#and it takes place in 90’-00’ so it’s also very fitting
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Guys, I know Chappel Roan and „Pretty please” became the Maxley songs but can’t we play a bit with 90’-00’ music?
Like „I hate everything about you”? Hello? Or „I miss the misery” OR „Misery bussiness”? This are the ones on my maxley themed party playlist
#maxley#an extremely goofy movie#max goof#bradley uppercrust iii#Like I adore pretty please but rock music of 00’ hits different ya know#and it takes place in 90’-00’ so it’s also very fitting#IIIIIIIII MISSS THE MISERY OOOO OOO OO OO OO#Okay I’ll stop
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Happy #WebcomicDay!! :D
This year we're celebrating the process of making pages... so below the cut I've got a bunch of pictures sharing how I go about making pages of my evil post-apocalyptic workplace sitcom, Cargo!! :D
So! My process!!
Writing-> I think sometimes there's pressure to "write" your comic a certain way, I see people talking about script format and stuff a lot. That really doesn't work for me, though! I write my "first draft" script in short scenes on scrap paper, in whatever order they come to me. Sometimes a scene will just be one or two lines, and then a little description of what I want to happen in the rest of the scene.
Later I type the scene up, and write the "connective tissue" that fits between the disjointed scenes so they all flow together like they ought. I don't do page breaks or even character tag or action notes hahahaha I like it to be as BASIC as POSSIBLE so it's easy to edit. And since I'm the person drawing it I can almost always remember who's supposed to be saying what lmao
I edit a lot, but the most major editing is also probably the last bit... when I letter my pages usually I realize "they would never say that" and so I end up rephrasing everything. My art brain is sometimes waaaaay better at phrasing hahaha. Like you can see in the finished page for this script I rewrote like basically all of it, and actually went back to the original "sketch" script in a lot of places.
Thumbnailing-> my thumbs are really big, I draw them with markers on printer paper and keep them in a binder!! I like to thumb scenes in batches and I also usually write my dialogue on them, just so I can read through them before (and while) I draw to get a feel for how the pacing works. :)
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Sketching-> OH sketching is also really hard for me! I don't have a good visual imagination so it's really important for me to make sure I have good references. Last year I was especially focusing on setting.
My comic is set in Florida. I'm lucky in that I used to live there and still go back to visit sometimes, so sometimes I can gather my own reference images! But more often I start on Google Maps or Zillow, trying to find buildings that have interesting features or the right kind of "look" for what I want. I'll also look up other interesting elements, my comic is set in a post-apocalypse and I'll research home gardening and things like that which people would probably have.
For example, in this set in chapter 7, I used Google Maps images, photo references of indoor hydroponic gardening, and like, 90's-00's hacker computer setups haha. Also my BFF Roomstyler.com, where you can make 3d house interiors haha!!
Lineart-> I LOVE lineart it is my favorite!!!! I sketch and ink two pages at a time, and it usually takes somewhere between 10-12 hours to do both steps.
I actually think my art looks best when it's just lineart... but I think my STORY is better with color, like it makes it clearer and easier to read and it has a better atmosphere HAHA.
Colors-> I think it usually takes me 4-6 hours to do 2 pages (I haven't timed myself as consistently as I time my lineart and sketching). I have a big file with small copies of my previous pages that I color drop from, and my characters are all flats only. The limited palette that I use is also really handy, it streamlines coloring a LOT.
Finishing Touches-> aka I steal mercilessly from my one true love, my internet home, the beautiful and blessed Wikimedia Commons
I put lots of overlay layers on my art! I like textures so having some strange little textures or pictures on things makes my art feel a lot more finished to me.
And finally my very most favorite ✨finishing touch✨ is the bright colored/patterned gutters that I use. Here are some of my favorites that I've made and used in the past!
And that's all!! I hope you guys have a very happy Webcomics Day and find lots and lots of wonderful new things to read!!!
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bitchy inbox time (i’m not over thirty but i do love sirius black) !!
there are many (many) things that annoy me about the current mwpp fandom (and/or a specific part of it). it’s not just jamming all the DE’s and order members in the same year(s) at hogwarts, and making the DE characters secretly good (but not their parents) and also very boring, and the complete OC-ification of characters because the characterisations were like that in this one big fic, and the frequent attempts to make the 70s fit into the 2k20s ideas of progressiveness. it’s not just stuff like that.
i don’t like the whole ‘fandom agrees’ thing either, but that’s not very new nor fandom specific anyway so that’s not something i can complain about lol. what i hate the most is that it just takes the heart out of it, i guess? basically all these characters who get extra background, or additional background, or whatever are the same, just with a different look and different name. the terf lady didn’t give much of a flying fuck about any of the characters, but the fandom did. and each character was (usually) so vibrant!! distinguishable!! even in the fanart designs, you know?
and now it’s like. the same cookie-cutter guy or gal. queer and tattooed, with mental health issues fashionable clothing like it’s something you can just fucking put on—some sort of tiktok aesthetic played for being ‘relatable’. all the DE’s have shitty parents and a heart of gold and Not That Bad actually. remus gets turned into james and if a very specific sirius portrayal was afab, people would call her character one of the most misogynistic and sexist portrayals in the series.
‘we’re throwing away canon and making the series progressive and morally good’ but we’re not, because the queerness feels fetishised and the depiction of abuse is so unserious, and we’re apparently making bigots ‘misunderstood’. it’s just. HNHHHH. so annoying.
xoxo soopsie
Hiiiiiiiiii darling <3
Yes! All of this is so well-said! I spent a lot of time banging my head against a wall, trying to figure out WHY this was happening, and when I found out that a lot of people joining the fandom had never read the books, that's when things clicked. It's not GOOD, but at least I sort of have an explanation now for why these characterizations are happening and why they're so prevalent. If you only know these characters from fanfic and TikTok....well I'm still gonna bitch about all of this but at least I know why you're writing them a certain way.
And another thing! If you weren't here in the '90s/early '00s then what are you doing here in the first place lmao, we're only here because we have no choice.
#i'm sorry i don't mean to be a gatekeeper but i'm kind of being a gatekeeper#asking people to read the source material before doing anything in fandom is not elitist#like! pirate that shit!#imp speaks#chaos night
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Steam Next Fest, October 2024
Would've done this on the blog like the last one but now there's a broken login screen (despite being logged in) that locks me out of image uploads specifically, so, fuck it, tumblr it is from now on I guess.
The haul was mixed, this time, just 23 or so games. The algorithm was against me most likely and seemed to prefer showing me rogueslop and barely coherent UE Asset Store piles roughly shoved into the shape of a game. I also, perhaps, was more judging this time, as I'm currently minimising what I pick up as I play through all the Yakuzas and try to winnow down my backlog (it's 174 or so through Steam alone, and that's not counting shit on the wishlist (79), though over half of that isn't out).
The lows were quite low but the highs were quite high.
The Book of Buja
Developer & Publisher: I.J. White Release: TBC
I like to note where devs come from just to highlight how widespread and diverse the gaming scene is these days. In this case, the developer is a solo independent from America.
The Book of Buja plays like a 2D Zelda, and by this demo it's shaping up to be a pretty good one. Jury's out on if you get equippable items but there are ones that augment what you do, such as the boots that let you jump over 1-tile gaps in the demo, which help keep things simple, and the little optional puzzles in caves for extra hearts are decently clever given how simple the moveset to work with is.
It feels pretty good to play, you can jab fairly fast (though enemies have post-hit invuln which is a little annoying), movement is very orderly and the grid-based environment (though not your movement) helps keep combat and moving smooth and quick. The music's pretty good, the story set-up is rather intriguing and I really like the takes on sprite art and animation here, it hits on the dichotomy of NES games like Ninja Gaiden with their very elaborate cutscene sprite art versus the simplified in-game ones. A promising little game, this.
Break Wolf
Developer & Publisher: RE Atelier Release: Q4 2024
By their site, RE Atelier hail from Korea. I am of the age and sort that seeing Break Wolf's visuals triggered that scene from Ratatouille in me, where the critic flashes back to his childhood, and for me that flashback was to my childhood and early teenager hood where games and animations and comics with this sort aesthetic (all white and black, with some key colours for emphasis here and there) were not infrequent on Newgrounds or among webcomics and stuff. How fitting it is, then, that Break Wolf is an RPG Maker 2003 game, with the pleasing crunchy sound effects and resolution that implies.
Supports modern Xbox controllers flawlessly though, there's no fucking excuse for others.
Break Wolf delighted me; it's about some criminal super-evil org trying to make combat mutants out of people via Genetic Science, the place is all clinical and industrial but slathered with blood, there's frequent gore, the overt obvious antagonist is pointlessly edgy, your partner is a big titted medic girl drawing from more than a few 90s/00s anime heroines whose names are lost to me but whose faces I know and there's a romance with her with sex scenes, the works. This is a very particular kind of aesthetic that is now, in its own way, retro, and discovering Break Wolf was a treat.
It helps that it's both pretty good and knows exactly what it's about. Combat is simple and real fast, it mechanics are neat (healing is limited by "Protein Points" from feeding the healer girl meat, invariably depicted as steaks, lying around; your attacks grow stronger as the fight goes on but so does a Contamination meter that triggers damage-over-time, etc), the art and animation are delightful. This dev has quite a few such RPG Maker 2k3 games on Steam, and I may well crack into another to see what's up.
Some of its mechanical ideas are particularly interesting (there's a Lives system, where hitting 0 HP fills you back up but you lose a life, which has interesting implications for how the game may go), and hell, it's just well executed all-round, considering its engine limits. It handles full-screening, resolution, controller support and more better than much more elaborate games on modern engines in these Steam Fests do!
CONERU -DIMENSION GIRL-
Developers: HIKE Inc, Eallin Japan Co.Ltd Publisher: HIKE Inc Release: 2025
HIKE Inc and Eallin Japan hail from, surprisingly, Japan.
I've been following the original artist for a few years now on Twitter, having stumbled across their account (though they've spiralled out into a few now for various 3DCG creations), and it's surreal seeing them go from posting stills and little animations about their OCs to developing a whole game and having various other ventures as well. That's happened a few times on there, I've seen artists go from regular posts to being serialised and syndicated a few times.
Coneru is a 2D side-scrolling platformer that actually has some Kirby vibes about it (I have not played a Kirby game since Triple Deluxe, before you start), in that you don't absorb enemies but your powers cycle around as you find stuff and choose to swap up. It feels pretty good to play, though it's crying out for its dash to be useable in mid-air. It's very vibrant and detailed with the carefree and slightly madcap style of this little world the artist's made, and besides progressing by beating enemies, your goal is also to find things like manga volumes in the level to share with Coneru, the titular dimension girl, who's stuck inside your robot frame. The loading screen subtitle is "2D action date" and there's a lot of little dialogue choices in conversations with Coneru when you find stuff, it's precious.
Speaking of, she's always sitting there in the bottom left, making sounds or saying stuff and reacting to taking damage or finding things. It's precious, we've been long overdue seeing the modern revival of having Doomguy's face on the UI in Doom.
There's some interesting systems, like Coneru's support projectile changing to some new random thing, from a big shuriken to a comedy JPEG of a moon that fills most of the screen to big lollipop, or checkpoints that you can use her power to drop lightning on and change your 'stat spread', trading HP for attack power and such. The map is big and sprawling but it didn't exactly give off Metroidvania vibes, it's just big open platformer game screens.
That's kind of what Coneru reminds me of most; SNES era platformers and games in general, when things were often more madcap and there was more willingness to put work into something purely aesthetic to make your game stand out. That doesn't happen as much in this age of Youtube videogame design essays, "Game Design Schools", the complete and total fear of all forms of friction or things not purely and rigidly functional (in developers and more than a chunk of players alike), and Unreal Engine 5 games struggling to display basic images without hideous smearing, ghosting and tearing. It really should, though, I am long tired of "proper", "good" game design in favour of actually good games.
Shine on, you crazy diamond.
Crystal Breaker
Developer & Publisher: TERARIN GAMES Release: 27th November 2024
TERARIN GAMES hail from Japan.
Crystal Breaker rather perfectly encapsulates the zen experience of shmups, I think, at least if you came to the genre from console and arcade shmups and not Touhou. You fly a spaceship through screens of enemies arriving in patterns, you hold down the Fire button always, shit is exploding all the time, a pleasant lady's voice says words followed by "BONUS" for everything you do or don't run into, shoot, kill or dodge, and a fucking great music track is just blaring away all the while. When you're done the screen floods with rolling number totals and yells about score as a girl smiles at you.
All it needs is the ever-present howling hum of DDR cabinets and wails of other players and it'd perfectly summarise an ideal arcade experience. As it is, it's ideal for just lost in and playing some good ass pure shmup time. Interestingly, getting hit doesn't kill you, it just inflicts a score penalty (that likely grows worse as you get hit more, see that x next to my damage count up there), emphasising this is all about min-maxing score more than anything.
I will happily partake, myself, at some point.
PLUG IT IN
Developer & Publisher: unSAME Release: 2024
uNSAME Studio hail from America.
This is a delightfully charming little puzzle game with lovely vibes about fitting plugs into sockets. You can rotate the plugs to suit your needs and don't have to give one shit about wires (which annoys the fussy part of me), you just have to make sure all sockets get filled and that each plug can sit in the socket it's going to.
The nuances from weird shapes, orientations of the sockets themselves (the three-prong ones up there, for example, may be rotated so the bottom prong is to the right or left, for example), and tricks like being able to fit two-prong plugs in three-prong sockets as long as the holes and prongs line up offer quite a bit of variety, and the potential for a lot of trickery. The soft visuals and delightful music make it a great thing to just zone out in. The sort of thing I put a podcast on in the background and just work at like a rubix cube or something.
Rogue's Hexagon
fuck this level, man Developer & Publisher: Aaron Ziganek Release: 2024
If I found the right guy, Aaron Ziganek hails from Austria.
Rogue's Hexagon first deserves applause for being a game with Rogue in the title that isn't a roguelike/roguelite ("rogueslop" as I'm increasingly fond of calling them).
It's a puzzle game about sneaking your little rogue to a golden coin and then to the level exit without being killed by the guards, using throwing knives with various types of power found in the level to dispatch guards or make quick escapes.
This one has some real good aesthetic vibes going on; there's no text past the title, no explanations or dialogue or anything, just an opening set of levels to display the basics to you and leaving the rest to your discovery, interpretation and figuring. With the moody lighting and good sound-scape, it's got a real atmosphere.
It's also a bastard: many levels have optional goals shown through symbols on tokens next to the clear one (a waving racing flag). Rogue's Hexagon takes the daring path of explicitly making these not always align with each other, usually requiring multiple playthroughs of a level for each clear condition, instead of trying to find the one solution that threads them all (though that can be done for some). For example, a level whose optional goal requires killing all enemies with poison (doable only by the provided poison throwing knife), but there's also a second goal of not using any knives.
That level comes after the above, Level 11, whose optional goals are, by my understanding, Clear In 11 Moves/Don't Be Seen/Don't Backtrack, and trying to do all three of those will drive you mad. It may very well be possible, but I couldn't fucking figure it out. Hell, I still don't know how to do it without being seen.
It's a real good'un, looking forward to it.
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We now come to our second tier of games, those I liked but was not enraptured to write a lot about or specifically highlight. I liked them all, some a fair bit, but they may have issues or just weren't as pleasing as the prior set.
Cyclopean: A Lovecraft-inspired dungeon crawler hearkening back to the Old Ones, by which I mean the rightful and real old ones, Ultima and Wizardry. Rad, I am tickled by such games, but this is still very early days. It's a game jam project slowly expanding, so worth a revisit down the line when it's more fully formed.
Knights In Tight Spaces: I played Fights In Tight Spaces in one of the first Steam Fests years ago, and never got around to it. It was cool as hell with a smart idea, using its card-based turn-based combat to emulate choreographing a secret agent's fights with terrorists and ninjas. This is that but with a fantasy theme, and new mechanics like magic attacks and control of multiple party members. It's just as rad.
Little Big Adventure: Twinsen's Quest: A loving remake of the 1990s French adventure game, which I never played but have heard often of. You can tell by the art style, honestly, it's neat to see the visual throughline in French art like this through to stuff like Ubisoft's Beyond Good & Evil. It's rather charming but the demo is rather glitchy, the game releases soon so I hope this is just an older show demo.
Nivoz Running Canned: A third-person shooter that bucks standard control schemes for a curious one where you have to turn with LB+RB/L1+R1, and can't aim directly, being dependent on homing attacks or moving your little roomba buddy near enemies to make a direct shot at. It's got a lot of curious ideas, has hilarious comedy jazz and silly cutscene animations, and is a bit of a buggy mess but the character and charm show through. I champion it, the standardisation of control schemes for a lot of things is useful in many ways but has drained the excitement out of a lot of games. Nivoz Running Canned has immense "strange Dreamcast/PS2 game you found on a rack one day" energy, and makes me long for the days of unique control schemes like the pre-PW/5 Metal Gear Solids.
Senseless: A step platformer emulating (fairly well!) the visuals and display and general capabilities of a ZX Spectrum game, with obvious fudging for resolution, better controls and smoothness. Deeply charming little thing, but its map doesn't work for controllers so I eventually got lost and called it. But I'll definitely come back for it; not too much more to say!
Reach to Tsukuyomi: A simple but decently slick 2D platformer with nice controls, good game feel and cute sprite art. It has a better grip on hitboxes and the reach your attacks should have in a 2D game than the two Soulslike boss-rush games I played and didn't feel a buzz from, though it is a pure classic platformer. I'm delighted by it, I'll be back.
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And now, finally, a curio and some data follow-up:
This is Chimera Capsule, an auto-battler with (not real money driven) gacha for units that either generate resources or go clear dungeons. Super Auto Pets with other types of idle games built into it, basically. Art looks pretty neat, doesn't it? What makes it a curiosity?
Well, it's that it doesn't exactly look like that, it looks like this:
It's a multi-window game! The different chunks of idler game are given their own small windows (480x256 pixels) and just ping a notif when they're done or have something needing attention. I'm not the most fussed on idle games (I prefer idol games), but games that use multiple windows like this are quite rare indeed. The idea is you can multi-task more easily by separating them up.
There's just one problem.
You get to see how the sausage is made a little here, but can you grasp the problem? Perhaps you will when I note that this isn't even the full size of my screen, nor anywhere near its full resolution.
On my big fucking TV and shiny 1440p Windows resolution, these windows that can't be resized are unusably small. It's kind of tragic, but it highlights a recurring thing, particularly of quite a few games this Steam Next Fest; a lot of them have absolutely tiny forced resolutions and window sizes, or at least start with them, and more than a few struggle with fullscreening; Book of Buja isn't fullscreen, it's a maximised window, for example.
Is it me? Is everyone just on 13-17 inch laptop screens that only sometimes go over 1080p, am I the freak? Or is getting games to full-screen actually a remarkably tricky task?
Now, the other point, about data. Last SNF I went a bit crazy while amassing a particularly huge pile of games; I also counted and recorded the names of every individual roguelike that Steam showed me around the other games. Any game that was visibly a roguelike, or described itself as such, or used the tags for "roguelike" or "roguelite" got counted.
This isn't an indicator of quality or anything of the sort, just a count. At the last SNF, hot on the heels of the Summer Games Fest 'E3' presentation streams where various organisations assemble lineups of trailers to present, there was a bit of a debate on Twitter about how prevalent roguelikes are and whether people are "right" to be tired of them or whatever. I simply wanted to demonstrate that regardless of what you thought, there are so many of these fucking things that you absolutely can't blame someone for being sick of them.
I did the same thing again, deciding to cut off my search for actual demos when I got to 100. I then decided to push one more "page" (when you scroll to the bottom of the big list of games on the SNF page on Steam and hit "show more"; there are 50-52 a page, thereabouts, or were for me). For my trouble I got 2 more games and 14 more roguelikes.
I decided to be fair and also count some other kinds; namely, Metroidvanias, Soulslikes, and "cozy" games (if they used "relaxing", "wholesome", "cozy" or "chill" as a descriptor/tag/in the name), as those are also big trends in indie games at the moment. I used the same criteria; if it was in the description, tags, name or if I could visibly clock it as such from its screenshots and rollover trailer, not from going into each and every individual game's page. This is the "from the back of a galloping horse" test, basically.
To the 114 roguelikes, I got shown 5 Metroidvanias, 20 Soulslikes and 24 wholesome games.
Here is the new list.
Now yes, this is dependent on what the algorithm throws up; there's way more than 5 Metroidvanias this fest, Steam reports 67 with the tag in the SNF pool:
I have played a fair amount (~18 hours) of Rabbit and Steel this year, one of the very few roguelikes I actually like, so that's tilted the algorithm at least a bit. How much is debatable; recent time in Warhammer 40K Darktide (~15 hours), Dokapon Kingdom (~8) and Baldur's Gate 3 (5 in the last fortnight, ~43 tops), or the ~180 hours of Helldivers 2 from earlier in the year don't seem to be tipping the scales much any which way despite the overlaps shared (turn-based combat, gore, multiplayer, RPG). Also, Steam's algorithms aren't the sharpest around and aren't always the best informed - it tells me to wishlist things I have wishlisted or that I might be interested in games I've bought and played, sometimes.
But it's indicative, I think, of how these things truly do outnumber any other sort of game and how yes, it is undeniably fair and right (it would be anyway, but if by chance you were feeling indignant about it) to be sick of how often they come up. I think Steam's algos generally favour things selling well or being popular, only occasionally deferring to relevance to preference and so on, so perhaps that causes an upswell in this genre being recommended so often and in such numbers.
Pair that with show-runners for things like Summer Games Fest obviously biasing towards them and also vying for DLC or expac announcements for existing popular ones like Dead Cells, and over-exposure isn't just guaranteed, it's plainly observable. The showrunners for those streams are awful tastemakers and also often don't know how to run a show so they'll bunch them together or pair up very similar ones, which just makes things worse.
In my June 2024 post, I also noted that many of them are using a practice of getting lovingly animated nice-looking trailers that then cut to a game that looks nothing at all like the animated segment except in like character design, and it's like everything in the industry is trying to make people sick of these things and resent them and whoever makes them.
And just to drive the point home, let me answer the important question you probably have about the pair of roguelike lists I made: no, there isn't a single game shared between them. The roguelike lists are both 100% unique end-to-end, meaning across two Steam Fests I saw about 70~ things I was interested in, to 251 unique roguelikes.
There are too many of these fucking things, and they shouldn't be centred or staged anywhere near as fucking much as they are. And these are just the ones that I saw, myself.
You don't even know the half of it.
The next Steam Fest should be in February 2025, a frantic time. I hope for a better harvest then, and I don't know if I'll continue my tracking and accounting of the rogueslop plague, but we'll see what my mood is then. These posts will all be on here from now on because I can't be fucked with more platform-hopping and fussing about features and themes and so on. Tumblr's a blogging platform, or claims to be, it'll have to do.
See you then, if I can be fucked to do it.
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[Huey zoomer anon]
Due to recent events I been pondering…
Why do the Japanese like hip-hop so much? Sorry I’m African American and such music was usually look down upon in the west…
Okay yes it got popular and you was there during the hip hop boom
Also I barely like modern hip hop music, ugh so commercialize. (Also some fuckers forgot our R&B, Jazz, and yes country roots, no we never left it…as many outkast tracks play with that)
Yes I know hip hop is very mainstream now, and Japan loves American culture. But shocked that Hip Hop was able to get such a footing in Japan given the less than “noble” roots.
They also like jazz too….Im very confused, like any good resources on the culture exchange? I wonder how many 90’s and 00’s was shocked by a lot Asian hip hop fans
Sorry I tend to go “wut” with so many Asian countries like hip hop, rap, jazz, and other heavily black American influences music given my country came from you know slavery, Jim Crow segregation, the ghetto, nothing interesting for cultures that came from kingdoms, clans, empires, and such vs my a little over 400 years old post feudal era culture
Perhaps you can find articles for it? I keeping going “why do these cultures and countries like my culture music? Isn’t black American culture too poor and young for them?”
Very confusing to me
Yes I know hip hop is very mainstream now, and Japan loves American culture. But shocked that Hip Hop was able to get such a footing in Japan given the less than “noble” roots.
It's gone global, if nothing else it's a good way to practice your english which is the basic default language round the world at this point, not sure if that actually plays in at all or not tho.
Sorry I tend to go “wut” with so many Asian countries like hip hop, rap, jazz, and other heavily black American influences music given my country came from you know slavery, Jim Crow segregation, the ghetto, nothing interesting for cultures that came from kingdoms, clans, empires, and such vs my a little over 400 years old post feudal era culture
Spitballing a theory, it was a tightly controlled rigid society with a lot of conformity for centuries, then all of a sudden western culture showed up and folks realized they could do something different.
Perhaps you can find articles for it? I keeping going “why do these cultures and countries like my culture music? Isn’t black American culture too poor and young for them?”
I'll see if I can find anything that goes into this, curious to see if my theories are anywhere near the mark.
There's several of these articles, one of the common themes brought up is cruise ships coming to port there and the bands that were the entertainment might go into town and play a gig or something.
Got seen as a thing that well to do people listened to because they were the ones that could afford to go on cruises too, the Japanese folks were also going on cruises and it was jazz playing on those as well, so they were exposed that way.
Also looks like since the Philippines was a US territory and jazz was spreading there through the US service-members bringing it with them and it started to morph to fit their style there.
Westernization is a big thing in there too.
Big in Japan: A History of Jazz in the Land of the Rising Sun, Part 1
Link to part 2 is at the top of the article this one is much more in depth.
Japanese hip hop - Wikipedia
Although rather informal and small scale, the early days of Japanese hip hop provide the history for the emergence of the cultural movement. Early hip hop was not led by corporate interests, but rather was largely ignored by large record companies and performance venues. In this respect, Japanese hip-hop offers a representation of cultural globalization, as it expanded despite criticism on the part of record companies and major media outlets. The history shows that certain kinds of cultural exchange are not initiated through cultural understanding, but instead from some interaction that can incite a desire to learn, to participate, and to contribute individuality. In Japan, this motivation to represent individuality was breakdancing, which was one of the leading edges of hip-hop at the time. _________________
That's a lot wordier than I would have gone with, but it covers thing better too.
Looks like it caught on for a lot of the same reasons it caught on here.
Most of the other pieces I looked at follow the same reasoning.
Looks like I wasn't totally wrong not seeing anything about the practicing english bit, but that was one I was at least partly joking about.
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I don't think I ever posted my Nandermo playlist, so here it is, with annotations: "Their Love Can't Be Put Into a Box full of Oreos and Pedialyte", a Nandermo fan playlist
1.) Please Don't Leave Me--P!nk
One way to describe this show is "it's bouncy and fun and about how horrible we are to the people who know us best". That called for radio pop about knowingly unhealthy relationships, so of course I went for P!nk. Listen to that bridge ("I forgot to say out loud...") and tell me that's not a Nandermo dynamic.
2.) King of Wishful Thinking--cover by Newfound Glory feat. Patrick Stump
Denial is the name of the game, kids! This cover gives the song a nice rock anthem feel. I'm proud of finding this for this playlist.
3.) I WANNA BE YOUR SLAVE--Måneskin
A nice little song about inverting the servant-master dynamic. Who's really dependent on who? And who's really "corrupting" who? Also it's very queer, good old-fashioned campy glam rock. Play it for your Sunday School group!
4.) How's It Going To Be--Third Eye Blind
It's getting to be an unspoken rule when I make a playlist that I have to have one of three songs by Third Eye Blind and one of three by Vertical Horizon. In my defense, these two bands fell into a sweet spot in the late-90s where alt rock was getting just poppy enough but not too poppy.
This one's about knowing you want to leave, you're just waiting for something to happen to finally start the actual ball rolling on it, an inciting incident of some sort: a fight, a snafu you should be able to handle together but that snowballs instead, so on. It's the point in a deteriorating relationship where you've decided you want this to end and you just need an opportunity to enact the decision...but you're also mad at what you've lost. It's before the resignation where there's nothing left to say except "goodbye". Fifteen years and you're not a vampire yet, so please won't the other person give you a reason to leave? Special stuff, kids, and here it has a good singalong chorus and another rockin' bridge.
5.) If You Ever Leave I'm Coming With You--The Wombats
"This relationship degrades me so badly and don't you even think about trying to escape me!" Great to listen to on a loop while nailed into a coffin for weeks while sobbing quietly about how you were *going* to travel the world with your Nan-with your Master!!
6.) I Get A Kick Out Of You--Frank Sinatra
Yeah this one is out-of-place for this playlist but this playlist goes to some weird places. It's a fan playlist about goofy vampires, I do what I damn well want.
Nandor is 700 years old and can't die. He's been a deadly military warlord, watched empires rise and fall, and outlived the majority of his own descendants. He's gotta be pretty jaded. When you drink the blood of other people to live, a lot won't phase you anymore. That's the thinking behind this song. I think Nandor is kind of fascinated with Guillermo's mortality in a way (I wrote a meta post here) and that might play into why he doesn't want to turn him.
Also this song is a standard that gets remade all the time, so if you know of a version that isn't by Old Blue Eyes that you think would fit this playlist, I'd love to hear it.
7.) Dancin' In The Moonlight--either the 1970s original by King's Harvest or the 00s remake by Toploader, take your pick
Ah yes, a good old-fashioned autumnal ball for the supernatural who walk among us, perhaps held on the night when the veil between worlds is thinnest! And a classic song to dance to. I like to imagine our boys having a cute moment to this one; Guillermo trying to spin Nandor around by the hand until he realizes a second too late that the height discrepancy is ridiculous, Nandor doing some medieval Persian dance moves Guillermo tries to copy, long coats sweeping behind them as they twirl and boogie, lots of giggling. It ain't all angst here, folks.
8.) One Week by the Barenaked Ladies (the acoustic version from The Bathroom Sessions, find it on YouTube)
I have always loved this song, so I was thrilled to see it in the Fitness Center episode, and you know I had to get it in here. The song's about having a fight that could end in a breakup but you both know each other too well to stay mad, and this version--recorded in one of the band members bathrooms as an experiment in acoustics-turned-full impromptu YouTube series--conveys a good-natured casual intimacy and amiability that comes from years of deep familiarity--haha--and learning to get things done together and have fun with it while fully expecting each other's shortcomings and planning for them so it'll be okay. Maybe that's me reading a lot into it; yes, it's filmed in a bathroom, and it's an acoustic version of a song the band is known for even to non-fans, so Ed Robertson and Steven Page's easy back-and-forth ad libs have the comfort of years of doing this under it; but also, the song was almost 20 years old at the point this was filmed, so it's *that* level of "we know how to do this", and it you know the band's history, a few years later, the band kicked Steven out due to a lot of drama, with, IIRC, the understanding he could come back at some point if he worked on himself. Knowing that, the recording can read a lot like a comfortable, long-lived domestic relationship that eventually went south, but this is a snapshot of when times were still good.
I'm way overthinking this, but anyway, the song fits that episode of the show really well and I think this version heightens the "why" of that.
9.) You're A God, by Vertical Horizon
This is the other band with three songs that end up on all my playlists somehow. I really think Nandor and Guillermo have each other, despite what it seems, on a pedestal somewhat, and might even see each other as having a type of divinity that makes them untouchable to the other in some sense. Guillermo, to Nandor, is pure, fragile, mortal, in need of protection, unsuited to being "ruined" by vamipirsm...because then what other human would dare risk gracing Nandor with their time of day? Nandor, to Guillermo, is a powerful, aloof being, literally supernatural, infinitely more powerful than him and far less vulnerable (in multiple ways, so it seems), and promising him access to this thing he wants so badly if only he just proves himself enough.
Catholicism ahoy! And I'll take mine with a side of a modified Madonna-Whore Complex, please!
They've got some complexes, these two.
10.) Last one and then you can stop reading (why are you still reading this??)
Total Eclipse of the Heart by Bonnie Tyler, or, depending on a few things, go for the techno remix by Nicki French
This song was actually written by the composer best known for his work with Meatloaf, for a campy rock opera about a human in an emotionally abusive relationship with a vampire. I know, right? If they don't use this song somewhere in the final season, I will riot. A good finale piece; I want to see it used in its techno incarnation for a climactic fight scene, I wrote a stupid thing a couple years ago about the idea. A nice, very fitting wrap-up to the playlist...and the show, perhaps?
Go take a break, you just read way too much meta about a fictional neurotic gay couple.
#wwdits fx#nandermo#nandor the relentless#guillermo de la cruz#fan playlist#guillermo x nandor#nandor wwdits#nandor x guillermo#wwdits guillermo#wwdits
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Martha Jones is ambitious, curious, kind, funny. I like her. I like how Freema Agyeman plays her.
First time around I didn't notice her much, and she wasn't a fave for ages. I read something (about 20 years ago so can't cite) about how white fans are harsher and expect more of black characters. Lots of characters are underwritten and given inconsistent stories, fandom is full of art and stories filling in gaps for white characters, we're less willing to do that for characters of colour.
Usual statement of being white, I've read and listened to other perspectives but my own is being white. I haven't rewatched Martha seasons in a bit. Statement over. Martha was written in the 90s and early 00s, the writing team and behind the scenes were largely white. Martha's ethnicity comes up, as far I remember only but at least largely, only when she's faced with racism. She's black British, her family is black British, I do not know from watching the show where her blackness comes into her every day life, what growing up was like for her, what home would be like, and I can only partially fill in these gaps.
I think this is important to how I think about Martha. Her ethnicity doesn't have to inform everything, but I know that black British people code switch, and that a lot of the time being surrounded by white people, there is a difference in how people exist in those spaces and how they exist when they are not the only black person in a room. There's whole swathes of Martha's life that we don't see, because the writing team is predominately white, and when she's on screen she's in predominantly white spaces. I think this means I know her less than Rose and Donna, whose life experiences much more match my own.
When I realised that I automatically add depth to white characters, I noticed that I had not done that for Martha, and started to think about what I liked about her and what I could sort of bring to the fore, to think about if I might like her afterall. I can't add much about her ethnicity, her relationship with race and racism, that's not my history to talk about. But people are more than the colour of our skin, there's plenty about Martha that I can relate to and lots that I love.
I always disliked Martha being in love with the Doctor, I find that sort of romance boring. But actually as I get older, I think more and more that it gives her character some depth that's missing, and helps me fill in some gaps. Her story is not about being in love with the Doctor, it's about falling out of love. She's very young! She is still learning about who she is and what she wants, and as she does that, and as she gets to know the Doctor, she finds that her life is expansive and full of spaces that he doesn't fit into, and that he isn't fulfilling needs for her. I like that by the time she leaves, they've built a solid friendship. She stays in touch, I like that.
I think another thing about Martha is that there are a lot of consequences for her, each story there are consequences and she shoulders them more than other companions seem to. She accepts that it's her actions as well as the Doctor's that lead to the end result, I think this gives her agency. It also makes her character quite a stubborn one. She takes responsibility and learns to live with each consequence at it comes, and adapts her life and builds good things.
I like that she come along with the Doctor out of a mix of curiosity, a sort of thrilled lust for life, a romantic notion of being swept up. She stays until its bad for her, and then she chooses to leave. She's young and trying to find a place in her family that isn't the peacekeeper negotiator, trying to become a doctor and live up to her own ambitions and those around her, trying to make a place for herself and make a better world.
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Hiiii insect anon here to ramble to you about my tcoaal oc I’ve been working on while reading everything you write, you can do anything with this like maybe talk about if your ocs would get along with mine? Idk i don’t mind anything
He’s mostly inspired by my asks “trans sibling reader” and “dead sibling reader”
His name is Magpie, deadname being Altaria. He’s the youngest Graves sibling, being 18. He was supposed to start taking testosterone when he turned 18 but ofc because of the quarantine he wasn’t able to :(
When he was a kid, he was very energetic, rolling around on the mud and constantly getting wounds (and picking his skin when no one was looking which gave him some scars), but of course Renee didn’t like her “daughter” being so energetic so she yelled at him a lot, which made him start becoming more reserved and stop being so energetic, but could still be annoying when he wanted to, making Andy and Leyley start saying that he “acted like a dove” gaining him the nickname dove. Young adult Magpie pretends to be very laid back, and he doesn’t talk much, but he’s internally always bouncing with energy and wanting to talk people’s ears off about stuff he likes. The game is confirmed to happen in the late 90’s/early 00’s, but if we move the date a bit (probably 2010, just anywhere after/during 2007) I can confirm he’d be a master at Rhythm Heaven Tengoku (Ashley and Andrew tried playing too but they sucked at it). Talking about Andrew, he has a really good relationship with them. Andrew helps him feel more masculine, style his hair like his, and he lends him his clothes. He’s very proud of his younger brother. Ashley is also very proud of him! But she constantly manipulates him saying that everyone will just use him because of how similar he is to Andrew, or as Ashley would call it “pocket size Andy”
He’d be hesitant at first about eating the neighbor, but would end up going along with it. They escape the building, blah blah blah that’s not interesting. They reach the motel, and the night arrives. Ashley wakes up before the vision is finished, so she totally misses the part where Magpie dies. She wakes up Andrew, and since it was so late at night the thought of waking Magpie up doesn’t cross their head, so they leave without him. They go to that cultist place, they go back to the motel, and-
… well shit
They never expected to find their brother’s gutted corpse in front of them
Andrew has a panic attack, and Ashley really doesn’t know how to feel
They deal with the hitman, and then they start a new quest: “Andy and Leyley and the burial of the dove”, which is just them finding the perfect place to bury their now dead brother, which is somewhere in the park in between the trees because birds live in trees
I don’t have much to say about the last part because I’m tired and I should sleep
oh wow, insect anon, very neat! :D
it makes me sad knowing that magpie would die :( hopefully they will feel at peace now, being dead... unless--
what if dead people/souls could effect the human world? magpie's soul could solve puzzles in the afterlife to help andrew and ashley in the human world, or ashley could interact and possible talk to magpie like she tried to do with her "parents" and (presumably) andrew's soul in chapter two. but this is just me throwing ideas out there, of course. your oc is your own character, and you should treat them as you see fit :D
when it comes to them interacting with my sibling ocs:
alexis would be protective of him. he likes to follow mrs graves' house rules as to not anger her, but he's willing to turn an older brother blind eye to any mischief he causes. he would also try his best to be a good male role model to magpie, since he's one of the only other guys in the family.
amber's chill with magpie. they're making sure to watch over magpie and provide comfort to him. they seem to be distant with their siblings or detached but please be sure that they do care about magpie and the rest of their siblings, like a dragon protective of their hoard.
amy sees magpie and a. as like... her students or her scholars <3 she's happy to provide them with guidance and protect them from bullies when it comes to trans issues. she's especially fixated on magpie's chosen name and will talk his ear off about the bird's behaviors and the mythology surrounding them.
aria sees magpie a lot like she sees a., another sibling for her to toy around with an protect! if you need a baseline for aria's personality, she's inspired by the devious little sister headcanons i helped devious anon came up with (but i have recently seen her adapt more to ashley's personality, like a mini leyley!). aria babies magpie even though him and her aren't that far apart in age. she's supportive of him, and gender doesn't play too big of a role with her affection. as long as she has him and her siblings, she's fine with him.
a. is extremely happy to have another transmasc in the family! they hope to help each other out, even if they're a bit cagey at times. they don't like renee and honestly never will, and they rebel against her by helping magpie cause whatever mischief he feels like doing (only when they can avoid the consequences though...). they'll go clothes shopping with magpie and style their hair with him in the morning.
i'm happy you decided to share your oc with me and i'm THRILLED that my writing inspired you! if feels so odd hearing that something of mine inspires people... <3 but again, thank you.
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Okay I said I was gonna post my new Gundam Rankings and since finishing a bunch of stuff I felt like a numbered list wouldn't do the series justice so instead here's a tierlist:
S Tier -Zeta Gundam -Turn A Gundam -Gundam 00 -Gundam 00: A Wakening of the Trailbrazer
A Tier -Gundam Unicorn -Witch from Mercury -Char's Counterattack -Gundam Thunderbolt
B+ Tier -ZZ Gundam
B Tier -Mobile Suit Gundam 0079 -08th MS Team
C Tier -Narrative Gundam
D Tier -Stardust Memory
I was thinking of writing explanations for each placement here but the more I thought about it the more I realized the explanations would get longer the lower I got because it'd just be me complaining about stuff.
So if anyone wants a more detailed explanation then send an ask and I'll go off. Instead, I'd like to say one thing I enjoyed about each series be it a scene, MS Design, song, or whatever. So here goes:
Zeta Gundam- This one just has a lot of favorites for me. Favorite mobile suit, favorite protagonist, favorite unhinged white women
Turn A- This series has, imo, the best episode in the entire franchise with Midnight Sun.
Gundam 00- This might be a hot take? But easily my favorite mobile suit designs on average for the whole series.
A Wakening of the Trailblazer- Two for One babyyy, Setsuna fucking rules so much and not only is he another favorite character of mine now but he might be one of the Gundam Protagonists to resonate with me the most
Unicorn- I've said it before on another post but that scene where Banagher uses the NT-D system to hold the tether on cargo ship and help it escape Earth's atmosphere is one my favorite scenes ever. I think that scene really represents everything that UC Gundam stands for with placing their hope on the next generation.
Witch from Mercury- This series got me into Gundam!!! It's far from perfect but I feel like it's had a very profound effect on my life in the past year. It's also responsible for just making me insane about this series and gunpla in general
Char's Counterattack- The ending to this movie felt like the perfect ending to the original Tomino Trilogy. The Axis Shock was the perfect way to end Amuro and Char's story and I wouldn't have it any other way
Gundam Thunderbolt- Literally some of the most insane visuals and soundtrack I think I've seen in an anime. Also, uh, Bianca Carlyle
ZZ Gundam- We got so many iconic and cunty looks from Haman in this one. Also, Haman, literally the best character in the series.
Mobile Suit Gundam '79- The place where it all start babyyyyy, it's so fucking iconic and influential. Don't let me placing in this B Tier confuse you or give the impression I think it's bad. Original Gundam is amazing and anyone who's seriously getting into the franchise should come around to watch this one, be it the series or the compilation movies.
08th MS Team- I think this one has one of my favorite endings for a gundam tv series. Both the Ep 11 ending and the entirety of Ep 12 as an epilogue. It was fitting, uplifting, and had the right amount of mystique and weird newtype shit going on for a UC series.
Narrative Gundam- The chase scene between Jona and the Phenex is one of the sickest action scenes ever. It's so fucking intense and you can feel Jona's body and MS being crushed under the g forces trying to keep up with the Phenex.
Stardust Memory- As much as I bitch about '83, I do think the animation is *very* good. Something about 90s animation really just hits different.
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I know I’ve been MIA for a few days, but I had a very good reason. On Sunday I took part in my third ever archery competition…and I won!
That’s my second win out of three, alongside one second place!
So, to celebrate, I thought I’d try my hand at giving the Fleetway version of Amy Rose a slight re-imagining. I never got a chance to read the Fleetway Comics myself, them being cancelled before I was eight, but god did they look fun! I’m sure had I seen them on the shelves I would have ran right to them, but…I just don’t think I ever saw them on the newsagents stands?
Either way, from what I’ve seen they did a phenomenal job with their take on Amy Rose, and given that I already loved her from the mainline games it wasn’t gonna be hard to grab my attention.
For the piece itself; I decided to blend together aspects of both classic and modern, but rather than a hammer, I figured that Fleetway Amy would have some knowledge of traditional archery form (given how she wields a crossbow) and basically decided to lean into that angle. I know Fleetway Amy wore baggier, arguably comfier shirts, but that’s not always the best thing for archery—or barebow archery specifically—you don’t want anything that the string can whip against because it can knock your arrows off course; and even mm at the start can translate to whole inches or more at the target’s end—so I gave her more of a running-gear fit style shirt but paired it with a set of practical and fun as hell cargo pants! Actually, I feel like it works as a callback to the 90’s/00’s style anyway? And that was a fun style to revisit anyway, especially in Amy’s classic-era colour scheme! Also kept the modern pattern on her boots, but repurposed them to be a little more outdoorsy.
So, yeah, that was my weekend!
#sonic the hedghog fanart#sonic the hedgehog#Sonic#Amy Rose#sonic the comic#fleetway sonic#fleetway amy#fleetway comics#Team Rose#sonic ideas#sonic headcanons#archery#archerygirl#rosie the rascal#sega games#character design#character redesign#sonic fanart#sonic comics#sonic fandom#sonic amy
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heyyy babydoll! i was just wondering how i could start dressing and doing my makeup in your aesthetic? i’ve always loved that style so much and you’re literally my dream! 💕💕
angellll!!! ��️💕☁️
hmmm, this is such a good question. lemme see if i can wrap my head around my own style and aesthetic
i feel like my approach to style, to it’s essence, is taking oftentimes vintage silhouettes and upping the kitsch factor and making it girly and absurdly hyper feminine. i’m very drawn to the 60s and 70s. i love the big hair, the lots of liner with stacked lashes look, and babydoll dresses of the 60s. and i love the early 70s bc they took that look and made it slinkier and sexier and sleazier and dirtier. i love the female leads of giallo films and grindhouse films. i also love 90s and 00s fashion. like the 90s does the 60s is quite possibly my ultimate favorite. bc they took vintage silhouettes and made them brighter and more kitsch. like that’s the dream to me. think lady miss kier or the looks from the movie jawbreaker! i believe style and fashion should be fun. and i do treat it like a game of dress up. and i love pop culture and just exaggerating fashion. as i said, i looove over the top absurdly hyper feminine looks!
so what i look for when shopping? um does it come in pink? lol! but i do love pastels and candy colored garments. i like ruffles and frilly details. things that lean super girlish. and i pay attention to silhouette. bc i like to play around in different decades and i think that’s important. i’ll occasionally look for something a little moodier and darker bc sometimes i feel a little moodier and darker. but i’m a libra rising through and through and if i’m not a valley of the dolls wannabe? i wanna look like your best friend’s cool older fashion forward sister. ya know?
as a fat girl. i’ve had to rely heavily on makeup, hair, and accessories. so i love wearing ribbons bc they’re easy and sweet and make quite a statement. i love hair barrettes! like anything rhinestoned! fun shapes like hearts and butterflies! so cute! i also like to lean into my own culture. as a latina, i love a gold nameplate necklace and wearing hoops. as for makeup, i love sparkly and pastel eyeshadow and lashes and blush and gloss! i don’t feel quite me without it! and i love using vintage makeup looks as inspiration and modernizing them in a kitschy way. and for hair, im like full 60s/70s or like bridget marquardt from the girls next door. there is no in between lol. just kidding there is. i do branch out into other decades. but that is my wheel house tbh.
umm where do i shop? i like to thrift (head to your lingerie sleepwear section right NOW bc that’s where the cutest things hide i swear), i know they kinda suck but dollskill has really been a place that i’ve found some of my most favorite pieces. i still do forever 21 and torrid (for pants and shoes), unique vintage is great, shopcider, the wild fable line from target. i’ve lucked out with some things at fashion nova. like i said not the most ideal places to support, but some of the few options i’ve had as a fat person. but u can shop anywhere. just remember vintage silhouettes, flirty colors, girly details, and kitsch! that’s me lol
this is all over the place. i may make a youtube video in the future discussing more in depth about my style inspirations and how i shop and stuff bc this is a lot to unpack. but i hope this can serve as some type of guide into not only my own style but how you can go about curating your own. i genuinely just borrow from things i like and find cute and then try to make it my own. how can this fit into my current style? i don’t do too many basics anymore. like i think that’s the smart thing to do. like build a closet full of versatile garments. but it’s not true to me. i like statement pieces. i like being over the top. i’m there’s no such thing as being overdressed in my world lol.
good luck angel, i hope this all made sense! and if u have any more questions or want me to elaborate more, just lemme know! ☁️💕🍒🎀⛓☁️
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I feel like saying Josuke doesn't have any daddy issues whatsoever isn't entirely fair (I've seen some fic and comics go further into how he and his mom might have been treated due to the circumstances of his birth that were pretty compelling) but people who act like he grew up without any father figure are definitely off base imo. Every single adaptation and extra material have always had a focus on his close relationship with his grandpa for a reason!
see, that's precisely the thing. it is literally impossible to be a grown up human without having internalised some sort of illogical Feeling about oneself or the world – but fandom as a whole tends to just assign arbitrary ones to characters based on stereotypes rather than what they actually are like.
i do think josuke feels some sort of way about his lack of a father growing up, but that's as inevitable as joseph himself (or giorno, or jolyne, or even jonathan) having feelings about his own dad, and yet somehow jorge's absence does not get brought up despite joseph and josuke's fairly similar upbringings. the fact is that most of western fandom tends to view the JJBA characters through a (white, usa-centric) lens that simply does not lend itself to a fair or accurate reading when most of the cast is either POC or from an entirely different cultural background. that's why i'm so resistant to label josuke as having 'daddy issues'; the term means something entirely different to me than it seems to do to most of the fandom, based on all the fic, comics, and discussions i've seen (and had) about the topic. it's not exactly like the organised crime aspect of VA, but it fills me with a similar kind of frustration. i don't think one needs a degree in cultural studies or history or whatnot to enjoy a silly series about people punching each other with slutty soul-ghosts, but it's exhausting to see the same thoughtless, very specifically westernised takes being regurgitated over and over as Absolute Truth until the characters are so flanderised they seem nothing as much as a caricature of their original versions. i love transformative works as much as any other fan creator, but i also happen to like the source material. it is infinitely more interesting to me to think about what kind of relationship josuke might have to his heritage as a mixed-race person, or his identity as the son of a single mother or the obviously cherished and spoilt child of a family such as his own (especially in a place and period like canon's late-90s/early 00's japan), than to hear yet another iteration of 'haha, josuke has daddy issues' where the person saying it has no intention of analysing that premise beyond the puddle-depth obvious.
at barely sixteen years old, even as interested in high-end fashion (and as very much part of a working class family who could definitely use the nest egg) as he is, josuke's immediate reaction to being told his missing father is incredibly rich and wants to take care of him is to say that it's not necessary, and he's fine as he is. sixteen. i worked as a teacher with kids as young as a year old and people as old as mid-seventies; that kind of ease of mind is one-in-a-million and not something you'll find on someone who fits fandom's definition of 'daddy issues'. he's not angry at joseph, he's not grasping for money, he hardly even wants to find out more about the missing part of his origins. his only thought is to wish he wouldn't be the reason other people were hurt, and to protect his mother once there is a risk she might find out and be distressed about it. his entire morality system is (from what i remember of canon) mostly based around the question What Would Grandpa Do?, with some leeway allowed for the temper he clearly got from tomoko and for the fact that he is, again, a big and slightly spoilt sixteen year old.
so yeah. it might not sound fair to say he doesn't have daddy issues, but i don't think the terms fandom's operating under are fair to start with, so i'd rather recuse myself (and my interpretation of the character) from it all til we're playing the same game. the sandbox's wide and wild, and the block and mute buttons are there for a reason, so i'll just stay in my corner writing about higashikatas wielding their feelings like sledgehammers til my mum says it's time to go home.
#tl;dr: everyone's absolutely entitled to their opinion! i just happen to find the most common one the equivalent of soap-flavoured cilantro#i definitely agree with the part about his rship with his grandfather! it's a whole thing in my own writing for them#it's just 'daddy issues' has become shorthand for a combination of takes i quite dislike the past few years#so yeah. i'll just... Not. if y'all don't mind#(i do think Other characters have daddy issues in the traditional sense. and even in the popular modern sense. but not josuke particularly)#anyway i hope this doesn't read as confrontational as i fear it sounds bc that was. so not my intention orz#ty for the ask!!!! i really love discussing character analysis i'm just rly tired rn so i probably sound super Debate Team Mode haha#ps ryohei was 100000% josuke's favourite person in the world growing up and he's still tomoko's special baby gremlin at age 50 pass it on#josuke higashikata#jojo#the funny thing abt my fic is i'm really at ease abt posting my shippy stuff bc it's just like. treating myself to sth nice#and then sharing with everyone as a bonus#but the stuff where i actually talk abt familial and platonic rships for my faves lives in eternal development hell bc i just LOVE it#and never feel like it's perfect enough to share. it's never complete because it's always evolving#which is why i once wrote a novel allegedly about detectives in love but in reality about 100kish of family/friendship character analysis#meaning there was no way this ask could've ever been answered succinctly lol#ask tag#joji.txt#joosk#anonymous
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okay but the way in which the public/fans fit into the fmo djats au is Super interesting to me. i can imagine alys and aemond both choosing not to go public with their relationship till the divorce is finalized out of consideration for reader, guilt and maybe just to take it slow and figure themselves out but then a few months down the line someone leaks out to the press photos of them kissing and acting all coupley (yknow those that feel like love literally seeps out of them, aemond cupping alys' face and looking down at her tenderly type beat) and all hell breaks lose. the general public is feeling very '?????' because up to this point everyone thought reader and aemond were still together/maybe just having a rough patch and she herself feels like her heart is breaking all over again because now she has to deal with it with eyes of the entire world on her. the band is forced to issue a statement (something along the lines of 'reader and aemond are separated and undergoing a divorce and alys and aemond are happily together and would like that people respected their privacy') and since the au takes place in the 90s/00s i could see a whole lot of misogynistc bullshit falling upon the girls, them being pit against each other, maybe a portion of the fans saying things like 'figures. a & a always looked way more suitable for each other' (not to say that reader doesn't have her own shooters being the it girl that she is, i would even say some people end up dropping the band because of the entire situation) and all of it taking a heavy toll on reader :( her feeling super conflicted, still being super pissed at both As but maybe a small part of her also feeling sorry for how alys' name is being dragged through the mud (the cheating Could have gone past only being emotional but didn't after all, she reasons)... aemond on the other hand, just like real life men from that time, probably gets out of it mostly unscathed public opinion-wise, that fucking bastard (i do like the idea of him getting thrown drinks at his head during some shows and having to hear people scream 'that's for reader' though)
also omg this universe's version of retrospective f&b verses being gossip magazine articles???👀
I love this!!! And it’s exactly how I think a story like fmo would be so interesting in a modern setting. Mainly bc the idea of an unreliable narrator never goes away. Not to sound fake deep or anything, but the rise of blogs and paparazzi and the shift in celebrity culture/social media is basically an unreliable narrator in of itself.
So as the band is taking off, I can imagine certain fans not liking reader. The fawn over Aemond, and daella by extension when people realize he has a kid guys I was watching old nirvana interviews and the ones with Francis bean are so :((.. not even caring daella is half of reader too. I can see people thinking that they wouldn’t be compatible. But the gag with them is that though their aesthetics may different but who do these fans think he was doing ecstasy with the night they got nominated for a mtv video award. Lmao jk.. but not really
as soon as alys enters the picture, it gets worse. I can’t imagine what it would be like to be married to a person, have their child but have the entire world telling your husband has more chemistry with a singer in his band. I’d turn into thanos. That’s basically what happens when alys joins the band. If this happened in the last five years, people would make fan edits of the two them. It would be bad for reader 😭
But we know how the general public flips on people 💀. So as soon as the divorce news leaks, people start to put the dots together. Now reader becomes the feted ex, the cherished mother done wrong. Now of course this narrative switch comes at the expense of alys. Who basically becomes the bad girl (slut shaming galore) who slept her way into the group and broke up a family. Aemond, like you said, comes out relatively unscathed. I think reader would feel bad if alys was getting dragged through the mud but she’d also be like 🤷🏽♀️ y’all made your bed..
He’s probably be one of those musicians that people look back on and are like “… hmm was he like… that” lmao
#fool me once asks#fmo headcanons#when you think about it… Perez Hilton is lowkey mushroom#loser who lies for the fun of it
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Hey there. I don't know what caused you to make you decide to leave the fandom, but I am sorry to hear that. I tried to add you on Discord but couldn't. If you want to talk, please drop me a message. About those people, don't let them get to you. I know it's hard, but you should do it to protect your sanity. Once you let others in more than you should, you will start to change negatively. I do understand what you are going through. Because of those people, I grew cold off the fandom and stopped all my roleplays and chats about MK. I don't want the same to happen to you. I like your creations and have been following your blog for a while. You can always take a break actually it helps a lot because there are many toxic people on Tumblr. But don't let others affect you more than they should. I wish you the best
People ignoring everything I do or say and arbitrarily blocking me made me leave. I can tell I’m not welcome or wanted anymore but I can’t tell if it’s me being old, people think I’m a cunt, or simply because I like Bi-Han and don’t fit nicely into their little cliques that they ostracize me.
I try not to let it get to me but it’s hard, I’ve never fit in anywhere, in high school I was the big tiddy goth girlfriend who liked anime and Visual Kei before it had become mainstream, so I was teased and ridiculed to the point I tried to unalive myself three separate times. My mother has ridiculed me my whole life for being overweight and didn’t ever care about my suicide attempts. I did have friends on MK message boards (yeah we’re talking late 90’s early 00’s) and they kept me going. It was the one place I felt accepted and loved. It felt the same years ago when I joined the MK fandom on Tumblr years ago, I was popular, well liked and people really loved my head canons and fics. It all went downhill when a certain someone who I was very close with spread horrible rumors about me I lost a lot of my friends and had to block a lot who were mutuals with both of us. It also didn’t help when when I found out someone I got quite close to lied to me for weeks and I found out they were really someone else in the fandom who I already had a rocky relationship with, now I full on can’t stand them. It was around then I stopped making content, there’s only so many ways I can describe sex and Bi-Han’s cock, and that’s when people stopped talking to me. I was focused on self shipping with Bi-Han and that’s apparently a nono in the fandom, so I got shit for it. To which I say a giant fuck you to because they’re is nothing wrong with self shipping. TLRD I was now an outcast of the kommunity. Which I still am now. So it’s really hard for me to be on my own again because it takes me back to that really dark place in high school. Which is my very long way of saying it’s why I’m so concerned about what others think and me fitting in.
So I thought it was possibly best for my mental health just to leave the fandom entirely.
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FELIX THE CAT: THE MOVIE's Release Date
Did you know that I am unusually very fascinated by the wack-ass film that is FELIX THE CAT: THE MOVIE?
I remember seeing at least one commercial for this movie back in the late '90s/early '00s on Toon Disney, but never actually saw the film. I just remember seeing a cartoony cat running around a jungle or something, presumably this was one of the scenes from the early act of the film where the magical teardrop finds Felix on Earth.
Weirdly, Disney at the time had the distribution rights to the film in the US. They gave it a video release under the Buena Vista Home Video label in August 1991, and aired it on The Disney Channel and Toon Disney for a good while before the rights eventually went to someone else. The film hasn't seen a second US video release in any form - be it DVD, Blu-ray, digital, etc., but...
It was recently uploaded in its entirety to YouTube by the official Felix the Cat YT channel... as the character/franchise have been owned by Universal for a while. DreamWorks Animation had bought Felix's previous owners, Classic Media, and then Comcast bought DreamWorks. The film is shown in a weird matted form, presumably what it would've looked like in theaters. It was standard practice back then to take a film animated and shot at 1.33:1 - the Academy aspect ratio, and then stretch it so it fit cinema screens in a post-CinemaScope world. As a result, stuff is chopped off of the top and bottom of the picture. Track down that VHS or a foreign DVD, and you get the full ratio.
But also, curiously, the film is presented in the correct speed. Most YouTube uploads of FELIX THE CAT: THE MOVIE, or scenes from it, are sourced from a PAL release. And most of the time, a weird sound mix of the movie where you can't always hear the dialogue and the 'Who Is The Boss' song drowned out by the audience of scrunkly bunko creatures.
Yeah, I lowkey kinda LIKE this movie. Even if it is *legendary* for its... Well... Unusual qualities. So much so that I kinda know some of the release history of it...
Well... Almost?
When was this movie first released?
The first concrete date that I know of was its presentation at the 3rd Los Angeles Animation Celebration: January 26, 1989.
The film was completed in around early 1987. It was to be distributed by New World Pictures, as their logo does appear on some prints of the film. Thanksgiving 1988 was thought to be a release frame for it in the US, which curiously would've put it up against an animation duel that was already set to unfold - OLIVER & COMPANY vs. THE LAND BEFORE TIME. Supposedly, a release some time in 1990 was also considered.
A US theatrical release never materialized. The first wide release of it in America was Disney/Buena Vista's VHS release of it on - again - August 23, 1991.
Various European territories got it in theaters around that time. It received a theatrical release in the UK in mid-to-late 1990, per the BBFC's classification for it issued on July 5th of that year, implying a late summer/fall release took place. There is a theatrical poster for the UK release, too.
But the earliest confirmed date appears to be that LA Animation Celebration date. Right at the beginning of 1989...
However, it is often suggested that the movie appeared *somewhere* to the public or an audience in late 1988. An October 1988 frame has been floated around for years, supposedly this thing debuted at a film festival called MIFED in Italy around that time... But I've found little to no evidence of that. IMDb, which anyone can edit, claims this along with 1988 release dates elsewhere.
The film is copyrighted 1988, but that doesn't mean much considering that a copyright date can differ from a release date. Especially back then, but even recently as well. (Pixar's ONWARD - for example - was a March 2020 release, but the copyright date in the end credits is 2019.)
So... Did FELIX THE CAT: THE MOVIE show up somewhere in fall 1988? 35 years ago? Or was the official debut of this picture on January 26, 1989?
Is this like the SUPER MARIO BROS. US release date of animated movies or something?
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Jasper and David are definitely intended to be 90s kids (the outfits, slang, discussions about upcoming Star Wars prequels, the older tech that Campbell uses, etc.) We don't know when the show takes place so they could have been at Camp Campbell anytime from the early 90s to the later 00s. Thanks to the ambiguity I decided to exercise my imagination and creative freedom and date the photograph specifically 199X to fit the 90s aesthetic they have while also letting it be open to different theories of when they'd have met. Deeply sorry my personal interpretation of the source material and my take on Jasper & David's characterization being "90s kids" did not line up with your very much canon opinion, I'll do better next time! Oh wait, nevermind, I'm not sorry at all. Because if your logic dictates that pedophilia is okay, then really your logic isn't worth following at all!
D & J 199X
#hope you liked the art at least#could i have been nicer about this? maybe. could the person have kept their mouth shut? yeah probably#sorry im a little salty today. not having happy mental funtimes lately#needed to assure the people that i am liyerally gwen guys trust by being sassy once in a while#get out my page maxvid people#thanks!!
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