#ancient sacred wyvern
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ADBK: Ancient Sacred Wyvern
Epithet: The Divine Vassall of Holactie
Voice Actor: Benedict Cumberbatch
Tribe: The Fairy Kingdom
Biography: The Egyptian God Cards are a powerful trio, but they can combine together in order to make one final force against the darkness that attempts to engulf all in the Duelscape with its corrupting influence.
Enter the Lady of Creation known as Holactie, who entrusts the safety of herself and her components to select divine beings, including today's entry, Adamanta the Sacred, also known as the Ancient Sacred Wyvern.
After the exile of the Egyptian Gods, he and Blue-Eyes Shining Dragon chose to work in secret over the Duelscape, waiting for the proper time should the Gods be needed again.
He's currently the only Fairy on the Dragonian Senate, and the only Dragon-like being to serve as a commander in the Star Squad. Specifically, he works in Squad Mu, a special unit for particularly dangerous battles that require much of the Fairy Kingdom's energy.
#star squad#squad mu#a duel between kingdoms#ancient sacred wyvern#the dragon republic#the kingdom of the fairies
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She's like a kid in a candy store; she sees it, she likes it, she wants it...give it up for Envidia Desiree Dominic!
Envidia Desiree Dominic may be little and adorable, but she always wants what everyone else has, and feels she’s not enough, always having to prove her worth. Much like her relative Annette, she’s become something of an overachiever in her quest to have the same skill and aptitude as her classmates; possibly even surpass them. Word on the street is that she does this to prove she's worthy to bear the name of House Dominic because she might have been adopted after the Tragedy of Duscur and is thought to not be a true Dominic (it is also believed that she might be the offspring of a Dominic relative and a Duscur native to explain why she manifested the crest). One classmate she looks up to a lot is Delicia von Hevring, whom she sees as beauty and brains incarnate.
And now, time for Envidia's battle stats!
Crest: Dominic (major)
Heroes’ Relic/Sacred Weapon: Crusher
Strengths: Axe, Reason, Faith
Weaknesses: Bow, Heavy Armor
Hidden Talent: Flying
Personal Skill: “Heart’s Desire”—After initiating combat, will inflict -4 on surrounding enemies’ HP, Lck, and Cha, and personally gain 4+ on the same stats. If defeated unit was carrying an item, the item will be doubled in Envidia's inventory.
Ideal Classes: Monk, Fighter, Mage, Brigand, Warrior, Warlock, Gremory, War Cleric, Wyvern Rider, Wyvern Knight, Dark Flier
Learnable Magic: Wind, Cutting Gale, Excalibur, Sagittae, Agnea's Arrow, Heal, Recover, Nosferatu, Aura
Ideal Combat Arts: Smash, Helm Splitter, Diamond Axe, Focused Strike, Lightning Axe, Dust (unique)
Selection Quotes (Academy): "You picked me!" (normal), "Don’t mind me!" (mid-health), "I want to live…" (critical health)
Envidia's best stats are Dex, Mag, and Cha. Her talents in axe and magic make her a perfect fit for the War Cleric class, but utilizing her hidden talent can make her an excellent candidate for the Wyvern Rider or Dark Flier classes (the former making her lose access to magic). Her Crest of Dominic allows her to use Crusher and its unique combat art, Dust. The real question is if her crest also makes her an extreme overachiever who needs to study to be just as good, if not better, than everyone else...maybe that's a question that can only be answered by a support with Annette.
Envidia is super easy to build support with, and she just loves to talk at tea time; it is literally impossible to have her fail tea time. For dining, her favorite dishes are: Saghert and Cream, Peach Sorbet, Sweet Bun Trio, Vegetable Pasta Salad, Sweet and Salty Whitefish Sauté, Fisherman's Bounty, and Bourgeois Pike. She has unique dialogue with Delicia and Anneliese. As for gifts, Envidia goes crazy for a Floral Adornment, Gemstone Beads, Tasty Baked Treat, Book of Sheet Music, Stylish Hairclip, Armored Bear Stuffy, Legends of Chivalry, Ancient Coin, Lavender, and a Lily. While she has supports with everyone in the Cotton Candy Elephants, her inter-house supports are limited to: Annette, Dedue, Lysithea, Ignatz, Ferdinand, Gilbert, Ingrid, Edelgard, Dorothea, Yuri, and Constance. As for S-Support, she is locked to Male Byleth.
Fun Fact: Envidia's name is Spanish for "envy", while her middle name, Desiree, is French for "desired".
DO NOT REPOST!!! Also on deviantART
#fire emblem#fire emblem three houses#fe3h#envidia desiree dominic#crossover#pixar#inside out#inside out 2#envy#inside out envy#fanart#my art#museum of stephanie#artists on tumblr#she's basically annette with a wyvern
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character ask: ornstein?
(also unrelated, i would like to hear if you have any thoughts about dragonslayer armour)
Honestly, my only thought about the Armour is that its original owner was that one dragonslayer from the Sacred Oath item description (you know, the guy who presumably served NK and Ornstein) and was probably executed by Gwyn after NK's betrayal, but I never had any deep headcanons about them.
Unlike Ornstein, heh, the man has been my favourite DS paper doll for ages, so...
favorite thing about them
His relationships with NK, but as far as I know, my perception of said relationships is... not exactly common in the fandom. You see, I hc that NK was everything to Ornstein before his betrayal. The master, the tutor, the god - an entire life in one person. And then he left without taking Ornstein with him, leaving him alone to deal with Gwyn's rage and the consequences of betrayal. This was what broke Ornstein as a person, entirely - and what he never forgave NK for. So yes, even after the betrayal, Ornstein still saw NK as his only true lord, the person he had sworn his soul and flesh to - but he hated him with passion, for the lies, for the abandonment, for that damned sacred oath and the impossibility of getting freedom from it. Ornstein had hated NK for so long and lost so much to this hatred that when he finally met NK, finally learned that he was genuinely sorry for leaving him... to Ornstein, it didn't matter anymore, because nothing really mattered. And even when NK freed him after all, it still didn't matter. To me, their story is one of caged loyalty, hollow love and betrayed trust without redemption; I admit this is a more tragic take on them, but I love it this way.
least favorite thing about them
Ornstein as a character consists mostly of my own headcanons, so obviously I like them all lol. But what I don't like is the lack of a normal one-on-one bossfight against him and no, Old Fanservisslayer from ds2 does not count. I mean, come on FromSoft, he's the bloody captain of the Gwyn's four knights, he could easily be on the same level of a fight as Gael or phase 3 Friede, and he's a recurring character in every game of the trilogy, you could easily fit him in as a proper boss somewhere in ds3! Pls sign my 8 year old petition to replace the Ancient Wyvern at the Archdragon Peak with Ornstein.
favorite line
The man doesn't have any lines in canon, so I'll reference my own fanfiction because I can.
Some oaths can only be broken by death, master. And I’ve been walking here for too long.
brOTP
Two of them, actually. The first one is Artorias, who once saw the broken ruin of a man consumed with paranoia and hatred and decided that screw it, this guy is friend shaped and needs an emotional support (cheers for him for at least partly restoring Ornstein's faith in people after NK's betrayal). The second one is Gwynevere, who was there when her brother first brought his new apprentice to Anor Londo, and remained by his side throughout the ages, untill the final days of the final apocalypse in Lothric kingdom. So yeah, Artorias was the one who helped Ornstein not to fall into the despair, at least for a while, but Gwynevere was the only one who actually knew him as a person.
OTP
Surprisingly, Ciaran, in some unhealthy "enemies with benefits" type of relationships. Ciaran doesn't trust him and thinks he's a traitor like his liege who somehow gained Gwyn's forgiveness only to betray him later, but this also means she doesn't care much about Ornstein as a man with actual emotions, and doesn't feel guilty for using his company to distract herself from her own tragic unrequited love for Artorias. Ornstein himself appreciates her brutally honest approach and, frankly, is lonely and broken enough to accept even this surrogate of intimacy. So yeah, if you think this pairing is some sort of fucked up angst, you're correct, it is.
nOTP
Gwyndolin. I hc their relationships to be cold. Very, very cold. For Ornstein, Gwyndolin is a boy who's trying to play for his master without having any actual right to it - and Ornstein is sick of having masters. For Gwyndolin, Ornstein is a dangerous beast on a very thin chain, basically uncontrollable and unpredictable. So when Ornstein left Anor Londo, it was a moment of relief for both of them.
random headcanon
Ornstein was a ringed knight before NK noticed him and took him on as an apprentice. For this reason, he was always out of place in both Anor Londo and human lands, even before NK's betrayal.
unpopular opinion
I believe, my hcs on his personality in general? My Ornstein is cold, paranoid and bitter man with no trust in people and very little personal devotion to the gods of Anor Londo. He's not a completely emotionless monster of course, but he's still far more morally dark than most other versions I've seen in the fandom.
song i associate with them
I failed to pick only one, mea culpa.
Лора Бочарова - О Магии и Предательстве (but I couldn't find this thing on youtube in remotely descent quality, so without the link, sorry)
Мельница - Рукописи
Мельница - Кащей
favorite picture of them
This art by azotho
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Yu-Gi-Oh! Sevens Eclipse character introduction Number 5 Shun Kurosaki from Arc V
He is a Retired Duelist prior of his Mental Health Problem mostly losing his Best Friend and His Sister he started to become an Lone Guy and Became Depressed until he Met a Young Boy that change his Life a Boy that carries the Legacy of Both Him His Best Friend and His Sister whose name is Zane he's also responsible for giving Ancient Sacred Wyvern to Zane he taught him Dueling by mixing Rush Duels with Traditional Duels
JP Name: Shun Kurosaki
EN Name: Shay Obsidian
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"It's impressive you participated at all," Giovanni approaches the Dragon Trainer after everything was said and done, "I thought it would be fair of me to let you know I was thinking of granting your wish for a little bit, had I won."
He chuckles, folding his arms behind him, "But in my opinion... I think you're tackling your problem from the wrong angle."
Giovanni hands over a plain business card with his new League email and contact information.
"If you really want help, don't hesitate to ask. I just have a few obligations first."
"...I don't need your help."
By contest's end, it's become clear that Giovanni has changed, free from the dubious associations and criminalities that had clouded an infamous past. In fact, despite Clair's frosty attitude, he's been nothing but supportive towards her and the fellow Secrets participants. Charismatic, reformed, grounded.
And yet, the Blackthorn Gym Leader cannot forgive him, not yet. When Clair even looks at Giovanni, her blood boils. She does not see a pardoned man, but an enduring symbol, a grim reminder of a once-unshakeable criminal organization, now shattered into a hundred cutthroat, feral splinters.
(Blame the Clan for her present inability to change. Imagine growing up with the weight of generational lineages bearing down upon your shoulders, the sacred rules and your own role already laid out before you with uncompromising rigidity. Clair has been trying lately, trying hard to dislodge herself from the past, but she's like an ancient wyvern trying to spread her petrified, stony wings for the first time. It's hard to wrench the clocks forward when the past is so comfortable, predictable, easy.)
"I don't care that Lance trusts you. I'm not a diplomat like he is. It doesn't matter that you're not involved in Rocket affairs anymore--pardon or no pardon, monsters are still hiding behind the symbol of the organization that you led," she hisses, not afraid to get in Giovanni's face, peering up at him with narrowed eyes. "And yet you have the nerve to tell me that I'm doing things wrong? When I'm meeting you for the first time on some inane reality television set? Hah!"
Clair snatches the card out of Giovanni's hand, crushes it in her palm...but doesn't rip it in half. Her voice breaks.
"...I've been fighting this battle for months. Turning poacher after poacher over to the police. Pulling starved, mutated Dratini out of cages that are too small for them. Scouring a mile of mountainside every day," she rasps bitterly, kicking at the ground. "You don't know what it's like. You couldn't begin to understand."
#earthmaster#(helloooo!! i decided to also factor in your last reply into this response...I LOVED IT)#(there's a looooot of emotions goin on right now LOL)#(here for this and how it plays out!!)
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Hymn to Cernunnos
At Taliesin
Since the dawn of time,
Beyond the thick shadow of night,
Beyond the vibrating brightness of the day,
In power you watch and abide,
Growling and haughty, protective father.
So many times, since your advent, the Wheel has turned.
So many times, in your deep caves the waters have flowed
So many times, under your instinctive steps, the earth has vibrated.
So many times, in your name, mysteries have arisen.
revealed.
And the men of old, in the mist, stood up for you.
And the women of yesterday, under a dome of stars, danced for you.
From the first tremors of the world
Any union of beings through you has become fruitful.
Wild god, who probes the night.
Now I sing to you.
I sing to you, in the ancient woods.
I sing to you, according to the wind that inspires.
I sing to you, on the sacred heights of my country.
I sing to you in front of the world.
And reaffirms the bond that unites me to You,
the Mist Slayer
The one who opens our summits.
You, the bearer of the flame of life
Masters of beasts and serpents,
You, Great Purifier
He who kneads the creative humus.
And survey our priestly dreams.
By the deer that splits the forest
By the torque and the serpent!
Womb of the mother!
Holy ground!
Force Vitale!
Dark Roots!
Let the golden sap rise!
I sing to you, flayed Lord!
I call you, fertile God!
Ô Cernunnos!
Great Horned!
Regent of the Other Kingdom!
In the right balance that ties it all together
May your power purify the Earth of all defilement,
And rekindle in us the fire of Life.
Let your wild spirit penetrate this circle,
Envelop this circle,
Protect this circle.
May your free spirit, nourished by ageless instinct,
Awaken in these places the Supreme Wyvern!
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OKAY LAST OF YGO POSTING FOR NOW. I GUESS.
Duelists tend to get like. Spirit partners (aka just the monsters in the card), so I was thinking of the spirit partners of the Blur/Blight guys; some of these are small, while the bigger ones are either.. pocket-sized, or are their Actual Size, but they just don't appear as often as the smaller ones.
Additionally, they can have more than one, which tends to be the case as some of them may have connections to more than just their ace card! So, they have both a regular monster and their ace card as partners!
Also, some of them can talk, some are just making noises, and some are.. both. Either way, they mostly communicate telepathically.
Under readmore since there's pictures!
Hilbert : Masked Dragon & Blue-Eyes White Dragon
Cheren : Kuribon & Ancient Sacred Wyvern
Bianca : Naturia Cosmobeet & Naturia Leondrake
Hilda : Raging Flame Sprite & Sacred Phoneix of Nepyths
Nate : Red-Eyes B. Chick / Black Dragon's Chick & Red-Eyes Black Dragon
Hugh : Blackwing - Blizzard the Far North & Blackwing - Nothung the Starlight
Rosa : Watt Kiwi & Watt Chimera
N : Luster Dragon & Labradorite Dragon
Colress : Krebons & Thought Ruler Archfiend
#Yu-Gi-Oh!#BW/BW2 Rewrite - Blur / Blight#((THIS IS JUST FOR FUN but maybe I will make a Yugioh AU. HSJKAHSKAJHSKA the fandoms are colliding ...))#((BUT THIS WAS REALLY NICE TO THINK ABOUT I might replay Reverse of Arcadia specifically because Nikolai and Slater remind me of it..))
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There aren't that many Dragon Synchros that can get Level 7+ LIGHT counterparts, but since Metaphys Ragnarok is a Tuner, we might see a LIGHT Synchro Dragon retrain of King Dragun (and by proxy, Queen Dragun Djinn).
There aren't that many Level 7 Synchros that can get Level 8 counterparts either, besides Fortune Lady Every, that we discussed before, which is likely to get a DARK retrain for Vision Resonator.
Ancient Sacred Wyvern is likely to get its retrain after we get the Level 10 Ancient Fairy Dragon.
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Chapter 5: Wrapping Up Level 2
obviously the next logical step after saving a girl from a snake is speaking to the person who tried to sic it on her. because what the actual hell.
of course, kagha wanted to seal the grove and force out the tiefling refugees, with the help of the idol of sylvanus, which was why arabella felt the need to steal it in the first place. needless to say The Blade didn't care for this woman's methods, but i'm not about to start a fight with an underleveled party, so i redirected my focus on finding a healer.
the healer nettie, or as i call her "we have halsin at home," told us we were screwed, and to take poison if we felt any symptoms of impending ceromorphosis. when we refused, she decided she'd kill us then and there.
i do have to hand it to druids, they fight dirty. wyll hexed her and she still maintained concentration on flaming sphere? she wild shaped as soon as she was low on health? come on man. luckily a single eldritch blast broke her boar form and left her with 1 hp, which astarion finished off with an off-hand dagger attack. it could have been worse, at least she didn't thunderwave us like she sometimes does.
the room post-battle had a bit of important loot in it. on nettie was the key of the ancients, which wyll equipped to unlock the door when she trapped us inside. the vial of wyvern poison she was going to give us i sent to astarion, as he would need it later. we also picked up the mind flayer parasite specimen sitting on her table.
before going back up the stairs of the sacred pool, i decided to pick up the amulet of sylvanus for...reasons. you can find it underneath this flat rock on the beach where that bear is.
normally, speaking with arabella's family is beneficial for gale, as the locket komira gives us is the perfect sacrificial magical artifact. but since we left gale to perish in that rock, let's just enjoy the xp we get, as well as our first inspiration point from wyll's folk hero background.
fast-traveling outside the grove, I wanted to pick up a few important items, such as a shovel and the silver pendant, but...
womp womp. raphael jumpscare. he caught us just as we were ascending the ladder to get to the pendant, offering us a cure for our souls. do you really think a fiendlock, and a reluctant one at that, is going to accept his offer?
no. the answer is no.
encountering raphael also gives us the opportunity to talk to our companions about it, so i did just that.
oh, don't i know it.
after i was so rudely interrupted, i picked up the pendant, which gives us an unlimited use of guidance. perfect, seeing as how we don't have a cleric or druid in our party (yet).
at this point, wyll only had 6 XP left before he reached level 3, so as a final push, i warped to the roadside cliffs waypoint so we could enter the dank crypt through the chapel. even walking to the chapel brought him where he needed to be.
leveling wyll up, i gave him darkness because it's incredibly OP for a second-level spell, the way it protects you from almost all ranged attacks. I chose pact of the blade as his pact boon, since a bound pact weapon not only made him versatile in combat, but also guaranteed we'd always be able to afford any item from any vendor, and then some (RIP bag exploit).
since only wyll leveled up, i used a neat little trick called "dismiss your companion and ask them to re-join your party so they'll have the same amount of XP as you."
and now they were both level 3.
assassin is probably the best early-game rogue subclass, as restoring actions at the start of combat and landing guaranteed crits on surprised enemies is extremely useful. but this will all be temporary, as i have much different plans for him down the road.
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new lore-told from Charlotte’s pov (anything typed in brackets is a fourth wall break as any info shared there is not yet known by the character at the beginning of the first book)
Abris is a sacred ritual that combines the soul of humans with a spirit's core power. By knowing oneself you know your soul, by focusing on who you are inside people are able to conjure forth runes, using the might of a spirit companion together you could do fantastical things like moving water in the air, flying, moving the earth, bending fire to your will (etc.)but those who don't know who they are, have a bit more difficulty. (looking at Chen who will have a character ark about this)
Spirits will always have a core connecting them to a key element, for example, Dazzling cobalt-winged luklor who have augua cores can almost fly by manipulating some water from whatever mass it calls home to fill their wings and lift them up, allowing them to fly short distances without any wind needed.
while a nimbus cloud racer who have cores of sky can travel faster than the tides by manipulating the air around them And an Igneous hide wyvern has a core of fire and earth allowing them to manipulate the magma inside the volcanoes they call home to give them a hide tough as obsidian that fits them perfectly, with them only needing to forge new ones when they grow out of an old one.
Spirits are marvelous beings that can manipulate core parts of our everyday lives, but with the help from a human caster together they can create marvelous things, while spirits can only speak to those close to them or in the same core-type as them humans can talk to all, by bonding to a human a spirit gains the protection of an entire village instead of having to fend for themselves.
But silver changes everything we know about spirits, they can talk to all sorts of spirits regardless of their fiery core, and their ability to look just like a human poses questions to how smart spirits could really be.
The all eyes allegiance is quite insistent that nothing other than the great fox of light (Kon) can be as intelligent as humans, all spirits and other gods are just mindless beasts in their eyes. Oh yeah gods, haven't really explained that one huh. Well, they're basically just really powerful spirits who control the elements all cores stem from, like Keotira the god of earth whose form changes with the seasons or warka the god of the ocean, legends say she used to be part of an ancient kind of water spirit called Agua Inayah before she became a god.
but the allegiance swears it's simply sacrilegious to say a god could be anything other than born into its power. how else would the great fox of light be so powerful? Spirits are born with power, they can't just gain it over time. At Least we think, no ones ever seen a newborn spirit or ever seen one be created so no one has any ideas.
I think the key to finding out might be in the ruins from before the cataclysmic meteor storm that wipes out all who lived in Hadon before mer’ka citizens colonized the desert land. Some even think that the Augua Inyah lived here before, at least some that still believe they exist.
Though better hints may be the process of corruption, when a spirit dies their form becomes solid instead of its usual smoky, wispiness and their bodies begin to rot. No longer can they regenerate and the wound that kills them slowly dissolves their form, until a shadowy void-tentacle thing we call Gea’qua.
Gea’qua are formed when a corrupted spirit goes anywhere near a reflective surface, the surface will turn black and a Gea’qua will rise from it. There is no known way to stop a Gea’qua however certain scientists have been studying ways to stop them and return corrupted spirits back to normal, however no such luck.
There's actually not much known about spirits, that's why I'm studying to become a Magusologist (person who studies magic) maybe if we better understand the spells we better understand spirits and the powers they hold.
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Rise of the Tazarids
"The coming of our great Khaganate was foretold by our sacred ancestors, for we emerged from the ashes of the ancient empire of softlanders, which once dominated the continent but fell due to their own arrogance.The birth of Tazaria was a result of a strategic alliance between our formidable nomadic tribe, the Aven, and the Kingdom of Olugat.The kingdom was known for its architectural marvels and advanced knowledge in magic and warfare,inherited from their time as a client of the Softlanders. But this success of the northern kingdom was a beacon constantly threatened by marauding tribes of Ogres. These Ogres, massive and grotesque mutations of man and animal, along with other dark creatures, posed a relentless threat to the kingdom's existence.In response to these threats, the mages of Olugat, working in the enigmatic Sapphire Tower, undertook a daring magical experiment. They created the dreaded Black Wyverns, terrifying winged creatures much smaller than dragons but no less deadly, with their poisonous breath and spiked tails. The successful deployment of these Wyverns turned the tide against the Ogre invasions, securing the kingdom's borders and paving the way for a period of relative peace and stability. This peace, allowed for the two peoples to come together and through this alliance emerged a figure destined to be a legend, great and mighty Khan Tazar. As he grew, the mighty Tazar embodied the best of both his heritages – the nomadic fierceness and adaptability of his mother, and the refined military strategies and cultural sophistication of his father. Tazar quickly ascended as a leader, uniting many of the disparate tribes and the kingdom's forces under his banner. Tazar led his brothers across the continent, subjugating many former territories of the old softlander empire. His conquests were marked by both brutal battles and strategic diplomacy, as he integrated conquered realms into his growing empire. The tactics used by Tazar often involved the strategic use of Wyverns, which became a symbol of his reign and the terror it inspired." "Ballad of the Khans", Imperial Scholar Batu of the Silver moon Clan, 500 PI
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Yu-Gi-Oh! Ancient Sacred Wyvern - ANPR-EN043 - Ultimate Rare - 1st Edition
COLLECTIBLES: Seller: fabianfrabs (100.0% positive feedback) Location: DE Condition: Gebraucht Price: 74.97 USD Shipping cost: 14.11 USD Buy It Now https://www.ebay.com/itm/125860088128?hash=item1d4dd88940%3Ag%3AeDUAAOSw-35kKeR6&mkevt=1&mkcid=1&mkrid=711-53200-19255-0&campid=5338779482&customid=&toolid=10049&utm_source=dlvr.it&utm_medium=tumblr
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Over the Nexus Deck Profile: Nordic Beast
The Nordics are an archetype containing three different sets, each corresponding to a different Aesir. The other two, Nordic Alfars and Nordic Ascendants, aren't very good. Thor and his Nordic Beasts however, are pretty neat! The idea is having Tanngrisnir (the white goat) get destroyed by battle while you have Tanngnjostr (the black goat) in hand, as doing so will cause Tanngrisnir to summon two tokens with its effect, and Tanngnjostr will summon itself with its own effect, in defense position. Then, by switching Tanngnjostr to attack position, we can special summon Guldfaxe of the Nordic Beasts from our deck, then use that and the two tokens to make Thor, Lord of the Aesir. A surprisingly simple setup! We'll usually have a token or a Tanngnjostr left over, so if we have a Goldfaxe in hand we can summon that to make Ancient Sacred Wyvern, which pairs well with Thor as both are exceptionally stubborn Synchros, and Thor inflicting battle damage to the opponent will likely make Wyvern's attack stat skyrocket! Those aren't the only cool monsters this deck has either; this is a beast deck, so Green Baboon, defender of the Forest fits perfectly and combines well with Ryko, Lightsworn Hunter, and Plaguespreader Zombie, which also combines well with Ryko, can be used with a token or a goat to make Frozen Fitzgerald, an obscure Synchro monster with extremely specific summoning conditions! It's well worth the effort, as Fitzgerald, like Thor and Wyvern, has a useful effect and a sizeable attack stat while ALSO having a condition for special summoning itself back from the graveyard! I'd say it was done on purpose, if it weren't for how unrelated the three Synchros are. This is an exceptionally fun deck that offers a lot of exciting, non-generic Synchros you don't get to use often, especially not in the same deck! MONSTERS (19): Glow-Up Bulb x1 Gorz the Emissary of Darkness x1 Green Baboon, Defender of the Forest x1 Guldfaxe of the Nordic Beasts x3 Plaguespreader Zombie x1 Ryko, Lightsworn Hunter x3 Sangan x1 Super-Nimble Mega Hamster x3 Tanngnjostr of the Nordic Beasts x3 Tanngrisnir of the Nordic Beasts x2 SPELLS (12): Book of Moon x3 Charge of the Light Brigade x1 Dark Hole x1 Giant Trunade x1 Mind Control x1 Monster Reborn x1 Pot of Duality x3 Scapegoat x1 TRAPS (9): Call of the Haunted x1 Gleipnir, the Fetters of Fenrir x3 Mirror Force x1 Solemn Judgment x1 Solemn Warning x2 Torrential Tribute x1 EXTRA DECK: Ally of Justice Catastor x1 Ancient Sacred Wyvern x1 Black Rose Dragon x1 Brionac, Dragon of the Ice Barrier x1 Colossal Fighter x1 Frozen Fitzgerald x1 Goyo Guardian x1 Naturia Beast x1 Red Dragon Archfiend x1 Scrap Dragon x1 Stardust Dragon x1 Thor, Lord of the Aesir x2 Thought Ruler Archfiend x1 Trishula, Dragon of the Ice Barrier x1
#yu-gi-oh!#world championship 2011: over the nexus#deck profile#nordic#nordic beast#thor lord of the aesir#green baboon defender of the forest#ancient sacred wyvern#frozen fitzgerald
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Ancient Sacred Wyvern
“1 LIGHT Tuner + 1 or more non-Tuner monsters
While your LP is higher than your opponent’s this card gains ATK equal to the difference. While your LP is lower than your opponent’s, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.”
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Yu-Gi-Oh! Sevens Eclipse character introduction Number 4 Zane Oracle
"The balance of light and dark manifests in divine form! Let your sacred energy pierce the heavens! Appear, Ancient Sacred Wyvern!"
Zane is the Student of The Legendary Raidraptor Duelist Shun Kurosaki he also has High Grades in All Subjects in the Academy he was known as the Genius unlike others as a Child he was alone in Duels many Other Children wanted to play with other but Zane plays Alone until he met his master Shun Kurosaki who taught him how to Be a Duelist and 5 Years later with nothing to train for him Shun gave The Synchro Monster Ancient Sacred Wyvern to Zane as a Gift
JP Name: Zane Oracle
EN Name: Zane Oracle
Japanese Voice Actor: Ryohei Arai
Ace Card: Ancient Sacred Wyvern
Data: Known as the Genius of His School Zane was trained under the Guidance of Shun despite as a Child Zane Played alone without any friends but his Master The Raidraptor Duelist Shun he taught him the path of Being a Duelist
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Kirby characters are so much all the time. There's a time traveling levitating wizard sailor catboy from another dimension who is also a traitor that wholeheartedly believes in the power of friendship and uses big sophisticated words just as often as he says "dude". And he's one of the best characters I've ever seen. I think we should all learn a thing or two from Hal when it comes to characters. He flies an ancient boat he may or may not have stolen that quite possibly has a mind of its own and picked a fight with the sacred guardian of his home planet that just so happens to be a four headed wyvern with a source of unlimited power on its head. Proof that you can have a character with a lot going on that's still super lovable and fun
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