#anyway. mineshaft open from day 1 to replace 'greet villagers'
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i’m not joking when i say i think you could do the entirety of “make sdv into a ghost town where the only inhabitants are you, the junimos, and the traveling merchant” with only cp and maybe some tmxl btw. i really do think it would be that simple.
#the nemesis speaks#the trickiest part would be the npc removal. that might be a more complicated order.#alternately obviously i just remove their schedules since you can't go into any of the buildings so they would just. sit there forever#but that's... inelegant. functional but inelegant.#anyway. mineshaft open from day 1 to replace 'greet villagers'#tool upgrades are more expensive and done via 'junimo blessing' in the abandoned forge#the bamboo pole is just left gathering dust on the docks#possibly an expanded merchant inventory to compensate for the lack of pierre's#(but i really do want the main focus to be mixed/wild seeds)
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