#as usual this ends with a fight
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hajihiko · 24 days ago
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Sobriety crew gets no mercy from drunk shenanigans
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geraskierfanficprompts · 2 months ago
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Prompt 141
Many would assume the flirtatious and caring bard to be the most touchstarved of the duo, but they would be wrong. Very very wrong. It was Geralt that sought out Jaskier's personal space like it was an all-curing ambrosia. Day and night, In town or in the woods, warm weather or the late autumn, Geralt would touch him. Always, always touching him. Don't get him wrong! Jaskier loves being groped all day by his rather attractive witcher friend, but it wasn't always the most convenient trait for his witcher to have.
*Growls* "Geralt, please, it's the waitress! She's taking our order."
Geralt clings to Jaskier's arms, plays with his hair, sniffs at his neck. He guides Jaskier with a hand on the shoulder, or an arm around his waist, or one time, - flustering Jaskier greatly - a hand on his hip. When Geralt is worried for him, he grips his arm, shields him with his body, or roams his hands over Jaskier's body, searching for injuries. Geralt is ever-present in Jaskier's personal space. It's just become a thing with them. Even in times of stress, danger, adrenaline. Geralt is fighting a manticore one day, and Jaskier is - admittedly, quite foolishly - in plain view. It wasn't on purpose! He's not an idiot! STOP JUDGING HIM! The beast goes to charge straight for him, and Geralt grabs his arm and whips him to the side, just in time to save him from the beast who then careens off a cliff. Jaskier pants, and feels the familiar weight of Geralt's hands. Geralt is snarling at him, shouting at him, and Jaskier tries very hard to understand, truly, he does, but it's hard. "Damn it, Jaskier, answer me!" Oh! REALLY should be listening now! "Hm?" "Are you hurt? Are you in pain?" "No, no, you- You saved me." Like always. Jaskier stares at his hero. His witcher. His Geralt. His love. For Jaskier does love Geralt. More than anything. And Jaskier seems to realize this fact more and more every day. With every move Geralt makes, with every word he says, with every little touch and caress. He thinks more on this fact later that night around the campfire. Geralt asks him to pass him a waterskin, but when Jaskier reaches to grab it, he hisses in pain. He rolls up his sleeve and sees a bruise in the shape of Geralt's hand on his arm. Right. From when he was saved. "I'm going to find some dinner." Geralt suddenly announces, standing abruptly and already shuffling away. "Wh- But Geralt, what about the watersk-" "I don't need it." He disappears into the bushes and trees, and Jaskier furrows his brow. He was sure they still had some food in their packs, why was Geralt so insistent on leaving? Curious... Even more curious, is in the following days, Geralt is avoiding him. From an outsiders perspective, nothing would appear wrong. But Geralt hasn't touched him once. No embraces, or odd sudden bouts of smelling Jaskier's hair, or holding his hand... He hasn't even stood closer than a meter to him. Jaskier worries to no end. What must he have done? What's changed? Why won't Geralt touch him? It's not until he's bathing one evening and he glances to the still-healing bruise that it clicks. Geralt feels guilty. The damned bleeding-heart is so convinced he's a monster that even a mark that shows protection shows only it's ugliest form to him. When Jaskier sees the bruise on his arm, he remembers Geralt saving him, he remembers the relief, he remembers feeling alive. Geralt only sees a bruise. Something of hurt. Caused by Geralt. Jaskier is so simultaneously horrified and infuriated that he slams open the door of the joined bathroom and marches into main area of the room they'd rented for the night. Still nude. Still dripping. Geralt, sat on the bed, midway through taking off his boots, was certainly shocked.
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turtleblogatlast · 6 months ago
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[ cw: death mention / strangulation mention / stabbing mention / blood mention / self-sacrifice / codependency mention in tags / ]
I think a lot about how common it is for Raph to be the one to have direct focus put on him when Leo gets into all his near death experiences.
Like, when Leo is thrown off a building, it’s Raph who’s right there jumping after him, not even thinking about the consequences to himself when he does. When Leo almost gets skewered by the Krang, Raph’s right there to take the blow and send Leo to safety without a second thought. When Leo’s being strangled to near death, it’s a Krangified Raph doing the job, doing exactly what Raph would never, ever want to do. When Leo is telling Casey Jr to close the portal, it’s Raph who tries desperately to convince Leo otherwise.
Likewise, Leo is consistently very single minded when Raph gets forcibly separated from them. Both when in the sewers and by the Krang, Leo is dead set on finding Raph first and foremost.
I also think it’s interesting that during each of Leo’s near death experiences, the lightheartedness of his words during them goes directly hand in hand with both how close Raph is to him physically and how much danger Raph is also in in that moment. From a literal “I told you so” as Leo’s falling away from Raph to a soft joke about how “hero moves” are Raph’s style - both of these are on the more morbidly carefree side and both of these notably take Leo farther away from Raph and, in turn, have Raph not in immediate danger.
On the other side of things is the apology from Leo, heedless of the danger he himself is in as he seriously and genuinely speaks to a Krangified Raph face to face. Then there’s Leo’s freezing and desperation as Raph takes a hit meant for him and sends just Leo to safety, leaving Raph himself behind. Both of these involve much closer proximity and Raph being directly harmed - these together make Leo much more vulnerable in his words and actions, something not even the threat of death can make him.
These two care about each other so much, and they’re way too much alike for their own good.
#rottmnt#rise of the teenage mutant ninja turtles#rottmnt raph#rise raph#rottmnt leo#rise leo#honorable mention to the time Leo desperately tried throwing himself into harm’s way to get to Karai#and Raph is the one who has to pull him back#I also think that it’s interesting how both of them go about self sacrifice#because wow they both have problems with it#Raph’s tends to be immediate reactions not even thinking as he throws himself over his bros#Leo’s are often shown to be ‘for the greater good’ (said greater good often being his family)#once again I am saying that post movie these two would likely have codependency issues#considering Raph’s already present acute seperation anxiety and Leo’s immediate memory of Raph standing over him bleeding#another thing to mention is how Future Leo’s actual death still falls into the whole ‘morbidly lighthearted words’ category#I also wanna point out that in Many Unhappy Returns the trust that Leo wants so much does NOT come from Splinter but from RAPH#side note but in regard to the fighting that Raph and Leo were up to during the time between the shredder and the krang#I think it’s interesting that it’s NOT depicted as screaming matches - very blatantly not this actually#also also! I totally love how the movie parallels Oroku Saki and Karai with Raph and Leo respectively#there are so many parallels in general in this show+movie it makes me froth at the mouth#and because it breaks my heart - the beginning of the movie had Raph getting angry at Leo and lashing out at him#the end of the movie has the Krang very very angry at Leo and lashing out at him#both of these times has Leo ‘ruining’ a mission so…bad parallels#in the movie as well there’s a Krangified Raph who beats Leo senseless#so I have to wonder if Raph and Leo just…can’t roughhouse anymore#else Leo would flinch or Raph would be so scared to accidentally hurt Leo like he was already used to do before#then suddenly their usual dynamic of Raph never having to be softer with Leo is thrown on its head#worse is if they’re so terrified of this dynamic leaving that they power through their own sufferings to maintain it
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themaybug · 4 months ago
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a little comic of Kathy and Loghain in Redcliffe Castle after Morrigan's ritual
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feroluce · 4 months ago
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Love how Hoyo is just as much on Boothill's dick as the rest of us. The Wardance crowd really is just the fandom fjkdlsajlksl
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red-rover-au · 11 months ago
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Friends, fans, freaks, help me out. Share EVERYTHING about how you think the Battle Nexus and Big Mama’s businesses work
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Any headcanons about the structure/technology (like about her door that looks Very Krang-Like and what that might mean), your fanfic or your favorite fanfic that has the nexus as a significant plot point and/or goes into detail about how the place is managed, stuff you picked up from canon that gives hints on how Big Mama operates (like that chest covered in bones that her turtle assistant handed her), literally anything and everything you can think of!
If you know anything about economy that would be super helpful too, you should infodump about that as far as its relevant to Big Mama (pleeease)
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orangesand-lemons-234 · 16 days ago
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I'm not sure if trains have to eat, but if they do, I know right well that dinnertime at the Freight shed takes at least an hour every night.
First off, there's an argument every time over who has to set the table, which usually ends with Porter passive-aggressively slamming the cutlery against the table to let everybody in the shed know that he's the one who stepped up and did it.
Then dinner actually begins.
Rusty's always about fifteen minutes late to the meal cause he's out practising, and by the time he gets back, the others have eaten about half his food.
Slick uses like- half a bottle of ketchup and gets in trouble for using that much off Momma. Hydra starts gagging cause he can't stand the smell, and she jokingly shoves a piece of food covered in ketchup in his face and he almost gets sick.
Lumber and Porter start having a petty argument that ends in food being thrown, and Lumber spilling his drink everywhere.
Hydra starts yapping about hydrogen, and Lumber threatens to find a way to shove potatoes in his tank. That shuts him up for a while.
Slick starts at least one major argument a dinner by bringing up a topic none of them agree on that ends in everyone getting in a food fight, including Rusty and Momma. The reason for the argument is forgotten after about ten minutes.
Momma does make them all help clean up afterwards, or else they won't get any ice cream.
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otaku553 · 1 year ago
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As it goes with every new brainrot I have, it’s time for Kirby crossover again :)
Kirby in one piece! With one piece’s strong focus on dreams and found family, I thought it would fit for Kirby to be a pirate that dreams of sailing to the stars and beyond. Not that this is very achievable by normal means, but we know that it’s at least possible with Eneru and the Skypiea arc :D
More notes in the read more!
Kirby has the devil fruit power of the copy-copy fruit! A paramecia activated by contact and only able to copy one fruit at a time. It can copy logias and paramecias with no problems, though actual ability using the fruit’s powers is up to Kirby to practice and figure out. Zoans can only be copied to partial transformations and cannot be awakened. Kirby doesn’t have much of a mind for haki but has a lot of latent conquerer’s haki that he doesn’t realize— it’s one of the reasons he’s able to make friends so effortlessly.
Meta Knight in this AU is a retired marine, between Captain and Rear Admiral level. He has a bat model zoan fruit that allows him to grow wings, and is a skilled swordsman. He’s retired from the marines but acts a his own separate party that is neither revolutionary, marine, nor pirate, keeping his own fleet known as the Meta-Knights. Their actions are similar to pirates despite not flying a Jolly Roger. They claim territory to protect and occasionally fight other pirate crews, and they claim no allegiance to the world government. They simply go where they are needed. Meta Knight will sometimes sail with Kirby on his small ship, the Popstar, just to keep Kirby out of trouble and make sure the ship is well stocked and well-maintained and able to be seaworthy.
Dedede is the king to one of the small countries that isn’t represented at the Reverie. That means he has a lot more freedom to do his own thing, including setting sail while taking a crew of Dees with him and leaving the country in the hands of some administrative Dees. Dedede splits his time between exploring and sailing and returning home to run his country, with the help of his trusty second in command, Bandanna Dee. Dedede has a penguin model Zoan fruit, and Bandanna doesn’t have any devil fruit but is proficient in coating their spear in haki. They’re the designated save-the-fruit-user-from-drowning person when they’re on deck.
Kirby’s crew changes because a lot of the people he recruits tend to have their own responsibilities. His crew is also full of people he’s beaten. It’s not uncommon for Kirby to sail alone, though he gets into more scrapes than usual with bad weather and rough waves. It can hardly be called a pirate crew, but Kirby has collected all the most heinous criminals under his banner and as such, the world government treats it as a threat.
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a2zillustration · 7 months ago
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(It's ok Yurgir will respawn in Avernus)
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[[ All Croissant Adventures (chronological, desktop) ]]
[[ All Croissant Adventures (app) ]]
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serpentface · 2 months ago
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Omg, is there any more about Odonii battlefield performance?
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Faiza giving a full battlefield performance, which includes grimacing, sinister looks, letting out terrifying war cries, and banging on her shield with her dagger's pommel. She's wearing a full set of armor, which is functional but highly decorative. A squire will be present somewhere nearby to carry the rest of her weaponry.
As mentioned in the other post, Odonii generally do not actually Participate in fighting. Their perpetual armament and training to correctly Use this armament has predominantly symbolic functions, with their bodies as vessels for state and military empowerment and integrity.
Their normal role on the battlefield is:
a) Spiritual protection for their associated warriors and intimidation of enemies.
Their role is partially to be the ‘guardian lion’ figure in human form, their presence and performance in of itself is considered metaphysically protective. This guardian lion nature is played up and reinforced with their dress and behavior- they wear lion skins over their armor, paint their faces red to obscure human features, perform war cries tailored to sound inhuman (not like lions, just a very shrill and frightening sound). They perform ‘frenzied’ movements that intend to evoke an enraged animal- pacing, banging on their shields, biting their weapons/shields, baring teeth, exaggerated glances that emphasize the whites of their eyes, etc. This can be a disturbing sight- reassuring to their allies who know a frightening spiritual guardian figure is on their side, and demoralizing to an enemy (the latter especially in conjunction with common beliefs that Odonii are witches/shapeshifters)
b) A motivating factor to get the men to fight more bravely.
This is partly out of religious belief (you will probably be a little bolder if you feel reassurance that God is very much present and on your side, via Its priestesses), partly out of esteem for the order (you are highly motivated to perform for their recognition and protect them from harm). In a way, their role on the battlefield is the Least masculinized aspect of their performance- they are in part there to remind men of their mothers, wives, and daughters, who they are supposed to be the protectors of and whose benefit they are ultimately (at least deemed to be) fighting for.
In some cases, this is taken to a (cultural relative) extreme wherein they will expose their breasts towards their own men as a part of battlefield performance, in the form of a supplicatory gesture (bearing the breasts and thumping on the chest with a fist). (The Odomache’s nude body should never be publicly seen under any circumstances, limited and controlled exposure by Odonii Can be appropriate). Breasts are not sexualized in this cultural sphere, but are not treated as neutral body parts either, instead having values of motherly nurturing and feminine vulnerability projected onto them. Odonii showing tits will be a DISTINCT reminder of the ‘vulnerable female’ elements that the men should be protecting, and can be highly motivating (especially in the context of a figure who is otherwise behaviorally ‘masculinized’, it’s jarring and can have useful emotional impact).
c) General spiritual leadership (in connection to a & b).
Weapons dances are an aspect of military training and the kagnoma odo dance is always performed prior to conventional battles, Odonii lead these dances. This has multifacted functions- it is believed to spiritually bless the troops, it is a means of practicing with weaponry/limbering up, it is a psychological rallying point and good for morale, and it may intimidate your enemy who can see it happening from a distance (by displaying readiness/eagerness to battle, good discipline, unity, and physical might). Odonii also perform personalized blessings of soldiers, weapons, and armor.
c) Filling gaps in the command structure or acting as commanders
Odonii are involved in strategic meetings, and ones who receive battlefield roles are very well studied in military tactics. As a matter of technicality, their commands to the body of Imperial Wardi troops do not override those of generals or other ranking soldiers (though they will often be deferred to regardless), but they can fill in gaps in the command structure in case of death of high ranking soldiers or if lines become scattered and communication breaks down.
Additionally, there are two elite warrior orders presided over by the Odonii priesthood (the rest answer directly to the Usoma's court appointed general), with senior Odonii as their commanders and the Odomache as their general. (This is one of many political tension points between the priesthood and monarchy, given that the Odonii have managed to get themselves about 200 high skill, firearm'ed warriors that are separate from the normal military structure, only as loyal to the Usoma as their current general is, and Very beloved among the public so you can't just like, outright kill or disarm this very obvious threat.)
d) A strategic flexing of eastern seaway honorable combat norms
Conventions of honorable warfare have broad commonalities across the eastern seaway peoples, one of which is that noncombatants (by default- women, girls, prepubsecent boys, unarmed elderly men) are not legitimate targets in the normal process of open war (but are fair game in contexts like sieges when a foe has refused to surrender on behalf of their population). Odonii being armed throws a wrinkle into this - they are still effectively ‘noncombatants’ by virtue of being women, but if they actually Engage in fighting they do present a threat that could be justifiably neutralized.
If they do not actually Use their arms they are not legitimate targets, and an enemy concerned with honorable combat will have to work around their presence (or risk social/retaliatory consequences if he does not). They are thus effectively human shields- at the very least introducing an additional layer of difficulties for an opponent to navigate, and sometimes actively putting their bodies between their men and their opponents.
e) as a factor of D, potential mediator figures.
When in conventional battles, Odonii on losing sides are usually expected to allow themselves to be captured without resistance. They stand a very high chance of being taken alive and remaining unharmed due to a combination of factors- baseline honorable warfare practices (which are ABSOLUTELY not always followed, but at least Influence behavior), fears of material consequences in retribution for harming the priestess, fears of spiritual consequences for harming a potentially powerful witch, knowledge that releasing an Odonii unscathed may give the captors a better negotiating position down the line, or knowledge that an Odonii is a very valuable hostage and can make for a good bargaining chip.
Because of this element, captured Odonii are expected to perform mediation roles, negotiate the release of hostages, carry messages from their captors, or bravely tolerate hostage conditions (ideally while gaining intelligence on their captors)
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Odonii very, very rarely actually participate in combat (and are in fact not Supposed To in the vast majority of circumstances).
They are, however, fairly well equipped for it. Their perpetual armament is symbolic in nature, but its intended function of empowering their bodies and the state by proxy additionally requires them to know how to Use It. They are trained and regularly drill and engage in mock battles in each of their key weapons/defensive combinations (sword, sword and shield, spear, spear and shield, longgun, handgun) and are expected to be adept at their use. Odonii who attend battlefields, while not being directly engaged, are still in very high-stress and dangerous environments and will have to learn to stay calm and collected under duress. All this doesn't mean every Odonii would be a skilled warrior in an actual combat situation (given that most will have no experience fighting someone who is actually trying to Kill Them), but it does mean they have enough technical skill and mental fortitude to stand a decent chance.
The only times where they are SUPPOSED to actively engage is when a battle is deemed as an existential struggle and is being lost (in practice, the main context for this is a siege), or losing against a foe deemed so thoroughly depraved that they won’t even slightly follow wartime conventions. The idea in these situations is that they are most likely already doomed, and that they should die protecting their people in battle.
Wardi history is filled with stories of Odonii fighting and dying in desperate conflicts (particularly against Imperial Bur), but this is at least Partly historical revisionism (there WERE some women in proto-Odonii roles involved in these conflicts, but these retellings project the modern Odonii order onto its multiple progenitor practices).
Odonii are frequently present on battlefields, but there are only two major instances of modern era Odonii participating in battle as full combatants, both involving conflict with Finnerich
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The fully modern incarnation of the order can be defined as starting in the late period of Burri occupation, in which multiple Wardi city-states and kingdoms allied against a common foe, and the separate progenitors of the Odonii tradition began to coelesce into a single practice. These alliances were mostly dropped after Burri withdrawal, and the immediate post-withdrawal period was a chaotic scrambling to politically stabilize and assert old territorial claims- thus most Wardi states resumed hostile or indifferent relations with one another. (The one exception is that Wardin and Ephennos remained allied, which shortly would become a Big Deal). Forms of early Odonii now existed throughout most of these states, just not united under a single banner.
The city of Godsmouth was blockaded and besieged by Finnerich during this period (taking advantage of its historical rival’s weakness in the political chaos of de-occupation and hoping to capture or at least maim the city), and some of these early Odonii were involved in this conflict and are known to have engaged.
Godsmouth was a rival to its neighboring states more than anything else- there was little reason for others to send aid in the conflict, and it was left to fend for itself. It was and is a heavily fortified city, and thus the siege lasted for months, with the strategy turning to starving the population out rather than the risky maneuver of throwing troops at well-defended gates to force entry. The Finn forces never managed to breach the inner walls, but were very successful at starving the city's population, raiding its farmlands and villages, and destroying its ports and capturing or burning its ships, all with minimal casualties on their side.
The strategy of the siege finally turned to a risky push to breach and capture the city (due to Finnerich’s own dwindling resources and logistical difficulties in restocking due to storms at sea, and news that an allied Wardin and Ephennos had, in an unprecedented move, been persuaded to send reinforcements (in return for Godsmouth's sworn fealty and absorption into their alliance)), and Finn forces succeeded in breaking through the outer walls. This developed into a very dramatic standoff in which the remaining warriors and/or civilians of Godsmouth attempted to fend off the attack long enough for reinforcements to arrive (which would take days by sea).
Odonii are very famously known to have fully engaged in this stretch of the conflict on the front lines, as it represented an existential threat to the city-state (it’s a fortified settlement, if it was captured, reinforcements would not matter). Some of the recountings are distinctly fanciful (describing Odonii and noblemen leading Siege Of Helms Deep style khaitback charges into masses of enemies, or SWEARING that one of them actually did turn into a lion and ripped apart a hundred Finns before she succumbed to her wounds). An At Least Partially True Story With Exaggerated Elements of the final days of the siege describes the Odonii priestess Hibrides Odiboe rallying a group of elderly men into battle by baring her breasts and scratching deep, bleeding wounds into her chest, declaring herself as 'your mothers, your wives, your daughters, and look how I bleed while you hide behind your walls and wait to die.' While accounts have fantastical elements, it is factual that Odonii priestesses fought and died defending the city's inner walls, notably filling command positions left vacant by slain or starved leaders and rallying citizens to the front lines.
The end of the siege was ultimately a pyrrhic victory for Godsmouth- the city was never actually taken but its population was starved and riddled with disease, its farmlands were burned, and its ports were destroyed. Finnerich forces retreated before reinforcements arrived after failing to break through the inner walls in time, but had succeeded in most objectives of severely wounding their historical enemy. It has been a source of collective trauma in Godsmouth since that point (it is now out of living memory, but vivid stories remain of seeing the dead eaten by dogs and the starving eating the dogs that ate the dead, watching family members succumb to disease and starvation, all while hearing the sounds of fighting draw closer and closer with no reason to believe that any help would ever come), but ultimately recontextualized as a victory, a turning point in the arc of modern history. (The Wardin-Ephennos-Godsmouth alliance, which formed in full as a result of this conflict, would become the triple state that conquered the rest of the region and formed Imperial Wardin).
The direct participation of Odonii in this conflict is heavily played up in the narrative as the order in its purest form as sovereignty incarnate, the priestesses bravely fighting for (what would turn out to be) the beginnings of the Imperial Wardi state. The 11 Odonii who died fighting in the siege have been bestowed sainthood and are memorialized in a series of guardian lion statue-shrines overlooking Godsmouth’s ports (in which their ashes and bones are stored).
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The other instance of modern era Odonii engaging in conflict is significantly less romantic, occurring in the context of the Extremely failed second invasion of Finnerich.
During and after the rout that resulted in the Odomache's capture and killing, it became exceptionally clear to the Imperial Wardi forces that They Were Fucked. The conflict veered with REMARKABLE speed from being an attempt end the state's civil war between the Imperial Wardi-loyalist provincial puppet government and its rebelling northwest population, to a desperate struggle for Wardi forces to get out of Finnerich Alive. At this point it was assumed (fairly accurately) that any defeated party would be summarily executed, so most Odonii present ended up directly engaging in battle. Two are known to have died leading soldiers in a bid to retrieve the Odomache's body, others fought and/or died while defending the retreat.
A few Finn Odonii (women appointed as a local sect of the priesthood after the initial takeover) remained in the capital after the Wardi forces fucked off overseas, and were executed along with the rest of the installed loyalist government and priests (though it's unlikely that they were involved in any fighting, as the provincial government surrendered after the withdrawal).
Odonii veterans of the invading force have not fared well in the aftermath. Most of those who survived the ambush in which the Odomache was captured have ended up committing honorable suicide due to breaking vows in abandoning their leader in retreat, failing to retrieve her body, and/or being assaulted in capture. More have committed (ostensibly ritual, probably emotionally driven) suicide in the years that followed, with the knowledge that their leader's death and defilement and this severing of God's spirit has brought doom upon their land in the form of an unbroken drought and famine, and that they failed to prevent this. The priestess who was captured alive to witness the Odomache's death and released unharmed to report it was the first.
All this has opened some vacancies in the order's leadership, and given things a very somber tone. It is currently in debate as to whether the ones who died on Finn soil (particularly those who died attempting to retrieve their leader's body) should be canonized as saints or if it's a little too soon for all that.
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kirby-the-gorb · 4 months ago
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seawitchkaraoke · 3 months ago
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I am so obsessed with Erika's and Brennan's willingness to play incredibly emotionally charged fights between characters that love each other in deeply complicated ways, like the amount of trust this shit takes to do in an improv show? Was obsessed with it in burrows end, am obsessed with it now in misfits and magic, will be obsessed with it when they inevitably do it again in the coming Aabria dmed worlds beyond numbers story, these two (and especially Erika for being so so willing to play the heel) kill me everytime, I love them
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spacedace · 1 year ago
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I don't know where this came from but here:
Damian, Jon and Elle are working out at the Teen Titan gym. Jon notices that Elle has stopped and is just staring at Damian and decides to sidle on over, both to tease his girlfriend and join her in watching their boyfriend go ham in the fight simulation program.
Jon: Enjoying the view?
Elle: huh? Oh no - well, yeah obviously, but that's not why I'm staring
Jon: Oh? What's up then? Something wrong with D?
Elle: No, nothing like that, it's just...
Jon: Just?
Elle: Does he pluck his eyebrows to be that shape?
Jon: ...what?
Elle: It just occured to me that his eyebrows are like, shaped like the wings of the bat symbol. Does he pluck them them to get that shape? Or are they natural? I mean, Batcow's "mask" is natural so...
Jon, a dawning realizationin his eyes: ...I - they've been that way since we were kids...
Elle: Yeah, I've seen pictures, but it's Day. Can you really tell me he wouldn't start doing it as a kid to as like a "see I'm totally the superior child, I even my eyebrows are dedicated to the cause" and then have to keep it up forever cause he couldn't just admit he was plucking his brows into that shape when he was a little bratty kid.
Jon: Oh my god he totally would
Damian finishes up at the simulation area and wanders over to his two partners to see what they're talking about
Damian: Hey-
Jon & Elle: Are your eyebrows real?!
Damian stops. States at them. Turns on his heel and just walks away from them without a word with both of them immediately chasing after him badgering him about his eyebrows.
(It takes another three months but they do eventually catch him painstakingly plucking his brows for that optimal Bat-Wing look)
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ranticore · 3 months ago
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for jobs, social groups, etc it's discouraged to pair up two stallions of similar temperament because they will fight and everyone else around them will be so annoyed like come onnn why are we holding up traffic for this
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blueskittlesart · 2 months ago
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Hope you're enjoying Ranma! I was a little worried it'd be bland, but I think I like it better than the original.
genuinely it feels like they looked directly into my head and were like ok let's make a show for this person specifically. the romance. the comedy. the fucking ridiculous concept. the transgenderism of it all. im obsessed
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vanderbilt-draws · 5 months ago
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one of the dimmadomes with curly hair?
beautiful cats with homophobia 💕💞/ref
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also minor rant abt the dimmadomes having super curly hair: hi, hello, white dude with very curly hair here, idk abt yall but ive TRIED to get my hair to slick back like dale and devs for formal events before and it DOES NOT DO THAT WITHOUT A BOATLOAD OF GEL. to get my hair to look even partially as neat as theirs i had to essentially glue my hair down AND THEYRE GETTING OFF HELICOPTERS AND WEARING HATS/HEADPHONES AND RUNNING AROUND WITHOUT A SINGLE CURL POPPING OUT LIKE OUGH ik its just bc they prob didnt wanna have to sculpt or animate that but im begging the writers that if they get s2 and ever make an episode abt/involving the dimmadomes having naturally curly hair (bc yk dale literally canonically has curly hair even if dev doesnt) they MAKE SOME SORT OF ACKNOWLEDGEMENT ABOUT THE SHEER AMOUNT OF PRODUCT IT TAKES TO GET CURLY HAIR TO SLICK BACK LIKE THAT. LIKE HTAT SHIT HAS TO BE CRUNCHY AF. YOU TRY TO RUN A COMB THROUGH THEIR HAIR AND IT WILL JUST BOUNCE RIGHT OFF
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