#anti big 4
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Unpopular Opinion
Sometimes, I feel like I really antagonized My Hero and Fairy Tail, a lot. Out of all the animes I've watched, these two series have the most flaws in my opinion. I don't like MHA cuz, I feel like almost everyone in that world are like homelander or Nazis cuz, those people really like to picked on those who are weak/no power and they became so obssesed with quirks to the point that they became corrupt and lazy! FT on the other hand, those people really like to screw thing up, a lot! It's like they're retarded f*cks or something with power of friendship and all that bullsh*t. I feel like they're reckless hippies with all that "power of friendship" horsesh*t. The series feels like My Little Pony with fanservice! Also the series isn't plot focused, it feels comepletly random! It's it romance? adventure? slice of life? it feels comepletely random! Look, I understand Horikoshi cuz he's growing/didn't have any time and while Mashima..... look, quit harrasing him with those parings! Mashima is a MANGAKA! not a ROMANCER! Thank god, I didn't read 100 yq cuz, it feel like an excuse for the "Big 4 ships" to happen just to please fans.(Although, I'm not a fan of the "big 4" pairs). Again, Just telling you that I don't hate FT or MHA, it's just that those series have so many flaws for me. I mean My Hero and Fairy Tail could be good, but then turn to sh*t later on. There, I said it! Sorry about me rambling about those series. If you wanna be mad at me, that's fine. This is just my personal opinion, that's all.
#my hero academia#boku no hero academia#fairytail#fairy tail#my rants#unpopular opinion#hiro mashima#kohei horikoshi#anti big 4#anti big four
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About Me
I’m 24, from Australia. He/They pronouns only.
I am a PROSHIPPER. Proshippers please interact. Anti’s just block me.
I am a multishipper. I just like having fun.
I’m a fanfic author! Check out my AO3
Side Blogs
I have a number of side blogs for my various fandoms, since my main was becoming a bit of a mess. My main blog is going to be dedicated to my fanfic and general fandom. Check out my side blogs:
Miraculous
Dead Boy Detectives
Sebaciel
BBC Merlin
How To Train Your Dragon
Rise of the Brave Tangled Dragons/Big 4/HiJack
+ more likely to come! i'll also be making a 'messy fandom' side blog, for the fandoms i'm less involved in and don't justify a seperate blog. stay tuned for updates!
Fic Requests: Open
If you have a request for a fic, please send me an ask or a dm!
#miraculousladybug#miraculous ladybug#dead boy detectives#dead boy detective agency#dbda#bbc merlin#how to train your dragon#httyd#rise of the guardians#rotg#jack frost#frostcup#hijack#rise of the brave tangled dragons#big 4#proshipper#proshipping#pro ship safe#pro shipper#proshippers please interact#anti anti#ao3#fanfiction#sebaciel
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I am asking this completely objectively. Please keep shipping discourse out of this if you can, or at least try not to put down people just because they ship the antithesis of your ship.
What is the Stranger Things fandom’s obsession with canon ships?
Canon has never mattered to me in shipping (I tend to ship rare pairs so go figure) and I have never encountered a fandom with such a ,,, need for their ship to become/stay canon. I honestly want to hear some people’s viewpoints on why they want their ship to be/stay canon so bad and why it’s import to them. Does it affect your enjoyment of the ship? Will it affect your enjoyment of it if it does not become/becomes no longer canon? And why?
#you can either inbox my asks or just respond to this post#im nervous posting this bc I am so anti ship hating rehortic#even for ships I don’t personally ship#and ofc as long as long as the ship isn’t problematic#I’m trusting people to be respectful of others with this post#bc if not I’ll just cut my losses and delete it#time to tag ships#im so going to end up deleting this post i just know it#byler#mileven#stancy#jancy#oof tagged the big ones in the ship wars#i dont think i need to tag any others#i am begging yall to be respectful of one another on this post#stranger things#stranger things 4#will byers#mike wheeler#eleven hopper#jonathan byers#steve harrington#nancy wheeler
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Bitches be like "omg!!! RWRB is such a win for the lgbt community"
The non american/british el ge bee tea community:
#big L 4 da gieys#I love women's wrongs but just not this one#there's nothing more off-putting than a yt woman's idea of an mlm relationship#anti rwrb
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Actually Slayer is the worst of the Thrash Big 4 because they’re the only group out of them that doesn’t have a song about the horrors of psychiatric abuse
UPDATE I forgot Slayer has Criminally Insane, nevermind everyone joke cancelled
#anti psychology#antipsychiatry#anti psych#mad pride#psychiatric abuse#anti therapy#madpunk#thrash metal#the big 4#metallica#slayer#megadeth#anthrax
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yakuza: dead souls - american vibes, bigass guns, and why zombies are super weird to have in ryu ga gotoku thematically/ideologically speaking
so i've been playing dead souls recently (hell yeah hell yeah hell yeah) and although i'm having the time of my life with it, there was something about it that kinda felt off to me, and i think i've figured out what it was, but i'm gonna have to walk you through a bit of my thought process to get there.
my first instinct was that it felt... american? and upon further examination i think that boils down to a couple of things:
everyone suddenly has lots of guns and also way way bigger guns
high emphasis on individual heroism (this itself is quite typical for rgg, but it manifests differently here; more on that in a bit)
military/government incompetence, which must be solved by the right individuals having the biggest and bestest guns
[for the sake of transparency i will note that my experience with zombie media is pretty limited and skews american (and i myself am american), so that may create bias. however, the 'this feels american to me' instinct is a rare one for me even in genres where i have seen little/no non-american media, so i think the fact that it did occur to me is notable. what about dead souls triggered that response when little else has? that's why i examined it and, truthfully, i think there's merit in the idea itself.]
the first point is pretty self-explanatory. america's got more guns than it does people, and its gun worship is infamous. japan's ban on guns (aided by its being an island state) means there's far fewer guns in the country, as well as far fewer people with guns (and likely far fewer guns per gun owner, excepting arms dealers/smugglers) than somewhere without such a ban. obviously, there are guns anyway. due to their illegality they are clustered within the criminal population, which explains their presence within organized crime within the series. very few guns will be sitting around in the homes of otherwise law-abiding citizens.
and yet, when the zombie outbreak hits kamurocho, plenty of civilians suddenly have access to quite an arsenal. everyone has the knowledge they need to aim, fire, and reload smoothly and quickly; ammo is infinite for certain guns. characters we've never seen using firearms before suddenly have shotguns under their couches (looking at you, majima). it's not only very different from reality, it's very different from guns' place within the series up until this point, when they were limited weapons used primarily by the enemy.
and they're making a zombie shooter, so of course they would have to do this. it has to be unrealistic to be simultaneously in this setting and in this genre, in the same way that yakuza solving their problems with bareback fistfights instead of guns is itself both unrealistic and necessary to being the kinds of games rgg are.
my point is that this is a kind of focus on and valorization of gun ownership and competency unusual for the series and setting. further, it serves as an argument for why an armed, competent populace is crucial typical in american media.
which brings us to the third point (we'll get to 2 in a minute). guns are often marketed as self-defense weapons. the implication is that the government's defense of the individual (via law enforcement or the military, but particularly the former), are insufficient. this is objectively true. if someone pulls a gun on you at the gas station, will a cop manifest out of thin air to intercede? no. that's impossible. but if you have a gun, or if some bystander has a gun, you or they may be able to do something with that gun to stop the armed person. thus, there is an undeniable gap in the effective immediacy of such responses.
many gun advocates also point to the incompetence or insufficiency of law enforcement, even when they are present to stop an armed aggressor. the fact that law enforcement do not have a 100% success rate in protecting the citizenry is also objectively true.
so, when you are in danger, arming yourself increases your chances of being able to put down (or at least take armed action against) a present or potential threat. whether it is viewed it as a supplement to or a replacement for law enforcement, it is meant to make up for the shortcomings of the government's ability to completely protect all its citizens. it's a safety net for state failure.
back to dead souls. rgg has always centered political corruption in its stories, including politicians, the police, and sometimes even the military, though usually the former two. sometimes this is treated sympathetically (i.e. tanimura, a dirty cop, whose dirty-cop-ness allows him to work outside/against the law to help disadvantaged people, not unlike how kiryu views being a yakuza), and other times it's simply a matter of greed or lust for power (i.e. jingu).
however, something that's almost never touched on so clearly is government incompetence. when the government fails to help people or hurts them or does corrupt things, it's usually due to a competent, malicious bad apple who is removed from power by the end of the game. this implies holes in the system because it keeps happening all the time, but that's on a series-wide scale, a pattern ignored by the series in favor of the individual game solution of "this guy's gone now :) yay".
but in dead souls, the SDF's barracades fall, their men are killed, they are unable to help protect the people outside or inside the quarantine zone. they are weak in a way the government usually isn't in these games. and who is stronger than them? our individual good guys with guns. so we need to be armed because the government is weak and can't protect us. boom. america.
returning to point 2, i'd like to say that dead souls is not particularly more individualistic than any of the other games in the series (other than, perhaps, y7). rgg is an incredibly individualistic series, actually. its protagonists are usually men who defy, oppose, and skirt around the law as a way of helping others and doing what is truly right (with a few exceptions, like shinada and haruka). the romanticized view of the yakuza as a force for helping the community in the face of government incompetence is a real one, and one that tends to manifest itself most in kiryu and how the series treats him. it shows us yakuza who aren't willing to kill, yakuza who cry about honor and justice and humanity and brotherhood, yakuza who never dip their hands into less palatable crimes, or only do with intense regret (and only ever as part of their backstory). the beat-em-up style emphasizes this as well. i mean, what's more individualistic than a one-man army?
put more clearly, this series is about men defying legal and social laws and expectations to live in a way that feels right to them, and about making themselves strong enough to combat those who would get in their way. the individual is placed before the society in importance, (though generally in a way that benefits the community, because they are good guys who want to use that agency and power for good).
all of this is true in dead souls as well, technically. those who live on the outskirts of society are the ones who actually save the day, and the ones who go in there and save people rather than just walling them off and pretending like they don't exist. they have the guns, which are illegal and mark them as criminals, but this broken law is what gives them the power to save themselves when the government will not, and to save their community if they so choose.
where dead souls differs is in the nature of that strength.
rgg places a lot of emphasis on self-improvement, both of one's body and of one's character. do both of these, and you will be strong enough to back up your ambitions. what allows someone to carve their own path in life is the ability to put down ideological and physical resistance by having resolve and the ability to tiger drop whoever won't be swayed by your impassioned speeches. you make yourself a weapon. you make yourself strong. in dead souls, that strength comes from an external, material possession. strength is something you buy (or that you take from someone else). who is able to survive the apocalypse comes not from the heart, nor from rigorous training, but from who has the most, the biggest, and the most bestest guns. it's an intersection of capitalism, militarization, and individualism. simply, deeply american.
[when i was talking myself through this a few days ago, i spent a lot more time on the capitalism + individualism stuff, but i think i'll keep this moving. consider this aside the intermission]
dead souls also differs for a few other interlocking reasons. it can be described with this equation:
zombification of enemies + lethality of guns = loss of emphasis on redemption
if your best friend turned into a zombie, could you shoot them? or your child? or your lover? it's a common trope, but it's a damn good one. watching your family, your neighbors, your town, everyone turn into a husk of themselves, something that looks like them but cannot be reached, is deeply tragic. it's even more tragic when these husks are trying to kill you. unable to be reasoned with and unable to be cured, you must incapacitate them before someone innocent is hurt--or hurt, then themselves made dangerous; each loss adds to the number of threats surrounding you. your life is seen as more valuable than that of your zombified friend, not only because the zombie is attacking you and it's self defense, but because they are no longer a person to you. to be a zombie is to no longer be human; zombification is dehumanization.
and so in a series so focused on connection with one's community, on saving innocent civilians, often on saving kamurocho specifically, one would expect similar tropes to occur. even if one's friends aren't turned, perhaps the cashier at poppo you chat with sometimes is. it's the destruction of that community and of the members one has tertiary relationships with that i expect would occur most within a kamurocho zombie story, since they are likely unwilling to axe anyone more important than that, even if dead souls isn't canon. i'd especially expect to see that in the beginning, before the need to kill zombies rather than contain or redeem them becomes apparent.
this does not happen.
i cannot speak for the entire game, but i can speak of gameplay choices that affect this, and ones i think will not be subverted throughout, even if they are somewhat contradicted by plot events i am presently unaware of.
kamurocho is not a community to protect, nor is it filled with your fellows. it is a playground filled with infinitely respawning, infinitely mow-downable, infinitely disposable zombies. you are meant and encouraged to kill them by the thousands, and never to hesitate or consider whether they may be cured or who may be mourning them. who may be unable to identify their loved one because you were trying to reach a headshot goal from hasegawa. you are not meant to consider them as human, nor beings that were once human, nor beings that could be human again, in the eyes of the zombie shooter. they are merely bodies, targets, and obstacles.
the zombies are contrasted with the true humans, those barricading themselves within the quarantine zone or those living in ignorance outside it. humans are meant to be saved, zombies are meant to be killed. the player character is the only one who can truly help with either of these goals, because the other humans are cowardly, ignorant, or unarmed/helpless. you must be their savior. to be a savior is to eliminate zombies, who are less than human.
the black and white nature of this is also emphasized by another gameplay characteristic: the lack of street encounters. when you traverse the peaceful parts of kamurocho, you are never attacked. you are also never directly attacked by the humans within the quarantine zone. kamurocho feels very different without its muggers and hooligans, but it's because this is a zombie shooter, not a beat-em-up. in a normal rgg title, you'd subdue threats by punching, kicking, and throwing them. you'd use your body in (supposedly) nonlethal ways. dead souls does not have a combat system meant for civilians. you have your guns. you subdue threats by shooting them, preferably lethally. the game doesn't want you to do that to humans, so you never fight humans. this furthers the black and white divide between the salvation-worthy, noble humans and the death-worthy, worthless zombies. combat is only lethal, and only used against the inherent other.
this leads me to the part of dead souls i find most conflicting with the ethos of rgg broadly, and perhaps its greatest ideological/thematic failing.
because the enemy are incurable, dangerous, and inhuman, you must kill them to protect yourself and others, others who are still human. humanity is something that is lost or preserved, but never regained. once someone's gone, they're gone, and you not only must kill them, it is your duty and your right to kill them. you should kill them.
in dead souls, there is no redeeming the enemy.
and that's a big problem.
rgg is about a lot of things, but a key one is the ability of people to change for the better. its most memorable, beloved villains are those who see the light by the end and change their wicked ways (usually through some form of redemptive suicide, though that's another essay in itself). its pantheon of characters is full of those who come from questionable backgrounds struggling to be the best people they can be, to live as themselves authentically and compassionately. it's about the good and the love you can find in the moral and legal gray zones of life/society, and the potential/capacity for good all of us have, no matter how far we may have fallen. it is a hopeful series. it is a merciful series.
this is something bolstered by its gameplay. countless substories are resolved by punching a lesson into someone until they improve their behavior, either out of fear or genuine remorse/development. the games don't just discourage killing your enemies, they don't allow you to (yes, we've all seen the "kiryu hasn't killed anybody? umm. look at this heat action" stuff before, and while they've got a point, i believe it's the narrative's intent that none of this is actually lethal, based on how laxly it treats certain plot injuries (cough cough. y7 bartender) and the actual concept of taking a life, the gravity it is given by the text, particularly when it comes to characters crossing that threshold into someone who has killed. explicit killing is not an option open to you, even when you're being attacked by dozens and dozens of armed men. conflicts are resolved by simply beating up enough guys in this nonlethal manner.
but dead souls is a shooter. to avoid conflict with the series' moral qualms about letting its characters kill, the enemies cannot be human. furthermore, the zombie shooter genre can only fit within the series if its zombies are completely inhuman. this means their pasts as humans cannot be acknowledged, nor the possibility of a cure, nor the characters' own potential conflicts about killing them; or, at least, not in a way that impedes their or the player's ability to gun them down afterwards.
if you can't kill humans in your series, then it cannot be possible to save (in this case, rehumanize) zombies. this is especially true in a game where you are unable to fight humans, and thus human lives are universally more valuable than zombie lives. because if you kill a zombie that can be cured, you are, in a way, killing a human.
and so, in a series where you should always assume your enemies (and everyone, for that matter) are capable of reason, compassion, change, and redemption, and where they are always worth that effort, even if they reject it in the end, dead souls' enemies are irredeemable and only worth swift, stylish slaughter. there are only good guys and bad guys. good guys must be protected, lest they be turned irreversibly into bad guys. good guys are only protected by killing bad guys, and the only way to save good guys is to kill every last one of the bad guys. do not spare them, and do not ask whether or not it's right. only kill.
i love dead souls. it's a silly game. i like seeing daigo in decoy-drag and majima gleefully cartwheeling his way through zombies and ryuji with his giant gun arm prosthetic. it's fun. but when i was trying to figure out what felt off about it to me, one of the words that came to mind (besides american) was indulgent. that, too, felt odd, because i love indulgent media. i am not one to scorn decadent, hedonistic, beautiful high-calorie slop type media. if dead souls was just fan servicey, that wouldn't really bother me. i am a fan and boy do i feel serviced. it rocks. but i think my problem is in what dead souls is indulging.
i think dead souls indulges in the desire to cut loose, and to see these characters cut loose. thing is, they're cutting loose all over kamurocho, and all over the bodies of people they used to (at least in concept) care for. with lethal weapons. it is catharsis via bloodbath, not by pushing your body and mind to the limit in man to man combat, but by pulling a trigger before the other guy can hurt you, or even think about hurting you, for the crime of existing as the wrong kind of thing.
and i just don't think that's in line with rgg's beliefs.
yes, it's probably fair for dead souls' characters to kill zombies. i'm not against that. i'm also not against games letting you do purposeless violence. i spent a good amount of my elementary school years killing oblivion npcs for shits, like. that's not what bothers me about dead souls.
rgg as a series has always taken a hard stance in both its game design and narrative choices against killing and for the potential for redemption in its enemies. and i think the lengths to which it goes to promote that despite the probably-lethal moves you do and the improbability of a harmless do-gooder yakuza is one of the most endearing things about the games. so for this one entry to disregard that key theme for the sake of a genre shift that flopped super hard, well? i dunno. it feels weird i guess. it's out of place not just because it's a dramatic shift in gameplay and style and also zombies are only a thing here (and the supernatural/fantastical are thus only prominent here), but because of what those shifts imply.
so, uh. yeah. my pre-dead-souls thoughts that dead souls wasn't that out of pocket bc rgg's just kinda weird? turns out it was actually super weird to have a zombie shooter in there, but for way way deeper reasons than anyone gives it credit for.
(footnotes in tags)
#1) i deemphasized the physicality of shooting to emphasize my points about the viscerality and personal nature of rgg#brawls and the colder more detached nature of gun use relative to that but i do NOT mean that shooting has no physical component to it#obviously it takes a lot of skill to shoot quickly and accurately and lugging a bigass gun around kamurocho would tucker me out for sure#2) no i don't think all those things i said were american were usa-exclusive. it's a big world out there. i'm just saying those things#combined feel like a particularly american flavor of thing to me#3) there's probably more to be said about the connection between wanton killing and american styling or anti-immigration theming in zombie#stories or dead souls But i figured that was a bit too disconnected to the funny zombie game. this shit was a lot anyway y'know?#4) also i don't think most of this was intentional on the part of rgg studios. i genuinely think they just wanted to make a fun zombie#shooter and didnt really think about it all that hard. whenever you make smth there's gonna be implications you never considered. it happen#5) is it ballsy to write a giant essay on a game i'm like 1/4 the way through? yes. i've done smarter things. i'll revisit it when im done#if i'm wrong then i'll figure it out probably. but like. i don't think they'd set up the hasegawa objective stuff or have akiyama just#unflinchingly start shooting zombies and then later challenge that. we'll see but my hopes aren't high y'know? i know rgg#6) i should also clarify that violent catharsis is a) a part of all rgg games and b) cool as hell. it's the lethal bit that doesn't fit with#the series y'know?#rgg#ryu ga gotoku#yakuza#like a dragon#yakuza dead souls#dead souls#classic skrunk 4 hr middle of the night impulse essay hooorayy
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no i actually dont get how mlevens are still so passionate ab their ship and will get into a fight bc of it like its not even that interesting of a ship every other show has a couple with the dynamic of mleven. like fr theres sm couples like that its crazy (thats why its such a boring ship)
#anti mileven#atleast byler is cringefail 4 cringefail nerds big bang theory ass GIVE ME MORE CRINGE SHIPS!!#byler
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also ppl complain so much abt how moffat wrote the companions but tbh I prefer their endings so much like. amy and rory get stuck in time, yes, but they're stuck together and live happily and already wanted to stop traveling and settle down before that. clara is functionally immortal and essentially completes her arc of Becoming the doctor by stealing a tardis and traveling across time and space. bill gets to run off with her girlfriend and explore and be happy. they end Happily whereas so rtd era companions get so severely fucked over all the time. and it's tragic, yes, and tragedy is fun too, but personally I like that the companions in moffat's era get to find happiness on their own outside of the doctor.
#I could die on the hill of moffats era having just as much good as rtd's#this isn't me defending him he sucks as a person and his writing sucks sometimes but let's be honest so does rtd's#it's a big ol nostalgia lense that keeps ppl from critically looking at the writing in s1-4 imo#and like yes rose technically has a happy ending but it depends on the doctor like#she wasn't able to be happy without him#and martha was fucked over sooo bad during the narrative and she's functionally fine but like#I don't see it as that happy tbh she used to want to be a doctor and she got turned into a soldier#and maybe it's the anti military in me but that sucks too
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going from "i like ayaka but i'm going to pull for her brother instead bc i already have a cryo sword user + i want to replace my barbara w a 5*" to ayaka's biggest wanter and a ride or die barbara stan who doesn't even use ayato. every day i regret my decisions made during 3.5
#he's at level 39 w a dull blade and random artifacts. i originally just threw whatever on them but then harvested them for other characters#also my anti barbara era was soooo pathetic like. i just wanted 5*s for the sake of having 5*s despite the fact that barbara Literally Is A#5* under the 4* label (she was meant to be a limited 5* but then hoyo realized that they never gave us a free healer so they changed#barbara's rarity and gave her out for free. which is the reason why she's the only 4* w a 5* burst animation)#also 'i don't need ayaka when i actually use my kaeya' was dumb too. you Can't be playing genshin w only one functional team it's just not#sustainable + not as much fun. genuinely this was during the period of time when my kaeya was lvl 80 and everyone else was ~lvl 40 or lower#bc i wanted to replace them and i just had kaeya solo everything and wondered why i couldn't complete the rank up quest/do big numbers#n e ways. now that i've forgiven qiqi for the crime of not being scara + fallen in love w layla + still am a kaeya main + actually#understand how genshin team comps/building characters work i've realized that a. cryo sword users have my fave gameplay and b. you can make#a fully rounded genshin team w just them (ayaka is a main dps. kaeya is a sub dps. qiqi is a healer and layla is a shield) and i haven't#seen anyone else use them all together that way and i want to be the first. but first i need ayaka.#+ all their signature weapons bc. c'mon. how much cooler would that be (read: i feel like i'd get more clout for it)#romeo.txt
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Participating in fandom is very fun theres a lot of gorgeous fanart and compelling fics and its a good way of meeting wonderful ppl who like the same thing you do the only downside is the fandom.
#shut up pandora#for every good take you see in fandom there are like 3 dogshit ones#4 or 5 if the fandom is big#i am pro fandom because ive met some very good friends through the years#and its a great way for me someone who gets hyperfocused a lot on media to have an outlet to talk about it#i am anti fandom because fandoms are full of ppl who are Wrong and its very annoying#everyone is wrong about the owl house but me#same with danganronpa#and steven universe
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i've got sooooo many thoughts about why phase 4 is falling apart swirling around in my head right now. next video essay ig
#mcu is making very big bad mistakes#and it has been for a while#phase 4 is just the consequences finally catching up#you can't run forever#although if it had stopped at endgame#it would be flawed but okay#but phase 4 just is not working#anti mcu#galaxy's yt channel#which i am working on my ragnarok video and THEN we're going to poke at phase 4
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the cast of valkyrie elysium would make for a very fun dating sim tbh
>a big, strong warrior man
>a femboy
>a lady knight with a big ass sword
>a slightly neurotic witch
>an evil dude who is pulling the strings (.........i could fix him)
>a hot "we're not so different, you and i" anti-thesis to the protagonist
>a big, tragic, evil wolf lady (...........i could fix her also)
>and armand, for people who consider cullen to be the best dragon age romance
#valkyrie elysium#4.txt#this is an anti-armand space tbh#nothing against him in particular he's just so fucking BORING#and i can already tell they're ripping off the lenneth/platina plot from vp:l w/ the protagonist#stay away u bland son of a bitch#in this house valkyrie gets railed by the big warrior man
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CHAPTER 4 - page 12/?
original word count: 2843
revised word count: 1521
click for ch 4's full comparison document.
original:
My father nodded, covering his mouth with a hand. The beast growled his warning and prowled out into the night. I made to follow him but paused to look at my sisters, still crouched by the fire, as if they wouldn’t dare to move until I was gone. Elain mouthed my name but kept cowering, kept her head down. So I turned to Nesta, whose face was so similar to my mother’s, so cold and unrelenting. “Whatever you do,” I said quietly, “don’t marry Tomas Mandray. His father beats his wife, and none of his sons do anything to stop it.” Nesta’s eyes widened, but I added, “Bruises are harder to conceal than poverty.” Nesta stiffened but said nothing—both of my sisters said absolutely nothing—as I turned toward the open door. But a hand wrapped around my arm, tugging me into a stop. Turning me around to face him, my father opened and closed his mouth. Outside, the beast, sensing I’d been detained, sent a snarl rumbling into the cottage. “Feyre,” my father said. His fingers trembled as he grasped my gloved hands, but his eyes became clearer and bolder than I’d seen them in years. “You were always too good for here, Feyre. Too good for us, too good for everyone.” He squeezed my hands. “If you ever escape,
revised:
I could smell my doom on its breath as it said, “Now.” Now. Elain gaped. My heartbeat crashed in my ears as I gathered clothes and tried to remember everything I needed to tell my family. “The venison should hold you for two weeks,” I said, pulling on an extra sweater to bulk up against the cold. “Start with the fresh meat, then work your way through the jerky—you know how to make it.” “Feyre.” My father took hold of my elbow, but I shook it off to fasten my cloak with trembling fingers. Nesta and Elain hovered a few feet away, clutching each other. “The money from the pelts is on the dresser,” I said to my father. “It will last you a long time, if you’re careful.” Once I’d secured the cloak’s last tie, I lifted my gaze. My eyes stung as I had the unexpected impulse to memorize the lines of my father’s face. I turned away, blinking hard, and stuffed my hands into worn gloves. My voice came out hoarse. “When spring comes, hunt in the grove just south of the big bend in Silverspring Creek. The rabbits make their warrens there. Ask Isaac Hale to show you how to make snares. I taught him last year.” My father nodded. The beast growled as it stalked through the broken door frame into the night. Time to go. My father took me by both shoulders. His gaze slid past me, toward the door, and under his breath, he said, “If you ever escape, or convince them that you’ve paid the debt, don’t return.” He shook me slightly. “Do you understand? Go somewhere else. Make a name for yourself.” I barely registered his words. I forced myself to nod then turned to my sisters. Elain flung herself at me. I wrapped my arms around her, tight enough my cheek was crushed against her neck. She smelled of wool and the rose oil she used to perfume her hair. When she released me, shuddering with sobs, she pressed a hand to her mouth, unable to speak. I turned to Nesta, whose proud face was so like our mother’s. “Whatever you do,” I said quickly, “don’t marry Tomas Mandray. His father beats his wife, and none of his sons do anything to stop it.” Nesta’s eyes widened. She said nothing, but as I turned toward the door, she reached out and gripped her hand over mine. Almost so fast I could’ve imagined it, she squeezed tight, then let go. Nothing stood between me and the open door. Beyond, the beast was a shadow. Somehow, I took one step, then another, until I passed the edge of the cottage’s
#so I'll admit it#I made up a bunch of shit here#because her family not saying goodbye was a big missed opportunity#having a little moment with each of her sisters and her dad makes me feel like there's actually love between the archerons#even though she has complicated relationships with all of them#she'd die to protect them#also papa archeron would never in a million years say “you were always too good for here feyre” so I cut that immediately#ch 4#a court of thorns and roses#acotar#acotar rewrite#sarah j maas#sjm critical#acotar critical#anti acotar
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i think they were trying to show pete as a greedy, swindling jerk but they never commit to it. this just makes the viewer confused what everybody is mad at him about
#1. he's a bad gambler. if he were cheating he'd be winning#2. he *does* suggest that whoever has saadia has the goldmine#he never really does anything with that?#3. he sets up gambling at the circus. however he tells the guy not to cheat anyone and makes him get rid of the fake shells#this move does seem to be to make himself more money but also the circus#he never actually steals anything from anyone#4. his relationship with jerry is so sweet? like?? he's a nice guy#maybe a little bit over flirty and confident but a nice guy#5. the scene where jerry says pete *isn't nice anymore* is so poorly done and even my brother#(who is normally anti any character played by dean in m&l movies by default)#was confused entirely#like yeah he does suggest they skip out on the orphan benefit#but not because he's greedy or hates children#but because he's worried that they'll be off schedule and the circus will suffer (and the circus is already in dire straits)#he says some things that suggest maybe he's trying to be shady but he never actually does anything shady#and pretty quickly i think he does have the circus' best interests in mind#it's just one big weird mishandled mess#anyway.#typewriter dings
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Requesting a KyaLin angst fic in which first Kya and then Lin have to process the fact that ACAB.
#I only have ideas but no writing talent#things aren’t Black and White#Kya II is pro-equity for non-benders because Big Bro Bumi#Kya is also a well-travelled doctor so basically a Che Guevara origin story#Meanwhile Lin Beifong is literally a bastard with that GENERATIONAL WEALTH & issues#2.5/4 Nations that founded and built Republic City are institutionally Queerphobic#Anti-Oppressive Praxis#When a Hippie and a Cop fall in love … but it’s not that simple#Linny has a lot to learn#Kya gets to witness the broken system first hand and deal with the complexities that inhibit practical change and police abolition#Systemic Change is slow painful work#kyalin#tlok#tlok fanfic#kya ii headcannons#kya ii#tlok kya#lin beifong#tlok lin
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thinking about akudrive and feminism which is a thinly-veiled way of saying im thikning about doctor
#what a fucking character i love her#like. the majority of the akudama are men. only two in the initial seven r women#but theyre WICKED IMPORTANT#there r some akudrive characters u could cut without losing too much as long as u worked around it (namely brawler hacker n cutthroat)#but swindler is obvi pulling main character duty and doctor is RLLY important#aside from the executioners she's the biggest antagonist and even just the way she causes conflict via questioning brother does a lot#like i feel like active vs passive choices are a big thing in akudrive and doctor is hella active#plus just her character more generally! shes weirdly mean shes full of herself she has a complex!#i'm 90% sure shes a canon trans woman in the manga yet she's constantly making weird anti-sjw remarks#(calling courier gay for not wanting to grope her; the whole feminism thing in ep 4; all her remarks abt brawler)#doctor ily girl. women are allowed to be mad scientists with god complexes its fine <3#like akudrive Does have more men than it does women (albeit not as bad a ratio as you see a lot of places its like. 5-8)#but the women r all focused on and good characters and the men r the ones more likely to be bit pieces!#like obvi 'good character' is subjective but like. the woman with the least focus is boss who is! still! interesting!#idk maybe im sheltered and 'the women are good characters and none are fridged and they are the focus' isnt like. revolutionary#but its just like. nice to see! like pupil and boss and doctor are all interesting and swindler + sister get to bond#and swindler in general is my utter beloved#so like. yeah. watch akudrive. it is fucking stupid as hell and u kinda just gotta let the worldbuilding glaze over you#because midway thru an episode theyll go 'btw the moons been blown to pieces and the thing in the sky is a projection'#and then theyll just move on#but its rlly good. watch itttt#(main tws are like. gore thats censored in most vers. attempted SA. biiig themes of police brutality. the black guy is written badly)#watch itt
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