#backrooms keymaster
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luna-the-shark4254 · 10 months ago
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Someone please hear me out on Keymaster he’s so fine please I need him if entity why so fine I swear I’m normal I’m jskkdkxisksk
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hat3fulp-urfaveisproendo · 3 months ago
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KEYMASTER FROM THE BACKROOMS IS PRO ENDO!!
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xxmia0wm4yh3mxx · 2 years ago
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I love them but still
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spacy-skittle · 10 months ago
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Some doodle requests from Discord
@mctoran
@smolslashersoul
@markella36
Coffeecryptid
Tea
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elofquack · 10 months ago
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The homos Duck 💏
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newcenturygallery · 1 year ago
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The Buntheon (ft. Keymaster & Blanche)
The Keymaster by Mctoran, Entity 140 - "Blanche" by SnomWriting (CC-BY-SA 3.0)
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0mrix0 · 11 months ago
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Just a lil something from the backrooms.
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nikubunbun · 2 years ago
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Hello and Welcome to the Official blog about a Backrooms group known as The Pantheon.
The Pantheon is a group of powerful godlike entities that oversee everything. It all begins with the Pillars, which are the incarnations of certain concepts. These concepts vary from fundamental ones that keep reality together (Such as Chaos) to those related to lesser subjects, yet still important (Love, Justice).
The Pillars create Avatars, which represent but an infinitesimal fraction of their power and obtain a part of their abilities. Avatars can have all kinds of forms and can be of infinite number. Usually they do not represent all aspects of a concept, but often focus on specific traits of one.
The avatars are incarnated all throughout the multiverse, with two prominent versions of the pantheon being known across the Fandom and Wikidot of the Backrooms. Both versions are canon in the Backrooms multiverse, though this blog will focus on the Wikidot version. Information about them can be found here:
http://backrooms-wiki.wikidot.com/pantheon-hub
http://backrooms-wiki.wikidot.com/the-pantheon
In this blog, it will be possible to ask the Gods themselves any kind of intriguing question. Favorite foods? Dynamics? Not like they have anything better to do nowadays, with the fall of the Pantheon.
Scenarios and AUs can also be enacted, and you'll be able to see them in all kinds of situations. Want an AU where all the gods turn into babies? That can happen. Requests can be made as long as they are kept SFW. (Absolutely no NSFW questions/scenarios)
Ask the Gods about personal questions, dig deep into their intricate story and find out what happened to the Pantheon and its members through their words!
The characters that will be the protagonists of the blog are listed below:
Argos
Philia (Æ’gaph), Olivia
The Pillar Scribe, the Terminus
Icarus
The Dark Sovereign
Fengári
Blanche (Azel’kyra)
The Game Master, Puzzle Maker, Komo’oide
The Red Knight, Jaga’dain
Y’liad
The Keymaster, Kei’
Nostalgi Gaius
Kirai (Xal’kyrai)
Val
Everyone is available.
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(Art drawn by https://twitter.com/BUBBLINGBEACH go check them out they are pretty cool : 3)
( @mctoran @justapikachusart Two very cool collaborators that are very poggers, go check them out)
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the-liminal-blog · 2 years ago
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𝕋𝕙𝕖 ℍ𝕦𝕓
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𝕊𝕌ℝ𝕍𝕀𝕍𝔸𝕃 𝔻𝕀𝔽𝔽𝕀ℂ𝕌𝕃𝕋𝕐: ℂ𝕝𝕒𝕤𝕤 0️⃣
𝕊𝕒𝕗𝕖
𝕊𝕖𝕔𝕦𝕣𝕖
𝔻𝕖𝕧𝕠𝕚𝕕 𝕠𝕗 ℍ𝕠𝕤𝕥𝕚𝕝𝕖 𝔼𝕟𝕥𝕚𝕥𝕚𝕖𝕤
𝑇𝒉𝑒 𝐻𝑢𝑏 𝑖𝑠 𝑎𝑛 𝐸𝑛𝑖𝑔𝑚𝑎𝑡𝑖𝑐 𝐿𝑒𝑣𝑒𝑙 𝑜𝑓 𝑇𝒉𝑒 𝐵𝑎𝑐𝑘𝑟𝑜𝑜𝑚𝑠, 𝑎𝑛𝑑 𝑖𝑠 𝑎 𝑠𝑎𝑓𝑒 𝑝𝑙𝑎𝑐𝑒 𝑓𝑜𝑟 𝑎𝑛𝑦 𝑊𝑎𝑛𝑑𝑒𝑟𝑒𝑟 𝑙𝑜𝑜𝑘𝑖𝑛𝑔 𝑡𝑜 𝑝𝑎𝑠𝑠 𝑏𝑦 𝑎𝑛𝑑/𝑜𝑟 𝑙𝑖𝑣𝑒 𝑖𝑛. 𝑇𝒉𝑒 𝐻𝑢𝑏 𝑠𝑒𝑒𝑚𝑠 𝑡𝑜 𝑏𝑒 𝑎 𝑇𝑢𝑛𝑛𝑒𝑙, ��𝑖𝑡𝒉 𝑏𝑜𝑡𝒉 𝑙𝑜𝑐𝑘𝑒𝑑 𝑎𝑛𝑑 𝑢𝑛𝑙𝑜𝑐𝑘𝑒𝑑 𝑑𝑜𝑜𝑟𝑠 𝑜𝑛 𝑒𝑖𝑡𝒉𝑒𝑟 𝑠𝑖𝑑𝑒.
𝑇𝒉𝑒 𝐻𝑢𝑏 𝑠𝑒𝑒𝑚𝑠 𝑡𝑜 𝑏𝑒 𝑐𝑜𝑚𝑝𝑙𝑒𝑡𝑒𝑙𝑦 𝑑𝑒𝑣𝑜𝑖𝑑 𝑜𝑓 𝑠𝑜𝑢𝑛𝑑, 𝑚𝑎𝑘𝑖𝑛𝑔 𝑡𝒉𝑒 𝐿𝑒𝑣𝑒𝑙 𝑓𝑒𝑒𝑙 𝑓𝑎𝑖𝑟𝑙𝑦 𝑒𝑚𝑝𝑡𝑦. 𝐼𝑛 𝑚𝑜𝑠𝑡 𝑎𝑟𝑒𝑎𝑠, 𝑇𝒉𝑒 𝐻𝑢𝑏 𝑖𝑠 𝑙𝑖𝑛𝑒𝑑 𝑤𝑖𝑡𝒉 𝑙𝑎𝑟𝑔𝑒 𝑐𝑜𝑛𝑐𝑟𝑒𝑡𝑒 𝑑𝑜𝑜𝑟𝑠 𝑜𝑛 𝑒𝑖𝑡𝒉𝑒𝑟 𝑠𝑖𝑑𝑒 𝑠𝑜𝑟𝑡𝑒𝑑 𝑖𝑛 𝑟𝑜𝑤𝑠, 𝑒𝑎𝑐𝒉 𝑏𝑎𝑟𝑖𝑛𝑔 𝑎 𝑠𝑡𝑟𝑎𝑛𝑔𝑒 𝑠𝑦𝑚𝑏𝑜𝑙 𝑐𝑎𝑟𝑣𝑒𝑑 𝑎𝑏𝑜𝑣𝑒 𝑠𝑎𝑖𝑑 𝑑𝑜𝑜𝑟.
𝑀𝑜𝑠𝑡 𝑜𝑓 𝑡𝒉𝑒 𝑑𝑜𝑜𝑟𝑠 𝑎𝑟𝑒 𝑙𝑜𝑐𝑘𝑒𝑑, 𝑎𝑛𝑑 𝑐𝑎𝑛𝑛𝑜𝑡 𝑏𝑒 𝑜𝑝𝑒𝑛𝑒𝑑 𝑤𝑖𝑡𝒉𝑜𝑢𝑡 𝑡𝒉𝑒𝑖𝑟 𝑟𝑒𝑠𝑝𝑒𝑐𝑡𝑖𝑣𝑒 𝐿𝑒𝑣𝑒𝑙 𝐾𝑒𝑦. 𝑃𝑖𝑐𝑘𝑖𝑛𝑔 𝑡𝒉𝑒 𝑙𝑜𝑐𝑘𝑠 𝑖𝑠 𝑖𝑚𝑝𝑜𝑠𝑠𝑖𝑏𝑙𝑒, 𝑎𝑠 𝑡𝒉𝑒𝑦 𝑐𝑜𝑛𝑡𝑎𝑖𝑛 𝑖𝑛𝑡𝑟𝑖𝑐𝑎𝑡𝑒 𝑎𝑛𝑑 𝑐𝑜𝑚𝑝𝑙𝑒𝑥 𝑚𝑒𝑐𝒉𝑎𝑛𝑖𝑠𝑚𝑠 𝑤𝒉𝑖𝑐𝒉 𝑚𝑎𝑘𝑒 𝑖𝑡 𝑖𝑚𝑝𝑜𝑠𝑠𝑖𝑏𝑙𝑒 𝑓𝑜𝑟 𝑎𝑛𝑦𝑡𝒉𝑖𝑛𝑔 𝑏𝑒𝑠𝑖𝑑𝑒𝑠 𝑡𝒉𝑒 𝑖𝑛𝑡𝑒𝑛𝑑𝑒𝑑 𝑙𝑒𝑣𝑒𝑙 𝑘𝑒𝑦 𝑡𝑜 𝑢𝑛𝑙𝑜𝑐𝑘 𝑡𝒉𝑒𝑚.
𝐼𝑓 𝑦𝑜𝑢 𝑒𝑛𝑡𝑒𝑟 𝑇𝒉𝑒 𝐻𝑢𝑏 𝑤𝒉𝑖𝑙𝑒 𝑖𝑛 𝑝𝑜𝑠𝑠𝑒𝑠𝑠𝑖𝑜𝑛 𝑜𝑓 𝑎 𝐿𝑒𝑣𝑒𝑙 𝐾𝑒𝑦, 𝑦𝑜𝑢 𝑐𝑎𝑛 𝑓𝑜𝑙𝑙𝑜𝑤 𝑖𝑡𝑠 𝑟𝑒𝑠𝑜𝑛𝑎𝑛𝑐𝑒 𝑡𝑜𝑤𝑎𝑟𝑑𝑠 𝑡𝒉𝑒 𝑟𝑒𝑠𝑝𝑒𝑐𝑡𝑖𝑣𝑒 𝑙𝑒𝑣𝑒𝑙 𝑑𝑜𝑜𝑟 𝑎𝑛𝑑 𝑢𝑛𝑙𝑜𝑐𝑘 𝑖𝑡 𝑦𝑜𝑢𝑟𝑠𝑒𝑙𝑓.
𝔼ℕ𝕋𝕀𝕋𝕀𝔼𝕊:
𝑇𝒉𝑒 𝐾𝑒𝑦𝑚𝑎𝑠𝑡𝑒𝑟 𝑖𝑠 𝑘𝑛𝑜𝑤𝑛 𝑡𝑜 𝑟𝑒𝑠𝑖𝑑𝑒 𝑖𝑛 𝑇𝒉𝑒 𝐻𝑢𝑏, 𝑠𝑒𝑟𝑣𝑖𝑛𝑔 𝑎𝑠 𝑖𝑡𝑠 𝑜𝑣𝑒𝑟𝑠𝑒𝑒𝑟. 𝐴𝑛 𝑒𝑛𝑐𝑜𝑢𝑛𝑡𝑒𝑟 𝑤𝑖𝑡𝒉 𝑇𝒉𝑒 𝐾𝑒𝑦𝑚𝑎𝑠𝑡𝑒𝑟 𝑖𝑠 𝑢𝑛𝑙𝑖𝑘𝑒𝑙𝑦 𝑢𝑛𝑙𝑒𝑠𝑠 𝑜𝑛𝑒 𝑖𝑠 𝑖𝑛 𝑝𝑜𝑠𝑠𝑒𝑠𝑠𝑖𝑜𝑛 𝑜𝑓 𝑎 𝐿𝑒𝑣𝑒𝑙 𝐾𝑒𝑦. 𝑌𝑜𝑢 𝑚𝑎𝑦 𝑟𝑒𝑞𝑢𝑒𝑠𝑡 𝒉𝑖𝑚 𝑡𝑜 𝑝𝑟𝑜𝑣𝑖𝑑𝑒 𝑎 𝑙𝑒𝑣𝑒𝑙 𝑘𝑒𝑦 𝑡𝑜 𝑦𝑜𝑢, 𝑎𝑛𝑑/𝑜𝑟 𝑔𝑢𝑖𝑑𝑒 𝑦𝑜𝑢 𝑡𝑜 𝑡𝒉𝑒 𝑐𝑜𝑟𝑟𝑒𝑠𝑝𝑜𝑛𝑑𝑖𝑛𝑔 𝐿𝑒𝑣𝑒𝑙 𝑑𝑜𝑜𝑟 𝑜𝑓 𝑤𝒉𝑎𝑡𝑒𝑣𝑒𝑟 𝐿𝑒𝑣𝑒𝑙 𝐾𝑒𝑦 𝑦𝑜𝑢 𝒉𝑎𝑣𝑒, 𝑤𝒉𝑖𝑐𝒉 𝒉𝑒 𝑤𝑖𝑙𝑙 𝑏𝑒 𝑒𝑎𝑔𝑒𝑟 𝑡𝑜 𝑑𝑜 𝑖𝑛 𝑜𝑟𝑑𝑒𝑟 𝑓𝑜𝑟 𝑦𝑜𝑢 𝑡𝑜 𝑙𝑒𝑎𝑣𝑒.
𝔼ℕ𝕋ℝ𝔸ℕℂ𝔼𝕊:
𝑇𝒉𝑒𝑟𝑒 𝑖𝑠 𝑎 𝑐𝑜𝑛𝑠𝑖𝑠𝑡𝑒𝑛𝑡 𝑤𝑎𝑦 𝑜𝑓 𝑎𝑐𝑐𝑒𝑠𝑠𝑖𝑛𝑔 𝑇𝒉𝑒 𝐻𝑢𝑏. 𝐹𝑟𝑜𝑚 𝑡𝒉𝑒 𝑒𝑛𝑡𝑟𝑎𝑛𝑐𝑒 𝑜𝑓 𝐿𝑒𝑣𝑒𝑙 1, 𝒉𝑒𝑎𝑑 𝑠𝑡𝑟𝑎𝑖𝑔𝒉𝑡 𝑑𝑜𝑤𝑛 𝑡𝒉𝑒 𝑐𝑜𝑟𝑟𝑖𝑑𝑜𝑟, 𝑔𝑜 𝑡𝒉𝑟𝑜𝑢𝑔𝒉 𝑡𝒉𝑒 𝑑𝑜𝑜𝑟, 𝑡𝒉𝑒𝑛 𝑐𝑜𝑛𝑡𝑖𝑛𝑢𝑒 𝑢𝑛𝑡𝑖𝑙 𝑡𝒉𝑒 𝑒𝑛𝑑 𝑜𝑓 𝑡𝒉𝑎𝑡 𝑐𝑜𝑟𝑟𝑖𝑑𝑜𝑟. 𝑇𝒉𝑒𝑛, 𝑑𝑜𝑢𝑏𝑙𝑒 𝑏𝑎𝑐𝑘 𝑡𝑜 𝑡𝒉𝑒 𝑒𝑛𝑡𝑟𝑎𝑛𝑐𝑒 𝑜𝑓 𝑡𝒉𝑒 𝑙𝑒𝑣𝑒𝑙. 𝑇𝒉𝑒𝑟𝑒 𝑤𝑖𝑙𝑙 𝑡𝒉𝑒𝑛 𝑏𝑒 𝑎 𝑑𝑖𝑣𝑒𝑟𝑔𝑖𝑛𝑔 𝑝𝑎𝑡𝒉. 𝑇𝑎𝑘𝑒 𝑡𝒉𝑒 𝑙𝑒𝑓𝑡 𝑝𝑎𝑡𝒉, 𝑡𝒉𝑟𝑜𝑢𝑔𝒉 𝑤𝒉𝑖𝑐𝒉 𝑦𝑜𝑢 𝑤𝑖𝑙𝑙 𝑓𝑖𝑛𝑑 𝑎𝑛𝑜𝑡𝒉𝑒𝑟 𝑑𝑖𝑣𝑒𝑟𝑔𝑒𝑛𝑐𝑒. 𝑇𝑎𝑘𝑒 𝑡𝒉𝑒 𝑟𝑖𝑔𝒉𝑡 𝑝𝑎𝑡𝒉, 𝑡𝒉𝑒𝑛 𝑎𝑡 𝑡𝒉𝑒 𝑛𝑒𝑥𝑡 𝑜𝑛𝑒, 𝑡𝑎𝑘𝑒 𝑎 𝑙𝑒𝑓𝑡, 𝑎𝑛𝑑 𝑎𝑡 𝑡𝒉𝑒 𝑛𝑒𝑥𝑡 𝑜𝑛𝑒, 𝑡𝑎𝑘𝑒 𝑎 𝑟𝑖𝑔𝒉𝑡. 𝑌𝑜𝑢 𝑤𝑖𝑙𝑙 𝑠𝑒𝑒 𝑡𝑤𝑜 𝑑𝑜𝑜𝑟𝑠, 𝑙𝑎𝑏𝑒𝑙𝑒𝑑 𝐴 𝑎𝑛𝑑 𝐵. 𝑇𝑎𝑘𝑒 𝑡𝒉𝑒 𝐵 𝑑𝑜𝑜𝑟. 𝑈𝑝𝑜𝑛 𝑐𝑟𝑜𝑠𝑠𝑖𝑛𝑔 𝑡𝒉𝑎𝑡 𝑑𝑜𝑜𝑟, 𝑦𝑜𝑢 𝑤𝑖𝑙𝑙 𝑓𝑖𝑛𝑑 𝑦𝑜𝑢𝑟𝑠𝑒𝑙𝑓 𝑖𝑛 𝑎𝑛 𝑖𝑑𝑒𝑛𝑡𝑖𝑐𝑎𝑙 𝑟𝑜𝑜𝑚 𝑡𝑜 𝑡𝒉𝑒 𝑝𝑟𝑒𝑣𝑖𝑜𝑢𝑠 𝑜𝑛𝑒. 𝑁𝑜𝑤, 𝑡𝑎𝑘𝑒 𝑡𝒉𝑒 𝐴 𝑑𝑜𝑜𝑟. 𝑌𝑜𝑢 𝑤𝑖𝑙𝑙 𝑓𝑖𝑛𝑑 𝑦𝑜𝑢𝑟𝑠𝑒𝑙𝑓 𝑖𝑛 𝑇𝒉𝑒 𝐻𝑢𝑏. 𝐼𝑓 𝑦𝑜𝑢 𝑔𝑒𝑡 𝑎𝑛𝑦 𝑜𝑓 𝑡𝒉𝑒𝑠𝑒 𝑠𝑡𝑒𝑝𝑠 𝑤𝑟𝑜𝑛𝑔, 𝑦𝑜𝑢 𝑤𝑖𝑙𝑙 𝑒𝑛𝑑 𝑢𝑝 𝑠𝑜𝑚𝑒𝑤𝒉𝑒𝑟𝑒 𝑐𝑜𝑚𝑝𝑙𝑒𝑡𝑒𝑙𝑦 𝑟𝑎𝑛𝑑𝑜𝑚.
𝑇𝒉𝑒 𝑎𝑏𝑜𝑣𝑒 𝑚𝑒𝑡𝒉𝑜𝑑 𝑖𝑠 𝑡𝒉𝑒 𝑜𝑛𝑙𝑦 𝑡𝑟𝑖𝑒𝑑 𝑎𝑛𝑑 𝑡𝑟𝑢𝑒 𝑤𝑎𝑦 𝑜𝑓 𝑝𝑢𝑟𝑝𝑜𝑠𝑒𝑓𝑢𝑙𝑙𝑦 𝑎𝑐𝑐𝑒𝑠𝑠𝑖𝑛𝑔 𝑇𝒉𝑒 𝐻𝑢𝑏. 𝐻𝑜𝑤𝑒𝑣𝑒𝑟, 𝑔𝑖𝑣𝑒𝑛 𝑖��𝑠 𝑐𝑜𝑛𝑛𝑒𝑐𝑡𝑖𝑜𝑛 𝑡𝑜 𝑒𝑣𝑒𝑟𝑦 𝑙𝑒𝑣𝑒𝑙, 𝑡𝒉𝑒𝑟𝑒 𝑚𝑎𝑦 𝑏𝑒 𝑟𝑎𝑟𝑒𝑟 𝑎𝑛𝑑 𝑙𝑒𝑠𝑠 𝑟𝑒𝑙𝑖𝑎𝑏𝑙𝑒 𝑚𝑒𝑡𝒉𝑜𝑑𝑠 𝑜𝑓 𝑒𝑛𝑡𝑟𝑦 𝑖𝑛 𝑜𝑡𝒉𝑒𝑟 𝑙𝑒𝑣𝑒𝑙𝑠. 𝑇𝒉𝑖𝑠 𝑡𝑦𝑝𝑖𝑐𝑎𝑙𝑙𝑦 𝑜𝑐𝑐𝑢𝑟𝑠 𝑖𝑓 𝑠𝑜𝑚𝑒𝑜𝑛𝑒 𝑎𝑐𝑐𝑖𝑑𝑒𝑛𝑡𝑎𝑙𝑙𝑦 𝑛𝑜-𝑐𝑙𝑖𝑝𝑠, 𝑜𝑟 𝑎 𝑟𝑎𝑟𝑒 𝑝𝒉𝑒𝑛𝑜𝑚𝑒𝑛𝑎 𝑖𝑛 𝑤𝒉𝑖𝑐𝒉 𝑎 𝑑𝑜𝑜𝑟 𝑡𝑜 𝑇𝒉𝑒 𝐻𝑢𝑏 𝑡𝑒𝑚𝑝𝑜𝑟𝑎𝑟𝑖𝑙𝑦 𝑚𝑎𝑛𝑖𝑓𝑒𝑠𝑡𝑠 𝑖𝑛 𝑎 𝑟𝑎𝑛𝑑𝑜𝑚 𝑙𝑒𝑣𝑒𝑙.
𝔼𝕏𝕀𝕋𝕊:
𝑈𝑛𝑙𝑜𝑐𝑘𝑖𝑛𝑔 𝑎𝑛𝑑 𝑒𝑛𝑡𝑒𝑟𝑖𝑛𝑔 𝑎𝑛𝑦 𝑙𝑒𝑣𝑒𝑙 𝑑𝑜𝑜𝑟 𝑖𝑛 𝑇𝒉𝑒 𝐻𝑢𝑏 𝑤𝑖𝑙𝑙 𝑏𝑟𝑖𝑛𝑔 𝑦𝑜𝑢 𝑡𝑜 𝑖𝑡𝑠 𝑟𝑒𝑠𝑝𝑒𝑐𝑡𝑖𝑣𝑒 𝑙𝑒𝑣𝑒𝑙.
𝑇𝒉𝑒 𝑑𝑜𝑜𝑟𝑠 𝑙𝑒𝑎𝑑𝑖𝑛𝑔 𝑡𝑜 𝐿𝑒𝑣𝑒𝑙 1, 11, 𝑎𝑛𝑑 178 𝑎𝑟𝑒 𝑡𝒉𝑒 𝑜𝑛𝑙𝑦 𝑜𝑛𝑒𝑠 𝑡𝒉𝑎𝑡 𝑎𝑟𝑒 𝑢𝑛𝑙𝑜𝑐𝑘𝑒𝑑, 𝑎𝑛𝑑 𝑝𝑒𝑟𝑚𝑎𝑛𝑒𝑛𝑡𝑙𝑦 𝑟𝑒𝑚𝑎𝑖𝑛 𝑠𝑜.
𝑇𝒉𝑒 𝑙𝑒𝑣𝑒𝑙 𝑑𝑜𝑜𝑟𝑠 𝑎𝑟𝑒 𝑜𝑛𝑒-𝑤𝑎𝑦 𝑎𝑛𝑑 𝑦𝑜𝑢 𝑐𝑎𝑛𝑛𝑜𝑡 𝑟𝑒𝑡𝑢𝑟𝑛 𝑡𝑜 𝑇𝒉𝑒 𝐻𝑢𝑏 𝑓𝑟𝑜𝑚 𝑡𝒉𝑒 𝑜𝑡𝒉𝑒𝑟 𝑠𝑖𝑑𝑒, 𝑎𝑠 𝑡𝒉𝑒 𝑑𝑜𝑜𝑟𝑤𝑎𝑦 𝑓𝑟𝑜𝑚 𝑤𝑖𝑡𝒉𝑖𝑛 𝑡𝒉𝑒 𝑒𝑛𝑡𝑒𝑟𝑒𝑑 𝑙𝑒𝑣𝑒𝑙 𝑤𝑖𝑙𝑙 𝑑𝑖𝑠𝑎𝑝𝑝𝑒𝑎𝑟 𝑎𝑓𝑡𝑒𝑟 𝑏𝑒𝑖𝑛𝑔 𝑐𝑟𝑜𝑠𝑠𝑒𝑑.
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exe1pe4ez · 2 months ago
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The Backrooms entities: The Key Masters
Different versions of the key master belong to different versions of the Backrooms.
I did not create any of these characters, they are simply my artistic interpretation.
Here are the articles about the entities:
http://backrooms-pantheon.wikidot.com/the-keymaster
https://backrooms-convergence.fandom.com/wiki/The_Keymaster
http://backrooms-pantheon.wikidot.com/rebirth
http://1kd-wiki.wikidot.com/entity-103
http://spatial-records.wikidot.com/life-form-5
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ticklish-touch · 11 months ago
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Decided to post my Backrooms chapter illustrations separately. The links to all the (SFW) chapters can be found here:
I really wanted to push myself not just as a writer, but also as a digital artist for this story.
You can read some rambles about my art process for each illustration below the cut.
Ch 1: For this chapter cover, I wanted to do my best to replicate the eerie, sickly vibe of Level Zero. And that resulted me in really playing around with the lighting and shadows in a way that I hadn't before. I also wanted to give it a bit of wonky perspective and feel a bit like an illusion-house.
Ch 2: Lookit this cheeky fucker. Totally isn't a Tower of Terror employee luring you into a false sense of security. 😁 My initial idea for this illustration was to make it look as if the Manager's cuttlefish head was really morphing & bowing out from within the wallpaper. I tried a couple drafts where I attempted to line up his tentacles and facial patterns with the wallpaper patterns. And idk, it just didn't end up looking as cool as it did in my head. (Also hallelujiah for Clip pattern brushes, they helped me make the trim around the elevator.)
Ch 3: Fun fact: This chapter was originally going to be the second half of my hotel chapter. But I'm glad it became its own thing, cause otherwise it would've robbed me of the chance to draw Rags acting like a supervillain in a construction helmet and flannel 👍
also Clip Studio Assets are a godsend, they prevent me from having to draw out an entire freakin warehouse floorplan. I did color it all myself though.
Ch 4: I remember this drawing taking me longer than I would've liked.Then again I've always struggled to draw somewhat realistic-looking water. The shadow off-shooting below the smaller cube pool into the deeper water was actually a complete accident.
And in case anyone was wanting to see a close-up of Lionfish Rags:
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And again, Spike and Drake are temporary names for the sake of this AU setting until I think of actual names (for if and when I ever get around to making a Mer-Nautica AU like I've been wanting to). The silhouettes show how big they were when I first saw them in my dreams:
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Ch 5: I had visuals in mind for a group of Wanderers/ Survivors since before I wrote this chapter, and grew even more attached to them as I wrote them. I was originally going to just have them depicted here, but I also couldn't get the stupid image of Rags and his megaphone out of my head and decided it needed to be shared 👌
Ch 6: When I tell yall that it was a struggle to get through drawing this. And not because of genuine art struggles; No, because of the pure Lee Panik that gripped my soul when having to zoom in close on Rags' sadistic unhinged Ler face hhhhhhfdhdfjgkfghl-
This was one of the chapters I was most looking forward to writing. It's still one of my favs in terms of pure unbridled ruthless gang-tickling, the culmination of my pred/prey/chasing fantasies revolving around laughter-hungry monsters, along with some good ol Mad Scientist roleplay.
...Oh and the first official introduction of the final antagonist, there's that too 😛
Ch 7: Yall have no idea the absolute childlike glee I felt when discovering that there's a freaking Bouncehouse/McDonalds Playplace level of the Backrooms. But holy hell, drawing the Toon Monsters was more of a challenge than I thought. There's a surprising amount of finesse in depicting that wacky, slightly-unnerving/uncanny toony charm. (Ballpit brush is best brush, change mymind)
Ch 8: Since this chapter was more or less meant to be a sort of mid-series Climax, a hint of what the battle with the Keymaster would be like, I really wanted to push myself with making this chapter cover truly stand out. It was fun to come up with a full-body design for the Court Jester (based on his Wiki interpretation of course), and it was fun to experiment with the ideas I had in mind for his magic visuals.
Once again, Clip Studio assets are a lifesaver, you can catch me actually attempting to draw a rollercoaster or carousel when I'm six feet under 👌
Ch 9: I was both excited about, and dreading, the chance to play around with various different light colors & sources. I wasn't sure how I was going to make neon blues, purples and magentas work in contrast to Rags' color palette, but I'm very happy with what I came up with.
The Dark Sovereign was also a chance for me to play around with chiaroscuro, an art technique that I've always admired (and actually really liked to do with chalk & pastel back in college). As much as I'm a slut for bright colors, I love stark contrasting black & white.
Ch 10: I went through about three iterations of sketches for this chapter cover. I felt like I just couldn't figure out how to angle the perspective of the treeline in comparison to the Giant. I'm still not even sure if I thoroughly pulled off the proper perspective of the greenhouse in the far distance. But once I added all the pretty, spooky fog effects, I became much happier with it.
Unfortunately I do not have a standalone drawing of Naga!Rags. It will definitely happen one of these days.
Ch 11: For this chapter, I wanted to draw a very cramped, stark, foreboding stretch of environment: Basically, a quintessential scene that one would see in the Backrooms if they were wandering through them alone. This is meant to be a much more down-to-earth chapter than the rest, with an air of melancholy and uncertainty. Turns out it actually lined up quite well with some of my own mental and emotional struggles that I was going through at the time.
Ch 12: For the final hurrah, I really wanted to push myself as a digital artist for this piece. (Though that doesn't mean I was about to draw all those goddamn keys from scratch, lmaoo you can thank Clip Assets for that key ring.) I wanted to try and find a way to make the Keymaster the more imposing figure in the piece, despite the fact that Rags is fully powered-up and closest to the viewer. I'm not sure if I entirely succeeded, since my end solution for making him stand out more was "MOAR GLOWY KEYS!!!"
But it was still fun, and very rewarding to get it completed.
Ch 13: I was very happy to finally get the chance to fully render Kenni for this fic. As much as shading his tendrils still drives me up the wall, it felt nice drawing the good soff boi. And I was happy to give an idea of how his Dream realm looks, with all its pastel clouds and close proximity to the Astral plane.
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yourdarlingness · 10 months ago
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Autisms at you. A gender connected to Entity X aka The Keymaster from the backrooms?? may feel mysterious, unpredictable, void like, and non human. may feel godlike as well due to the key master being able to teleport, generate keys to any backrooms level (though he can't pick which one appears) and both safe and aggressive entities seem to fear him for unknown reasons :33
done — hope i did right ! especially the coloring !
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elofquack · 6 months ago
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Oh maw gosh why is he such a pretty princess ✨ 🤯
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newcenturygallery · 1 year ago
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Meeting of the gods be like:
The Keymaster by Mctoran, Entity 220 - "The Catmaster" by scutoid studios (CC-BY-SA 3.0)
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uproariousscarecrow · 2 years ago
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Entity-χ
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hubblespacemission · 1 year ago
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things i would do:
restore memory fluid page
improve Major Explorer Group page (with permission)
improve the Keymaster, not only the page but the Guy (with permission)
be Cool
you gotta understand guys. i’m the Backrooms Guy <- is the backrooms guy to like 3 people
i should become a backrooms wiki moderator (does not have a fandom account) (knows none of the backrooms People)
i’d restore the memroy fluid page <3
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