[VD: A Magnus Archives animation done in orange and teal titled "Pusry膷iai" (meaning: "breakfast"). Mellow music plays as Martin cracks two eggs into a frying pan. He turns away to throw the shells while the pan sizzles, and when he returns with a spatula, a "boom" sound effect plays as Martin recoils with comic disgust.
The egg yolks have been replaced by human eyeballs. Martin stares at them for a moment. He then pokes at the egg with the spatula, producing a squelching sound, and one of the eyes blinks with another gross wet sound. Martin goes from disgusted to comically sad and disappointed, and he fades away before the setting does. The video ends on the words "dar臈 Skaist臈" (meaning: made by Skaist臈) and a quick shot of an eyeball. End VD]
ty @princess-of-purple-prose for the description, i edited it a bit too.
I drew Bridget at the beach on a hot summer day. I drew her a bit chubby and that鈥檚 okay because all bodies are beach bodies and there is no right or wrong way to have a beach body.
Or alternatively titled: Snake Jamil, but even larger noodle
The species that Jamil is based on here is called the Blood Python (special thanks to @kirexa for the information!), which can reach an average of 4-6 ft in length and up to 30 lbs in weight.
Have you ever wanted to play a cute monster taming game with lots of love and heart put into every inch and corner of it by a Team of fantastically talented artists?
Me too!! Too bad it got cancelled literally a few weeks before it was going to be anounced!
Artist Nicholas Kole on twitter along with many other talented artists have been sharing their work of nearly 4 years on this game. I cant imagine the heartbreak of working so hard on this project only for it to get canceled right before Release and everyone on the Team to get laid off.
It was meant to be an open world, minecraft inspired builder, with all sorts of unique creatures with various skins, variations depending on biomes, and even petting animations. That you could tame! It also had a large amount of beautiful and unique character customization. Here's some of the art ( NOT MY ART ) for the project!
Apparently alot of this game was near finished, coded, etc! ( ART ABOVE IS BY NICHOLAS KOLE , JOHANNES FIGLHUBER, INES MARSAL, AND MARIA LOBANOVA )
I dont know if the artists can look into crowdfunding ( the Studio still may own the IP ) , but myself and a few others have been trying to get the hashtag #bringbackprojectdragon get some traction on twitter! Maybe if the internet raises enough stink, the Studio might pay attention. Im not sure how likely that is but I desperately want thus game to exsist, it would be a dream game for me and many others im sure. So please consider joining in if you have a twitter.