humor in his voice. “Am I being overly ambitious expecting Tyson and Becky to get along while living under the same roof?” “Only if you don’t adhere to the bathroom schedule,” Steph advised him. Hiro chuckled. “I’ll keep that in mind.” He turned to the wall. “So you found Grandpa’s Hall of Fame?” he said. He pointed to one of the frames. This frame was even older and dustier than the one from Nationals, and the newspaper was yellowed with age. The headline read; Small town teenager wins Japanese Beyblade Championships. The picture depicted a thirteen year old Hiro Granger, wearing the blue and white cap he’d handed down to Tyson. The year was dated 1997. “This is mine,” he said, and there was a hint of nostalgia in his voice. “Back then, the BBA was only a few years old, and we didn’t make as many headlines as the Bladebreakers did. The WBBA didn’t exist back then either, so there was no international competition.” “Really?” she asked, surprised. The World Beyblade Battle Association was the international governing body of Beyblading - they organised the World championships. Hiro shook his head. “Nope,” he said. “That was all Dickenson’s doing in the coming years. He approached Secretary Douglas of the PPB and the heads of the European and Asian Leagues to create the WBBA.” “Was this the last year you competed?” she asked curiously. He nodded, and his smile faded. “Mom died shortly after. I think Grandpa is still a bit disappointed I retired after that.” “Grandpa has always been our biggest fan,” she reminded him. “Oh - this one is new.” The ink on the final article hadn’t faded yet and it was dated a mere twelve months earlier following the exhibition match with BEGA. There was no trophy in this photo, but an older Tyson still wore that same grin from the first photo, his fist pumped triumphantly into the air. Max and Kenny stood with him as always, both of them smiling, but this time they were joined in a huddle by Ray and Steph. Beside them, Kai stood with his arm around Becky’s shoulders. While Becky looked as ecstatic as her teammates, the Russian wore what Steph could only describe as a sad smile - he had lost Dranzer only hours earlier. In the middle of the photo was a newcomer, clearly younger than the rest of the team, and, standing next to Steph, he barely reached her shoulder. The younger boy was Daichi Sumeragi - the only member of the former G Revolutions who hadn’t accepted the scholarship to Bakuten Academy this year. “Think we can do it all over again?” she asked, jabbing her thumb towards the photo. When he didn’t answer, she turned and saw that the smile on Hiro’s face faded completely, replaced by an uneasy expression. “That’s the idea,” he said, somewhat stiffly. Then he shrugged and changed the subject. “What did I hear earlier about a bookcase?” “Oh,” Steph said, unable to suppress a giggle. "About that..."
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maryydixon · 2 years ago
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Let It Rip at Our Beyblade Store: Everything You Need to Know
Welcome to our Beyblade Store the ultimate destination for all Beyblade enthusiasts! If you're passionate about the art of spinning tops and crave thrilling battles, then you've come to the right place. Our store is a haven for both seasoned bladers and newcomers to the exciting world of Beyblades. Whether you're seeking top-of-the-line launchers, high-performance blades, or a range of accessories to customize your Beyblade, we've got you covered. Our mission is to bring together a community of bladers who share a common passion for this captivating hobby. With a vast selection of products from various brands and generations, you can discover rare finds, limited editions, and the latest releases to stay on top of the Beyblade game. Get ready to Let It Rip with us as we provide you with everything you need to know to become a Beyblade master. our beyblades store is the ultimate destination for all beyblade enthusiasts, offering everything you need to know about this thrilling hobby.
The History and Origins of Beyblades: Unveiling the Spinning Top Phenomenon
The history and origins of Beyblades trace back to ancient civilizations, where spinning tops were used not just as toys but also as instruments for divination and competition. However, it was in the early 2000s when Beyblades, as we know them today, exploded into a global phenomenon. Developed by Takara Tomy, these high-performance battling tops were inspired by traditional Japanese "bei-goma" and were initially called "Bakuten Shoot Beyblade." As the craze spread, the Beyblade anime series captured the hearts of millions, introducing characters like Tyson Granger and Kai Hiwatari, who engaged in intense Beyblade battles. Over the years, the Beyblade franchise evolved, introducing new generations of blades with enhanced features and unique designs. Our store proudly offers a glimpse into this fascinating history, where bladers of all ages can discover the roots and evolution of this spinning top sensation.
Top Gear for Top Battles: Exploring the Essential Beyblade Equipment
To achieve victory in the Beyblade arena, one must possess the right gear. Our store provides an extensive range of essential Beyblade equipment that every blader needs to unleash their spinning top's full potential. From high-quality launchers engineered for precision and power to performance tips that dictate movement and balance, our collection caters to bladers of all skill levels. Additionally, we offer sturdy stadiums designed to intensify battles and ensure fair play. The gear's diversity enables customization, allowing bladers to fine-tune their Beyblades for specific strategies and opponents. Our knowledgeable staff is always on hand to help customers choose the perfect gear to match their playstyle, ensuring that every spinning top enthusiast is well-equipped for top-tier battles in the Beyblade stadium.
Beyblade Brands and Generations: What Sets Each Apart in the Arena?
As the Beyblade phenomenon grew, numerous brands emerged, each adding its own flair and innovation to the spinning top battles. From the classic Takara Tomy line to Hasbro's adaptations for Western markets, our store showcases an extensive array of brands and generations. Each brand offers unique features, launchers, and blade designs, affecting performance in the stadium. Takara Tomy, known for its precision engineering, provides bladers with top-tier performance, while Hasbro's designs often prioritize accessibility and affordability. Additionally, newer brands may incorporate advanced technologies or experimental designs to stand out in the competitive Beyblade market. Our store offers comprehensive insights into the distinct qualities of each brand and generation, enabling bladers to choose the perfect Beyblade for their preferred style of play.
Beyblade Customization 101: Building Your Perfect Battling Top
One of the most exciting aspects of the Beyblade hobby is customization, where bladers can create their perfect battling top tailored to their strengths and strategies. Our store offers an extensive selection of parts, allowing bladers to mix and match components to achieve the desired performance characteristics. From choosing the right energy layer that determines a Beyblade's weight and shape to selecting a performance tip that governs its movement, customization offers endless possibilities. Experimentation and understanding how different parts interact are key to crafting a formidable Beyblade. Whether you prefer a balance between attack and defense or a specialty in stamina for prolonged battles, our store's customization experts are eager to guide you on your journey to building a personalized Beyblade that reflects your unique battling style.
Let the Battles Begin: Understanding the Rules and Strategies for Epic Showdowns
Beyblade battles are not merely about launching spinning tops into the stadium; they are contests of skill, strategy, and finesse. To participate in epic showdowns, bladers must grasp the fundamental rules and strategies governing the Beyblade arena. Each match follows specific guidelines, such as launching the Beyblade within the designated launch area and aiming for a knockout or Burst finish to claim victory. Additionally, understanding the types of Beyblade performances, such as attack, defense, and stamina, is crucial to devising effective strategies against opponents. Our store offers comprehensive guides and resources to help bladers of all levels learn the rules and improve their battling techniques. With a solid understanding of the game's mechanics, bladers can engage in thrilling duels, mastering the art of Letting It Rip with calculated precision.
Beyond the Battling: Exploring Beyblade Collectibles and Rare Finds
While Beyblade battles are undeniably the heart of the hobby, there's a whole world of collectibles and rare finds that enthusiasts can explore. Our store proudly presents a treasure trove of Beyblade memorabilia, limited editions, and exclusive releases from various eras and brands. From vintage Beyblades that evoke nostalgia to sought-after collector's items, bladers can delve into the rich history and artistry of Beyblade designs. Discover unique energy layers with intricate details, rare performance tips that are highly coveted among bladers, and custom-themed Beyblades that celebrate popular characters and themes. The passion for collecting Beyblades transcends mere gaming, evolving into a form of art and history preservation. Our store invites collectors and fans alike to indulge in this captivating aspect of the Beyblade hobby, appreciating the creativity and craftsmanship that goes into each spinning top masterpiece.
Joining the Beyblade Community: Tournaments, Events, and Connecting with Fellow Bladers
The Beyblade hobby extends far beyond individual play; it fosters a vibrant and supportive community of bladers worldwide. In our store, we not only provide the equipment and knowledge for Beyblade enthusiasts, but we also serve as a hub for tournaments, events, and gatherings that bring like-minded bladers together. Participating in local tournaments offers opportunities to showcase skills, learn from experienced bladers, and build lasting friendships with fellow enthusiasts. Our store hosts events catering to various skill levels, ensuring that everyone can participate and have fun. The Beyblade community celebrates the spirit of competition, camaraderie, and sportsmanship, making it a welcoming space for bladers of all ages. Whether you're a seasoned blader or a newcomer, joining the Beyblade community at our store opens doors to exciting experiences and shared passion for Letting It Rip.
Conclusion 
In conclusion, Let It Rip at Our Beyblade Store is more than just a retail destination; it is a gateway to a captivating world of spinning tops, camaraderie, and endless excitement. We take pride in offering a comprehensive experience for Beyblade enthusiasts, from delving into the rich history and origins of Beyblades to providing the essential gear needed for epic battles in the stadium. Our store celebrates the diversity of Beyblade brands and generations, enabling bladers to explore and appreciate the unique features each has to offer. Moreover, we encourage creativity and strategic thinking through Beyblade customization, allowing bladers to build their perfect battling top tailored to their style.
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miyamiwu · 1 year ago
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LMAAAAO that tldr 😂
Also, I have to stop reading BL as “Boys Love” skhjkjdhskhfk.
And yeah, also in a separate reblog of this post, I had filed Blue Lock under #2 exactly because of the whole ego thing. The reason I ultimately put it in #1 is because the ego is also directly tied to one’s capability to win. The ego is not a technical thing, per se, but it’s treated as such in Blue Lock. It’s presented like any other sports skill in that you have to develop it correctly if you want to win. A few chapters back, Isagi even formed several theories about the ego, like what to do when egos clash and how everybody is a protag, etc., and those all sound very technical to me.
Whereas, in absolutely #2 shows, the personal aspect is unrelated to the winning aspect. Sk8 is about skating with someone you love, Bakuten is about soaring with friends and inspiring others to do the sport, Yuri on Ice is about.... fuck this is hard… but something about finding life and love on the ice (YoI fans, don’t come after me. I haven’t watched the show since it ended).
Characters may perform better once they’ve realized what the sport means to them, and it may even lead to a win… but not all the time. And that’s fine. At the moment of understanding the significance of the sport, winning becomes not as significant. But in Blue Lock, even with a defined ego, if you lose, you have to rethink things (e.g. Kunigami on being a hero, Barou on being the king, Kaiser on being the emperor or whatever his deal is, Reo on making Nagi the #1 player, etc.)
And if I were to put Haikyuu in #2, it’s because, at its core, it’s about being able to keep playing volleyball. To keep that ball up in the air for as long as you could. Because you could just… not be playing at all. Winning is not the end goal; it’s just the means to keep on playing. (In the beginning, Hinata couldn’t even play in proper matches, so I think this message is just right)
But yeah, as I said before, Haikyuu is also very much #1. I even bought a volleyball because of it HAHAHAH
But yes, I get your point, though. And well, I guess we can never clearly categorize these shows, and that’s fine. As for KnB, though, yeah I really don’t remember much of it. It’s been ten years since I watched it, after all 😭
But oooh I do like the rivalry vs friendship thing. In Haikyuu, I never really cared much about who beats who, and I think that’s mainly because of how predictable they were from a writing perspective. In contrast, Blue Lock rivalries are just insane, with their developments being also some kind of plot twist.
As someone who’s watched a lot of sports anime, I have noticed that there are essentially two types of it:
Sports-driven – focuses on winning, competing, and the technical aspects of the game. Discusses a lot about how you can improve as a player. Character development is often related to skills development. Competitions are of utmost importance.
Examples: Blue Lock, Kuroko no Basuke
Character-driven – focuses on being able to play the game with friends, making memories, and getting over one’s personal issues. Competitions are secondary to the show’s overall theme and/or the main character’s principles.
Examples: Haikyuu, Sk8 the Infinity, Bakuten
Although I gave examples, these categories aren’t exactly clear-cut. Most shows are a mix of both, but with a preference on one over the other.
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skarletnova · 3 years ago
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Algunos match icons de los Bladebreakers en la primera temporada de Beyblade ♥~
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mi6sumi · 4 years ago
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Like or Reblog if you use/save!!
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nequi-or · 4 years ago
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misato ryoya×futaba shotaro
⭒don't repost | like or reblog if you use⭒
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