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โ. โญ๐ฅ๐ฏ๐ฌ๐ซ๐ฌ๐ฐ ๐๐ข๐ช๐ญ๐ฒ๐ฐ; ๐ ๐ง๐ฌ๐ฒ๐ฏ๐ซ๐ข๐ถ ๐ฑ๐ฅ๐ฏ๐ฌ๐ฒ๐ค๐ฅ ๐ฑ๐ฆ๐ช๐ข.
โ created on: February 19, 2023 (started writing on: July 20, 2024)
โ Tecum Vivere series. (book one.)
โ genre: sci-fi, contemporary romance, tragedy.
โ character trope: right person, wrong time.
โ plot trope: slow burn, forbidden love, oblivious pining.
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โ in which a warrior from the past suddenly travels centuries into the future after being in a coma during the aftermath of the war. Li Feiyu awakens by a riverbank in london, england. a college boy finds her there by chance, and decides to help her find her way back to the past. but what if one of them falls for the other as time passes?
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main characters:
Li Feiyu, otherwise known as: Eloise Oriana.
Raven Damaris.
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ยฉ2024 authorastara.
โ Astara Yvette.
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Hello Omni People
Today we gather here to tell the story of how Jessie the Horse came into existence.
You see, it was an average night, where the people of the Omnisterra Server were participating in casual lore between Dr. Lani, Astara, Coven, Castrum, and Calliope. It was a regular olโ occurrence, fun, silly lore. And then, a grave mistake was made. Dr. Lani BROKE CHARACTER! Strig, Dr. Laniโs creator, called Astara by her creatorโs name!! Blasphemy, I know. So, with a quick wit, Strig quickly covers it up by bestowing the name Jessie to the Horse that is Loose in the Hospital. It was a very clever achievement and we all clapped.
The End
#minecraft#minecraft server#minecraft smp#oc#omni#omni mc#omnisterra#omnisterra smp#smp#minecraft screenshots
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I just realized that in an attempt to come up with a lore-friendly last name for Masser, the grizzled old werewolf mercenary I sort of based on Zaeed from Mass Effect, I made it sound very similar to the last name of Matron Astara from the Dark Brotherhood. Potential... relatives???
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Sometimes I wish one of my characters could meet one of yours
Oh boy. Meet Eridonis (Moon Elf Archfey Warlock), Kip (Tabaxi Way of Shadow Monk) or Astara (Tiefling Battle Master Fighter) would probably not be the most pleasant experience.
ย Meeting Cordelia (Half-Elf Knowledge Cleric), Zen (Aasimar Vengeance Paladin), Rusty (Tiefling College of Lore Bard), Espa (Half-Orc Tempest Cleric) or Tethren (Firbolg Circle of Dreams Druid) would probably go quite well!
With TikiTiki (Syletar Divine Sorcerer) or Fiore (Half-Elf Fiend Warlock) that would definitely be an interesting encounter since theyโre both kind of odd.
Iโm still fleshing out Bishop (Half Dwarf/Half Orc Evocation Wizard) on how he may be, but I know heโs a good boy at heart.ย
As you can see, I have quite a bit of fuckinโ characters. Anything could happen.
#dnd#d&d#dungeons and dragons#dungeons & dragons#moon elf#elf#tabaxi#tiefling#half-elf#aasimar#half-orc#firbolg#syletar#half-dwarf#warlock#monk#fighter#cleric#paladin#druid#sorcerer#wizard#eridonis#kip#astara#cordelia#espa#tethren#tikitiki#fiore
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Vexx
This one is an older favorite of mine. Now before you think I am a hardcore fan, let me point out, this game has not aged well. Banjo Kazooie has aged better than this game and that's 2 systems difference. But before you think its a terrible game, let me say what it has in flaws it makes up for in heart. Now, this game underwent a lot of changes from start to finish. Originally Vexx had a much less gritty look and style, he was even going to have a loopy pet lizard. In my explorations and research I haven't found anything that proves this for sure, but indulge my theory. If you remember the beginning of the movie 'Small soldiers' you might remember the scene where the two guys pitch their sales for the next line of toys. One of them has a very edgy angle, "Violence, action and explosions!" but next to nothing concept wise other than "these soldiers attack stuff." And then the other guy with less stage presence in his performance shows off his neat little alien explorers idea with rich background, character depth and even some concept art and models. Overall the boss likes the idea of the first guy but seeing as the first toys are shallow he hijacks the aliens and makes them their mortal enemies so it sells better. Now again, I can't prove this but I really get this feeling from the game. It's ads and sales tactics were geared toward "THIS IS SO EDGY JUST LOOKING AT IT MAKES YOU BLEED!" However if you look into the lore, the original designs and concepts and the world in the game, it really shows. This was somebody's baby and it was remade to be someone elseโs 'Hit seller.' To some this is a sleeper classic, to others it's a forgotten title. But let us take a closer look.
Plot: There is not much plot to this entire game, in fact there are only about 3 or 4 cut-scenes in total. So if you want to play this yourself this is your last SPOILER WARNING. Okay, so we begin with some girl talking about how the world was great until her people decided to open a door to the the wraith's (A shadow race) world. The wraiths basically shatter their world so there are floating parts of it scattered around like an asteroid field. Her people were killed off as they were the only ones strong enough to fight back and then the wraiths took over the world. 700 years later she is the last one alive and that is where Vexx appears. The Shadowraiths attack and enslave him and his people forcing them to work in mines. Eventually Vexx can bear his anger no more and attacks a guard but is overpowered. Before he is killed by their leader Dark Yabu, his grandfather manages to land a hit on him, incurring his wrath instead. He kills him and imprisons his soul in his amulet where he will be tortured by fear until his soul fades away. Vexx sneaks away and looks for a weapon and finds the Astara war talons and they bond to his hands permanently. When he wakes up he is with a guy called Darby. Darby says there is nobody left and to "trust no one you meet." He explains that even after a wraith dies its heart stays behind. Basically the Wraiths fed on the energy of the world and the portal device, draining it. They could not help themselves and trapped themselves on this world. The energy you need to repower it can be gained by collecting them and feeding them back into the core. And that's when you are off to go collect them. Once you collect enough you power the elevator to the top of the tower. You meet Reia who was the narrator, the last Astari warrior alive and that Darby was Dark Yabu all along. Darkby is also spelled with mostly the letters from Dark Yabu so there was a complex trick. Anyway he beats them, steals the staff and you find out he tricked Vexx into powering the portal and now he has Reia's staff which can open the portal to his home world and others. So after a little more heart hunting you confront Yabu as the final boss, you win and because Yabu was keeping this entrance to his world powered, it crumbles with his death. He throws the staff into the portal before falling into the mist below and Reia seals the portal and Vexx inside forever. The ending credits shows him roaming the Wraith home world killing every shadow beast in his path. Truly gritty and edgy.
Sound: Despite the very lackluster plot and stereotypical motivations the voice acting is very well done. But if you enjoy great soundtracks, check this game out. It has some very inspiring orchestral and choir music. This is one of the aspects the game really shines in, it stands apart from your generic soundtracks. Each level has a day and night music, with the night being a little more eerie and hopeless.
Gameplay: The gameplay is very solid even if it is basically the Mario 64 "collect set number of stars/hearts" style. The combat mechanics are a bit simple but offers you enough combo's to mix it up or even juggle enemies. One of my favorite things to do when I was younger was to jump up while climbing. It's fast, but you can actually jump over the top of the cliff if you are close enough like you are bursting forth like batman. Another aspect of the game was that at night the wraiths influence over the planet is unleashed, infecting all the natural wildlife and twisting them into meaner more aggressive creatures. But as long as you know where the time dial for the area is you can change the time as you please. However some portals only open at a certain time in levels so you have to time getting from the Sun dial to the portal before it closes. There is one fatal flaw to the game however. It was converted to work primarily with Xbox and ported to the other systems. And if you doubt this, there is a mock Xbox in one of the levels. As a result everything in the game runs smoothly but the images and textures were compressed. The game suffers from serious pixel damage and low quality textures to everything when you get a close look at it. From afar it seems alright. This is one aspect that really hurts it the most.
World: This is where the game makes up. The worlds are so rich with lore, world building and thought. To begin with there are Journals left behind by Reia, telling of her history and how she became to be the last survivor sealed in the tower. Wraiths can take on any form or shape they please, seeing as they are just shadows in the physical world. As a result it caused panic and paranoia in the populace after they were tricked several times. My favorite Journal is the one how the king, her father, told her to lock herself into the tower and not to open the door for anyone including himself. Then a few days later she see's him fighting another Astana warrior, and then when he killed it it was a shadowraith. Then he came to the door saying to come out and bring the staff key with her. But it was actually another wraith trying to trick her. later she documents Vexx's people slowly growing up before they are taken. I do like how one of them sort of says "I think Yabu may be looking for someone to collect the hearts for him." sort of a slap in the face if you didn't figure it out. But there is just too much about these worlds to sum up so I am going to give each one a little highlight. But I will say each heart has a little rhyme poem to clue you into what you need to do to get it.
Timberdale: You start out in a tomb dedicated to the old Astaran hero's of old. Its well made and the tapestries show off what your talons can do. Outside is the town of Timberdale. It is not mentioned if this is the town that Vexx lived in or if this is the remains of some other culture but it is a wood cutting town that lives in the biggest tree in the area. Outside you can see the meteorite filled sky from the planets remains but parts will occasionally crash and collide with this world periodically. Inside a cave is my favorite place. There are several towers and a fantastic landscape around them. The smaller 3 towers are filled with strange water effects. Water flowing up to the ceiling, pockets of water in layers you can swim through and twisting gates. The larger one goes up a great distance before you get the heart. But the Water wall portal is amazing. It only works in one direction but renders both worlds at the same time. This takes clever programing.
Dragonreach: This desert is pretty straightforward. There is a giant skeleton of a dragon, a tomb level and wells you can swim in. The music to this place is better at night. Arid levels tend to be a little empty but the massive skeleton distinguishes this place pretty well.
Neverglades: This jungle ruin level has more than meets the eye. At first it seems like a rather small level, however if you go into the ruins behind the gate you find a secret mechanical pyramid buried beneath sands you can raise up. If you go into the ruins in front of you, you will find a historical tapestry's to the history of the Astarans. It shows each phase of what happened, and even a few other talon bearers. To the side a large statue with a waterfall effect.
Tempest Peak Manor: This home used to belong to the storm giant. Not much is known of where he went or what happened to him. What is left is his massive home. If you are a fan of exploring the world as a small person then you will like this. The details to the environment here are expert. The piano organ has many hidden messages in it as does some of the objects in the room. More on that later. There is also the old pet of the giant that stalks the floor. Falling off the level to the floor won't kill you, but Rex will.
The Below: This is my favorite level of them all. This area seems like your typical tropical setting, but it has a giant dome aquarium right in the middle. You have to swim in through the pipes to get into the water dome but what is inside are more domes filled with air and different habitats. There is a giant waterfall tower inside one, a lush tropical Grimkin village in another and a small resort type room in the last. If that wasn't enough for you there is a giant fish swimming around that can eat you leading you to a secret area inside him. That still not enough? how about swimming down a cracked opening into a volcanic cavern? But the best part is the peaceful but sad violin music that plays. The whole idea of an artificial water dome is brilliant.
Summit of the Sages: This stage has a lot of detail to it. There is prominently a mountain cliff with head faces carved into it. There is even a little scaffolding in some areas. Inside one is a large flooded area, and inside the other is a mechanical factory. In front is a sort of lake with wood and metal platforms. There is rubble and a few structures remaining in the area but overall it's primary focus is on Mt. Vexxmore.
Daggercrag: This floating desert fortress differs from the previous one. First of all there is only one main land mass, and its the fortress. Pretty much everything else is floating debris. Some parts have been chained so as to keep them from floating off. Its the little touches that make a world interesting.
Frostblight Mill and Citadel of Shadows: These two levels have a special connection that is not clearly mentioned in the game. When Dark Yabu retreats to rebuild his forces he creates a large parasitic city that feeds off of the world, draining it of life. Frostblight is that place. This world was drained of all life and heat, leaving it a frozen wasteland. There are several places in towers or the windmill that indicate this place was not always frozen. The Citadel also has an interesting secret. As I mentioned each world has its own unique day and night sequence. A full cycle is about 3 hours. The Shadow Citadel has only a few minutes of daylight, meaning that all the enemies are powered up with darkness, have more health and make this level one of the hardest in the game.
Characters: There are only 4 main characters if you don't count Darby and are going for ones that appear in the main plot, but there are mentions of others in the lore.
Dark Yabu: Typical 'I am evil because I am evil' type villain. Not much depth of character but I will say that he is at least tricky and deceptive. He was not originally the leader but he was an important Wraith. After the war when both sides had been mostly killed off he managed to retreat and bide his time while he replenished his army. It is also confirmed that he also killed Reia's mother and her other sisters personally. In his fight he does shift into different forms each time Vexx hurts him but again, very copy paste type of villain.
Vexx: His personality is best described as angry or vengeful, like his name. He does not actually say any words in the game, but he sure does yell and growl. Originally before his "dark brooding makeover" his name was Jinxed. But I can imagined the name was not tragic hero enough for the manager, so after realizing they can't use the name Peter Parker they settled on Vexx. The extra X makes him more edgy. He started out with more of a spunky adventurer or explorer sort of look but as time passed he got more and more pointy and gritty.
Reia: In her lore it is mentioned that her father led the people and was helping the scientists with the warp portal tech and that she has sisters, although it is not mentioned how many. However her belt has the rune for 1 so I am willing to bet she was the first born. She has lived for many hundreds of years and still looks pretty young so perhaps her people do not age? or perhaps her time in the tower has suspended aging for her? Its hard to say. In the beginning concept art she was more reptilian and old. However as time went on she got younger and more humanoid, as did the Astaran's.
Wartalons: Yes the Astari wartalon's that Vexx wears are actually sentient. In the beginning they take his mind into a world to test him. Their sentience is composed of all the people who wore these before him and even tell him they will grant him all the knowledge and experience of the previous bearers. Which explains why the text always starts out in Astaran, then converts into English so you can read it, and also why he can speak the language of the various people and places he visits even if it is spoken in a different dialect. While they only get the intro, these are possibly the most interesting conceptual character in the main game.
Vargas: Vexx's grandfather. He really only plays a part to set up the hero so he might as well be named Uncle Ben or something and has no lines and only about 2 minutes of time. It is also not decided if Vexx was able to save him from the grim fate trapped in Yabu's gem, or if he was able to spare his soul in the end.
Monsters: Most of the creatures in this game change at night. Most. This is where I think there were also cuts to compress this for Xbox. In the game art they used for press release and screen shots you can see some of the creatures and their day and night forms are completely different. Some of the monsters just get dark purple but have the same model. I think they had to cut extra enemy forms to save space on the game. Im going to review the changes as best as I have discovered.
Puggle: This little guy is like a cross between toadstools and mean puppies. They will blindly charge at you if they see you and they make adorable little grunts that make you feel bad when you pummel them. At night they get more aggressive and more pointy. But they really are nothing more than an annoyance. They pose no real threat.
Grimkin: These bald little creatures are specifically interesting. In the manual it says that they evolved into two different strains. The first one developed, not bigger brains and intellects, but super thick skulls capable of sustaining high impact. Grimkin will attempt to headbutt you with their massive heads. At night they take a darker and more sinister look and their heads burn with shadow fire. Some may say that the heads are always on fire, but again I say model limitations. In the original art all the Grimkin have normal non burning heads. So I think someone saved some effort and just made the flame persistent in both forms to save space.
Hulks: These are the other half of the Grimkin. Again they did not develop smarts or thinking, they focused mostly on brute force, muscle and size. They don't really have any interesting traits other than big hulks that roam around and try and pummel you. Still the fact they are related is the best part about this pair.
Skinx: Strange little flying shells with tentacles are often a real pain but pose little threat if you time a counter strike. Personally I find the idea of a flying crustacean an interesting and rarely done. Even if they don't have much to them, the creative idea is appreciated.
Shreek: Unlike all the other enemies these ones do not actually attack you themselves. These poor souls are tied to a pole after their torment and used as lookouts. Their only respite in life is by keeping a lookout for other people to divert suffering on instead of themselves. You cant actually kill them and you could also feel sorry for them. A very boring and pointless existence as prisoners.
Bonus: Now there is a little something extra I have slightly touched on. This game has its own language and number system in it. If there is one thing I love more than anything more than interesting cultures, glorious fictional settings and amazing plot twists it is perhaps Cypher's and symbols. This game has an entire language cypher. The best part is the game uses it all over the place. For example, a box has "do not open" written on it where you can open it. They also have these kinds of words everywhere. There is one drawback. I mentioned the pixel damage problem earlier, ย want to take a guess on which part that's hard to recognize properly if its really blurry or illegible? Yeah, Letters. So sometimes its nearly impossible to read them clearly so you have to guess. And there are a lot that don't make sense, but so many do read correctly so I know it has to be one of two things. A. Somebody just put cool looking runes on stuff for effect or B. The game detail makes it look like other letters. When you get the gloves a neat thing happens. When people talk the runes appear in the text box but are translated to English. So this links to my theory they give Vexx the ability to understand their language. But I digress, even the amount of time and effort to make a basic cypher of the alphabet with original symbols takes a very long time. And that's not counting extra sounds or a language outside of normal English letters. So when I translated most of this language for your enjoyment trust me when I say it took quite a while. So as you can gather I am a bit of a language and cypher enthusiast.
Final Thoughts: There is a lot about this game that is unfortunate and badly executed or made, but there is so much that redeems it that it is hard to condemn it either. Clearly someone put a ton of effort into a tragic tale of a civilization that has fallen, but it feels like someone hijacked it to make it into an edgy antihero game. There is next to no story and cut-scenes, but the music and world are so vibrant and diverse that it feels separate. I suppose if there is anything to learn from this that it is possible that a game is still good even if it has terrible parts. Ultimately we can intend for good things but that doesn't mean it will end that way. You could look at both the game and the way the game was received and see a similarity. The Astari were about to break through a new amazing scientific discovery, opening a portal to new worlds and new places. The game makers also wanted to make a great game that would be well received and had a lot of good ideas to build on. However the Astaran's discovered that beyond the portal gates was a world of very hostile creatures bent on taking over their world, thus ending their prosperity and ruining their own world. And the game makers tried to adjust the game to make it more edgy, rebel without a cause and hero with a dark past, ultimately sacrificing their original idea to use a gimmick that would sell the game better. But were met with very mixed opinions and was not well received. An ironic parallel. However I think the game gave a great line early on. "Take heart, for the measure of a person lies not in how one deals with the easiest situations, but rather in what you do when faced with the most hopeless of circumstances." It is easy to stand tall when you have all the cards in your favor, but it takes real courage to fight even if you know you are not going to win. I hope this has either given you inspiration or taught you something.
Brought to you By: P.A. Master- Great guy, he has a voice like a professional book reader but moonlights as an LPer. He can be quite humorous and can really deliver one liners quite well. Check him out https://www.youtube.com/user/PAMaster1000. He has even played a few games I have thought about going through. If he makes you smile even once then it's well worth it.
#video games#review#vexx#so edgy#gaming#xbox#gamecube#concept art#cult classic#shadowwraith#monsters
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girlfriends...
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๐. โญ๐๐ฒ๐ฑ๐ฒ๐ฐ ๐๐ช๐ฌ๐ฏ; ๐ ๐ ๐ฉ๐๐ซ๐ก๐ข๐ฐ๐ฑ๐ฆ๐ซ๐ข ๐ฏ๐ฌ๐ช๐๐ซ๐ ๐ข.
โ created on: August 8, 2024
โ Tecum Vivere series (book five.)
โ genre: contemporary romance, LGBTQ+
โ character trope: secret relationship.
โ plot trope: slow burn, forbidden love.
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โ being the sister of a world famous actress and musician wasn't easy for Zuri Silva, especially when she was also an influencer. she had no privacy when she was in public, but she liked the attention either way. Zuri never had any problems with the attention of her fans, and her sister's fans, until she met Aishlinn Quine. she wanted to meet her expectations, and she craved her attention. but falling in love with a person who was the same gender as her screamed controversy. yet, as time had passed, she couldn't bring herself to care. the only thing Zuri and Aishlinn wanted was to keep their relationship a secret from everyone else. even that proved to be difficult when their friends had started to become suspicious.
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main characters:
Zuri Haelyn Silva.
Aishlinn Quine.
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ยฉ2024 authorastara.
โ Astara Yvette.
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๐โ. โญ๐ฏ๐ฒ๐ฐ๐ฑ๐๐ฉ๐ฉ๐ฒ๐ช ๐๐ฏ๐ฒ๐ฆ๐ซ๐; ๐ฑ๐ฅ๐ข ๐๐ฏ๐ฑ ๐ฌ๐ฃ ๐ฆ๐ ๐ข ๐๐ซ๐ก ๐ ๐ฐ๐ญ๐๐ฏ๐จ ๐ฌ๐ฃ ๐ฉ๐ฌ๐ณ๐ข.
โ created on: September 2, 2024
โ Tecum Vivere series. (book six.)
โ genre: sports romance, contemporary romance.
โ character trope: figure skater partners to lovers.
โ plot trope: unexpected love. friends to lovers, slow burn.
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โ after numerous losses in competitions and her recent break up with her skater partner, who she thought was her endgame, Evonne Misha Veselina struggles to reconnect with the place she loved the most: the ice rink. having lost her spark when she lost the person she loved and the chance for championship, she decides to stop figure skating for many years until her coach reaches out to her on a saturday afternoon encouraging her to step back into the ice rink and try to regain her spark back by entering a small competition with a partner, who she later met when she decided to try again. Evonne spent her weekends on the rink, skating and skating until she was satisfied with her progress. during practice with her new partner, Rayne, she struggles to make the jumps and complete their choreography. Evonne loses confidence in herself again and almost decides to quit skating forever if not for Rayne's encouragement. with his help, she was able to fall in love with figure skating again and not just force herself to win, but to have fun. Evonne and Rayne won that small competition and countless more after. during the first three years of their partnership, they found something more than friendship.
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main characters:
Evonne Misha Veselina.
Rayne Mikhail Damaris.
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ยฉ2024 authorastara.
โ Astara Yvette.
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โ๐. โญ๐ข๐ฉ๐๐ฑ๐ฒ๐ช ๐๐ข๐ ๐ฏ๐ข๐ฑ๐ฒ๐ฐ; ๐ ๐ฉ๐ฌ๐ณ๐ข ๐ด๐ฌ๐ณ๐ข๐ซ ๐ฑ๐ฅ๐ฏ๐ฌ๐ฒ๐ค๐ฅ ๐ฐ๐ข๐ ๐ฏ๐ข๐ฑ๐ฐ.
โ created on: June 25, 2024
โ Tecum Vivere series (book four.)
โ genre: contemporary romance, sci-fi (?)
โ character trope: forbidden love.
โ plot trope: slow burn, forced proximity.
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โ after being paired with a classmate, Atthilas Relmore becomes intrigued by his partner. Selene Alvera was an enigma, a mystery he wanted to solve, a riddle he wanted to crack. even after their short partnership for a project, Atthilas found himself wanting to know more about her and the secrets she kept hidden. but Selene was closed off, reserved only for herself and the people she trusted. the more difficult she was to crack, the more he got curious, the more he fell into the world she kept locked up. solving her mystery was one thing, but falling in love in the process was a different topic.
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Main Characters:
Izanami, otherwise known as Selene Alvera.
Atthilas Relmore.
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ยฉ2024 authorastara.
โ Astara Yvette.
#bookish#writing#writers on tumblr#writerscommunity#writeblr#artists on tumblr#astara's lores#astara's books
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โโโ. โญ๐ฅ๐๐ฏ๐ฑ๐ โ๐ฌ๐ฐ๐๐ข; ๐ ๐ฑ๐๐ฉ๐ข ๐ฌ๐ฃ ๐ฐ๐ข๐ ๐ฌ๐ซ๐ก ๐ ๐ฅ๐๐ซ๐ ๐ข๐ฐ.
โ created on: November 8, 2022
โ Tecum Vivere series (book three.)
โ genre: contemporary romance, tragedy.
โ character trope: second chance romance (?)
โ plot trope: amnesia, slow burn, unrequited love (?), one-sided pining.
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โ after losing her memories due to the severe trauma her brain got during an accident, Enzo Beverly desperately tries to win his girlfriend, Aureliana's heart back. Despite her not remembering anything at all, he keeps his promise to her before the accident by gifting her paper roses every single day. due to his efforts and unfailing determination, Enzo rebuilds his friendship with Aureliana. he helps her recollect her memories, and rekindle the love they had once shared. will she remember everything they had? or will he make the decision to let her go eventually?
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main characters:
Aureliana Ysaline.
Enzo Beverly.
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ยฉ2024 authorastara.
โ Astara Yvette.
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โโ. โญ๐๐ญ๐ข๐ฏ๐ข ๐๐ฃ๐ฃ๐ข๐ ๐ฑ๐ฒ๐ฐ; ๐ข๐ซ๐ฑ๐๐ซ๐ค๐ฉ๐ข๐ก ๐ด๐ฆ๐ฑ๐ฅ๐ฆ๐ซ ๐ ๐ด๐ข๐ ๐ฌ๐ฃ ๐ก๐ข๐ ๐ข๐ฆ๐ฑ.
โ created on: January 29, 2023
โ Tecum Vivere series (book two.)
โ genre: contemporary romance.
โ character trope: strangers to lovers.
โ plot trope: slow burn, unrequited love (?)
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โ Zukiyo Silva, a famous actress and musician who enters the comfort of her favorite bar after a long day at work. due to her unfortunate past, she is unable to find love, and focuses on her siblings instead. she scoffs at the idea of romance, but finds herself falling for a charming stranger whom she meets that night in her favorite bar. the charming stranger, Alistair Kline, starts to court her after some time. did Zukiyo finally find her special someone? or is his charm just a mask to hide the mystery that shrouds his being?
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Main Characters:
Zukiyo Harlyn Silva.
Alistair Kline.
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ยฉ2024 authorastara.
โ Astara Yvette.
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โฆห ึดึถ ๐โน` astara's library!
โฎ welcome to my library! here you'll find my personalized tags for easier navigation throughout my blog. you'll be able to find whatever it is you're looking for, from little drabbles to information about my books!
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โฎ #astarayvette. โ this tag is for all my posts, (except my reblogs.)
โฎ #astara's recs โ this tag is for all my recommended fics, books, authors, and etc.
โฎ #astara's books โ this tag is for all the information about the books i'm currently writing and/or planning.
โฎ #astara's lores โ this tag is for all my lores and ideas that's brewing inside The Vault.
โฎ #astarawrites โ this tag is for all my drabbles, fics, headcanons, and oneshots. (mostly about my own characters!)
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ยฉ2024 authorastara.
back | rules and regulations!
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`โฆห ึดึถ ๐โน` astara's masterlist!
โฎ welcome to my masterlist! here you will be able to find an extensive list of all of my posts, making navigation through my account easier.
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เผ*ยทห lores from the vault!
.เณเฟ Tecum Vivere series.
โขinterconnected standalones from the same universe.
โข genre: contemporary romance, tragedy.
โฎ book l: Chronos Tempus; a journey through time.
โฎ book ll: Capere Affectus; entangled within a web of deceit.
โฎ book lll: Charta Rosae; a tale of second chances.
โฎ book lV: Celatum Secretus; a love woven through secrets.
โฎ book V: Cautus Amor; a clandestine romance.
โฎ book Vl; Crustallum Pruina; the art of ice and a spark of love.
.เณเฟ Tainted by Shadows series.
โขinterconnected standalones from the same universe.
โข genre: dark romance, thriller.
โฎ book l: A Dangerous Alliance.
โฎ book ll: A Dance with Darkness.
โฎ book lll: tba
.เณเฟ Dreams Between Us trilogy.
โข a trilogy about four highschool students and their journey. written separately from their point of view.
โข genre: contemporary romance, highschool romance.
โฎ book l: Where Our Dreams Collide.
โฎ book ll: Where Our Dreams Intertwine.
โฎ book lll: The Bridge of Our Dreams; a novella.
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เผ*ยทห character information!
.เณเฟ from the Tecum Vivere series.
โฎ book l: Eloise Oriana and Raven Damaris.
โฎ book ll: Zukiyo Harlyn Silva and Alistair Kline.
โฎ book lll: Aureliana Ysaline and Enzo Beverly.
โฎ book lV: Selene Alvera and Atthilas Relmore.
โฎ book V: Zuri Haelyn Silva and Aishlinn Quine.
โฎ book Vl: Evonne Misha Veselina and Rayne Mikhail Damaris.
.เณเฟ from the Tainted by Shadows series.
โฎ book l: Maxene Harlow and Theon Chrysander.
โฎ book ll: Athena Demaria and Damien Beaumont.
.เณเฟ from the Dreams Between Us trilogy.
โฎ book l: Mayven Syera Aneri and Kaelus Noe Vaquelin.
โฎ book ll: Dalziel Lara Ascella and Zyvia Elin Sage Alanis. (characters rightfully belongs to @einarravens)
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ยฉ2024 authorastara.
all rights reserved. please do not change or modify my works in any way; do not repost my works on any other social platform without my permission.
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back | astara's library!
(work in progress)
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ASTARA YVETTE.
เณโโท welcome to the official blog of Astara Yvette, an aspiring author with countless unfinished ideas stuck inside her head, to which she prefers to as: The Vault. Astara is a young teenager who loves to write romance and angsty stories about her own characters.
when she is not writing or daydreaming about her lores, she spends her time reading books and watching Arcane. most of the time, she's busy with school and her responsibilities as the class secretary.
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ยทห เผโยท ออออ๊ฐโณ links!
โฎ masterlist!
โฎ astara's library!
โฎ rules and regulations!
โฎ youtube!
โฎ main account on tumblr!
โฎ threads!
โฎ more links to come...
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all rights reserved. please do not change or modify my works in any way; do not repost my works on any other social platform without my permission. reblogs are highly appreciated.
ยฉ2024 authorastara.
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(work in progress.)
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I feel like listing characters I either currently play and characters I have played in with before.
Eridonis, Moon Elf Archfey Warlock (Current Homebrew Campaign)
Astara, Tiefling Battle Master Fighter (Current Curse of Strahd Campaign)
Kip, Tabaxi Way of Shadow Monk (One-Shot)
Espa, Half Orc Tempest Cleric (Two-Shot)
Edmund, Variant Human Gloom Stalker Ranger (One-Shot)
Cordelia, Half-Elf Knowledge Cleric (Finished Short Term Campaign)
Zen, Scourge Aasimar Vengeance Paladin (Finished Short Term Campaign)
I would love to eventually play a Swashbuckler Rogue, Circle of Dreams Druid, or College of Lore Bard.
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Maybe the hardest one to answer exactly (at least to me it is), 13. How many d&d characters have you made?
Oh dear God. I think the best way to remember is to list them.1. Eridonis (Archfey Warlock - Moon Elf)2. Astara (Spirit Totem Barbarian - Tiefling)3. Espa Greenhilt (Tempest Domain Cleric - Half Orc)4. Espin Greenhilt (Forge Domain Cleric - Half Orc)5. Rusty Sandcarrots (Fiend Warlock - Tiefling)6. Pallas (College of Lore Bard - Half Elf)7. Esmerelda (Battle Dancer Rogue - Wood Elf)8. Wellby Damned (Scout Rogue - Halfling)9. Valanthe (Storm Sorceress - Half Elf)10. Zen (Oath of Vengeance - Fallen Aasimar)11. Taโkah (Celestial Warlock - Half Elf)
Those are just the ones with names. I have others that I just rolled for fun, but nothing came with it.
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