#also shadows characterization was great
Explore tagged Tumblr posts
Text
so I FINALLY caught up on sonic prime and tell me what am I supposed to do with my life now
#i started it when it came out#and kept procrastinating it#and then binged the whole thing in two days#and I need more#renegade knucks and the amys are my favorite of the new characters btw#knucks and rebel rouge had a great dynamic also#nine was great till. yk#and ofc sonic !!!! always sonic !!!!!! I adore him#also shadows characterization was great#he got BROWN EYES now he's just like me fr#ok depends on the lighting but still#also I can't stress enough how often I said out loud all of this could be solved if they fucking killed the chaos council and dread#(ok maybe not dread but shh this is not the master emerald. give it)#especially the baby#I hate the baby#why is the baby the only member of the chaos council who can actually get shit done#chaos sonic was hilarious actually#if metal was more accurate. that's him#also the amount of times sonic screamed SHADOW#with the emotion of witnessing your firstborn thrown into traffic directly after exiting the delivery room#anyways I want MORE hedgehog show#MORE HEDGEHOG SHOW#sonic prime#krash thoughts#sonic prime season 3
2 notes
·
View notes
Text
I just have to sing my praises for Shadow's VA in prime rq I think Ian hanlin does such a fantastic job as shadow I am just. consistently amazed. I think some previous iterations lean a little too hard into the growl but Ian hanlin brings a modernization to the character that I think works really well. Still very clearly Shadow but sounds more natural imo. Genuinely wonderful would love to hear him as shadow in other productions
#:v#shadow the hedgehog#sonic prime#Honestly prime is all around a great time for shadows characterization#probably one of my favorite#The line ''is that all you got?'' was just SO shadow 😭#This is truly the year of shadow we're so back#(would love to see a bit more of this type of characterization for shadow in IDW)#I love IDW and I am a IDW shadow defender until I die#I also think the last issue shadow was in was just. peak for his character fantastico#I would just like more 😁#Me trying to convince people that Ian hanlin should voice shadow in the movie: it would be a perfect gift.. For Christmas 😏
272 notes
·
View notes
Text
Already ranted about this to my friends and stuff but I just need to get it out into the void of Tumblr dot com. Sighs. Sega why do you keep messing up my boy.
"he has no love for it or it's people" MY ASS. SEGA. I AM SHAKING YOU BY THE SHOULDERS. PLEASE.
"his one friend" "allows himself to trust in the occasional support of Rouge and Omega" THEY ARE HIS FRIENDS. AND WHILE WE'RE AT IT, SO IS AMY LIKE LET'S BE FR.
#the fact that this is his bio on the year of shadow page makes it so much worse#i know the mandates or whatever but like fuuuuck dude#why do they even still have them like#they KNOW that people hate this way of writing him right???#also they made prime shadow even with the mandates and he was great!! like come onnn!!!#also have been reading archie sonic comics with shadow in them lately and just#his characterization is so fucking good in those#and seeing this right after is so sad dhjkfsdjkhf#what did they do to him :(#also like genuinely is it just cause i'm on the side of the fandom that hates this are there actually people that like this shit lmao#just curious if people who enjoy Insufferable Asshole Shadow are real#ok sorry i'm done#shadow the hedgehog#sth#sonic the hedgehog
14 notes
·
View notes
Text
Thoughts on two specific areas of the writing in Sonic X Shadow Generations
The best new 3D Sonic game in over a decade (or even two, depending on who you ask) dropped late last year. And I didn't write anything about it! Sometimes life happens. Well, I've finally sat down to finish Shadow Generations, and by now everyone has already been singing its praises for three months. This is the rare instance where the entire Sonic fandom, and even mainstream reviewers, are in agreement on something. The level design is the best it's been in a long, long time and the cool factor is off the charts, embracing Sonic's peak cringe era in an incredibly confident way. It's great. If you're even reading this post, you probably don't need me to tell you that. So I won't!
No, what I'm really interested in here is the writing. Because this is me we're talking about. But I actually don't want to talk about the main narrative of Shadow Generations, which is really solid little story about Black Doom trying to mold Shadow into his perfect soldier. No, I'd like to zero in on two other aspects of the writing here: the revisions made to Sonic Generations, and Gerald Robotnik's unlockable journal.

The updated Sonic Generations script
The new package mostly presents Sonic Generations how you remember it. There are some tweaks, but it's not a major overhaul. Graphically, I don't think the game has been touched much, if at all. I certainly can't notice any difference without a side-by-side comparison, despite playing it on a PS5. The most notable update is that the game's script has been rewritten by Ian Flynn.
Naturally, this caught my attention. Generations always had a nothingburger story, so with Ian rewriting Pontac and Graff's lame dialogue there was nowhere to go but up. (I don't like to pin the blame for those games' stories entirely on them, as a ton of it was dictated to them by Sonic Team, but, well, I don't think they're very good dialogue writers.) But it's less a complete rewrite and more like Ian was brought on as a script doctor for some minor touch ups here and there. Many lines of dialogue are completely identical to how they were originally written in 2011, and many others only have slight wording changes. Ian was clearly not allowed to request additional scenes or extend the ones that already existed. He has to match the original beat for beat so that they can reuse 99% of the cutscene animations. Don't expect it to be a whole new experience compared to the original.
Still, I think the new script is an improvement, albeit a minor one. Various things have been tweaked to maintain characterization consistency. Cream calls Sonic "Mr. Sonic" instead of just "Sonic." Instead of calling Sonic "buddy," Rouge uses the pet name "Blue," like she tends to do in things like the IDW comics. Espio doesn't have to remind you in the dialogue that he's a ninja, and he no longer has a line making it sound like he has some kind of soul reading power. I also like that Modern Sonic now actually has responses to what his friends say when he rescues them, rather than being silent like Classic Sonic. They won't blow you away, but they make Sonic feel a little more engaged with everything.
In general, the altered dialogue just seems tighter to me, and some of the more childish or trite wording of Pontac and Graff's script has been altered. Here, let's actually make a direct comparison, just because this stuff is interesting to me as a writer. Here's a couple lines from after the Egg Dragoon fight late in the game, in the original script:
Modern Eggman: Ooooh... I can't believe this! I was supposed to beat you this time. Modern Sonic: Aw, I'm sorry! I didn't get that memo. I beat you every time! [Turns to Classic Sonic] No, seriously, we beat this guy every time. It's like it's our job or something!
This is a simple exchange. Eggman is mad that he lost. Sonic is unflappably confident because he always beats Eggman, and he explains this to his younger self. But the wording here isn't particularly good. Eggman's simple and direct wording makes him come off like a little kid who's mad because his older brother beat him at Mario Kart, rather than a mad scientist who just had his plans foiled. It's making light of the situation.
And I've never liked Sonic saying "It's like it's our job or something!" That doesn't feel like a thing Sonic would say, it feels like a thing an outside observer would say about Sonic. This is a frequent problem with so-called "MCU dialogue," where quips meant to echo the commentary of a casual, somewhat disinterested audience are inserted into the story itself so that the writers can be like "See? We get it. We're genre-savvy, too!" It also just reminds me of bad Sonic Boom: Rise of Lyric lines like "Rings! It's like they're made for me!"
And then here's Ian's rewrite:
Modern Eggman: I recalibrated everything! This was supposed to be my time! Modern Sonic: Oh, please, keep dreamin', Egg-head. I beat you every time. [Turns to Classic Sonic] No, seriously, we beat him every time. Our score card's flawless.
Eggman's still mad about his defeat, but the line "I recalibrated everything!" makes it more specific. He put all this work into the engineering side of his latest scheme and got tunnel vision, thinking if he got his creations just right there'd be no way he could lose. "This was supposed to be my time!" also turns it into a time travel pun, which is a bonus. He's still pitching a fit over losing, but it feels more like Eggman pitching a fit, rather than sounding childish.
And then instead of saying that beating Eggman is "like his job or something," Sonic says he's got a flawless score card against Eggman. He doesn't take Eggman seriously as a threat—at least, not to his face. He acts like it's all a game. But he conveys this in a way that feels truer to the character, rather than feeling like the words of a real world observer poking fun at the tropes of the Sonic series.
Is this amazing, A+ dialogue that blows me away? No. Again, it's not a completely different scene from the one we already had. Ian had to fit the beats of what was already there. He couldn't go all out and write an all new story confirming his longstanding headcanon that the Time Eater is a remnant of Solaris or whatever. But the wording here makes the existing story land a little better and feel truer to the characters in subtle ways.
But to me, the main change is that the Sonics and Tailses seem to have a more solid understanding of what's going on with the timeline and the Time Eater, compared to how idiotic they sometimes seemed in the original game. Which is good! No more standing outside Green Hill and wondering why it seems so familiar. Thank god. As part of this, yes, there are a few more references to past games in the dialogue, like Sonic briefly being confused about the fact that they're time traveling without the Time Stones, or South Island and Westside Island being acknowledged as the normal locations of Green Hill and Chemical Plant. Yes, ha ha, insert joke about how Ian loves references here. Look, it's Sonic fucking Generations. It's a game built entirely out of nostalgic references. Just own it! And, again, in this instance Sonic and Tails come off as less stupid when they make it clear that they do, in fact, remember their adventures from presumably less than a year ago in-universe.
Eggman, too, seems to have a better understanding of the powers he's toying with. Where in the original vesion his focus was simply on going back in time to undo his previous defeats and he seemed kind of oblivious to how much the Time Eater was actually fucking up the universe, here Eggman says he wants to use the Time Eater to give himself complete control over the entire timeline. Eggman also makes way fewer references to his own failures and shortcomings. Of course he won't admit that Sonic has defeated him time and time again. To him, he's never truly lost—Sonic just keeps delaying the inevitable total victory for the Eggman Empire.
So, yes. The new Sonic Generations script is better. It won't blow anyone away, but it's better than it was. It's been elevated from "kinda lame" to "fine." No, if you really wanna see Ian flex his ability to breathe new life into old Sonic stories, look no further than...

Gerald Robotnik's Journal
Hoo boy.
The story of what happened aboard the ARK has always been... a bit confusing, to say the least. Fans with encyclopedic knowledge of the script for every route of Shadow '05 may disagree, but it's the truth. We've had all the pieces to understand the story for a long time now, but that info was given to us out of order by a pair of unreliable narrators—Gerald, who became a vengeful lunatic shortly before his death, and Shadow, who was subjected to multiple rounds of amnesia and altered memories. Some of the ambiguity left by Sonic Adventure 2 was cleared up in Shadow '05, but that game also retconned in a bunch of new elements to Shadow's backstory (aliens!) that lead to further confusion. Not to mention the fact that that game had multiple routes and only revealed the truth about Shadow if you sat on the ultimate final boss battle for WAY longer than the fight would normally last. Or the fact that Sonic X made its own tweaks in its telling of the story. Or the fact that none of these things ever had the best English translations. I can't blame anyone who hasn't played those games in two decades for not remembering the truth about these characters and getting some details mixed up.
What we needed was something to piece together all of the info we have into one coherent backstory, told in chronological order. And thanks to Shadow Generations, we have that, in the form of an official journal tying together what we knew from Sonic Adventure 2, Shadow '05, and Sonic Battle into the tragic tale of Gerald's rise and fall.
Ian Flynn was the perfect man for the job here as the guy who started his career by tidying up the mess that was the first 159 issues if Archie Sonic. This is what he excels at: taking disparate bits of weird Sonic lore from multiple different sources, boiling them down to their most interesting elements, and connecting it together in a way that will make the audience see the dramatic potential he's always known was there. Rather than feeling like a cynical exercise in franchise building, going back and explaining things that never needed explaining so that people can add more bullet points to the wiki, he puts a new spin on things that retroactively enriches those past stories. The story here means something to the characters involved and gives us a better understanding of them as people, rather than as plot devices to motivate Shadow.
(And, of course, Ian didn't do this journal alone. He wrote the story, but I also have to give a huge shout out to Evan Stanley, who made the final product. All of her handwritten journal entries, sketches, and "photos" included throughout. The physical damage done to the journal over the course of 50 tumultuous years, passing from Gerald to Eggman to a certain special someone at GUN. The way Gerald's handwriting gets less and less legible as his mental state declines. So much love was put into what could have been a mere text dump in a menu, and it really elevates it to the next level. Congrats on officially getting hired by Sega, Evan, you've sure as hell earned it!)
The main idea the journal conveys is that Gerald was under a lot of pressure from a lot of different parties—GUN, the President, his colleagues aboard the ARK, Black Doom, even his own family—and boy did it get to him. The known incidents aboard the ARK mentioned in previous games are put together here to form a story where everything slowly spirals out of control as Gerald keeps compromising his morals to further his research, thinking he'll eventually find some way out of all this because he's a genius. I won't recap that whole story here (if you haven't already played the game and read the journal entries, I would highly recommend at least reading it on the Sonic wiki), but I'd like to highlight my favorite elements of the story, as Ian tells it here.

1) The Eclipse Cannon
Here's something that never quite made sense in Sonic Adventure 2: why does the ARK have a laser that can blow up the Earth built into it? It was supposed to be a peaceful research colony. Sure, Gerald went crazy and swore revenge on the Earth, but, like... when did he have an opportunity to go back up to the ARK and modify it? Did he have someone else do it? How? The ARK was raided by GUN and shut down! And then they arrested him, held him in prison for an unclear period of time, and executed him by firing squad when he was no longer useful! It doesn't add up. Shadow 'the Hedgehog '05 would give its own answer by introducing the Black Arms and saying that the Eclipse Cannon was always supposed to be a secret trump card against the Black Comet. But, like... we know that's kind of a bullshit answer, right? You don't need enough power to blow up a whole planet just to destroy a comet.
Well, the new journal retains what we already knew, but it paints a much more complete picture.
See, long before Gerald ever made a Faustian bargain with Black Doom, he had already made one with an even greater evil: the military. GUN gave Gerald much of the funding for the ARK, Gerald's personal utopian research station in space, but it didn't take long for GUN to start pressuring him to design them weapons. Gerald tried to get GUN off his back by personally contacting the President of the United Federation, and the President gave him an alternative: how about, instead, you just use your genius brain to figure out the secret to immortality for us, so our soldiers can be immortal? Gerald was initially sickened by the notion and found it completely absurd, like chasing a shadow... but given no other option, the sarcastically named Project Shadow soon began in earnest. (Maria would later put a more positive spin on the name after Shadow's awakening, pointing out that a Shadow can show us the direction of the light, like she says in the game itself.)
Of course, this search for the ultimate life form didn't go very well, and without any results on that front GUN kept hounding him for weapons. Gerald would throw them a bone here and there to get them off his back. His research on Chaos resulted in the Artifical Chaos prototypes, which he worried would be used for warfare but could at least theoretically be used for search and rescue missions in floods, in his mind. But that wasn't enough. So he gave them Chaos Drives to power their mechs. And that still wasn't enough. He's got Emerl. He'll give them Emerl. They're not impressed by Emerl. They'll shut the whole ARK down if Gerald doesn't give them something big.
Fine! GUN wants something big? Gerald builds a huge fucking laser cannon into the ARK. However, as a middle finger to GUN, Gerald makes it so powerful that it would destroy the Earth if it was ever fired at any target on its surface. In other words, GUN now has their ultimate weapon of mass destruction, fulfilling his contract, but they can never actually use it. Oh, the delicious irony. (And also Shadow will blow up the Black Comet with it in 50 years yada yada yada.) Is this perhaps extremely shortsighted and naive of Gerald, to believe that such a weapon would never actually be used just because of the risk? Of course. But hey, that's Gerald for you. And I love this as an answer.
(Also, this, uh, kinda echoes something from real life! Remember the bit in Oppenheimer where he says all nuclear war will become unthinkable, and Edward Teller responds "until somebody builds a bigger bomb"? Yeah, Teller went on to conceptualize a superweapon codenamed Project Sundial that would have been able to kill all life on the planet, as the ultimate deterrent for war. This was never made for obvious reasons, but hey, there's a basis for this sort of thinking outside of heightened sci-fi! There's a whole Kurzgesagt video about this if you're interested.)
2) The Biolizard
The Biolizard is, of course, brought up as the initial failed prototype of the ultimate life form, from before Gerald met Black Doom. We don't really learn all that much about it that we didn't already know, but I just love the way it's framed in the story.
As you can see above, we actually get to see a picture of Maria holding up the cute little salamander that would end up mutating into the Biolizard through Gerald's experiments. (Researchers want to figure out how to replicate salamanders' regenerative abilities for humans in real life, too, so this was a natural starting point for the project.) And then, after it grows to a monstrous size and goes out of control, Gerald has to lock it away in an unused sector of the ARK. He needs to keep the poor thing alive for his research into harnessing Chaos Energy, building life support systems directly into it, but he doesn't have the heart to tell Maria what happened. So it just becomes this first dark secret weighing on his conscience. The Biolizard becomes Gerald's Tell-Tale Heart beating beneath the floorboards of the ARK. I love that.
3) Lost Impact was the breaking point for the ARK
Remember the level Lost Impact in Shadow '05? The flashback level on the hero path where Shadow is running around fighting Artificial Chaos enemies on the ARK 50 years ago? Yeah, that wasn't just a random incident. That was important, as we now know due to its placement on the timeline.
See, Emerl's rampage aboard the ARK that was chronicled in Sonic Battle and Dark Beginnings set off a domino effect. Emerl riled up the Artificial Chaos, causing Gerald to lose control of them. They became violent, and so Shadow had to stop them, as depicted in Lost Impact. The thing is, that incident sent an SOS signal to GUN telling them that shit was going down on the ARK. Gerald didsn't fully understand the trouble he was in and assumed that he'd simply be reprimanded by the higher ups, or maybe face legal action. But, well... the next time he heard from GUN, armed troopers were raiding the ARK.
So Lost Impact was the straw that broke the camel's back. I just really like that detail.

4) Maria
And, of course, there's Maria herself. Maria has often been more of a symbol than a character, this perfect embodiment of everything that's good and pure in this world who gets killed to motivate Shadow and Gerald's revenge plots. But I really like the wrinkles this journal adds to her and Gerald's story, and their relationship. This is the most fleshed out they've ever felt.
For one, the journal leans into the idea of Maria's intellectual potential. The rest of the Robotnik family is all geniuses, after all, and she was proving to be a really bright kid. She excelled in her studies on the ARK, and she even helped design Shadow's jet skates and inhibitor rings. When Maria died, the world didn't just lose a symbolic personification of purity. She genuinely could have been a hugely influential scientist who did so much good for the world. That's what Gerald wanted for her. But we'll never know, because GUN killed her.
Speaking of her family, their presence isn't just mentioned for the sake of fleshing out the Robotnik family tree. It's mentioned that as Gerald struggled to find a cure for Maria's illness through his genetic research, he faced mounting pressure from his family. They didn't want Maria to be up on the ARK forever. They wanted Gerald to hurry up and find a damn cure, or otherwise just send her back home to Earth so she could be with her family again. She'd been up on the ARK for so long that Gerald's coworkers started thinking that she had been born up there. Eventually she gains a baby sister on Earth who she's never met. A rift forms between Gerald's two sons, and he's unable to really deal with it because he's so consumed by his work. There's this sense that the family is falling apart, and that everyone is dreading the possibility that Gerald will never find a cure and that Maria will just spend her final years up in space and die far away from her family, because Gerald just couldn't let go. If that happens, it'll break the whole family. But he can't stop now. So he just keeps working. Curing Maria is the only way to win his family back, in his eyes. It can't all be for nothing.
But my favorite detail regarding Maria is this one paragraph:
Maria is growing into a lovely young woman. It breaks my heart that someone as bright and energetic as her is diminished by disease. There are no visible effects, and I've caught my fellow researchers muttering to each other, doubting her illness. It is infuriating. I find all my reason and restraint vanishes when she's slighted.
This is SUCH a great addition to the story! It's always been true that Maria doesn't really seem all that ill, just looking at her in cutscenes. With this one little comment, Ian flips that issue on its head and turns it into a story about invisible disability. She doesn't act like she's in chronic pain, so she must not be, everyone thinks. And this really, really gets to Gerald, as does the pressure from his family. He's dedicating his whole LIFE to saving her, and they think she's faking it?! It's such a small addition, never referenced elsewhere in the journal, but it adds so much flavor to the story, as does the implied family drama. It grounds Gerald and Maria and makes them feel more like real human beings, rather than being pure archetypes. It's just enough info to let my imagination run wild filling in the blanks.
You also get the feeling that Maria being such a walking ray of sunshine was the only real source of joy Gerald had left in his life before Shadow was awakened, and the only thing keeping him from snapping under pressure sooner. All this stuff just keeps piling on, everything's spiraling out of control, but at least Maria is keeping her chin up, right? It makes so much sense that losing her would make him go off the deep end when it's framed like this.
It's just... man, I never thought I'd care so much about Gerald and Maria. But that's the Ian Flynn touch. After years of less than stellar Sonic writing that seemed to be embarrassed of itself, I'm so happy to have new games coming out that fully embrace the history of the series like this, making its world feel so rich and real instead of just serving as an excuse for a string of platforming levels. I don't even like Shadow '05, but I'll be damned if Ian and the rest of Sonic Team didn't make something amazing by "yes, and"-ing Shadow's cringe past here. Sonic has truly reached levels of "we're so back" never thought possible.
1K notes
·
View notes
Text
Dissecting the Watcher's story & characters
⚠️ BIG EDIT ⚠️ I want to share a much, MUCH more compelling reading of the DLC's primary ending, courtesy of @characteranalysisthethird. You can find it in this reblog, spoilers of course.
I've seen a number of people claiming that the Watcher DLC has no story and that the slugcat has no characterization, but I definitely think it's there.
(SPOILERS FOR THE WHOLE DLC!) There are no spoilers for the secondary ending until about halfway down, where there is a warning.
Adventurous...
Since this post gets a bit meandering, I will spell out the general framework of the story here:
The Watcher is a shy, lonely individual who desperately struggles to find companionship after their childhood was cut short. They will go to great lengths to achieve this connection.
Timid mouse
"And through the middle of it all, a lonely lost slugcat trying their best to outlast the ravages of a warped world."
Why are they called the Watcher? It's due to their nonconfrontational, withdrawn demeanor. This is immediately apparent in the intro dream:
When Watcher's parent steps up to fight the aggressive slugcat, Watcher's sibling joins in. But Watcher just hides away, afraid to confront the danger. It's unclear if their family survived the tussle, but they never reunite again. Watcher's shy demeanor has severed them from their family.
Time passes and Watcher grows a bit older, wandering around in what seems like a futile search for their family. Here, they meet Spinning Top, the child Echo.
A desire to bond
Within the DLC's story, youthfulness is tied to a fear of isolation & loneliness.
Spinning Top has been lost & drifting for a long time. When they ascended, they feared the loss of connection to their old life and their loved ones. So they remained on world, searching for a sign that their loved ones still miss them.
This desperate pursuit has led them to travel across reality for eons and eons. By the time Watcher meets them, Spinning Top is now combing through places that have no relation to their life. Spinning Top won't find any sign of grief or remembrance in Coral Caves or Rusted Wreck, so why are they drifting along these pointless locations?
Spinning Top's loneliness and persistence arose because, as a child, they lacked the experience of maturing and could not handle the radical acceptance required to ascend. They are scared to accept the truth: their childhood has come and gone. Their loved ones eventually moved on and also left the world behind. Spinning Top is the only one holding onto this long-defunct family.
Shadow reflecting radiance
Watcher and Spinning Top are very similar characters. Both are lonely children that have been severed from their parents and siblings, and wish to revive the childhood that was ripped away from them. They're desperate to rekindle some kind of connection.
Throughout the campaign, Watcher continually searches for Spinning Top because they're the only individual that Watcher has seen who could bring a greater connection than chomping, fleeing, or stabbing. They even give Watcher the gift of infant godhood!
These childlike characters both find companionship in each other. In fact, Watcher's companionship is what gives Spinning Top the strength to return to the location of their actual memory, and confront the truth of their loneliness.
"All my mothers and fathers and crechemates who went along without me… Do they note my absence? I've traveled from the furthest future to the very seed of our past, and I see no evidence. Only echoes and strays. Aloof. Alone. Afraid."
Spinning Top accepts that it is best to grow up and move on, and so they disappear, finally ascending for real. Watcher, however, does not seem to learn the same lesson from this journey.
I NO LONGER AGREE WITH THIS READING! Instead, I believe that the ending shows Watcher having accepted their isolation in the same way that Spinning Top did, which is why they're content... and alone. I discovered this reading courtesy of @characteranalysisthethird, and you can find a reblog of it here.
While they may seem happy playing with toys, it's still a symbol of juvenility. Despite everything that has happened to them, they still embody a desire to recapture their lost childhood.
And now, Watcher is alone once more. Soon, they will seek out a new companion.
Ripplespace as a symbol of isolation
Before I discuss the second ending, I want to talk about Watcher's abilities and the symbols they embody.
The ripple-world that Watcher is (accidentally?) transported to by Spinning Top is a continuation of the aching, drifting nature of these two characters. They are unable to stay in place for long, constantly seraching for a sign of connection.
Watcher's "gift" of invisibility is a clear extension of their characterization. They tackle threats by hiding away, slipping past unnoticed. As their Ripple level rises, the cloak begins pushing Watcher further out of their typical plane of reality, creating tears into a wholly different plane. And when they reach the (as of now) maximum Ripple level, Watcher is fully pulled out of the material plane and into Ripplespace. Here, they are truly alone except for the primitive, gnawing voidspawn.
Every gift seems to give way to a curse of isolation. Watcher has to detach themselves from reality itself to survive, and the gift-giver Spinning Top leaves them behind.
Endless hunger
SPOILERS FOR THE SECOND ENDING.
SPOILERS FOR THE SECOND ENDING.
Here's a cool divider.
While the purple Throne Rot seen across the campaign may not play by the same rules as Five Pebbles' Rot, its behavior is equivalent. The Rot is the ultimate embodiment of primal struggle, a collective consciousness of brain meat that forever hungers to consume as much of the world as it can reach. It is not unintelligent, but it is very one-minded.
From The Throne itself, a giant flower blooms and gives birth to the Prince.
The Prince is a piece of the Throne Rot that has partially separated itself from its collective consciousness. It is an individual connected to the Throne Rot, but it has its own mind. "STARVING, pressing, grinding, SQUEEZING against... us? But now... I? A... SELF. And… an OTHER."
The Prince is an imitation of an Iterator puppet. This part of his identity causes him to believe that he was born to solve the Big Problem, by assimilating the entire world into the Throne Rot. "The imperative that was in THEM [the Iterators] remains in me." "Imagine: a single substrate… Life! (...) Nothing lost. No one lost. From bug to god, all as one. A TRUE end to the pattern."
I personally don't believe this was the original goal of the Throne Rot, but rather the Prince instinctually assigning purpose to his new life as an individual. He rationalizes his intrinsic hunger to consume in the lens of a "higher" ideal.
You can see how the Prince reflects Watcher's desire for connection in a deeply twisted manner. They're both in an endless pursuit to connect—Watcher offers itself to others as a companion, while the Prince takes companions and forces them into himself.
Opposing will
The Prince loves Watcher. He considers them to be a great friend, as they are the primary individual responsible for spreading the Throne Rot and the only one to have witnessed their genesis. "You have done so much for me, I will not burden you with my troubles. Please, rest here as long as you wish. You are always safe here, my dear friend. You, who were there for me."
Watcher has finally found it—a new companion, who showers them with praise and affection. Out of an acute desire to retain this friend, they go on to spread the Throne Rot across all the threads that connect the ripple-world. Every viable world is corrupted.
Unfortunately—or perhaps fortunately—something goes terribly wrong for the Prince. "I can almost feel... a will... at odds with my own."
Karma is antithetical to corruption. When the Throne Rot sufficiently engulfs the "fringes" of the ripple-world (Outer Rim and the Rotted vanilla regions), these regions become unstable and you cannot create a warp to escape them. However, there are pockets in The Throne where a bed of Karma Flowers allows you to exit. It's unknown if the phenomenon is natural or intelligent, but Karma inherently opposes the Rot.
When Watcher returns after corrupting all the regions, Karma Flower begin sprouting from the ground of The Throne. The Prince attempts to keep them in, but he ultimately fails—he freezes up, and countless Karma Flowers sprout from the corruption. The Throne Rot might not be outright dead, but its power has clearly been drained. The Prince has failed.
Karma Flowers are all over the map now. The "unstable fringes" have also been stabilized by their presence. You can create a warp to leave Outer Rim and the Throne from anywhere, and the same goes for the Rotted vanilla regions.
Going by the tone of the select screen art, Watcher just seems to mourn their loss. Another new friend, unceremoniously ripped from them.

Moving forward
Watcher cannot seem to find connection. Their family left and possibly died. They helped Spinning Top mature, but Spinning Top left—given that they viewed corporeal and primal life as absurd, they were bound to do this.
Watcher may have attained infant godhood, but their powers encourage them to hide away and detach themselves from the world, concealing them in the desolate Ripplespace with nothing but occasionally violent voidspawn.
It's almost scary how this godlet is willing to go such great lengths to secure companionship, falling for the Prince and corrupting the entire accessible ripple-world to make their friend happy. This friendship ends fruitlessly, too.
Watcher will eventually have a full conclusion to their story. So where will they go from here?
Narratively, I don't think Watcher will get what they want. Their next (and final, I believe) venture for companionship will end in ruin once again... but possibly, Watcher will recognize that while other people come and go, the only constant who will always be there for them is Watcher themselves, and they will learn to overcome the trauma and yearning of their lost childhood.
^ (I think this theme is actually what the Spinning Top ending is already trying to say, andWatcher realizes this very principle thanks to Spinning Top.)
That's my slightly blunt prediction for the overarching theme of the Watcher.
Extra thoughts
Scav Prediction
I personally believe the next arc will involve Scavengers. In the old pre-release Watcher concept, Watcher journyed with an enlightened Scavenger. While James Primate has stated before that Downpour kinda stole the old concept's thunder (i.e. with Artificer), I get a strong indication that the next arc will still involve Scavengers because of the new Acolytes.
Acolytes are Scavengers who are BRIMMING with attributes that reflect a knowledge of Karma and Ripples.
Acolytes wear glowing golden masks and clothes
A faint Karma symbol between 6-10 surrounds them, suggesting that they are already enlightened (or their armor is imbued with some kind of karmic concentration)
When they are grabbed by a predator, they initiate a crazy karmic retaliation blast to free themselves (which I failed to get a GIF of)
The blindfolded Disciple Acolytes emit a sort of karmic echolocation ping that detects entities from a distance
The definition of an "acolyte" is "a person assisting the celebrant in a religious service or procession". The celebrant is someone performing a rite; often a priest. This implies the acolytes are carrying something out for a leader who is almost certainly not the Chieftain Scavenger in Downpour.
Overall, these guys know something, and I think we're going to find out why.
#rain world#rain world lore#rw lore#rain world spoilers#rain world the watcher#rw the watcher#rw watcher#the watcher spoilers#rw watcher spoilers#rain world watcher#rw the watcher spoilers
508 notes
·
View notes
Text
If you've been following me for a while you already know I'm going to tell you to vote for @themetalvirus's Egghog AU in @sonic-au-collision. You know I love drawing those funny little guys. But I think it might be a good idea to actually get into why I find them so compelling! I think any good AU is in conversation with canon,and egghogs is a certified Yapper.
Let's start with our hero, Amy!
Our canon Amy can be characterized by her deep compassion and optimism. As well as how Sonic has inspired her hero crush and motivated her to go out and put that compassion to work herself!* Egghog Amy has that same compassion, but what if she had no choice in being the hero? She had no one to look up to and inspire her, just the crushing weight of necessity. An Amy put in canon Sonic's position, who relies on unceasing and perhaps inappropriate optimism, but is still worn down by the weight of the world. I like this take on her, an exploration of where "toxic positivity" can get you.
*I think the classic IDW Amy characterization is a good example of this. As well as Fleetway Amys origin story heehee
Despite the stress of it all, she still has the optimism to see the best in people and believe they can change for the better. Like, for example, her crush: Egghog Sonic.
Just like canon Sonic, Eggy is a headstrong hedgehog defined by his own moral compass and his need to have a pretty good time. But while canon Sonic is defined by his love of freedom, independence, and by his "coolness," Egghog Sonic has been raised in Eggman's trap of control. He's just as headstrong, but in the opposite direction. His adoptive family is just as important to him as canon Sonic's friends, but in opposition to the good of the world. Where canon Sonic is personally reckless to protect others, Eggy is careless with the safety of others in service to his and his family's needs. Canon Sonic is capricious and relaxed, even in the face of danger, while Eggy is restrained, emotionally stunted, and stressed at all times.
Personally, I think that Egghog Sonic's fighting style being based in ballet--associated with control, restraint, and exclusivity by wealth--opposed to canon Sonic's fighting evoking breakdancing--a sport associated with creativity, play, and its origins as an urban art--does a great job on its own of juxtaposing the two Sonics.
But as I mentioned, even with his morals and freedom in opposition to canon, Egghog Sonic still has that essential connection to the people he cares about: his close-knit (read: highly controlled) family.
Egghog Sonic's younger brother Silver has all of canon Silver's accidental dickishness and ruthlessness, but without the humbling experience of surviving in a ruined future to keep him in check. Born and raised with a silver (ha) spoon in his mouth, Eggy Silver would be killed instantly by canon Silver's upbringing. All his worst qualities have been encouraged (as opposed to canon silver facing consequences for and learning from his flaws) and Eggy Silver is a huge fucking bitch. You know when Silver mugged Tails in Rivals? Okay now imagine if he was raised to do that as a child soldier. Now imagine he gets anything he wants whenever he asks. Thats Egghog Silver. When Silver defects from the Eggpire, we see that appreciation for the world and its history grow back where it belongs. It gives a better appreciation to what motivates canon Silver's view of the world, and recreates it in a new way.
Also the irony of Mr. I Must Fight For The Future's fucked up AU version of himself being part of the cause of the ruined future.... its delicious.
Finally, the oldest brother (by like a couple months...). We all know canon Shadow's had a rough time of it RE: mind control, manipulation, having a whole game where he is asked to be everyones gofer... This is Egghog Shadow's life for a full 15 years. Gerald doesn't finish cooking Egghog, and Eggman is the one to dump him out of the tube and raise him to be the perfect chaos-weilding soldier. He makes liberal use of his ability to physically manipulate Shadow's artificial mind to keep him in line as an endlessly obedient servant. Of course, any Shadow meaningfully based in canon won't stay that way. Just as his canon counterpart breaks free from the demands of those around him to forge his own path, so does Eggy Shadow. Even in the fucking miseries, even without a Maria, Shadow is still will make the choice to walk his own path.
Well, not just his own path. Because while Shadow (esp post-06 Shadow) can be uncompromisingly independent at times, he is still often defined by his friendships. Specifically, his relationship to Rouge is given focus in this AU, being his one reprieve from the empire and ultimately his way out. Canon Shadow had Rouge and Omega by his side during some of his darkest moments and arguably that made all the difference to his arc. Their presence (yes, Omega is here too) during Eggy Shadow's suffering is all the more essential and highlights their roles in canon.
But of course, with greater miseries comes greater struggle to heal. Canon Shadow's neat freak nature gets reinterpreted as a trauma response--maladaptive perfectionism and OCD. (tbc, in the same way fan works often recognize that canon Shadow likely lives with PTSD as a result of his experiences, Egghog Shadow's OCD is presented as an appropriate consequence of the stressful environment he's been raised in.) I like this as an exploration of how Shadow handles stress and trauma, how it might change in different circumstances.
All that to say, Egghog AU is just done in such a compelling way that really grabs me and facilitates Rambling about The Parallels and such. And that I think makes for a GREAT AU. The exploration of Sonic's strong personal morals and headstrong...ness, the benefits and flaws of Amy's intense optimism and compassion, Silver's ruthlessness and meaner side, and Shadow's tendency to introspection and overcorrection... Again I say, a good AU is one that is in conversation with canon, and Egghogs is constantly talking about the fascinating conflicts created by these characters. And thats why you should vote #Egghogs4Eggver
#sonic au collision#egghogs au#sth#sonic the hedgehog#amy rose#shadow the hedgehog#shth#silver the hedgehog#fanart#id in alt text#VOTE EGGHOGS!!
927 notes
·
View notes
Text
This Week (x3) in Tomarrymort (1 – 21 April 2025)
The Tomarrymort tag officially reached 16,000+ fics a couple of weeks ago! 🎉
We also had some amazing new fics completed in the last couple of weeks that I wanted to highlight:
The first one is a 1940s time travel fic in which Harry is thrown into a past that’s just slightly different in critical ways than the world that he’s from. It features gorgeous writing and poignant characterization and lots of good, heart-wrenching angst.
The second is a scorching hot 🔥 F/F Tomarrymort fic with clever repartee and beautiful yearning.
Hope you enjoy both of these completed reads!
⭐ the whole wideness of the night is for you by The_Side (E, 196k, complete)
When Harry tumbles through the Veil and lands in June 1942, he comes up with a foolproof plan: befriend Tom Riddle, force him to develop a moral compass, and stop him from ever becoming Lord Voldemort. Meanwhile, Tom Riddle doesn't have time for mysterious transfer students who seem determined to become his best friend.
⭐ Follow where she goes by @mosiva (E, 48k, complete)
Harry’s come up with a great plan. Get close to Voldemort, and use their old childhood ties as a way to glean information on Voldemort’s plans for the Order. There’s no way this can go wrong.
*
Tomarrymort One-Shot Must Reads
One Shot | (in) perpetuity by @milkandmoon-ao3
One Shot | stacks on deck / patrón on ice by @cindle-writes
One Shot | Order Delivered by @holaolla1
One Shot | they just don't exist by @known-concepts
*
Tomarrymort Ongoing Must Reads
Chapter 22 of Ills of Murder by @shadow-of-the-eclipse
Chapter 16 of Strings of Fate by @solelyseeking
Chapters 27 and 28 of What In Me Is Dark, Illumine by @telelli-writes
Chapter 68 of draw me after you (let us run) by @toast-ranger-to-a-stranger
Chapter 25 of the stars, my destination by @milkandmoon-ao3
Chapters 20 through 22 of thimble of the banshee by @houndsofheaven
Chapters 26 through 28 of you speak of the devil (like he's not your friend) by @amuria
(new ⭐️) Chapter 1 of walpurgisnacht by @houndsofheaven
Chapter 3 of love you down to the bone by @aitafrog
Chapter 6 of some like it hot by @duplicitywrites
(new ⭐️) Chapters 1 and 2 of Love Don't Die by @moontearpensfic
Chapter 8 of Dream a little dream (of me) by @cenedrariva
Chapters 12 and 13 of the night is cold in the kingdom by @girl-with-goats
Chapters 17 through 19 of Part Two - To Grow a Heart by @iseliljathedreamer
Chapter 13 of Fool me once by @holaolla1
(new ⭐️) Chapter 1 of The Dark(web) Lord by @allthesmilesxo
(new ⭐️) Chapters 1 and 2 of dancing with a silhouette by @katsitting
Chapter 2 of Take Any Form by @rowena-rain
Chapter 18 of flour power by @kozzieberks
Chapter 6 of The Fledgling and the Fawn by @allthesmilesxo
Chapter 149 of Liquida Tenebris (Remastered) by @dymis
Chapter 12 of Fetters of the Damned by @sc0rpiflow3r
Chapter 4 of for i am with you by @solelyseeking
Chapter 3 of angel on a satellite by @houndsofheaven
Chapter 18 of Pledged by @moontearpensfic
Chapters 17 and 18 of Venom or Valor by @lightningant
Chapter 13 of Dreams Beyond Blood by @hikarimeroperiddle
*
#tomarry#tomarrymort#harrymort#tomarrymort recs#aethon recs#tomarry recs#ao3 recs#fanfic recs#hp fic recs#harrymort recs#tomarry weekly#this week in tomarrymort
166 notes
·
View notes
Text
You know what’s great about Dr. Facilier?
He’s the perfect villain opposite both Tiana and Naveen.
He’s not exactly like Jafar or Ursula, who know they’re evil and delight in it as like, a lifestyle. He’s more like Scar. He’s introduced getting money on the street through cons and feeling satisfied…until Big Daddy LeBouf drives by with all his money and makes him feel insignificant.
You get the idea that something in life made him this way—there was a beginning to his villainy. You don’t get that sense from like, Clayton or Gaston.
So he’s a relatable character with flaws, to an extent.
But those flaws specifically play off of Tiana and Naveen’s characterizations.
Tiana has no real respect from her peers—she is in a position to be jealous of Lottie the same way Facilier is jealous of the Cotton King. But where Tiana simply works hard and refuses to let others make her bitter, Facilier has clearly taken shortcuts. Or…”the easy way.”
Then there’s Naveen.
Naveen has no thought beyond the present; he thinks they’re “on this earth to have some fun,” and frequently jumps without looking at the consequences. Leaps without looking! Doesn’t stop to find out if the girl he’s kissing is a real princess even though he knew his original invitation was to a costume party, forgets that he’s supposed to be getting married and plans on continuing his playboy lifestyle, wanders into a shadow-man’s shop. But eventually he learns to open his eyes to what’s important, and what will last, in Tiana. And he takes that seriously; if he marries her instead of Charlotte, he has to get three jobs.
Facilier, on the other hand? He not only does the opposite of Tiana and has taken shortcuts to get where he is—but he also suffers from Naveen’s flaw; he keeps making what are basically get-rich-quick schemes with his “friends on the other side.” When we meet him, he’s stressed and certainly on edge about failing—but that doesn’t stop him from asking for more and more debt from the demons, and he basically goes to his grave still making promises he can’t keep…like Naveen’s promise he couldn’t keep to pay Tiana for kissing him.
He’s got Tiana’s focus and Naveen’s charisma. He’s got Tiana’s lofty goals and Naveen’s dependence on others to do his dirty work.
He’s exactly like Tiana and Naveen put together, aged about twenty years, but with none of their good qualities. Perfect villain for those two main characters.
But he’s also the opposite of Mama Odie.
He entices innocents with what they want while she lights their way by explaining what they need.
He wants total control, while she’s satisfied with simply giving advice and sending people on their way.
He directly transforms his victims, while Mama Odie shows Tiana and Naveen how to work toward their transformation on their own. I mean, you guys noticed that she could have done it for them, right?
But she doesn’t, because she’s the symbol of that Disney Faith-Based morals: you act on what you know is true instead of taking the easy way to what you want. Facilier does the opposite: he promises to give you the easy way to what you want, and tries to tell you why you should accept his deals—but his reasons are all lies.
That’s how you write a villain, ladies and gentlemen.
#Disney#dr. Facilier#Facilier#princess and the frog#the princess and the frog#Naveen#tiana#characterizations#writing#meta#Disney princesses#princess tiana#Disney villains#writing for villains#storytelling#character analysis
1K notes
·
View notes
Text
Shuake Fics from 2024 that Give Bonafide ✨SHUAKE CLASSICS ENERGY✨🙏🏻
I've been seeing the frankly untrue sentiment that there are "no good Shuake fics out there right now". The purpose of this post is to not only provide evidence against that sentiment, but uplift fics from this year that, in my opinion, are just as good as any of the Shuake classic fics we might find at the top of AO3.
DISCLAIMER: I have not read every shuake fic in 2024, nor did I suggest fics that are currently ongoing (with one exception). If you feel like I missed a Bonafide Shuake Classic(tm) from this year, FEEL FREE to rb with your suggestion!!! This is all about uplifting the wonderful authors in the shuake community who deserve more love!!!!! xoxo
Rebellious Birds by @sixteen-juniper
A post-canon fic where Akiren and Akechi explore a new and deadly Mementos, and an encounter gone wrong forces the tension between them to the surface. I have always loved this author's writing style. Their prose and technique is 10/10.
crowded rooms and highways i call home by sailboating
Rahhhhhh I just finished this one so it is extremely on my mind but holy shit!!! What a classic!!! A early 2000s Band AU in which Akiren and Akechi discover their ship tag on Livejournal. Full of fun LJ references and callbacks to the fandom scene of the time. It was such a fun ride with incredibly engaging prose from the author.
true blue by campanellaes
Listen man, campanellaes is one of those authors where every work of theirs is gonna be a banger. True blue is no different. A very unique post-canon story where Akiren and Akechi are in the Shadow Ops together and we watch as their relationship slowly develops. If you're looking for a sweet yet hilariously chaotic shuake dynamic this is the one for you.
finger twist & split by nexxis
Oh my god NEXXIS is on a roll this year and this is not the last time you'll see this author on the list. Essentially Akiren jokingly mentions to Akechi that he'll finger him and Akechi devolves into gay panic for 6,000+ words. It's so incredibly delightful, hot, and full of fun introspection that I just adore.
Closed For Renovation by @chaoticconstellation
My god, what a wholesome fic AAHHHHH ok ok so basically it's a found family fic in which Sojiro and Akechi scheme with his friends to renovate Akiren's attic bedroom. It's incredibly sweet and just downright adorable at times. Definitely the Feel Good Fic of the Year(tm) for me.
A first spring with you by @manibarilo
A post-canon reunion longfic that just OOZES Shuake Classic energy. Five years after P5R, Akiren and Akechi reunite after Akechi is released from prison. Lots of fluff, wholesomeness, and healing ensue.
we apologize for our streamer by sailboating
This author is truly the master at writing engaging Shuake fics. A Twitch streamer AU in which a glitch streamer Akiren finds a chess streamer with zero viewers and simps. Hard lol. A great ride from start to finish, and despite being 35,000+ words it feels like it ends too quickly!
sweetness by nexxis
Another banger from nexxis. An ABO fic in which Akiren accidentally discovers Akechi is an omega. I just love the way their dynamic is written here, and it's also incredibly :fire: :fire: :fire:
But Live Another Day by @tomiokajen
This is the one exception to the completed fic rule because I've beta'ed it lol. However I think it deserves to be on this list as, much like a first spring, it oozes Shuake classic energy. A post-canon reunion fic that explores Akechi as a wildcard. The way Akechi is characterized in this fic is masterclass, and truly shows that the author has a very good understanding of him. I also love the OC links in this fic. Has classic energy through and though and I can't recommend it enough.
Old Habits Die Loved by @malevolentmango
Technically written in 2023 but I read it in 2024. I love fics where Akiren is in need and Akechi has to step up to help him, and this one does that in spades. An established relationship fic in which Akechi has to do some Scooby-doo style detective work to figure out what's been going on with Akiren. Lots of delicious hurt/comfort involved.
Valerie by bisexualbluesargent
Listen guys I KNOW this was technically posted in 2023 but this was literally posted A DAY before January 1st 2024 so I'll give it to them. A protagonist Palace Fic AU that SCREAMS classic Shuake Fic energy. Honestly I won't say much more than that because half the fun of this fic is piecing together the story, so please give it a read!
Alright, that's all I have for now! Again, if I missed anything please feel free to contribute! Have a lovely day! 💚
257 notes
·
View notes
Text
Civilight Eterna is an incredibly incredibly interesting character, and has so so much going on so I thought I'd share my read on her. First off, Civilight Eterna isn't Theresa. Like, at all. In her dialogue, she repeatedly says she's not Theresa, talks about Theresa as a person distinct from her, and seems uncomfortable when the Doctor treats her as if she is Theresa.
The way I see it, she is actually far more like Kal'tsit and Amiya than she is Theresa. Once you accept that, I think Civilight Eterna becomes an incredibly, incredibly interesting character who provides a large amount of great characterization to Theresa.
The real Theresa is dead and gone and erased forever now, but ironically, if anything, after ep14, the narrative is far more haunted by Theresa than it ever was. For the most part, no one is particularly happy with CE being on the landship as she is: for Kal'tsit, who had finally come to terms with her grief and loss, all CE really does is dredge up all the pain and sorrow and hatred she felt about Theresa's death.
For the Doctor, she is a source of self-doubt and guilt over their past sins.
There's also an interesting contrast between her and the Doctor, as CE spells out, with one of them being an existence entirely of memory, and the other having none at all.
Amiya is mostly ok about her, but even for her, CE a reminder of who and what she has lost. She sees CE and understands and sees her not as Theresa, but as something else, but because of her resemblance to Theresa, she can't help but be reminded that Theresa is gone, and she won't be able to see anything she's done or gone through anymore.
Theresa, herself, is gone for good now, but the shadow of her last deed hangs over them all. CE as a character takes the enormous background presence Theresa has in the narrative and she makes it a lot more personal than it already is. As a character, CE takes the ghost of Theresa that's been haunting the narrative in the background and drags it kicking and screaming into the forefront, forcing the main trio to confront it.
The person most haunted by Theresa is Civilight Eterna herself. She was made with the purpose being a replica or substitute of Theresa, with the memories of Theresa, but she's really not her, and she's in fact quite bothered by such a concept. The impression I get from her files is that her arc as a character (provided they give her continued story content and don't just throw her by the wayside) is mostly about her struggles to find an identity for herself beyond the one she was assigned and was made to be (which very much parallels much of Amiya's struggles throughout the her entire character arc!)
In most of the story, Theresa is framed as this, almost mythical, larger-than-life figure, who you hear of often and her legacy greatly influences everything that unfolds, without actually appearing except in brief glimpses and flashbacks (until the story starts peeling back the curtain on her with Babel.) For someone as existent and present as CE is, there is no way that she could actually live up to the legendary figure that Theresa was, nor does she want to. The mythos surrounding Theresa is so great that just by virtue of being made to be like Theresa, this serves to erase any identity or personhood of her own she might have (once again, parallels with Amiya.)
(This is also somewhat painfully ironic on a meta-level. If you engage with CE's content at all, it spells out the fact that she is very much not Theresa, but just because she was made to resemble her, even the playerbase of the game thinks of and sees her as Theresa!).
The thing that's juiciest about this to me is that the relationship she has with Kal'tsit. Kal'tsit is maybe the one person who can truly empathize with CE and her mode of existence: both were made and instilled with some driving, defining purpose, but wish to carve out an identity of their own; both occupy some messy, intermediate state between humanity and inhumanity; and both struggle with the risk of being subsumed by some ideal or identity far beyond what they could possibly be. But instead, Kal'tsit can't bear to see the sight of CE, she gives her the cold shoulder, and is unwilling to meet her eyes. Even if Kal'tsit does understand that CE isn't really Theresa, she can't help but see her and think of Theresa, and for CE, this is incredibly, incredibly alienating, that the one person who should be able to truly understand her and her struggles to find an identity for herself, sees her more as the person she was made in the image of and could never really be, instead of her own person.
In light of the fact that CE's files state Kal'tsit has been avoiding CE is so fucked actually, especially when you think about this in the context of Lone Trail. Lone Trail takes place over an (in-setting) year after CE shows up, and despite this, she is never been mentioned or referenced at all, even obliquely. Has Kal'tsit just been coping about it for an entire year straight*? Like, here's about how I imagine this goes: The Doctor mentions CE to Kal'tsit exactly once and immediately gets the hint to not do so. They don't get a lecture about this. They don't even get a Kal'tsit Stinkface Talksprite. She just looks, however minutely, a slight bit more tired and sad. And so that's the last time they ever bring it up. And the thing is, CE has the same care and love that Theresa had, and she wants so so desperately for the people Theresa (and by extension her) cares about to be happy. And so if the only thing she can do for Kal'tsit is to remain completely out of Kal'tsit's sight, existence unacknowledged, no matter how much she might want to reach out, no matter how soulcrushing and painful it might be to do so, she would do this and bear all the pain, out of the love she has for Kal'tsit.
The main way we see Theresa characterized before Babel and Ep14 is through the things and people she's left behind: the people who lived because she died, a dream, a photo of her snuck when she wasn't looking (she was looking), a flower garden, a letter, a promise, a girl made to bear the weight of the world and an apology to her. CE is the last thing she leaves behind, her last act, her last sin before she exits the story for good. In particular, I think CE as a character is some really good final characterization for Theresa, one that serves to highlight her character flaws.
As a person, Theresa is sort of messy. I mean this specifically in the sense she is a person who does great and grand things, knowing that there will be consequences (both foreseen and unforeseen), and does them anyway, often leaving a mess in the process for others to pick up. In Warfarin's 2nd operator record: her attitude towards Theresa highlights this well, to her, no matter how noble her ideals and how good her intentions might be, the fact of the matter is that she is starting a civil war who which will get people killed. In this regard, I think her creation of CE fits her character perfectly. What she does in episode 14: finally being able to free the Sarkaz from the shackles of Originium, and making CE as a final act of care to Amiya, fulfilling her promise to Amiya to always be with her, but making a huge mess in the process, serves as a perfect capstone to Theresa as a character. Even though she is now gone, the effects of her last choice and legacy still hang over those who knew her.
*Of course it could also be that they wrote LT at a time where there were no plans to have CE be a character at all, but especially when it comes to things like this, HG does generally write things years ahead of time. The ending of Lone Trail does feel very much like it was written with Babel already in mind, and Vigilo was also clearly written with Babel in mind (see: Memoria specifically) despite being released several years before Babel.
#arknights#kal'tsit#kal'tsit arknights#amiya#amiya arknights#civilight eterna#civilight eterna arknights#doctor arknights#ep14 spoilers#in the process of writing a CE-focused fic... perhaps it will even get posted some day...
292 notes
·
View notes
Note
One-shot of (Jester) Shadow Milk cookie x (Princess) Fem Reader please 🙏🏻
Plot : The reader hates her kingdom because it ruled by the infamous greedy king (her father), later on her father hired a new jester and eventually the princess and the jester become close friend (they secretly like eachother) but king despise the idea that his daughter being close with the jester and is planning to do something bad.
I need yummy angst with fluff 🙏🏻
Also, we knew that Shadow Milk could easily destroy the kingdom, he's one of the beasts afterall-
→ ❛A rose in times of war❜
→ Pairing ; Shadow Milk Cookie x Reader → Quote ; ❛❛Do you trust me, my dearest?❜❜ → Genre ; Drama , Romance → A/N ; Here you go! I hope you enjoy this fic as much as I enjoyed writing it hehe
Once upon a time, there was a princess, caught in the claws of a greedy little kingdom. Her father, the King of the vast land, was greedy and infamous, often spending large quantities of money in parties and riches that could only amount to showing off his vast wealth. The princess was tired, exhausted of this behavior, so much that his father, in an unlikely act of love, hired the help of a handsome and great Jester, called—
“Shadow Milk Cookie, I know thats you you’re describing in the story…”
“Oh my dear (y/n) cookie, just allow me to have some fun!”
Ahem, long lost in the hills of earthbread, near Beast-Yeast, yet far away from most kingdoms, there would lie a kingdom, characterized for its poverty and power imbalance. Townsfolk would beg for a little bit of food, while the royalty boasted their riches and overabundance, this little kingdom was called Red Clover Kingdom. Ruled by King Clover Cookie, he’d become infamous in the chatter of his subjects and other kingdoms, due to his ruling with an iron fist and greed coating his words. Yet, despite all of this, one thing seemed to be clear, and its that he loved his daughter dearly. You see, the king wasnt always like this, there was a time where the king once was kind and full of life, but since the death of Queen Camellia Cookie, nothing but ruin and darkness had but befallen the kingdom. Consumed by grief, the King changed completely, fully submitting to the darkness in his heart and turning the kingdom into his own little playground, a truth he tried to hide from the Princess, whom he adored with his life as the only remnant of his wife’s legacy.
Seeing the princess' saddened state, the boredom that leaked into her mind and into her life, the King came to a resolution, and that was bringing forth a jester, a companion for the Princess, said jester, was none other than Shadow Milk Cookie. Having infiltrated the kingdom as an attempt to escape from being locked out again by White Lily Cookie, Shadow Milk Cookie became appointed as the Princess jester, a job he relished in as it allowed him to partake into creating plays and making others laugh, but it also meant that he had to stay at bay, save he want to be found out, which wasnt that fun but he could manage. With that in mind, the relationship between the Princess and Shadow Milk cookie would slowly shift into one of friendship and comfort, as the Princess would find safety and a confidant in the jester.
“Shadow Milk cookie, you’re so funny” The princess would tell the jester once, laughing as he finished another of his puppet plays with expertise.
“Of course I am, Im a jester after all!” He noted, and the princess couldnt do anything but laugh gently.
“Of course you are” The princess would say with a smile, looking at the jester before thinking deeply. “And to think that when we met, I wasnt keen on you, you’ve truly surpassed my expectations, jester of mine… And Im grateful of that.”
Of course, the princess wasnt always keen on the jester. Thinking at first that he was a tactic of his father to keep her controlled, she would at first be coarse and harsh on the jester, hiding behind her fan as the poor cookie tried his best to make the royal laugh, but it was difficult. It’d take one specific parody of the royalty, presented only in front of the princess and some of her handmaids, to make the princess finally break into laughter, something that seemed to be unlikely, it seemed to finally have happened.
“Right, that moment was quite precious, I hold it dear to my heart” Shadow milk cookie said with pride in his voice, holding a hand to his heart while another lifted his hat, and the princess couldnt do anything but giggle at his mannerisms “I mean it! Your laughter breaks my heart now, ahuhu…”
“Oh you silly jester” She’d say warmly, walking towards him to put a hand on his shoulder. “Truly, what would I do without you…”
Those words seemed to take Shadow milk by surprise, as he looked at the princess for long moments before simply smiling and hitting her with another one of his jokes, another parody of the royalty of the dark kingdom, and the Princess would hide her mouth with her fan as she laughed. Things were surely lively in her quarters, since of course, Shadow Milk Cookie couldnt afford to laugh at royalty in front of the king himself, oh no! Of course he couldnt, save he’d be sent away to the dark dungeons of the castle—And then the princess would be all sad and mopey, and that was something he didnt want to happen.
Silently, though, would their relationship deepen the more they spent together, the more they shared moments and laughter, it was something visible and palatable to those around them, the handmaids, the butlers, everyone but them. For the princess would keep on laughing, and the jester would keep on entertaining her. Knowledge of their feelings growing closer and closer together would eventually find the ears of the king, however, and nothing but anger would come from his lips as he thought of what to do. This wasnt meant to happen, he wasnt meant to fall for the princess, nor viceversa, but oh, who was he to say who the princess deserved? Apparently, someone because the next thing he did would be something that would mark the poor princess forever.
“An arranged marriage? B-But, father—”
“No buts! You will marry the prince of the kingdom of Rose Champagne, lest you wish to see that damned Jester suffer!”
With nothing else to say, the poor princess couldnt do anything but go to her room and cry inconsolably, seeing her life go down the drain as the King forced her to take a path she didnt want, to take the hand of someone she didnt love, it was all a nightmare, and as Shadow Milk cookie approached the room for the daily session with his favorite princess, he’d come to see the aftermath of a dark endeavor.
“Oh Shadow Milk Cookie, my loyal jester!” The princess would cry out as she went to hug the cookie, who, dumbfounded, would hold her in his arms to soothe her. “The king, the king wants to marry me off!!”
“W-What?”
“Y-Yes, he wants me rid of someone from another kingdom, and I must abide lest… lest they hurt you…”
The words felt like daggers into his heart, as the cookie simply listened to the poor princess’ laments. And then, only then would darkness and deceit take shape and form inside of the cookie, feeling those old feelings resurface and take shape into the darkest of ways. He consoled the princess, then, the handmaids leaving the room to leave them both be, as the Jester rubbed circles on her back, shushing her down to a small slumber. Oh dearest princess, if only you knew how much this jester has grown to adore you, your smiles, your laughter, your voice and your overall self, then you’d know that somethings are only done in the name of love.
Deceit was the last name of Shadow Milk Cookie, and with the only truth on his lips being his love for the princess, he’d ideate a plan to get her out of there, and into the depths of Beast-Yeast. Carefully would plan a way to turn the handmaids against the king, the butlers, the cooks, the servants and the townspeople, which wasnt hard, as all of them already felt a certain way, less than favorable, about the father of the princess. Then, he’d call upon a riot, a riot to overthrow the king and lead to a better future for both the kingdom and the princess. And while all that happened, he’d steal the princess away, take her somewhere safer, somewhere deep within Beast-Yeast.
“Are you sure this plan will work?” One of the townsfolk asked, looking around the room as the jester, clad in a cloak, only smiled.
“Of course, I’m the princess’ appointed jester after all… Who else would know the castle better than me?”
That would mark a countdown that would end a fateful rainy day, deep into the darkness of the night, when the princess was sleeping, clad in a white dress, would wake to the thunder and the silhouette to someone in the balcony.
“W-Who’s there…?” She’d ask, sheepishly as Shadow Milk would only open the balcony doors, extending a hand over to her. “S-Shadow Milk Cookie…?”
“My dearest princess, will you accept this jester’s dance this night?” He’d speak, then, with the warmest of smiles and the most devious of gazes. Truly, a meeting for a lifetime.
“W-What are you doing here, my jester?”
“There is no time to lose, princess, a riot is brewing within the townsfolk and the servants of the kingdom, we must make haste and escape while we can…”
“But…”
“Do you trust me, my dearest?”
Silence would fill the room for long moments, as the princess would think about what to do, who to follow. But deep within her heart, she’d run to Shadow Milk and hold his face in her hands, completing the moment with a loving kiss. It would be returned, gingerly by the jester taken by surprise, as he led them towards the balcony, and in a jump of faith, would they both fall in the middle of the rain into the garden. Roars and wrath would be heard in the kingdom as the beast known as Shadow Milk Cookie would take the princess away, stealing one of the horses from the stable to run into the distance. Loud galloping could be heard from one of the exits of the kingdom, Shadow milk keeping the Princess hidden under a spell of invisibility and the cloak she now carried on.
Legend says that the beast and the princess were never to be seen again, as one of the townsfolk would take over the kingdom as the newly appointed king. Nobody but the king himself, who rotted away in the dungeons would weep for the lost princess, save for a few handmaids, except those who had learnt the true plan Shadow Milk Cookie had for them.
‘I’ll steal (Y/N) away, I’ll bring her into Beast-Yeast, the safest part there is and…’
“Shadow Milk Cookie?”
It had been years since you left the Kingdom, since the titles of princess and jester started becoming meaningless between you both. You called upon him as he turned to look at you, holding his child in your arms in the middle of a clearing in the forest, where the morning dew illuminated you making you seem… angelic. Oh, how could he afford to lose someone like you…
“Yes, my princess?” He’d ask, walking towards you and cupping your face in his hand, he was much taller, much bigger, and yet, he held you like the most precious doll in the world.
“Food is ready, I was going to call you earlier but you seemed so stuck in your thoughts and I didnt want to interrupt that I…” You trailed off, feeling his finger dance around your lips softly. “... I love you”
“I love you too, my dearest”
‘... And I’ll make her my wife.’
#🌙;moonlit dreams#shadow milk cookie x reader#cookie run x reader#cookie run kingdom x reader#crk x reader
448 notes
·
View notes
Text
concerning the specimen storehouse
Since the DLC released, I've seen some thoughts floating around about the Specimen Storehouse, Messmer, and how the Crusade contingent viewed the Hornsent. Specifically, I think it's quite a common idea to think of the Storehouse as a good thing, a sign from Messmer that he harbored a modicum of sympathy for the Hornsent and wanted to preserve their culture. I want to explain why I think this idea is very flawed, and why, on the contrary, I view the Storehouse as another testament to the horrors delivered upon the Hornsent by Messmer and his Crusade.
The ashes of Fire Knight Hilde give a glimpse into the construction of the Specimen Storehouse:
Hilde was a dear friend to Salza the sage, and joined those who urged that the specimens be preserved. Hilde's ashes were enshrined as a charm to protect the storehouse.
Hilde and Salza were part of a faction of Fire Knights who wanted the specimens to be preserved. This faction had to "urge" for this to occur; therefore, this must not have been a universal opinion among the Fire Knights, and a convincing case had to be brought forward in order for the Specimen Storehouse to go ahead. As this same item description points out, the Fire Knights answer directly to Messmer, so he would most likely have the final say. However, this makes it clear that the Specimen Storehouse was not his idea. If it was, there would have been no urging needed— he is the ruler of this keep and he makes the decisions.
The information on Salza further characterizes this faction within the Fire Knights. The item description for Salza's Hood sketches out his stand against violence:
"A disciple of the elder Wego, he refused to burn down an old ruin, at the risk of his own life."
Given Salza's positioning and its relative lack of damage, I would hazard that the "old ruin" in question here is Rauh. The description states that Salza protects this ruin "at the risk of his own life", and his placement puts him directly in opposition to Shadow Keep. He attacks at the end of the bridge and faces towards the keep; he targets us, and we are coming out of the keep. I think all of these facts point to the conclusion that Salza's instincts towards preservation estranged him from the rest of the Fire Knights, and that he is literally standing in defense of Rauh at the moment you encounter him. Why else would he be standing directly in front of Rauh, facing Shadow Keep, if he was not defending Rauh from Shadow Keep?
The description for Salza's incantation "Rain of Fire" reiterates his less violent outlook, but also importantly points out his hypocrisy.
"Salza's disdain for barbarism never waned, even as he burned more villages and scorched more land than any other."
Salza didn't want to engage in such violence, and he protected Rauh at the risk of his own life. But that doesn't erase the reality that he leaves behind a disgusting legacy of destruction and death. It begs the question: why do these specimens need preserving in the first place?
If the Crusade had never been waged, then the Specimen Storehouse would never have needed to exist. It sounds all nice and sweet on paper that there are Fire Knights out there "preserving Hornsent culture", but they are the very reason why this culture needs protecting. The Specimen Storehouse is a monument to their own atrocities: its very existence depends on an annihilation they orchestrated. Hilde, Salza, and the rest of them can be disgusted by their own actions as much as they want, but they are ultimately responsible.
It's also important to point out that neither Hilde's ashes nor Salza's Hood mentions any sympathy for the Hornsent themselves. They wanted the specimens to be preserved and protected a ruin from destruction; nowhere do these descriptions mention Salza and Hilde's great sympathy for the Hornsent's plight. Salza's big stand against Shadow Keep is protecting a ruin— not a city full of people, a ruin. He has a "disdain for barbarism", not a bleeding heart for those who are dying. In the Salza's Hood description, Salza is described as the "sage of the Fire Knights", and the term "sage" describes a person of great wisdom. The Specimen Storehouse is a giant library, a great depository of stolen Hornsent scholarship. I would hazard to say that Salza and Hilde's moves towards preservation stem more from a thirst for knowledge than a humanitarian urge to save Hornsent culture.
I've also seen it claimed that the shadow-men who attack with Messmer-fire in the Specimen Storehouse are Hornsent, and use this information to extrapolate about the Storehouse at large. However, this isn't true:


Here are images of Hornsent shadow-men in Belurat and Gravesite Plain. Their horns are clear, defined, and opaque, even with the shadow filter over their models.

This is an image of the spirit in front of Scorched Ruins without the shadow filter. You can see that the style of the horns remains consistent across designs.
Compare this with images of the shadow-men in the Specimen Storehouse:


Their head designs are markedly different from those of the Hornsent in Belurat. Their supposed "horns" are wispy and vague.

You can best see it in this photo where I'm clipping into his head that these "horns" are actually a layer of unruly hair. The little tufts of hair poking out from their heads can easily be mistaken as horns, but they do not match the other shadow-men in Belurat. Furthermore, their clothing also differs. While the Hornsent shadow-men wear tunics, the men in the Storehouse wear garments similar to togas. I think it's far more likely that these are Crusade scholars who are under the same shadow effect that happens to the other spirits in the Shadowlands. There is no Hornsent presence in the Storehouse.
Finally I would like to come to what Messmer thinks about the Specimen Storehouse, and for that, there's little that's actually textual. We know from Salza and Hilde that there was backlash to the construction of the Storehouse and the preservation of Hornsent knowledge from the wider Crusade contingent, and we know he must have consented to the Storehouse's construction, but there's no hard evidence as to what he truly thought of it. What we can do, however, is take a look at Messmer's characterization in-game and speculate from there what his opinions might have been, and what we can see about Messmer is that he clearly despises the Hornsent.
We know from our vengeance-seeking Hornsent that he thought of them as "savages"; the furnace golems are tailor-made to prey upon the Hornsents' fears through their references to the fire giants; the existence of the jar clinic and the protections around the shaman village imply he has knowledge of what happened to Marika and her people, which would only intensify his hatred. And we can't forget that he has taken it upon himself willingly to literally annihilate them from the face of the earth. Now, that's not to say that Messmer isn't a person capable of empathy and kindness; we know that through his relationships with Gaius, his Fire Knights, and his common soldiers. However, just because he can have sympathy for these people does not mean that that translates to the Hornsent. If I went into all the details of this I would double the length of this post (in fact I will probably make a whole separate post expanding on this), but I think Messmer as a character is allowed to contain contradictions— he can be capable of great cruelty and great kindness. I think it's clear from everything I've explained above that there are many pieces of evidence to indicate that Messmer did not harbor secret sympathy for the Hornsent.
Therefore, I would guess his approval of the Specimen Storehouse aligns with what I theorized for Salza and Hilde. The Storehouse is useful. It's a depository of an entire culture's knowledge; it would be foolish to throw that all away. As I've stated, the Storehouse's entire existence depends entirely on the genocide being enacting by Messmer and his Crusade. They are engaging in preservation only for their own benefit. The Hornsent gain nothing by having their own scholarly work snatched away from them and hoarded by the very ones who are murdering them.
321 notes
·
View notes
Text
Raph Is A Great Strategist
Numerous times in the show Raph has shown to have a preference for straightforwardly punching his problems away rather than think up a more complex solution. Like how his immediate fix to getting Mayhem out of the mirror in Mystic Library was to punch everything in the bathroom but the mirror. However, when Raph understands the situation requires more in depth strategy, he’s shown to be an incredibly capable tactician.
(long post ahead!)
In nearly all the plot heavy episodes like Shadow of Evil, Many Unhappy Returns, and the season finales, Raph gets moments where he’s highlighted for his strategic thinking. In Insane in the Mama Train, he’s the one who figures out which eyeball-button goes to the front car with the dark armor, because “‘it was the only button [the Foot Clan] didn’t want me to press!’” [21:05]. He’s also the one who came up with the scheme to defeat all the (known) combatants in the train, with Leo specifically attributing Raph as the deviser during their mind meld [19:46]. In Many Unhappy Returns, after spending a single night waylaying the Shredder, Raph formulated a plan using all the tricks the team learned, seamlessly transitioning the mystic collar Leo acquired into it [19:53], to defeating the Shredder. Additionally, he’s repeatedly called for a retreat during fights, like in Shadow of Evil, Shreddy or Not (Finale pt 2), and the movie, when he can tactically recognize that a battle couldn’t be won. Each time, the show/movie implied that that was the right call, for the family to lose the fight but win the war.
And it’s not just that Raph is good at strategy when he’s pushed to be more serious; the show characterizes him as passionate about creating plans, he enjoys doing it. Literally in the first episode, Mystic Mayhem, after the turtles’ initial plan failed of getting Splinter out of the living room to touch his Do-Not-Touch Cabinet, Raph immediately started devising a new plan that involved “ten chickens [and] a gallon of rubber cement” [9:35]. It was convoluted, sure, and they didn’t end up using it, but it was inventive and the opposite of reluctant. This is also shown in Bug Busters, where Raph planned out dousing Mikey in honey to attract the oozequitoes [2:52]; Snow Day, with the idea to freeze Ghost Bear like in Jupiter Jim Pluto Vacation 4; and Raph’s Ride-Along (and also Bad Hair Day), where Mind Raph created multiple schemes to get the criminals arrested. The show wouldn’t have made Raph be so creative with his plans if they were trying to characterize him as someone who didn’t like strategizing.
So does why Raph do stupid shit sometimes where he doesn’t think things through at all? Well, even though Raph is good at strategy and enjoys doing it, it’s clear his immediate impulse is still “punch the problem in the face”. In fact, all the turtle boys contain the fascinating dichotomy of being incredibly smart in some areas, and the dumbest teenagers alive in others. Just look at Donnie. It’s also how Raph is a loving protective older brother, and the guy who shoved Leo into a wall so hard he disappeared in one frame for shits and giggles (The Mutant Menace x). None of this means that Raph is bad at strategy though.
tldr: Yeah, Raph has a lot of dumb and, frankly, insane moments in the show, but he’s still an incredible tactician who’s plans consistently saved his family and sometimes the world. He's a great strategist.
#I will die on Strategist Raph hill#i'd even go so far to say that Raph is the tactician of the team instead of Leo#because compared to how many times Raph /actually/ plans his actions to how many times Leo does it#Raph would win by a long shot#Leo to me is honestly more an improviser#he's also repeatedly looked to Raph for the plans when they're in trouble than come up with strategies himself#Mikey and donnie do this too. they look up to him as their big brother leader and IDEAS GUY#I always read that as the show saying Raph is the team's planner#AND HE'S GREAT AT IT#I'm fine with strategist!Leo#I can see how it happened#BUT RAPH BEING BAD AT STRATEGIES? RAPH?#WHAT#rottmnt#rise of the teenage mutant ninja turtles#analysis#raphael hamato#rise raph#rise of the tmnt#HE'S AMAZING I LOVE HIM#rottmnt movie
1K notes
·
View notes
Text
the deathstroke vs batman arc from the rebirth era was honestly something. like i felt like it was a pretty decent idea but it had a lot of plot holes + the characterization of joey and talia were sooo weird. also i also felt there was a lack of involvement from talia and dick. in a not-so-custody-battle arc about damian, why are bruce and slade the main focuses?? i'd personally say talia and dick are arguably the most important (parent/mentor figures and just) people in damian's life
also it was interesing in the way that there were so many slade/bruce parallels throughout the arc --- like the grieving their dead kids (for context tim had literally JUST "died") + viewing themselves as a curse + "the mission/contract above all" + focus on family + alfred and wintergreen being buddies + "__ is real and __ is the mask" + strong loyalty to their own moral code + how they are such good physical combatants but also brilliant tacticians and inventors + bruce talking about his mission like it is his forever war and slade's backstory as a soldier etc etc and this was especially interesting in regard to how nuanced they are as people.
deathstroke (2016) #32 & #34
but I think what could have made it even better was if there were more of a focus (+ more obvious) talia/dick parallels
i feel like this is overlooked but dick and talia are fundamentally very similar characters -- for example, their histories are similar. talia's goal is to become the leader of the league of assassins when her father dies/retires and spends her whole life training for it, only for her father to choose someone else to be his successor, similar to after knightfall, when jean paul valley became batman instead of dick, and even as reluctant as dick is, he's still upset that bruce chose someone else over him. additionally, talia and dick have their fears about forever being in their "father's" shadows (something slade taunts talia with in shadow war and something that is emphasized a decent amount in dg comics); plus, after they take their "father's" mantle, they expand it into something bigger -- like with talia running leviathan (and the demon's shadow?) and dick helping with batman inc and working with the titans + "batfamily"; also, they are similar in how their commitment to bruce specifically impacts their relationships with the other people important to them (for example, dick and the titans, and talia and her dad -- the gotham knights storyline retribution part 1: sons and lovers is a great story about how this, as is the 1999 titans run); also regarding them as characters, in the older comics, they both are portrayed as younger and more naïve, paired with them also being reckless and eager to prove themselves (sometimes) (also. in regard to age -- in talia's introduction in May of 1971, she says she's studying medicine at the university of cairo + dick went to college in december of 1969, so they are vaguely similar in age (also bruce calling dick and talia "the kids" in batman #232 was kind of jarring...)); also in talia's second EVER appearance, (in a set up by ra's al ghul), both she and dick have been kidnapped and bruce and ra's "team up" to find him (it was ra's testing bruce's detective skills to see if he was a good match for talia) but TELL ME this doesnt feel like the set up of some parallel
batman (1940) #232
also a big part of both their characters are being manipulative as hell, which I think is emphasized so much in talia but not enough as it used to be emphasized in dick; also both of their genuine compassion and fierce protective instincts to children ESPECIALLY (for example, dick with tim or damian and talia with damian and the prince of swarak (and ik shes recently been characterized as an abusive or distant mother but. In my heart that’s not true. read batman (1940) #257), nightwing (1996) #138 and especially #146). and lastly, how love, devotion, and loyalty are CENTRAL to their characters…. also ofc their love for damian
talia being protective of damian from detective comics (1937) #839
also they're pretty protective for bruce's other sons (niche reference but talia worrying about tim in nightwing 1996 was very cute!! + dick kissing tim's head)
from nightwing (1996) #138, #139 & #140
plus you have to acknowledge their petty rivalry (i'm talking before damian was even born + the "you can either pick ME or HER" vibes) but you also have to acknowledge their very mutual respect for each other. i think we deserve a team up book. i deserve it 💔
nightwing (1996) #144 & batman (1940) #330
#my posts#talia al ghul#bruce wayne#dick grayson#damian wayne#slade wilson#robin#batman#nightwing#deathstroke#dc comics
74 notes
·
View notes
Text
Thoughts on Sonic 3!
On December 10th, 2018, I was on the last day of a trip to Milwaukee. The night before, I'd attended the wedding of one of my best friends, Jake, who I've known since high school. Even though half of us were sick the whole trip, it was a great time. Derek had asked the wedding DJ to play "One Week" as the first request of the night, and proceeded to lip sync the entire song on the dance floor. On that cold winter morning in a hotel room hundreds of miles from home, Derek and I groggily checked Twitter on our phones and saw the shocking news: Paramount had teased the design for Sonic from their upcoming live action film. Even in silhouette, the shape of his face and the realistic curvature of his limbs made him look like a grotesque little homunculus. This movie was going to suck.
Six years later, I've now seen the third entry in what's become a hugely successful Sonic film franchise. It features Keanu Reeves as the voice of Shadow the Hedgehog in a fairly faithful adaptation of his story from Sonic Adventure 2. At the time of writing, it currently sits at a whopping 86% positive rating on Rotten Tomatoes, vying for the title of the best-reviewed theatrically released video game movie of all time. Critics are saying nice things about the emotional journey of Shadow the Hedgehog. Never in a million years did I think I'd see this day.
I, too, have now seen this movie, and... yeah, it's pretty good.
I'm gonna get deep into spoilers here, so I'll just say up front that I liked the movie. It feels like just about the best possible execution of this version of Sonic. But that's also damning it with faint praise, depending on who you ask.
If you're a fan of the games who didn't like the second movie, you probably won't get much out of this one, either, unless you just really love Shadow so much that nothing else in the movie matters to you. It doesn't reinvent the wheel for this film series. It's still got a heaping helping of broad comedy, cheap pop culture references, bad one-liners, and characterization that diverges greatly from the source material. This is not high art, nor is it a direct adaptation of Sonic Adventure 2. If you're the kind of person who hates this portrayal of Sonic and Eggman, or a lore nerd who'll hate that they let Shadow do Chaos Control without an Emerald, then just don't bother with this.
On the other hand, if you did enjoy the last movie, then you'll probably have a fun time here, too. Shadow is very cool. The action is the best it's ever been. There's a bit more focus on characters from the games, and less on human characters invented for the movies—with the exception of Agent Stone, who's in this a lot because everyone likes him. There's a lot of SA2 fanservice. They even play "Live and Learn." It's a fun time! Be sure to stick around through the end credits.
And now, to dig deeper, let's get into the spoilers! I'm gonna jump around a lot and talk about different aspects of the movie, spoiling everything along the way.

Shadow and his reams of lore
Here's the main thing you came for: Shadow is great in this! They really did him justice. Keanu Reeves is extremely solid in the role. He can be a bit flat as an actor sometimes, but I think he did well here. He can be tough and menacing, but he can also be earnest and emotionally vulnerable. Good casting call. Excited at the prospect of seeing more of him in the future.
Really, as a Sonic Lore Nerd I'm most interested in discussing the changes they made to Shadow's backstory. I'm sure there will be many fans upset with the changes, but for the sake of streamlining a complicated backstory that was subject to a bunch of retcons and multiple layers of amnesia and fitting it into a 110-minute movie, I think they generally made smart choices.
For one, Gerald didn't create Shadow using Black Arms DNA, because Gerald didn't create Shadow at all! Instead, Shadow arrived on Earth inside a meteor, and Gerald was merely the prominent GUN scientist who studied him after he was captured. (That meteor does have very strong Black Arms vibes, though, so I wouldn't rule out the possibility of them exploring that stuff in the future.) This simplifies things a lot and allows Shadow to be a direct foil for Sonic, kind of a version of our hero who was treated as a lab rat and lost the only human he considered family instead of finding happiness like Sonic has. Then later Shadow hurts Tom and Sonic wants revenge, and it mirrors Shadow's feelings about Maria, and after they fight they can empathize with each other over this, Shadow sees the error of his ways and helps save the world, yada yada yada. You get it. People predicted 95% of this movie's plot from the trailers, but it's effective.
Likewise, all of the stuff about creating Shadow as the ultimate life form who's immune to all disease to cure Maria's illness is completely cut out. Shadow's still called the ultimate life form, but he's treated as more of an energy source than a genetic research project here, playing off of the stuff about Eggman wanting to harness Sonic's natural Chaos Energy in the movies. The original intent behind the ultimate life form project was always hard to explain in the games and doesn't even come up that much, so I don't blame them for cutting it.
Because Gerald isn't doing genetic experiments and creating artificial life, the Biolizard also doesn't exist. It does, however, appear in an old monster movie Shadow and Maria watch in a montage, with Shadow later commenting that he worries he's a monster like the one he saw in the movie. That's a clever way to include it, I think.
The ARK sort of exists. There was no space colony back in the '70s, all of the events of Shadow's flashbacks just took place at a secret GUN base on Earth. Fair enough for a version of the story ostensibly set in the real world. The big space laser in the third act of the film is obviously supposed to evoke the ARK, but it's referred to as simply the Eclipse Cannon. It's still not a full-blown space colony, just a weapon of mass destruction Gerald designed for GUN in exchange for his release (while also secretly planning to use it to blow up the planet in an act of revenge). I am, however, pleased to report that the Eclipse Cannon still has a giant Eggman face on it.
And as for Maria: I like her in this! She's obviously not going to get a ton of screentime, and she's always going to be a very straightforward character, but she's more playful and lively here. She teases Shadow for being grumpy and plays with him a lot. She feels less like this perfect embodiment of everything good and pure in the world and more like an actual kid. She's still not a complex character, but it works.
And the most important question: do they show a child getting shot and killed by the military? The answer is almost. In the flashback, GUN soldiers chase Maria, Shadow, and Gerald and ready their guns, but the young Commander Walters (who's in his 20s rather than being a kid) grabs them and tries to stop them from firing on a child. In the chaos, a soldier fires, missing Maria but hitting a generator that then blows up and kills Maria. So, y'know, close enough I suppose.
So, yes, many of the details change here, but they captured the gist of Shadow's story from SA2. The emotional core is there. I will say, though, I almost feel like Shadow isn't in this movie as much as I thought he'd be? I think he's used effectively in all of his scenes, and they make room for his backstory, and BOY does he get to kick ass in his fights, but for much of the middle part of the movie he's overshadowed by Ivo and Gerald. Though this might be a compromise to leave more screentime for...

Tails and Knuckles
I'm relieved to report that Tails and Knuckles both get a good amount of cool stuff to do in this! They don't feel like an afterthought.
I was worried that Tails in particular would completely fall by the wayside, since even his debut movie didn't entirely know what to do with him. But he's good here. He pretty much just feels like the Tails from the games at this point, especially since they dropped that fawning admiration he had for Sonic with that running gag of him going "Only Sonic the Hedgehog could do that!" He often chimes in as the one who wants Team Sonic to stick together when Sonic and Knuckles bicker. He particularly gets to shine in the Mission Impossible-inspired heist sequence at the GUN headquarters in London that serves as the climax of the second act, which feels like it was tailor made to let him shine as the tech guy of the team. He also gets several opportunities to swoop in and catch someone for a save in an action scene. He's good in this!
Knuckles is... fine. He's definitely fallen into the role of the comic relief dumb bruiser since joining the good guys, but he's at least a little better than he was in his own streaming show. The jokes lean more into him just being really brash about his strength and skill, rather than him being this archaic warrior who doesn't understand anything about the modern world. He also gets a few more serious bits in the back third of the movie where he gets to shine a little more, so overall it evens out to him being fine. They could've done way worse.
As for the relevance of the Knuckles show: Knuckles is now said to be the guardian of the Master Emerald, like in the games, though with no Angel Island this amounts to him hiding it somewhere for safekeeping. It's eventually revealed that he just gave it to Wade, who gets exactly one scene (sorry, Wade-heads) for a joke about him using the Master Emerald as a hockey puck. So, the miniseries explained why Knuckles has a connection with Wade. That's it! Also I think Knuckles might use the Flames of Disaster a bit in fights, but they never called the technique out by name, so I never really thought about it. So, yeah, the six-episode streaming miniseries about Wade bowling has zero meaningful relevance to the Shadow movie. Who could have seen this coming?

Miscellaneous humans
For that matter, the human supporting cast is MASSIVELY downplayed in this one. Tom and Maddie are there for two key sequences (the beginning of the movie and the GUN HQ heist), but otherwise they disappear for long stretches of the movie. They don't go to Japan in act I, nor do they go to space in act III, and there's no subplot for them during those periods, either. There's nothing like the wedding subplot in Sonic 2 where they'd constantly cut back to Hawaii for comic relief with the humans and only reveal why this was relevant to the plot near the end. (There's also no random dance battle in Siberia.) If a human character is here, it's because they have something to contribute to the plot right away. Most people will probably consider this an improvement, and I'd certainly say it makes for a much tighter script, though I have to remind everyone that I thought the wedding being a GUN sting operation was such a funny twist that I'm a defender of the Hawaii subplot.
On the subject of Tom, something funny I've noticed is that they've just completely downplayed the fact that Tom and Wade are cops. Tom being a cop never comes up once. Wade being a cop only gets referenced via the fact that he's practicing hockey on the roof of the police station in his one scene, but he's not in uniform or anything. They clearly got the memo that we don't want Sonic to hang out with cops.
Here's something else funny: Rachel and Randall got character posters, but they're actually not in the movie! Not technically, anyway. During the heist sequence at GUN HQ, Tom and Maddie use some gadgets Tails invented to holographically disguise themselves as those other characters. But the real Rachel and Randall never show up in the flesh. It's a very odd way to shoehorn the actors into the movie. (Jojo is also absent. They did not give her Amy's role of being the girl who reminds Shadow of Maria. Instead they just let Sonic have the big heart to heart with Shadow that makes him switch sides.)
You know who IS in this movie? Krysten Ritter. Not as the voice of Rouge, as the fandom once hoped, but as a director for GUN. She gets like three scenes and she feels completely checked out the whole time. Can't say I blame her! She's not really a character, just a plot necessity. Commander Walters dies in Japan but gives Sonic one of two keycards needed to activate the Eclipse Cannon, and then Ritter's character assumes Sonic stole it and labels him a bad guy. So that's why they have to break into GUN HQ in the second act instead of just talking things out with them. Still, I am at least relieved that Sonic doesn't work with GUN for most of the movie.
I gotta be honest: when Walters pulled a credit card-shaped object out of his pocket, I thought he was about to give Sonic another Olive Garden gift card as his final act before dying. Part of me wishes that happened.
The supporting human character in this who really gets to shine is Agent Stone, which I'm sure most fans will agree was the correct choice. There's a LOT of Agent Stone in this. He's good. I don't have much to say about him, but he's fun as usual.
But, of course, the ones who steal the show are Jim Carrey, and his costar Jim Carrey.

The Robotniks
I've gone back and forth on whether or not I can actually see movie Robotnik as Robotnik. I think with this third and final entry in the Jim Carrey Robotnik Trilogy, I've landed on... yeah, that's just Jim Carrey playing a Jim Carrey character. He's absolutely having fun with the role, and I enjoyed watching him, but I think a lot of that comes down to the fact that I'm a millennial who grew up watching Jim Carrey movies. If you didn't like him before, this movie will probably be nails on a chalkboard to you, because now there are two of him.
Ivo's arc here leans very heavily into the fact that he grew up as an orphan and never knew his family, a thing offhandedly mentioned in the first movie that's never been a thing for any other version of the character. Here, he learns that he has a living grandfather who's also a mad scientist, and it feels like a hole in his heart has been filled. It certainly makes sense for a place to take this version of the character, and it fits with the movie's themes of finding and losing family, but the cartoonish, childlike affection Ivo feels towards Gerald and all the scenes of them frolicking and dancing together have basically nothing to do with the characters from the games. He's a fun villain for this movie, but he's overwhelmingly used as comic relief this time rather than as a serious threat. He doesn't particularly feel like Sega's Dr. Ivo Robotnik, the arch nemesis of Sonic the Hedgehog who'd take over the world with an army of robots and a fleet of airships in the span of a day if Sonic wasn't around to stop him. He's a guy who lives in a big crab robot and has some drones. He has more in common with Carrey's depictions of the Grinch or the Riddler or Count Olaf than Dr. Eggman. Though he does, at least, finally get his outfit from the games by the end of the movie. So that's something. And also he's in a fat suit now. They only make jokes at the expense of his weight a little. Hooray...?
Gerald, meanwhile, is... largely the same character as movie Eggman, but older, so they can make jokes about him having saggy flesh and smelling funny and needing dentures. (Also, his voice kind of sounds like Homer Simpson sometimes?) To his credit, Carrey absolutely nails the handful of more serious scenes Gerald gets, whether it's Maria's death or his sinister turn when he reveals that he actually wants to destroy the Earth. But then it's right back to goofs about there being two of the same guy. Even the final battle features a lot of slapstick shenanigans with the two Robotniks fighting each other. I was able to enjoy the absurdity of it all, but if the humor doesn't land for you the dual Jim Carrey schtick is a hell of a lot of the movie. I wouldn't be surprised if there was more Gerald than Shadow in the movie, when you go and tally up their screentime. I was able to enjoy the sheer absurdity of it, but your mileage will vary.
I will, however, say that the split screen stuff they do with the two Carreys is EXTREMELY impressive, from a filmmaking perspective. They were absolutely flexing with their ability to pull the effect off. They don't rely on cheap tricks like cutting a lot, or having shot/reverse shot scenes where you're looking at the back of a body double's head. Instead they have a lot of long takes where the two Robotniks are talking to each other, you can see both of their faces, and they'll even hug and touch each other a lot, and the whole time the conversation maintains a natural pace like it really is two actors playing off of each other. It's really well done. It's an incredibly silly idea, but boy did they commit to it.

Sonic
I've hardly said anything about Sonic himself in all of this. It's his movie, isn't it! Well... I don't know, he's fine.
I feel like movie Sonic is a known quantity at this point, and either you like this take on the character or you don't. There was some speculation early on that this was supposed to be a younger Sonic who would grow into being the character we know from the games and comics, the one who's still got lots of quips but is also kind of aloof and cool, a free spirit who goes where the wind takes him, a figure the other characters look up to. And... no, that didn't happen. Once again he gets more serious as the stakes are raised, and he's totally badass when he goes Super, but the rest of the time he's still a little goober with tons of generic one-liners who learns schmaltzy lessons about the importance of family. He's still constantly going to undercut the tension of most scenes by cracking a pop culture reference that will make the average American parent go "haha I've heard of that." I don't think they're ever gonna change that. I think this just what the writers think Sonic is like.
And, again, for what it is, it's fine. He's a little annoying. You already know how you feel about movie Sonic. This third entry won't change that. But they do, at least, have him say "Talk about low budget flights, no food or movies... I'm outta here!" before jumping out of a helicopter. As my thoughts on the climax will show, I am not immune to fanservice.

The climax
God, the climax is SOOOOO fucking good. It's fantastic. Easily the best action these movies have ever done.
Rather than saving Super Shadow for the team-up with Sonic at the end, they have both of them go Super to fight each other first, and they just go full DBZ with it, fighting across the entire planet. It absolutely rules. I think this is the new coolest fight the two of them have had in anything ever. And then they have to stop the Eclipse Cannon together, and sure, there's no Biolizard. But Gerald DOES release a swarm of GUN Hunter robots, and the ensuing space battle turns into some Gundam shit. It's good! It's so good!!! The movie's flaws kind of melt away for me here when I'm watching Super Shadow take out an army of robots with Chaos Spears on the big screen. What a timeline we're living in.
And yes, they play "Live and Learn." They had to. They knew the assignment. They actually play a slight remix, but it's still got the original vocals, so it's perfectly recognizable. Actually, the tune of the song is used as a leitmotif for Shadow throughout the movie, first introduced via an acoustic guitar version played by Maria, and I really love that. I've been begging these movies to use more music from the games the whole time, and I'm glad they finally did so here. (They also use the traditional level clear jingle early in the film, and Eggman's theme from SA2 is very briefly used as a ringtone.)
... Anyway, uh, meanwhile Eggman, Tails, and Knuckles straight up just kill Gerald to save the world? They unceremoniously knock him into an energy field at the end of their slapstick fight aboard the Eclipse Cannon and he disintegrates like he hit a bugzapper. It's over in an instant. It's not graphic or anything, but it's, like... I didn't expect them to show it, or for it to be such a casual murder! Eggman has one quip about it and then immediately moves on.
Shortly after this, Eggman and Shadow sacrifice themselves to stop the Eclipse Cannon. Shadow's sacrifice doesn't stick, obviously (he's revealed to be alive by the end of the second stinger—pretend to be shocked), but Eggman's probably dead dead. I seriously doubt Jim Carrey's gonna come out of retirement for these movies again. His final moments before the big explosion are also SO dragged out and belabored. He has a dramatic final line like ten times in a row. It really just feels like the series saying goodbye to Carrey. And, again, it feels like a fitting enough end for this Eggman's arc, but it's an odd adaptation of the character from the games.
And so, that's what we're left with. This is far from Sonic Adventure 2: The Movie. It's not that, though there are many, many references made to that game in particular. It's a sequel to the film Sonic the Hedgehog 2 that has a similar tone and style, but Shadow and Gerald are in it, and Shadow gets some really cool fights, and there's a liiiiiittle more focus on stuff from the games than last time, and the script's a little tighter. If that sounds fun to you, you will have fun with this. I know I did. If it doesn't, you're probably better off waiting for them to inevitably do an animated reboot whenever this live action series runs out of steam.
It hasn't quite run out of steam yet, though...
The post-credits scenes, and the future
One of the big questions going into this was: what's next? How do they top a Shadow movie with heavy Sonic Adventure 2 overtones, in terms of hype for the fans? How do you fill Eggman's shoes after Carrey retires, for real this time? There are still more fan favorite rival characters to get through, but how many movies in a row can they introduce a furry foe for Sonic who inevitably turns good and helps him stop a larger threat by the end? And when the hell are we gonna see the girls?
Well, we now have our answer, and it's one I'm cautiously excited for: a whole army of Metal Sonics, and Amy!
Yes, Amy! Finally!! It's an absolute crime that we've gone three whole movies and a streaming miniseries without including the female lead of the series. I've complained about this ad nauseum (and also the fact that they cut Rouge from the story). But at least now they're finally doing something about it.
But now the question is, how will they characterize Amy? Sega's struggled with her for years, and there's a million different directions you can take her. Her one scene here has her smashing a bunch of Metal Sonics and wearing a cloak for the sake of a dramatic reveal, which gives her the vibes of a mysterious, badass action girl. This is, of course, completely different from how Sonic and Amy met in the games. What will her personality be like? She doesn't speak here, so who will they get to play her? Where did she come from? Will she even have a crush on Sonic? All of these have yet to be determined. So, like, I'm hyped to finally see Amy, a character who should've been in the movies from the start, but they could so easily end up playing it safe with an incredibly boring girlboss version of Amy who's no fun at all. We'll have to wait and see.
(My prediction: they're going to try to cast either Zendaya or Ariana as Amy.)
Metal Sonic, likewise, is very exciting, and he looks perfect. He looks just like the design from the games. But the question is: what will they do with this army of Metals? Will they be lead by one main Metal Sonic, perhaps Neo Metal Sonic, who gets to be a proper bad guy? Will they take some cues from Sonic CD, Heroes, and the OVA, or do something completely original? Where did they come from? Were they activated as a failsafe after Eggman died? Did they and Amy come from some sort of bad future, riffing on Sonic CD's time travel? Will they explore the fact that Metal wants to be the one and only Sonic? Or will they just be an army of disposable robot grunts for Sonic and friends to mow down like it's a Dynasty Warriors game, while some other villain takes center stage?
It could go so many different ways, and some prospects are more exciting than others. I mean, the Knuckles show had endless possibilities for what it could do with him, and none of the options on my bingo card were "Pachacamac's ghost tells him to help Wade win a bowling tournament." And while I'm a sicko who thinks it's funny that the Knuckles show is what it is, forgive me for keeping my hype about Amy and Metal Sonic in check here until we learn more.
Regardless of what they do, it'll still be hard to top the hype of Shadow, and it'll be hard to fill Jim Carrey's shoes for general audiences. So despite this clear statement of intent, I have no idea what the future of this film franchise holds. But regardless of what they do, I can say one thing for certain: the kids in my theater were hyped as hell for it. They popped off over Metal Sonic, and they were screaming their heads off with excitement over Amy. I heard a teenage girl on the opposite end of my row of seats say "finally!" over Amy's reveal, verbalizing my exact thoughts. She also said that this movie was "peak," though it diverged from the games, and she hoped they'd do a movie with Silver and Blaze someday.
The kids are gonna be okay.
539 notes
·
View notes
Note
I have a question. I just started writing something and the first part of the prologue. The main character is having a very big chunk of talking to the reader, and I don’t know how to get out of that. I’m kind of stuck where I wanna start using metaphors and I wanna start describing what’s going on around the character, but I don’t know how to do it without it sounding weird to me. Do you have any ideas or any thoughts that could help me transition into the phase of where the character is not speaking Even though it is an in quotation mark it’s more of like the characters thoughts? 
Writing Tips: Scene Transitions
Tips from Story by Robert McKee. Two options:
Emphasize a likeness between the end of the last scene and the beginning of the next scene.
Emphasize a difference between the end of the last scene and the beginning of the next scene (create "contrast").
While the likeness and difference can be obvious, most of the time, it's better that they are not too obvious, so they don't draw undue attention to themselves.
McKee gives some great examples:
A characterization trait. In common: Cut from a bratty child to a childish adult. In opposition: Cut from awkward protagonist to elegant antagonist.
An action. In common: From the beginning of lovemaking to savoring the afterglow. In opposition: from chatter to cold silence.
An object. In common: From greenhouse interior to woodland exterior. In opposition: From the Congo to Antarctica
A word. In common: A phrase repeated from scene to scene. In opposition: From compliment to curse.
A quality of light. In common: From shadows at dawn to shade at sunset. In opposition: From blue to red.
A sound. In common: From waves lapping a shore to the rise and fall of a sleeper's breath. In opposition: From silk caressing skin to the grinding of gears.
An idea. In common: From a child's birth to an overture. In opposition: From a painter's empty canvas to an old man dying.
These examples are aimed at film, but you could make them all work in a short story or a novel, should you want to.
Basically, these approaches help with flow.
They can also be great at smoothing over subjects and ideas that may be repeating.
This may help the reader transition smoothly from one passage to the next. You also don't have to circle around back to a subject you were already just addressing.
You don't have to do this sort of thing every time, but they are helpful tricks for when you want to get that flow just right.
Writing Ideas: Scene Transitions
Transition to a flashback
...to a foreshadowing
...to descriptive writing (like using metaphors)
...to exploring your setting
Source ⚜ More: Writing Flow ⚜ Narrative Pacing ⚜ Writing Resources PDFs
Here are some possible transitions you can incorporate in your prologue. Choose which one makes sense for your story. Hope this helps with your writing!
#anonymous#writing ideas#transitions#writeblr#writing tips#literature#writing reference#dark academia#writers on tumblr#spilled ink#creative writing#writing prompt#light academia#writing inspiration#scene#writing resources
84 notes
·
View notes