#and even the thing about being transformed into a shapeless blob is probably just my body dismorphia
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More dream journalling.
This one was very weird, even for me. Terrifying in it's subject matter, horrible in it's implication, and felt truly hopeless. All the same, I didn't feel all that scared while I was in it.
It starts off with me remembering (in the context of the dream only of course) having worked on a podcast years ago when online video producers had really started making things on par with movie studios in terms of production values and special effects. I was not working for any of those people, I was just working with a local sketch comedy troupe. But in the duties of the podcast I was working on, I had to bring up news of waves being made in online spaces around this stuff. It was around the time when smart phones started becoming ubiquitous, and there was this one video that everyone kind of had to take notice of.
It was a video of a group of people trying to escape their respective patrons of a pantheon of gods that was an unclear mish-mash of several cultures. What they had done to earn the ire of their gods was not entirely clear, but it felt as if that wasn't really the point. What made the video stand out was the intense, though bloodless, carnage that followed. The people had colour-coded outfits (though specifically not uniforms) to show which of the gods they served, and the first to fall were those that served the god of death. One gets skewered by an extremely long spike through a wall they had been hiding behind. The spike itself had enough surface detail that it appears to be fractal in nature, and before they could even scream, they were pulled through the wall and massacred by the god of death. And they weren't just killed, they were turned into abstract, nearly cubist, shapes. Presumably to prolong their suffering. After this first person falls, every other human in this group succumbs in a similar manner to their deity. One gets turned into wood, and their god starts carving more detail into it, while they continue screaming because they cannot move, but they can still feel pain. And so on and so on.
At this point the topic of the podcast shifts to talking about a game that has become very omnipresent in online discussions because it's various systems interfacing has led to a lot of emergent gameplay. It starts with a robust combat system in which positioning is of vital importance, and that weapons and items are physics objects that can vastly affect the outcome of a fight. As you level up, there is also a bullet time mechanic, and a replay system so you can observe past missions to both try and improve, and to serve as entertainment. I talk about how in the very early game having very limited resources, I took to throwing weapons as I traversed through combat encounters which is something I have a knack for from all of my time playing the Smash Brothers games as a kid. By the time the end of the game rolls around, there are additional modifiers to each given mission that require stealth, as well as only allowing certain actions. At this point it stops being about me talking about playing the game, and that I am now just in the game itself. I beat the game's end boss, while following the restrictions given, but the game does not end. There is post-story content, but the requirements are even more strict to the point of not being fun at all. The rationale behind why these restrictions are needed is also pretty nonsensical: you have to not wake a newborn baby, and the budget of what resources you are allocated has been slashed since the big bad is no longer an existential threat.
At this point I start trying fight the bounds of the game, but it becomes quite evident that there is no winning. I try to simply not choose a new mission, but if I do that I remain trapped in the mission hub. I attempt to use my abilities in the hub to wake the baby before the mission has begun so I don't have to hold to it during a given assignment. And this is where it turns horrific again. Once I try making a ruckus in the hub, the demon responsible for outfitting me shows up in person. It is a weird spider-shaped thing, roughly the size of a garbage truck with a asymmetric face with about four times too many teeth. It informs me in no uncertain terms that if I continue making problems here, I will have to fight him. Given that the game has been about fighting vanilla humans, it is immediately apparent that this is not a fight I can survive, much less win.
Knowing this, I decide to just play along and continue with the proscribed tasks I am given. Right off the bat however, it becomes clear that I am being set up to fail. Instead of it being a continuation of the same gameplay as it was before, I am now being asked to redecorate rooms in a house, but not being told what the requirements are. The first one involves a large area rug that needs to be coloured within a very tight tolerance to pass, but other than being told "a gradient" I have no idea what is needed. I try to work within the bounds of this exercise, but unsurprisingly I fail. And it's not simply a matter of starting over again from scratch: every time I miss the deadline or fail to hit a passing threshold I am bodily crushed into the floor by an unseen force, breaking most of my bones in the process. While this is horrible, for whatever reason in the dream I see this only as a source of frustration, not the horrific trauma that it actually is. After each failure, both the room and my body are reset, and it takes several attempts before I start looking for an escape.
For whatever reason, in the logic of the dream I see that the video I explained earlier is intrinsically linked to the game I am playing, but not just the end product - the actual filmic production is in this game. So I try and find a way out through that. But I soon find out that the video production might be even worse. By now, the production companies involved are part of the major studio system, and their videos are far less compelling. They are allowed more traditional depictions of violence, blood and all, but now that it hits on a more lowest-common-denominator track it's a lot less interesting. To that end, they have actually stopped using CGI effects (in hindsight, it's very strange to me that CG effects are seen as inherently more moral and compelling in the logic of this dream) and are just hurting people in real life to meet their ends. With gusto. That I am able to not be immediately put in the queue to be brutalized to get their next take is good, but I see that it is still no reprieve. In their shift to become part of the mainstream special effects biz, the directors of these horrific scenes are now barely recognizable as human. Both literally and figuratively. All of the higher ups are now these misshapen blobs of still very human flesh (imagine a person that takes up five times as much volume as a normal human, but has no bones nor any rationale to where their body part fall. All in perfect photorealistic detail). And since they now wield considerable power (political and physical), they do not allow anyone to look upon their bizarre, hideous forms. And so that I have seen them means I am once more crushed into paste.
And now at every opportunity I try to test the bonds of my confinement, that is the end result. And eventually, after many attempts to free myself, I see that there is truly no way out. Not even by following the rules, as they simply change to see me suffer more. And at this point I wake up
#subconscious conversation#personal#It's not too hard to read into what's going on here#the video at the start is very much informed by my playing Hades 2 a bunch#and the thing about the postgame later being arbitrarily hard is about how I have found the end game not as much fun as I would like#The whole thing about not waking the baby is probably in reference to having to walk on eggshells living with my sister#the whole thing about being stuck is very much just my general situation overall#and even the thing about being transformed into a shapeless blob is probably just my body dismorphia#I've been putting on a lot of weight lately and I'm not handling it well to be perfectly honest#the colossal spider demon I have no idea though. I'm not even afraid of spiders#but I guess my subconscious was just like ''how can we shorthand a terrifying and extremely alien threat? Spider? Spider.''#blegh.#doesn't help that I got woken up by this dream at around a quarter to 4 in the morning#hopefully I'm able to get back to sleep soon
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Blindspots (BNHA, Erasermight)
Finally, finally wrote this Erasermight fic that has been sitting in my head since the chapter where Nighteye described All Might damaging his eyes. I literally have not been able to stop thinking about that. Here you go. Some good ol’ hurt/comfort.
Cut is for length, not for content.
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“Here. Step.”
“Thank you.”
“You don’t need to keep thanking me every time I tell you there’s a step. Believe it or not, I don’t want you to fall.”
“Still, this is a lot to ask of you, Aizawa-kun. I hate to burden you.”
“I don’t offer when I’m not willing. I knew what I was getting into.” A sigh, frustrated. “I can’t believe you almost left on your own. You’re stubborn, even when you aren’t the Symbol of Peace.”
Toshinori grinned. If he hadn’t known Aizawa for as long as he had, it would have been hard to tell whether he was actually aggravated with him or just being his own sullen self. Although, now, with the bandages over his eyes, it was still difficult, not being able to read his body language. “Were you there that long to have heard that?”
“Who do you think contacted Recovery Girl, you idiot? I called as soon as I saw you on the news. Maybe you had the paparazzi fooled with that fake grin on your face, but I knew you were in pain.”
He was right. He had barely been able to see the reporters, little more than shapeless blobs. After the interview he had been ushered into a car and taken to Recovery Girl’s clinic at Yuuei. “You foolish man,” she chided as she wrapped his head with gauze, thick pads over his eyes. “If you had waited any longer you could have lost your sight entirely. As it is, you still need to avoid bright light for now, and I can’t do anything about the burns. Those will stay with you. ”
How extensive could the damage be?
Toshinori chuckled as he heard Aizawa’s keys jingle, the click of the door as he unlocked it. “What?” Aizawa asked.
“It’s a little funny. The one time I have been invited into your home is when I can’t see it.”
Aizawa didn’t say anything, and he imagined him rolling his eyes. “It’s not like there’s much to it. I spend so much time at school these days that I barely see it myself.”
Toshinori startled a bit when he felt a hand on his. To this point, Aizawa had been guiding him by the arm, but now his fingers wrapped around his palm, pulling him close, into his side.
“There’s a table and a couch, so it’s not enough room for us to walk beside each other. I’m taking you to the bedroom.”
“Still so bold.”
A pinch on his arm. “Shut up or I’ll just stick you in my sleeping bag and put you out in the hallway.”
It was a good distraction, talking to Aizawa like this. How long had it been since they had spent an evening together? Not that there had ever been anything to them - titles to their “relationship,” if it could even be called that. It was something that started in school, that had made its way into their lives as adults, unspoken comfort in one another’s presence. Toshinori had made it clear that his door was always open for Aizawa, and he had taken advantage of that occasionally, but since he rose in the hero ranks to Number One and Aizawa had taken the teaching job at Yuuei...well...they had both been busy. That was the most comfortable way of thinking about it.
“Here’s the bed.” Aizawa moved his hand down until he was touching the edge of it, but he didn’t let him sit. “And the bathroom is going to be one...two...three...four steps to eleven o’clock.” He had walked him over, helped him to slide the door open. “The sink is on your left, then the toilet. I’ll run a bath after dinner. Don’t go wandering around.”
“Am I going to get lost in your spacious domicile?”
“No, but if you step on my cat, I’ll throw you off the balcony. And before you ask, she doesn’t like people, so don’t expect her to warm up to you. She’s probably hiding under the bed.”
“How can you have a cat when you don’t spend much time at home?”
“Cat door. She comes and goes between my apartment and Watari-san’s. We make do.”
Toshinori smiled as he was finally returned to the bed. A comfortable, Western-style one, so spacious that he could sit in the middle of it and still reach his arm out without touching the other side. A cat and a nice bed. The two things Aizawa always wanted when he was working to be a hero. And he had gotten both. “I’m happy for you, Aizawa-kun.”
A ‘tch.’ “That’s a weird thing to say. I’m making drunken noodles for dinner. I’ll keep it mild.”
“You remembered.”
“How could I forget?” Aizawa had cooked for Toshinori once before, and he had stomached the red pepper and cayenne curry for the sake of politeness until Aizawa caught him drinking water straight from the faucet when he thought he wasn’t looking.
Before he could think better of it, Toshinori asked, “Is there anything I can do to help?” When the question was met with uncomfortable silence, he scratched his neck and settled back into one of the thick pillows. “Ah, no, I suppose not.”
He thought Aizawa would have wandered back to the kitchen, but after a moment, he said, “You can help by staying put so I don’t have to worry about you tripping and breaking your neck.”
Toshinori tried to sleep, but it was impossible. Every time he closed his eyes, he worried that he would wake up in a panic, the darkness already too overwhelming, an unfamiliar condition in an unfamiliar surrounding. Eventually, he stood up, prepared himself to face the wrath of Aizawa and took small shuffling steps back toward the door, holding his hands out. When he made contact with the frame of the door, he put his palms against it to guide him out again. The air changed, and he knew he had returned to the main living space, and he followed the sound of rhythmic chopping, the scent of spices.
When fragrant warmth touched his face, he stopped moving. “Aizawa-kun?”
The tapping of the knife stopped. “I thought I told you to rest.”
“I think you know me better than that.”
“Hmph.” Steps came towards him, and Toshinori held out his arms. They found their way to Aizawa’s shoulders - solid, supportive, and he tried to picture that black turtleneck he was always wearing under his pale fingers - and he positioned him two more steps until a surface touched the back of his knees. “Sit.”
He did, almost regretting when Aizawa moved away. “Are you enjoying teaching?”
“It’s interesting,” Aizawa intoned, the flatness of his voice making it sound like anything but. “It isn’t the way it was when we were there. Parents are much more tedious than ours were, constantly hovering over everything we do. Every one of them thinks that their kid is amazing, that they deserve to be there more than any of the others. Gets on my nerves.”
“They should appreciate that their children get to be under the tutelage of a great hero like yourself.”
“Ugh.”
The chopping resumed for a few moments until there was another noise, a hiss, and the clatter of metal. Once again, Toshinori forgot his state - or maybe there was just too much of him that didn’t care, that ran on instinct - and jumped up to his feet. “Aizawa-kun!”
“Wait, don’t!”
But it was too late. No sooner had Toshinori stepped foot towards him that he hit something slick with his foot - a piece of vegetable? - and it slipped out from underneath him. Aizawa’s kitchen, it turned out, was quite narrow, and he also struck something harder. Well, hard-ish. And then he wasn’t the only one on the floor.
“Shit!” Aizawa groaned. “Why are you always rushing in?”
“Force of habit, I’m afraid. My apologies.” Toshinori dropped his head back on the linoleum. He was surprised to hear a small laugh from Aizawa, and he sat up on his arms. “What?”
“You’re so annoying.” There was a rustle of clothing and then Aizawa rose, taking his wrist and hoisting him back up. “I just imagined if you had come in with that ridiculous line of yours. ‘I am here!’ and then falling on your ass.”
“Not exactly the vision I hope to inspire.”
Aizawa snickered.
“I thought something had happened to you!”
“Of course you did. That’s why you’re always jumping in headlong. You aren’t always going to need to be the hero, All Might.”
Toshinori frowned as Aizawa sat him back down. “Are you okay though?”
“Fine. I cut my finger. It just startled me.” He was still chuckling, and something about it made Toshinori feel even more foolish than before. Probably more foolish than he had all day, which was saying something. Aizawa went back to cooking, and as much as he tried to remain present, to focus on the sounds and smells, there was a nagging anxiety that had bitten at his heel and refused to let go.
“Excuse me,” he said finally, standing up. “I know how to get back. I just need to use your bathroom.”
Aizawa let him without a word, and he was glad for it. Slowly, he went inside and felt around. There was a wall light, softer than the fluorescents, and with slightly shaky hands, he started to unwind the bandaging from around his head, placing it in the sink. When he removed the gauze pads from over his eyes, his face felt naked, and he finally opened his eyes.
At first he hoped that it was just the poor lighting, his lack of focus, but as everything else became clear - the porcelain sink, the metal fixtures, the sparse toiletries across the countertop - his stomach turned sick. His eyes had gone dark, nearly black except the center, which now shone an unnatural green. Even though he was prone to have bags under his eyes - he never did get enough sleep - the skin wrinkled, like it was collapsing in on itself, and he looked years older. A wreck.
“Damn it.”
How would it seem if he…? Flexing, he transformed into his broader, hero form, and of course he hadn’t paid any attention to his surroundings, and his thick shoulder knocked the door, threw him off balance. A water cup clattered to the floor noisily. If Aizawa heard him, he didn’t approach the closed door, and Toshinori put it back where it had been before. Or close enough, he hoped.
Turning his attention back to the mirror, he tried to smile, and it quickly became a grimace. Terrifying! That was the only way to describe it. The shadows that were already natural in the contours of his face collected at his eyes like they were black holes, sucking away the light, and even the soft glow of the bathroom brought out the sheen of those singular dots of sickly lime, pinpricks piercing their way through the darkness, unidentifiable and ominous.
“Oi,” a voice called from the other side of the door. “Food is ready.”
“Coming!” Toshinori cleared his throat, dropping his form back to its thinner state, hoping that Aizawa didn’t notice the thick baritone. “I’ll be there in a second.” He hurriedly replaced the bandages as best as he could and made his way back to the kitchen. “It smells fantastic, Aizawa-kun. How is your finger?”
Seconds passed before Aizawa replied, “It’s fine. It was just a knick.” His voice was closer, and Toshinori jumped when his fingers pushed at the gauze, resituating it. “How are your eyes?”
“Hard to tell at this point. Can’t really get a good look at them yet.”
Aizawa said nothing, and he took his wrists, leading him to the living room and down to the floor in front of the table. They ate in silence, and Aizawa occasionally reached over to wipe his face. “You don’t have to,” Toshinori said, at one point.
“So you’ve said.”
Once the bowls were cleared away, true to his word, Aizawa left Toshinori for a few minutes to run a bath, and when he returned, he pressed a wet palm against his knuckles. “Is it too hot?”
“No, it’s fine. Are you going to join me?” Aizawa grunted, and Toshinori waved his hands frantically. “That’s not what I meant, I --”
“Whatever. I get it.” They stood up and walked carefully to the bathroom. It was warmer now, and Aizawa gave Toshinori space to disrobe. He never heard his clothing fall to the floor, though, and could only assume Aizawa had taken them for him. He cupped his elbow. “Here.”
Toshinori carefully lowered himself into the hot water with a long, shuddering sigh. When Aizawa touched his face again, he stopped him. “Leave it, it’s fine.”
“They need to be changed.”
“I already did that.”
“Yagi.” Toshinori bit his lip, the smile that had reflexively come to his face falling flat. “You are the worst liar I have ever met. I don’t know why you insist on trying.” When he removed the bandages, Toshinori kept his eyes closed. Aizawa sighed. “The other week, a tourist asked me if they could buy me some tea and a meal.”
“That was kind of them.”
A huffed chuckle. “They thought I was homeless. I had just finished taking in a villain. To the people being attacked, I was a hero. To others, I was a vagrant. It’s just that you’re not going to be able to do anything about how people see you. Those who matter will see you for what you are.”
Toshinori raised his hands until he felt Aizawa’s face, the stubble on his cheeks, a few strands of hair. Aizawa didn’t move away, pressing forward instead until their forehead were touching. They breathed one another in over the hot water of the bath, and something touched Toshinori’s bottom lip, and he couldn’t tell if it was a finger or Aizawa’s mouth. But he did open his eyes, and Aizawa looked straight into them.
“Still you,” Aizawa said, grinning in the soft, subtle way he did too rarely. “Stubborn, foolish you.”
“Thank you, Shouta.”
And he thanked him again, several more times after, even as he got into the too-large bed with him. This time, Aizawa didn’t tell him to stop.
#my paperfics#boku no hero academia#erasermight#eraserhead#all might#toshinori yagi#aizawa shouta#hurt and comfort#that good ol standard
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Models Off Duty
Project Runway Season 16, Episode 6
The Challenge: The designers must design a street-style look for their clients who are their off-duty models.
{ Prelude }
Tondy: We have had similar challenges where the designers have to create a look according to what the clients want, but I think this is a first where the clients are their actual usual models. The models get to pick their designers. Bolo: I love this idea! It was fun to see who the models trust and identify with. It’s always awkward to see the people left on the sidelines, though.
{ The Workroom }
Tondy: Just like past designers with challenges like this, the designers are having difficulty doing what their clients want, instead focusing on what they want. I’m beginning to feel sorry for Claire, who’s spending most of her time helping Shawn, who apparently can’t actually sew for herself. Kentaro and Meisha are adorable together! A lot of the designers seem to be designing the same thing they always design…
Bolo: The interaction between the designers and the models in this episode is a lot of fun. You can tell which models feel comfortable with their designers and which don’t.
{ The Runway }
Kentaro
Tondy: I adore this one. It fits her perfectly, you can tell that the model loves it, and it is really different! The back of the top, where they thought it was too loose, he just sort of tucked in and it is amazing! Score: 5.0
Bolo: I love this look SO MUCH! I really love the blend of Japanese and American style, and it’s new and fresh without being overly weird. Score: 5.0
Claire
Tondy: Oh my… This is sort of a shapeless, hot mess. The black material is just drab, and the shorts are way too short. Perhaps if she hadn’t had to sew Shawn’s outfit, she might have made this into something better. Score: 2.75
Bolo: Ugh. I don’t get this at all. Long sleeves and shorts is a pairing that rarely works. The shorts are way too short... I can see her butt cheeks! Score: 2.0
Ayana
Tondy: I love her designs, usually, but this one, with the lovely robe that would be great for a wedding night, just looked so out-of-place for street wear! I did think the dress looked cute, but we only got a glimpse of it. Score: 3.0
Bolo: I don’t get the robe at all, but I LOVE the dress! I think it’s super cute and well made. I wish it had been the focal point. Score: 3.75
Michael
Tondy: He seemed to be having so much trouble with this design, but it really turned out great. You can tell that Liris really liked it as well. And, it is nice to see something really totally new!!! Score: 4.5
Bolo: This is a cool, unusual look that looks fantastic on the model. My favorite part is how the slashing accentuates her upper thighs. Amazing! Score: 4.75
Brandon
Tondy: Well, Brandon is really turning out to be a total one-trick-pony. All of his designs are shapeless, with extraneous pieces hanging off of them, and with odd ribbons hanging off of odd places. I am not a fan! Score: 2.5
Bolo: At first glance I kind of get/like this look, but when I start looking more closely is when it falls apart. I like the colors, but the pants look dirty. I like the layered look of the top in an unusual, futuristic way, but I don’t like it in the back. And yeah--the extraneous straps hanging off is getting old. Samantha beat me to the Star Wars/Rey comparison. Score: 3.25
Shawn
Tondy: This is just OK. I don’t care for the way the pants fit, but the top is actually kind of cute. However, I think that Claire pretty much made the top, so I can not score Shawn for the top. Score: 2.5
Bolo: I honestly can’t score this seriously. She came up with a nice design, but she couldn’t have sewed it without her sister's instructions. I could probably design a nice look if someone else would tell me how to sew it. Doesn’t make me a fashion designer. Score: 1.0
Margarita
Tondy: I love the bomber jacket, and I think the print bra top is actually a nice pop of color. The pants have a nice flow, but they are a little tight in the crotch and butt area. Score: 3.0
Bolo: I really love this look except for--again--the extraneous long straps. It’s starting to be a cliché for this season. Score: 3.75
Batani
Tondy: I love this design. It is so fun and colorful. It fits beautifully, but, personally, I thought the headpiece took it a little too far into costume land. Score: 4.0
Bolo: I think the headpiece is traditional, so I’m okay with it. I like the look, but I think within the cultural context, it probably isn’t anything new or interesting. But then you look at what she’s got on herself, and then I think THERE is traditional cultural fashion met with modern street fashion. Score: 3.75
Amy
Tondy: What a surprise. Her model is wearing black! Oh, wait, her models are always wearing black. I think there was a grey something at some point, but it was probably my eyes being tired or something. And it’s way to short. No bending over for her!!! Score: 3.0
Bolo: So boring. Jacket’s okay but I didn’t see a transformation when she turned it inside out. Looked the same to me. Score: 3.0
Samantha
Tondy: Well, this is very much what Samantha designs for herself. It’s not everybody’s cup of tea, but I think it is what the model wanted, so I am marking her up a little for that. Score: 3.25
Bolo: I think this is an awesome, well-made, lovely look. I’m so confused as to how Brandon can churn out the same weird look over and over again and be exalted, but Samantha makes a gorgeous Lolita dress with some cool street elements, and she is told to GTFO. I don’t get it at all. Score: 5.0
Kenya
Tondy: I was a little worried about the black-and-white cow print but I think it actually looked pretty good with the dark green pants and tiny vest! I loved the ruffled collar on the blouse as well. I don’t think this should have worked, but it really, really did! Score: 4.25
Bolo: That’s the thing I find fascinating about this look--it shouldn’t look good, but it really does! It works and looks great on the model, too! Score: 4.25
{ The Results }
Judges’ Top Three: Kentaro, Kenya, Shawn Our Top Three: Kentaro, Michael, Kenya
Judges’ Bottom Three: Claire, Margarita, Samantha Our Bottom Three: Brandon, Claire, Shawn
Judges’ Winning Pick: Kentaro Our Winning Pick: Kentaro
Judges’ Losing Pick: Samantha Our Losing Pick: Shawn
Our only agreement with the judges was Kentaro as the winner, Kenya belonging in the top three, and Claire belonging in the bottom three.
{ Afterthoughts }
Tondy: Another interesting challenge! Bolo, I’m amazed that Brandon and Amy were safe. Amy keeps slipping past, never in the top and never in the bottom. They should have a special category for “run-of-the-mill, put you to sleep, drop-dead boring”!!! Ah well…. I am sorry to lose Samantha, because I liked her, but I did think her design was not that great. The best thing about the end, where the judges get up close and personal with the best and worst designs, was that Tim outed Shawn and Claire, and the fact that Claire couldn’t finish her own design because she was making Shawn’s pants! Zac, “ You know, I’m starting to smell something. I don’t like what’s going on, I don’t like it at all!” Well said, Zac, well said!
Bolo: I’m honestly in shock that Samantha went home while Claire escaped the bottom two. Yes, it was a Lolita dress and maybe not stunningly different from any other Lolita dress, but that was not a look to go home on when ANOTHER MODEL WALKED DOWN THE RUNWAY WITH HER ASS CHEEKS HANGING OUT. It honestly couldn’t be more obvious that Claire got a pass this week because the producers like the drama brewing with her presence on the show.
Let’s break this down...
Claire - Judges’ Negative Comments 1. Nina - missing a “pop of color” 2. Nina - “blob of black,” doesn’t photograph well 3. Zac - doesn’t make a fashion statement 4. Heidi - unflattering on the model 5. Heidi - but cheeks hanging out because shorts are too short 6. Georgina - no waist/bad silhouette 7. Chelsea - would like top better as separates 8. Nina - we’ve seen this sweatshirt before 9. Heidi - didn’t give the client the pants she wanted 10. Chelsea - Claire’s poor time management is her own problem Claire - Judges’ Positive Comments 1. Nina - liked the idea of doing sportswear 2. Zac - crisply made 3. Chelsea - loved the sweatshirt
Samantha - Judges’ Negative Comments 1. Georgina - too costumey 2. Georgina - not exciting, fresh, or modern 3. Zac - I’ve seen it/no evolution from standard Lolita look 4. Chelsea - liked it better without the vest 5. Heidi - liked it better without the vest 6. Nina - Samantha’s own dress is much better 7. Nina - plaid and other details don’t help 8. Nina - didn’t shine
Samantha - Judges’ Positive Comments 1. Chelsea - loved the details of the dress 2. Heidi - great workmanship 3. Heidi - loves the bodice 4. Nina - a lot of workmanship went into it Not only did Samantha have slightly more positives and slightly fewer negatives than Claire, but she gave the model what she wanted, managed her time well, and put a lot of work into the outfit, and that workmanship shows. The worst complaint is that it didn’t shine because it’s a standard Lolita dress. Claire had slightly more negatives and fewer positives, didn’t give the model what she wanted, didn’t manage her time well (the decision to help her sister was on her), and made a look that is not just boring, but has also been seen before, doesn’t photograph well, and is unflattering on the model. How is THIS the look that is safe when Samantha goes home?
You can’t even make the argument that Claire has done historically better than Samantha because they literally have identical histories on the show. They were both safe in episodes 1, 3, and 4. They were both in the bottom in episodes 2, 5, and 6. And neither one has ever been in the top. So... Tondy and I are ready for the twins to GO!!! Until next week!
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im out of meme ideas for now so i’m just going to copy&paste the Omniversal Battle Wiki page for Luka from Monster Girl Quest
Games
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Luka (MGQ)
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Summary
Luka is a 15 year old boy, born with the blood of fallen angels in his veins. He's just an innocent, naive little boy, precious as can be, who dreams of a day when monsters and humans would coexist peacefully instead of all the opression that's widespread across the world. His mom, Lucifina, died from an epidemic when he was younger, so he's been living by himself at a young age. One day, ilias calls out to him in a vision and tells him to go and defeat the current monster lord, the latest in a long line of powerful yoma that traces back to the dark goddess herself. But since he's naive he decides to get baptized and do it, regardless of the fact that he'd probably die in an instant. He's walking back to his house one day, when he meets a strange yoma named Alice. He's forced to choose between helping her or going to his baptism, and of course he chooses to help. He befriends Alice and travels the world with her in his quest to defeat the monster lord and end racism.
Along the course of his quest, he goes from being a naive little boy with big dreams to a tougher-than-nails motherfucker who splits heaven and earth to bring a star down to hell just so he can counterattack someone, not to mention he single-handedly ends wars by defeating both armies himself.
Powers and Stats
Tier: At least High 2-A | Low 1-C | 1-C, possibly higher
Name: Luka, Fallen Angel, Corrupted hero, Son of Lucifina
Origin: Monster Girl Quest
Gender: Male
Age: 15
Classification: Human/Angel hybrid
Powers and Abilities: Superhuman physical characteristics, Space manipulation, Dimensional manipulation, Time manipulation, Soul manipulation, Acasuality, Weakness alteration, Sealing, Healing, Elemental manipulation, Matter manipulation, Death manipulation, Existence erasure resistance, Conceptual manipulation resistance, Matter manipulation resistance, Death manipulation resistance, Light manipulation, Darkness manipulation.
Attack Potency: High Multiverse Level+ (Defeated beings like Goddess Ilias and Adramelech, the former is the embodiment of perfect nonexistence on at the very least a 5D scale, while the latter can erase Multiversal SpaceTime on a near-conceptual level by existing) | Complex Multiverse Level (freely moved around within an isolated area of the multiverse, which was beyond even Goddess Ilias' perception. Completely unfazed, physically speaking, when Sonya Chaos warped reality using the Chaos, a phenomenon infinitely beyond a normal multiverse and which exists inside and outside of all multiverses as the antonym to all existence. Also unfazed when Adramelech at her full power manipulates the same phenomenon into outright destroying a universal section of existence itself. Spoke face-to-face with the overseer of countless 5D multiverses, and was able to defeat her when she was holding back. Defeated every one of Sonya's forms. Likely comparable to the seraphs.) possibly Higher (the MGQ verse follows quantum mechanics and wave functions, which opens the door towards possibly 11 dimensions, or, if we go farther to the extreme, infinite dimensions via hilbert space.)
Speed: Immeasurable (Could freely exist within, run around in, think within and even dodge light within places where conventional spacetime didn't exist, many times, and can speedblitz people who can do the same. Accessed a future point in another timeline by physically walking.)
Lifting Strength: Mountain Level (Escaped the grasp of a mountain-sized monster), probably higher (He's gotten much stronger since then.)| Immeasurable By nature of being a higher dimensional being.
Striking Strength: High Multiverse Level+ | Complex Multiverse level, possibly higher
Durability: High Multiverse Level+ (Traded blows with Adramelech and Goddess Ilias, is capable of defeating and tanking blows from the seraphs and the Lilith sisters.) | Complex Multiverse Level
Stamina: Very high (Able to climb entire mountains in little time, can fuck grills for days or even months straight, seldom even needing water.) | Immeasurable by nature of being a higher dimensional being.
Range: Possibly Universal (Caused an endlessly expanding being who could devour the entire universe if left unchecked to dissolve into a shapeless blob of flesh.)
Standard Equipment: The Angel halo, a baleful sword created by Heinrich by melting 666 angels alive and fusing them onto a sword. Can either kill, or seal when the enemy is weak enough, whichever the user may wish.
Intelligence: Genius (his mathematical knowledge impressed Promestein, who single-handedly discovered every field of modern science, including physics and quantum physics, with only rocks in a cave.)
Weaknesses: Becomes weak and bitch-like for about a day every time he cums.
Feats:
Is capable of effortlessly defeating Apoptosis, beings created from spacetime itself ripping itself apart and putting itself back together.
Can easily exist, move within, think, run laps within and dodge shit within places where conventional spacetime is destroyed as well as places that transcend spacetime.
Can effortlessly breach and move through inter-dimensional barriers.
Can easily move himself and others to and from isolated areas of spacetime (Pocket dimensions) as well as entirely separate timelines.
Traded blows with Adramelech, Sonya Chaos, and Tamamo, one of the six ancestors in her prime. All of them should be metaversal one way or another.
Able to seal and touch non-corporeal beings like angels.
Can heal himself both mentally and physically simply by focusing his mind.
Can imbue his blade with healing properties, which allows him to heal allies.
With holy energy-based attacks, he is capable of dissolving an opponent's physical body into light and sending their soul to heaven, the latter probably has something to do with soul manipulation and sealing.
Can transform enemies' bodies into stone statues with attacks that inflict petrification.
Can instantaneously end an opponent's life with most darkness-imbued attacks.
Can alter his enemies' weaknesses with taoism skills, which cause enemies to gain a heightened vulnerability to a specific element.
One-shot an AP-ignoring barrier while still in a relatively early and weak stage of the game.
Can hit and kill non-corporeal beings.
Notable Attacks/Techniques:
Daystar: A counter-attack which he performs when the enemy attempts to attack. Hits extremely hard. Later upgrades this to Infallible daystar, which is even more powerful.
Ninefold Rakshasa: A flurry of 9 sword strikes which only seraphim-level angels can use. Described as "near infinite" in-game, but it only hits 9 times. Upgrades this attack to Ninefold Rakasha: Asura, which basically just does more damage, and can thus be assumed is stronger than the original.
Fallen Angel Dance: Allows him to perfectly dodge most attacks, even those that are thrown at him by a being with immeasurable speed. His attacks also never miss and hit twice.
Heavenly Demon Revival: A concentration of Luka's power which deals massive damage. Later upgrades this attack to Heavenly demon revival: Gaia, which makes it even stronger.
Flash Kill: Splits the very fabric of space and time and can destroy even things that have AP-ignoring hax. Upgrades this attack to Flash kill: Destructive wind, which boosts it's strength massively.
Element Spica: A skill which deals horrendously massive damage, but costs a lot of stamina to perform. Imbued with the power of all 4 elemental spirits, who embody the universal concepts of their respective elements.
Quadruple Giga: Luka's strongest skill and a toned up version of element spica. If activated while the 4 spirits are in effect, it's power increases 10,000 fold. "The power of this skill is amplified by each spirit imbued in it. But if all four were at a power of ten, it wouldn’t be ten times four for forty... It would be ten to the fourth power for 10,000..."- Alipheese the 16th.
Note: By nature of being an angel, logic would imply that he also has Mid-Godly regeneration and types 1, 4 and 8 of immortality, but gameplay and the general story appears to contradict it. Could it be something to do with him being only a half-angel?
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July 18 by CosmicGenocide
That might be the single greatest description for a weakness I have ever seen.
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