#and also maybe have minor physical enhancements?
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ratsbanes · 11 days ago
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if bsd had no abilities, the ada would probably still exist considering abilities werent involved in its creation
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aurantiumred · 2 months ago
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hc powers of the seven: blessing edition
not all of the seven are included here because I don't think all of the seven have gotten blessings
firstly, i think blessings are lasting.
is this entirely canon? not really. but frank's blessing physically altered him, so it's pretty possible. now to the actual hcs:
jason: blessing of lupa. he's got very sharp teeth and a strong bite. enhanced senses, other than sight, so he's pretty sensitive to noise. i also doubt that the wolves provided him with cooked food, so he's pretty much got an iron stomach and can eat raw meat. thats what he did with the wolves. however!! this power has drawbacks. he's more likely to be hurt by loud sounds, and his sensitivity means that, while he's a great fighter, you can stun him if you're too loud, though he gets back up after. blessings are also curses. he looks at it fairly, noting both the good and bad effects of it. the noise sensitivity also gives opportunities for him fearing his own lighting and thunder.
frank: blessing of mars. we know this one. what could i possibly change—give him fear manipulation. his very aura can cause anxiety and maybe even paranoia in new people. he hates it. so much. it makes him physically taller and stronger, but it scares the new campers and makes them nervous. he considers it more of a curse than a blessing.
piper: blessing of aphrodite. yes, this happened in canon at her claiming. all I'm editing is saying she got enhanced charmspeak powers from it *cough* and the ability to breathe underwater *cough* i mean what sea goddess aphrodite who? doesn't notice it until shrimpzilla. considers it a blessing. although she hates her mom and probably wishes someone else gave it to her. it's fine she can still be one with the fish.
leo: blessing of juno. yes, the roman variant. yes, juno. she is his patron as much as jason and piper's. minor premonition with sudden sickness, nausea, or visions before a bad event. does this suck ass for him? yes. does this also help the others because it's a bright, neon red warning flag? also yes. he thinks it's shitty but wouldn't get rid of it. this is because juno was believed to protect the roman city and warn the citizens before an attack or destructive event. he also gets slight power boosts during june.
nico: blessing of apollo but specifically after the trials of apollo when he sarcastically asks if he has the blessing of will's father to date him. and apollo takes it literally and gives it to him. "that's not what i meant, dipshit—" and it's far too late for that so now he has enhanced hearing and he's pitch perfect and he'll never use this again. ever. but hey it also gives him sunburn immunity so??? no, he's not a member of the seven, but not all of them have blessings so shh it's fine i can put him in this list.
sorry if i left out a character you thought would gain a blessing! you can correct me if you want <33
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jacktheeldergod2 · 3 months ago
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You find a weird folded paper in your wallet. It describes how 3 months from now a monster will come to your area and you have to deal with it. Below is the list of monsters,one of which you must tick off,lest all of them arrive. Your choices are the following:
Sinless Steve:a dazzling wrestler with long thick messy hair,blessed with the ability of no one realizing when he does a sin or breaks a law or even says something bad. He's also strong enough to walk through steel as if it was tinfoil and durable enough to get run over by a car and be pretty much unscathed,thus he has to turn his powers off to wrestle. Apart from that he is a normal human serial killer through and through. No details were given on why he kills people instead of just robbing a company and buying enough drugs to kill an elephant like a normal person would
An invisible dinosaur with human intelligence. While not specifying the type of dinosaur an image of a car with a stepped on,crushed front was provided so that's a way to gauge its size. The dinosaur was described as a callous,sadistic creature that is very racist towards humans and said its feathers were a mutated ochre color. No mentions of what this mutation is were present in the letter
A strigoi which means a mythical nosferatu looking ass vampiric undead. It is strong as hell and more aggressive than a hyena. In its previous life it was a renowned fisherman and it still uses a fishing rod haunted by his wife. He uses it to catch people. If you hold religious faith holding a religious symbol up will hurt him a little. You could torture some occult knowledge out of him maybe
Hisia:a decrepit looking smelly sludge amoeba that eats plant life. It's a slime monster basically. Sings a weird bellowing song that makes people tremble,those who get close enough having their organs rupturing from the sound. Smells like rotten food,so much so that flies constantly die trying to go towards it
Lebo Nigoryx:a 10 meter tall troll with 4 heads and 9 arms. their blood is acid,their mere breath poison and the touch of their scorched palms is a wildfire,setting aflame all they touch. Weakened by lead. Has a specific grudge on native americans. Or it prefers their taste. Afraid of hawks
Kevin Jameson Jones:a man from a parallel earth with multiple steampunk enhancements in his body. The machine implanted on his chest allows him to change into different mutated forms including an anglerfish form,a really tall hermaphrodite human form,a beastly canine form,a hyper fast feline form,a songbird form and a fire breathing pangolin form. This knock-off Ben ten does human experimentations to test new forms he could make. If you beat him he will willingly transplant his machines to you and then live to serve you as long as you allow him to add more forms. Has baggy eyes and messy black hair but his machines keep him from going pale or frail
Alertharax: an angel of another world that has come to "cleanse the unclean". It looks like a pangolin the size of a rhino,with platinum plates,golden claws and scaled grey skin. Only attacks at night and never appears under the sun's gaze. Seems to be able to mind control young teenagers and children to a minor degree. Speaks calmly but in a shrieky,gravelly voice
The truest warrior:a man that has a life extending item called the pugilist's polyhedron that lets him lengthen his life in purpose of training. Knows most martial arts armed or unarmed. Is supernaturally physically abled due to training for more than 14000 years. Cannibalizes the random people he chooses to fight and always beats. Looks 40 years old,has scars older than your family name. Has a satchel with an unknown amount of weapons that all magically fit there
Ogallon the river scourge:a maroon colored dragon as tall as a rhino with a torso as long as a bus and 12 legs. Swims around in sewers,rivers,lakes and other places of water. Eats humans just to bring misery,hates loudness. His tail has a scorpion stinger with a poison that turns those hit into undead wraiths. He has never lost a battle and never had a scar given to him by anyone who wasn't themselves a dragon. Hoards metals of any kind
@1969chevycamaro @whereserpentswalk @everythingismadeofchaos @techiekittie @trashsouppossum @ononpetitecroissant @parsley-and-lesbianism @polkadotsunshine @strange-and-stupid @doyoudreamofwater @dackychansworldofhoshino @dh-ng @decoysender @foxundermoon @frozen-antifreeze @gloriousvermin @kinkshame-puncher-666 @kirkland-brand-witch @leavesswaytoday @bisexual-bat @bellaphomet3 @mmmmmmky @mun-urufu @moonsfavoritedaughter
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dufferpuffer · 3 months ago
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I have read some of your long and comprehensive meta on symptoms of lycantrophy, but this is more of a headcanon question:
Remus suggests Bill might have some “wolfish traits” after his attacks. Could werewolves in their human form have enhanced sense of smell or hearing, or immunity for some water borne diseases, or other “wolfish traits”?
Would they be immune to Polyjuice just like Hagrid? Could they be immune to other potions and poisons? Or even spells or curses?
There’s also the moon factor - some people attribute Remus peakiness to the dread he feels before every transformation, some to the “pull of the moon”. So much to explore.
What I sense is that people are trying to give an overlooked side to lycantrophy that might not be that bad or painful, and sometimes I rather like that.
I’ve read some interesting works (some good some bad) that indicated that lycanthropes carry a magic of their own, more intuitive and primal. Personally, I find that exciting to explore, as the myth of the werewolf is really ancient and could be linked to some really cool lore. I also like the idea that shouting latin words and shooting sparks from a wand is only one way of doing things, and that magic itself can be manifested in more mysterious ways that prejudiced, self-important wizards don’t bother to explore.
Half my opinion and half asking for yours, the lycanthrope expert! Beyond uncomfortable pathological symptoms, how do you think the biology of a non transformed werewolf might change?
Thanks for reading my ramblings B^) I'm gonna engage with everything you brought up because thats what I feel like doing, its really really fun to talk HCs and theories
WEREWOLF HCs AND THEORIES
Like... 2000 words or something idk
The Moons Effect My theory is that symptoms are caused not by the Full Moon itself but a culmination of magic the moon puts into the atmosphere, getting stronger through the month until the Werewolf 'pops'.
You don't need to be touched by the Full Moonlight to transform, it happens regardless of where you hide... so it's in the air.
Yet Remus seems to be triggered by Moonlight when nobody expected him to be in PoA. (Part 3 is my theory on that in more detail.)
When they get symptoms before the Full Moon, even during the day, its like something is building up in them.
Their Lycanthropy (Dark Magic curse or Virus or both… perhaps a Virus with its own magic?) seems to feed on the Moon's energy.
I'm sure Remus feels dread before his Full Moon, but I think his peakiness is more than that. I doubt someone like Fenrir would feel that dread - but still has recognizable symptoms pre-Full Moon by Lyall (according to the 'Remus Lupin' Pottermore page)
'Pull of the Moon' is a good phrase. I like that. The moon is getting stronger and their Lycanthropy is responding in their cells, affecting them physically, preparing…
What are 'Wolfish Traits' in canon...? It is SO FRUSTRATING we don't hear more of this, ONLY that Bill likes his steak bloody. The story is teasing me. Leading me on. REMUS WHAT DO YOU MEAN 'WOLFISH TRAITS' DARLING PLEASE DON'T LEAVE ME HANGING YOU FUCKING FLIRT
Remus is not ''obviously'' a werewolf. He puts a lot of work into that. Whenever people have worked him out (James/Sirius, Snape, Hermione) it has been based on his disappearances, not on how he looks or acts otherwise.
+ There are vague symptoms pre-Full Moon (as Harry notices in a memory and that Lyall Pottermore thing), + Weakness and loss of weight post-Full Moon (though that could be directly tied to exhaustion from transforming) + And of course - the transformation itself. The psychotic break of becoming a violent bite-hungry wolf. ...Thats it. Thats is all we know about what traits are definitely caused by Lycanthropy.
I can only assume Bill goes through some minor version of this: Maybe he feels a bit off around the Full Moon. Maybe he gets a bit hairy, maybe the moon gives him insomnia and a bad mood… ...I like to think so. As you said - sometimes its nice to think about over-looked sides of Lycanthropy that aren't 'as bad'.
After all, while still horrible, the Full Moon isn't the most major 'disabling' trait Remus suffers. Sometimes he even LIKES the transformation. No, the worst symptom... Is probably the fatigue. Even on Wolfsbane he needs multiple days off work, feeling too horrible to show up for Christmas lunch. The thing that stops him from working, that reveals what he is to a bigoted society, extending beyond a night of delirium and pain into days of suffering… are his 'less bad' symptoms. (That's something often overlook with disabilities: it's often not the loudest symptom that are the biggest problem - but the management of them, the complications of it, side effects from treatments, poor mental health from dealing with it physically and socially... I love you Remus Lupin)
Potential Wolfish Traits There is no evidence that, even transformed, Werewolves have heightened senses. Pottermore says their eyes and snouts are 'more human' than a True Wolf - though that doesn't like… mean much. They could still have wolf-like smell and night vision and stuff. Or they could not. Apparently Muggle and Wizard blood tastes different - whether that is Lycanthropic instinct, heightened taste/smell or sensing magic… who knows.
In any case, I don't think in Human form they do. If Remus had heightened senses he could surely have smelled Scabbers. He could have smelled Padfoot. If heightened senses are a known trait then surely Remus could be sent out to pick up Sirius' scent and track him. (unless it isn't quite strong enough for that...)
In terms of fun HC - I do like it. B^) + I like the idea of Remus being able to hear people approach his office from further away, so he is always prepared. + I like the idea of him being not-so-good at potions because the smells are overwhelming. + I like the idea of him, and all Werewolves, being more active in the dark without Lumos because they can see better. Sneaky.
We get hints that there are 'Wolfish traits' one can tell a Werewolf by, even when in Human form… and I like the idea of them being subtle habits. Or you just blow a dog whistle and they flinch.
There's more evidence against this than for it, though. I don't think it is canon… but it is fun :) In any case it would most likely get stronger around the Full Moon and weaken by New Moon, as all his symptoms do.
THERE ARE SOME THINGS THAT MIGHT HAVE SOME CANON MERIT THOUGH: Magical resilience; Physical dexterity/strength; Healing; Greying.
Fenrir seems to take more powerful magical hits. Maybe he's just a badass. (He is. Punk grandpa is an icon tbh.)
Fenrir can run FAST on four legs in his Human form. Normally people run kinda slow and awkwardly on four legs. Added strength and flexibility from Lycanthropy...? Perhaps he's just a REALLY intense furry and has trained meticulously. No shade - that's impressive
Remus was attacked around the neck and clawed at by Sirius Black, enough to scare him off from a bunch of human prey - but shows no injury the next day. Maybe Sirius didn't break skin. Maybe accelerated healing is just a Transformation thing. Maybe... Lycanthropy wants to help keep it's host alive.
What do Remus and Fenrir have in common...? Grey hair. What colour is werewolf fur? Grey. Could this just be that Fenrir is old/used to be stressed, and Remus is so stressed now that he is going grey? Yes. But honestly if most werewolves go grey early from the stress of life... that's kinda a symptom by itself anyway.
4. Polyjuice Polyjuice is a dangerous potion - as we saw with Hermione. Cat fur messed her form up and prevented her from shifting back easily, because it was a different animal. It seems the only way to cleanly shift your physical appearance is with 'matching' species DNA or whatever.
Hagrid would be the same: he is a different animal. If Hermione became part-cat when she had cat fur and got stuck… I think if someone had Hagrid's hair they would become part-half-giant and get stuck. (same for Hagrid into a full-human, his Giant genes wouldn't know what to do.)
Remus is full-human. I don't think there would be any issue.
Whether or not someone disguised as him would have Lycanthropy symptoms… I'm not sure, but I don't think so. The potion takes into account physical damage and deformities. It copied Harry's eyesight, Alastor's amputation and disfigurements… but copying an infection? If you took hair from someone who had the Flu, would you feel the Flu when you turned into them?
I don't think so - because things like infection and viruses are living creatures in their own right. Like you wouldn't sprout head lice if you turned into a kid with head lice. (Whether virus' are 'alive' is debated a bit, though I see no reason not to consider them alive just because they need to be parasitic to cells to function.)
If Lycanthropy is more like a curse than alive - does a curse transfer through Polyjuice? I doubt it. No curse on Alastor is injested by Barty through his hair. Magic is very intent-based, and the intent of Lycanthropy is spit-to-blood.
Also I just think its more interesting if, like personality and habits, you had to pretend to be sick to pass at the person you disguise as.
HOWEVER - if you took werewolf FUR… Polyjuice takes into account ones current physical state, right? Remus' physical state changes dramatically, painfully, magically - into a wolf-like creature.
A change has happened that is different to what a non-infected human can experiences. Taking werewolf fur, I think, would result in a cat-Hermione that gets stuck in a non-human shape. Same with Animagus fur/feathers/etc: they are humans, but they are in a shape and size that is not what a human that hasn't magically trained their body through the procedure can mimic.
The question I want answered is whether Minerva can have cat-fur Polyjuice and turn into a different looking cat. She's on the registry as a tabby, so she sneaks around disguised as a Calico…
Wolf Magic Magic isn't just latin words and wand sparks. Wands are a European thing - they aren't used much in Africa etc, where they use their hands more. We even see that, as a Wizard becomes more skilled, they don't need to say anything. Wandless magic is advanced. it seems wand movements, words and even wands themselves are just tools to aid in learning, to focus ones magic.
You can follow a recipe to bake a cake - but if you're good at baking, you can just throw that shit together, experiment on the fly.
Since Werewolves are a very old phenomenon with a magical root - whether that be some ancient curse, or Lycanthropy is some sort of magical creature virus - magic only available to Werewolves sounds pretty cool.
I don't like how it further differentiates werewolves from other humans, because the theme is that they ARE humans like everyone else and are being treated as 'other'. I wouldn't want to make them superheroes by accident, yknow?
But like… there's a million cool ways to take werewolf magic. I like the idea of utilizing the magic within the virus/curse itself. It's evidently incredibly powerful, physical, draws and stores energy from the moon, using a human as its puppet to spread itself... What if there were ways to utilize parts of that…? A symbiotic relationship with ones parasite, for better or for worse?
6. Biological changes of a Werewolf - headcanons B^)
I'm a big fan of the idea that Remus is living unhealthily by stifling his Lycanthropy while Fenrir is living healthy by indulging it. Remus is thin, pale, bags under his eyes - despite being young. Fenrir is rangy, tall, heavy, strong - despite being older.
It is a negative experience to take Wolfsbane and stifle the transformation - it is a positive experience to run around with Animagus friends and embrace it.
Lycanthropy is a severe thing. Once a month, EVERY month, you go through a complete physical change. It is painful to endure, you get into fights or self-harm - and Remus at least comes out thinner. There's no way that doesn't do anything. Especially as you get older.
So, my HC, is that Remus - being unhealthy - gets a lot of aches and pains. His body doesn't transform well. + He doesn't eat enough because he wants to be as weak as possible. It's safer. + His fatigue afterwards is worse. His small bones like his fingers sometimes don't set right, costing him more in potions... unless he just puts up with it. + His Wolfish-Form looks like shit. Patchy fur, thin, always panting... + He looks a little wonky from a childhood spent transforming every month - on less food than he should have had. Like he is on the short-average side, but has a stretched spine that makes him look a little taller. Nothing much visually - but can give him joint pain.
Fenrir DELIGHTS in his form. I don't think he has aches or pains much at all - his body transforms well. He encourages it so much, as he gets older, it's leaking into his Human form. + He is described as having 'whiskers' - and I take that literally. Nobody else has their facial hair described in that way, and he is a hairy man with long unkempt hair - he aint shaving... and somehow I doubt he has a patchy enough beard to be called 'whiskers'. I kinda think he straight up has whiskers. + Hairy. He has enough hair to be called fur. + Wolfish form is epic. Strong, noble, heavy, vicious, huge... + I can accept he sharpens his nails - but his teeth? He sharpens his teeth? I think they're natural, because sharpening teeth makes them weaker. His body is getting used to biting outside the Full Moon. + His fatigue afterwards is better than most, but his pre-Full Moon symptoms are stronger, his body AMPED UP in anticipation. + His body is more flexible, more used to different movements, that biting, scratching, prowling, walking on four limbs... its easier. + His voice is ravaged. A unique coarse, rough, barking voice.
Fenrir is a chad who can chase down a rabbit on all fours and catch it in his teeth - while Remus grunts a few times trying to tie his laces. Fenrir shows the signs of his Lycanthopy outwardly as he gets older, while Remus shows them internally as he fails to look after himself.
Regardless of how 'healthy' a werewolf is: + Snarling, growling, whining... all something you get used to. Deep chesty rumbles. A few years of being a werewolf and you're so practiced at it it's second nature. Fenrir embraces it - Remus takes careful control of his emotions so he NEVER slips up. + Hairier in general. Even Remus. They just have more body hair. Because I am biased towards typically masculine traits? Yes. + The bloody meat thing. A heightened desire for protein, better at tasting different things in meat and blood. Safer to eat, too.
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artemis-fowl-angst · 7 months ago
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TLG SPOILERS
AU idea where, after Artemis perishes, the wide scale magical effects, plus the worldwide sightings of panicked fairies and general supernatural-ness of the whole paradox and it’s effects on the world forces the LEP and the wider fairy government to reveal itself.
And it goes.. shockingly well.
They’re able to semi-integrate. Some fairies get incredibly interested in human culture and vice versa, they set up ambassadors, the human governments secretly think about war, the fairy governments prepare to defend, but they agree that they’re technologically beat and it would be against the wishes of the majority of their constituents. So they draft a peace treaty, and slowly the council gives them more and more trust.
There’s an explanation for the techno crash published publicly, and it is a doozy. It obviously doesn’t say *everything*, but it gives a brief history of what happened and what led to that point. (Albeit gaming the council in a much more positive light)
It also gives a short background on all the major players in the saving of the world, and it gives humanity a look at the few of them who knew all along.
The world gets a picture of a very idealised Artemis: the boy who sacrificed himself for the greater good, tortured genius and hero.
He becomes somewhat of a small celebrity, his name circles the globe, but he’s dead, and so there’s not much to keep up with. He quickly falls out of conversation, aside from a decently sized and dedicated fandom almost, who form ideas of what he was like, despite never having met him, creating this warped version of him based on their own desires and interpretations. (Almost like the Disney Artemis) they form para-social relationships with him and his grieving friends and family.
But life goes on for roughly six months, as fairies move above ground, some humans even move below, integrating some communities slowly, reading aspects of culture and enhancing each others technology. There are some bigots, who believe in annihilation and/or segregation, but they are the minority and incidents of cross-species violence are uncommon and handled with care.
But then Artemis’s gets revived. And his name shoots back into the public consciousness. (And in this AU probably less, not entirely gone, just less severe amnesia, for the ease of writers and to make the contrast more meaningful) Before he’d been in newspapers and on TV, he was a child prodigy unlike any the world had seen since Mozart, but this is a new level. Word gets out quickly and soon there’s reporters at his door. His parents try to send them away as butler tends to him, trying to keep him from getting overstimulated, but he can see them from the windows.
Not only is he dealing with the physical, mental, and emotional issues that revival comes with, but he’s been thrust into a whole new world, where fairies and humans live side by side and he’s a household name.
Not only is his family dealing with the grief of losing their son, the joy of getting their son back, and watching him struggle to find himself again, but they’re now having to dodge reporters in shops and restaurants. Angeline even encounters one waiting outside her regular spa.
And now they deal with the rage of strangers, thinking they’re entitled to publicise and profit off of their most vulnerable moments as a family.
Things get better, it would take a while, but they do. But they’re never the same. They’re better than they were at their worst, maybe they’re even better than they were at their best, but it will never be the same again.
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canonicalcryptid · 6 months ago
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Any fanfic writers getting back into DA wanna compare notes on magic, I’ve had my head in my hands for like a month 🫠
Magic
-As per dragon age, tenets of magic:
1.)Magic comes from the Fade, the Fade exist regardless of mages.
2.)Magic runs in family
bloodlines, like genes it can skip generations.
3.) all mages are connected to the Fade and can pass into it in dreams, although being aware of the Fade and controlling dreams is a rare skill(Ex.Feynriel).
4.)all mages can become possessed by spirits/demons from the fade, it’s denizens. Those possessed by demons become Abominations. Those possessed by spirits can coexist with them, although they may take on traits of the spirit or affect the nature of the spirit.
4.5)Mages can communicate with spirits/demons when awake also, although it usually requires a honed spell(Ex.Rezaren), sacrifice(Ex.Merrill) or natural talent(Ex.Spirit Healer Discrp). Those who can detect and speak with spirits are called Spirit Mediums/Seers(Ex.Rhys/Isabelas mother).
5.) Mana is a mages ability to use and control magic. Mana, like stamina, has a limit. Mana, like stamina, increases with training. It is possible for a mage to injure or kill themselves from mana-overexertion. Lyrium increases mana temporarily.
5.5a)Magic affects the users physical body(Ex.Anders intro scene).
5.5b)Magic has a limit and a range. Magic is difficult to use without a staff unless trained. It needs a focus(Ex.Dark Fortress Comic Final Fight/Wraiths of Tevinter Intro Scenes).
6.)Lyrium resists magic but also enhances it. {LYRIUM BURNS THROUGH MAGIC}
7.)Teleportarion, resurrection and physically entering the Fade are known to be impossible.
*NON-MAGES CAN ALSO BE POSSESSED BY SPIRITS/DEMONS.
THINGS DA DOES TOO MUCH:
-Mages can draw on a sudden unlimited well of power when in danger.
-All mages can use blood magic on the first try.
-All mages can become possessed by spirits/demons while awake, on command, when in danger.
Me.)
1.)Most circle mages aren’t very strong, even though what they’re doing is usually more complicated(because of glyphs). Their mana levels are low and while they’re drilled in a curriculum, the materials they have access to are limited. Enchanters naturally can do more improvised spells and have more mana but even then their knowledge is forcibly curbed after a certain point to prevent them growing too powerful with age.
2.)Apostates can either do a little of everything or one school magic very well because it comes naturally to them.
2.5)A MAGES MINDSET AFFECTS THE MAGIC THAT COMES NATURALLY TO THEM.
3.)Channeling magic through the body can damage it.
4.)Magic is done more effectively when using/knowing pre-written glyphs. The language of it is lost, maybe except in Tevinter, but certain runes mean the same thing consistently and forming them in different combinations has different effects.
4.5a)Circle mages are taught to form the glyphs they plan to use out of light, so they’re trained to do the same thing consistently.
4.5b)Magic can also be ‘felt out’ but the results vary based on skill and/or emotional state.
4.)Spirit/Healing magic and Entropy Magic are two sides of the same coin. Both invoke minor spirits. Healing mends by flowing the Fade through people, and Entropy damages by flowing the Fade through people. Both are the ‘feel it out’ type of magic.
-I made Levi experience Entropy Magic as ‘sour’ but every mage probably has their own sense of the different schools.
5.)Necromancy is Not a ‘feel it out’ type of magic and takes a lot of preparation and spell work to do without injury.
6.)’Common schools’ of magic are common (sans Tevinter) because they’re easily understood and passed around- ‘mages burn down their house’ is a common sentiment, so many mages first spell is fire. But, if the concept was widened there would be more variety naturally.
7.) Blood magic is so strong because it’s offering a sacrifice. A spirit/demon possession is a mental sacrifice. Blood magic is a physical sacrifice. It’s about fortitude, not intention though. It’s why blood magic can be enacted using someone else’s blood and why a spirit/demon can possess the unwilling.
Things I’m Not Touching:
-Magic is like breaking the concept of reality? Don’t dream it be it?? The scope of this is way too big for what dragon age actually puts on the page.
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stuck-in-the-ghost-zone · 4 months ago
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nhw tide powerset, copy-pasted from discord (feeling too lazy to fix any mistakes rn <3)
tide was Literally Created To Be A Hero. thats . really all he is for a while. which means he is VERY GOOD AT WHAT HE DOES. GOD. cannot state enough just how much i think the elementals should be like. forces of nature (ha) but like. especially tide and magma. you see them in a fight and the instinct driven lizard monkey brain goes "oh fuck oh shit im in danger time to go into fight or flight mode"
that being said i dont think they really .. synergize with anyone outside of each other. there are different reasons for each of them but i think like… the reason the elementals were so successful in their time is because they work REALLY FUCKING WELL together (because theyre all clones of one guy so technically theyre the same person but theyre NOT but you get what i mean). they are all equals with each other but not necessarily with other people. so i think.. when the elementals were all together i think they almost always worked as a team and not much with anyone else, but after they broke apart… i think tide and magma stay pretty solo for their respective endbringers. they might team up with each other occasionally or when theyre against simurgh (im thinkin they can do really fun things with steam clouds) but other than that theyre kind of on their own. well. magma i think works with seismic a lot when he shows up. but he doesnt always show up. remind me after this to expand on the current elementals dynamic bc god i think about them a lot.
all this to say i think tide works solo most of the time and he has his reasons for it but i think that makes it even more impactful when he eventually starts teaming up w mark in fights (ooough tidalwave forever)
ros helped me out w the classification we've i think decided on shaker/mover for him . also like. thinker 1 wetsuit powers which is mostly a joke but also i kind of want it to be serious bcause it would be funny for ME . also im really bad at the number system so im not assigning him numbers. hes sooo powerful though. not enough that he can take on an endbringer ALONE bc that would be insane. but enough that he can fight leviathan for like. 10-20 unbroken minutes and not get immediately killed
ok ok specific powers here we go:
Hydrokinesis: pretty. obvious i guess. mans can control water. i thiiiink for now this is gonna be limited to liquid water and not ice. maybe in conjunction with someone elses power they could freeze his water but i dont think hed be able to control it much after that i think it would just keep whatever momentum it had before. also i think he is limited to liquids that are almost entirely water? as much as i love the potential of bloodbender tide i dont see a way to like. write him actually using that without it being sooooo so so awful and not in a fun way. but with things that r like… mixtures? solutions? whatever? as long as theyre mostly water i think he can partially control them. not as strong as water but he can. control the water In Them but but the Substance. does that mean anything? im thinking abt the part in burn your bridges where he uses whatever liquid was in the tubes to slow their falls. but he didnt like. use it to carry them to a stretcher or anything he just made sure they didnt faceplant onto the concrete.
Breathing underwater: also self explanatory. mans got gills. i like the idea of each of the clones having veryyyyy minor physical alterations. tides got gills and little fins. magmas got weird colored eyes and stone (lava rock) skin in a few places.
enhanced movement in water: i think this is partially because he can control water, he can use it to propel himself in whatever direction. create currents if hes fully underwater and stuff. i think he can make it through leviathans storm pretty easily. well,,, not easily because he cant really do anything about wind. but the rain/waves dont affect him as bad as they would other capes . also he can do the cool thing he can do in canon where he like. surfs on a wave. i rlly like that visual.
I FEEL LIKE I AM. FOGETTING SOMTHING HERE. SO IF U HAVE LIIIIKE SPECIFIC INTERACTION OR IMAGERY QUESTIONS I PROBABLY GOTCHU BUT HERES WHAT IVE GOT OFF THE DOME RN
also a bonus potential leviathan battle scene <3:
I think the wards' first endbringer fight Should Be leviathan and I don't think they were supposed to go but they did anyway and virion tried to copy tides power and he had a fucking. dad panic moment about it. full on dead stop in the middle of the fight you boys SHOULDNT BE HERE go home. but eventually imprint copies his power anyway and Tide realizes like. OK. he won't be in as much danger if he can do the same things as me. and that's the ONLY reason he doesn't fucking abandon the leviathan fight (insane thought for him to even consider) and get them out to safety
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voxofthevoid · 4 months ago
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Some people seem to forget that Yuji isn't the classic golden-hearted talk-no-jutsu forgive-and-forget-everyone MC like Naruto or the likes
Yes, he's incredibly kind and if given the possibility he can be open to giving a second chance (like we see with Sukuna at the end) but he also won't hesitate to punch the shit out of those who end up on his (s)hit-list
Yuji meeting Geto "Cult Leader Genocidal Racist (towards non-sorcerers) Delusional Queen" Suguru would absolutely hate him, and yes, maybe it could change over time if Geto showed signs of genuinely changing his views and methods for the better... But otherwise he would be kinda like Yuta was in the movie, who listened to him talk at first because he was hella confused when Geto first arrived but as soon as Geto started insulting Maki he switched immediately and basically told him to fuck off
I also don't think he would take it upon himself to make Geto a better person, either Geto gets his shit together on his own (or maybe with Gojo's help since, when it comes to Geto, Gojo is much more likely to actually care if he changes for the better) or Yuji isn't gonna do shit I fear
And now I'm imagining Yuji and Geto fighting/sparring (Gojo probably convinced Geto into partecipating) and since Geto hates non-sorcerers so much I could see Yuji punching the shit out of him with his raw strength, no divergent fist or curse energy-enhanced hits, just the pure strength he had when he was a "monkey" like everyone else
Negative talk of "sunshine Yuuji" characterization and Getou Suguru to follow. I'd recommend stopping here if you're a fan of either.
And previous anon, my rant below isn't directed at you but at certain JJK fandom trends I hate. I know you were just trying to help.
Some people seem to forget that Yuji isn't the classic golden-hearted talk-no-jutsu forgive-and-forget-everyone MC like Naruto or the likes
Would you care to guess why I say I don't read much fic in JJK? Because this is why. Sunshine Angel Yuuji, who shits out rainbows and cries if he hurts a fly, is going to be my villain origin story.
(Yes, there are plenty of stories that do characterize him right differently, but they're in the minority. I ran out of patience very quickly in the tags and no longer bother.)
He's a very compassionate, very forgiving kid who's boyishly charming and easy to love—the sunshine elements are certainly there, and I enjoy them. But reducing him to those does him a gross disservice. Yuuji's also extremely comfortable with violence, whether that's lethal violence toward curses or training/sparring with peers and mentors. The little we know of his pre-canon backstory features him beating up bullies, and he may not have been as dramatic about it as Megumi was, but the look on his face was sure something else. This is also the same kid who declared his intent to kill Mahito and said that it felt so true that it made everything else he'd ever said feel like a lie. And toward the end of the manga, we have him straight-up admitting that he could've been like Sukuna if not for luck and the man who raised him.
I find Yuuji to be such a fascinating character because his capacity for compassion is matched by his capacity for violence. He actively chooses the former over and over, but dear lord, he's not shy about using the latter. Even outside of physical violence, his personality isn't what I'd call soft. He's friendly and good with people, but he's also snarky, blunt, and at times rude. Also pretty damn insane. I could also go into how a lot (but not nearly all) of Yuuji's cheery demeanor seems like a mask; that kid is repressed as hell, it's just not obvious the way it is with other characters.
Anyway, the people Yuuji wants/resolves to kill are few and far in between, and he's fairly quick to forgive slights against himself, but he's got his lines in the same when it comes to other people's lives and he's willing to enforce them violently.
Personally, I think how he treats Sukuna at the end shows a degree of leniency he wouldn't extend to most people who'd kill indiscriminately. That was influenced significantly by his and Sukuna's respective situations in life and also possibly the intermingling of their souls. Like, nothing Mahito could've done would've spared him from Yuuji.
Getou would likely fall in between the two. His ideology is destructive and cruel (and fucking stupid, how the hell has no one poked holes the size of Texas in it), but it arises from a place of pain and compassion, which opens up certain avenues for discussion that would be lacking with, say, Mahito. Plus, in that fic scenario, Getou's essentially neutralized, and Yuuji's not confronting the direct effects of his actions the way he did with Mahito or Sukuna. In sum, he's not the kind of person Yuuji would write off, but he's also someone who thinks people like Yuuji's grandpa are "monkeys" who should die. I have zero intentions of wrangling their relationship into something good, functional, or mutually beneficial.
Re sparring, Getou's CE is blocked in that fic. Yuuji would devastate him. That's not even in question seeing that, without CE, no one except Tōji and post-awakening Maki would be able to handle Yuuji. This is also likely to make the situation worse, given Getou's experiences with Tōji. That whole angle will depend a lot on how Gojou handles/arranges the situation, which is something I'll likely only find out when I outline or write this properly.
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dante-winning-archive · 1 year ago
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DmC: Devil May Cry Thoughts
So I finally decided to experience the DmC Reboot, and my overall verdict is: Not As Bad As I Expected. 
I took notes, so let’s break it down. This is over 3 pages in a doc btw, so buckle up I guess. Hope it was worth the wait.
What I Liked
Level Design
This is probably the game’s biggest strength. Great amount of variety, and the atmosphere of each level was great. 
Limbo is a really cool concept. 
The twin’s special abilities (like Dante’s grappling hook type weapons) made for some really cool platforming. 
The typography really works in this game. Like, words and phrases appearing in the environment to taunt Dante or just provide additional flavor to whatever is happening. Very comic book. 
The Bob Barbas boss battle had a really cool neon techy aesthetic, which isn’t something I would have expected for this game. Neat!
The game show levels leading up to Lilith’s boss fight were cool too! 
The Succubus boss battle made really good use of the environment. 
Enemy Design
General demon mobs are automaton-like, which is pretty neat. I’m not a fan of that sort of aesthetic, but I respect the creative direction. 
All the bosses had decent variety in terms of design and battle mechanics.
Item/Weapon Design
I think this was another pretty strong point for this game
It’s a small thing, but the designs of the orbs were nice.
Rebellion’s shape shifting is neat. Rebellion doesn’t really have any cool powers like Yamato does in the mainline games, so it was nice to see it do something besides being a big sword. 
AQUILA IS SUCH A COOL WEAPON
Ebony and Ivory were pretty, but didn't seem particularly useful what with all the other weapons Dante had at his disposal.
Misc
Combat looks dynamic and satisfying, and I can see the influence it had on DMC5’s combat. 
The voice acting is good
Occasionally, it was genuinely funny
The Vergil gameplay at the end? INCREDIBLE. 
The music was good. Nothing really stood out to me, but it did enhance the game. 
What I Disliked
Lilith
I really hated her character design. And I’m not saying it wasn’t effective character design, or that it was bad. I just personally didn’t like it. 
Her weirdly pulled skin, the corset piercings, the way her skin bunches up around the tops of her gloves… ugh. 
And maybe that’s the point! I’m probably supposed to find it offputting! But I hated looking at her. 
Pregnancy is a really intense squick of mine, so all that was just no! No! No! No! 
I wish I could unsee her boss battle
Minor Design Complaints
Dante’s DT design was a little disappointing, especially considering how well designed everything else is. 
Yamato’s design was also lackluster. 
Misc
The fatphobia was disappointing but not surprising, especially considering the year this was released. 
Mundus sex scene… ew
The sniper abortion scene wasn’t as shocking as I expected it to be, but it sure was there
The way Vergil pronounces Yamato lol. Ya-MATT-o
Pronouncing Mundus differently was a little weird. The mundus amungus…. 
Mundus’ boss fight was uninspired. Wow, a giant statue trying to squash Dante on a platform. Never seen that one before.
A lot of this game has a ‘gross’ factor, which I’m not really into. That’s just personal preference, because I do think it mostly works in context. Just not my thing. 
Characters:
In general, I found the characters to be pretty one-dimensional. 
The Twins
The two of them working together in Mundus’ tower, one in each world, was really cool. If you’re going to have twins in a setting with two worlds overlapping, having one in each is (chefs kiss). Being able to play as both of them to achieve the goal would have made it even better. 
I really enjoyed the scenes they had together, but there just weren’t enough of them. 
It was nice seeing them share physical affection (in the form of a mutual shoulder pat)
But “I loved you, brother” just didn’t have the emotional impact I wanted it to have. 
And the issue is really… they’re strangers. They may be brothers, but they barely know each other. Their relationship just didn’t get as much attention and buildup as it should have. 
Vergil
He’s so friendly and helpful sounding at the beginning, it was kind of cute. 
But it is revealed he’s pretty cold and calculating, willing to sacrifice Kat because saving her wasn’t worth the risk to him. 
His mad hax lol 
give him his hat back, cowards
Even though he was carrying Yamato around, I wasn’t sure he could even fight until the very end. He just seemed so weak. The thing about the twins is that they’re equals on the physical level. IDK, it was just weird to see a Vergil that didn’t fight. 
honestly, a way more interesting character than Dante.
Dante
A devil-may-care character that learns to give a shit? Always a classic. 
As unnecessarily edgy as he seems, his poor coping mechanisms make sense for how he grew up. 
Kat
An assault survivor, because of course she is. It’s just disappointing. Was it necessary? Was it??
Overall, she’s fine. No real strong feelings about her. 
Despite having a ‘role’ (guiding Dante through Limbo and helping him escape it), her job could have been given to Vergil and the game would have worked fine. Maybe even better. 
Sparda and Eva 
Having Sparda outlive Eva and be responsible for hiding the twins was an interesting choice. I also like that we have confirmation for what happened to him (eternal torture). 
I would have expected an angel and demon to be a power couple, but they seemed to have been beaten pretty easily. For plot, I guess. 
The Story
I wasn’t really all that invested, tbh. There’s nothing wrong with the story, but at the same time there isn’t really anything notable about it (except Vergil’s bit). 
It’s a hack n’ slash, so I’m not expecting a masterpiece, but it was pretty one note.
WHY is there a war between demons and angels? Where did the Nephilim come from, how many were there, what role did they play? More importantly, why should I care about any of this? 
The twins avenging their parents should have felt like… like taking on a mantle to continue their cause, and I really didn’t get any of that. There wasn’t any weight of legacy. And the main games handle that so well. 
Overall, I just felt like there wasn’t enough emotional impact, especially between the brothers. There wasn’t enough time to really grow to care about the three protagonists, imo. 
Dante's character arc is... learning to give a shit, I guess, but even then, his decision to be the protector of humans feels really out there. Did he really show that much growth throughout the game for this declaration to really feel deserved? Rewarding?
Likewise, Vergil's shift from revolutionary to would-be king is equally abrupt. Like maybe the entire point of it was to be out of left field, but from a storytelling standpoint... an out-of-nowhere twist like that just doesn't feel rewarding. Having more time with Vergil as Dante throughout the course of the game, to have a subtle buildup so that when you look back and say 'the signs were all there and I missed them', that would have been really good. Like, disregarding the fact that any fan of DMC knows Vergil is going to abandon everything for power.
Vergil’s gameplay and story at the end was a lot more compelling than the rest of the game combined. It’s literally the only thing I’m interested in learning more about. 
Final Thoughts
The game was… alright. Not as bad as I expected it to be, but I’m not sure I would call it good, either. There were a lot of really interesting concepts that just didn’t reach their full potential. The ‘hard’ elements like design and combat were there, but the characters and story were lacking. Making a DMC game heavily influenced by the Divine Comedy is a great idea! 
I think that there are two things that really held this game back. 
Making it a DMC game. As its own thing, it could have been really good. Could they have told a story based on the Divine Comedy with twins named Dante and Vergil without stepping on DMC’s toes? Probably not. But with some changes, it could have worked.
The marketing. I didn’t see it in real time, but we’ve all heard of the weirdly homophobic marketing for this game. And I think that really soured people’s opinions of the game. Still does, tbh. ‘Dante is not a gay cowboy’ as if that isn’t his entire appeal….
Anyway, I don’t think it quite deserves the hate it gets. If you go in knowing you’re not getting a ‘real’ DMC game, it’s not bad. 
Rating: 5/10 
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unknown-goose · 5 months ago
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Transformers One Main Cast As Fate/Grand Order Characters
This movie has given me such severe brain rot, I just had to write something for it. Once again this post DOES CONTAIN MINOR SPOILERS so read at your own discretion.
Orion Pax/Optimus Prime
• This time around I imagine him being a Ruler
• Given how it is normally a class associated with saint-like characters and grail war observers, I think it fits him rather well
• Even his most reckless acts are always done with good intentions and out of the main 4 bots, I consider him to be the peace keeper
• I see him as being an Arts unit with an AOE support Noble Phantasm (provides various buffs to the party instead of dealing damage to the enemy)
• I consider The Matrix of Leadership to be a passive skill: I’m thinking it would give passive healing per turn or extra debuff resistance. Probably passive healing because it’s not something you really see in F/GO (in playable units anyway)
• I’m probably going to give him a buff somewhere that makes him and or the party deal extra damage against "Threat to Cybertron" units (more on that later)
D-16/Megatron
• Easily an Avenger class unit, no questions asked
• Once he and the rest of the group find out the truth about Sentinel, revenge is all he can think about. And by the end of the film its become his defining trait, consuming him till there's nothing left of his previous personality
• It may be a little cliche giving him an all Buster card deck, but it really does suit him well
• His physical prowess is so strong after gaining his t-cog I’m thinking of making the arm canon his Noble Phantasm, if the divorce scene is anything to go by he’s probably Single Target (that scene gave me unparalleled psychic damage, I am not ok)
• He is also one of two units I will be giving the new "Threat to Cybertron" trait, based on F/GO’s "Threat to Humanity" trait
• I imagine his kit being almost like Maou Nobu’s, except better in every way. As much as I love her, the developers really failed her with that kit.
B-127/Bumblebee
• Not quite as obvious as my last choice, but he would make a good berserker
• Very low ranking "Madness Enhancement", probably somewhere in the low C/high to mid D range. Low C seems a little high for me but the change in stats is so minute it really doesn’t matter too much
• I have a feeling he would be a Quick unit, but I can’t make up my mind on whether he is Single Target or AOE. Maybe there is a gimmick in his kit somewhere that allows him to switch between the two like Melusine or Summer Barghest
• He seems like the kind of character I would throw all my prototype gimmicks at to see what sticks, just for the heck of it
Elita-1
• I headcanon her to be an Assassin class unit, more based on how she handles her opponents rather then her character
• High ranking "Independent Action" passive, but very low Luck. Poor girl can never catch a break. Her "Presence Concealment" would probably be about average, so somewhere in the B range
• I think she would have another Single-Target NP, and given her class’s knack for generating critical stars, she’s probably another Quick unit. Except I’d make her deck have three Quick cards instead of Bee’s two (double Quick, double Arts)
• Admittedly I was pretty stumped with this one, I think I ran out of brain juice while coming up with the others. Either that or the after work fatigue is kicking in again
Sentinel Prime (or as I like to call him Sentinel Douchebag)
• This is going to sound really wild, but hear me out: Moon Cancer
• Now I hear you saying "Goose, what does this motherfucker have to do with the moon? Or any moon?" And the truth is nothing at all. But he is to Cybertron what BB (the servant who made the class) is to the Moon Cell, a Cancer; an all encompassing evil that fundamentally changes the game. One that must be stopped at all costs, but unlike BB, his evil does not come from a place of care for the people.
• This class is the most objectively evil in its roots as even the Beasts have love in their hearts somewhere, so it makes perfect sense to throw this beautiful bastard in here. This class also has the smallest roster of characters in the game so there’s plenty of room for innovation.
• I see him having a double Arts, Double Buster deck with an Arts NP, probably AOE. He is also the second character to be receiving my new "Threat to Cybertron" trait, funnily enough I strictly had him in mind when coming up with it, and gave it to Megatron as an afterthought. That’s how much of a bitch he is in this movie.
• Him and Airachnid would be a dual package, just like Sakamoto Ryoma and his wife Oryou; with Airachnid appearing in his skill animations and NP, maybe having a couple voice lines of her own.
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randomfanner · 1 year ago
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Get To Know Your Tav
I found this from @piipaw blog and I wanted to do it too for Anya (and maybe Orion and Calax).
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Anya Drakencoat | High-Half Elf | College of Lore Bard | She/Her | Age: Mid to Late-Twenties
What is your Tav’s…
Favorite Weapon: Sorrow - It is a weapon she can use with long reach and also sorrowful lash is a go to bonus action because Shadowheart heals.
Style of Combat: Anya tends to stay back and use ranged spells like scorching ray and also a good amount of buffing.
Most Prized Possession: Her 'Cloak of Many Pockets' - it is like a safety blanket she always has on when adventuring and it carries all of her poems !
Deepest Desire: Friends who aren't going to leave her.
Guilty Pleasure: Anya has found, after the encounter with Abdirak in the Goblin Camp, she is a masochistic. So pain, apparently.
Best-Kept Secret: Anya doesn't actually have any friends. She has co-workers, she had friends, but she has no friends at the start of the game. She is trying to fix that though!... doesn't stay fixed for long it feels though.
Greatest Strength: Very friendly to basically everyone and is always willing to help those in need!
Fatal Flaw: You can do anything to this girl and she will just accept it and forgive you. She will get extremely angry if you are mean to someone else but transfer that behavior to her and she becomes a doormat.
Favorite Smell: The Sea Breeze, not only is it the scent of Baldur's Gate and Home, it is also what her uncle uses to scent himself.
Favorite Spell or Cantrip: Scorching Ray - Pewpewpewpewpewpew Speak with Animals - Anya has found speaking with animals is a great way to get information and always makes sure to greet the day by casting it Enhance Ability - Who wants like +20 to persuasion with advantage? Anya does. Enhance ability makes it happen. (Guidance can be included in this)
Pet Peeve: Anya will fist fight you if you are rude to wait staff at a restaurant. (also lip smacking well eating gets on her nerves a bit)
Bad Habit: Biggest bad habit? Putting others before herself. Minor bad habits? Biting her nails most certainly is one of them.
Hidden Talent: Anya has a deep knowledge of the arcane, she could even rival some wizards with the knowledge she has horded up there.
Leisure Activity: Poetry, it is also how she gets her spells but she just really enjoys doing it.
Favorite Drink: Hot drinks: Coffee. Cold drinks: Apple Juice
Comfort Food: Strawberry Shortcake - there is a bakery in the upper city and the owner, a nice old halfling lady, is rather fond of Anya so every time Anya gets back from a job, she will get a free slice!
Favorite Person: Gale! From the moment he popped out of the portal Anya got excited because she had heard of the Wizard of Waterdeep and oh gods, he is right here! She has so many questions for him and wants to get to know more about him. And when she does well... he certainly isn't what she expected in the best ways. Shadowheart is someone who accidentally gets saddled with Anya because she was nice to her, keeps her from not dying and now has a golden retriever as a human following her around. Anya wants to get to know her but does stay her hand because she doesn't want to be too annoying or pushy.
Favored Display of Affection (platonic and/or romantic): Platonically be warned, Anya is a hugger. She will open her arms and offer a hug quite often when things are getting distressing and will 100% cuddle with Karlach after she gets her heart fixed. Romantically - hugging, kissing, cuddling, most physical affection like that. However she also writes poem and will just slide them over.
Fondest Childhood Memory: Playing and sharing food with her old friend in Bloomburg Park. Anya would like to see him again.
@bg3-stole-my-soul Now you gotta do it.
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dailycharacteroption · 2 years ago
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Feral Striker (Brawler Archetype)
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(art by Mariusz Grochalak on Artstation)
 A common trope of fantasy martial artists is to take the theme of animal-themed styles to the extreme and give them powers based on those animals.
Somewhat blurring the line between brawler and shifter, today’s subject can draw upon the minor aspects of various animals to enhance their own abilities.
Since they are not monks, it can be assumed that they learned these techniques for practical reasons rather than any sort of spiritual enlightenment, though their power is undeniable.
Such martial artists might physically transform to resemble those animals, or they might manifest a psychic echo of that animal around or near themselves when they tap into the aspect.
Remember, however, that animal spirit stuff comes unfortunately close to terms and concepts from closed cultures that people have abused and appropriated, namely “spirit animals”, so please keep that in mind.
In any case, this brawler has some fun aspects that give them some unique ways to handle foes.
 As suggested above, these warriors have access to the same animal aspects as shifters, gaining them at the same rate. However, they only ever get the minor forms, and they draw upon a much more limited list, improving anything from various ability scores to movements speed, armor class, and so on. Eventually they gain the ability to take on multiple aspects at once, but doing so takes more focus to do and drains their reserves faster, though they increase their reserves later. At the true zenith of their power, however, they can quickly take on all their aspects at once with minimal power drain.
This archetype has only one change, but it’s a doozy since it replaces martial flexibility, i.e., the ability that makes brawlers truly unique, so it truly does change everything about the assumptions you make when building a character. The shifter aspects lasting minutes per day, and the fact that using multiple accelerates the time lost means that you need to carefully manage your remaining minutes, whether to use them only when needed, or saving them for a big fight and burning them up all at once. The aspects are much more straightforward than picking and choosing temporary feats, so there is that, but you also miss out on more dramatic abilities. Beyond that, you definitely have to have a specific build in mind with this archetype, so keep that in mind.
 Exactly how your brawler came by these powers can be interesting to explore as well. Perhaps they stumbled upon a secret druidic martial arts. Perhaps they tried to become a shifter but could never progress beyond the basics. Or maybe they were imbued with these powers by divine will or an accident of fate.
  Malgorn the Bear is not called such purely for his prodigious size, though that is part of it. The famed wrestler practices a rare technique for imbuing himself with the stamina of his namesake, but when he really needs to get serious, he can invoke other aspects as well.
 Not every kitsune is suited for magic or trickery. Instead, some seek the path of the martial warrior, and a rarer few make use of limited shapeshifting powers to temporarily enhance their martial arts. Such is the case with the House of Hidden Strikes, where many kitsune hone their arts far from the eyes of other peoples.
 Creatures of foul magic, the qallupilluk are notorious for turning others into monsters with their touch. Most in the icy regions of the north know to avoid them whenever possible. However, Lukkuaz cannot do that. A mighty warrior empowered by animal totems, she knows she is still not strong enough to hunt the one that took her brother. She will need help to find a way to get him back, not just from the monster, but to his original form and mind.
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chroniclesofababywitch · 1 year ago
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Witch Revision: Types of Witches and Witchcraft
THIS IS NOT AN EXPANSIVE LIST! If I've gotten anything wrong or missed out something important, please tell me! Cottage witch (AKA House witch): Witches who base their practises on the home. Has some overlap with kitchen witches. In the past, cottage witches were witches who practiced witchcraft at home instead of more common religions. Find examples cottage witch practices here Chaos witch: A witch who draws power from chaos. They may do powerful spells after a chaotic world event or just a minor event in their lives. Information of chaos magic can be found here Cosmic witch: A witch who focuses on astrology and astronomy. They usually harness energy from the stars and the sky, or maybe a particular planet. The phrase "As above, so below" is associated with cosmic witchcraft, of which more information can be found here Crystal witch: A witch who draws upon the power of crystals for their spellwork. They are often very in tune with energy and can feel the energy of their stones. Learn more here Divination witch: A witch who focuses a lot on divination practices and works them into their spells. More information on divination and divination witchcraft here Eclectic witch: A witch who uses practices from all different types of witchcraft. Does not have to follow a god/goddess but still can. Best choice for beginner witches and the most common form of witchcraft.
Elemental witch: A witch who focuses on the elements, or just one element in particular. This type of witchcraft is very variable and is often different for each person. Learn more about it here
Faery witch (AKA Fae witch): Invites nature and the fae into their practices. Has some overlap with green witches and hedge witches. The first and most well known faery witch was Morgan Le Fay, read more about her and faery witchcraft here
Green witch (AKA Forest/Garden witch): A witch who focuses mainly on the Earth. One of the most common types of witch. There are lots of practices associated with green witchcraft, read about them here
Hedge witch: The word hedge refers not to a plant but to the boundary between this world and the physical realm, and also references the witches of the past who lived beyond the hedge on the outskirts of villages. They most often work alone. More details on hedge witches can be found here
Kitchen witch (AKA Hearth witch): A witch who practices mostly in the kitchen. They use lots of herbs and spices, preferably ones they've grown themselves as the spell will be stronger that way. A guide to kitchen witchcraft can be found here Lunar witch (AKA Moon witch): A witch who focuses a lot on the moon and uses the lunar cycles to their advantage. They often charge tools and water in the moonlight to enhance their spells. You can find more information about moon cycles and different ways to practice lunar witchcraft here Sea witch: A witch with strong connections to water and the ocean. They may collect things found on the beach such as shells, sea water, sea glass, and driftwood. More information on and inspiration for sea witches can be found here Sun witch (AKA Solar witch): Witches who derive power from the sun. They will often charge their tools in the sunlight instead of the moonlight and enjoy spending time in the sun. A guide to sun magic can be found here Swamp witch: Witches who feel out of place in society and may feel like an outcast. The name comes from witches of the past who lived in swamps as they didn't fit in in the cities. They often focus a lot on nature. Some other traits of a swamp witch can be found here Urban witch (AKA City witch): A witch who uses energy from and most likely lives in a city. An all encompassing guide can be found here
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samsaraandbeyond · 1 year ago
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OC Introduction: John and Bain
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Art drawn by ImQuiteSleepy    
The wolf in wolf's clothing!
(John is the wolf, Bain is the living hood.)
Design
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Jon and Bane, the original design/characters, Art by Teh-Ray  
This was a character that was designed using Ray's creator!
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I drew a nifty little line detailing the look I wanted!
Although the name is a clear reference to Jon Talbain from Darkstalkers, I didn’t use many elements from him other than the fact that it’s a werewolf that has expertise in close-quarters combat.
John and Bain were one of many characters inspired by my love for fighting or combat related anything really; they in particular were inspired by wrestling games and animes that crank up the absurdity and abilities of the sport to an extreme. These two are fist fighters with a dash of wrestling related maneuvers.
My first encounter with any sort of wrestling orientated character was...
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King (Tekken)
My thirteen year old ass saw someone with a tiger head (mask) and I mained him immediately. He made a damn good first impression.
Even though I'm not good at Tekken.
The second wrestling character, the one that inspired Bain, was...
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Beowulf (Skullgirls)
Skullgirls gave Beowulf's hood this funny quirk of mirroring whatever expression Beowulf did in-game and outside promotional art, despite the fact that it isn't alive.
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Which gave me the idea; what if it was? That became Bain!
Abilities / Traits
REALLY REAL WRESTLING
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King's Muscle Buster
Jobbers! Heels! Faces! KAYFABE! Atomic Drops, Dragon Sleepers, Kinniku Busters, all that good stuff. Consider them in John and Bain's repertoire.
"Wow! John and Bain putting the hurt on their opponent with that Haymaker!"
Minor Ki Manipulation
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Ryu (Street Fighter)
If you asked John where he learned how to do this, he wouldn't have an answer for you.
John and Bain can channel Ki at will. They are able to use it to enhance their physical capabilities or they can launch it as a projectile.
"I know the energy crap is cool and all, but maybe we shouldn't be flinging magic spells in the ring unless they do it first." - Bain
Parasite: Bain
John's loyal partner. Bain is a parasite that formed from John's body, enhancing the wolf's physical capabilities ten-fold.
Whoever Bain attaches to he can take control of at will. He links with his host mentally, allowing him to communicate without vocalizing if necessary. He can also recede into the host's flesh should the need to be concealed arise.
Bain can detach and is capable of surviving without a host. However, his form is very weak on its own.
"Hey! HEY! You know you can't do this without me!" - Bain
Personality
John, despite being a general doormat, is a wolf with a penchant for physical confrontation and overcoming obstacles. He hardly speaks for himself as Bain almost always speaks for him or over him. If John ever does have anything to say and gets the chance to say it, expect it to be around six words or less.
He experiences a weird thrill in figuring out how to get out of the messes he finds himself in (or willingly threw himself into). He expresses only minor interest in things that aren’t going head to head with someone.
Bain is practically the opposite of John personality wise. Brash, arrogant, crude, generally uncooperative. When Bain wants to take the lead, he places himself over John’s head completely and pilots the body to his whims. He doesn’t want John to be a doormat so he’s perfectly fine with snatching control away from him and showing how things work.
Despite their differences, they cooperate quite nicely in combat. Their frequent switching of control gives them the strengths of one style and subtracts the weaknesses of the other to overwhelm opponents. It helps that this aids John when he fights in the ring; he isn’t much of a performer or a braggart, so Bane usually takes control there.
"...I'm gonna have to do the talking, aren't I?" "Mmhmm. :)" - Bain and John
Backstory
John wasn't a bad wrestler per-say. He wasn't one for showboating, gloating, or the usual wrestling theatrics; he entered the ring, fought as best he could, and that was it.
The audience found him dreadfully boring. No charisma, no personality, no nothing. He didn't even have any unique abilities. If he changed outfits, everyone would probably forget his name.
John's coach, only known by the name of Coach, desperately wanted to fix that; he didn't want to be known for tutoring a no-name all his life. First, he would get John a unique gimmick. Scouring the black market, he came across lab-grown Parasites for sale from Hentsworth Industries. As that was the first thing he saw and as much effort as he wanted to put into this gimmick search, he ordered one right away.
It had arrived in liquid form, meant to be injected into a host so it could materialize from their genes. Coach begged John to let him inject it as it would save both of their careers. John very reluctantly accepted. Once the needle was removed, Bain slowly formed around his new host's neck.
Freshly formed and already rocking an attitude, Bain demanded to know who his host was and what led to his manifestation. He looked at his host expecting an answer but only received John's awkward waving, so he turned toward Coach instead who explained everything because he was slightly intimidated.
His host was a boring wrestler
His coach decided the best way to make him interesting was ordering a parasite online to inject into him
His host agreed to this
No. Nope. Both of them are stupid and that needed to be adjusted.
First, Coach. He took control of John to beat the shit out of him.
Second, John. He couldn't beat the shit out of his host like that so he settled for repeatedly bashing himself against John's face because you don't let some attention whore INJECT YOU WITH A PARASITE FOR CAREER CLOUT. Luckily, this would be the best thing to ever happen in John's life because Bain was going to show him how things work from now on.
The wrestling crap? Sure, they could stay involved. Bain would get to beat people up for money! Why quit that life?
John didn't voice any disagreements, not that Bain expected him to.
"John, John, John, you're such a pushover! Where's the backbone? For fuck's sake, speak UP! Here, I'll show you how all of this works!" "..." - Bain and John
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jimmarguliesofficial · 9 months ago
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James Margulies Cleveland presents "5 Must-Know Buying and Selling Tips"
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Have you ever gotten buyer's remorse so deep you wanted to crawl into a box? 
Or maybe overpaid for something that looked good online but turned out to be a total dud? Fear not, bargain hunters and declutterers! 
In this guide, James Margulies Cleveland unlocks 5 essential tips for buying and selling like a pro. 
Whether you're a seasoned shopper or a first-time seller, these golden nuggets, courtesy of James Margulies Cleveland, will help you navigate the sometimes tricky world of transactions and land the best deals.
For Buyers:
1. Do Your Research:
Knowledge is power, especially when it comes to pricing. 
Before you fall in love with an item or a house, research comparable items or properties in the area. 
This will help you understand fair market value and avoid overpaying.
Online resources, local listings, and consultations with appraisers or realtors can be invaluable tools.
2. Plan Your Budget (and Stick to It!):
Impulse purchases can be tempting, but setting a clear budget and sticking to it will prevent buyer's remorse. Factor in not just the purchase price, but also potential additional costs like taxes, shipping fees, or repairs.
3. Be Prepared to Walk Away:
Don't feel pressured to buy something that isn't the perfect fit or exceeds your budget. There will always be other opportunities, so be confident in walking away from an unfavourable deal.
For Sellers:
1. Price it Right:
Setting a competitive price is crucial for attracting buyers and selling quickly. Overpricing can lead to your item languishing on the market, while underpricing can leave you feeling shortchanged. Research the market, consider the item's condition, and be open to adjusting your price based on buyer interest.
2. Enhance Presentation:
First impressions matter! For physical items, take high-quality photos, highlight its best features, and be honest about any flaws. If you're selling a house, consider decluttering, staging the furniture, and making minor repairs to create a more appealing space. By following these simple tips, you can approach buying and selling with confidence. Remember, a little preparation and a focus on getting a fair deal can make all the difference in your experience.
Bonus Tip:
When in doubt, don't hesitate to ask questions! Whether it's a seller providing additional details about an item or a buyer seeking clarification on a contract term, clear communication is key to a smooth transaction.
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lissust · 1 year ago
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Large Dog Breeds List A-Z – Just Enhance Your Knowledge Now!
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Whether you need considerable pet mate to move along with or maybe a close friend in order to curl up with the help of, a real Big All big dog breeds will be the ideal physically fit for yourself. Bare in mind this massive k-9s is a enormous loyalty, simultaneously bodily or emotionally together with in the economy. There're able to need a number of home to exercise, nap in addition to play-and they’re mostly dearer in comparison to moderate a dog.
Gigantic brings out eat up more space as compared to small sized pups, because of the means that their own toys and games, beds, in addition to foods servings want much bigger locations in the process. Numerous property owners and leasing benefits experience dimensions boundaries upon household pets, that can make existence accompanied by a serious canine very hard about. There are metropolitan spaces, enormous your dog should have a good portion having to do with routine workouts to stay healthy and happy. However, a little big carries within it may well fit very small rooms, provided you come in contact with their own significant demands. One example is, a powerful Akita is often subject material in a very home providing that it again is provided with a sufficient amount of exercising. Some of these k-9s happen to be carefully bred to track down plus protect acreage, so one of these need to have athletic workouts briefly bursts despite the fact that at-home. A few other brings out, exactly like the E Bernard, use the massive stamina levels reserves that they are dedicated family and friends for confused Alpine travelers and will choose relaxed treks and also grain period of time involving.
Some high-energy Large dog breeds enjoy huskies will need many different regular exercise. This is the nightmare people who frequent a flat, get the job done professional, or have health conditions in which keep them all with hitting the gym their specific canines. Supplying more than enough physical exercise may be expensive when you consider the price of dog child care plus dog-walking companies. Gigantic kinds evolve immediately, hence canine parents or guardians needs to be ready for his or her's great pups to use above the place right up until your expansion lowers. Jointly in addition understandthat the increase dishes of their lengthy osseous matter blend after with minor puppies and that high-impact regular exercise really needs to be late till they've been not less than Eighteen months traditional.
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If perhaps you’re buying a protect puppy, you need to consider a much bigger dog enjoy the Komondor, that was produced to provide protection to cows. They’re all-natural protectors as they are remarkably loyal to their owners. These k9s would like to have fun outside and so are more suited meant for meters as compared to home lifestyle, Identify declares. Another choice is actually a guardian particular breed which include the Belgian Malinois, used being a police arrest or simply army family pet. There is a huge completely focus as well as tier, in order to need a lot concerning work out. Additionally call for quick and consistent guidance, therefore they keep in mind belief its folks. That dog are generally watchful about other people, so that they may very well debris to signal you really for peril. If qualified accordingly, they might be supporting and gentle close to their own families. More effective can be to please click here or simply explore the conventional site to be aware of Large Dog Breeds List A-Z.
All big dog breeds are affected by teaching online as well while pups of volume, but additionally require more some perserverance. A sizable doggy may be intimidated by the latest whip associated with battle or alternatively with a youngster climbing on the rear, therefore, the using a gentle sculpt and then constant encouragement can certainly help you can keep them focused on orders. For the most part, when your larger particular breed carries a great deal of patio physical activity they can frequent properties, only to find they will demand daily pathways. They additionally normally whoof lower far more nutrition as compared to more compact k-9s and can costly inside the professional meant for veterinarian treatment, medicinal drugs (including flea deterrence), and also pet grooming assistance. They are willing to also remove at least very little kinds.
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