#also the fact that i tend to give characters vision impairment on the same side i have issues with
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the sign i am emotionally attached to a character is headcanoning them using mobility aids (projecting onto them Aggressively). it varies depending on the character.
#haunted ecosystem#i spent so much time thinking about this.#i love projecting onto my blorbos okay. it makes me feel better :)#augh this reminds me that i got embarrassed and said to not draw lavius with a cane </3 the curse#HELP spotify just hit me with idfc by blackbear#all of my primary characters are disabled and i love that for them <3#its canon to me.#also the fact that i tend to give characters vision impairment on the same side i have issues with#projecting <3
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~General ROTTMNT HC’s~
Here, I’ll be posting my personal headcanons for rottmnt. Over time, I’ve noticed a lot of traits within the characters and certain quirks that I’ve associated with ideas that would fit the boys and other characters perfectly.
(I’ll be adding onto this whenever I have new headcanons)
Headcanon #1
Both of the disaster twins use contacts. As seen in the episode ‘Air Turtles’, Leo wears protective glasses (glasses used for athletes to see better without harming their vision), which means his vision is possibly impaired. As for Donnie, we all know Donnie used to have glasses when he was younger, but since glasses can be a huge boundary when in battle, both of the twins decided to switch to contacts so they could still see when fighting
Headcanon #2
Splinters vision is just as bad as his two sons. Splinter sees things a little blurrier than everyone else so when he sees his sons, instead of identifying them by their features, he identifies them by their colors, hence why he calls them by their colors (Blue, Red, Purple, Orange). When he was still Lou jitsu, he had some glasses, but I feel like he had them designed to fit his movie star look, so while his glasses are for seeing, he had still wanted them to look good. Teen Lou jitsu and Leo are the same thing Fr
Headcanon #3
Donnie doesn’t do too well with emotion nor does he seem to interested in romance, so the first thought that came to my head was ‘ARO/ACE DONNIE’. Aro/Ace : having little to no romantic or sexual attraction. I do still believe Donnie could fall in love, the feelings just wouldn’t be as intense as it is for those who are neurotypical
Headcanon #4
I think Mikey definitely has ADHD. Mikey tends to be very impulsive and wild when he’s fighting. In fact, he’s so impulsive, Donnie made him an inflatable suit so he wouldn’t get hurt because this boy is a loose canon. He also seems to be very hyperactive and can’t keep his focus on just one activity, hence why he has so many hobbies like cooking, drawing, skateboarding, and other things. We gotta love this ball of energy
Headcanon #5
Raph has GAD (Generalized Anxiety Disorder). We all know this poor boy has a lot of anxiety and always stresses himself out when it comes to his family. Due to carrying the weight of his family on his shoulders, he tends to stress out a lot, but when you stress out a lot, your brain finds it a custom and a normal occurrence, so anything that might start up the slightest bit of stress could possibly turn into a full blown panic attack (I know cuz I’ve got GAD :((). He also overthinks A LOT
Headcanon #6
Casandra has gotta be nonbinary/gender-fluid.I headcanon Cassandra using she/they pronouns, why? While cassandra is presented as female in the show, she seems to be in touch with both her masculine and feminine side and I definitely think that if someone were to refer to her as a boy, she would not give a flying fuck, she just doesn’t seem to care for gender labels and you gotta love that
Headcanon #7
Sorry to the people who don’t ship this, but I see April and Sunita as a lesbian couple. In Tmnt 2012, April was placed in more as a love interest for Donnie, but it was just so forced and his obsession with her was concerning. In Rise, April poses more as an older sister for the boys and her relationship with Donnie is so sweet too. Instead of April and Donnie being lovers, Rise decided to make them best friends and they’re dynamic is something I am in love with. Rise April doesn’t really seem to have much of an interest in men, nor does she seem to be interested in having a boyfriend period, but I have noticed that she seems more interested in creating a bond with other girls (like Taylor and Sunita). When Sunita was first introduced, she was presented as just beautiful (flowers along with a beautiful background) and the way she was presented was how April perceived her, we were looking from aprils point of view. So, in conclusion, I think the girls a lesbian, argue with me if you’d like, I stand by this
Headcanon #8
Casey Jones is most definitely a trans man. The first time I saw this boy on screen, I pointed to the tv and said ‘That is a trans man’. Now where Casey came from, I have no idea. I’m not sure if he was birthed out of Cassandra or if he was a dumpster child found by Cassandra, but either way, something about Casey caught my attention that made me come to this conclusion. Ofcourse we know Casey is a teenager, but it seems like he hasn’t yet hit the full point of puberty, he’s got little scruffs on his chin and I’ve noticed his voice does crack a bit (which I love. I would die for him) but I think he has these traits because he’s still in the process of transitioning fully. In all honesty though, I have a crush on this boy, I’m down bad bro, I wish there were more fics for him
#rise donatello#rise donnie#rise leo#rise leonardo#rise michelangelo#rise mikey#rise of the tmnt#rise raph#rise raphael#rottmnt#rise casey#casey jones#rise cassandra#rise april#rottmnt april#rottmnt sunita#rottmnt casey junior#rottmnt casey jr#rottmnt headcanons
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The Undertale - RETRACE Rulebook
For those who have read my fan comic project Undertale - RETRACE so far here or on Deviantart, we have reached the end of Chapter 1. Over time, more chapters will be posted. First off, thank you guys so much for tuning in. For those who are just starting to read this comic, welcome aboard! For those who haven't played Undertale yet but are interested in this story, I suggest you play the game through to the end, but it's your own decision.
Before we continue further into the story, there are some rules I'd like you to follow over the course of this comic. I will post this rulebook on existing pages. The rules are as follows...
* “Is this an Undertale AU?” - No. It's not. This story isn't an AU or alternate timeline, but if YOU want to identify this story as such, then by all means, go ahead. I won't stop you. It’s up to you to decide.
- This story is a new series of events a couple years or so after the original events of Undertale. * "Why the title 'Undertale - RETRACE?' Why not something simple like 'RetraceTale?'" - As I interpret this story as a new series of events a couple years or so after the Post-Pacifist Ending, calling this story "RetraceTale" or "Underretrace" and sugarcoating it to make my fanmade story known to the fandom doesn't appeal to me, nor is it something I see as beneficial to my vision of the game and my fan project overall. - Long story short, my story is set in the original universe in some way, shape, or form.
* “What’s up with these new character personalities?” - I just felt it’d be appropriate for the characters to go through certain changes in character development, personality, and intellect. The story is set a couple years after the original Undertale after all.
* “Are there going to be any RESETS?” - No. Plain and simple.
- In this story, the RESETS no longer exist. Although the word may be reintroduced a couple times or so, no one can RESET anymore, not even Frisk. They decided to willingly discard it forever, and they understand that any future actions will be permanent. They burned this bridge a long time ago.
* “No! You can’t do that! What if someone dies and it can’t be fixed??”
* “Keep it, but don’t abuse it.”
- No. Time shouldn’t even be messed with. Not ever.
* “What’s the purpose of RETRACE?” - The purpose of my Undertale story RETRACE is to create my own interpretation and dig deeper into Frisk’s past to see what life was like for them before they fell into the Underground, as well as unearth a new antagonist.
- Questions include the following… * What was life like for Frisk before they fell into the Underground?
* Did they suffer amnesia?
* What were Frisk’s parents like?
* What if Frisk actually met a monster long before they fell into the Underground?
* Was something or someone responsible for their misfortune before they fell into the Underground and returned to the surface with the monsters, and if so, is that person still around?
* If this person was responsible for Frisk’s past events, whatever they may be, is that person still around, intending to bring ruin?
* There’s so much ground to cover. This is gonna be one hell of a ride! * "I really like your art style!" / "Your style for Frisk is awesome!" / "Nice upgraded outfits!" - First off, thank you so much for your compliments on my styles and interpretations for the characters! - I will treat this project as a learning process and improve over time. - As such, I might make slight changes to one or two of my designs, and nothing would make me happier than for you guys to be the witnesses of my improvements and potential design changes!
* “Frisk/Chara killed everyone! They were responsible for everything!” - Don’t even go there with me. You WILL be ignored.
- You have your way of interpreting the game and Undertale comics, and I have mine. - I've personally seen other comic artists get bashed for their Undertale headcanons, views on the characters, and alignments. This will NOT be tolerated here.
- I can very well choose to depict Frisk/Chara as either a hero or villain if I wanted to. I could even depict the monsters as such. But this comic is not about taking sides. I'm simply making this story out of love for the game, and to tell a story overall.
- Toby Fox left the events and characters of Undertale to our own unique interpretations. There is no right or wrong way to depict the Undertale characters. That’s why comics like this exist. I only write and draw this story out of love for Undertale.
- If you don’t like this comic or my depictions, don’t say anything. Leave. Now.
* “Can I translate this comic in a different language?” - By all means! If English is not your native language, or if you want to translate my comic in a different language so other people with different ethnicities and cultures can read and enjoy this story, you’re more than welcome to translate it in any language you want.
- All I ask is that you credit me afterwards. Also, be sure to translate this rulebook as well to avoid confusion.
* “Can I/we dub your comic?” - Absolutely! I encourage comic dubs for RETRACE! All I ask is that you credit me afterwards.
- Show me some talent! ^^
* “Are there any ships?” - No.
- Here’s the deal… I see the monsters as a huge family Frisk never thought they could ever have.
- And you don’t need ships to do it.
- However, if you say things like, “Oooh! I ship this!” or “This ship bothers me,” that’s okay. I won’t judge you for it. I'm not going to condemn you for shipping anyone. You have your own opinion. But just know that there are no ships to be had in this comic, and I don’t want any problems to escalate.
* “Which monster do you see as the dad, uncle, mother, etc.?” - You’ll see.
* “When’s the next page?” / “Bro, you’re taking too long!” / “I wanna know what happens next!” - When I say, “WHEN I CAN,” I mean, “WHEN I CAN!”
- Please don’t ask me this. I don’t appreciate being rushed or pressured, and neither do any other artists out there. It’s disrespectful to me and other viewers.
- If there is any huge delay whatsoever, I’ll explain myself.
- I have other responsibilities besides drawing comics. Of course, this doesn’t mean I don’t enjoy drawing Undertale. In fact, I love it!
- I don’t mind comments like, “I can’t wait for the next page,” “My feels,” “Aaugh!! Cliffhanger,” etc. But please don’t ask me when I’m posting the next page. I’m not a robot. I cannot stress that enough.
* “Can I use this comic as reference material?” - Absolutely! Just be sure to credit me later!
* “Can I draw fanart of your comic?” - Absolutely! I 100% encourage you to draw any Undertale or RETRACE fanart! Just be sure to credit me afterwards!
* “Can I suggest any changes for the story?” - No.
- I have scripted this comic already, so it’s already set in stone. However, I will allow constructive criticism for any visual errors and story errors I might make.
* “To be continued…?” - When one of my pages says, “To be continued…,” it means you’ve reached the end of a chapter.
- After the end of each chapter, I’ll prepare an askbox so that you can ask questions to any characters that show up in RETRACE or anyone outside the story, whether they be your favorites or any original characters specific to this story.
- This way, I can interact with you all in the most positive and/or appropriate way possible. - In addition, I will also give you the option to dub my askbox and the responses so far, which will be listed in the askbox's description for your convenience.
* “What questions can I ask?” - You can ask pretty much anything, so as long as it’s not anything NSFW-related.
- The question can be something totally random, comedic, sad, family-bonding, or related to the story.
- But for the sake of this rulebook, I’ll give you some examples…
* “Hey, <UT!Character>! How’s life on the surface?”
* “How’s it hanging, <UT!Character>?”
* “What kind of hobbies did you find ever since coming to the surface?” * "What do you like to do with <UT!Character>?"
* “Any jobs?”
* “Can I give you a present, <UT!Character>?”
* “What kind of stuff do you guys do around the house?”
* “How’s school?”
* “What are your favorite subjects?”
* “How did you feel after this happened?”
* “Will everything be okay?”
- I will randomly handpick any question you ask any Undertale character, original character, or myself. If one of your questions haven’t been answered, don’t repeat the same question over and over again. Ask a different one, and maybe you’ll be lucky.
- If I make up some funny or weird scenario when answering questions, you can add on to the scenario if you want. It’s more fun that way, and it gives me the chance to interact with you all and keep the ball rolling! I wanna hear from you guys, so feel free to ask away!
* “How many chapters do you plan to make?” - Let’s just say it’s almost as long as Lesser Dog’s extensive neck. When it comes to fantasy, I tend to write a lot. I try to draw and improve my skills as much as I can, but I do exceptionally well with writing it out.
- As such, I’ll also provide Undertale – RETRACE chapters in a novel format after the end of each chapter, if you want it. I'd like to make this project open to everyone who likes Undertale, whether they like comics, novels, or have any preferences, impairments, or even physical or mental disabilities.
- I want everyone to enjoy this story as much as I enjoy making it for Undertale fans, fan artists, and artists in general to see.
Also, I highly recommend you to play the game before viewing this comic. Whether you do or don’t is up to you. Otherwise, welcome aboard! I hope you enjoy this fresh, new Undertale experience! We’re gonna have a ‘skele-ton’ of fun, people! ~ DecimaDragonoid
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Snowbirds of a Feather: Parallels in the Lives of Qrow and Winter
I didn't pay much attention to Qrow and Winter as a potential couple in their introductory scenes in "Brawl in the Family" because I was so blown away by the improvement in the writing that those scenes represented. Such economical exposition! Yes, the couple's relationship could be called "cute", but there wasn't any real "meat" to it at the time. It wasn't until a volume and a half later in "A Much Needed Talk" that it became clear that the two of them had lived parallel lives on opposite sides of the track.
Let's revisit those scenes from the start of Chapter 3. Not a lot has really happened yet. So far there's been students fighting in the Tournament, vaguely underhanded maneuvering from Cinder's crew, and a flashy, drunken stranger watching the fights unimpressed from a barroom TV. Then an equally flashy ship flies overhead, and Weiss runs off showing more joy than she's shown in the entire series to this date. The drunkard also notices the ship, and declares it a warning of a far bigger fight than anything going on at the Tournament.
Weiss introduces the audience (although not Ruby who is standing right beside her) to her flashy older sister, Atlas Special Agent Winter Schnee. It's a painfully awkward meeting. My first reaction to Winter was, "What a tin-plated asshole." A second later it became, "This is the most socially awkward character in an entire show full of socially awkward characters, and probably the shyest as well, hidden underneath a thick armor plating of formality."
In their meeting the Schnee sisters are each "code-switching" with each other between two different behavior models without seeming to find anything odd about it, and giving poor Ruby (and the audience) a case of whiplash, as well as a sense that things are seriously messed up in the Schnee family. Weiss vacillates between excited little girl and cold formality, with a side order of abusive to Ruby when Ruby is informal. Winter vacillates between cold, sneering, condescending, and abusive; and mere cold formality. In the case of both sisters it quickly becomes clear that cold, sneering, condescending, and abusive within a hierarchical structure is what they grew up with. Winter can sneer at and abuse Weiss, but Weiss can't do the same back at Winter. Instead, she abuses the lower-ranked (to the Schnee family) Ruby. More to the point, Weiss and Winter obviously expect nothing else from each other. It becomes clear that they do care about each other, but they don't know any other way to show it.
But while sneering condescension and abuse is clearly the default mode in Winter's mind for meeting with her little sister, it's not the mode she stays in. She overtly makes an effort, not once, not twice, but three separate times in one conversation to code-switch from abusive condescension into the merely cold, militaristic formality that she must have picked up at the Atlas Academy. It obviously doesn't come naturally to her in speaking with her sister, it's the abusive condescension that comes naturally, but darn it, she keeps trying!
It's heartbreaking.
This scene is just so elegant. It not only introduces Winter and shows us a ton of details about the Schnee family dynamics, but it also provides callbacks to Season 1. The audience is reminded of what Weiss was like when she arrived at Beacon and how much progress she has made in socializing. We're also given a hint as to maybe why Weiss chose Beacon over Atlas Academy if that's all the social skills her sister learned there. And we're also given the contrast between the cold formality of the Schnee sisters and the loving warmth of Ruby and Yang. At the end of the scene Winter and Weiss are headed for the dorm, where I am eagerly looking forward to Yang teaching Winter a lesson on the proper care and maintenance of baby sisters, especially baby sisters who also happen to be Yang's teammates, which may or may not involve fisticuffs.
I'm still waiting for that scene, because that's when the story takes a turn.
The drunkard lurches forward, easily decapitating two of the latest models of Atlesian Knights in spite of being unable to walk in a straight line, and begins hurling insults on the Atlas military directed at it's highest ranking member present, Winter. He calls her ship "gaudy", which while it is objectively true, is also ironic coming from the only man we've met who wears a cape. She calls him "Qrow", the name of Ruby and Yang's heretofore unseen uncle, and he calls her "Ice Queen", to the confusion of Weiss.
In this scene what Winter doesn't do is even more interesting than what she does do. She's being insulted by a falling down drunk, and she DOESN'T respond with the same sneering condescension she just used on her own dear sister, even though many people routinely use that tone with drunks. She maintains a now angry formality. He's handing her opportunities to sneer on a silver platter, and she's not taking them. This tells us that sneering condescension is a holdover from her childhood, not something she normally uses in her adult life.
More importantly she allows her own little sister to prance right up to this drunkard and confront him. She doesn't react at all when the drunkard puts his hands all over her sister's head and uses it for balance before gently pushing her sister to the side. This scene tells us one of two things. Either Winter doesn't care about her little sister's welfare, or she is convinced that even though obviously incapacitated by alcohol, with his motor functions, vision, and reason clearly impaired, the drunken man is in spite of this no threat to the young woman. That level of conviction speaks not only of lots of prior experience, but a high degree of trust in spite of their current animosity.
The insults continue with Qrow upset about Ironwood's humiliation of Ozpin before the Vale council at the end of Volume 2 , reminding the audience of that development. However much the two leaders have been downplaying their disagreement in their personal meetings, it obviously has their loyal bannermen up in arms.
(Some people have assumed that Qrow and Winter were former lovers, but I don't see anything here that really supports that premise. They're simply arguing over policy. Lovers would have a more thorough knowledge of each other's buttons.)
Winter holds her ground until Qrow starts threatening to blab state secrets in the public square, then she changes tactics. Unfortunately for her she attacks him instead of grabbing him by the arm and dragging him somewhere out of earshot. But it's fortunate for us, as we get the best 1v1 duel so far.
As good as it is, it's also clear Qrow is holding back. Judging from the Ursa we will see Winter summon in the next episode, so is she.
Qrow keeps one eye on the Beacon Tower, and when he sees Ironwood coming up behind Winter, he goads her into attacking an unarmed man in front of her superior. In this way he publicly humiliates Winter as Ironwood's proxy in a similar manner to how Ironwood has publicly humiliated Ozpin with the council. The action is childish and petty, but not personal, a drunken, juvenile payback.
Winter's opinion on the prank isn't known, but she is clearly furious.
Then the action switches to inside Beacon Tower, where it becomes clear that both combatants are intensely loyal to and highly valued by their respective Headmasters, although Qrow outranks Winter and has her thrown out. Then we move on to info dumps and plot developments galore.
The way these scenes fold so much information inside them is vastly improved over the first two Volumes. But as lovely as our snowbirds look together, there's no real reason to ship them - yet. That would wait until we began to get Qrow's backstory in Volume 4. Once Qrow begins to talk about his childhood, it gradually becomes clear how much his life story has echoed Winter's life story. Shall we count the ways?
1) Horrible childhood: Qrow grew up an unloved, unwanted child in a chaotic, abusive bandit camp, and quickly becomes the camp scapegoat. From what we have seen Winter grew up in a home that was cold and abusive, where order and affection came from the servants, not her parents.
2) Grew up in the shadow of a narcissist: Winter grew up in the shadow of her narcissistic father Jaques. Qrow appears to have grown up in the shadow of his narcissistic sister Raven. Both narcissists have shown that they only regard other people as tools or enemies, including family. This tends to leave a child with major insecurity issues.
3) Escape to Academy: Both Qrow and Raven made it to Huntsmen Academies, where they encountered genuine order and a semblance of fairness for the first time. The Academy was the first decent thing that happened to them, and in that environment both of them blossomed.
4) Remade themselves into the Headmaster's pets: Both characters appear to have used their time at their respective Academies to reinvent themselves. Both of them took the ethos of their schools and their Headmasters to heart. Each one strove successfully to become their Headmaster's trusted eyes and ears in the field.
5) Flashy exterior, insecure interior: In each case a flashy exterior conceals deep insecurities.
6) Guilt over children: This one's a bit of a stretch, but not much. Winter constantly telling Weiss she has to be strong sounds like guilt over the fact that Winter had to leave Weiss behind in an abusive situation in order to go to Atlas Academy. As for Qrow, after growing up unwanted I think he would have panicked over Yang and Ruby growing up motherless, tried to be there to help Tai as much as he could, and felt guilty about having to leave on missions for Ozpin, which wouldn't help his drinking any.
7) Socially Awkward: They're both socially awkward. Winter conceals her social awkwardness behind a formal exterior. Qrow hides his social awkwardness behind drinking and physical seperation.
8) Arrested Development: Both of them successfully escaped traumatic childhoods and reinvented themselves as Teacher's Pets, completely loyal to their respective saviours. And there both of them seem to have stopped maturing. Growing any more would have meant questioning their idol, and neither one was willing to do that. We saw how Qrow was shaken to his core when the man he reveres turned out to have feet of clay. Should Ironwood fall from grace, it will be no less traumatic for Winter than Ozpin's fall from grace was for Qrow. But perhaps on the other side of that they will both finally find themselves standing as their own people.
#rwby#rwby thoughts#rwby theory#rwby7#qrow branwen#winter schnee#weiss schnee#ruby rose#ozpin#james ironwood#jacques schnee#snowbird#qrowin#rwby qrow
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25 Questions
Thanks for the tag @rain-likes-to-ramble ! It’s the longest tag game I’ve done, so I’ll put it under the cut. Be warned, it gets progressively more sarcastic.
1. Is there a story you’re holding off writing for some reason?
I’ve been wanting to try and rewrite some of my fanfic from when I was 13/14 for a while to make it less cringy and have a direct comparison on how my writing has changed. But the main thing I’m holding off is a novel(la) called The Scramble. It’s in the same universe as my other WIP’s (with some of its events being mentioned in The Indignant including an appearance from Chris) but it can be read standalone. I’ve got the cast and rough plot sorted out but as it was originally fanfiction, it’s taken a while to weed the fandom parts out of it.
Brief summary: Sigurd Losnedahl, being the backstabber he is, decided to get involved with the Norikan Civil War despite insisting to his two sons he wouldn’t. Now Eirik and Halldór are stuck in the epicentre of the battle and since neutrality is even more dangerous than picking sides, they’re scuppered. After being taken under the wing of enigmatic Taisto Astergaard, Eirik is entangled with the man’s adopted daughter, Christine, and the only way the polar duo will live is through them ending the decade-long war. The only problem is, his father’s so obsessive with his cause that he now will do anything to put a bullet in his head. And Halldór’s disappeared- how convenient.
2. What work of yours, if any, are you embarrassed about existing?
The fanfiction that I mentioned in Q1 that I plan on rewriting.
3. What order do you write in? Front of book to back? Chronological? Favourite scenes first? Something else?
Front to back. I tend to leave exposition and descriptions out of the first draft (unintentionally) so I’ll fill in those when I feel like it.
4. Favourite character I’ve written?
Phineas. He was originally a one-dimensional villain (I created him when I was 9) but he’s now one of the most complex characters in the series with the undoubtedly the most well-developed backstory. He’s also developed a great sense of humour over time, and his relationship with Jonathon (who I haven’t introduced on Tumblr yet but I need to. He’s a close second) is one of my favourite things to write.
5. Character you were most surprised to end up writing?
Vladislav. In my plan, he was only supposed to appear in 2/41 chapters. After his personality change, he quickly became one of the major characters. Originally, he was a vain flirt with an ego out the roof. Now he’s a sensitive but righteous boy training to be a lawyer to persecute his mass murdering uncle. Pretty big development for someone who was only created 7 months ago.
6. Something you would go back and change in your writing but it’s too late/complicated to change now.
I’d have added a District based on somewhere in South Asia and also one based on somewhere in Africa. I’m thinking about adding them at the end (since I’ve already stated in my novel that more Districts will come with time), but it’s too late to add them from the beginning.
7. When asked, are you embarrassed or enthusiastic to tell people that you write?
I love telling people I write but hate the follow-up questions, “Tell me about your book!” *pulls out garbage which doesn’t even reflect what my novel is about*
8. Favourite genre to write.
Speculative Fiction. While making characters is my favourite part of writing, I also love world-building.
9. What, if anything, do you do for inspiration?
I actually play High School Story, Hollywood U and The Sims with my characters inserted. It’s been helpful for one-shots and AU’s more than anything but has given me traits about characters to add to their dimensions for my main works, so it’s win-win.
10. Write in silence or with background music? Alone or with others
Background music and alone. The music has to be a specific genre though.
11. What aspect of your writing do you think has most improved since you started writing?
How I portray emotions. In my older drafts, characters recovered from the deaths of their close friends/relatives in 10 minutes and seemed callous. Now they are all crybabies to compensate.
12. Your weakness as an author?
I rely too much on dialogue and miss out a lot of description.
13. Your strength as an author?
I write a pretty mean villain (pun intended). This man was reading my work over my shoulder since I mostly write on the bus home and the first thing he said after, “Are you okay?” was “I like Rylan even though he’d scare me sh*tless from the looks of things.” I think I should put that as a review on the book’s cover once it’s (hopefully) published. A 70-year-old man I met on the bus does sound like a reputable source.
14. Do you make playlists for your work?
I have a playlist for Cyrus and that’s it which 90% is Eurobeat since he has a needo for speedo. There’s only has one chapter in his POV.
15. Why did you start writing?
I was a cocky six-year-old and thought I could write a better version of a film I’d just watched. It ended up being about two best friends in a milkshake parlour despite the original film being about a castaway girl. The connection still makes more coherent sense than the fact I got the idea for The Mastery from Mario and Sonic at the Vancouver Winter Olympic Games 🙃🙃🙃🙃🙃
16. Are there any characters who haunt you?
Alex in his angsty stage. He would threaten to kill people 25/8 because he found out he was adopted.
17. If you could give your fledgeling author self any advice, what would it be?
Keep writing. If you’re that dedicated to your project that you have to write it straight away, remember you can always edit in the future if it’s not up to your standards. And even people who’ve been writing decades are still improving as writing is wayyyy too subjective to be ‘perfect’ at.
18. Were there any works that affected you so much that it influenced your writing style?
George Orwell’s 1984 has affected my world-building. Malorie Blackman’s Noughts and Crosses and Maggie Stiefvater’s Wolves of Mercy Falls series gave me the idea to write under two characters alternating POV’s.
19. When it comes to more complicated narratives, how do you keep track of outlines, characters, development, timeline, etc.?
Charahub and a timeline which I’ve drawn by hand on the back of some unused wallpaper.
20. Do you write in long sit-down sessions or little spurts?
Either 5 words or 5000, no in between. It depends on whether I feel inclined to write or have inspiration.
21. What do you think when you read over your older work?
Cringe at all the unnecessary words and repetition- one sentence in my 2012 draft of The Mastery is literally, ‘Alex got up off his bed, walked out of his bedroom door, walked down the stairs, walked into the living room before standing in the doorway of the dining room’.
22. Are there subjects that make you uncomfortable to write?
Anything to do with extreme physical or sexual assault. Or sex in general since I’ve not written much smut before.
23. Any obscure life experiences that you feel have helped your writing?
Meeting my biological father at 16 rather than knowing him from birth. Also, one of my characters has impaired vision like me so its easier since I knew all the terminology and experiences without much research.
24. Have you ever become an expert on something you previously knew nothing about, in order to better a scene or a story?
Handguns. I’ve used rifles before (I’ve gone clay pigeon shooting before) but since handguns are illegal where I live, I’ve not seen one in person nor had any idea of their usage or the terminology. Quite a few of my characters own them as a precaution so I had to learn.
25. Copy and paste a few sentences or a short paragraph that you are particularly proud of.
(It’s not short but I freaking love how Chapter 36 of The Mastery panned out. Note this is the chapter 70-year-old man liked)
“Cyrus, Keung. Not the most ideal reunion. How has the family been since I was disowned?”
Keung’s jaw twitched, “I think the reason you kicked out was valid enough. You killed your own grandmother, Rylan.”
Rylan, another one of my many cousins, let out what from his mouth movement looked like was a hearty laugh but sounded like a giggle, “It sounds more impressive than getting disowned for supporting the black sheep in an argument, does it not?”
Keung’s hand had been on his spoon all this time, and he was clenching it to the point his arm shook, “I know grandfather wants nothing to do with either of us Rylan, but that doesn’t mean I want to associate myself with a murderer.”
“You stayed under the Xu thumb for long enough. There are fewer fingers in this room than the number of people Tatsuo has killed. Some are justified, I’ll give him that, but others were falsely accused with no chance at justice.”
He leaned at an angle so that he could stare at me, “It’s good to know that you’re being independent for once in your life, Cyrus. Regardless, it’s a real shame you subsequently allied yourself with another family of murderers.”
“What else could I have done?” I said, “The Ninth District needs allies, and I have genuine friends from Ivanska, Phinea and Willsborg.”
He cooed as he came to lean against my back, “Considering how we’re he half-breed scum of the family, I thought you’d have considered an alliance with me. You’re the only relative of mine I like and who hasn’t seemed to have fallen under Xu indoctrination.”
“Grandmother accepted the fact we didn’t decide to be half-breeds,” I hissed, “Out of everyone you could have killed, why her?”
He lowered his voice to a whisper, “I intended to kill Tatsuo. The fact she drunk the poison I’d slipped into the Mansion was a mistake. I don’t have many regrets but that is one of them.”
He distanced himself, “I have little in common with the man who I once saw as my dear grandfather, but one of the few things I’ll admit is that if we need to, we’ll both use blood to make a point.”
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My tags are (don’t feel obliged!) @unico-rn-ffee and @alittle-writer
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To Kill a Mockingbird
After having watched Robert Mulligan’s film adaptation of Harper Lee’s novel entitled, To Kill a Mockingbird, I noticed that the director depended more heavily upon physical form in order to relate the points he wished, while Lee depended on her ability to paint pictures with her words. For example, writing as an art form, necessitates language, which clarifies the many different aspects of a story, (i.e. setting, character development), whereas film requires it to a lesser degree. This is due to the fact that if an author failed to give a description of his/her characters, the story’s setting, etc., we wouldn’t know what anything looked like, or was like. In order to relay things such as appearance, filmmakers, on the other hand, need only “dress up” their actors in the way described within their script, and choose those they feel fit the image of their story’s characters. Then, when they are watched on screen, viewers instantly know all they need to about their appearance- whether or not they are young or old, how they tend to dress, what color their eyes are, what color their skin is, etc. In addition, they also learn more “complex” facts, such as if they have a meek demeanor, or hold themselves in such a way that suggests that they are courageous, or even full of themselves.
In addition, I have noticed that both Mulligan and Lee use similar methods of relating the nature of each of their characters. For example, they may use a character to describe another, such as when Lee had Mrs. Maudie describe Atticus to Scout in her novel. She writes, “if your father’s anything, he’s civilized at heart. Marksmanship’s a gift of God, a talent- oh, you have to practice to make it perfect, but shootin’s different from playing piano or the like. I think maybe he put his gun down when he realized God had given him an unfair advantage over most living things. I guess he decided he wouldn’t shoot till he had to, and he had to today,” (Lee 112). Readers, now equipped with this knowledge, come to a deeper understanding of Atticus as a person. They come to realize that he is a “civilized” individual, to use Mrs. Maudie’s term; a person who sets a certain expectation for himself, that he will act a certain way around other people, and hold himself in a certain light. He expects himself to maintain a certain moral code, and fight “fair” during all of his conflicts with other people, and the many obstacles that the world may throw in his path. Although Mulligan depended on this technique far less than Lee did in his film, he still employed it from time to time. In addition, each of the artists used the story to relate certain facts about their characters, without having to express these facts explicitly. For example, the depiction of the three children- Dill, Jem, and Scout- playing with the tire was used to betray their often childish and playful natures. Another example would be when Scout is shown getting into a fight with Walter Cunningham in the movie, and when she is described as getting into one in the book. In addition, the knowledge we gain of her wanting to fight more in both mediums, (from Scout’s narrations and other sources), allows us to discern the fact that she is more “masculine” than “feminine,” childish, aggressive, and fairly quick to anger.
In the novel, Harper Lee uses a mixture of descriptive language and dialogue in order to paint a picture of a mad dog, threatening the town of Maycomb. She uses the dialogue in order to push the scene along by having both Scout and Jem bring up the dog’s existence, while using descriptive language to add to the scene. By adding detail, she further brings the story to life. For example, Lee writes, “Jem gulped like a goldfish, hunched his shoulders and twitched his torso,” (Lee 106). By evoking a mixture of images, which relate the fact that the dog appeared as though it were having trouble swallowing and breathing, as its spine had been curved in an atypical fashion as an apparent side effect of its disturbing trembling, readers come to the conclusion that the creature is frightfully ill, perhaps even deranged, as some may associate the trembling with seizures, or fits of epilepsy. As the scene progresses, dialogue is used to elicit clarifying information, while descriptions are used to accentuate the tone, mood, and setting of the scene. For example, “Calpurnia’s message had been received by the neighborhood. Every wood door within our range of vision was closed tight. We saw no trace of Tim Johnson. We watched Calpurnia running toward the Radley Place, holding her skirt and apron above her knees,” (Lee 107), describes the fear elicited by the sight of the mad dog. It sets a mood enriched by trepidation, and sets a frantic tone. Clearly, the entire town is frazzled by the sight of this dog, which is said to be somewhat out of place, this time of year. They cannot seem to fathom how such an occurrence came to be, and this simply adds to their sense of unease. The fact that the children are urged to remain within the house, and only two men- Atticus and Heck Tate, dare to venture out into the street to stop the dog from harming the town, further add to the state of alarm we as readers are meant to feel. As Lee desperately tries to get her reader’s emotions to mirror that of the city of Maycomb, she has the dog draw all the more near. Perhaps, this is to make her story “hit close to home,” as it is so proximate to the protagonist’s dwelling. Naturally, readers are meant to root for them; for the death of the dog. Thus, we as readers can breathe a sigh of relief when Atticus manages to shoot and kill the dog.
When the lenses of Mr. Finch’s glasses are shattered upon the ground at the end of the scene, readers realize its largest symbol: the children’s loss of innocence, when it comes to their view of their father. They have removed their “specs,” which made them, (as non-vision impaired individuals), less myopic. Now, they can understand the full breadth that is Atticus’ character; they can see him for whom he really is. They now understand that he is not as “simplistic” as they originally thought, in the sense that he no longer appears quite so civil and proper. In addition, he is no longer such a “boring” and “one-dimensional” figure within their eyes. Instead, Atticus becomes a figure that the children can really look up to, as he reveals a more mysterious side. He has woven an air of secrecy around himself, which has merely hinted at some of his previously unmentioned skills and traits. Being that the children naturally want to learn more about their father, they are (largely) silenced by their awe, as his use of a gun doesn’t seem to fit their previous view of him. In addition, they seem to revere him all the more as this powerful figure, who possesses a skillset they can understand, and to some degree, desperately want to attain themselves.
In the corresponding scene in the movie, Mulligan often relies on his actors and actresses in order to get the same types of information across in his film, that Lee managed to get across in her novel, with the aid of her words. For example, at the beginning of the scene, after Scout and Jem have shown Calpurnia the mad dog, she urges them both inside. She not only says, “Scout, Jem, come on inside,” but uses hand motions to demonstrate the sense of urgency within her voice, which is compelling them to go inside. Her voice and her movements, which involve not only her hand gestures but her turning her back on the dog, and moving inside to call Mr. Finch after having closed both the screen and the wooden door behind herself and the children, helps to create a hurried, and frightful atmosphere. It relates to viewers that each of the main characters is in danger, as is the rest of the town. The threat, which has thrown them into this state of turmoil, is the “angrily” barking dog noted at the beginning of the scene, ambling awkwardly toward the front of the frame. For the time being, it remained at the back of the frame with a wide, open area surrounding it, demonstrating that the threat is imminent, and will wreak havoc upon the town soon if nothing is done about it. As was the case in the novel, the dialogue, which takes place between Calpurnia, Scout, and Jem, propel the plot forward, while their actions, and the sound of each of their voices, sets the tone for the scene. No description proves necessary as far as setting is concerned, as we can clearly see that the characters start outside of the Finch’s residence, (which allows them to make note of the dog), before progressing into the household, (so that Calpurnia can keep the children safe and warn the rest of the town), before progressing outward and into the streets again, (so Mr. Tate and Atticus can dispose of the threat). Once the scene moves back to the area just outside of the Finch residence, we can see the threat, (the mad dog), ambling up the street. The frame tightens as the dog comes closer and closer, until it shows the dog as being only a few houses down from the Finch’s. At the far end of the screen, we can see both Tate and Atticus with the gun. They stand small, as the last, dismal hope that the town has of destroying the threat the dog poses, before it destroys them. Again, the dialogue between the two characters- both Heck and Atticus- are what propels the story forward, while the actions that take place on account of the dog and the world around them, (the absence of the other town folk, the children being kept inside the house), continue the trend of general fear and urgency, which has encompassed the entirety of the scene. As the frame shifts again, we are shown a close-up of Atticus, holding the gun and taking aim. Mulligan is directing our focus to him, as we as viewers have come to realize that he is the only thing standing between the town and complete chaos. Then the scene cuts to Jem standing beside Calpurnia, which I believe is meant to remind us of what Atticus is fighting for, (and presumably, breaking his “upstanding” character for). Next, we are shown the close-up of Atticus again, and we can tell that he is nervous, for the glasses he raised to allow for sight along the length of the barrel, (which would help him perfect his aim), fall down the bridge of his nose, and get in his way. Hurriedly, he removes them, and loses his previous position. Swiftly, he forces himself to recover and take aim again, as the dog continues to bark; reminding him and us, as the story’s viewers, that the threat of the dog is still looming over his person. We are shown Tate again, who looks confused- perhaps he is wondering what is taking so long. Then we are shown Scout, who seems nervous, and Jem, who seems both confused and nervous. They are used to heighten the tension evident within this scene; the worry, which has overcome each of their hearts. Then again, we see Atticus, and he finally takes his shot. The dog yelps as it falls. The children, unaware of their father’s skill with a gun, seem shocked that he made the shot; their previous image of him had been shattered. But this seems only temporary, as Atticus once again, reasserts his role as father, when he tells his children not to go near the dead dog, which is “just as dangerous dead as alive.” The use of his gesture, (the pointing of his finger at Jem as well as Calpurnia, who is supposed to mind each of his children), assists with this transition of Atticus as the hero, to Atticus as the father-figure. His words, again, are used to propel the plot forward, and relate how the threat is beginning to ebb away with the dog’s untimely demise.
#robert mulligan#mulligan#calpurinia#scout#finch#jem#atticus#dog#mad dog#to kill a mockingbird#harper lee#lee#film#novel#literature#book#atticus finch#jem finch#scout finch#children#gun#tate#images#glasses#shatters#gun shot#shooting#original post#my work
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