Requesting gn reader wanting to go to a wreck room Valeria, Ghost, Gaz, and Laswell 🙏
I hope your little break was good! Hope you're doing okay, have a wonderful day and take as much time as you need! Love your writing btw ✨️
Hey there! My break was well needed, I got really sick during it as well, unfortunately! But oh well! I wrote the request today already since it's the only one in my inbox right now! Hope what I wrote is alright, I've never heard of wreck rooms before, we don't have those where I live!
Going to a Wreck Room with Gaz, Ghost, Valeria and Laswell
Gaz: He has definitely heard of those, but has never had enough pent up anger to actually go to one, it never particularly interested him. He breaks enough stuff as it is during work, accidentally or not, so he’s seen his fair share of broken wood, broken TVs, broken monitors. But when you ask him to go to one with you he won’t say no, thinking the idea to be very interesting for a date. If this is something you wanna do, then sure, but he’d have to get used to the idea of willingly breaking something that isn’t just a bottle. Gaz likes everything in order, and very much not broken when he can. His weapon of choice would be a crowbar, they don’t seem like much but they’re deadly enough to do some real damage. He’s used them before, he knows how to handle one well. However, his second choice would be a bowling pin since the idea of bashing in a printer with one seems hilarious to him. Once inside, he’ll go for the bottles first. While he won’t outright use his crowbar, opting for simply throwing them onto the ground first, he’d love to play baseball with you using some of them if you chose a baseball bat. Lets out a whistle if you actually manage to hit the bottle and break it. Loves just throwing stuff at you, but will ask you for your baseball bat at some point since he, too, wants to use a cassette as a ball. He always likes to think himself as an efficient man, but he has far too much fun breaking everything to be such. Loves taking turns with you while beating up the poor printer. He pries it open, you beat the everloving shit out of it. His one goal inside is to do a bottle flip and then hit said bottle, he just loves all the shards left behind. While a rage room may not do too much for him in regards to letting out anger, he does have a lot of fun and will ask you to come here again when you’re particularly mad about something.
Ghost: Oh, I can assure you, he’s been to wreck rooms before. His past was anything but pleasant, he’s had to deal with violent thoughts and sought an outlet for such. He’s since forgotten those exist as he’s calmed down quite a lot. So when you bring up the idea of going to a rage room, he’ll chuckle, but will comply. The memories that come back aren’t particularly happy, but as long as you get an outlet, that’s alright. He’d go for a baseball bat since they’re easy to handle but still very destructive. Considering Ghost is a very strong guy, he could break just about anything with just a few hits. He’ll watch you at first, maybe stand behind you as you beat a few picture frames, but gets to work soon enough himself. He wouldn’t even need to use his bat to dismantle a printer, but he uses it anyway. His strikes seem rather calculated. It isn’t as much fun to him as it is to Gaz, but he enjoys it anyway, especially if you seem to be having a lot of fun. If you struggle with breaking something rather big then he’ll push you aside and show you how it’s done by a professional. He picks up whatever large item it is, throws it onto the ground with a lot of strength, and then beats it up. Yes, he does simply want to show off, that’s all there is to it. He’s a big and strong guy, he could and would kill any printer for you. Even if he does also really like breaking the bottles. The shards on the ground are somewhat satisfying to look at. A bit unnerving since broken shards usually mean all kinds of danger, but still satisfying in a situation like this. As mentioned before, he’s calm throughout it all, and if you didn’t know any better, then you’d say his trained killer instincts are shining through. He isn’t particularly loud either, it’s somewhat impressive, and kind of scary. It’s a small glimpse into how effective he is as a soldier. Comment on it, and he’ll tell you that you have nothing to worry about. For the most part you don’t, but it’s quite obvious that he’s a dangerous man. However, he’s also a gentleman, so he’ll be the one to pay for the experience. He seems unchanged for the most part afterwards, but the slight grin on his face doesn’t exactly escape you.
Valeria: She’s always wanted to go to one ever since she learned of their existence, but never had the time to do so. Valeria is a temperamental woman, she has lots and lots of pent up anger she needs an outlet for. She shows it when she’s annoyed, but that’s not even half of what she’s feeling on a normal day. However, she does need to show that she’s in charge, otherwise all those people around her wouldn’t respect her. Her face would light up a bit as you make the suggestion, reminding her of her wish to see one someday. As soon as she has time, you can be certain you’ll be going to a rage room together. Her weapon of choice would likely be a sledge hammer. They’re heavy, they’re not that easy to use, but she needs you to know that she’s a strong and capable woman who can wield such a thing with ease. The bottles, cassettes, plates are just the warm up, her eyes are on the price: A car in the middle of the room. It wouldn’t have been her first time thrashing one in its entirety, but usually she’s more subtle about it, if she’s doing it herself. She’ll leave all the smaller stuff to you, but you can join her in breaking the car once you’re done with throwing mice at TV screens. She’s very violent about it, there’s no thought on how she’s going to break everything, she just does it. Her sledge hammer will hit the car in quick succession with as much force as she can muster. Her eyes show just the smallest glimpse of insanity that she keeps under wrap otherwise. No one would ever see her like this, so this is a sign of trust for her. By the time she’s done the car will be unrecognizable, just scraps lying about everywhere in the room. Panting a bit, with her arms sore from the weight, she’d turn to you and give you a dangerous grin. Don’t take it the wrong way, she’s just satisfied, that’s all. Valeria may not be the tallest woman out there, but there’s a lot of strength behind her blows, so don’t underestimate her. Afterwards she’ll pay as well and already make plans for the next time you’ll be coming here. It won’t become a common occurrence, but you will find yourself here again every once in a while. As a reward for bringing up the idea, Valeria will pay for dinner as well.
Laswell: She’ll turn down the idea at first, simply not interested. Breaking things just because you’re angry is said to be as effective as drinking alcohol when you’re sad. Laswell prides herself in barely having broken anything throughout her life, and she’d like to keep it that way. If you really wanna go to a wreck room, then why not take your friends there with you? You’ll have to be really annoying about it for a prolonged amount of time before she finally humors you with your little idea. But she’s still not very enthusiastic about it. Maybe, just maybe, if you’re lucky the day you’ll be going there will have been a rough day for Laswell and she’ll, ironically enough, break some more stuff while she’s there due to something having gone wrong. Laswell would likely go for something simple, either a bat or a golf club. While she would, at first, opt for watching you as well, eventually she will hit some glass bottles with her weapon of choice. Then she’ll do nothing for a while again, and afterwards she’ll hit something again. This goes on and on until she’s finally had enough of all the waiting and smashes the nearest mannequin she can find. You seem to be having fun, and an hour can be long if you’re just waiting for it to be over. Besides, the money would have been wasted if she didn’t smash anything. It’s not as fun to her as it is to Valeria or Gaz, but she’ll do it anyway. It’s a nice outlet if you really wanna be violent for once, but it’s not particularly for her. However, if you ask her to help you with breaking some of the wind chimes, then she’ll help you out a bit. She doesn’t do flurries of blows, she takes a glance at the object, figures out where its weak points are as quickly as possible, and strikes there. The quicker the object falls apart, the more accomplished she can feel. Laswell isn’t the youngest anymore, but her mind is still as sharp as ever. Once you’re done, she’ll thank you and politely tell you that this was nice, but she won’t bring up the idea of going there again on her own. While it may be easier to convince her to go from here on out, she won’t always immediately say yes. She still isn’t the biggest fan of breaking stuff just because you’re mad or want to.
115 notes
·
View notes
Jazz's little. Her parents are super cool. They're ghost hunters! It sounds like something from a movie about future and scientists and supernatural beings and cool-looking tech. They have cool-looking tech at home. It's even cooler than tech in the movies.
Jazz also has a little brother. He's stupid but he's hers, and she will protect him from anything. Her brother is very small, he needs someone to protect him and teach him about the world.
She knows about the world. She understands their parents much better than him, and she can tell her brother when they shouldn't be distracted. She knows when they're upset and irritable, and she knows when they're too excited and being near them is dangerous because of all the inventions.
Jazz does a very good job keeping her little brother safe.
---
Jazz goes to school. Her teachers say that she's very smart, the best student in class, and very mature. Her parents are proud of her - when she manages to distract them from ghosts. Her brother is still kinda stupid and doesn't know how to properly fight food, but she's always there to protect him, because that's what older sisters do.
Her classmates seem to think that she's weird though. Some of them say mean things and call her a teacher's pet and a show-off. Jazz isn't sure why they think so because she's always trying to be friendly but maybe she's doing something wrong. She goes to the school library and finds a book about people and their communication.
It's a very interesting book.
---
Jazz is almost a teen. She's gotten better at communicating with people. The school library ran out of psychology books, and Jazz now has to go to the city library but that's fine. Human brain fascinates her.
She's been feeling like something is wrong about her though. She even thought that she was going crazy for a little bit. That probably wasn't true because she didn't match any symptoms but she was still worried.
Someone told her that being so good at lying and faking face expressions is not okay. That's probably not true, Jazz is pretty sure almost everyone can do that. Or maybe she's just being a prodigy again. It's a very good thing to be able to do after all. She can hide her emotions from her family when she's feeling sad. She wouldn't want to worry them, would she?
She'll have to research it.
---
Jazz is a teen. She now knows that her parents aren't actually that good. It's something that was really hard to accept but it did explain everything. Her parents are kinda bad at being parents, and they also don't really listen when she tries to explain it to them.
It's okay. She's almost an adult and Danny has her. She can take care of herself and her brother.
She learns everything she can about being a parent and a therapist and tries to use her knowledge. It's hard, but she's a Fenton, which means that she's very smart and determined. She pushes through, and trains on her classmates and herself.
In the evening she writes about her feelings in a journal. It's very important to be aware of her feelings because that's the first step to dealing with them.
She's experiencing sadness. And anger, actually, even though she doesn't like to admit that.
She writes "this family is a fucking mess" in her journal and then covers the paper with ink until the sentence is absolutely unreadable.
---
Jazz is sixteen, and her stupid parents opened the stupid portal, which means that they're even worse than usual. It's pretty much okay when they're just stuck in their stupid lab, making some stupid weapons. It's not that okay when they're out of the stupid lab, because they get their stupid inventions all over the stupid house, and stupid food comes to life, and she has to protect Danny from both their stupid weapons and stupid hotdogs, and oh god everything is so stupid.
She's experiencing anger.
She's also acting perfectly calm and almost cheerfully.
Jazz hates how perfect her fake smile is in the mirror.
---
Jazz is seventeen. She wants to put her headphones on and listen to some loud music. Jazz can't do that, because she gets anxious if she can't hear what's happening around her. She needs to be fully aware of her surroundings because she needs to be able to protect herself and her brother if weapons against ghosts become weapons against children again.
She thinks that it's not okay.
The house smells of ectoplasm, so she'll be extra careful when opening the fridge.
She thinks that she shouldn't know how ectoplasm smells.
Jazz should probably also warn Danny: her little brother's gotten better at fighting food but doesn't notice the smell of ectoplasm. Funny, considering his ghost sense.
Funny, considering that her brother is a half-ghost.
That her brother died.
That she failed at protecting him after all.
Jazz stops breathing to prevent herself from crying, and doesn't need oxygen for a few minutes too long.
Maybe she failed at protecting herself too.
---
Jazz is turning eighteen next month. Her parents are all of a sudden more attentive and caring, as if that can change their almost-absence during her whole life. She doesn't like their attention because she doesn't know how to deal with it. She doesn't even really think of them as parents anymore.
She thinks of them as a threat.
Once she's eighteen, she's gonna try to move out, and she's going to take Danny with her because it's not safe to leave him here. Maybe after she gets a good job and saves some money, she'll even get into therapy.
Jazz thinks that she needs therapy.
She's been having Bad Thoughts lately, and she doesn't write them down in her journal. Jazz stopped writing anything in there ever since she found out that Danny is a ghost. She just couldn't risk anyone finding that journal.
Jazz isn't sure if she should call those Bad Thoughts intrusive. They scare her, and they're Bad, but it could be just her normal thought process.
It's still definitely not normal.
---
Jazz is eighteen. Her parents are very excited, whispering to each other about how they found a perfect present for her, some surprise that she's gonna love.
She doesn't care.
Her little brother is late from school, and it's weird, because he was also super excited about giving her his present.
She's worried.
Her parents brush off her concern, say that Danny probably just got distracted talking with his friends. They don't listen when she says that Danny wouldn't get distracted like that on her birthday because he's not them, he actually cares about her, he doesn't forget her birthdays, and something has to be wrong for him to be that late.
They don't listen to her at all.
She's angry.
Her parents are excited and talk loudly about how they wanted to find a perfect gift for their favourite daughter, and how they managed to do it because they love her so much. She hates when they're excited. It only leads to problems.
They bring her to the lab because of course they do, why would they make a gift that is normal and isn't kept in the lab, right? They usher her in, so obviously proud of themselves.
She hates them.
And she hates them much, much more the next second, because the gift is her little brother in his ghost form, strapped to a table, unconscious and injured, and the smell of ectoplasm is strong in the lab because of his green blood dripping on the floor.
There's a cold part of her that analyses her feelings and tells her what emotions she's experiencing, and that part is very aware of thick black smoke of wrath twirling and twisting under her skin. It's suffocating, and she stops breathing as it invisibly fills her lungs, scared of letting it out.
There's a perfectly fake part of her that keeps the smile on her face as her parents gush about how hard it was to catch the ecto-scum, and what they can do to it - together with Jazz because they wanted to share this with their amazing daughter.
Jazz is black smoke of rage under perfect glass of calmness when she grabs Fenton anti-creep stick. The smile she learned to fake under any circumstances doesn't falter when Jazz brings the baseball bat down on her father's head. It grows a little bit wider when she hits her mother, because Jazz learned to smile brighter when she's hurt or sad or scared or angry - experiencing any "bad" emotion actually.
Jazz is angry when she grabs her weapon.
Jazz is furious when she kills her parents.
Jazz is worried when she checks her brother's wounds.
Jazz feels nothing when she rigs the portal to blow, walks out of the house and presses the button.
She is her parents' genius daughter after all, and she did listen when they were telling her about their inventions. Maybe it would have taken longer to do, but she had Bad Thoughts, and they probably weren't just intrusive after all, because she did what they told her and made it very easy to make a bomb out of a portal. Just in case. Her parents were a threat, and Jazz was smart enough to prepare to dealing with threats, and she was smart enough to make it look like the threats dealt with themselves.
She really hoped she wouldn't have to use that button though.
---
Jazz is nineteen. Her sort-of-friends at uni offer to go to a restaurant, and she tells them that she doesn't celebrate her birthdays. There's a noise of all of them saying that maybe she should try, noise that she really should have expected, because humans are always so excited about any holidays, it's hard for them to understand that someone might not like them. It's not hard to stop that noise though. They shut up very quickly when Jazz says that she had "a very traumatic event" on her birthday.
Good. She doesn't like loud people.
Jazz goes home to her little brother. He's sad because his parents died in an awful explosion a year ago. He's still trying to smile because it's also her birthday, and Jazz is very happy that he's bad at faking a smile.
It means that he won't end up like her.
Jazz hugs her little brother, and he gives her a little present that she adores, and then they sit in silence and eat some takeout. It's very nice.
She never tells Danny that their parents died before the explosion, and that the explosion wasn't an accident, and that their ghosts did form after that because of all the ecto-contamination they had, but she made sure this wouldn't become a problem. She never tells him what she's done, because that would hurt her little brother, and she would never let anything hurt him.
Jazz will protect her little brother from anything.
41 notes
·
View notes