#ancient powers karaoke nights needs to be canon
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Random TCF-Related Thought
So you know how Cale is canonically an avid fantasy novel reader? Hear me out, Cale's Ancient Powers also has access to his Records. And since Cale has a habit of Recording the things he likes for later review when he's got the time, imagine this.
Crybaby, Super Rock, Crazy Kid, Cheapskate, Thief, Glutton, even Jour Thames and Nelan Barrow all do a read and react over the cheesiest, most cliché-and-trope-filled selections in Cale's mental library of fantasy novels.
The roasting, the over-the-top voice-acting, the long pauses between different lines because they can't stop laughing for about 8 minutes over how this villain's monologuing is just like the White Chuunibyou's conspiracy theory rants about Cale.
#trash of the count's family#tcf#lout of the count’s family#lcf#lcf cale#ancient powers#headcanons#shitpost#ancient powers karaoke nights needs to be canon#cale henituse#imagine if cale is gen z and he inadvertently introduces them to meme culture#cale's gonna need longer naps or rosalyn to invent the magic potions equivalent of tylenol
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Ravnica for Goblins
Bars & Taverns
It may be a Dungeons & Dragons cliché, but the reason is solid enough. Bars & taverns are a good place for characters to meet up, adventures to start, information to be gathered, and spontaneous fights to break out because the Fighter/Barbarian wants to hit something.
Seeing as Ravnica is only ever one person’s absence from descending into complete chaos, it’s very important to have places for its citizens to have a drink, have a bite, sing bad songs, and blow off steam. Whether you are an Izzet researcher looking for people to bounce invention ideas off of, a Rakdos cultist looking to build up your fanbase, a Boros wojek getting off a three-week shift in the Rubblebelt, or a Dimir agent eavesdropping on persons of interest; a bar can offer something for everyone. All the establishments listed below are canonical, aka from official Ravnica Lore, but in keeping with the tradition of said lore, there’s very little in the way of description and a good number of them exist outside the District 10 map you have to work with. Are you even surprised anymore? Anyway, here are some of the most intriguing watering holes to grab a drink in.
The First Vineyard
Located in Old Rav (Ninth District), one of the deeper & older areas of Ravnica, lies a Golgari tavern whose main claim to fame is that it is Ravnica’s oldest tavern. How old? Who knows. Considering the Golgari have embraced death, rot, preservation, and fermentation as a way of life, it’s a reasonably safe bet you’ll find the oldest and most well-aged wines in the entire plane in this spot. Some of these bottles are probably older than the Guildpact.
If you need to impress someone fancy and you don’t mind being surrounded by the smell of death, this is the place to go. Orzhov believe expensive taste coincides with great taste and thus place high value on objects of (predictably) high value. Hence they have pretty much cornered the market on the kind of expensive goods they value, meaning one has to buy Orzhov to fit in with Orzhov and one has to be Orzhov to afford to buy Orzhov. If you want to skip all that, this should be your first & only stop. This vineyard won’t break your bank, and a little prestidigitation is all it takes to prepare it for the most snobbish of advokists. As with most things Golgari, the recipient is always much happier not knowing where (or who) the cuisine came from.
Titan’s Keg Tavern
Also located in the Ninth District, in the burned-down & often rebuilt neighborhood of Merrytown, lies a pub designed specifically for clients of particularly advanced vertical prowess, aka, GIANTS. At least 4 different guilds include giants among their ranks (Boros, Orzhov, Gruul, Rakdos), and while the city has gone to notable lengths to accommodate these individuals in all city establishments, whether a chair can withstand one sitting down can still be pretty hit or miss. But not here.
This bar is the best place in Ravnica to find a giant, regardless of guild. This is also the best place in town to eat in silence without causing any fuss. Not because it’s quiet, it certainly isn’t (can you even imagine giant karaoke?), but because every patron in this bar is at least 12ft tall, smashes things for a living, and comes here so they can forget about little people for a while. If you are the little person who disrupts that, you are going to have a giant-sized tavern full of angry giant-sized GIANTS teach you some manners. And it doesn’t matter what level you’re at, 25 giants will kill you.
Just getting into this tavern can be an adventure. As the tavern’s main draw is that it’s built specifically for giants, not being one gives you a definite disadvantage. Imagine walking in and a 15ft-tall host (in a suit) asks you if you have a reservation. Imagine trying to muscle your way in passed a Giant in sunglasses who has skipped “bouncer” and gone straight to “splatter”. Imagine a heavily tattooed Bolrac Clan Smasher meeting you at the door with “Welcome to Giant’s Keg Tavern. How tough you?” Imagine a line scrawled on the entrance that says “you must be this tall to enter”.
The Smoking Wreckage
Located in the 4th Precinct of District 10 (huzzah, something actually on the map), the Smoking Wreckage is a (you might have guessed it) Izzet League bar. Expect mixology taken to places it’s never been before. Your drink may bubble, fizzle, explode, polymorph you into a viashino, trigger a wild magic surge, or teleport you into Ral Zarek’s personal laboratory. Or worse, it might get you drunk enough to try another one.
Most likely you won’t have to worry about bar brawls in here, the beer itself is far more dangerous than the broken bottle. Remember, the name isn’t just for flavor in here. This bar is still an Izzet facility and prone to spontaneous uncontrolled reaction; i.e. blowing up. The setup that makes all of this possible makes The Smoldering Wreckage just as much a laboratory as anything in Nivix, except with booze added to the equation.
And you thought Rakdos clubs were dangerous.
The Broken Toybox and Gore House
Speak of the Demon and his pubs shall appear. Hidden discreetly in Precinct 6 are Gore House, a club notorious even by Rakdos standards, and The Broken Toybox, a tavern/brothel that definitely doesn’t have anything strange going on in the basement. You don’t really go to either of these places for the food.
(Dramatic Voice) You go looking for trouble.
What can you expect at a typical Rakdos club? Blood, pain, fire, sharp objects, and entertainment that is guaranteed to take someone’s breath away. So for Gore House, expect that dialed up to eleven. This is where the heavy hitters of the Cult of Rakdos do their biggest shows. Judith the Scourge Diva, Masters of Cruelty, Blood Witches, and rising stars desperate to give the audience a show they’ll never forget, no matter how hard they try. Attendance is synonymous with madness; if you aren’t crazy going in, you will be walking out. If waking up with no memories of the night before next to a dead body and covered in someone else’s blood was a club, it’d be Gore House.
As for The Broken Toybox, if the name alone doesn’t steer you away, you may already be beyond hope. "Den of Sin” just barely scratches the surface. This is where the Cult brings your most twisted and depraved dreams to life behind closed doors with spiked chains on them. If you or a member of your party wants to go here alone, you might need to have a serious conversation with them. This is not a fun toybox. The only rational reason for delving into this dark sanctuary is trying to find something nasty. A Sire of Insanity lurking in the basement suites, a lead on Massacre Girl’s safe house, or an influential figure with dark secrets. You may wish you didn’t have darkvision after a visit.
Bitter End Tavern
Hidden within Avaric, an official Orzhov territory, but one harboring deep anti-guild atmosphere, lies the Bitter End Tavern. While not officially a Guildless-Only bar, you can definitely expect some nasty looks from the patrons if you are flashing any Guild insignias. It technically exists outside the Ten Districts, so put it wherever you want. Guildless don’t have a ton of lore, which makes this a good location for any storylines or NPCs you might have designed that don’t really fit in with any of the 10 Guilds or even Ravnica as a whole. You can basically hang a sign over the door saying “Homebrews Welcome”.
You might find ancient worshipers of the Nephilim gathered here, or groups plotting a coup against a powerful member of a particular guild. Sooner or later, any notable Guildless or Anti-Guild individual will end up here for a bite. Same time, you can also find large groups of people willing to help out other un-affiliated citizens navigate this confusing cityscape world. Heroes of the Precinct likely drink for free here, and they’re always willing to help someone in a bad place with no one else to turn to. A certain mad Voidwielder might also pop in for a nightcap between insane schemes as well. Or just your garden-variety NPC commoners in bulk, lest we forget half the population of Ravnica is Guildless.
#ravnica for goblins#ravnica#goblins#DnD#DnD 5e#roleplaying#campaign setting#bars#pubs#taverns#dungeons & dragons
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