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alltheoutsinfreeeee · 19 days
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Utawarerumono Trilogy Character CG Art [2/?]
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satoshi-mochida · 1 year
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Dungeon Travelers 2 and Dungeon Travelers 2-2 for PC launch June 9 worldwide
Gematsu Source
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Dungeon RPGs Dungeon Travelers 2: The Royal Library & the Monster Seal and Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings will launch for PC via Johren (Dungeon Travelers 2, Dungeon Travelers 2-2) in English and Chinese on June 9, publisher Shiravune announced.
All of each game’s original downloadable content will also be available, including collaboration dungeons with other Aquaplus titles such as the Utawarerumono and White Album series. The full list of downloadable content is as follows:
Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings Downloadable Content
-“Dungeon: Hojo Prep feat. White Album 2“ – Adds a dungeon themed around White Album 2 to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Setsuna and Kazusa.
-“Dungeon: Imperial Capital feat. Utawarerumono“ – Adds a dungeon themed around Utawarerumono: Mask of Truth to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Nekone and Anju.
-“Dungeon: Fortress City of Tartessos feat. Tears to Tiara 2“ – Adds a dungeon themed around Tears to Tiara 2 to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Kleito and Tarte.
-“Dungeon: Tsurugiya feat. Kizuato“ – Adds a dungeon themed around Kizuato to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Hatsune and Chizuru.
-“Costumes: Swimsuit Set + Bonus Double EXP Membership Card” – Adds new costumes for all characters to the Clothes Shop in Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. These costumes consist of swimsuits and beachwear.
Bonus Item: “Double EXP Membership Card Platinum” – Membership card which grants double experience points.
-“Costumes: Alt Class Set + Bonus Great Luck Fortune” – Adds new costumes for all characters to the Clothes Shop in Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. These costumes include an alternate class outfit for everyone. What if Irena were a fighter instead of a magic user?
Bonus Item: “Great Luck Fortune” – Fortune that says you’ll be more likely to collect equipment.
-“Costumes: Fallen Set + Bonus Double EXP VIP Card” – Adds new costumes for all characters to the Clothes Shop in Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. These costumes are based on the “dark” version of each character.
Bonus Item: “Double EXP VIP Card” – Even more exclusive experience-doubling membership card.
Dungeon Travelers 2: The Royal Library & the Monster Seal Downloadable Content
-“To Heart 2 Character Pack” – This bundle set contains the following items for Dungeon Travelers 2: The Royal Library & the Monster Seal:
“To Heart 2 Character: Fighter Tamaki”
“To Heart 2 Character: Fighter Sasara”
“To Heart 2 Character: Maid Haruka”
“To Heart 2 Character: Magic User Nanako”
“To Heart 2 Character: Maid Ma-ryan”
“To Heart 2 Character: Magic User Konomi”
“To Heart 2 Character: Fighter Yocchi”
“To Heart 2 Character: Scout Ikuno”
“To Heart 2 Character: Magic User Charu”
“To Heart 2 Character: Magic User Manaka”
“To Heart 2 Character: Scout Yuma”
“To Heart 2 Character: Maid Yuki”
“To Heart 2 Character: Spieler Mio”
“To Heart 2 Character: Magic User Lu”
“To Heart 2 Character: Magic User Sango”
“To Heart 2 Character: Magic User Ruri”
“To Heart 2 Character: Scout Karin”
“To Heart 2 Character: Scout Ilfa”
“To Heart 2 Character: Maid Silfa”
“To Heart 2 Character: Fighter Harumi”
*Items in this set are also available separately.
Shiravune also published a new interview with Tsutomu Washimi, who leads development at Aquaplus’ Tokyo studio. He has been involved in many of the company’s releases, starting with Comic Party and including To Heart 2, Utawarerumono, and Aquapazza. He currently serves as the director of the Dungeon Travelers series.
Here is the full interview:
Interview With Dungeon Travelers Series Director Tsutomu Washimi
■ A Bold, Challenging Dungeon Crawler to Grab Fans Old and New
Please tell us about the development history of the Dungeon Travelers series.
Washimi: “Dungeon Travelers originated from one of the games included in Manaka de Ikuno!!, a spinoff title to To Heart 2. It was a dungeon crawler where the cast from To Heart 2 were trapped inside the world of a video game. Encouraged by the positive reception that this got, we decided to work on another dungeon crawler concept that would become Dungeon Travelers: To Heart 2 in Another World, released on PlayStation Portable in Japan in 2011.”
Why did you go with a dungeon crawler?
Washimi: “I had always played a lot of dungeon crawlers, and many members of the development team were big fans of the genre, too. We also thought fans would like to see the cast of To Heart 2 wearing fantasy costumes in an isekai setting.
“There was actually some opposition to the idea at first, because designing all the monsters and the different costumes for each character class was going to be a big undertaking, but once we got started on development, everybody got invested in the challenge of tackling a new gameplay genre and setting, and we ended up completing development much faster than I’d expected—and with a better game.”
What was the reception to the game like from fans at the time?
Washimi: “It was the biggest spinoff project we’d done for the series, so it garnered a lot of attention prior to release. To our surprise, not only did To Heart 2 fans enjoy it even more than we’d hoped, but dungeon crawler fans did, too. Players praised how underneath its cute, light-hearted aesthetic, the game itself was actually tough, and had all the appeal of a hardcore dungeon crawler.
“I like to think that since we had fans of the genre working on the game, we were able to cut to the core of what makes dungeon crawlers so much fun. The whole team was very honored by the high praise for the game.”
What aspects of the game systems did you focus on the most?
Washimi: “There was a lot of trial and error involved in balancing the game and adjusting the difficulty to keep that core dungeon crawler fun alive. For example, there’s the tension of delving deeper into a dungeon, maintaining your party’s HP and MP, managing items and so on. You can’t make it too easy or too difficult. The true essence of a dungeon crawler lives in that moment when you think, “this is getting dicey, but I can go just a little deeper,” so we were fine-tuning the game balance right until the very end.
“By the way, every game in the series includes extra dungeons after you beat the game. Not only are they tough, but they’re packed with our most brutal tricks, so players who relish a challenge should find plenty of ways to extend their enjoyment.”
The sequel, Dungeon Travelers 2: The Royal Library & the Monster Seal, was released for the PSP in 2013, but unlike the previous game, this one wasn’t another spinoff to To Heart 2, but a completely original standalone title.
Washimi: “That’s right. As the first game was well received by players beyond the To Heart 2 fandom, we began planning for a sequel that would appeal even more to fans of dungeon crawlers. To do so, we decided that the sequel would focus on an all-new cast of characters.
“Although this was now a new IP, we still founded it on Aquaplus’ strengths—attractive character designs, stories and world-building—and built on them with even more refined dungeon crawling gameplay mechanics. As with the previous title, the sequel was a huge hit with the fans.”
■ The Shocking Inception and Loving Creation of Dungeon Travelers 2-2
In 2017, you released a sequel to Dungeon Travelers 2 for the PlayStation Vita in Japan, Dungeon Travelers 2-2: The Fallen Maidens & the Book of Beginnings. It starts with a surprising twist, where the cast from Dungeon Travelers 2 are defeated by the Demon God and fall to the darkness.
Washimi: “From the beginning of development, we decided to start the story of Dungeon Travelers 2-2 with Fried (the main character) and co. falling to the darkness. By the time you reach the final boss of Dungeon Travelers 2, naturally, your characters are high-level and powerful. But in order to start a sequel from that position, we needed a premise where the characters would have to start over from zero, for gameplay’s sake.
“That’s why we came up with the idea of the cast being defeated and falling to the darkness. That way, it made sense for the characters to need to level up all over again, and justified Fried needing to rescue each of the heroines again one by one.”
The drastic shift from the previous game was fresh and surprising.
Washimi: “One interesting thing is that, with this premise, we were able to adjust the order in which the characters join your party. When we looked into which characters players tend to use in their parties in Dungeon Travelers 2, we noticed that most people stick to the initial characters that join your team at the beginning of the game—the main reason being that those are the characters they’ve leveled up the longest, have grown fond of and find easy to use. Then, an additional gulf develops in levels between them and the characters who join later on, and most players end up sticking with their party from the first half forever.
“That’s why, for Dungeon Travelers 2-2, we jumbled up the order in which you encounter characters. We thought it would give players of Dungeon Travelers 2 a chance to try out some party members they might never have used much, and also help to make the story feel fresh.
“The development team has a fondness for the game’s whole cast. Not only are the character designs great, but all the heroines have unique costumes for each and every class, so we really hope that players will check out all the various illustrations. We also hope that Dungeon Travelers 2-2 will encourage players to discover each character’s distinct appeal, and form all kinds of different party combinations.”
It seems like Dungeon Travelers 2-2 was born out of the dev team’s love for all the characters.
Washimi: “That’s right. As Dungeon Travelers 2 featured an all-new cast of characters, we weren’t sure how players would respond to them, but once we unveiled them, they became extremely popular. Our team also wanted to make another game with these characters, so instead of titling it Dungeon Travelers 3, we felt Dungeon Travelers 2-2 was more appropriate.”
The PC release of Dungeon Travelers 2-2 will be the first time this game is released overseas.
Washimi: “Yes, this PC release will be the first time that international players get their hands on Dungeon Travelers 2-2. I hope the story will surprise you, and that you’ll find new charms in characters that you may have overlooked before through the gameplay. As I mentioned before, the different order in which the party comes together could even lead to some unexpected characters becoming new fan favorites.”
■ The Artistic Freedom Behind the Series’ Character Designs
Could you tell us how you went about producing the character art?
Washimi: “The illustrations for the first Dungeon Travelers game were handled, not only by our main internal artists at Aquaplus, but with a full staff effort. For Dungeon Travelers 2, we wanted to step things up even further, so we had many external artists helping out on the project, too. I don’t know exactly how many illustrations we ended up with off the top of my head, but if we include all the color variations, we must have over a thousand different pieces of art in the series.”
What kind of details or specifications did you give to the internal and external illustrators when you requested their help on the game?
Washimi: “I didn’t actually give any special orders. All the artists were very comfortable with the genre, so when it came to the character designs, they fully understood our intentions, and work went really smoothly. With the monsters, all I’d say is ‘this general vibe, with these kinds of attributes,’ and gave them the freedom to interpret that how they wanted in their design.”
So you didn’t say, ‘You can’t do this or that’?
Washimi: “No, not really. It wouldn’t be any fun if we laid out all these restrictions and all we got back were cliche designs. We trusted in the illustrators’ creativity, which is how we ended up with such richly varied visuals. Though we did have to draw the line occasionally with illustrations that came out a little too risque. (Laughs.)”
Are there any characters or monsters that are particular favorites of the development team?
Washimi: “The series has a whole lot of lovable characters, but the Therian characters are particularly popular, especially the comedy duo of Peggy (a penguin) and Beard (a bear), who are favorites among the dev team and fans alike. They pop up as you explore the series’ many dungeons and give gameplay hints via their conversations, so first-time players should keep their ears open.”
■ Venturing into High-Def on PC: Glorious Fan Service in Intricate Detail
Now Dungeon Travelers 2 and Dungeon Travelers 2-2 will be coming to PC in June 2023. In Japan, they will be releasing on the DMM GAMES storefront, but could you tell us about the process of porting the games to PC?
Washimi: “We have had a long relationship with DMM GAMES, and have released numerous Aquaplus titles (as well as Leaf titles) on their platform.
“Development on these PC versions began with the person in charge on the DMM GAMES side, who was a really big fan of Utawarerumono. We released three titles in the series (Prelude to the Fallen, Mask of Deception, and Mask of Truth), and when we were considering where to go from there, we proposed porting the Dungeon Travelers series.”
Have there been any changes made for the PC version?
Washimi: “We haven’t made any significant changes, so you’ll still be able to enjoy the games the same way you did back when they first released. Because Dungeon Travelers 2 and Dungeon Travelers 2-2 originally came out on PSP and Vita respectively, those versions did run at a lower resolution. However, the assets were all drawn in a much higher resolution to begin with, so in porting the games to PC, we haven’t needed to upscale the art—just present it in its original glory. We hope you’ll enjoy seeing all the intricacies of the illustrations (fan service included) in high definition.”
You can see a lot more detail in the art than before. I’m sure people who played the original releases will be delighted to hear that too.
Washimi: “Yes. Apart from a few things like store-exclusive promos, please rest assured that everything else, including the downloadable content, has been preserved.”
What sort of player would you recommend Dungeon Travelers to?
Washimi: “Aquaplus fans will enjoy these games, of course, but dungeon crawler fans are going to have a great time too. We’ve crafted some pretty challenging dungeons that might even test dungeon-crawling veterans, especially if they want to 100 percent everything, so by all means, please come put your skills to the test.
“I should also mention that the first Dungeon Travelers has no connection story-wise to Dungeon Travelers 2, so you won’t be lost if you haven’t played the first game. Feel free to jump into the series with Dungeon Travelers 2 on PC. As for Dungeon Travelers 2-2, it opens with a synopsis of the events of Dungeon Travelers 2, so if you want to start from Dungeon Travelers 2-2, you’ll still be able to follow along. But if you want to enjoy the story and events to the fullest extent, then I recommend you play Dungeon Travelers 2 beforehand.”
I wonder where the Dungeon Travelers series is headed.
Washimi: “First, we hope players will enjoy the new PC versions of Dungeon Travelers 2 and Dungeon Travelers 2-2. In order for us to make Dungeon Travelers 3 a reality, please support the Dungeon Travelers series.”
Read more about each game here.
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ljaesch · 2 years
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English Cast Announced for the English Dub of the Utawarerumono Mask of Truth Anime
English Cast Announced for the English Dub of the Utawarerumono Mask of Truth Anime
The English cast has been announced for the Utawarerumono Mask of Truth anime: Hillary Haag is Anju Christina Kelly is Atuy Luis Galindo is Bokoinante Monica Rial is Cocopo James Belcher is Dekopompo Kregg Dailey is Haku Houston Hayes is Jachdwalt Shannon Emerick is Kiwru Morgan Laure is Kurarin Jeff Plunk is Lord Emily Neves is Nekone Chelsea McCurdy is Nosuri David Wald is Oshtor Gabriel…
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tetrix-anime · 2 years
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Megami Magazine October 2022 Issue (#269) - Utawarerumono: Futari no Hakuoro
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tni-utawarerumono · 5 years
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白麗の雪兎 | 畳と桧
https://www.pixiv.net/en/artworks/78317470
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justintaco · 6 years
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laguzmage · 6 years
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01d · 6 years
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Best Artbook ever!
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medakakurokami · 7 years
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glassysky33 · 4 years
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Silver Stars Club Character of the week Edition | Week 6
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booksychan · 4 years
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Silver Stars
Character of the Week Edition | Week 6
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kyotyan · 7 years
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newsintheshell · 3 years
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Utawarerumono: Mask of Truth, il primo trailer dell’anime ne fissa il debutto per luglio 2022
La serie porterà in tv il capitolo conclusivo della trilogia videoludica di Aquaplus.
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Annunciata nell’autunno 2019, da Naoya Shimokawa in persona, il presidente di Aquaplus, la serie animata tratta dal videogioco “Utawarerumono: Mask of Truth” si mostra finalmente in un primo trailer, che ne fissa il debutto sulle tv giapponesi per luglio 2022.
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Il titolo è il capitolo conclusivo della trilogia videoludica pubblicata dall’azienda, composta da “Utawarerumono” e “Utawarerumono: Mask of Deception” (del quale è poi stato realizzato il remake dal titolo Utawarerumono: Zan), uscito anche in Italia per PlayStation 4 e PlayStation Vita nel 2017.
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L’adattamento torna ad essere prodotto in casa WHITE FOX (Steins;Gate, Re:ZERO -Starting Life in Another World-), ma lo staff al lavoro su questa nuova serie è fondamentalmente diverso da quella precedente.
La regia è infatti affidata a Kenichi Kawamura (Steins;Gate 0, Qualidea Code), mentre la sceneggiatura è supervisionata da Itsuki Yokoyama. Il character design. invece, è nuovamente curato da Masahiko Nakata (Utawarerumono, Utawarerumono: Mask of Deception), che si occupa anche di dirigere il comparto animazioni. Le musiche per la colonna sonora sono fornite da Aquaplus stessa.
Dopo gli eventi di Mask of Deception, l’Impero di Yamato é controllato  dal pugno di ferro di uno spietato usurpatore che cerca di sottomettere tutti. Sta ad una coppia di volti familiari decidere di unirsi contro il potere dell’armata imperiale; e il destino del mondo resta sospeso poiché gli stati e i generali devono prendere una posizione per lottare in questa pericolosa guerra civile. Segreti verranno rivelati, amicizie verranno messe alla prova e dure battaglie saranno combattute. Riusciranno pace e ordine ad essere ripristinati oppure la vittoria a tutti i costi segnerà l’inizio della fine?
Nel cast, al momento, sono confermati: 
Oshtor / Haku: Kentaro Tone (Presidente del club in Kono Bijutsubu ni wa Mondai ga Aru!)
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Kuon: Risa Taneda (Ai Mizuno in Zombie Land Saga)
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Anju: Chinatsu Akasaki (Mikoto yamato in DanMachi)
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Nekone: Inori Minase (Rem in Re:ZERO -Starting Life in Another World-)
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Dal primo capitolo della saga è stata tratta, da OLM, una serie animata di 26 episodi, andata in onda nel 2006, alla quale sono seguiti tre OVA ad opera di CHAOS PROJECT, che mettono in scena alcuni eventi non mostrati nella serie televisiva. Nel 2015 è poi arrivato l’adattamento animato del secondo capitolo, realizzato in 25 episodi dallo studio WHITE FOX.
* NON VUOI PERDERTI NEANCHE UN POST? ENTRA NEL CANALE TELEGRAM! *
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Autore: SilenziO)))
[FONTE]
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quarterette · 4 years
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Utawarerumono: The False Faces ep 13-25 Liveblog
Gonna just straight up do individual episode comments, since the second half is gonna be denser in content. As with the first half, this is a rewatch and will have spoilers for the games.
Opening Comments: Man there’s not much movement in the animation but its beautiful all the same.
Ep 13:
- *spit take* why are they sending Rulu? IDK if it was because the directors weren’t informed about the whole “baby of the family” detail because I can’t imagine Shis letting this happen
- Interesting how instead being of a secret force that Oshtoru sent, Haku and gang are now the accompanying force to Rulu and Atuy.
- I’ll be pleasantly surprised if Entua makes more sense in the anime than in the games
- oh wow Dekopompo is even worse in the anime, straight-up running off on his own.
Ep 14:
- I like how instead of Atuy catching the arrow the twins have a force field. Granted, it make Atuy even more of a non-entity
- the extreme long shots of the CGI soldiers are really nice. I don’t feel like we see the loss of formations as they come into contact with each other often in war anime
- why are the twins running like that - imo that way too much movement for dainty girls (maybe I’ve watched too much anime)
- wow they totally recontextualized retrieving Shinonon and cut down a lot of potential runtime.
- did they seriously remove Atuy’s bloodlust
- you know open-eyed Ougi is growing on me, him and Nosuri have such lovely eye color
- poor Maroro
Ep 15:
- I’m relieved that the adaptation art makes Raiko look less like Lelouch. Always seemed like lazy design to me, him and Mikazuchi look nothing alike.
- did they introduce the telepaths in MoD? I can’t remember.
- that triple-take of Zeguni dying was just silly. If it were one slice x3 it would have been fine but this... Oshtoru be flexing with that mountain.
- I never really felt calling Witsu an Eva was quite right but with the Akuruturuka.... yeah I see it.
- truly we are in the war arc proper now.
- Heh wouldn’t it have been interesting to have the proxies’ subservience kick in instead of having the twins shield Haku. Oh well missed opportunities. IMO it would have worked well with the accelerated timeline the anime needed to achieve.
- what is with the triple takes this episode
- ah haku wasn’t even able to save them gg
- post episode revisiting the VN comments:
they hint at the telepaths, and as I thought the Vurai razing the city wasn’t in the VN. It was a good showpiece and works with Vurai’s characterization, but messes with Haku’s as a cost - the VN suggests that Haku inherently can be ruthless (he suggests scapegoating Moznu for Anju’s kidnapping, which the anime totally skips over), while it looks like the anime is gonna use this mass destruction as the reason for steeling his heart. I can’t say I hate that the writers chose to have the main characters in the fray, but it definitely requires more suspension of disbelief that everyone got out okay compared to the VN.
- Interestingly we don’t see Oshtoru’s mech form at all. I do like the increased bro scenes between Mikazuchi and Oshtoru
Ep 16:
- Yeah we immediately feel the ripples of that last episode changing Haku’s trajectory... its a logical trajectory but... ugh. I’m not sure how I feel about such a contrary Haku. It wasn’t really a thing in the VN? So frustrating augh. Utawarerumono was never a story big on moralizing about war... and the anime writers aren’t doing a great job adding it in.
- I’m 99% sure they pulled some of Ukon’s lines for comforting Haku here from a conversation they had in the VN waaaayyy back around the gigiri fight, making the scene all the more frustrating. The concepts of powerlessness and loss of life is something that Haku had been introduced to the moment he woke up and had already been working on dealing with. I can’t say its an invalid take that he’d be shook over mass destruction (I mean, most people would) but it’s a sharp deviation from the VN.
- Oh wow they’re totally gonna retool the banquet to deal with haku’s trauma instead of him dealing with his memories of being the LAST OF HIS KIND aren’t they.
- yeah they did
- oh god don’t say the word seduce haku, rulu’s gonna die from blood loss
- lol i don’t remember the twins being tied up
- rulu is dead
- and now haku is dead too. I think only Ougi and Yakutowaruto escaped unscathed.
- this did give me the bro bonding that I had been missing in the show thus far. Not enough drinking scenes! like literally the VN is literally just baths and booze between the action lol
Ep 17:
- ah finally the flashback episode. lol all the crunchyroll comments are like “watch the first season”.
- haku calling his new buddies family... oof mito’s knowing gaze makes it all the much sadder
- Haku:”did you need to go that far” Mito: “lemme do it again with Tuskuru”
- hah “reposition your camera” nice, easy way to not show his face
- heh stares at your sister-in-law’s butt, that’s actually a pretty subtle hint without adapting any of the monologue from the VN that he kinda had feelings for her
- damn this is probably the most complete vision of the future we get in any medium
- hey to be fair the ameterasu blast was mutsumi and not exactly a product of mankind fighting each other - but it does go to show just how little Mito knew about what was actually going down
- to continue with my frustration, we see that haku is called out by his bro that he has a habit of “conceal don’t feel” so it makes his emo bit last episode even more jarring - though in hindsight I guess his depression comes less out of the blue for his friends now - its just that the reason is misattributed
- oof “make up for lost time”
- ooh I like the final scene with Woshis as the delegate to Tuskuru. The VN did fine without it but man what a cliffie for those watching the first time.
Ep 18:
- oof we’re not going to have any shinonon/kiwru antics are we
- man I can’t wait to see Benawi - he was my favorite chara in Uta1 after Touka
- wow they really did just ignore the fact that Kiwru is the prince of Ennakamuy and cut him out of the party
- dugh never mind I don’t like ougi’s open eyes here
- speaking of ougi they totally glossed over his role as reconnaissance
- and have they even mentioned that nosuri is trying to retake their clan’s name?
- cocopo still best bird
Ep 19:
- of course you’ll be sweaty haku, boro boro only wears that brown undershirt in tuskur smh
- i love how all of the dads we see dote on their daughters so much
- of course only now do they mention the fact that atuy and haku are drinking buddies and we just have to take it at face value
- actually seeing those sailor uniforms in action make atuy’s regret that much funnier, the stills don’t quite do it justice (though really, it’s the sound effects carrying the team)
- lol the background soyankekur antics are great
- cocopooooo noooo damn this romance with mukkur is great
Ep 20:
- huhu woshis was allowed down to the underground garden huh
- benawiiiiiiiiiiiiiiii
- dang they didn’t use the hot air balloon ;-; so disappointing like if they do it this way they won’t even get to retake the supplies ;-;
- i guess its a good way to hint at kuon’s identity
- something is wrong with kurou’s face
- also where the fuck is nosuri - i know kiwru is a lost cause for this show but nosuri too? they really are trying to wipe out the tactics seen in the VN
- i do think the line about kurou’s line to kuon about “ripping the country in half” is nice - can’t remember if it was in the VN but at this point most of the good lines seem to be coming out of the VN
- ugh the twins are such a cop out, still think they should have went with the hot air balloon strategy
- we hardly knew ye mito
Ep 21:
- dang I’m pleasantly surprised by these CG soldiers
- bye bye munechika, still salty you can’t turn into a mech
- oof “I’m sure my mom was someone like you” this show lives and breathes on dramatic irony
- bye bye anju, what was the point of actually having oshtoru there when the tea was delivered? makes him seem more incompetent than he is, though entua was nowhere to be seen - imo for the best
- oshtoru, an honorable man through and through, giving up your mask, lowkey too honorable for your own good
- okay one of my favorite things is how regularly dekopompo is ignored during the generals’ council meetings; overlapping voices isn’t really a thing in the VNs due to its nature as a written medium first and foremost
- oh interesting Oshtoru’s men are coming to defend him that’s new
- oh no torture time ;-;
- post episode VN notes: ugh they also dropped the Woshis power grab of locking Dekopompo and Raiko outside of the gates
Ep 22:
- Yes go be a dad Yakuto and stop Nekone from doing stupid shit please oh please oh please
- Man they are seriously retooling oshtoru’s downfall aren’t they - wish it didn’t come off so crudely planned. Like, y’all know Oshtoru is loved by the people, did the generals not think some sort of rioting would happen if you let that info go public? Granted the original plot of having Entua sneak the info out is pretty contrived... but at least it better preserves the perceived competency of the generals by forcing a smaller timeframe in which everything goes down.
- man people watching this will be so confused next season when they realize Kiwru is a prince
- wut Kuon you should know you probably won’t be able to get info to the princesses once y’all leave. Good that Shinonon is going on ahead to Ennakamuy though.
- eh are they’re gonna try leaving by sea this time? even though Ennakamuy is in the mountains?
- secret tunnel ~ ♫
- aw no Evenkuruga reveal for Nosuri and Ougi. Though, I guess the anime never established that their base was in the Hakuorokaku basement...
- you know, since they just generalized the jamming barrier it’s kinda nice to see that the gang had to sneak in the hard way. IMO that’s one of the “game design justifies the plot” moments - the VN tries to keep everyone together so you can have all your unit options when fighting, but let’s be honest smaller strike teams work at times.
- oh hi Honoka, you’re not arrested here? guess not.
- oh god have they been translating Atuy’s “onii-san”s as “mister” this whole time? I can’t say that “love” was a better translation but that’s just tragic
- I wish we got more hints that haku actually has been doing some training (aka the SRPG parts of the game) rather than these random moments of competency and knocking out the guards.
- good god oshtoru your honorableness is gonna be the death of you. how can you trust Vurai. Seriously idk how it’s gonna turn out here, but Vurai literally wants to see Anju dead in the VN.
- ok i lie splitting the party was a terrible idea. they are taking way too long to convince oshtoru to take a stand. these men are way too stubborn. jk its fine
- whelp there goes the boat
- aw yeh Yakutowaruto lets go
Ep 23:
- Yakutowaruto continues to be a badass
- ugh and of course Oshtoru gets hurt, and he’s not gonna tell anyone
- ok I’m enjoying how acrobatic these twins are
- the plot change ripples continue to be seen; there’s no distractions at the gates since dekopompo is inside the gates. Raiko’s strategy stuff does make for good tension tho.
- ugh the fact that Soyankekuru is in the capital is gonna complicate things. The moment Atuy is seen to defect he’s screwed. That’s gonna change the timeframe of things second half.
- lol Kuon god powers time, hope there weren’t too many casualties. Poor Nosuri now has two sacks of people to deal with...
- ok I feel like I’m seeing more poor art quality this episode
- wow it seems that everyone’s on board for some arson today
- bruh don’t take him through the sewers Oshtoru’s wound’s gonna get infected
- oh god who thought it was a good idea to give Rulu a blade.
- Cocopo best bird. Period. MVP.
- Soyankekuru, what a guy.
Ep 24:
- ooh mech fight in the city? oh nvm its just a sword fight. a sword fight between two beasts. thank god vurai ain’t that dumb
- wait they said there was a barrier in the palace, but i don’t think there was a barrier for the outer walls? why the frick didn’t the twins just teleport out for the last bit? they were pretty close to the gates... unless they needed the gates open anyways?
- vurai? not dumb? scratch that, good god do y’all not care about the safety of the people? guess not cuz it’s MECH FIGHT TIME (ok, if we’re honest oshtoru’s the one who initiated so yes he’s equally dumb)
- water vs fire, groudon vs kyogre, this is what animation is all about YASSS
- the twins’ shield is too OP
- haku please stop indulging Nekone
- will the twins actually be able to seal Vurai? they were kind of trash at doing their job in the VN (though they did have the good excuse of being exhausted for this particular instance)
- ok that nekone running sequence is jank
- damn haku blocked that punch? oh no he’s on fire
- looking like nekone’s “it was my fault” is gonna be part of a cascade of setbacks rather than the final blow. I’m kinda glad - the VN’s take was probably the most exasperating part of the whole story - gutwrenching but also made me want to punch her. I’m up for arguing whether or not taking that away was a good thing
- oh no the salt. no. how could you put it at the post-credits scene.
- vurai’s confirmed dead? that could be a problem next season.
Ep 25:
- dang what an opener giving us no info just kuon looking sad. we had emo haku now get ready for emo kuon i guess
- nuedori is probably my favorite song after kimi ga tame, such a good song to overlay the time skip over
- man anime viewers must be so confused. like they saw Haku and Oshtoru get out of town but only Oshtoru show up. man this is so effed up.
- no not the fan noooo augh  brokoro in the kokoro
- sad nekone really sells it doesn’t it
- dang I knew Ennakamuy was surrounded by mountains but I guess the anime went and interpreted that as a CRATER
- at least kuon didn’t leave until later in the night?
-i know the twins did a spell in the VN as well but seeing the visual change between haku and oshtoru is a bit silly
- what’s with the flower field that’s so cheesy
- i can see why someone said laughed rather than cried during this particular use of kimi ga tame - the alternating shots to his saltification is just silly, there’s so many prettier shots for showing people dissolving - like the VN gave you a very serviceable “standing on a cliff as the sun rises and you fade into dust” why didn’t you take it
- side note in the VN i was imagining it something like this scene from CCS but different lighting (sorry I could only find the english dub on short notice, timestamp at 1:13:24):
youtube
- also how could you get everyone off model during such an important part
- you know what I’m just gonna pretend that there was some really bad production crunch so they had to do a rush job smh
- i do like this orchestration tho
- oh god the cheese never ends, now it’s raining
- that said it’s not terrible, but definitely missing something compared to the VN
- haha with some of your decisions next season you might just end up in Denebokshir Haku. jk we all know how it ends
- boro boro ;-; yes go hug your kid she needs all the comfort she can get
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justintaco · 6 years
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laguzmage · 6 years
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