#and it gives me motivation to sort of maybe build on my own original story....
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Heyo, I’ve been following you for a while now and I just wanted to let you know that your art is super inspiring to me and always makes my day better! I’m writing/worldbuilding a story with many religious elements and the way you explore religious concepts and angels as beings in your art and writing is so inspiring and really helps me think up different stuff as well, so thank you so much for that!
Also, Michael! Gosh I love his character so, so much, he’s so wonderful! He’s interesting and relatable and tragic and honestly just plain beautiful. I want to give him some nice hot tea/soup and a hug because, man, he deserves it.
Anyway, wishing you all the best!
gwahhh.....thank you so much!!!!! this is honestly all i could ever ask for when it comes to the art i make and the little presence i have here. i know i've said it before, but getting inspired by others is one of my favorite things about an art community and so if i can provide that to even one person, it makes my time and effort to create feel so worth it!!! and it's kind of corny but it means a lot particularly in this case bc angels and demons/christian mythology was one of my first super deep interests so i've been cooking on these guys for a long time it feels like!!! it feels especially good to really be diving into academic and esoteric understandings of them and adding onto my characterizations further, so helping to inspire your own artwork feels amazing!! i hope your story goes well (feel free to tell me about it if you want!!!! i'd always love to listen!!!) and that you enjoy diving further into these topics if you do!! there's such an interesting, complex mythology out there that's super fascinating and surprising to explore.
and im so glad you love mike, he's always been an interesting figure to me....ever since reading paradise lost, i always kind of wondered what things were like for michael on the other side of that, to be so exposed to war and banish your once beloved prince. it always struck me deeply how milton described lucifer experiencing pain for the first time, when pain had never existed before then, and so i began to think....what is it like to be the one to do it? SO mike's been stuck in my brain for awhile too, and i think that really bears out in what i've done with him - he caused the first wound, he rid heaven of lucifer, and he became prince in his place (sharing headcanons with epiphanius of salamis wooo) and then placing that in this canon, where there is clearly a critique of dogmatic, rigid religion and how it is so dangerous to its adherents, how even the suggestion of imperfection is eradicated, it really fully fleshed out what michael was in my mind - left to rot just like god's kingdom, and in desperate need of healing. SO clearly he's got a hold on me too lol
#this made me so happy i feel rejuvenated!!!#and it gives me motivation to sort of maybe build on my own original story....#like i've never really had a concept for something fully my own but right now i sort of!! do!!!#so maybe we're inspiring each other ToT#cake answers
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Okay so I know that totk turned one year old a couple of days ago but I was away for the weekend and didn’t get a chance to post something about it. Now I’m home again, I think I wanna just put some thoughts down
Firstly, I still love totk. It was a really fun game and had just as much fun playing through it complete blind as I did playing botw with only a loose knowledge of the game. In fact, I enjoyed it more than botw. Maybe it was because I knew more about Zelda than what I did back in September 2022 when I first played botw, or maybe it was because I could see the improvements they made when it came to dungeons and overall exploration. For at least six months totk was my favourite zelda game. Now, a year on, it isn’t.
I think on reflection totk is a very flawed game. While it is technically genius, story-wise it’s incredibly weak, possibly the weakest in the entire franchise. Here are a few points worth mentioning:
Why bother bringing back Ganondorf if he isn’t going to have any real motive? Is there a reason why he’s fighting with Rauru and seeking his own secret stone, or is he just doing it for funsies? Part of the reason why Wind Waker Ganondorf is so good is because he has a strong and clear motive. Without any motive, totk Ganondorf just feels like an enemy rather than a main antagonist
The main thing that drives forward a story is a theme to take away from it. Breath of the Wild’s theme was exploration and lost memories, Skyward Sword’s theme was loyalty and/or devotion, but it’s hard to tell what totk’s theme is. Sacrifice could be the outstanding one, seeing as both Zelda and Rauru make crucial sacrifices for the sake of Hyrule, but where else is it seen in the story? Totk just tries too many things, and having a clear theme would just help to solidify things
For a game that was supposed to solve the mystery of who the Zonai were it sure did a poor job at doing so. I absolutely adore the Zonai and in my opinion Rauru and Mineru’s designs as some of the coolest in the entire franchise but my god. Their lore is so underdeveloped it hurts. We know the bare minimum about their civilisation and culture. We still don’t know why they died off, why they built the labyrinths (and by extension who the Lord of dragons/owls/boars are), why they have secret stones in the first place, why is the Temple of Time in the sky when it was originally on the ground and most importantly why is draconification a forbidden act. If you’re gonna imply that the three dragons introduced in botw were once people then tell us!! Totk deserved a dlc that could explain all of this and not leave us in the unknown
Saying that the Sheikah technology just “disappeared” is an absolutely awful way of saying “uh yeah we never thought about that”. That’s some god awful world-building and planning on the developers behalf. Even if they just said that after the Calamity it lost its magic and then parts of it were repurposed for new technology, like the Skyview towers, it would be so much more believable. The Divine Beasts should have at least been in the game somewhere, perhaps in the depths. The lack of Sheikah tech makes the game feel so disjointed from botw, and makes totk feel as though it’s only a sequel because it has the same characters in it
The ending of the game just doesn’t sit right with me. Why bother having Mineru beg Zelda not to swallow her secret stone if in the end she would be able to turn back into a human. I understand the developers want a happy ending but at least let there be consequences. Let Zelda’s memory be a bit hazy or give her dragon features like many artists have done and let Link permanently be an amputee
Also the Ancient Hero angers me. I’ve got no problems with him not being a hylian because honestly it makes it wayy more interesting knowing that not every hero was hylian, but just explain why. If he’s some sort of Zonai, why doesn’t he look like Rauru and Mineru? Is he some sort of hybrid or a different breed of Zonai? And why does the tapestry depict him as a hylian if he’s not? Seems like an oversight more than anything
I think I should stop there because this post is getting long but uh TL;DR totk could have been a phenomenal game if they spent more time planning out the storyline and fleshing out lore. I get it, the game was originally botw dlc, but after so many delays we at least deserved a better story.
I do still love this game though Tears of the Dragon goes HARD
#tears of the kingdom#totk#legend of zelda#legend of zelda tears of the kingdom#totk spoilers#tears of the kingdom spoilers#sorry for the long post I have thoughts#hollysoda speaks
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So, I've been sick the past couple days. This led to me watching the Code Geass compilation movies. I don't know, the brain works in mysterious ways.
God, Code Geass.
This was another one of those anime things that was just omnipresent for a while in the late '00s. I think it's held up a lot better than its one-time sort-of-rival Death Note, but that's a very low bar to clear (I do not like Death Note at all). Code Geass, or at least the refracted form of it presented here in these recap movies (and going off of my own memories of the original show), is a series I like but don't really....respect. I don't personally get that feeling super often, usually it's the other way around.
It's hard to pin exactly why that is. It's not the campiness---I love that stuff---and it's not the characters, most of whom I genuinely really like. I think it's down to the narrative and what comes out of that narrative. Code Geass' themes and *especially* its political ideas are very....haphazard? They're definitely there; the idea that power corrupts, the question of what it means to deceive, political ideas about war, genocide, colonialism, and so on, but they feel surprisingly incoherent for a show whose central premise builds off the fact that it's taking place in an occupied country. There's a very strong FEELING of there being a big struggle between ideas, but I think that feeling is mostly illusory. The show's characters end up being defined more by their personal connections. Even the proposed duality of Lelouch as the pragmatist and Suzaku as the idealist seems to exist mostly to be taken apart over the course of the story.
On the other hand, maybe that's a good thing? Maybe---intentionally or not---that's what we should be taking out of this, that big ideals tend to falter in the face of the much more immediate pull of the people we love and hate? I don't know, that feels like giving the series a pass in a way I'm not sure I'm totally onboard with.
I'm spending a lot of time criticizing it here, but I do actually like this series. I think for its faults it works really well on a moment to moment level and it hits just an absolute ton of my personal buttons; big mecha fights, rapidfire mind games, and a generally theatrical sense of characterization.
The movies also change a few things from the original series. Mostly these are for the better; Shirley survives the entirety of the recap films, for example, and the entirety of Mao's character and plotline are---thank fuck---ommitted. Some of them I don't really get; Nina is less driven by being a Crazy Lesbian TM which is a good thing for sure, but also the motivation that makes up for that (mostly just being a hysterical racist) clunks off the narrative in a really uncomfortable way, since the series doesn't really address it. Ech.
Also the pacing of the three films both individually and in aggregate is absolutely horrible, like, people complain about pacing in stuff *all the time* but this is some of the worst I've seen in a modern anime production. An advantage the original series had was that, for all its weird detours about, say, Kallen's mom being a fantasy-drug addict or whatever, you got to spend more actual *time* with the characters, so they felt a bit more fully realized. This is definitely a case where the recap films do expect you to be familiar with the original despite making some of those changes. Which is itself fair enough in of itself I suppose, they are called RECAP films after all, but it did make me cognizant of the fact that like, it mostly sort of smears over the reasons people got super attached to characters like (again) Kallen, or Jeremiah. They both get plenty of screentime in these movies and they're absolutely great in what time they do get (and this is the case for a number of other characters as well), but the sheer difference in how these things are structured vis a vis the original show does reveal a few shortcomings of the format. IDK, I feel like I'm writing in circles at this point and again am coming off as more critical than I want to be.
Let me talk about something I think really shines in the movies. You know who's great in these films? This fuckin guy.
Lelouch is, to me, a hysterical fucking character. Bundle of contradictions, impossibly cool loser, gay as hell but always ends up with a woman because Reasons. When I was a youngish teen and watched Code Geass for the first time I had zero idea who Char Aznable was, but, like, this is pretty uncontroversial, right? Lelouch Lamperouge is the millennial Char. He is our forefathers' accomplishments handed down to us as farce. I absolutely hate him, and I hate that I still think he's as super fucking cool as I did when I first watched this story at age 14. My favorite scene in all three movies combined was when he got stabbed in the heart and died, and many of the other scenes I really liked involved him doing something extra. I'm going to bet his death doesn't stick, given that the sequel film to this trilogy (which is an original story!) is called Lelouch of the Re;surrection. What is that semicolon doing there. I'm the last person on earth who should be talking about semicolon placement but come on.
Some other thoughts:
When I was in high school I got into an argument with a friend over whether Kallen's knightmare frame (god, the mecha are fucking called knightmare frames), the Guren, was the coolest giant robot of all time. I don't stand by that assertion itself, but I do think its big hand weapon the Wave Surger is one of the sickest fucking things in this or any mecha series
For being in large part about how colonialism sucks, this series sure isn't in a hurry to visit any part of the world that's actually affected strongly by it IRL, huh? I get that there are Watsonian reasons for this but c'mon.
Kallen and Lelouch's romance in this is even less convincing than it was in the original series which is honestly impressive
Opposite of the above, I find Lelouch / C.C. a little more believable this go-around. Not sure how much of that is it being meaningfully different here vs. me just changing as a person as I've gotten older vs. who knows what else
the entirety of the World of C stuff is still so fucking bizarre to me. it's been years and I still cannot figure out for the life of me why that was how they chose to resolve that whole thing. It feels deliberate, though, because it's not really altered in any major way here and Gorou Taniguchi did something similar in Back Arrow (it kind of fit better there because that show is just weird as hell to begin with, but still, the similarities are striking).
the battles in this are really grandiose and cool and carried the movies for me when the plot did not
I love Kallen so much you guys, you don't even understand
the above bullet point again but about C.C. this time
I miss the gratuitous Pizza Hut advertisements so much. I don't know why. The fact that I do feels like a sign that something is deeply wrong with me.
They cut The Table Scene. Because of Woke, I assume.
god this got long for me just basically being like "I like this but it has a lot of problems." Whatever, no one reads these LOL
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Ganon-Centric Story Idea
I have no idea whether this would be a game idea or a fanfic that someone could write someday, but I think the idea of some kind of Redemption story for Ganondorf could be really interesting to tackle.
I have had this idea in my brain for years, ever since I read a fic on FF dot net called “Cry for Hyrule”. I thought it was a really cool story, and did a good job of making Ganondorf a more nuanced character without handwaving the bad things he’d done in the past. Or trying to reframe the goddesses/spirits as evil, hateful beings who don’t actually care about the people they’re supposed to be helping/protecting.
(It also tackled some logic problems in the game it was mostly focused on, like Link being thrown in over his head so often. Or the trees the Koroks were planting to lower the waters always dying despite raising Hyrule being one of Ganondorf’s goals. This was a Wind Waker fic, btw)
I’ve always believed that people aren’t born evil, not even as the result of a curse. Which makes thinking about Ganondorf’s original motives and fall from grace really interesting for me.
He could have, at one time, had very good intentions and reasons for his actions. But then Demise’s Curse over Hyrule took those intentions and twisted them until they became unrecognizable.
Reincarnation exists in the Zelda-verse, even if it’s more of a Vishnu style incarnation/avatar situation rather than a full rebirth.
A reincarnation story built around Ganondorf himself could be really cool. And him working to redeem himself of his past actions could be a deeply moving game/story. With him trying to prove/separate himself from the actions of his past life and prove himself as a skilled/capable King of the Gerudo.
Or maybe the evil was scrubbed off from his soul enough to return him (at least partially) to the person he’d been before the curse Twisted him, and looking back at his past actions horrifies/disgusts him. I mean, he’s constantly being walloped with sacred and/or blessed weapons. The idea that, at some point, those could scrape off the evil to bring back the person he used to be seems possible. Or it being done intentionally as some kind of “weaken the bad guy by turning him back to before he got the evil power boost” type of plan.
And this change is enough that the Tri-force goddesses (or maybe even the mystery goddess the Gerudo worshipped back in OoT) are willing to give him a chance. A chance to prove himself. The chance to clean the rest of the evil away. The chance to prove he really is worthy of their blessing.
I think it would be a really cool story to read/play through. And it could be a great chance to expand Ganondorf’s personality and to explore more of the Gerudo’s culture.
I have to admit, the chance to play as Ganondorf in a jrpg type of game would be fascinating. (Maybe one of those ones with a settlement/kingdom builder thing too… For him trying to prove he really is a good leader/King.)
Or one of those branching storyline games, the sort with more than one ending that you get to by making different decisions in game. Good, Neutral, and Bad endings based on choices you make.
God, the more I talk about this, the more I want it…
(For fanfic, the idea of a story or a crossover where Ganondorf is trying to redeem himself by building a new settlement somewhere or trying to help a hero as part of his redemption could be really good.)
(I don’t know why my brain keeps chucking Naruto at me, but him accidentally kidnapping a little Naruto because of how much he looks like the brat who finally stopped/killed him and then raising/training him could be fun. Maybe the goal Ganon thinks he’s supposed to be fulfilling is finding a place to build a new Kingdom to make up for the one he annihilated/raised to the ground, but no. It’s raising this Prophecy child to do better than he would if left to his own devices.)
(Okay, I am done rambling about all this now. Please, someone either make/write this, or help me figure out enough to at least start writing it myself.)
#Rosie Rambles#legend of zelda#loz#Ganondorf#good ganondorf#redeemed ganondorf#i like complex villains#i like seeing stories of what could be#also ganondad is fun#still no idea why my brain keeps trying to slam Naruto into this idea#but I kinda like it#and am sad no one else has explored this
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I LOVE your meta on how essek was the perfect asset and want to ask the follow-up question in your tags: how do you think it went down? The agreement between Essek and the Assembly? And I think the fandom was convinced Essek would be disposed of after the peace talks — how do you see his future if there was no intervention by the Mighty Nein in 97?
ruvi-muffin asked:
What are your specific thoughts abt how ludinus recruited essek??👀👀 oh Person who knows a surprising amount of spy stuff 🙏🙏🙏👀👀👀
Anonymous asked:
PLEASE share your specific thoughts about how Essek was recruited, I'm so intrigued!
Anonymous asked:
Hello yes i am very interested in these very specific thoughts about how Essek got recruited? All these things about how actual intelligence works/uses their assets/how that ties to Essek and the M9 is really interesting :D
Thank you all so much for asking me the specific question I wanted someone to ask. I had to write and rewrite this post a half-dozen times because I kept going off on tangents about other Cold War spy stories so trust me there’s plenty more where this came from.
For reference, my original post on what made Essek an ideal recruitment target and why the M9 were the ideal counter to it.
First off, this is all based on real-world intelligence ops and is only as relevant to the campaign as Matt Mercer cares to make it. Having said that *slams notebook on table* BUCKLE UP, KIDDOS.
There are two ways Essek may have been recruited: he approached the Assembly or the Assembly approached him. I think the Assembly approached him. Not to be too hard on the guy, but Essek said it himself: he’s kind of a coward. I can’t see him mustering up the nerve to take that first step. Plus his espionage seems to have focused specifically on the beacons rather than dunamancy as a whole; that sounds like the Assembly to me. The beacons specifically offer the prospect of immortality and the Cerberus mages are arrogant enough to assume they can figure out dunamancy themselves if they have a beacon in hand. There’s no way the Assembly haven’t been trying to beg, borrow, or steal those beacons for centuries. Essek may not have even been their first try - just the first that worked.
Chronologically, Essek would have popped up on either the Assembly or the Augen Trust’s radar quite early as I assume they keep tabs on all powerful Dynasty mages. As they followed his career, the Assembly would have ID’d Essek as a perfect target for recruitment as a spy, and then further for ego-based recruitment. Recruitment for espionage is a slow process - even slower in a fantasy world where some races reasonably expect to live 500+ years. Many intelligence agencies will do a sort of light meet-and-greet just to start a file on various people who might years later be of interest. The Assembly would have cultivated Essek as an intelligence asset with the same degree of time and care - and using some of the same methods - that Trent used to turn the Blumenthal trio into assassins.
If they followed a modern playbook, they would have made contact with Essek anywhere from 2 to 10 years before the theft - nothing underhanded. A Cerberus mage approaches him at a negotiation or conference and strikes up a conversation. Then it’s increasing “chance” encounters to get Essek familiar with the handler, play the “we’re both mages, really we’re on the same side” angle to earn enough sympathy & trust to start talking regularly. Once the channel’s open, the handler and asset meet and/or talk routinely while the handler assesses the target’s motives, weaknesses, and the possibility that they’re a double agent.
Espionage proper then starts with small favors, acts Essek can rationalize as victimless or even helpful to the Dynasty. In this stage the handler is getting the asset comfortable with engaging in espionage. They reward the asset for what feels like minimal moral trespass. For Essek that would have been praising his research, encouraging avenues of investigation they knew the Dynasty had shut down. Having meetings with Ludinus plays right into the ego trip - the Head of the Assembly himself is taking the time to meet with him! The Assembly gets how important this work is! That keeps Essek isolated from Dynasty members who might convince him to take a step back and builds loyalty to the Assembly over the Dynasty.
Once an asset settles in, espionage becomes easier. Routines get established. Moral hurdles have been overcome. Now the asks get bigger and the rewards get sparser. The handler will suggest larger acts just to get the asset thinking about them, since the more they consider “just hypothetically” how to pull it off, the more likely it is they’ll do it. This is where the idea of stealing the beacons would get introduced (though of course it’s been the goal all along.) I’ll bet the Assembly hinted at all the study that could be done if they could just get to the beacons in person, constantly bemoaning the lack of access. By now Essek sees the Assembly as colleagues in arcane pursuits, kindred minds, unlike the boring, stuffy old mages of the Dynasty. Of course he could outwit the Dynasty’s security and get the beacons to the Assembly - he’s a prodigy, a genius, everyone says so. And it’s not like he was stealing all of them. The consecuted would be fine. Everyone would be fine.
None of this is intended to absolve Essek of personal responsibility. But it provides a context for his actions, and for why he might regret them so much even though he apparently did them willingly. Asset handlers are very, very good at drawing someone willing to commit minor transgressions into far greater crimes. Look at how Trent shaped Caleb, Astrid, and Eadwulf. He didn’t order them to execute their own parents on day one. He spent years coaxing, tempting, and coercing them into darker and darker crimes, letting them rationalize their own actions at each step, preying on the same vulnerabilities as Essek: isolation (separating the three from other students, telling them their work was secret), ambition (the promise of great arcane power, of shaping the Empire’s destiny), and ego (”we were going to keep the empire safe,” telling them they were gifted, they were chosen).
So how do IRL spies rationalize their actions? Those who spy for reasons of conscience or ideology have done the rationalizing ahead of time, but everyone else has to get there somehow. Some who spy for revenge tell themselves it’s what their superiors deserve, while others tell themselves everyone’s doing it. Some just need a lie to get started (most commonly about who they’re spying for), while others have to keep up the charade all along. Let’s look at a few cases similar to Essek’s that demonstrate just how slippery the slope can be.
Aldrich Ames, a long-term CIA officer slash double agent for the KGB, got suckered in by thinking he could control the situation and wasn’t really hurting anyone. Ames had chronic financial trouble related to excessive drinking & his wife’s lavish lifestyle and in 1985 came up with a plan: he would essentially con the KGB by selling them a minor amount of classified info that he deemed “virtually worthless.” In April he set up the exchange and the KGB paid him $50,000, enough to satisfy his immediate debts. But after actually doing it Ames said he felt he’d now crossed a line he couldn’t step back from, and continued to sell information to the Soviets. By the time he was caught he had, by his own admission, compromised “virtually all Soviet agents of the CIA.”
While some assets just need a lie to get started, others require a delicate dance of self-delusion. Col. George Trofimoff was an Army officer who ran the center where would-be Soviet defectors were assessed & questioned. Trofimoff, a Russian émigré at a young age, was chronically in debt. In 1969 he renewed his acquaintance with his stepbrother back in Russia, now a bishop in the Russian Orthodox Church, and began to pass secrets in return for money - but he and his stepbrother never framed the transactions as such. Trofimoff described their meetings as, “very informal. ... First, it was just a conversation between the two of us. He would ask my opinion on this and that--then, he would maybe ask me, 'Well, what does your unit think about it?' Or, 'What does the American government think about it?’” His compensation was similarly informal: “I said I needed money. ... And he says, 'I tell you what, I'll loan it to you.' So he gave me, I think, 5,000 marks and then, it wasn't enough, because I needed more. ... Then he says, 'Well, you know, I'll tell you what. You don't owe me any money. And if you need some more, I can give you some more. Don't worry about it. You're going to have to have a few things, this and that.' And this is how it started.” Trofimoff could pretend to himself that he wasn’t really spying - just having a chat with his stepbrother - and wasn’t really getting paid for it - just borrowing a little money.
This got longer than I intended it to be and there’s still plenty to talk about, so I’ll save the rest for a second post. Next time: what happens long-term to espionage assets? And what happens if an asset regrets their actions and/or attempts to cut off contact with their handlers?
(This accidentally turned into a series on Essek & IRL espionage: Parts 1, 2, 3, 4)
#Critical Role#Essek Thelyss#tradecraft#mostly Cold-War-related tradecraft TBH#hot boi got ROLLED by the Assembly though#sounds like he didn't even get paid!#I do wonder at stealing TWO beacons though#why two? what was wrong with one?#maybe Essek was just showing off at that point#it's been a long pandemic
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My 4444-word review of NEO TWEWY (with personal illustration + heavy spoilers)
My overall critical score for the game is 7.5/10, while my personal enjoyment score is 8.5/10. This review is posted as I have 80% completed the game, got the secret ending and achieved the Angel psychic rank. I’ll first start with the main pros and cons as follows.
PROS:
- Enjoyable as a whole, still upholding the first game’s spirit in world building and sharing the same backbone - which was mostly revealed in the Secret Reports, it’s impossible to grasp the story without reading them.
- The new cast and new game is charming in their own way
- The old cast’s return is one of the biggest highlights for sure, it was fun and impactful. Everyone stays true to themselves and also had their own stories wrapped up nicely.
- Boss designs are cool, new pins are fun to use and collect
- The connection between the old and new cast is well written and executed, including but are not limited to the tension between the old and new protagonist, the weird but fun interaction between the 2 Composers, the new friendships revealed and formed
- Sho being in the main cast is something so uniquely TWEWY and uniquely Sho
- Still good music
- Still many fun side quests, some of them really uphold the same quirky spirit of the old game and some are surprisingly touching
- Many new nice stores and yummy looking foods to explore
- The map is really easy to memorize for me, it’s fun to travel around the “current” Shibuya to see all the differences compared to the past
- The social network is crazy and interesting to read through
- Has an anti-frustration system to help 100% complete the game more easily and earn money faster, so post-game is relatively managable.
- Overall, I really feel the efforts the team poured into making this as their passion project, not just during the development process but for all the last 14 years. They showed the vision of what they wanted to make, at the same time giving something to both the old as well as new fans.
CONS:
- The biggest problem with the game is scenario writing. The story is so heavily back-loaded. The director himself thought it would be better to balance out the tension flow by adding more at the beginning but gave in to the scenario writer in the end, probably due to time pressure. This results in an underwhelming execution of characterization and lots of wasted potentials for the first half of the game.
- I struggle to view it as a stand-alone game, since the backstory and the old cast both play such an important role in the core of the game. If someone plays this game without having played the OG, they can only enjoy it on surface value at best.
- The new cast is nice but most of them aren’t quite as intriguing as the old cast, maybe it’s cuz they’re all too nice deep down that they lack a little bit of an edge, of that batshit craziness that everyone in the OG used to have? I think some characters (Fret, Nagi) ended up weaker in terms of characterization because the writer is too afraid of making them unlikeable – which kind of backlashed cuz they only became likable in the most expectable way to cater for a specific group of fans. I would have wished for the other team leaders to be more crazy too, had they not suffered 30+ loops of the Game…
- The CAMERAWORK IS HELL.
- Gameplay does get tedious at certain points with all the time travels.
- Shiba is so badly written as a villain, some Shinjuku characters should be given more screentime cutting into Shiba’s– like Hishima or Kaie or even, Hazuki (though his limited presence also solidified his importance).
- Some of the main character designs, for example Beat’s hairstyle and his food reactions are hilariously bad. What’s the point of covering up most of his unique facial features?
- Some of the minor/side characters’ design are too cool for them to have such a small role (eg: Ayano, Eiru). Ryoji did get much screentime but is nowhere as fun as Makoto was.
- Overall the scope of this game is made a little too big for the team to handle as perfectly as the last game that was very compact, it felt somewhat rushed in development too so the missing pieces are clearly there in the final picture
The entry fee versus paying for it all in the end
An important difference between the Neo game and the original Shibuya game was that the Shibuya rule asked for an entry fee that is the Player’s most important asset, stated as a chance the Composer gives them to reexamine themselves. Meanwhile, the Shinjuku rule neither encourages nor allows personal growth and ultimately aims to erase as many Players as possible. It’s a pity we were never introduced to the full Shinjuku rulebook, as it seems like the system there focuses more on building up power and a grand government to compare with the individuality-driven system of Shibuya.
When you have to compare the new game and the original game (OG), this is an important factor to consider. Also, the OG has a serious storyline running through and through, locked with a different partner/GM creating unique atmosphere for each week and you don’t get to see your old partners again until the end. NEO’s team system does not allow such deep insight and communication between the Players. All of your teammates are always there throughout, the dynamic does change with each new addition but it is not as prominent as a partner change.
Another important factor is how the OG was built from scratch for a new platform as “something no one has ever seen before”, while Neo recycled a lot of old unused ideas from the previous development (check out this interview for more details). The development team for NEO lacks 2 key members and had a change of writer so the final product is not as strongly bound together as the last game.
The new cast is definitely inspired by today’s teenagers (from the view of creators), compared to the old cast they’re more sociable and always seem to take whatever works for them despite feeling unstable inside. They are all innocent and genuinely nice kids, avoiding to hurt each other to a degree that they end up keeping some sort of distance. They’re also unable to communicate at deeper levels, always stagnant at this half-baked stage of equilibrium without any motivation to get to the core of things. That is the cost of entering the game without an entry fee, without even dying or having a reason to be there/to fight seriously. These kids were stolen from the RG into a Game that was decidedly the worst environment for them to change or develop, just wandering around cluelessly to find a way “out” until tragedies started to unfold one by one and they ended up being charged the total sum of the price for their actions – ultimately losing everything in the end.
That is, I believe, a story arc which can resonate more to the youth of today rather than of my generation. If the message of the old game was to “listen”, enjoy life to the fullest and accept to trust others, the message of the new game is to “speak up” from the inside, trying to understand yourself and take actions instead of just going with the flow and finally, to take responsibility for such actions.
If Neku was handpicked by the Composer for being the special one with an all-dense soul to ensure victory of the game then Rindo was just a normal kid chosen out of random by Kubo to be his back-up plan, who just happened to have a high enough imagination to awaken the incredible power from his pin. Rindo was then officially chosen by the Composer as Josh picked up and handed the pin to him again, this time not as Josh’s personal Proxy – but as the Proxy to represent the normal people of Shibuya and via whom he could gamble if humans can fight for their own fate.
The underworld heroine and the hero with little of his own
Shoka is for me a refreshing and layered heroine. She’s the kind of character that took at least 3 trials of creators to form as a complete individual – that included Nomura who gave her the base design and Reaper background, Gen who gave a more cunning touch and the writers who made her English dialogues more punchy. Dishonesty equals “tsundere” is such a cliché, so the English writers tried really hard to avoid that trope in my opinion, while still letting her good intention come through.
She serves as the character who is informed of everything the players should have known, and there was almost nothing she could do about it. Almost. Until she met Rindo.
They were drawn to each other by sharing a state of “not having anything of their own”. They both started out with not being able to truly know themselves, Shoka even hated her RG life but also managed to mature from that stage before Rindo. She must have vibed with Shiki’s love and passion in the Gatto Nero threads, initiating her connection with Shibuya and understanding herself more. With Shoka as Swallow, they were able to open up to each other and offer mental support… but was still not getting to the centre of their problems because for all this time, Shoka could not tell Rindo the most important things about herself.
How did Shoka feel when she met Rindo at the UG? She probably didn’t want to hope that he would live the day until she witnessed the Twisters’ potentials. From the very beginning, they were both incredibly conscious of each other and also constantly frustrated that the person they happened to “notice” was such a condescending bitch/a clueless loser. The Shinjuku Reapers are overall quite drunk in power and uncompassionate to Players, Shoka included. She is also a master of dissociation, which results in her constant boredom, tone swings, haughtiness and subconsciously distancing herself from the friend – the boy she cares about – from false hope, as she judged from facts that it was a hopeless situation where nothing could ever be. Maybe she is naturally a bit of a chameleon just like her name suggests (Shoka 紫陽花 = hydrangea, the color-changing flower), so putting on an act and always dissociating herself from what’s important was easy, while hiding her contradiction was impossible. It was the ex-Reaper Beat who broke it out to her, that she should decide whether she really cared and wanted to do something for a change. He knew how it felt like to cross that line, and knew she wanted to too.
Shoka is endeared by many of the Shinjuku Reapers and has shown independent acts of kindness (the Shinjuku ghost), proving that her kind and truthful side is as real as her harsh and dishonest side – which makes her a nice mirror to the previous heroine Shiki, who also embraced a dichotomy of self-complex and self-love within her character. In the end, she was the first of the new cast to ultimately accept all that is important to her and independently made the decision to help save Shibuya despite all costs.
She was jealous at Rindo’s interaction with Tsugumi and Kanon but remained silent cuz she wasn’t at a place to have any say about it. She also didn’t reveal about Swallow because that would only add an awkward irrelevance to their current situation, as she was too ready to face erasure at the end of the Game. She only wished to “play a game” with him, be it FanGo or the Reapers’ Game. The tension that the team could only feel at the end, she’s felt it the entire time. The song “DIVIDE” is applicable to not just one bond in the game, but it always makes me think of theirs. There is always a “divide” between her and Rindo throughout the course of their journey, as the living and the dead, as a Player and Reaper, as someone who has a place to return to and someone who doesn’t, someone who knows little but wields too much power and someone who knows a lot despite not being able to do much.
“If only I had the chance to connect with you on the other side
But time goes on, and without us realizing it
The battle is getting heated
Time goes on, and without us realiazing it
Divided again”
To be honest, maybe I didn’t grow any affection for the new main cast from Rindo’s perspective but from Shoka’s. Since I started to sympathize with Shoka, I started to see the boy in a more “real” way. The real Rindo, behind his peaceful façade with others, would lash out on Shoka for her unfairly harsh attitude while none of the others cared. He could also subtly feel that mantle of unspoken secrets from her, her own contradictions, the unresolved chemistry between themselves – and not knowing what to do with it rather than to feel angry with all the unfairness he could not process. (As a Libra too, he’s triggered the most by unfairness!)
It is actually a positive development as he’s at least “reacting” to something strongly now rather than to keep evading his problems. During my replay, I clearly saw the difficult situation Shoka was in, her remaining harshness after the Motoi incident was due to her internal struggle with a mission to save her own life, versus a chance to really be with the team. Her decision was to do both at the risk of losing favour from both sides. Rindo started to accept her layer by layer, as the person who resonated the most to her contradicting nature from the start and knew that via learning her resolve, he has learnt his too.
Later into the game, she even got too much of his attention. Maybe even without knowing she’s Swallow, he’s familiar with her thinking direction and Swallow had always been closer to him than any other friend. It was only after she had to betray her important ones twice that she could start being truly honest. The scene when she died a 2nd time left a strong impression in me, the little reveal let Rindo know that he is also losing Swallow as he’s losing Shoka – and that only death could drive the last secret out of her. Her final “Later, loser” echoed through Rindo as it was the final truth, with only him remaining to hear it: they had actually, already lost everything.
Rindo was the boy who never dared to face all that matters to him until he lost it all, fighting an unfair battle in the faith that they would somehow still win. Shoka was the girl who always knew what was dear to her, but never dared to think she could be together with them ever after and still threw her all into a battle she knew was losing. I think they stir each other on naturally to fill out their gaps, similar to what the Shibuya game partner systerm would have aimed for. The end reward was a little divine intervention to help close up the divide between them once and for all.
During the game there was not enough space to process anything personal so at the ending when they officially became “friends”, it was an important affirmation of their bond. Some people complained it was friendzoning but it’s not, they just have arrived at the perfect place to start something more. “From now on, we will truly be together” – I read it as that kind of message.
The heroine from a lost battle, with her story taken away
After reading the secret reports and playing the game to be surprised of how small a role Tsugumi had in the main game despite being the “Hype-chan” thought to be a major character of the next TWEWY installment, many fans would feel sad at a missed opportunity to see the Shinjuku arc in full depiction.
It was shown clearly that, a Shinjuku arc was very carefully planned out and is a vital part of the whole story, yet it could not be made due to various circumstances behind the development scene. I would assume, that the team were not able to make a TWEWY game that ended on a despairing note, but it already happened in their mind, thus becoming a mental burden that forced them to break away from it and started the game anew with NEO. A significant part of NEO became the healing arc for the Shinjuku characters, especially for Tsugumi though I really wished more emphasis should have been placed on her rather than Shiba. We didn’t even get to see her brother – Shinjuku’s Conductor who had a vital role and instead was given the clueless Shiba, who had absolutely no idea what’s going on all the way until the last day in NEO. It’s as if Tsugumi has had her story stolen away from her, because her own battle ended with a saddening loss.
I think every time the game creators look at Tsugumi, they would feel that sadness too. Maybe to them, she is a bigger character than what is seen by the fans, as despite their failed effort to depict her story, she’s lived in their mind for all these years through periods of destruction, healing and rebuild. Though it is a pity we could not get to experience the full scope of the Shinjuku story, the creators was clear about the place they wished for it to arrive at.
Individuality, connection and the social network
The team system adapted from Shinjuku rulebook does not allow much room for personal development, as the team dynamic is closer to a work relationship forced to bear results, than a spiritual bond to max out all corners of understanding as found in the partnership system. The old Shibuya system allowed only 1 winner and 1 week limit per game, while the new rule declares for a 1 winning team and only the team at last place will be erased – the other teams will enter another loop. Furthermore, whichever team to challenge the unwinnable Ruinbringers will face the risk of ending up dead last followed by erasure. As a result, the longest-standing teams are most likely not the strongest ever recorded, but the ones who have figured out a strategy to simply survive until something changes, enjoying their newly found social constructs while they are at it. Basically, it is a system to hypnotise players into the illusion that they are still “living”.
Therefore, we as players would not get to the core of each Player individually as fast and directly as we did in the last game. The Twisters were able to stand out not because they’re powerful, they only started to have a real chance after growing enough to each form a meaningful and personal connection to another teammate. It did not come as a team, nor did it intiate from the existing friendship between Rindo and Fret. In fact, I did not find much solidity or anything truly note-worthy about the main team and new characters within themselves until they started clashing with other team members, Reapers and new recruits from week 2 onwards. Rindo found his personal development with Shoka (via a clash with Motoi and pretty much a mini dating sim between them), then via the confrontation of his role with Neku; Fret found his with Kanon then Nagi, the team learned about the real Neku via Beat, Neku entered the UG via Coco’s wish to save Tsugumi… it was not the team but their personal links that empowered them to fight and solve each of their problems.
The other team leaders may have failed because they did not form such personal links, after 30+ hopeless loops Fuya’s team all fell apart to pursue their own interest even at the cost of erasure, Motoi quit his KOL façade to work like a dog for the Reapers (probably to save just his own ass not his team), while Kanon dropped her tricks to find changes via honest cooperation in acceptance of a fair loss. The despairing note in that is huge without making much of a scene because their failure didn’t happen at their best effort to “win”, but in their last attempt to find a way “out”. Even Shiba got his way “out” in the end thanked to his personal friendship with Hishima and Tsugumi.
Something has shifted in the mindset of the game creators in the last 14 years, as both games are about “connection vs individuality” but the last game focuses more on connection between just individuals and this one on the overall network that is formed out of those individual connections.
The introduction of Beat into the main cast was truly the bridge between old and new, they helped each other out in several turns before officially recruiting him. Beat is a character whom a lot of fans including myself have felt somewhat concerned about after Neku disappeared from the RG, so when the new kids welcomed Beat with warm and organic interaction and Beat seemed happy, I started to feel like I wanted to help them out too! I think the overall team chemistry is enjoyable enough for new players, but I could warm up to the new kids more from the pov of a returning character – whom I’m glad to be Beat, as the older brother figure who is genuinely kind, fun, serious and upbeat at the same time; who is needed and needs the kids in return.
The social network is a fun and refreshing feature. You can read all of the crazy tidbits about Shibuya and the links each character have formed with the town people, it’s also fun to visualize how the characters act off screen. Characters’ profiles provide extra insight into their background too, like how it reveals Tsugumi has been friend with Coco during her time in the RG. During the game when not all characters have showed up, you can sometimes guess which empty spot will belong to whom. For example there is a 1 character linking to Neky that is not linked to anyone else, so I could guess that was Joshua, and that another character linking only to Joshua was probably Hazuki, hinting that the 2 Composers are related before either of them even showed up.
Hazuki only showed up for 5 minutes, but his presence is so vital and true to the game that I think he is the most memorable out of the new cast. The two Composers have such an intriguing bond, with their yin/yang or phoenix/dragon themes, opposite color design, the sempai/kouhai tone and the way they keep some sort of distance/work relationship as if it’s mandatory between Higher beings, yet at the same time they can talk so casually because they are truly equal – and different from one another. I have written a separate meta on them here.
Some people pointed out, that all Shinjuku characters’ names and themes are based off Hanafuda cards and the Phoenix in Hanafuda belongs to the Paulownia suit – which is Joshua’s name flower. This is so interesting because it feels like the creators somehow saw it as a sign to interweave the Shibuya and Shinjuku storylines together. Though it doesn’t come out much on the surface, it’s fascinating nonetheless considering both Josh and Haz had at some point interfered with the other town’s affairs.
“Shibuya tour with Haz” was such a special scene, as it happened between 2 characters who do not/no longer have a reason to care about Shibuya, on the subject of what is worth saving about Shibuya. Hazuki carried out the purification of Shinjuku and stepped in to restore Shibuya just as part of his job and unlike Hanekoma or Joshua who both possess profound understanding of humanity, he really didn’t know humans at all. Rindo’s irrational wish invoked in him a sense of curiosity, to try gambling on something irrationally and learning a bit of what his senior have experienced. With all the pieces put together, it provides an overview on Higher beings as a whole, and that Joshua and Hanekoma are really the odd ones out with Hazuki being somewhere in between them and the rest.
The old friends
It’s easy to have returning characters overshadow the new cast as they have already matured out of their personal story arc and stayed in our hearts for all this time. In the end, I have managed to enjoy both the old and new cast separately and altogether, and they will both find their own place in our memory of this game for the long term.
Sho is truly as crazy as ever, the game wouldn’t be the same if Sho is any less of what he is. Sometimes it doesn’t feel like Neky or Beat is younger than Nagi at all, with moments when it seems like Neky has aged 14 years instead of 3 years. His friendship with Coco surprised me pleasantly, and their interaction together with Beat was fun to watch. Rhyme’s found a new dream and her friendship with Kaie is precious too, especially considering that she can still talk to him online after the game ended. Josh and Neku’s interaction suggested that they have resolved the past and are on equal terms now, they even parted ways in good spirit and I don’t feel any worry about them like I did before.
Neku and Shiki’s reunion scene was beautiful, theirs is such a special bond that it has grown and supported them even without being able to see each other. I am so happy to see them all again and that they stay true to who they are, albeit looking more grown up, cooler and happier than ever before.
Overall, NEO can’t become a classic on par with the OG, but is definitely a good sequel and a good game in its own rights. I’m happy with whether or not there will be a 3rd game to complete the 3 monkeys theme, but if there will be – I hope the creators can really find the time to learn from the last 2 games and start over with a fresh mindset and strong core.
#neotwewy#neotwewyspoilers#ntwewy#ntwewy spoilers#neo the world ends with you#twewy#review#meta#neo twewy#shoka sakurane#rindo kanade#tsugumi matsunae
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For anyone interested in long-term residence in the supernatural fandom, please have some observations I’ve made over the decade I’ve been here. Take it or leave it as you will, but I’ve found all of this info useful over the years I’ve been here.
I wrote this yesterday, and it achieved its mission of identifying the sort of folks who would react negatively to it (i.e. a lot of block lists have been updated), so now that it’s been edited for content, it’s going under a cut (because that is how we do things on tumblr in general, unless we have a deliberate purpose for annoying readers with excessively long text posts) for the sake of people who actually do care about the fandom and its history. If that’s not you or your reason for being here, then keep on keeping on with your own thing, I guess. For those who are interested, there’s a lot of fandom resources some of us have been building for years that you might enjoy knowing about.
First off, I’ve been informed by a few friends who’ve read through this for coherency’s sake that it sort of reads like a *shakes cane from porch* fandom grandma complaint, but honestly... I earned this rocking chair and goshdangit imma rock now. So apologies for any “back in my day” vibes or faint aroma of tiger balm this post might give off. Then again, it’s loosely based on a similar post from 2012 so like... time is a flat circle anyway I guess.
1. There is no such thing as “tumblr famous,” unless you’re referring to the hilarious and delightful fic of the same name (please go read it, you will cackle). Posting Hot Takes for imaginary Clout™ on this site is kind of pointless in the long run. Sure you can post solely for the sake of stirring shit and getting notes, but the majority of the folks who do aren’t long term residents of the fandom. They’re just tourists moving through our little beach town for spring break. If you’re actually intent on moving to this corner of the fandom for an extended stay, please bother to really feel out the permanent residents and understand the culture and general mood of the neighborhood. It bears no resemblance to whatever’s going on across town where all the bars and beach parities are happening, and those loud, drunken revelers are, again, gonna disappear back to their regular lives or on to the next party eventually. That doesn’t mean the fandom is dying, it’s just evolving.
(funny how I had several comments implying that I’m just trying to keep the fandom from evolving with this post, because I sincerely do want the fandom to continue on for years to come, and that is impossible without evolution. We can evolve without self-immolating, though. mostly i included point 1 for an excuse to push ancient but hilarious fanfic on you.)
2. Once you post something here, it’s been unleashed to the fandom winds. You never know where it will end up, or who will comment on it or add to it. Remember that time Misha tweeted the link to the Epic Cockles Love Story post? No? It was wild. That was 2012. They all know we’re here, and how to find us if they want to. Please don’t take it to their doorsteps.
Obviously if someone is being a dick on your posts, please feel free to block them, but the whole entire point of this site is to engage people with your posts. Being big mad that someone reblogged your post with comments or supporting evidence, or happy headcanons or “HECK THIS IS GREAT BECAUSE (insert personal story about their experience or whatever else made them Feel Things about your post)” is frankly ridiculous. If your goal is to avoid any sort of engagement with your posts, then maybe try instagram instead. From what I understand, there is a SPN fandom presence there, and nobody can tarnish your original posts with unwanted commentary. But the ability to reblog with additional commentary is a FEATURE of tumblr that builds community through conversation. Otherwise we’re all just talking to ourselves in a vacuum, and that’s what actually kills fandoms.
(and for the folks who just want to blog how they want to blog and don’t want people to engage on their posts at all, please feel free to block anyone you want, as well... nobody wants to step on your toes, but most of us also don’t want to walk on eggshells wondering if this post is one of the “do not add comments for any reason” sorts of posts, either. This is a huge fandom and most people can’t even begin to keep track of every creator and their url du jour, and what their personal rules might be regarding interaction with their content. Including a “please don’t add comments” note at the bottom of your posts-- and not in your tags that won’t even show up on reblogs, but in the actual body of the post-- would sincerely help avoid any awkward or unwanted interactions, too. At the end of the day, you are in control of your own fandom experience and the block button exists.
For the record, I block zero fandom blogs (which is why I posted this, I wanted it to reach a wide scope... refer to the opening paragraphs as to why).
3. Since this post was partly inspired by a tag I left on that post going around about how “previous tags” mean fuckall on this site (which you can read here), just a reminder that if you like someone’s tags or feel they add value to the post, part of the Peer Review structure of tumblr encourages you to PASTE THEM INTO A REBLOG. If you do this, then at least credit the person who actually wrote the tags! Don’t just copy someone else’s tags into your tags on your reblog of the post without credit either. They were not YOUR tags. (I have had this happen to tag rambles I wrote and someone else got credited with them on a subsequent reblog and it is FRUSTRATING). Just... don’t even bother to write “previous tags” because WHAT PREVIOUS TAGS?! Nobody is gonna bother to chase back the chain of reblogs trying to find where the mystery tags came from, friendos. That way lies madness.
(for the record, since some folks seemed to focus on this point solely, writing “previous tags” on a post isn’t inherently a BAD thing, but for anyone who actually is here for more than one-off shitposting, then it’s sort of a pointless thing in the long run. This wasn’t intended to suggest people who ARE here for one-off shitposting are bad or “doing it wrong,” but for people who might actually want to preserve that hilarious joke or insightful comment. People delete posts and entire blogs all the time around here. Links break. I get that the upcoming generation just shrugs at that and moves on with their lives, but heck... you don’t have to accept that all entertainment is disposable if you don’t want to. There’s a bizarre sort of nihilism plaguing us all about the impermanence of pretty much everything that feels like something we should be fighting against rather than buying into wholesale, even in our escapist entertainment. I’m just exhausted by the complete loss of joy in community.
*shouts from the peanut gallery* IT AIN’T THAT DEEP, JUST GET SOME FRESH AIR AND LOOK AT A PUPPY OR SOMETHING
Yes... yes it isn’t really that deep, but bigger picture in the state of reality we’re all entirely disillusioned with, are we supposed to just give up on everything, including the things we cling to because they bring us a tiny spark of hope that we’re not all just trapped in this dystopian nightmare and things might actually be worth living for?
*peanut gallery clinging to burnt husks of peanuts in a barren peanut field* but this is how we have chosen to cope
Okay... you do you... I feel bad for you but if that’s the case then this post is NOT FOR YOU. AND THAT’S FINE. I honestly do not care if you don’t care! I mean, I’m sorry anyone has to live in a world that drives them to that mindset, but I understand. This post is for anyone who might look at their lives and their choices and think “no wait, I unironically enjoy this and want more from the experience of that enjoyment than I’m currently feeling.” Everyone else can continue with their lives as usual.)
4. CONTENT THEFT IS NEVER OKAY. PERIOD. Things like “credit to the artist” or tagging gifs or images you found on pinterest as “not mine” isn’t actually credit. If you can’t source an image or gif set, DO NOT POST IT! We don’t REPOST (i.e. save an image and then create a new post with it as if it was our own creation). We REBLOG (click the little square arrows and reblog from the actual creator). That goes for gif sets, fanvids, screencaps, meta, fic... everything.
(hopefully everyone here already understands this one, but I felt compelled to include some “these are stupidly obvious” reminders anyway, since this is ostensibly some sort of advice column. This is the equivalent of the warning label on your toaster reminding you not to use it in the bath. Like... duh...)
5. Close kin of item 4 is SOURCE YOUR SHIT.
(for 100% disclosure purposes, I specifically discussed this one in this specific way because of an influx of anon ask messages I received in the wake of the finale. Literally the inciting incident for creating this entire post was what I can only assume was a joking ask about a comment Misha made at a con years ago. Someone actually bothered to take the time to type out those sentences to me. I have no idea what they were expecting in reply, or what could possibly motivate them to send this comment about something so entirely random from, again, several years ago. Just a joke? No idea, but whatever... it got me thinking that there might actually be people who are new to the fandom who MIGHT actually care about the fandom history, and maybe they just don’t know where to go for that info, or how to even begin searching through 16 years of history for things they might actually find enjoyment in, rather than just hauling random out of context garbage out on main and pointing and laughing about it now. People are actually allowed to care about things. It’s not cringeworthy to actually care about things, and you are not alone in actually caring, and there’s this whole big room over here full of people who are thrilled to share in that with you. This post is intended FOR THOSE PEOPLE SPECIFICALLY, so if that is not you, please just continue walking by.)
Yes, I know lots of y’all are new around here right now, but dredging up stuff from years ago that fandom has completely debunked and presenting it as TRU FAX again is just exhausting. We’re not trying to be party poopers, but seriously, we have seen it all and are mostly done with extinguishing bags of flaming dog poop on our front porches for the umpteenth year in a row. I’ve seen a lot of posts that have the same tone as “I saw Goody Proctor dancing with the devil” or “I heard kylo ren has an eight pack” and just... the information is there for anyone who cares enough to find it.
This goes double for “why is nobody talking about this thing I just discovered while watching the show for the first time?!” And, oh hon, we have talked it all into the ground over the last fifteen years. We’re happy you’re discovering it again, but I promise we talked about it plenty when the episodes originally aired. We have such a rich meta history that lots of us have worked really hard to preserve. I encourage you to seek it out, if nothing else than as historical artifacts. The way we have discussed the show has been a 16-year evolution. People have written literal doctoral dissertations on this show. Your shitposts are fun! We love reliving our own experience through fresh eyes, and seeing your wonder at experiencing it all again for the first time! But y’all didn’t invent this fandom in the last six months, either.
Meta Sources and Minerals provided by our friendly neighborhood fandom archivist, @lets-steal-an-archive
Academic books and articles about SPN
A collection of Meta Essays going back to s1 and organized by topic (all of this has happened before, all of it will happen again)
SPN Heavy Meta Archive (s1-3)
Mel’s Dreamwidth archive of meta (s1-12)
Oranges8hands Dreamwidth archive of meta (s1-15, with many similar entries to Mel’s... though ymmv on viewpoint in a lot of these too)
Anyone remember Fandom Wank? Not the concept but the actual LJ... No? Okay have a link to SPN topics that ended up there. Through 2013. We have seen so much... including several fandom containment breaches.
for all your art sourcing needs, please see @theroadsofararchive, the repository for so much fandom art.
need to find a gif of something? canonspngifs is a vast repository of gifsets of the entire series. If the gif you want to use in your post happens to be the first gif in the gifset, in the tumblr gif finder thingy just paste the permalink to that post from canonspngifs (which is easily searchable by episode, character, location, situation, quotes, and sometimes even color and clothing items the actors are wearing... it’s really well organized, especially for tumblr >.>) and the first gif will be automatically linked with credit to the gif creator attached. It makes life easy that way. It’s also convenient when trying to remember something specific but can’t remember what episode it’s from. I’ve used the site to jog my memory before going to the superwiki armed with more specific search results to find episode quotes and references. Or sometimes I just scroll through all the nice gifs for fun, too.
Need a screencap of something and know exactly which episode it’s from? Try Home of the Nutty. You might not find the exact screencap you’re looking for, but they have a complete set of caps of every episode, and it’s an incredibly useful resource for quick reference checks and the like. Just give pages a chance to fully load before clicking on the next one. The site is easily overloaded, but it’s still free to use (and again, with credit... Pretty much every screencap on my entire blog is from HotN unless otherwise credited).
As you can see, this is a fandom built on preserving our history. You absolutely are not required to engage with any of this if that’s not of interest to you, but I can only assume that there are people who would be interested in it if only they knew it existed and how to find it. Well, now they do.
6. A few more notes on tags, and how they work on tumblr. The first 20 tags on your ORIGINAL posts are searchable sitewide, so if you want to be able to find something again, tag that thing first before going on general tag rambles. The only place tags on reblogs are searchable is on your own blog. So you don’t have to put 50 tags trying to get a post seen if it’s a reblog. You’re just spitting into the wind at that point. If you have a filing system for finding things again, then by all means add those tags (again, in the first 20, so they’re searchable), but you don’t need to tag a reblog “destiel” and “deancas” and “dean” and “cas” and “dean x cas” or whatever. Pick one for your personal blog’s filing system, that’s all you need.
(this was only added because tagging and searching on this site is so very broken... I get that a lot of folks don’t care about ever searching their own blogs again for anything, so this one only really applies if you do often find yourself trying to find old posts. If not, then it’s not really relevant. It took me years to work out a decent tagging system, and at the beginning of my time here I never thought I’d end up camping out here for a decade and falling this deep into the fandom, and I regretted my lack of consistent tags only years later when I realized I actually wanted to be able to go back and find specific old posts again. So... for anyone who wants to err on the side of caution, working out a sensible tagging system really helps if you’re here for the long term. I personally tag content by episode, because some of my other general tags are so large as to be practically useless as a search term. But whatever system you choose to file stuff on your own blog, it really only has to make sense to you. And again, if this is pointless advice for someone who has no intention of settling here for the long term. Please feel free to ignore it. I just wish someone had explained it this way to me ten years ago and saved me the hassle of retroactively tagging something like 30k posts... especially now that using the mass tag replacer is the fastest way to get your entire blog deleted... oops? so yeah, don’t use the mass tag replacer either >.>)
7. Tags on Tumblr DO NOT WORK LIKE TAGS ON TWITTER. If you @ someone in the body of the post, it will show up in their notifications (if they’re the sort of person who even checks their notifications... not all of us do. For the record, I generally don’t...), but putting actor or ship names in the tags on a tumblr post does absolutely nothing. It’s not the same as tagging the actor’s twitter account in a tweet. Nobody’s getting notifications about you tagging a post about Jensen here as “Jensen Ackles.” There is a difference. Please learn it. (and don’t take headcanons and ESPECIALLY RPF or otherwise explicit art or fic from tumblr to twitter and tag the actors in it. That’s just... not okay.)
(I have seen the pearl clutchers getting all in a huff about the mere existence of RPF or even explicit content of fictional characters if it doesn’t meet their purity standards, but tagging those things allows people who don’t want to see it to actively avoid that content here. Nobody has a right to tell people their fictional content shouldn’t exist at all, or that creators of that fictional content somehow deserve harassment or threats for having dared to create such “immoral” content, won’t somebody PLEASE think of the children... and no... you do not do that here. Don’t be the problematic behavior you wish to ban from the world. Learn to use tags to protect yourself from, as i have attempted to emphasize here, fictional content you are personally upset by. That’s a you problem, not a problem for the creators of potentially upsetting content that they tag appropriately for.)
8. General formatting stuff: If you’re writing long text posts, visually break them up so people aren’t faced with one long wall of text. The enter key is your friend. Also, if you put long text posts under a Read More break and send people to your blog to finish reading, please ensure that your blog is actually visually accessible (tiny text, or light grey text on a dark grey background, or a visually busy background might be aesthetically pleasing to you but nobody can actually read it. Loads of folks won’t even try. Which is great if you don’t actually care whether people are able to appreciate your content or not, but something to at least consider if you *do* actively want to encourage engagement with your work. Confirm how your blog looks on both mobile and desktop and make sure it’s actually functional in both, too).
And since I mentioned that most of my experience on fandom tumblr has been in the SPN fandom, here’s a bit of a reminder for folks who are new around here. With the reminder that I have been here more than a decade and still feel like a newbie myself sometimes...
This is an OLD FANDOM. There are many, many people who have been at this longer than some of you have been alive. The average age for creators in this fandom is older than you think (I think of my friends in their 30′s as young’ins okay? okay). With that understood, you are responsible for the content you consume and are exposed to. Curate your experience. Ship and let ship. YKINMKATOK. Don’t deliberately expose yourself to content you find upsetting for whatever reason. Tags and warnings are your friends, not targets for you to attack in some sort of purity war. People will ship things you do not like (or in specific ways you do not like), will say things you do not agree with, and will find their happiness in things you abhor. That is not your concern. Find what you do like, and support and engage with it, and ignore (or block, or unfollow) the rest. Tumblr has a feature that lets you blacklist tags so the content you’re trying to avoid won’t appear on your dash.
Remember the paradox of tolerance.
It is not your job in fandom to police how other people enjoy the fandom. It’s not *my* job to police how *you* enjoy the fandom, UNLESS your enjoyment is in actively harming other real human beings in the fandom. If you don’t like their take on the character or the show or the plotlines or their ships or anything else, you don’t need to engage with their posts at all! The necessary corollary to this is that clarifying misunderstandings or correcting factual misinformation is not “policing.”
(this is where the peanut gallery reminds me it ain’t that deep, and I plead with them to put down the social media and find just one (1) thing to actually believe in in this godforsaken life, find something other than disdain and cynicism and spite to live for. If those things motivate you to find a larger cause for yourself, then great, use them to your advantage, but use them to find something that makes you a better person or brings you a modicum of joy and connection to your fellow human beings despite living in a dystopian hellscape of a world)
I have seen a lot of posts lately that are founded on the sort of authority that comes with “I watched through tumblr for a few months and then watched the last three episodes of the series” and as such are just... missing the larger context of the entire show, and are unfounded entirely in canon. I 100% appreciate the new enthusiasm for the fandom that we’ve been living in here for years, and it’s wonderful to see new people enjoying the thing we love. Your headcanons are valid, you are valid, but recognize that your headcanons aren’t canon. All of us finale denialists have accepted this in some measure, so we feel you. We truly, truly feel you. But regarding actual canon, we have a resource for that: the Superwiki. Learn it, live it, love it, as Metatron would say.
(which you could discover he said in 10.17 Inside Man, thanks to the superwiki! accept no substitutes!)
(and again, there have been people who have been involved in fandom for years who haven’t engaged with canon in years, either! You can play in this universe however you choose, BUT FOR PEOPLE WHO ACTUALLY CARE ABOUT CANON AT ALL, WHICH I AM AGAIN POINTEDLY SAYING MIGHT NOT BE YOU, READER, AND I’M NOT SUGGESTING YOU ARE WRONG FOR NOT WANTING TO ACTUALLY ENGAGE WITH CANON, but if you DO want to engage with canon, please have some useful resources. Why do people feel personally attacked by being presented a list of helpful resources? Absolutely baffling.)
(also: words have definitions. “Canon” is a specific thing, meaning in this case “the finished media product that aired on television.” Anything beyond those limits is secondary canon (think: john’s journal, which is not canon but canon adjacent at best...), word of god (i.e stuff said by the writers and showrunners), or headcanon (which includes actor commentary-- they may have helped create the show with their acting choices and whatever, but they are not in control of the story overall). If there’s something you dislike about actual canon, you can reject it and supplement it with your own theories or preferred outcomes-- that’s basically what fanfic is-- but that doesn’t make your theories canon (much to all our dismay, that’s just not how any of this works. This is not to invalidate how anyone engages with the show or the fandom, just trying to clarify what seems to have been a source of unintentional misunderstandings. Your theories do not have to be “canon” to be legitimate interpretations.)
***I am setting this section apart, and did make a separate post of just this following information, because this is where we go from being relatively chill about different parts of fandom choosing to interact in different ways and you do you and blog however you want, to “hey can everybody please understand that the way you are interacting with this specific material might be harmful for specific legal reasons, and stating that you do not care about the consequences of your actions does actively make you the asshole here...” Okay, now that we have that understood:
The spnscripthunt collective has been steadily acquiring new scripts (which are posted in full on the superwiki for everyone to enjoy, for free). The language around how some folks are talking about these scripts is... concerning. For very real legal reasons, actually, and not because we’re feeling precious about the collection and don’t wike it when meanies use them in shitposts.
-First off, these scripts are not “leaks.” They are all verified and legally purchased (or gifted, in some cases, but still acquired entirely above board. we didn’t whack anyone over the head in a back alley for these scripts, or swipe them out of someone’s trailer on set).
(in case anyone was unaware, these scripts are the copywritten protected property of Warner Brothers. So yes, how we use them and share them with the fandom could have legal repercussions. We present them as a collected resource of fandom history which SHOULD fall under Fair Use doctrine, but this is untested legal water. Insinuating that the scripts are somehow not entirely legally obtained, or that posting them for public access involved less than 100% transparent and entirely legal transactions is incredibly concerning.
Once again for the peanut gallery, if you don’t care about any of that and are just having a good time with it, at least be mindful of the work and expense a large group of people have gone through to acquire and present the content you’re all too eager to exploit for cheap thrills. Some of us do actually care and are not exactly comfortable with the fact that others don’t seem to care about burning it all to the ground. We can’t force you to listen or behave as we’d hope you might, but at least be aware of the potential consequences of your actions. All we’re asking is for you to not be the douchebag who sets the whole neighborhood on fire with your illegal fireworks display. Is that too much to ask for? more on that in a second, first... a psa)
-If you see a script for sale and are unsure if it’s legit (or believe it might already be freely available in our collection), please feel free to ask us for advice. Our goal is to make as much of our fandom history available to the entire fandom, and we absolutely do not want anyone shelling out money for stuff you can already find for free.
(seriously, we’ve seen a bunch of resellers cropping up selling printed versions of the scripts we bought and uploaded for everyone to enjoy free of charge, or scripts that are otherwise of dubious origin. We’ve been at this for years now and know what’s actually out there. We don’t want anyone to fall for a scam if we can help it)
-Also, the usual reminder that the scripts we acquire ARE NOT NECESSARILY THE FINAL SHOOTING DRAFTS. In fact, the majority of scripts in our collection are NOT. Changes are made daily to scripts, even during filming. Comparing a Production Draft (white pages, effectively the first “final draft” of what usually becomes a series of drafts before filming wraps) to a much later revision (say... green or goldenrod revisions, several of which we DO have in our collection for comparison) and how those earlier drafts often differ wildly from the aired version versus how similar a much later green draft is to the aired version, for example, can teach you a lot about the television writing process. The link above to the superwiki scripts page has a nice little explainer about how this process works.
Differences between our posted scripts (many of which are white drafts, aka FIRST complete drafts, which will likely go through multiple rounds of revisions before filming even begins) and the aired version of the show are not all “acting choices” or a director or editor just cutting whole scenes on a whim. It’s insulting to everyone involved in production to suggest that’s the case.
(and yeah, fine... whatever, make any sort of posts you like regarding how those changes came about, but at the very least understand that it’s not actually the truth about how any of this works. Don’t care that that’s not the truth and want to make the posts anyway because shitposting is fun and that’s the extent of your sense of humor? FINE! You’re entitled to do that! But at least you DO know the truth now, and hopefully so do the people who engage with your posts. Deliberate ignorance isn’t cute, smooth lions notwithstanding)
There’s probably a whole other post to be made on fandom tagging etiquette, but again I don’t really use the tags enough to know what’s going on with that whole situation. I’ve also probably left a lot of stuff out, so please feel free to add things I’ve overlooked.
Thanks also to @trisscar368 and @thayerkerbasy for help compiling this, too. They were kind enough to escort me through the park to feed these pigeons. Now I need to take them out for ice cream. :’D
So I guess welcome to the neighborhood. Make yourself at home, but like... try not to trash the place while you’re here. Some of us live here by choice, lol.
#this blue hellsite (affectionate)#fandom problems#kinda wish i'd made this post six months ago but here we are i guess lol#long post#now edited for the people who are actually personally invested in the fandom#thanks for participating in this little experiment and I hope this version is actually informative to those who are interested#meaning there's a lot more links to stuff and explainers and whatnot...#and one last reminder that for folks just swinging through for laughs absolutely none of this applies to you#if you are legit interested in fandom history and preservation as we move to the post-canon world then hopefully this is useful to you
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~ Mass Update ~
Mainly going into future plans and intents alongside ideas below cut.
Ton's of things I've in store this will prove difficult to vent it all out. But here we go... First off rehashing and appropriately learning to tag and organize things better on my blog. Each category will have their own corresponding content, I seek to bring or share. [Tales of Goldbrand] -- I intend this to carry a Compendium of all my writes soon that'll have everything neatly in-order including a glossary, so it'll have highlights of stories that even matter or the best stuff. I've written here for a very, long time, there's been many shifts. I want to make it more accessible. While coloring what matters for people who want to learn Captain or his Crew with less chapters. While also giving choice to find it all easily. This is essentially a step-above master-lists. I'll be doing that after the Saga I have going on, right now is done. [Captain] -- Will provide you strictly with Captain screenshots, gifs, photo-sets. This is still his blog despite the Crew thing's will sort of make this a scuffed Multi-Muse blog. I've few more things to edit and tag fix to get all his stuff though. [The Wild Crew] -- Afterwards this story is done Immortal Age Saga, It's something that I mainly wrote as a passion project within three days to get my warm-up process fixed. It's to allow me to get a feel for all his Crewmates and casts, in combat, in-general, to feel their presences. While also giving a bit of their backstories. At any point, I can go back and polish or tweak things in. They're NPC's but... not entirely. All will have their own 'Dreams' and their own 'Disapproval's' they have their own missions even. These things will factor eventually, they might set seeds, to betray or disagree with something, but that's all angst and more stories to be created, but overall, they'll probably always be Crew, eventually. -- I plan on making character-profile sheets of them and putting them in this Tab, it'll have their screenshots, their likes/dislikes. Some RP partners or people can also be shipped with them, but they'll all be monogamous and originally start off probably Pan. This allows them to figure out what they like on their own stories. I've always been someone who likes organic-flow. Although this one story contain all 16 characters or more, the rest will probably be shortened to a Squad of 4 and dispersed when on adventuring missions. Until I do a War Arc, that's my main goal to build too. [Roster] -- Will contain this Crew in just screen-sets dedicated to them, I'll probably randomly produce those. I've PC players among this Crew too. I may not be done either adding more, but this Crew is mainly built around Quality. Most pirate crew's mainly, have hundreds, thousands. Even Fleets. This Crew has personalities, monsters, people who are living life's that exist with piracy. He's an particular leader that had PC players the same way, he's had split-personality serial killers aboard, tribal chieftains, succubus, all sorts of various people once on a Crew. It's often an outcast style, pirates default are chaotic in nature, so this really isn't any different, it's a Fantasy version of it. There's humanization characters aboard too though, so this cast is really decked, everything and person is vital, they matter because they remind or covet something that others can draw upon. If ever played (Three Houses or Mass Effect / Dragon Age Origins) A lot of things like that are relatable too this structure and format. Which, Is something I want to be able to give when RPing. I want a genuine feel of this new world someone else's muse will be the main-character too. Depending on what's interacting everything they'll be scale appropriately to follow the genre they're in and environment even. [Aesthetics] -- Already explainable what you'll find here. [Asks] -- Same thing. [Prompts] -- Trivial things I was tagged too, I plan on compiling later. [Writing] -- Another alternatively to randomly go-down and it works right now. [Logs] -- Will have more individualistic master-lists and posts there, my poems from Sheik Sphere the Bard, etc.
Things of that nature, I'll probably add still. It's where a lot of my creative writing is summed. [Gems of Hydaelyn] -- My main #tag for other characters and artists, creationist. Lot of amazing people easily to find their zones or follow them optionally if you like. Ton's I intend to support and bolster, be a lot less unspoken. I'm never the type who's been strictly inclusive. But I'll do that when I've time to even explore the dash, I'm always still planning ahead with things and projects. [CKS] My original character-sheet it's outdated on something's but not too terrible. I'll give him polishing someday, I swear? [21+F-List] -- Just purely degenerate stuff of Captain. I'm a pirate blog. I will represent that with openness and furthermore. I'm never projecting you some false-image. I started off a smut-writer by stripping that, I no-longer represent the same aura and identity. But those are strictly his stuff and kinks, I'm effective in executing them but they're not all relatable to me OOC. This blog will always be 18+ containing crude or dark material sometimes, romantic things, this Captain is blunt, will literally put his cock on the table in conversations. Swearing and being censored would be too uncommon and displace most of him, but there's more about him then all this. [Other] -- I pay homage to a lot of characters, I originally am a Concept Designer. Which mean's I make characters and ideas like my addiction. Bad characters / villains or other little things I like to share in designs, I'll put there. Some villains might get little photo-sets, even if they died. Just cause I like their design, or maybe I'll give them an AU, where they won. When I've wrapped up things. [Collabs + Ships] -- Is a new project idea. This isn't going to be something limited too romantic only ships. It'll contain, platonic, romantic, friendships, rivals, frenemies, family, PC Crew, all ships. I am desperately working on improving my gif, screenshot, posing game so I can supply 'Screen Stories' this is not only a way to RP that's accessible with even people who are upon time-crunches from work, It gives visual-representation. To impactful stories shared with others and establish bonds. That are all-valid and impactful matter. Lot of people take a lot of their characters attributes into them and are them dialed up, I work with that and bit more, differently. I'm disconnected from my characters and they'll get hurt and injured and killed by me, that's my duty as their Author to give them conflicts and struggles. I'm their major antagonist, but that doesn't mean at-all, it's always SET that way. The characters I like to make have their own life, they live in this setting and are abide by it, they're often nothing, nobodies, and by the interacting with others, they slowly gradually building, more... Through emotional impacts, they alter, these are REAL people by all their beliefs. Each person they come in-contact with are legitimate and treated like that too. They've always impacted or given them insights to grow, or represent more. Otherwise it'd be criminally disrespectful if I allowed any emotional I felt OOC be the grudge to something IC. Captain in-particular is set on defying me. I cannot have that. ...But I can't stop him. He's met and encountered so many people and lived so many scenarios based on the actions of others, he's giving a chance right now to actually do things a lot further than impossible. The more people he meets and encounters, experiences, the more I lose. These stories are emotionally interactive where everything is a factor and adds to the dice, where the other people are the one who get to roll the dice for him, not me. That's something I want to color in. People range in emotions, they have their down's, ups, their own wholesome-grounding people, spending time with your favorite people, there's nothing more cherishing than that, being in your own comfort-zone or 'safe-space' these are all treasures that we live under, today. Contrary if what people assume of me, I'm not another 'blogger' that's came
before, who's wanting to force a harem, then constantly is bewildered when that falls to pieces cause of selfishness or a lack of communication, or the skeletons they have in their closets and beliefs they hid behind and swindled fooled everyone. I'm not looking to be popular or anything really, I just create stories and want to share in those, and I want to also boost others included, upward with me, especially those who make me. There's no ego in anything I do, this is purely love. I've never cared about being replicated or duplicated, I've had stalkers, I've gone through more then anyone would imagine, I've been used OOC and abused, just for my writing and cold-harshly told, i'd never amount to anything other then that or vice-versa. --------------------------------------------------------------------- Passion. That's all I got and am anymore. --------------------------------------------------------------------- Passion is the hardest thing to keep. It's something that can be stolen, quite effortlessly. Few words of discouragement, a bad negative representation, a lack of confidence, or small amount of time, there's many thing's that can put that flame out. Once you lose it. The difficulty to reattain is hundred-times harder than climbing any mountain for real. I've watched the greatest creators crumble from under the pressure, from beaten down by others. I watched many of them do it to themselves because they put a grand vision of needing validation of another and once lost, felt uncompelling to press onward. But passion also can be given BACK and drawn. It can be shown and encourage others, with a soft-triggering, that pushes them. That motivates, that constantly sticks to it. There are many that fuel me. If I ever quit, I let them down, I spit in the faces of people who're better than me in every-way. Or people who've came and given me their precious Time. That have given their character's or dedication to the abundant stories and community-driven things I've done. There's ONLY things you can do, create, give and provide. It cannot ever come to life without YOU. This is a fact. ...I swear, If you let your creativity soar, you'll be amazed by the heights you get. Constantly polish and learn and hone the best you, challenge yourself day after painstaking day, to draw better improvement on something, no matter how trivial or unfamiliar you are. You'll find a confidence only you can give yourself. ---------------------------------------------------------------------- Future Plans --------------------------------------------------------------------- For me, I've got so much more stories to give and also explore, I might be taking up soon some other artists and more skilled people from community and hire them for some of my future writes, to up my game or cause something thing's can't be done in-game cause no background carries it. I also got a lot of-set up things and more angst stuff I want to practice, plus I'm adamantly on that grind to produce screen-sets with the intent's to some sort of improving daily. Additionally more people I'll be reaching out too soon for these collab's ideas and things. I look forward to shaking your hands, giving some hugs, show you my respect and admiration, then creating some enchanting stories and giving plots light. Feel free to reach out to me, I get scattered-brain but I'm working on getting better about it. Eventually will get to you though, my goals, if uninterested just say so when I poke, no bites, unless you kinky. Anyways, cheers hearties.
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Hey! Any tips for an artist who is new to writing? I've been itching to try my hand at writing stuff for my Sonic / Metroid AU, but I feel like I've been overthinking things and am not sure how to direct a plot.
I'm flattered you thought to ask me this, sincerely! Sorry I left it sitting in my inbox for a bit, but it's been a somewhat hectic month for me XD; I also really wanted to make sure that I gave you the very best advice I could, so, all too fittingly, I turned to Queen of Pen and Paper herself, @sally-mun, to help me nail it down just right! I really appreciate her help. And now, without further adieu….
To start with, one of the most important questions you can ask yourself as a writer is "why". Not just in a Logic sort of sense like World-Building, but in a "why THIS story with THESE characters?" sense. “Why is X Character Taking Y Action?” “Why this scene at this time?” “Why do we care?” Because the thing is, your READERS will end up asking these questions too, and asking yourself “why” throughout your process is how you help to craft a story that gives answers to those “why”s in a satisfying way. To be clear, that doesn’t mean you have to get hung up on every last little detail; some things are better left unsaid or implied. But the important stuff? What motivates your characters, what shapes your story? Those answers, you need to make sure are included in the story.
So this is a drum that @sally-mun beats a lot and which I myself have learned to advocate for: Outlines are your friends! Do not be afraid to lay things out in a non-narrative format before you really start delving into the actual Writing of the story! It is, in fact, a great way for you to achieve a lot of the goals/tips we’re talking about here without necessarily having to expend all the effort and energy that goes into Properly Writing A Story, with the added benefit of helping you keep your thoughts straight without having to simply rely on Memory. That's not to say it's a no-effort short-cut, just that it is in fact a good way to really test out your ideas and give yourself the strongest guidelines for what the story itself will be before you commit to The Full Press, so to speak. HOWEVER…
…outlines can, do, and indeed should change over time! Don't get too rigid in your planning. Having some sense of where you're going is good, especially if there are any particular Themes or Emotions you're looking to tap into, but you can often surprise yourself with how a thing plays out once you write it VS. what it looked like when you conceptualized it in your head, and being willing to play off of the Actual Writing instead of holding too tightly to that original plan can often lead you to even better places than you initially planned. Keeping an outline can thus be a useful way for you to respond to those changes, a means of Going Back To The Drawing Board rather than having to Reset to Zero every time your story surprises you.
I've personally found a good way to pass the smell test of "is this working?" is to try and look at it from an Audience Perspective. That is to say, if you were the person reading this story, how would you like this choice in how the story advances or the style in which it's been rendered? Getting outside of your own head like that, in my experience, can really help put things in perspective, and help you to re-evaluate whether the story is shaking out in a way you like, even if it isn't necessarily in the way you planned. Admittedly, this can be a lot easier said than done, so a helpful way to get that Outside Your Head point of view is in reaching out to Test Readers to get their feedback, preferably one who doesn’t have a lot if any pre-existing information about your story so as to keep their viewpoint more objective. Over time, you might learn to better take that role on for yourself, but even if you do, Test Readers can still be very helpful, and maybe more importantly, even if you don’t, there’s no shame in continuing to use Test Readers, ever.
Lastly, especially if you're just starting out, don't be too harsh on yourself about things like, say, Word Repetition or Grammar. Be mindful of those things as best you know how, sure, but at least in terms of just getting something down, I personally have found it more beneficial to just Do and then go back and see if you can clean it up on a Technical Level later, because something tangible and on the page is usually more helpful to making Forward Progress than The Idea In Your Head. Indeed, something to keep in mind is that writing and editing are ultimately two distinct processes; it’s common among early writers to try and do both at once, but this can ultimately lead to things just getting locked up. Editing is best remembered as the thing you do after writing.
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I though of another thing lmao. I play a lot of video games too lol
But Dabi x Healer!Reader
(I was thinking of mercy from ow so reader has the ability to heal and damage boost her allies and revive them from the dead. - I would say to nerf that for the story it would depend on how long and how they died) - 🐱❤️
From Cindy: 🐱anon! I love you and miss you!! I’m sorry it took so long to get to this! I’ve been a busy bee recently and have had some writers block but I’m feeling very refreshed now! I had fun writing about our favorite burnt villain boy, and I hope you like how this turned out! ❤️ ❤️
Partners (Dabi x GN!Reader)
Dabi was not ashamed to admit that his only reason for recruiting you into the league of villains was to use you for your quirk. It seemed like your powers had almost been designed specifically to support his goals and make up for his weaknesses. His intense blue flames caused severe damage to his body, but your healing touch could fully recover him in an instant. And anything in his path that could somehow withstand the heat of his flames would be burnt to ash instantly with a simple boost from your quirk. You were the perfect tool, and he had fully planned on capitalizing on that.
“I trust you to find people to support our cause,” Shigaraki had told him in the beginning, “but don’t you think this person is just going to be a liability in a fight?”
It was a concern he and Dabi had shared and was the biggest drawback to allowing you to join the team. You couldn’t defend yourself and would need to rely on the other villains to keep you safe whenever things got dangerous. If there was anything Dabi hated more than anything, it was pretending to care about other people. It was bad enough he had to stomach Shigaraki and the others, but at least he could trust them to hold their own in a battle. In exchange for your incredible abilities, you were going to be a constant thorn in his side. However, the pros outweighed the cons and he ultimately ended up agreeing to let you join.
At first, he thought he might’ve made a big mistake. You got along a little too well with the others, and ideally he wanted you to prioritize him over everyone else. Unfortunately, he was awful at faking interest and carrying conversations about anything that wasn’t related to himself, so building any sort of connection with you felt basically impossible. After some thought, he decided to keep his distance as much as possible unless interaction was absolutely necessary. As long as you remembered why he’d recruited you in the first place, and used your quirk the way he’d intended, he’d be satisfied.
Dabi was very familiar with rage. It was the emotion that had kept him constant company since he was a small child, and the emotion that fueled and motivated him whenever things got too painful or difficult. However, as familiar as he was with rage, he’d never learned how to control it when something triggered an outburst. So, when you refused to give his flames a boost during a particularly intense showdown with the heroes, he’d gone completely ballistic. Even without your powers, the intensity of his quirk has been magnified causing his flames to go wild. The anger had consumed him so completely that not even a direct order from Shigaraki had been able to stop him from unleashing the waves and waves of blue fire. The heat was so overbearing that both the heroes and villains had been forced to retreat.
Back at the hideout, you did your best to keep Shigaraki calm while you tended to the wounds incurred during the fight, including some nasty burns on Twice’s arms from when he’d tried to approach Dabi and reason with him. The fire wielder in question had not returned to the base with the others, choosing to continue on the warpath until someone managed to stop him or he wore himself out. He was surprised when it was you who came back out a few hours later to retrieve him from the dark alley way he’d hidden himself away in. Despite his exhaustion and the excruciating pain all over his entire body, he went right back on the defensive as soon as he saw your face.
“You must have a death wish!” His says through a grimace. A ball of fire appears in his hand threatening, but you could see the steam coming off of his skin from how much he’d overused his quirk already.
“From where I’m standing, I’d say it’s you with the death wish,” you frown. “How much longer do you think your body can hold out if you continue like this?”
“That’s none of your business!” Dabi snaps and takes a shaking step forward. “I only allowed you to join our cause so that you could support us in fights.”
“And I will lend you my support when it is beneficial to the cause,” you fold your arms and fix him with a hard glare. “The league needs you. But look at how your raw power affects your body on its own. If I boosted your quirk, you’d be a pile of ash and bones in an instant.”
“That’s not your call to make,” Dabi growls before his flame sputters out and he stumbles forward. You put your arms out instinctively to catch him, but the heat coming from his skin is painful to the touch. You help him to the ground as gently as you can and carefully start to heal his wounds. Thankfully he doesn’t protest.
“It is my call to make if it affects me,” you argue as you hover your hands over his skin. “My quirk has limits just like anybody else’s. Do you really expect me to help you destroy yourself knowing it’s going to be my responsibility to fix you again afterwards?”
Dabi hoped that was a hypothetical question. What he expected was for you to do whatever he asked, whether it put physical strain on you or not. He did understand your thought process though. His quirk was both a blessing and a curse, and the level of his power was closely tied to the intensity of his emotions. It was definitely possible that a boost to his flames could push him a little too far.
“You know,” you plop down next to him on the dirty ground once you finish doing what you can for his burns, tired from exerting yourself more than usual that day. “Maybe instead of testing the limits of your mortality, you could just try relying on your allies instead.” You glance over at him to see a scowl take over his features, and when he finally turns to meet your gaze you simply smile. “Even if you only put your trust in one single person, you might find that accomplishing your goals becomes far easier. I’m sure you’re not the only one in our group with ulterior motives, so working with someone rather than against could be mutually beneficial.”
Trust was not something Dabi had much experience with. He wasn’t sure he could trust another person, and it probably wasn’t safe for other people to trust him either. Still though, an under the table partnership might not be a bad idea, and was part of his original plan for you anyway. He wasn’t a fan of compromises, and you didn’t seem like the type to be easily bullied into compliance, but having someone working with him specifically rather than indirectly through Shigaraki might prove useful. And if things didn’t work out, he could always ditch you later. Or perhaps you were even more perfectly matched with him than he originally thought. In which case, it might be possible for him to learn how to do that pesky ‘trust’ thing. Only time would tell.
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ohh i saw your answer about the sequels of star wars. id love to read you tear through the whole trilogy
Well, I’ve avoided this ask long enough. Part of the reason is this is really a huge topic, far too much for one ask, so I’m going to have to do this at a very high level.
In short, the Star Wars Sequel Trilogy is what one gets when you slap together the goal of selling merchandise and making tons of money, being as risk averse as humanly possible, adding a handful of warring directors with incredibly different visions, and having virtually no imagination when it comes to the imagining and writing of characters.
And we get this beautiful, awful, franchise that for reasons beyond me people seem to actually like (though interestingly, no one seems to like all of it, they may actually like one or two of the films, but no one says all three are actually in any realm of good).
With that, let’s begin.
The Force Awakens
For me this is easily the most tolerable of the sequel trilogy: it’s not great, it’s not terrible. It’s thoroughly watchable, you can be taken along for the movie’s journey and not raise your eyebrows too much at the action and leave the theater feeling this maybe wasn’t a complete waste of your time.
There’s a good reason for that. That reason is called the most blatant form of plagiarism I have ever seen in cinema in my life.
“The Force Awakens” is just “A New Hope” wearing a mustache. Only, it’s one of those cheap mustaches you get from a party store that, if you stare at it too long, just looks like the most false and awful thing you’ve ever seen. The mustache actively makes it worse. “The Force Awakens” is “A New Hope”, but worse.
Seriously, every major character, every major plot point, every major scene I can go directly back to “A New Hope”.
Our story begins when the Resistance, at great cost to our valiant heroes including torture at the hands of the Emperor’s second in command, sends a file out into the wilderness to be received by his people. This file contains plans for the Death Star.
The film then focuses on Luke, er Rey, getting involved in the Resistance, boarding the Death Star, and successfully destroying at the same time even at the lost of a beloved mentor that she just met (trading in Obi-Wan for Han Solo).
Our evil empire is run by an evil emperor who is so evil he sits in a chair, is served by very Moth Tarkin-esque human storm troopers, and has a second in command who revels in the Darth Vader get up (for no other reason that it makes him feel cool but we’ll get into this).
It’s “A New Hope”. Rey is Luke, Han Solo is Obi-Wan, Poe is a kind of Han Solo, Kylo Ren is Vader, Snoke is Palpatine, Hux is Tarkin, BB-8 is R2-D2, etc.
“But that’s not terrible,” you say, “I liked A New Hope?”
First, it is terrible, it gives a very bad sign of where the sequel trilogy is headed and is just lazy writing. It means that those who produced this franchise were so terrified of taking risks, of possibly ending up mocked as the prequels were, that they will deliver exactly what the original trilogy was. And what’s that? Uh, evil empires, scrappy desert kids, AND MORE DEATH STARS!
That brings us to point number two, the world of Star Wars after the events of the original trilogy shouldn’t support such things. And, if it does, my god what a bleak existence this place has turned into.
The First Order being able to rise easily from the Empire’s remains means that Luke accomplished nothing. Anakin sacrificed himself and had his moment of redemption for nothing. There was no happy ending to the Original Trilogy, our heroes failed miserably, and there is no indication that our new band of heroes can possibly succeed in their place. (More on this as the movies progress).
We now are in a galaxy where this new Republic is so pathetic that Leia doesn’t even give it the time of day and builds her own private army to battle the Empire. The First Order is able to not only rebuild a massive army by raiding villages on many different worlds and stealing children and do so successfully for at least ten years but is able to build a Death Star bigger than any we’ve ever seen before.
And the movie tries to convince us these are completely new problems, that Luke Skywalker is a hero (remember this is TFA, not TLJ yet), and that somehow these things just sprung up out of nowhere. BUT YEAH, RESISTANCE, WOO!
As for Rey, she’s like... a worse version of Luke. Her only motivation through the entire series is her trauma at being abandoned by her parents. That’s it, there’s nothing else to her, nothing else she ever wants or feels conflicted by. She struggles with the dark side because... the dark side? Genetics? Unclear? She’s absurdly, ridiculously, powerful in a way that’s acknowledged but never that acknowledged (we’ll get into this) and the movies just fail to sell me on her in any way.
Honestly, an easy fix for me would have just been making Rey a much younger character. I could believe a fourteen-year-old having stayed in the desert, scrounging for scraps, believing her parents are coming back every day now. As a twenty-something year old... It starts getting hard to believe she never left. (Also, this gets the benefit of getting rid of Reylo, which is always a plus for me).
As for Kylo Ren, I legitimately walked out of TFA thinking he was supposed to be comic relief. He’s what happens when someone desperately wants a likable, redeemable, villain and we get... Well, as a reminder his opening scene is one of genocide: he pillages and destroys a town with no regret and brutally tortures a man for information. We’re told he’s like this “because evil evil Snoke” and that may well be but throughout the film (and the series) it becomes clear that Kylo Ren’s main motivation is he deseprately wants to be cool. He wants to be a badass like Vader, he dresses in Vader cosplay (either ignoring or not knowing that Vader only dressed like that because his body was completely destroyed), he has these huge temper tantrums and nobody respects him because he’s a toddler in a Vader suit.
He murders his own father, his parents who (at least in the films themselves) show every willingness to take him back and forgive him what he’s done, so that he can fully embrace his own “evilness”. In other words, he commits patricide to feel cool about himself, then it doesn’t work.
And the movie series really banks on me feeling conflicted about Kylo Ren or at least wanting him to be redeemed. Granted, the wider internet seems to love him, I just can’t.
Oh, before I forget, the other thing I love about Kylo Ren is that the movies insist he’s a) strong in the Force b) is equal to Rey. Rey consistently beats the shit out of him with 0 training. Kylo Ren has been training in the Force for years. Guys, they are not a Dyad, Rey is far far far stronger than he is and for whatever reason the films never want to admit it. Because I guess we like things coming in pairs now.
But yes, “The Force Awakens”, at a distance not great nor terrible, but a rip off of a movie we’ve already seen that left me going “Welp, the next one’s probably The Empire Strikes Back then I guess we’re getting Ewoks”. I was sort of right on that and sort of wrong.
The Last Jedi
So, JJ Abrams clearly had a vision of where he wanted this sequel trilogy to go. He set up these big questions such as what’s up with Finn, who are Rey’s parents and why was she left on this nowhere planet, will Kylo Ren be redeemed and how, who is Snoke, etc.
Now, I’m not saying these aren’t stupid questions. To be frank, they kind of are. Finn being Force Sensitive was the most inconsequential thing I’ve ever heard of, Rey’s parents should not have been used to drive the plot the way it was, as spoken above I’m clearly team gut Kylo Ren, and that Snoke was actually just Palpatine being the world’s largest cockroach is a beautiful but hilarious answer.
That said, what Johnson did was he decided, “You know what, I’m going to take every trope of Star Wars and completely flip it on its head and absolutely doom the sequel to this movie.”
And by god, he did.
We get a weirdly pointless movie in which Poe, SINGLEHANDEDLY, completely obliterates the Resistance. He first obliterates their bombers by failing to follow command, then goes and bitches about how he’s not put in command when he clearly shows no ability to understand how a military works, actively subverts orders which in turn obliterates the entire Resistance fleet until the only survivors can fit on the Millenium Falcon. They have no ships, no weapons, barely any people, and are ultimately doomed doomed doomed.
We have Finn’s weird subplot with a suddenly introduced character Rose in which the pair aid in Poe’s blowing up the resistance (they send sensitive information using the communication equipment of a guy they do not know, who fully admits to being shady and out for his own skin, and are flabergasted when he betrays them).
Rose herself is this weirdly sweet person who seems forced into the plot to a) provide a love triangle for Finn and Rey b) provide this forced sunny outlook that I didn’t really need in the film.
We get Rey never really being trained, going into the Cave of Wonders for a few seconds, falling in love with Kylo Ren over weird Force Skype calls (where I did not need to see him shirtless, thank you film) and being horrifically betrayed when Kylo Ren turns out not to be a great guy. Never saw that coming, Rey.
As for Kylo Ren, well... God, we get Emperor Kylo Ren. Kylo Ren, the Emperor. I’m not even that upset about the anticlimactic murder of Snoke (that was kind of funny, especially in the context of Palpatine going, “Bitch, please, you’re in my chair” immediately in the next film) but just Kylo Ren being emperor. And also that the Resistance only escapes at all because he’s so dumb he made their dumb plans seem smart (i.e. concentrates all his firepower on an illusion for ten minutes while Hux goes, “Emperor, sir, we could actually destroy the Resistance right now.”
Now, you’ll notice I didn’t complain about Luke. A lot of people are upset he became a grumpy, miserable, old hermit who sits around waiting for death. Frankly though, in this universe, that’s exactly where he is. He left “Return of the Jedi” thinking he’d saved the world, he’s resurrected the Jedi Order, and all is well. Only a decade later, his students are all murdered by his nephew, the Empire’s back, and he accomplished nothing. He’s an utter failure as a Jedi (though Luke never realizes he knew jack shit about the Jedi Order and was in way over his head but I guess that’s beyond him). Why shouldn’t he go sit on a rock and wait to die?
Now, did he have to drink that blue dinosaur milk? Well, I guess it was funny, gross but funny so... Sure, I guess he did. But I do like that he gave Rey 0 training, they had one meditation session and then he whined about how Obi-Wan was such a stupid asshole. And then Rey ran off to be with her boyfriend, who then told her that her parents were gutter trash (which again, was funny, but I don’t think that was supposed to be funny).
Of the characters introduced in the movie, the only one I really liked was the hacker, and it was for the actor/the beautiful way in which he gracefully exited stage left with zero shame going, “You all knew I was going to betray you!” You beautiful man, you.
Rise of the Skywalker
First, when something is called “Rise of the Skywalker” you know you’re in for a rough time.
But anyways, TLJ was filled with a controversy Disney didn’t want (half their audience hated it, half loved it, but at least they sold those penguin dolls) so they desperately get Abrams back. Only, what he clearly wanted from his series has been shot to hell, and now he’s left with Emperor Kylo Ren, a completely obliterated Resistance, a dead Luke, a love interest he never planned to introduce for Finn, Rey’s parental crisis being solved with trash people, Snoke just suddenly dead, Hux planning revenge, and then some.
And so, Abrams goes the brave and hilarious route of shouting “PRETEND THAT LAST MOVIE NEVER HAPPENED”
We open to a fully functioning Resistance (their bomber fleet is back, their fleet period is back, they have all their fully trained personnel). We have Rey getting the Jedi training she needed this time from Leia, who is now a Jedi, because yay feminism rammed down my throat to make the audience feel better. Rose says “It’s cool guys, I don’t want to join the adventure this film, I’m going to stay here and work on robots” so that she can gracefully exit the entire plot. Kylo Ren is demoted from Emperor in two seconds when we discover that a) Snoke was apparently Palpatine b) for unexplained reasons Palpatine’s alive (and I am now convinced that man will never die). Kylo Ren tells Rey at the first opportunity that he lied about her trash parents AND REALLY SHE’S A PALPATINE! THIS WHOLE TIME, REY! THIS IS VERY IMPORTANT. I’M SUPER SERIAL THIS TIME, REY.
Basically, in the course of an overly long movie, Abrams desperately shoves in everything he was trying to get out of the series, while sobbing, and sobbing even harder when things like Finn being Force Sensitive or Lando having a secret daughter get caught. I actually agree with the Producers on this, by the way, the Finn trying to tell Rey something scenes were weird and indicative of a love triangle but him being Force Sensitive instead... It says a lot that the movies did not change when it was removed, at all. And Lando was just this strange cameo who was in the film to make us feel nostalgic.
And this isn’t even getting to the ridiculous 24 hour time limit (which made me think there should have been some video game style clock in the corner letting us know when Dawn of the Third Day is coming), Palpatine’s other secret army on a secret Sith planet that can be easily taken down by taking out one navigation tower, Rey’s hilarious struggle with the dark side in which she has a vision of herself in a cape hissing, Kylo Ren’s hilarious redemption in which the movie in the form of Leia and Han Solo says, “Alright, Ben, it’s time to stop being evil” and he says “okay”, the fight with Palpatine in which I’m supposed to believe he dies for reals because... I have no idea why I’m supposed to believe he’s dead. The Reylo, god the Reylo, and Kylo Ren’s tragic, hilarious, death.
And then, of course, the ending where Rey decides she’s a Skywalker now.
I actually did laugh all the way through “Rise of the Skywalker”, you can’t not, I mean it’s a hilariously awful movie. The only thing that might have made it more hilarious was if we actually did get those Ewoks.
TL;DR
They’re all bad movies, if you want more specifics than this, you’re just going to have to ask me questions.
#ask#anon#anti star wars sequels#anti rey#anti kylo ren#anti reylo#ah what beautiful awful movies#i look foward to the characters being shocked and appalled when yet another evil empire arises in five years#i look forward to them being even more shocked when palpatine's still not dead#that man will never die
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Hi, Dr. Reames! I just read your take on Song of Achilles and it got me thinking. Do you think there might be a general issue with the way women are written in mlm stories in general? Because I don't think it's the first time I've seen something like this happen.
And my next question is, could you delve further into this thing you mention about modern female authors writing women? How could we, beginner female writers, avoid falling into this awful representations of women in our writing?
Thank you for your time!
[It took a while to finish this because I wrote, re-wrote, and re-wrote it. Still not sure I like it, but I need to let it go. It could be 3xs as long.]
I’ll begin with the second half of the question, because it’s simpler. How do we, as women authors, avoid writing women in misogynistic ways?
Let me reframe that as how can we, as female authors, write negative (even quite nasty) female characters without falling into misogynistic tropes? Also, how can we write unsympathetic, but not necessarily “bad” female characters, without it turning misogynistic?
Because people are people, not genders, not all women are good, nor all men bad. Most of us are a mix. If we should avoid assuming powerful women are all bitches, by the same token, some women are bitches (powerful or not).
ALL good characterization comes down to MOTIVE. And careful characterization of minority characters involves fair REPRESENTATION. (Yes, women are a minority even if we’re 51% of the population.)
The question ANY author must ask: why am I making this female character a bitch? How does this characterization serve the larger plot and/or characterization? WHY is she acting this way?
Keep characters complex, even the “bad guys.” Should we choose to make a minority character a “bad guy,” we need to have a counter example—a real counter, not just a token who pops in briefly, then disappears. Yeah, maybe in an ideal world we could just let our characters “be,” but this isn’t an ideal world. Authors do have an audience. I’m a lot less inclined to assume stereotyping when we have various minority characters with different characterizations.
By the same token, however, don’t throw a novel against the wall if the first minority character is negative. Read further to decide if it’s a pattern. I’ve encountered reviews that slammed an author for stereotyping without the reader having finished the book. I’m thinking, “Uh…if you’d read fifty more pages….” Novels have a developmental arc. And if you’ve got a series, that, too, has a developmental arc. One can’t reach a conclusion about an author’s ultimate presentation/themes until having finished the book, or series.*
Returning to the first question, the appearance of misogyny depends not only on the author, but also on when she wrote, even why she’s writing. Authors who are concerned with matters such as theme and message are far more likely to think about such things than those who write for their own entertainment and that of others, which is more typical of Romance.
On average, Romance writers are a professionalized bunch. They have national and regional chapters of the Romance Writers of America (RWA), newsletters and workshops that discuss such matters as building plot tension, character dilemmas, show don’t tell, research tactics, etc. Yet until somewhat recently (early/mid 2010s), and a series of crises across several genres (not just Romance), treatment of minority groups hadn’t been in their cross-hairs. Now it is, with Romance publishers (and publishing houses more generally) picking up “sensitivity readers” in addition to the other editors who look at a book before its publication.
Yet sensitivity readers are hired to be sure lines like “chocolate love monkey” do not show up in a published novel. Yes, that really was used as an endearment for a black man in an M/M Romance, which (deservedly) got not just the author but the publishing house in all sorts of hot water. Yet misogyny, especially more subtle misogyny in the way of tropes, is rarely on the radar.
I should add that I wouldn’t categorize The Song of Achilles as an M/M historical Romance. In fact, I’m not sure what to call novels about myths, as myths don’t exist in actual historical periods. When should we set a novel about the Iliad? The Bronze Age, when Homer said it happened, or the Greek Dark Age, which is the culture Homer actually described? They’re pretty damn different. I’d probably call The Song of Achilles an historical fantasy, especially as mythical creatures are presented as real, like centaurs and god/desses.
Back to M/M Romance: I don’t have specific publishing stats, but it should surprise no one that (like most of the Romance genre), the vast bulk of authors of M/M Romance are women, often straight and/or bi- women. The running joke seems to be, If one hot man is good, two hot men together are better. 😉 Yes, there are also trans, non-binary and lesbian authors of M/M Romance, and of course, bi- and gay men who may write under their own name or a female pseudonym, but my understanding is that straight and bi- cis-women authors outnumber all of them.
Just being a woman, or even a person in a female body, does not protect that author from misogyny. And if she’s writing for fun, she may not be thinking a lot about what her story has to “say” in its subtext and motifs, even if she may be thinking quite hard about other aspects of story construction. This can be true of other genres as well (like historical fantasy).
What I have observed for at least some women authors is the unconscious adoption of popular tropes about women. Just as racism is systemic, so is sexism. We swim in it daily, and if one isn’t consciously considering how it affects us, we can buy into it by repeating negative ideas and acting in prescribed ways because that’s what we learned growing up. If writing in a symbol-heavy genre such as mythic-driven fantasy, it can be easy to let things slip by—even if they didn’t appear in the original myth, such as making Thetis hostile to Patroklos, the classic Bitchy Mother-in-Law archetype.
I see this sort of thing as “accidental” misogyny. Women authors repeat unkind tropes without really thinking them through because it fits their romantic vision. They may resent it and get defensive if the trope is pointed out. “Don’t harsh my squee!” We can dissect why these tropes persist, and to what degree they change across generations—but that would end up as a (probably controversial) book, not a blog entry. 😊
Yet there’s also subconscious defensive misogyny, and even conscious/semi-conscious misogyny.
Much debate/discussion has ensued regarding “Queen Bee Syndrome” in the workplace and whether it’s even a thing. I think it is, but not just for bosses. I also would argue that it’s more prevalent among certain age-groups, social demographics, and professions, which complicates recognizing it.
What is Queen Bee Syndrome? Broadly, when women get ahead at the expense of their female colleagues who they perceive as rivals, particularly in male-dominated fields, hinging on the notion that There Can Be Only One (woman). It arises from systemic sexism.
Yes, someone can be a Queen Bee even with one (or two) women buddies, or while claiming to be a feminist, supporting feminist causes, or writing feminist literature. I’ve met a few. What comes out of our mouths doesn’t necessarily jive with how we behave. And ticking all the boxes isn’t necessary if you’re ticking most of them. That said, being ambitious, or just an unpleasant boss/colleague—if its equal opportunity—does not a Queen Bee make. There must be gender unequal behavior involved.
What does any of that have to do with M/M fiction?
The author sees the women characters in her novel as rivals for the male protagonists. It gets worse if the women characters have some “ownership” of the men: mothers, sisters, former girlfriends/wives/lovers. I know that may sound a bit batty. You’re thinking, Um, aren’t these characters gay or at least bi- and involved with another man, plus—they’re fictional? Doesn’t matter. Call it fantasizing, authorial displacement, or gender-flipped authorial insert. We authors (and I include myself in this) can get rather territorial about our characters. We live in their heads and they live in ours for months on end, or in many cases, years. They’re real to us. Those who aren't authors often don’t quite get that aspect of being an author. So yes, sometimes a woman author acts like a Queen Bee to her women characters. This is hardly all, or even most, but it is one cause of creeping misogyny in M/M Romance.
Let’s turn to a related problem: women who want to be honorary men. While I view this as much more pronounced in prior generations, it’s by no means disappeared. Again, it’s a function of systemic sexism, but further along the misogyny line than Queen Bees. Most Queen Bees I’ve known act/react defensively, and many are (imo) emotionally insecure. It’s largely subconscious. More, they want to be THE woman, not an honorary man.
By contrast, women who want to be honorary men seem to be at least semi-conscious of their misogyny, even if they resist calling it that. These are women who, for the most part, dislike other women, regard most of “womankind” as either a problem or worthless, and think of themselves as having risen above their gender.
And NO, this is not necessarily religious—sometimes its specifically a-religious.
“I want to be an honorary man” women absolutely should NOT be conflated with butch lesbians, gender non-conformists, or frustrated FTMs. That plays right into myths the queer community has combated for decades. There’s a big difference between expressing one’s yang or being a trans man, and a desire to escape one’s womanhood or the company of other women. “Honorary men” women aren’t necessarily queer. I want to underscore that because the concrete example I’m about to give does happen to be queer.
I’ve talked before about Mary Renault’s problematic portrayal of women in her Greek novels (albeit her earlier hospital romances don’t show it as much). Her own recorded comments make it clear that she and her partner Julie Mullard didn’t want to be associated with other lesbians, or with women much at all. She was also born in 1905, living at a time when non-conforming women struggled. If extremely active in anti-apartheid movements in South Africa, Renault and Mullard were far less enthused by the Gay Rights Movement. Renault even criticized it, although she wrote back kindly to her gay fans.
The women in Renault’s Greek novels tend to be either bitches or helpless, reflecting popular male perceptions of women: both in ancient Greece and Renault’s own day. If we might argue she’s just being realistic, that ignores the fact one can write powerful women in historical novels and still keep it attitudinally accurate. June Rachuy Brindel, born in 1919, author of Ariadne and Phaedra, didn’t have the same problem, nor did Martha Rofheart, born in 1917, with My Name is Sappho. Brindel’s Ariadne is much more sympathetic than Renault’s (in The King Must Die).
Renault typically elevates (and identifies with) the “rational” male versus the “irrational” female. This isn’t just presenting how the Greeks viewed women; it reflects who she makes the heroes and villains in her books. Overall, “good” women are the compliant ones, and the compliant women are tertiary characters.
Women in earlier eras who were exceptional had to fight multiple layers of systemic misogyny. Some did feel they had to become honorary men in order to be taken seriously. I’d submit Renault bought into that, and it (unfortunately) shows in her fiction, as much as I admire other aspects of her novels.
So I think those are the three chief reasons we see women negatively portrayed in M/M Romance (or fiction more generally), despite being written by women authors.
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*Yeah, yeah, sometimes it’s such 2D, shallow, stereotypical presentation that I, as a reader, can conclude this author isn’t going to get any better. Also, the publication date might give me a clue. If I’m reading something published 50 years ago, casual misogyny or racism is probably not a surprise. If I don’t feel like dealing with that, I close the book and put it away.
But I do try to give the author a chance. I may skim ahead to see if things change, or at least suggest some sort of character development. This is even more the case with a series. Some series take a loooong view, and characters alter across several novels. Our instant-gratification world has made us impatient. Although by the same token, if one has to deal with racism or sexism constantly in the real world, one may not want to have to watch it unfold in a novel—even if it’s “fixed” later. If that’s you, put the book down and walk away. But I’d just suggest not writing a scathing review of a novel (or series) you haven’t finished. 😉
#misogyny in m/m romance#how to avoid misogyny writing women characters#writing complicated women characters#asks#writing life#writing advice
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The Sims 4 Paranormal Stuff: Developer Blog (Part 1)
SimGuruConnor has released part 1 of the Sims 4 Paranormal Developer Blog series.
Hello Simmers! Welcome to a small 2-part Dev Blog about our newest Stuff Pack, Paranormal Stuff! This pack has been an absolute blast to work on, and I’m excited to share what this pack is all about!
I’ll try not to reveal too many spoilers for the pack either, so I’ll keep things somewhat brief. Our topics for today are the new Scared Mood and the Haunted House Lot Type, plus an interview with our Audio Artist too!
Get Scared
Sims can now relish in the mortal dread of the Scared Mood! The Scared Mood affects Sims in a variety of ways, with my personal favorite, the new Scream Incoherently interaction, where a Scared Sim runs up to another Sim to scream their lungs out. This can result in the other Sim calming down the Scared Sim, or resulting in both Sims becoming Scared. This can create a Scared Mood wildfire if you’re not careful!
Whoa, whoa, whoa, it's okay!
Sims afflicted with the Scared Mood also have trouble communicating with others, the urge to panic-run everywhere, and are slightly more prone to accidents. If no other Sims are around to help calm down a Scared Sim, they might just have to Hide Under The Covers for a while.
But if being Scared just isn’t your Sims style, consider purchasing the new Brave Trait. This Satisfaction Reward Store Trait will rapidly reduce the incoming fear a Sim feels and help Sims regain their composure faster. While no Sim is totally fearless, this trait should help mitigate some of those creepy feelings.
The Scared Mood and the Brave Reward Trait are all base game features coming with the Paranormal Stuff patch on January 21st. Tons of previous Uncomfortable Buffs are now becoming Scared Buffs, such as the “Startled By Ghost” Buff or the “Thalassophobia” Buff from Island Living.
While being Scared might not be a common occurrence in your everyday Sims life, living in a Haunted House is a whole different story…
Happy Haunts
Introducing the Haunted House Lot Type!
The Duplantier Dwelling, created by Doctor Ashley! This “canon” Haunted House will be available in the gallery!
They’re like regular houses, only haunted! Although unassuming during the day, at night, these places get super weird. Your Sims may notice things like flickering lights, pipes rattling, or even creepy dolls staring at them in the corner. All are totally normal occurrences in a Haunted House, but it may take some time for your Sims to adjust to their new surroundings.
Sims living in a Haunted House will also be introduced to floating apparitions known as Specters. They’re cute little critters, but their motives aren’t entirely clear. You can try talking to them, or even offer them presents in hopes of establishing a good rapport. If they like you, they’ll drop special loot for you and your family. If they don’t like you, well, you’ve been warned.
o o o (> ‘ u ‘ )>
Learning to get along with your new ghostly inhabitants is crucial in a Haunted House. Things like botching seances, neglecting Specters, or letting accursed objects invade your house will have a negative impact on its spiritual serenity. There is a delicate art to co-existing with the entities of the house, and thankfully you’ll have an expert on the matter to assist you!
Meet Guidry
Claude René Duplantier Guidry was a seasoned Paranormal Investigator in his previous life, but now he exists to help anyone brave enough to live in a Haunted House! You’ll probably run into him eventually living in a Haunted House, but don’t worry, he’s a nice ghost!
Guidry will gladly offer his wisdom to those who seek it. If you’re confused, alarmed, or slightly uncomfortable by your new haunted surroundings, give Guidry a holler and he might be able to help. He can also offer valuable objects to help your Sims, too; all you need is to reach out!
Still got it.
All Guidry wants in return is to crash at your place for the time being. Sounds like a fair deal, right? But if you’d prefer to fly it solo, you can always disable his nightly visits—he won’t be too upset, maybe.
As mentioned before, Guidry was a Paranormal Investigator before his untimely demise. If he sees potential in you, he can certify you with a Paranormal Investigation License, granting access to the Paranormal Investigation Freelancer Gigs. Only those who are qualified enough can join the ranks of Paranormal Investigators, but more on that next time!
Be Brave!
Living in a Haunted House adds a layer of risk and reward for your Sims, and each successful night yields Reward Store Satisfaction Points for everyone in the Household. Specters can also drop treasure that can also be collected, consumed, or sold to an Oddity Collector. So although your Sims might go through a bit of peril, they’ll thankfully be compensated.
One of my favorite pieces of haunted treasure is the new Sacred Candle. Not only do they look cool, but they also help protect Sims from paranormal influences. Place them around your house to make sure Sims are properly shielded!
A properly protected Sim.
Things like Sacred Candles and performing ceremonies at the Séance Table are integral to keeping your Sims happy in a Haunted House. Without using these paranormal tools, the entities of the house might get a little bossy.
And while it might be in your Sims’ best interest to keep the spirits of the house in check, watching things go horribly wrong in a Haunted House can be just as fun too. So whatever works for you!
Like Tiny Homes, this Lot Type can be toggled on or off at any time. So whether you’re a casual thrillseeker who wants to spend a couple of nights in a Haunted House, or a seasoned Paranormal Expert who wants to take on a new challenge, this Lot Type should offer something for you!
Crosspack Stuff!
Pets get to share the fun too! They especially love the accursed objects that show up!
I think they’re gonna get along great.
As mentioned before, a ton of old Buffs from multiple packs are now being converted to the Scared Mood. I think 70 something Moodlets were converted? Honestly, I lost count. Anything that seemed more appropriate for the Scared Mood was transferred over.
Oh, and you might remember an old Lot Trait from City Living called Haunted. For clarity’s sake, it needed a name change, so now it’s the Spooky Lot Trait. It also benefits from being combined with the new Haunted House Lot Type and will have an increased chance of spawning Ghosts at night. So use both for maximum haunted-ness!
Audibly Frightened
Last but not least, I’d love to turn it over to our Audio Artist for this pack, Briana Billups! She did a killer job bringing Haunted Houses to life! Trust me!
Conor: Can you tell us what an Audio Artist does on The Sims 4?
Briana: Big, broad picture: an audio artist decides what everything in The Sims 4 sounds like. We record, create, and edit sounds to the art and animation of the game. Little, very detailed picture: creating the actual sounds is usually one of the smaller aspects of our job. We are meeting with other departments, like design, animation, and VFX, to understand the overall vision of new game features and how we can fit in sonically. We are meeting with each other to make sure all our new content still keeps the very fun and quirky vibe of the Sims. We come up with new tools and implementation where necessary.
Conor: What sort of things go into the creative process for creating audio?
Briana: Every audio artist/sound designer has their own creative process, but I like to make a “sonic mood board” of sorts. I typically like to have a good idea of what I want something to sound like in my head before I record or edit it, so it’s nice to have sound effects or music to refer to that represents my original inspiration or ideas. When I was in college, I would make Spotify playlists for whatever I was working on. I would listen to them once a day, adding and editing as necessary, so when I actually got to work, I was in the right headspace. Now I’m usually less formal about this sort of stuff, but for this pack, I would refer back to things like Vincent Price’s demonic laugh from Thriller or Casper the Friendly Ghost Cartoons and the looping soundtrack from the queue of a horror ride at the Santa Cruz Beach Boardwalk (Ghost Blasters)
Conor: What were you most excited to work on for this pack?
Briana: Definitely all the haunted house sounds! Good sound design is the crux of so many horror movies and video games, so even if we were keeping things more “Casper” and less “Poltergeist,” I still wanted to give a good scare here and there. I actually scared myself one day while playtesting another feature in the game!
Conor: If you had to choose, what is your favorite audio clip you’ve ever added to The Sims 4?
Briana: I would say my favorite SFX were the sports arena loops in EP08: Discover University. When you visit the arena for the soccer/esports match or graduation, you can actually listen to the whole game or ceremony. It was great to craft a whole story from start to finish using just sound. I also snuck in a lot of developer names when writing the scripts for our voice actors.
Thanks, Briana!
More To Come!
That about covers this first foray into the Paranormal Stuff Pack! This pack has been a ton of fun to work on, and watching my Sims flee in terror has been more enjoyable than I’d like to admit.
Next blog, we’ll focus on the Séance Table and developing your Medium skill, as well as the new active freelance career Paranormal Investigator.
Big thanks to the Stuff Pack team for helping this pack come to life, and thank you, Doctor Ashley, for building our featured Haunted House!
Until next time, SimGuruConor
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My take on 5x10
Welp, that was a big one!
You know, before going into this episode I reminded myself this was the first episode of a new era, the first episode completely made by the new team.
So with that in mind my expectations were "Okay, let's see what they've got."
And oh boy did they surprise me.
DISCLAIMER: this text post is long af, not kidding.
1. THE INTRO SCENE.
You guys have no idea how glad I am that we got Mac doing a usual MacGyvering in his house. It's been ages since they implemented this format of showing his dynamics outside Phoenix and around his house.
I wasn't worried about the proposal thing at all. Guys, you have to accept that MacRiley was always going to happen after that 4x04 episode.
There was also the fact that this was the intro scene (usually the most important plot issues happen in the outro scene), Bozer's weird reaction and the melancholic audio cue.
If that proposal was happening, they would've made it more uplifting.
(I gotta say that watching Monica Marcer and the official MacGyver account making damage control in Twitter 3mins into the episode was a funny experience)
So my initial questions about Mac wanting to propose were: "what are his motivations?" and "how is this not going to work out by the end of the episode?"
The second question we got the answer later on. The first question remains unanswered. If we take on Mac's words, he says:
Mac: Unexpected, I know, I know. But that's why I like about it. You know ever since I lost my dad and Jack I've been thinking about the bigger picture. A commitment to make things work it's exactly what Desi and I need. A grand romantic gesture. *cue melancholic music*
Here we're presented with a bunch of things worth analysing, in my opinion.
He's trying to see the "bigger picture" which, for me, it means he's trying to tackle down different issues from his life with one specific, efficient action [the proposal]. Those issues being:
> his current romantic relationship: make is aware they have an inconsistent relationship > his performance at work: he needs balance between his personal affairs and his work, which is based on saving the world in a daily basis and for that he needs to be focused. > dealing with his past losses: to my understanding, saying "ever isn I lost my dad and Jac I've been thinking about the bigger picture" means that he doesn't want hopelessness to take over him, he wants to keep on moving and being proactive about his life.
So... you have to understand that in some sort of way, this proposal thing is a signal that Mac is healing. In some sort of way, if you were in Mac's shoes you would see that it was a positive thing for him. A step forward.
The thing is, we [the audience] have an extended understanding of the situation and we know that an engagement would be an incredibly rushed decision.
As well as it is that Mac's trying to move forward, he obviously hasn't been able to pinpoint the true issue behind his relationship with Desi. He isn't wrong about them lacking in the commitment department, but forcing the relationship to scalate isn't the right move. He should be asking himself: "Why are we avoiding commitment?"
And that's when he'd find out that they have very deep and important trust and communication issues.
~~~~
2. Moving on. MURDOC.
Russ: I can process it more efficiently by having it all spread out ahead me, you know. I reckon see the bigger picture at once.
This is when I realized that the episode was centered on this whole "bigger picture" idea. Russ struggles to see the full picture until the very end and Mac finds out that he hasn't been seeing the full picture of his life at all by the end of the episode.
Fast forward, the team's in Mexico, Riley knows about the ring already and she has already had the talk with Bozer in which she refers to her feelings for Mac in a past tense.
Then Murdoc appears.
And as if the episode wasn't already a rollercoaster after Mac's reveal, now Murdoc shows up to put everything upside down.
First I gotta say, man Dastmalchian is SUCH A GOOD MURDOC. Excellent actor. The way he delivers his lines, his facial expressions, all of it make an original and very entertaining Murdoc.
He always gives me such a Andrew Scott's Moriarty vibes and I love it.
Secondly, his dynamic with Andrews: *cheff kiss*
I loved how Andrews was so over Murdoc's theatrics, to the point his facial expression screamed "Why did I even reclute this guy" LOL.
Back to the story.
This is something I was hoping it wouldn't happen but at the same time I don't see another way it could've happened which is the explanation behind Murdoc's escape and how Phoenix didn't know about it.
Because what they told us is that the FBI didn't let them in on Murdoc's escape, right? Does that imply that the FBI has a corrupt agent in charge? Does it imply that the order of not letting Phoenix in came from above? Maybe someone with higher clearence than Matty? A politician? Governement conspiracy?
It smells like plot hole, tbh. I feel like the Murdoc's escape is a classic "it is what it is". We'll see if they come back to this in later episodes.
~~~~
3. BIG SECRET REVEAL 1.
By now we're at the point of the rollercoaster where you're going up and up and up. Your tension building more and more as you're getting close to the drop.
Bozer and Riley's audio was the drop.
You know, during this scene I jumped from my seat, closed my eyes, cringed, squealed, my heart accelarated, forgot how to breathe...
As a person who is a little bit bipolar when it comes to romance (I can be very shy about it or very outspoken about it) that scene made me SO UNCOMFORTABLE.
Imagine having your feelings exposed not only to the person you have feelings for but also his girlfriend who happens to be your friend, your boss and the criminal that's threatening to kill hundreds of people.
I was like: "Not like this!!"
And Mac's reaction didn't help because of the lack of it. I don't know what I expected but his slightly monotone reaction broke my heart.
Thankfully, I've recovered since then and I don't mind that it happened that way.
Still, imagine how suffocating it must've been for Riley. That idea was what made me so uncomfortable and I think that's what they were going for. They wanted to make it as straightforward and awkward as possible.
But it doesn't end there. It's followed by Mac revealing the ring to Desi (and Riley). Mac's in "fuck it" mood and Desi kinda panics.
Little side note here, using GUM and a DIAMOND to break a bullet proof glass... BIG YES. That's an intrinsic MacGyverism.
~~~~
4. BIG SECRET REVEAL 2.
Then we get a breather from this drama by introducing another drama, Leanna's death.
Bozer's reaction to the news was heartbreaking for my already heartbroken heart.
I have my suspicions as to why they decided to kill her... The other episode completely made by the new team was the Quarantine one (5x06). During that episode Mac and Bozer bond over Bozer's pain. After learning about Bozer's mom, Mac chooses to share a piece of his own pain with him.
So, hear me out, I think they writers are planning to help Mac process his own grief THROUGH Bozer's grief. Keep in mind that we still have a Bozer centered episode coming up.
This is just a theory. I may be wrong, but I think it may be right too.
Back to the episode.
Once again we see a three dimensional Russ. He does something accordingly to his own judgement thinking it's the right decision [hiding Leanna's death], he realizes he screwed up, he gives Bozer a very heartfelt apology about it.
Henry's acting talent shone with this narrative. Actually, most of the actors had the chance to shine THANKS to the NARRATIVE. Murdoc, Andrews, Desi, Mac, Russ and Bozer... they all had their highlight moments (I'll talk about Riley later).
Parenthesis here... THE NARRATIVE HAS RETURNED THEIR SOULS TO OUR DEAR CHARACTERS!
WOW, they aren't brooding, angry, sad or whiny ALL THE EFFIN TIME. ABOUT TIME!
~~~~
5. LAST ACT.
For the third or fouth time in this episode my heart broke again when Mac was friendly towards Riley, after she explained herself. It really felt like he was friendzoning her.
But here's something to point out. Riley visibly relaxed when he reacted that way. What does that tell us?
> She had been so tense up until that point. Imo, she's on the defensive now. You can even see it in her wardrobe, make up and hairstyle choices. They're very contrasting to Riley's most vulnerable moments in this show (like when Audrey broke up with her).
Riley has had a year to sort out her feelings. We see in this episode that she spoke about them in a past tense. Whether she achieved it or not is unknown. We just know that she has at least tried to move on.
> She was mostly afraid of ruining her close relationship with Mac (who's her only family, along with Bozer) and her friendship (?) with Desi. We've seen it over and over again: Riley DID NOT WANT to get in the middle of them.
Keep that in mind as we go in the last scene.
It took me a while to figure out a possible thread of thought inside Mac's mind. Why did he look at the ring and decided to go to Riley's house? It really didn't make sense to me.
One moment he was thinking about his proposal and somehow that lead to him having the necessity to know if Riley still had feelings for him? Why??
My theory is that he went to her apartment for permission.
His question was a way of asking Riley for permission to propose to Desi. It was a way of reassuring himself that proposing was still the right decision.
In a way, he could also be fishing for an excuse to not do it [the proposal].
Because now he has doubts. He's confused, unsure.
Mac asks:
Mac: Hiding your emotions and letting it pass. Did it go away?
What could her answer have been? Here I wanna go back again to Riley being emotionally defensive, added her strong desire of not wanting to be in the middle of Mac and Desi's relationship.
I think she would've said "Yes, it worked."
Because it also lines up with my idea that the love triangle has changed from "Riley's a better match for Mac" to "Mac needs to win Riley's heart".
Riley's done her job. She worked out her feelings. Now it's time for Mac to sort out his humongously messed up internal self and reignite her spark. That's what I think.
Also, if anyone has any idea on how the song that played in that scene relates with the moment please share it with me because I don't really understand the song choice lol.
~~~~
6. ADDITIONAL COMMENTS
Desi. I'm not sure what's going on in her mind. She seemed stressed out by the ring, very serious about Riley, lenient with Mac... I'm really not sure.
My guess would be that she doesn't want that type of commitment but she wants to be with Mac yet she can't ignore Riley so does that mean she has to end it with Mac? That's the thought process she may have had? Idk...
I'm glad they let her be mature about it, with no overreactions, no whining, no blaming, nothing of that style that we're used to see in her.
I'm also glad about that moment when she defeats Murdoc and Andrews. THAT'S HOW YOU WRITE A TOUGH DESI. It was filmed with such a gracefulness and elegance. I liked it.
From a MacDesi point of view, she's probably being open minded and giving him space and waiting for him to come back to her... but somehow I got the vibe that she's actually... running away?
Lastly but no less important.
THE HISPANIC REPRESANTION OMG. RUSS SPEAKING SPANISH AND THAT CUMBIA MUSIC FILLED MY HEART WITH SO MUCH PRIDE!!! :')
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Not the writing advice anon, but my problem is that I rarely get past the outline.... I have motivational issues, you know those, "story? No writing! only story!" Posts? Me. My stories live in my head, and I've been cursed to never let them see the light of day.
Don't worry, this is actually super common! Usually the problem here is that people are trying to do too much too soon, which could be what's holding you up.
So you already know how much I advocate doing some degree of an outline, and while I do feel this is an incredibly critical step in preparation, it's also not the ONLY important step. Some people can go straight from outline to raw prose, but if you can't, you may need to do an extra step that I call the Summary Phase. What is the Summary Phase, you ask? Well, it's basically what I do with my RP shows, particularly the very very early ones.
Here's how it works: Once you have your outline, use it as a guide to write a summary of your story. This summary doesn't have to be good or particularly detailed -- so much so that you probably shouldn't even think of it as proper prose. I always explain it as, describe the story the way you would verbally summarize it to a friend. Go over your outline and write a quick paragraph or so describing each bullet point. It doesn't have to be anything particularly good, just something that gets the message across. Again, approach this the way you'd tell someone about it IRL.
There are a few reasons to go through this phase. The first is to just simply get some words on the page, since, as you already know all too well, just getting started can be the biggest hurdle. This gives you a beginning and some starting momentum, which can then carry into the next step in your process once you're ready to move on. The second is to again check over your work's structure. A summary is a step down from prose quality-wise, but it will still need a coherent flow, beats to come in the right order, plant/reminder/payoff systems, etc. Writing a summary ahead of writing prose allows you to make sure all of that shit's vibing properly without nearly as much work -- and since this is still the planning stage, if something's not working, it's still very easy to change and will save you a lot of agony later.
The fact that the Summary Phase can be done very quickly but can still tell an enjoyable story is the main reason why my RP shows more or less stop at this phase. The original show, The Acorns, wasn't even really meant to focus on the narrative so much as i just wanted to make a point about how story structure/world building/characterization SHOULD be done. I didn't want to put in the volume of work that it would take to get to a finalized fanfic just to make that point, and summaries would get the point across just as effectively, so I just stopped there. I never expected that this shit would go over as well as it has, let alone get sort of popular. That popularity HAS prompted me to treat my episodes more or less like actual prose these days, but if you read my latest episode and compare it to my original ones, you can see a WORLD of difference. The original eps are the ones you should be aiming for. Just do it quick and dirty.
I hope incorporating this step works out for you! It'll probably feel weird and uncomfortable the first few times you try it, but give it a shot and see if it works out for you. Maybe you won't like it and will discard it, but even if that happens, you've still tried a new technique and that could lead to new ideas of your own! Also, don't feel bad if this is something you've never even heard of before; it's become such a pervasive norm for people to want to go straight into the prose and have it be a final draft on the first try that it's become surprisingly uncommon knowledge what the steps in between Idea and Finished Work even are.
Anyway LET ME KNOW HOW IT GOES~ And also let me know if you need help with anything else! Hell, I might still write more helper posts anyways, since I still haven't gotten around to rambling about Writing Ugly.
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TWEWY: The Animation - Episode 3 Review
Like a bolt from the blue, it’s time for the TWEWY Anime Review!
This is super late, but I've legit been busy, sorry on the off chance anyone was looking forward to this. I will try harder for future reviews T_T.
For me, this episode sort of solidified that the show is indeed its own thing and is not one of those "very-close-to-the-original" type adaptations. We've had evidence of this throughout, but this is basically where I go, this could end up having different events entirely and not just a different detailing of it or chronology, which I think is important for understanding the show and trying to enjoy it: expecting it to be something it won't will just end up in disappointment, after all.
At the same time, while it's fine to be original, I do think it should still be good, and I won't hesitate to point out when I think the dialog or execution feel lacking in general.
With that out of the way, the end-game to Shiki's week continues, and we find out that these two characters we've seen milling about have apparently died in an accident. It's interesting seeing them get what feels like a bit more "blatant" nods compared to the original game, but I sort of understand it in that the original game didn't have a lot of different non-controllable player characters appear, so giving opportunities for ones besides the main 4 to appear will likely prove important to fleshing things out.
A lot of interesting points in this episode, but one of them was the discussion on entry fees (which of course happened quite differently before), and what I think is a much more direct explanation of what Rhyme's entry fee was. Now, it's been a little since I played TWEWY, but I feel like her entry fee was actually more implied than outright stated, especially in this early game, but maybe they didn't feel it was an important detail to hold back on—perhaps it's dependent on how the 3rd week goes.
On a less important note, Kariya's characterization as he sort of teased Beat felt a little bit different here, and I wasn't sure I liked the way Beat acted after losing Rhyme. I think the execution just felt a bit less tight somehow: Hanekoma wasn't very convincing when he basically said he'll "figure something out" for Rhyme, IIRC "7 minutes before you disappear" just became "some vague amount of minutes", Beat's reaction felt slightly off-character in the nuance, etc... oh, and Hanekoma can apparently just call Neku when he wants now. Uhh, okay then, hahaha.
But re: the above pic, Uzuki TOTALLY kicked Beat in this scene, then claims she can't attack players. WHAT DO YOU CALL THAT KICK? Bruhhhh.
This scene had a little bit less impact for me too, for whatever reason. It felt... a tiny bit more forced, somehow? I'd like to hear what people in the comments felt, but this wasn't the only scene that started to feel this way. In regards to the dialog... who is "all of us", exactly? Beat's, uh... not exactly around, Rhyme is erased, and so were all the other players. Am I missing something here?
While I'm not sure what I might be missing, I can tell you what this adaptation is: an actual build-up for the game master of week 1. As I suspected, introducing him in front of Neku and Shiki basically only at the end meant that the dialog and conflict here felt... very half-baked and not compelling. He acts like he knows Shiki and it seems like he tries to get to her but it doesn't work at all because Shiki already went through her growth, and it didn't really have anything to do with Higashizawa. So, is just kind of an awkward cooking-obsessed "boss enemy" that pops up to us and, in my opinion, not someone the viewer feels especially motivated to beat, whereas at least in the game it felt a bit more like Shiki genuinely had something to prove and had sort of "overcome" his earlier provocations.
While it's the nature of this review to point out changes and things I felt could have been done better, it's not like it was a terrible episode overall. Some important things happened, there were some nice fight moments with various new psyches shown, and some good visuals and music in general. However, even to the last scene with Shiki disappearing, a lot of the bits of dialog felt a little bit awkward, and it felt like some things were missing.
For instance, Beat was missing from the final scene with the Conductor—we don't see him become a reaper here anymore, Shiki disappears crying and sad instead of smiling and saying she'll wait for him in front of Hachiko/asking if they'll still be friends (which I thought was a way better way of doing it, having a final touching moment and letting the despair sink in only after Shiki is gone), and... did Neku even get his memories back? I don't remember Kitaniji saying he gave them back, and that feels like a fairly important detail to be overlooking, so... I'm honestly a little confused.
Overall it was a decent episode, but the show is leaving me fairly disoriented with the way it is scrambling everything together, and I actually have been trying to go into this not having seen the original story recently (though I do reference it during these reviews), so I'm definitely not trying to overcompare/analyze it or anything.
At the same time though, it's a given that when you rewrite scenes a lot, you're going to have to write them about as well as the original wrote its characters, or it won't hold up as well. When the standards are high, that becomes difficult, and I worry that the show is losing a little bit of its "edge" if you will, especially as the "shininess" of the cool art style and such wears off.
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