#at least the mega complex one is only halfbodies
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Yall I'm gonna be so fr I think I have completely lost count of how many CGs I've done. like i'm p sure in between updates i've been counting differently bc maybe sometimes i'd count a variant as a new CG and sometimes i wouldn't to humble myself i guess.
but! you know what i do know!! how many CGs I have left to do!!!
so that's how ill be counting them. at least for day 3 updates (I'll also put in bold all the sections that have been fully completed to make the brain go brr)
Background edits (10/10)
Backgrounds (3/3)
New character sprites (2/2)
Special character sprite bundle thing (8/8)
Pixel character sprites (0/1)
CGs (7 left)
Dialogue (72%)
Free time events (4/4) (100%)
Music (1.5/?)
I've been implementing some really yummy dialogue, though it is very easy to miss since it requires you to talk to character/interact with things multiple times (something that hasn't really been explicitly encouraged (or even rewarded) until now). Hopefully I left some certain starting dialogues in enough of a cliffhanger that it'll compel people to talk again and see what the fuck they're talking about
And if most people don't do that. well. at least if you do do it you get to have some very interesting information that almost nobody else has! theories are 100% encouraged, so when 1.2 comes out feel free to go wild lol
Finally I get to use this gif properly
Anyways! Like before, this progression chart post thing will be exclusively of day 3, the day before the trial, and that's where all my dev efforts will be directed towards. The full chapter 1 is more than half finished, now we just need the final home stretch and you'll finally be able to see this gay tragedy I've been cooking
Hope you guys will stick along for the ride :D
Background edits (there won't be any new backgrounds per se, but the old ones will get a lot of variations that will require more or less work, so imma keep track of that) (4/7)
Backgrounds (0/1) (edit: whoops I forgot there is a new background lol)
Tilesets (0/0)
New character sprites (0.5/1) (the number could easily go up, don't take the 1 for granted)
Special character sprite bundle thing (2/8)
Pixel character sprites (0/1)
CGs (0/17 at least) (idk the count might be off. These things tend to go way out of proportion)
Dialogue (0.5%)
Free time events (0/3) (0%)
Music (0/?)
#I've sketched out another CG#but this one has a lot of characters and changing expressions so it's gonna take a while F#i'd say. out of the 7. 2 are relatively simple. 1 is super easy. and the other 4 are p complex#the one i've sketched out is the complex-est(?) of all so once that's done it only gets easier from there#although there r 2 with fullbodies and those tend to be harder for me because I can't draw legs for shit#at least the mega complex one is only halfbodies#OH WAIT! THERE'S NO COMPLEX BACKGROUNDS TO ADD TO THE CGS! I CAN KEEP IT SIMPLE THERE#IT'S NOT AS BAD AS IT COULD BE LET'S GOOOO#we're winning. kinda.#i should draw smth for valentines now that i think about it#uhhhh i'll get to that later maybe
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