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#anyways main party is super hard
overdevelopedglasses · 3 months
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any more details on essence characters? 👀👀 like any extras u wanna share about them
Oh so many things precious anon... I fear there's more lore to be had before that. And I'd share new characters but I'm very eepy rn (only just got to answering this ask)
But! I'll share a fun fact about each party member as a bit more of characterization for them.
Lily: she gets a really gnarly scar on her face from a fight. Like, "Oh shit that's a line that goes across a good portion of my face" kind of scar.
Percival: has nicknames for every member of the party. The only 2 I've decided on are Fluffball (for Alex) and Munchkin (for Lily, which is funny considering Percy is about an inch and a half taller than her)
Will: Will's into theater! A great singer and a fantastic actor. He will go into random voices for no real rime or reason.
Alex: Alex's spirit weapons are the last ones of the main party I thought of! I settled on dual knives/blades that are based off of the kukri, and also have the ability to return-to-sender ala boomerangs.
Enzo: they have a huge sweet tooth, and they would stay up with some of the team members/spirits and just. Eat sweets together :)
Robin: She's really good at knitting. She'll often make little felt squares/blankets/whatnot for the group, and uses the activity as a bit of a destresser.
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felassan · 3 months
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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ew-selfish-art · 1 year
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DPx DC AU: Danny learns that he can change his summoning ritual and decides to go chaos mode with it i.e. A viral tiktok trend.
Danny ascends the throne and it's honestly pretty alright as far as new jobs go. He states a few opinions, makes sure no one goes to war and is slowly integrating a community service sentence to Walker's prison. It's not a bad gig, and considering the troves of gold he's now owner of, it doesn't pay too shabby either.
His main problem with the job isn't even his constituents (he likes to think they would vote for him over pariah), it's all these loony death cults! They keep summoning him with Pariah's old cold sign and it's driving him insane- After a very unhelpful smirk by CW, a long study session in GW's library and some help from Ember (she knows drama like no one else) Danny finally has a new summoning ritual.
Of course he swapped out the blood and bone for like, sour gummies and random shit he had in his backpack at the time. A TI-84. And yes, the Latin chant is that one super-fast bit of Rap God preformed to a BTS dance at speed.
But rather than keep this to himself, he gets Sam (who has a thriving plant and protest community following) to record her completing this ritual and Danny being summoned. Why? Cause it was a very specific to Sam skill that they didn't know if people could replicate and it gives Danny some plausible deniability that he tried to make it difficult when CW asks.
Posting it makes it very quickly go viral as people attempt to call it fraudulent but sure enough, Danny is now traveling the world at a moments notice.
Which is great cause it's summer and he's bored in Amity anyway (He's going to change it before he starts university in September, duh), and its even better because the second a lame ass death cult brings him forward to, like, destroy the planet, a slumber party or influencer has already summoned him away. Shit, he even met a few celebrities this way! Plus, turns out that most death cultists aren't able to rap!
Reality hit him pretty hard when he got summoned to an office space that is clearly a base of operations and the summoning spell locked him in. Literally, he has no idea how to get out of this binding spell- Danny definitely hadn't realized that was an option. Taking in the Justice League members in front of him, plus one trench coated menace, Danny groaned for a moment before thinking to ask:
"Wait- Which one of you was able to do Rap God? And the dance? Please tell me someone thought to film that!!"
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princessbrunette · 2 months
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all of a sudden, jj suddenly felt severely underdressed in his black muscle tank and cargo shorts. it’s not that he hadn’t been in a strip club before, he’d just never come to see pogue!bunny!reader at her place of work.
you’d left your shoes at the chateau after one of the many infamous pogue parties that you’d been invited to. if it were any other kind of cheap shoes, you’d probably just said forget about it. but for some bizarre reason, you’d worn some of your prettiest shoes that cost you an arm and a leg from the bills thrown your way at the club, so you’d been damned if you let those just get tossed in the trash because guys don’t know the value of things.
jj had actually used it as an excuse to slide into your instagram dms. shooting you a super casual ‘hey, left your shoes at the chateau. want em back?’ to which you responded ‘my hero!!!! <3’ and so on. anyway, the agreement was — he’d bring your shoes to you on your break.
it’s not as grimy on the inside as it is on the outside, but he doesn’t have much time to look around before he’s hearing the slapping of bare feet through the hallway — and suddenly a scantily dressed figure is throwing itself into his arms in the dimly lit space.
“holy— jesus christ.” he catches you anyway, though you can tell he doesn’t know where to put his hands, settling on the fat just beneath your ass. he swore you were put on this earth to tempt him.
“you came!” you smile in that melodic voice, unhardened by your surroundings. hell, he nearly did come.
“well, you called.” he shrugs, trying to be all nonchalant about it. he swings the shiny pink heels around his fingers and you squeal, taking them from him. “yeah— so, uh— if that’s all i could probably just see myself ou—” he juts a thumb towards the exit, going to stuff one hand in his pocket and missing all together as he backs away. he wasn’t sure why he was being so awkward, aside from the fact you were just stood infront of him wearing a tiny little triangle bra and a g string.
“stay!” your brows furrow adorably and it physically pains his chest, infact — he’s pretty sure he had a physical reaction, face screwing up with a wince. how does one tell the girl he’s attracted to that if he stays any longer he will pop a hard on? “s’the least i can do. come watch the show. i can hook you up with wings and some beers for free?” you bat your faux-lashes, the glitter on your cheekbone glowing in the low lighting as you tilt your head sweetly, putting on a show to convince him.
“wings, beer n’ boobs? you’re talkin’ my language young lady.” he smirks, unable to hide his usual ways and you wouldn’t have it any other way.
“yay, follow me!” you grip his hand, long acrylics scratching against his wrist and he rolls his lips together, eyes practically following each jiggle of your ass cheek as you walk before he even realises he’s in the main section. you settle him in, a little booth that usually probably occupies pervy businessmen— which really makes the blonde feel out of place. he came alone, and now he was sat here — occupying a booth. what kind of creep comes to watch strippers alone?
he’s about to jump up and make up an excuse to leave in pure embarrassment, but you’re smoothing your hands along his shoulders, batting your lashes and telling him you wish you could stay and chat but you’ve gotta go dance, and that his wings and beer will be coming soon. he blinks at you, under a trance and settles into the worn and suspiciously sticky leather arm chair.
soon you’re up on that stage and he wants to sink into the fucking ground. you’re unbelievably hot, and now it’s like something out of a porno he made in his mind, watching you saunter around the pole, dropping down to the ground and arching your back, shaking the meat of your ass effortlessly as faceless men throw money your way. he had nothing to throw but some receipts and old nickels in his pockets and he didn’t think you’d appreciate that — which didn’t matter anyway, because he was somewhat stuck to his seat.
he lifts his hands to adjust his cap before realising he’s not wearing one, and just as he realises his dick is sitting hot, heavy and hard in his shorts— you’re off stage, bounding over with everything jiggling. lord help him.
he thinks he might die when you clamber confidently onto his lap, straddling him front on.
“so how was it jayj did you like it? i know it’s a lil’ weird seeing me up there, i’m your friend n’all but was the song choice good atleast?” you tilt your head like a befuddled puppy dog before wriggling around— crotch to cock. “oh, nevermind. i can feel that you’re like super hard so i take it that you liked the show!” you smile, like you’d just said the most innocent sentence in the world. jj blinks, lips agape.
“uh— y—no, yeah it was… well, y’know. the body doesn’t lie.” he bucks his hips lightly in gesture before immediately internally questioning why he’d do something so creepy. luckily, you giggle — but he’s not sure if it’s because you liked it or because you’re well trained.
“well, next time you get paid come get a lapdance i’ll fix that problem jayj, even give you a discount.” you let that giggle slip through again, but there’s a breathiness to your tone that feels all too real. his brows jump up, eyes flickering unashamedly to your tits as you lean forward to his ear. “or jus’ get me drunk again next weekend? will probably do it for free ‘cus i like you.” you admit, looking all nervous when you pull back. you just shook your ass on stage, yet jj maybank was making you flustered.
“for sure. yeah uh— can… can definitely do that. yep.” he plays it calm and collected, sees you out with another bone crushing hug against your tits before speed walking to his company truck that he drove over here. his shift was over, so he wasn’t rushing to get back to work. moreso to beat off in the parking lot thinking about pulling that g-string of yours to the side.
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schoenpepper · 2 months
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Isekai'd Chronicles 0
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Intro: The prologue to your reincarnation adventures~
Warnings: otome games, bad writing, awful grammar, reader has a sister, proofread by quillbot, lots of mentions of death
A/N: The reader is kept as gender neutral as my brain could possibly allow. Also, I have different endings planned per route, and maybe (very small maybe because I'm not too comfortable with it) a couple of harem-ish routes. Anyways, enjoy.
Masterlist
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You didn't like otome games, and certainly not harem ones. When your younger sister had begged, pleaded, and cried for you to join her in this weird, "innovative" two-player otome game, you had half a mind to just lock yourself in your room and ignore her. But you don't. Because some god probably has it out for you, divine intervention leads to your agreement, and the better half of Friday night and early Saturday morning is spent flirting with beautiful men on the 32-inch television screen in the living room. Summer vacation means neither of you get grounded for doing so, but there was certainly a healthy scolding waiting for you both come Saturday afternoon.
Fortunately for you unfortunately, the scolding never comes. As it is in every cheesy harem isekai manga, the next time you open your eyes, you're already in another world. Hooray! The same game that you and your sister spent hours on is now your reality. When you look into the mirror, you're even more surprised to find that staring back at you is a cute little bun with clear skin, gorgeous eyes, and beautifully silky hair. Aren't you happy you're super adorable now? Except, this is the face of the villain. That bratty, desperate, and pathetic duke's heir who was an obstacle in all 14 routes and the three different harem endings. It's okay. It's fine. If you never fall in love with the male leads, then you'll be safe!
Safe from falling to your death, getting poisoned, turned to sand, stabbed, drowned, sunk to the bottom of the ocean in a rickety little box, beaten to death, beheaded, hypnotized and made to kill yourself against your will, cursed to melt into toxic sludge, getting an arrow shot through your heart, burned alive, getting hanged in front of thousands of people, or being mauled to death by animals…
Make sure not to fall in love, okay?
The villain's endings—none of them end with you staying alive. So you steel yourself and look at the pudgy cutie pie in the mirror with renewed resolve. You'll live to the end! You'll study hard! You won't fall in love with any of the love interests! Ever! In any case, you are human, and most of the love interests are of other races from other lands, meaning you won't even be seeing their shadows for several years. Right now, you estimate that you should be about 3 or 4. The game starts when you and the main characters are 16 years old in the super-unexpected and never-been-done-before magic academy setting. You have at least a decade to shape yourself up and grind to an OP level; that way, if you still find yourself hunted by hot men, you can at least defend yourself. Hopefully. As a human duke's heir, however, there are two male leads you know from the start. They're also pudgy little cuties right now (all the love interests are at this point in time), but they're dangerous. Because you could fall in love, which is a big no-no. But since you were a teenager in your previous life, you wouldn't fall in love with 5-year-olds. Automatically, they're struck from your mind as "love interests." Still, you can't let the danger be on its own, so you decide to tell your parents that you no longer have any interest in your weekend tea parties at the palace (that the little villain had begged for). You can avoid them easily, and so you will. As a three-year-old, there's not much you can do for now, but one thing you can do is get a tutor to teach you the ins and outs of the universal language (convenient otome game logic). You busy yourself with studying the alphabetical and numerical systems and make a staunch decision to be a good duke's heir and, in time, a good duke ruling over the dukedom.
Fate decides to tear your plans apart little by little, pop the pieces into a blender and add some water to turn it into a paper-flavored smoothie.
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shinestarhwaa · 8 months
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SUPER LADY || YEH SHUHUA
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My comeback as a (G)I-DLE writer :) this is especially for my bratty darling aera who needs a mommy to shut her tf up (in a loving way<3 teehee)
Genre: Smut
Pairing: Shuhua x Fem reader
Word Count: 1.6K
Tags/Warnings: Established relationshipn dirty language, fxf, mommy!shuhua, cunnilingus, fingering, thighspanking, mild choking, namecalling, light bondage, Shu kinda steps on reader a few times, scissoring, squirting
Taglist: @anyamaris @a-soft-hornytiny @whatudowhennooneseesyou @wooyoungmybelovedhusband @pyeonghongrie-main @woosanbby @dreamlesswonder86 @changbinslovelylegs @jonghostie @lovjensoo @1-800-shedevil @mjyungi @bratty-tingz @sugarnspice630 @stardragongalaxy @bro-atz @wisejudgedragonhairdo @mingisg00dgirl @wh0re4yunsangho
ENJOY!
You're well aware that you had been teasing Shuhua all night long. If there's one thing she hates it was getting teased and riled up in front of her friends 'cause she finds it so hard to hold back.
She has been giving you lusty glares from across the room as you were nearly flashing your entire chest the way you bend over to fix your heels. You could never keep it classy at a classy party anyways.
It didn't take long before Shuhua announced your departure together. She nearly shoved you into the back of the uber, your breath hitching in your throat when you felt her nails dig into the delicate skin of your thigh. "You knew very well what you were doing, weren't you?"
The mischievous look on your face made her blood boil and eyes roll. "You're gonna pay for that. Don't fucking show off your chest on a party," she harshly whispers underneath her breath.
You smirk and look down on your own chest and you weren't gonna lie; the girls were looking good. They look so prominent in this dress and that's why Shuhua didn't want you to wear it to your friends' party to begin with, but as the brat that you are you couldn't help it.
Her hand slides under the fabric of your dress, cupping your already wet crotch. A sly smirk plays on her lips as her hand moves around, spreading the wetness. You look at the driver in the front, who seems to not notice a single thing of what is going on in the back of his cab.
Shuhua's fingers enter your panties and rub along your folds, making you bite your lip. You feel her fingertips press and rub on your sensitive clit and you muffle a whine with the palm of your hand.
"Shu, please," you whine. "It's mommy for you," she states firmly as she rubs your clit in circular motions. "Y-yes, mommy," you whisper, body twitching in exitement. The cab arrives at your apartment and Shuhua quickly hands him some money before exiting the car and rushing into the apartment
She pushes you up against the wall as soon as you're inside the hallway. Shuhua's hand slid up to your throat and squeezes it slightly. "You're only just a little whore, aren't you?" She curses, licking her lips.
"Fuck, yeah, a whore for you, Shu, Mommy, please," you beg as you slide your panties down, kicking them off your feet. They land somewhere you couldn't see because Shuhua already pulls you to the bedroom by your arm, her grip on you being quite rough. She takes off your heels and unzips your dress and helps you take it off, leaving you completely naked.
"On your knees, slut," she orders, and you quickly obey. You sit down on your knees in front of her and look up into her eyes. She's still fully dressed in her gorgeous green evening gown with matching high heels that were to die for.
''I know you're expecting for me to fuck you, but you've been bad and fucking is a reward for being good, don't you think? You'll have to prove yourself now if you want me to fuck you.'' You whine and pout, trying to create some sort of guilt-feeling within your girlfriend but she doesn't budge. ''Hands behind your back,'' she says. You obey her and she knees down with a silky rope from the closet in her hands, tying your hands together.
''You're gonna be a good girl for mommy now baby, won't you?''
When you don't reply fast enough Shuhua rolls her eyes and lifts up her heel, putting it down on your thigh. ''You're such a slut. Did you lose your tongue, doll?'' ''N-No ma'am,'' you winced. She nudges between your thighs with the front of her heel, commanding you to open your legs. As soon as you spread your legs she presses the heel right on your clit, making you whine out.
You gulp as you look her in the eye. She presses down a few more times to test your reaction. ''Look at you slut,'' she scoffs when you buck your hips forward, trying to get some friction. ''You're so wet for me, aren't you? I can see your slick on my heel,'' she smirks. ''Y-Yes mommy, can't help it,'' you whine, ''I love it when you use me. Please use me more, Give me your pussy, I'll be so good, I'll eat it so good!'' you beg, rutting your crotch against the leather heels.
''Hmm, fine,'' she decides, pulling away from you. She kicks off her heels and sits on the edge of the bed with her legs spread wide. You have a perfect view of her cunt through the large slit in her dress. To your surprise she wasn't wearing any panties and it makes your mouth water. ''Go ahead then,'' she says, pulling your head between your thighs.
You dive straight inbetween her legs, sliding your tongue between her slick folds. ''Mmh, you taste so perfect mommy,'' you moan out. Your tongue zigzags up and down to rile her up the way she likes it and then circles around her clit, not touching it just yet. ''Are you fucking teasing me, slut? You know better than that,'' she hisses, throwing her head back.
Shuhua moans when you dip your tongue into her hole, slowly fucking in and out and savouring her juices. She runs her hand through her hair and slides it down to her breast, fondling it before pulling it out of her dress. You look up at her as you fuck her pussy with your tongue, eyeing her heavenly breasts.
Eagerly, you started to lick and suck harshly at her clit, earning louder moans from Shuhua. ''Fuck, that's it my little whore, that's it!'' Your pussy aches so much, throbbing as you get hornier by the minute. Her pussy starts to get wetter and it clenches hard a few times and then she comes undone on your tongue with a loud moan. She pants heavily as you ride out your girlfriends' orgasm.
''That's a good whore... Get on the bed now.''
As you get on the bed she gets up and takes off her dress, showing off her naked body now. You sit on your knees and wait for her to untie the rope on your wrists. When she's done taking the rope off you lay down against the pillows with your lead spread wide for her.
She spreads your pussy apart with her fingers and looks at it as if she's inspecting it. ''You've got such a slutty little wet cunt babygirl,'' she smirks, ''you'll take mommy's fingers well right? If you take them well I'll fuck you.''
You nod eagerly and spread your legs even wider if you could, to which she laughs. She slips two fingers deep inside you. They glide in so easily, Shuhua notices and it makes her wonder if you've ever been this wet for her before. Her fingers slowly pump in and out of your sopping wet cunt, making a sinful squelching noise.
Shuhua moves her fingers faster gradually and makes you moan loudly when she hits your sensitive spots. ''Fuck, mommy! That feels so good!'' You whine out. Shuhua smirks and fucks them even faster and deeper into your core. ''Good girl... See, you can be good for me,'' she says, showing no mercy on your cunt.
''You seem more sensitive than usual, babydoll,'' she mentions as she rubs your clit quickly. You cry out and nodd, ''I feel it too mommy, oh my God, I'm so wet and needy for you, please, please fuck me I can't wait any longer!''
''Cum on my fingers for me and I'll fuck you, okay baby? Come on, you're my little slut, you can come for me hm?''
She rubs your clit at a fast pace as she slaps your thighs, earning louder whines and moans from you. Before you know it your orgasm washes over you and you come undone on her fingers, body spasming and squirming as she rides out your orgasm.
''Good girl,'' she smirks, pulling her fingers from you and licking them off. She then aligns her wet pussy with yours, throwing one of your legs over her shoulder. She holds onto your calf as she lightly bites into it while she rubs her pussy against yours slowly.
''You fucking like that, don't you?'' she smirks as she teases you. You whine and slide your hands up her defined thighs. ''Please, mommy, fuck me, fuck me harder, make a mess of me!''
She smirks and moves faster, rubbing your clits together, resulting in you becoming an absolute moaning mess. Shuhua is less vocal than you are but she still cannot bite back her grunts and moans as she rubs your pussies together. You on the other hand let out all the most sinful noises you can produce as you let her rock you into the new world.
''Mommy, I'm not gonna last, it's too good, mommy's pussy is too good!'' You cry. ''Come for me darling, come hard for me, you can do that right? Mommy's gonna come for you too, gonna fucking come all over you, squirt all over your pussy, you'd like that wouldn't you?'' she breathes out.
You can't form a proper sentence anymore and just moan loudly as you come for her, body trembling with pleasure. It doesn't take long before Shuhua comes as well, rubbing her clit hard against yours and squirting out her arousal onto your lower body.
She slowly stops grinding on you and caresses your cheek. ''That's a good girl for mommy... How much more can you take?''
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As per usual, info under the cut <3
IM BACK BITCHES!!!
Alright, here's the design stuff:
I wanted to go for kind of a Lois Lane vibe, including the way she gets all the way up in business she should not be up in. At the same time I wanted to bring the super cutesy gothic lolita style in at least a little. So I ended up going with a poofy short jumpsuit with bows and teddy bears. I would love to make a specific thank you to @themooncallsyou for suggesting I look at the Moschino 2022 spring line for inspiration, it ended up having a very heavy impact on the final design.
I tried to lean into the investigative part of investigative reporter, so that's what the heavy coat is about. I thought adding that classic detective silhouette would be a nice final touch. Plus, I think Blondie likes the drama of the coat flying behind her as she's chasing down a lead. It makes her feel very cool.
Alright, so her original pet is a bear cub named Grizz but I have. Several problems with that. The main one is that it's not clear what the difference between Grizz and the actual sentient bears and her story is. There is never any differentiation between them. It's a Goofy-Pluto situation. Like it doesn't need to be explained, but the minute you start thinking about it too hard it gets weird real fast.
Anyways say hello to Honey the magpie!! Magpies are great mimics and lovers of shiny things, so I thought one would be a perfect fit for Blondie. She repeats bits of gossip and steals little trinkets and clues to help Blondie with whatever case she's on. Honey is where Blondie gets her infinite supply of bobby pins. Her scale is a little off, I don't think magpies are actually that big, but I still think she's cute so I'm not changing it now lol.
Now for character stuff:
Honestly I'm not really changing anything as much as I am exploring what's already there. I think Blondie has the potential to be really interesting, because she's unique within the class system of the school. She's kind of the inverse of Raven status-wise. Raven was born to royalty, but because her mom is the Evil Queen she's actually considered a commoner by society. Blondie was born to a wealthy commoner family, but her fear of rejection leads her to exaggerate the prestige of her lineage. Everyone sort of knows that she's not a Princess but she's so desperate to keep up the image of royalty that no one knows where she actually lands. Most of the royals assume her parents are Lord and Lady or Duke and Duchess or something. In reality they don't have any noble title, and Blondie is very insecure about that.
Blondie isn't so much ashamed of her family as she is terrified of exclusion and rejection. Her standing in society is the one major thing that makes her different from all the other royals, but she has major anxieties that she's always on thin ice. In her mind she's permanently one wrong step from total ostracization.
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On a happier note, she does have a genuine passion for journalism! She considers her news blog/podcast practice for her future career. She starts out discussing school drama and gossip, but tries to stay a neutral third party. That's why her hair is so big. It's full of secrets. As the story goes on she starts reporting on more political and social topics beyond the boundaries of the school (and therefore becomes one of Milton Grimms worst nightmares). She is really, really, really good at getting into shit people do not want her to get into. She's got her eyes on prize and good luck stopping her
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getvalentined · 5 months
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hi! i'm actually really interested in the "is cait sith reeve" debate and was fascinated by your post since you firmly believe cait sith is his own person.
i'm playing through dirge right now so i can't comment fully on what transpires there, but based on rebirth alone i'm having trouble believing cait sith isn't controlled by him. i know your post said rebirth excluded a scene that made it clear cait sith is his own person, but I'm not sure what you're referring to exactly. The only thing I can think of is the original game, where Cait Sith sacrifices himself and says not to forget him even if another Cait Sith comes along...which is a good point, though one could potentially argue that Reeve is just sentimental.
Anyway, what I want to know is: if Cait Sith has a personality separate from Reeve and can move independently while Reeve is busy, then why does Cait Sith repeatedly go offline in Rebirth while Reeve is busy? This is the main argument I see and one of my favorites, so I think answering that could help your own. The only arguments I can think up are either that the devs wanted to give players clear hints that Reeve controls Cait Sith, or that he wants to make sure he's monitoring Cait Sith when the cat interacts with the party. But besides that, Cait Sith really doesn't act like a different person. Sure, he has an accent and is silly, but he doesn't make any comment whatsoever (as far as I know) that indicates he isn't Reeve himself. In fact, the party treats Cait Sith and the Shinra employee controlling him as the same person, and Cait Sith doesn't attempt to rebuke it. (Outside of maybe lying that he's a mere amusement park attraction?)
i do admit, if dirge seriously contradicts this interpretation, it's weird for the devs to go against it...but as someone who once believed cait sith and reeve were separate and changed their mind after rebirth, I just don't think there's enough evidence based on rebirth alone to claim that cait sith is his own person.
on that note, you mentioned cait sith has his own likes and dislikes separate from reeve and i'm actually really curious about that! do you have an example of that? :D It sounds like fun trivia lol (i really like reeve and cait sith...)
anyway thank you for reading till the end! sorry if this is unwelcome
There's a scene in Dirge where Reeve and Cait walk out of the same room together, reacting to one another independently:
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Further, Cait Sith only goes into stasis twice in the entirety of Rebirth as far as I can recall? Once at the end of a board meeting that Reeve was active in, but seemingly not for the entirety of the board meeting, as Cait Sith appeared to be mid-conversation and trailed off when Reeve got bad news—this makes sense if he's connected to Cait Sith and has the capacity to control him directly as needed, but not if he had to do so actively 100% of the time. The other time is in Cosmo Canyon, because he's clearly not interested in their woo-woo metaphysical nonsense, and he cites it as taking time to recharge his batteries.
Reeve is still working as Director of Urban Planning during all of this, so I find it super hard to believe that he's spending 99.9999% his time at a computer or mentally controlling and speaking through a doll while also running the department that is trying to put Midgar back together after the plate drop—particularly not since we have official meta stating that he's an Inspire, which I cited in a reblog.
Beyond that, there's this bit in the OG, which Cait Sith says to himself, in an empty room:
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There is no explanation for this if Cait Sith is entirely remote controlled. There's no one else here to hear it, no reason for him to express these feelings—or even have feelings in the first place!
In Rebirth it's even more clear, because he expresses physical strain as he's literally holding the Temple up by keeping himself wedged under the platform. He's uncomfortable, he's physically taxed, he's in pain. Again, most of this occurs in an empty room, and would not happen if he was just a toy that Reeve had to control directly like a complex RC car or something.
The concept of likes and dislikes that are independent is less solidly shown in-canon, but they have distinctly different personalities, and Reeve is very clearly not interested in things like prophecies and the Promised Land and all that—he is a scientist at the end of the day, a civil and mechanical engineer—and yet Cait Sith's whole shtick is to tell fortunes! This is also something that he seems to enjoy doing quite a bit, even if he's not very good at it. (He gets better. Kinda.)
Cait Sith is obviously connected to Reeve, but it's equally obvious that he's not analogous. Presumably Cait Sith doesn't care when he's equated to Reeve because he is Reeve's eyes and ears in the field, even when he's not in direct control. The fact that he only really talks about himself as an individual when he's alone kind of implies that he'd rather the others not know, because he doesn't want them to be upset about what's going to happen to him; if he were nothing more than a glorified RC toy, this wouldn't be a concern, because he wouldn't have concerns at all.
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cloudysarts · 1 year
Note
All right I take the bait. Why do you believe Manel should have accompanied Pacifica at the party
AHHH THANK YOU IM SO EXCITED TO EXPLAIN MYSELF (in reference to this post)
ok. northwest mansion mystery is a great episode obviously. but HERES why i think the episode would've been even better if mabel was in dippers spot!!!!!! its kinda a lot so i put it under a read more
so this episode is sort of the middle-ish of season 2 i think, right before the ford reveal!! its not a super long show anyway so theres not a ton of pacifica appearances, anyway. BUT in EVERY SINGLE OTHER PACIFICA EPISODE, her energy has been bouncing off of mabel!!! from their meeting in double dipper, to irrational treasure, to golf war; they have been established as the main dynamic here. golf war is especially important here, because this is the very first step in pacfica's redemption arc! mabel saves her in this episode, the pines give her a ride home, and it seems like pacifica is going to start being a little more understanding of mabel because she had misjudged her, hence why she was treating her so poorly. it looks like theyre gonna establish a friendship between them!
and then. they dont. they basically never interact again. because the next time we see pacifica, she goes straight to dipper in northwest manor mystery. the cold open implies that the northwests wanted dipper specifically because of his knowlege of how to deal with the supernatural but IN MY OPINION that DOESNT EVEN MAKE SENSE because we NEVER see dipper fighting these monsters on his own? hes ALWAYS with mabel. at the very least, i think it shouldve been BOTH of them??? we see a brief shot of a newspaper clipping where dipper is fighting a vampire bat or something and i just. when did this happen. where is mabel
that would be a fine argument for it being both of them instead of just mabel so heres one of my bigger points thats gonna come back a lot in this breakdown: dipper. does not like pacifica. he STRAIGHT UP HATES HER. every single interaction theyve had has been negative!!! its even massively negative at the beginning of this ep!!!! though mabel often dislikes pacifica, she TRIES REALLY HARD TO LIKE HER. mabel has a lot of love in her heart, and if she could, shed want to be her friend!!! its always been pacifica whos been rejecting those advances!!! golf war was the start of pacifica understanding that about mabel, and it nmm wouldve been the PERFECT time to wrap up that arc, rather than leaving it!!!
and i would argue that could STILL LEAD INTO A DIPCIFICA ARC, if thats what the showrunners/fans wanted? most of why dipper hates pacifica to begin with is because shes so terrible to mabel. he only agrees to go to the party in canon because MABEL wants to!!! imo, i think the lead in to them being a couple would be a million times better if that massive problem in their relationship was solved first
i dont PERSONALLY like dipcifica but im trying to stay unbiased about this if you cant tell
i would also argue that like. dipper just seems really out of character. the reason i picked some of the scenes i did for my redraws, was because they were scenes that i think his behavior would fit mabel a lot better. examples:
why do the northwests have a suit in dippers size anyway. he literally doesnt even like wearing it sjkfhkj in a potential re-write of this ep, i considered that mabel would come in wearing her super extravagent home made dress, and it would 'violate dress code', so she would be forced to wear one of pacificas we could still have that cute dress-up expo scene that we do AND have some fun commentary/symbolism about pacifica being nervous about having her in the dress because its NICE and TOO GOOD FOR HER and she looked FINE BEFORE ANYWAY
mabels empathy is a recurring theme in the show. shed WANT to give pacifica the benefit of the doubt, and would be VERY betrayed when finding out her and her family already knew about the ghosts and knew what he wanted. i understand that dipper was so upset because it seemed like pacifica was changing for the better just to find out that she wasnt, but i think this fits so much better with mabel, because shes always WANTED to believe that shes secretly a good person. she would be glad to see her turn a corner, and would be upset when finding out she was 'wrong', and that she really was mean deep down. whcih would obviously lead to her comforting her later/finding out the truth about her etc etc. on the other hand, dipper literally never believed she had good in her. from the first interaction we see of them, he thinks shes as terrible as her family. he ISNT as interested in giving her the benefit of the doubt and if it wasnt a life or death situation i dont think he wouldve forgiven her. IDK i just think its more in character for her
the dancing scene!!! honestly this works fine as is (i can see both dipper and mabel being excited to make a mess on a fancy carptet) but idk i just think it carries so much more weight if its these two girls. silly moments for mabel!!!! pacifica getting to really be a kid and not just a sparkly prop!!!!!!! pacifica finally indulging in her sillyness that she mocked in irrational treasure!!!!!!!!!!!!!!!
ok moving on. one of the bigger things that bother me about it being dipper here instead of mabel is one teeny tiny (honestly really irrational) scene at the party. in it, dipper is confronted by fiddleford, who tells him he has big news about the author/the laptop and the towns in danger and its vitally important and dipper just. shrugs him off???!!?!?!?! i cannot even IMAGINE. in alex hirschs words "the first season is about dipper being in love with wendy, and the second is about him being in love with the author" meaning that. those are the TWO things that dipper is completely and totally obsessed with. hes clearly not over wendy (as we see in later episodes) and this is not long after sock opera/society of the blind eye so youd THINK hed be more depserate for answers than ever!??!?! this child was willing to sell out his great uncle and raise the dead and stay up for several nights in a row for answers, and the second he is offered some (from a man who WORKED WITH THE AUTHOR btw) hes like like 'whatevr'?!?!?! it is so out of character and it drives me fucking nuts every time. i know hes starting to like pacifica now but as we see in the comics (if you chose to think those are canon) HE DOESNT EVEN SEEM TO LIKE HER THAT MUCH!??!?! hes STILL convinced shes vain, and mean, and selfish!!!! he DOES start to have a little arc with her but jksdfjksf IDK i just cant in a million years see him passing up the chance for answers to the biggest mystery in gravity falls to hang out with a girl he tolerates
but yknow who i CAN see doing that? MABEL!!!!!!!! mabel would be concerned when mcgucket comes up to her, and starts talking like this!!!! i can totally see her suggesting that he relax for a little while and enjoy the party like dipper did, and then forgetting to come back to talk/not running into him later!!!! ESPECIALLY since i can see mabel WANTING to spend time with pacifica where dipper just. really doesnt seem to want to MOST of the time
ok ill admit that this last one is sort of a personal opinion. but i just. i really dont like the B plot of this episode with mabel and the girls. IDK its just so annoying and pointless to me to have a plot where its just a bunch of girls turning against each other over a guy. im not gonna say its mysoginistic bc i know little girls can be boy crazy but i just. dont see why there was a need to make them fight/turn against grenda briefly??? even when they rekindled and it was all ok in the end its just. in comparison to the A plot its so. Nothing.
in my head i have a rewrite of this episode and how it goes is that pacifica approaches dipper and asks for help and he turns it down (like he does in canon). mabel suggests that they do it anyway, but he refuses, as he wants nothing to do with her. when dippers gone, mabel agrees to help (and pacifica begrudgingly accepts bc it seems like the only option) and so she steals the journal when dippers not looking. she goes to the party, and events go pretty much the same?? only major difference i can think of is that the B plot is replaced by one where dipper realizes mabel and the journal are missing, so he sneaks into the manor/sneaks around the house trying to find he rand get it back (and its so massive he has no luck). the reason i think THAT works is because we can even still have the scene where dipper turns to wood like shifty prophesied!!!! and i would even argue it makes more sense this way because wasnt shiftys warning that "if you keep digging so deep into the secrets of gravity falls, this will be the last form youll ever take" ?
OK IM SORRY THIS WAS SO LONG im probably forgetting points too so i might edit it later but THANKS FOR ASKING
tldr: pacifica and mabels friendship plotline was left on a total cliffhanger after golf war and if mabel replaced dipper in nmm it would've been a good resolution to it
edit: check the reblogs if youre still interested! i added another list of reasons i think this (mostly in response to people disagreeing)
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kelcemesoftly · 1 year
Note
Request: Travis taking care of the reader why her got drunk pls🫶🏻
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Party Too Hard
Triggers: alcohol, vomiting
Notes: I love a sweet, caring, loving Trav. I hope I did him justice
As soon as the Chiefs won the Super Bowl, you knew that you were in for a long night. While this was your first Super Bowl appearance while dating Trav, you'd seen how hard core they'd gone in the past. First there was a party at the hotel, then they'd go out to at least one bar or club, and from there... who knew. You thought that you were prepared, but with the busyness of the day, with getting your hair and makeup done, perfecting your outfit, and hosting your family and Trav's in your Air B&B, you didn't have nearly enough to eat. That fact was confirmed when it took less than three drinks and two shots for you to be three sheets to the wind. You had rallied the rest of the night with Travis, and yes, you had the time of your life. But, by the time 4am hit, you started to feel lurching in your stomach, a telltale sign that you were about to be sick. The last thing you wanted to do was tell the Super Bowl star himself, so you sat in the bathroom while taking deep breaths in an attempt to calm your queasy stomach. Britt had stumbled in at one point, and after seeing your pale face, immediately knew what was going on. "I'll go get Trav," she said.
Even though you protested profusely, she didn't listen to a word you said, and not even two minutes later, your boyfriend was crouching in front of you. "Party too hard, baby?" he asked, reaching up to cup your cheek. Tears started to leak down your skin, and you nodded, hating that you weren't able to stay out as late as he had wanted. "Don't cry, baby. It's okay. It's late, we should all head back, anyway," he assured you, threading his fingers through your hair in an attempt to calm you. While it didn't make you feel better, his love, affection, and concern made you feel safe. If you did, in fact, get sick, you knew he'd be right there to support you.
"Can you get me some water before we go?" you asked meekly. Travis nodded his head and disappeared from the bathroom for a minute, coming back with a glass of water. He handed it to you. You took small sips and breathed deeply every few seconds, willing yourself to not get sick. At least not until you arrived back at the hotel. Travis had convinced you to stay at his hotel room that night, since the rest of your families were at the Air B&B. While the main reason may have been to have sex, it didn't seem that was going to happen with the way that you were feeling.
After finishing the glass of water, you felt a bit better. At least better to the point of being able to get a ride back to the hotel without getting sick. You allowed Trav to take your hand and lead you outside to the car awaiting for you both. On the ride to the hotel, you rested the side of your head against his arm, breathing in and out steadily.
Trav led you up to the room once you arrived at the hotel, locking the door behind you. He helped you take a seat on the bed and then went to rummage through his suitcase for one of his shirts. Walking back over to you, he set the shirt beside you and helped you out of your dress. Travis slipped the shirt over your body, smiling lovingly down at you. "I love you in my shirts, baby girl."
You smiled meekly, unable to stop the small sob that left your lips. "What's wrong, baby girl?" he asked, falling down to his knees. Trav took your cheeks between his palms, stroking your skin gently.
"I got sick. On a night you were supposed to be celebrating!" you cried, the alcohol making your emotions stronger than usual.
"Baby, I did celebrate. I love partying, going to clubs, but I wanted to be with you. I was with you all night. Even if we were here cuddling in bed, that's all the celebration I'd need," he assured you, leaning forward to capture your lips against his.
You let out a small whimper, pushing him away as you bolted toward the bathroom, lifting up the lids before emptying the contents of your stomach into the toilet bowl. Small sobs wracked through your body as you upheaved everything that you could. Travis was right there behind you through it all, holding your hair back while rubbing your back. He whispered loving, encouraging words, letting you know that he'd be there as long as you were sick. And even though you attempted to argue with him, it was futile because he didn't budge.
That night was the night you knew that he was the one. He wasn't repulsed by your sickness. On the night that was supposed to be about him, about his team, he was with you, taking care of you. This night is the night you thought about when you cited "in sickness and in health" in your wedding vows two years later.
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Taglist: @kelcemenow @hearts4papayas @keiva1000 @killatravtramp
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mariejordans · 10 months
Text
limoreau au ideas that i crave
1. ballet au—i’m thinking something like marie as the new ballerina in a ballet company and jordan as one of the veteran principal dancers who always gets cast for supporting roles, but never main bc management/casting is never quite sure how to cast them bc of their gender identity (bc management and casting are cowards basically) even though they’re one of the best dancers in the company (and everyone knows it.) so they’re always put in side roles that are comedic or gender-neutral (such as puck in a midsummer night’s dream or mercutio in romeo and juliet) and they’re like, SO frustrated, bc they want to be THE star, not just a side character. and so the end jordan’s contract is coming to an end soon and they’re very unsure if they’ll get a renewal, while marie is on a one year contract, so it’s also up in the air whether hers will be renewed too.
and then one day jordan and marie are randomly paired together for pas de deux (maybe it’s for a rehearsal or class/warm-up) and everyone is just floored by the instant chemistry and they end up getting cast in a brand new contemporary ballet set to premiere the following season bc the choreographer (i’m thinking maybe victoria?) just happens to also witness them and is inspired so much that they end up largely influencing the choreography and roles end up being specifically made for them.
and management is like, kinda nervous to allow them to be cast bc marie is like this freshly new ballerina who was just hired and is pretty much a rookie in all aspects, and they’re still worried about jordan’s marketability and such, but victoria vouches for them and fights super hard, so basically they can’t fuck it up at all bc it might be their only chance to really prove themselves and get their contract renewal.
and like the company is also putting on this super classic ballet (very much the opposite of the contemporary, which is very intense and sensual and dark) starring their two most popular principal dancers (luke and cate probs) and its very much implied that this new ballet has to perform as well as, if not better, than the classic ballet in order to secure their contract renewals. and so they really have to work together and help each other out so that they can both prove themselves.
also marie and jordan kinda hate each other at first bc like, marie was actually a big fan of jordans pre-getting into the company and were super excited to meet them until she finds out that jordan almost cost her a spot in the company, bc they just so happened to have seen her audition and mentioned to brink (who was on the auditioning panel) that she seemed too inexperienced and “not ready” etc etc (he ended up getting outvoted anyway bc the rest of the panel liked her) and so they basically can’t stand each other, which only makes the chemistry THAT more intense and palpable.
2. camp counselors au—marie and jordan are camp counselors at a vought summer camp for supe children. they both know each other vaguely from god u, specifically from an end of semester party where the two hooked up and had a one night stand. and so they are both totally shocked to see that the other is also working at the summer camp and the tension is still off the charts, but here’s the catch: there’s no fraternization policy between counselors, and if you’re caught hooking up with another counselor, you’re basically sent home.
and so, neither jordan or marie can afford to be sent home, so they really try to be “just friends” at first, but they just can’t stay away from one another, so there’s a LOT of sneaking around, stolen kisses and secret hook-ups. they eventually get caught at some point but like they just get slap on the wrist and sent back to their stations (apparently so many other people have broken the no fraternization rule it happens so often and they can’t fire everyone.)
the entire gang is also there (emma, cate, and marie share a cabin while luke, andre, sam, and jordan share another.) marie is in charge of arts and crafts, while jordan is a lifeguard (lifeguard jordan does things to me omg)
(also this plot is very much inspired by wildfire by hannah grace)
3. royalty au—just, this entire thread. it’s so perfect.
4. gossip girl/rich kids au—marie as a transfer student on scholarship to this very exclusive fancy boarding school. she’s there for one reason, and one reason only: to study, make valedictorian, and get into her dream university, [insert ivy league school here.] she quickly encounters the richest kids in school, a clique made up of luke riordan, andre anderson, cate dunlap, and, of course, jordan li. luke, andre, and cate warm up to marie pretty quickly, but jordan is very cold towards marie for no reason, and she doesn’t know why. but it doesn’t even matter, bc soon she realizes her biggest competition for valedictorian is jordan themself, and the two have their little academic rivals to lovers arc.
also, emma is marie’s boarding school roommate who mostly stays on the outskirts of the social scene (she’s happy to observe) but also always know all the gossip and the drama happening. and if it’s a true gossip girl au, someone like sam ends up being gossip girl lmao.
5. childhood friends au—basically canon but if marie and jordan had been as childhood best friends. like they used to live in the same neighborhood and would often play together as children, their parents were all friends; they were basically inseparable. and then when they started school, they would ride the bus together, they would do homework together. and marie being the first person to know about jordan’s powers and was there when they manifested, and was the first person to fully accept not only just their powers, but their identity as well.
but then marie’s dad gets a job offer in a different city, a different state, and at twelve and fourteen years old, the two are ripped apart for the first time. they promise to email each other everyday, and they do for two years straight until marie stops emailing one day. and jordan keeps trying to contact her, emails her constantly, tries for about a year until they give up. and they’re So angry at marie, bc it’s like they’ve been abandoned yet again. they’re So deeply hurt and betrayed. they tell themselves they don’t need her and they should just forget about her and they almost succeed.
they’ve almost managed to completely forget the best friend they’ve ever had until her application shows up in the crime-fighting applications database thing (or whatever its called idk.) and they’re like, just stunned, because as far as they were aware, marie was not a supe, and she had pretty much ceased to exist outside of distant memories from their childhood. and even then, it’s still as if she doesn’t exist, with her non-existent social media presence, and no experience in crime-fighting whatsoever.
and so they reject her application, bc of her lack of qualifications, because they weren’t prepared for her to exist to them again. they had just gotten used to her absence, and it still hurt them so bad that she had forgotten them so quickly. and even though they would hardly admit it, a part of them was trying to protect her, though from what exactly, they couldn’t say.
meanwhile, marie had been forced to stop emailing once she arrived at red river. and to be honest, even if she could, she doesn’t think she could’ve continued to email jordan like everything was fine. and so she cut off contact completely, even though it hurt her so much.
around the age of 16/17, marie realized she needed a plan to get out of red river. getting adopted was so unlikely, and she couldn’t stomach the thought of elmira. and then she saw jordan’s face on a brochure for a godolkin university and a plan begins to form in her mind. and when she gets the email that she’s been offered a full ride to god u, she finally lets herself hope. not only for future where she’s successful and her sister forgives her, but also that maybe jordan still remembers her and maybe they’ll be able to pick up where they left off all those years ago.
and marie is so disappointed that she let herself hope for that when she finally comes face to face with her old best friend years later and finds that they want nothing to do with her.
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Text
Daffodil - Javi G. x Reader
Daffodil (Narcissus) - Unrequited love
Summary: You've fallen in love with your boss, and he's about to propose to someone who isn't you.
Pairing: Javi G. x Reader
Word Count: 871
Warnings: Angst, unrequited love, complicated relationships, mentions of abandonment, Javi is clueless until it's too late
This one is angsty, everyone! Day 22 of In Bloom kinda hurts, but I hope you like it anyway!
In Bloom Masterlist
Likes, Comments, Reblogs are super appreciated! ❤️
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You’d dreamed of this moment for as long as you’d worked for Javi. Him down on one knee, a ring box held out to you and a broad smile on his face. 
“So? What do you think?” he asked, but you could barely hear him over the sound of blood rushing in your ears. 
Your mouth was dry, your palms sweaty. “I-I think she’ll love it, Javi.” 
Javi nodded, looking down at the ring again. “Yes, it’s very Gabriella, isn’t it? Classic, beautiful. I knew it was perfect!” 
He snapped the ring box shut and rose to his feet, “Will you get a reservation at Saint Angelo’s for this Friday? It’s her birthday, I think it’ll be the perfect opportunity to ask her to be my wife.” 
Javi’s brown eyes were sparkling as he talked about his plan to propose to Gabriella. You wore a smile so fake you were sure he would notice and say something, but what else could you do when your heart was breaking? 
“Yeah,” you choked out, but he didn’t notice. He simply nodded, thanked you, and left your office. The second he was gone, you slumped back in your chair. 
You’d been in love with Javier Gutierrez for almost as long as you’d been working for him as his Personal Assistant. He was so sweet and loyal, and sure his obsession with Nicolas Cage was a little weird but over time you came to find it endearing. When your boyfriend had dumped you and kicked you out of the apartment you shared, Javi hadn’t hesitated to offer you his pool house rent-free. 
“You’re here all the time anyway,” he’d smiled, “Might as well get rid of that long commute.” 
Gabriella had finally joined him from Mallorca, which meant you’d come face-to-face with the reality that Javi was taken. When she’d been in Spain, it had been way too easy to forget. As a big-shot producer, Javi was invited to parties and premieres and openings all the time, and you’d usually accompany him as his plus-one. Those days were over. 
And, as of Friday, they’d be gone forever. 
Oh well, you thought, not like those nights meant anything anyway. 
You knew you’d be involved in the wedding planning. The engagement party, wedding shower, bachelor/ette’s parties…could you handle that? Watching the man you were in love with marry another woman? 
On one hand, you were a professional. Falling for your boss was your own damn fault, and if it had been so easy to fall in love how hard could it be to fall out of it? Maybe all the wedding stuff would shake you out of it. 
On the other, you knew yourself. Once you’d fallen you were down forever. This crush on Javi wouldn’t go away, especially not as you waited for him to be officially off the market. From here, you couldn’t see another way to deal with this entire situation. 
You called the restaurant first and secured Javi’s reservation, requesting a special bottle of champagne and a private table. 
A few more phone calls and you had a plan. 
You just had to wait until Friday.
_________________
Friday morning started as usual — you rolled out of bed and walked to the main house to get coffee and breakfast, then upstairs to your office until Javi woke up around ten. 
He sauntered into your office as usual, sleep-rumpled and absolutely adorable. 
“Hola, querida,” he said, voice lower than usual with drowsiness. “Any good news to start the day?” 
“Contracts are rolling in for the crew on your next project, but Amy needs confirmation on audition times for next month,” you reported, “and your reservation for tonight is all set. I’ve got some errands to run today, so you’ll have to get yourself ready but I laid out some outfit options for you in your closet.” 
You got up from your chair, packing up your bag. Without warning, Javi rounded your desk and gathered you in his arms. You tensed in his hug, knowing that it wasn’t anything to read into. He only saw you as his employee, at best a friend. 
“What would I do without you, hmm?” he asked, letting you go but grabbing your hands and squeezing. 
You could only shrug. 
_____________
Gabriella said no. Javi’s footsteps were heavy as he made his way back into the house. Her life was in Mallorca, his was in LA. They loved each other, but the long distance and different life goals had made things too complicated. 
Javi sighed and scrolled through his phone, texting your number. A few seconds later, he heard the chime coming from his kitchen. He smiled at the thought of you there already, waiting for him to come home with good news. 
When he rounded the corner, you weren’t there. Your phone was propped up on the side of the fruit bowl, sitting on top of a white envelope. 
He pulled a folded few pages out of the envelope. It was your resignation letter, no forwarding address, and a personal letter thanking him for his kindness and wishing him every happiness with his future marriage. 
Javi had never felt so empty. No Gabriella, no you. How would he manage? 
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relaxxattack · 2 years
Note
How would you go about writing a pitch relationship?
OKAY SO.
essentially, when you get really down to the wire about it, it's about respect.
the foundation of a pitch relationship needs to be some sort of respect, and equality. this seems kind of obvious at first, because, how the fuck are you meant to rival someone if you're not equal? if they're actually better than you, and they win every fight or challenge, that's a beatdown, it's not a rivalry.
the literal definition of rivalry itself implies that two things of equal chance attempt to succeed.
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they can't just be exactly mentally and physically identical, though, and it's possible for two parties to not be equal and have a healthy kismesissitude anyway-- as long as they consider themselves to be equals.
that's where respect comes in. one party may be completely unable to fight or fend off any attacker, and the other may be the strongest bodybuilder in the universe. and you could think to yourself, well clearly they aren't equal, because the bodybuilder could snap the weak one like a twig. but if these two people really had healthy pitch feelings for one another, they would exhibit in challenges that were not physical. perhaps these two people are equally terrible at video games. their rivalry could manifest around that.
the main thing that people know and remember about pitch romance is the fact that it's based on hatred and annoyance. this person should annoy the shit out of you, and that friction between you is what causes the tension for the relationship.
so, to write pitch romance, what you have to start with is two people who consider each other equal and also find each other annoying as hell. but you have to remember to keep in mind the respect aspect (hatred without respecting and being drawn towards someone is not romantic, it's just plain old hatred). you also need to keep in mind that the oblivious pining stage of a pitch romance can go on a long time, because a classic part of having pitch feelings for someone is not wanting to have them. because, how could you EVER have a thing for someone who bugs you so much?
now, when it comes to the actual relationship itself- once the two idiots start dating, that is- the main idea is that there's a push and pull. an ideal pitch romance is essentially an act of tug o' war between it's two parties. suppose in your general human flushed relationship, the two of you take turns planning date nights, to show your investment in the courting. in a pitch romance, it might be more like taking turns winning- if your pitch partner has just pulled an incredible prank on you, it is now your turn to come up with something even better to get back at them with. you can't be shown up by them! you want to win!
so writing the beginning of their relationship might involve a lot of dates that are essentially formal challenges. what these are of course depends on the characters themselves; nobody likes the same kind of dates and similarly nobody likes the same kind of pitch challenge. if the two parties have similar interests, like say they both enjoy gaming, you might pick that so they can sharpen their skills on each other and try to become better. if they have very different interests, perhaps they'd do something neither of them are super familiar with, in order to be on even footing (remember that equality is very important to a pitch relationship). however, if one member wants the other to learn how to do their favorite thing, e.g. fencing, perhaps they would train their kismesis, and the real challenge would come from seeing who can be more patient, the teacher or the student. there could be some real tension in not knowing whether your partner is going easy on you or not, but showing them you can work hard anyway.
that's what the honeymoon period would be like, in my opinion- tons of challenge dates and pranks, while the relationship is new and fun and fresh they're probably teasing each other all the time and trying to see what one can get better at than the other.
when it comes to later, deeper aspects of kismesissitude, an important function of a kismesis is to point our your faults. yes, they respect you, but of course at the end of the day they still hate you-- and the reason they hate you is because you're too much of an aggravating person to let your good qualities fully come through. if one of your flaws is seriously fucking up your other abilities, it is the job of a kismesis to force you to notice this crack in your armor, so that you can get back to meeting them on equal ground.
for example, if your battle moves are becoming predictable, maybe they block every single move you make in a fight and then tell you they saw it all coming, so that you know you need to work on your tells, or switch up your moves. you want to get better than your kismesis, and in a way you want to get better for them, because you want them to respect you and continue to stay in your relationship. this also applies to mental and emotional flaws; battle skills are just the easiest visual example.
important fact: a healthy kismesissitude, like any healthy romance, is good for both parties.
if one person is consistently getting beaten down by words and defeats by the other person, who refuses to let up, that is abuse. they are absolutely not on equal footing, and no one is getting better at anything- no rivalry is taking place. (a kismesis should only be pointing flaws that are actually harmful to you or others, and actually reasonably fixable. your inability to dodge a sword is something you can train to fix. being disabled for example, however, is not something you can train to fix. beating down on your for traits you cannot change is abuse, even if a kismesis thinks or claims they are well meaning.)
conversely, if someone begins to find their kismesis isn't strong enough or interesting enough to warrant challenging and fighting, that is relationship also unhealthy, and likely going to end soon. being bored with your kismesis means they aren't challenging you in your rivalry at all, in which case they need to get back on even footing- or perhaps you just aren't interested in them as a person, which means the romantic feelings are gone.
(consider, as examples of unhealthy pitch relationships that broke up: terezi and gamzee, in which the relationship seemed to exist mainly because of terezi's low self esteem, and vriska and eridan, who broke things off because vriska became bored of it.)
pitch relationships can be unhealthy, the same as flushed relationships. if the power dynamics are not equal, or there's some insane excusing of actions or abuse of power going on, that's not healthy. it can be interesting though if you're trying to write a pitch relationship gone wrong, but i'm going off the assumption that this anon was wanting my opinion of how to write a healthy and happy-ending pitch romance.
so that's sort of my thesis on how to write healthy and fun pitch romance-- there's a tug of war, a lot of respect, arguing, challenges, training arcs, banter, and exhilaration. oh and of course, what everyone who hears about kismesissitude first imagines- yes, there's hate-fucking. all of those physical fights where you try to beat your rival you're romantically into at stuff? obviously that's going to have a ton of sexual tension. erotically charged swordfights are where it's at.
enjoy writing :]
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babiebom · 10 months
Text
Sdv Bachelor/ettes at a Thanksgiving Dinner
A/N:happy thanksgiving if you celebrate!! I don’t really celebrate but I do like to eat a lot and sleep all day :)
Tw:cursing/ some sus content/mention of drugs and alcohol(not hard drugs)/ death mention
Wc: I have no idea it’s headcanons lmao
Sdv Masterlist
Sebastian
Shows up to eat and leave
Does not like the spending time and emotional part
Would rather not say what he’s thankful for just please fill his plate so he can eat and sleep
Would probably be the older cousin that you rarely ever see during the year you only ever see him on holidays and for like 20 minutes at most.
Will be found in a room smoking it up.
Will offer you some weed
Will probably forget how old you are and if you’re underage would be like “oops don’t snitch/get out of here”
Is the first to say bye
No one even realizes when he leaves because his bye was so quick and quiet
Sam
Constantly laughing and having a good time
Like actually before the food is ready he is so energetic
Singing
Dancing
Telling jokes
He’s literally the life of the party, and will not hesitate to get up and dance to the music at all
Does drag you to dance with him
He is probably sibling or cousins best friend that they bring and you lowkey have a crush on.
Wants to help cook is not allowed
Also sleeps over for some reason
Shane
Somehow gets there early and is angry the entire time
He’s only early because he was anxious about being late and now he wishes he was home
Doesn’t really interact with anyone just sits on the couch and watches tv
Gets his plate and eats by himself
Would be the alcoholic uncle that is cool but also makes everything depressing
He’s not the partying type
Is amused and is nice to the kids
But like his face is just stoic the entire time
No one bothers him to keep the party mood going.
Elliott
Brings like a pie or something
Like he does make a dish to bring ALWAYS
Wants to make sure that he’s not just eating and taking up space
Talks to EVERYONE and is VERY like….poetic
It annoys the women how lovely he is
Everything turns into a deep discussion the second he starts drinking
Is probably like your aunts husband that she brags that she bagged while on vacation somewhere expensive
Harvey
Surprisingly doesn’t eat a lot
Like everyone thinks that he’s going to CHOW DOWN but he doesn’t
Does however take a nap immediately
Is on the couch and he is passed out, his tie is loose and his tummy is slightly out
Is the older cousin that everyone is proud of and compares you to because HES A DOCTOR and YOU ARENT
Doesn’t drink much either, he’s literally just so tired
The kids are lying on him because his body is comfortable and his mustache is funny
Absolutely does not notice it and allows them to be all over him because he’s napping anyways it doesn’t matter
Loves to talk to the kids about airplanes and really gets into detail
Is the one sleeping over
Alex
Is 100 percent outside with the kids playing sports
Forces the kids to play with him because everyone else is too old to want to play outside anymore
Sam probably plays with him ngl
Does not go easy on the kids at all
Like absolutely demolishes them in football.
Just because you’re a kid doesn’t mean shit you’re getting massacred on the field.
Is your older brother that thinks he’s super cool, is actually really nice
He eats a LOT and passes out right after.
Probably has sex with someone (not a family me never you FREAKS) upstairs in his room and doesn’t hide the fact
He’s just like heheheh then gets yelled at for being vulgur in front of everyone.
Penny
Probably the one who cooked/helped Emily cook
Is VERY proud of her desserts
Makes all of the sides and leaves the main courses to Emily
Gets super anxious about being around everyone and what they’re going to think about her food
Absolutely doesn’t experiment with food because of anyone dislikes anything she’s gonna have a breakdown.
I think she likes the cranberry sauce the most, puts it on her rolls
Eats more than people think she’s capable of
Somehow doesn’t nap after stuffing herself, gets some chores done instead and starts cleaning as things are starting to be empty.
Is probably the mom, and it’s her house that everyone is going to for the dinner.
Very annoyed that her house is a mess now but won’t say anything.
Lets people sleep over
Abigail
Girlfriend of someone in your family
You really can’t tell if she’s the girlfriend of a sibling or cousin or anyone
She just doesn’t elaborate
Like she’s like “oh I’m their girlfriend”
And you’re like ?????WHOS GIRLFRIEND???
and she walks away
Somehow knows your family well enough even though no one knows who’s girlfriend she is
Will also supply weed
Is high as fuck
Also sleeps over for some reason
Leah
Eats all the sweets
Like every single dessert there is is on her plate
Eats like a salad right before to offset it
Also to be able to say she actually ate food
Eats SO MUCH
She’s your uncles “wife”
Met him while on a retreat somewhere and they have been together for 20 years
Like your uncle is dead and she’s still around even though they never got married bc she’s literally just your aunt now
Brings the salad that she eats to say that she ate some food
It’s funny
Maru
Also eats SO MUCH
And she’s not self conscious at all
She’s next to the dining table at all times
She’s definitely your younger sister
Shows off her robots and stuff to the kids
Gets in trouble because her robot catches on fire(idk why she’s Spencer from icarly but she is now and I refuse to change it)
Also makes something for dinner but only a couple people actually eat it because she experimented and it’s weird
She is offered weed by someone’s friend and gets everyone yelled at.
Haley
Older sister that wants nothing to do with anyone
Brings her friend and they stay in her room the entire time gossiping
Comes down to get her and her friend a plate and returns to her room
You can hear laughing from her room if you listen closely
Is probably drunk up in her room
Ignores your parents pleads for her to spend time with the family
If she comes down she’s going to openly make fun of everyone
Also will flirt with you and your other siblings friends she absolutely doesn’t care
Take pictures though because in reality she does care just hates to show it
The pictures are very cute and she hangs them up in her room
Emily
Aunt that made the turkey and other main dishes
Will also make the effort to make something vegan or vegetarian for people who don’t eat animal products
Her food is surprisingly good like it’s so good that people will over stuff themself
Is the aunt that everyone is always around
Is on the dance floor with Sam and is not embarrassed at all
Also makes the animals something
Just a joy to be around
Brings Shane his plate
Chats away with Penny while cooking together because everything is fun for her
Loves the quality time together
She loves when everyone is in the same room
Is annoyed that there’s no thanksgiving music because she loves getting into the festive mood.
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dragonzfanfics11 · 13 days
Note
Hey!!! You can probably guess who(if not that’s fine!) Was curious if you were up for writing SBG main six with S/O wearing there clothes? I honestly LOVE everyone in SBG’s style and would 100% steal there clothes whether it’s there shirts, jackets/hoodies, skirts, pants, or literally a whole outfit(s). Also in case this is important somehow cause I know it is to some writers im 5’0.
P.S: Hope you have a great day!! And make sure you take breaks and don’t overwork yourself!! Drink plenty of water and eat when needed!!! Go asleep when tired(I know sometimes it’s hard but try!!!) we need you in good health!!!
hiii again!!! :D i just wanna say how much I love the little comments and reminders you put at the end of the requests it makes me smile knowing someone who barly knows me cares so much about my wellbeing 😭 it actually means so much to me
Summery-sbg charicters seeing you in there clothes for the first time
Warnings-fluffy, def spelling errors, all are set when you spend a night at there place, your already dating them in this!
Sbg x reader!
♡♡♡♡♡♡♡♡♡♡
Ashlen
You where staying at her house for the night to try and help with the stress of the phantom realm
It was getting late and she let you shower before her which you happily agreed to
After you got out of the shower she went in letting you get changed, you where already tired from the warm shower and the stress from the phantoms and school so you just throw on a pair of your pants and one of her shirts
Your just sitting on her bed on your phone when she come put of the shower already changed because she brought her clothes with her, and immediately noticed that your wereing her shirt and blushes
"Is that my shirt..?"
"Ya.....is that ok with you?"
"Uh ya, ya you look good in it anyways"
she layes next to you hiding her blush pretty good honestly, and then you both fall asleep soon after, aiden definitely teases you both about it in the phantom dimension lol
♡♡♡♡♡♡♡♡♡♡
Aiden
He stays over at your place or invites you over to his place often and for some reason which you have no idea why he seems to always leave his sweatshirts at your place every single time
You've asked him about it before as you bring each one back and he just says he's forgetful and has plenty more (totally not because he wants to see you wearing one of them-)
Aiden stayed over the night before for a bit just to hang out and you woke up groggy due to last night's events in the phantom realm and you where to tired to really pick a great outfit and hurried off to school not even realizing you where wearing audens sweatshirt he left the night before
"Hey there you ar-"
He immediately stops seeing you in his sweatshirt a blush forming on his cheeks
"What?"
"Nothing- you look great!!"
He says in his normal cheery stat having a whole party in his head as his mission was complete to get you wearing one of his sweatshirts
It wasn't until later you found out you where wearing his sweatshirt when either taylor or tyler point it out and he refuses to take it back because it was a 'cold day' and he didn't want you getting sick
♡♡♡♡♡♡♡♡♡♡
Ben
You where staying over at his place just to hang out because you two don't do that often with the phantom realm and just always being with the while group so it was nice having a peaceful night to yourselves (other then aiden interrupting you constantly)
He went to go take a quick shower and he told you that you can change into some comfortable clothes before going to sleep
You where half way through changing looking for a shirt to were when you find one of beans big shirts laying around and you thought it would be super comfortable to sleep in so you put it on
It was obviously big on you he's a pretty big guy so it was like a night gown honestly- lol
He comes out of the shower already dressed and immediately stops when see sees you in his shirt a deep blush forming on his cheeks
He dosent really mind though he just never thought of you in his clothes
Then you just hang out the rest of the night watching some movie or listening to music
(Also aiden definitely teases you both about it-)
♡♡♡♡♡♡♡♡♡♡
Tyler
Yor over at his place to catch up on some homework and spend the night and you both are mostly just hanging out until it's time to go to bed
He lets you change first because he still needed to do something and you accidentally grabbed one of his shirts instead of your own you lit it on because you've got nothing else to wear
"Hey Tyler have you seen my shirt?"
You say as you look around for it when he walks in he stops immediately his face turning red
"Tyler?"
".....ya?"
"You ok?"
Hes just staring at you surprised and blushing from how good you look in his shirt and he just walks over and wraps his arms around you after a minute
"Tyler your supposed to be helping me find my shirt"
"...just sleep in my shirt it's probably more comfortable anyways.."
♡♡♡♡♡♡♡♡♡♡
Tayler
Youd be staying over at her place to just hang out for once without the others and the phantoms even tylers actually leaving you both alone (after a lot of bribing from taylor)
It was getting late so she let you change in her room and she changed in the bathroom
You where almost done changing when you seen one of her shirts on the ground and thought I'd be fun to see her reaction if you wear it
So you quickly slip it on before she got out of the bathroom
When she sees you she has to stop and process it for a moment noticing that your wearing her shirt before a huge grin spreads on her face
"OMG!! You look so good I should let you take my clothes more often!"
She'd probably lt you wear about anything of hers after that lol
♡♡♡♡♡♡♡♡♡♡
Logen
You where at his place just chilling after the events with the group and phantoms it was actually a very peaceful night
He let you take a sower first so you did and grabbed one of his shirts instead of your own because why not?
When you got out of the shower his shirt was slightly big on you but it was actually really comfortable compared to your own
"I-is that my shirt-?"
he completely short-circuited his face bright red seeing you in his shirt
"Ya that isn't a problem is it..?"
"N-no y-you look good in it"
he was shuddering and blushing a good hour or so after that before you guys went to bed and he probably will still blush every time you do it after that
♡♡♡♡♡♡♡♡♡♡
Dont worry I took my time with this one lol I hope you liked it!!
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stateswscarlet · 1 year
Note
Hi Scarlet! I saw your twt bio said no dms so I thought I would share my successes here that I got from your threads and content!
Bit of a background: I hovered over from the a+p girlies after affirming for 9-10 months for all my desires, using everything they taught and even putting full faith into thoughts and science manifesting. I would affirm almost nonstop (during work, school, even as I was eating/talking to others) for the entire time and I eventually got super frustrated! Not a single manifestation came in or even the slightest movement, maybe a butterfly and a car here and there (looking back at it its because I accepted seeing them internally and didn’t contradict that state, it wasn’t even the affirming). In March-ish I found your account on my timeline and previously I would ignore any states related information because I thought states were the same as dominant thoughts, but something about your thread at the time caught my attention which led me down a rabbit hole (positively!) of consuming your threads. I realized a lot of it actually made sense and explained why I didn’t see success so far.
Anyways so after a few weeks of learning about states I decided to stop overconsuming and stick to your account and edward art ONLY for all my manifestation needs. It was a little hard breaking free from the affirming mindset but I decided to focus on embodying how it would feel if I no longer had to worry about my thoughts and allowed that to wash over me. I used your “embody being the solution” thread SO SO much and I realized I was able to quickly solve all my internal issues using that because anytime I felt stuck, I just had to assume the feeling of being unstuck and what the ideal situation would be! I also fell in love with fulfilling my imagination and although I did care about experiencing it in the 3D, it was more like me not even thinking of it reflecting because its a LAW. I remember you saying you don’t even have to think about stuff reflecting because it does so anyways and my only role is to naturally give it to myself. So here is a list of some of my *bigger* manifestations that came in within a month-ish of me APPLYING states of being after I learned about it:
SP and I got back together after 8 months no contact and 11 months separation
My top choice graduate school which rejected me months ago actually reaching out to me offering me a spot saying the rejection was a “system error”
Free coachella tickets all expense paid in a luxury hotel that sponsored not only me but my boyfriend and 3 friends
My favorite makeup brand randomly sending me a HUGE package of makeup that I never ordered or asked for (I wanted more makeup from this brand)
My dad receiving a random check to clear his entire credit card debt of around a decade
A better job for my boyfriend that pays him double of his last one and has flexible hours that he didn’t need to apply for or interview and hes been loving it!
Free first class plane tickets to Bali this summer! I had already booked normal ones months before but last week I got an email saying my party had randomly been selected for a free upgrade. This happened like a day or so after I for fun assumed the state of someone who has a live of luxury.
I have other smaller successes but these are some of my main ones!I really want to thank you scarlet you have honestly changed my life and I can’t believe it truly was that easy all along! Thank you for your amazing threads, please continue dropping more (I literally have your notifs on haha)
AWW YAYYYYYAYAYS IM SO HAPPY TO HEAR THAT!! You’re absolutely amazing🫶🏼
I dont even use this platform but just thought I would share this ❤️
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