#also i put his pilot design there for reference because i just. like it better
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infinite-intimidator · 1 year ago
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angel dust redesign! something something hes really got the legs now
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lampmanliveblogs · 11 months ago
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Oh look, it’s the echo mouse Musse.
…you know, I don’t think I ever explained why I call him that. It’s because the swedish name for Mickey Mouse is Musse Pigg. That’s it. But hey, he gets to have one last appearance, pulling a Cinderella alongside Bat-Queen’s kids. I mean, that has got to be a deliberate reference to the Disney animated Cinderella, right?
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Steve’s here too, of course, and he’s cutting into a cake. As someone who likes to bake but isn’t that good at it, I like to say that I’m not very good at making things that look good, but I can make things that taste good.
This is the exact opposite of that.
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And with King growing older and stronger, he’s beginning to generate his own magic and his own glyphs! Hmm… it looks like his glyphs have a different design, but i assume they’d be the same four elements.
(also, while rewinding the scene, I noticed Eda’s wearing Raine’s earring. cute)
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The crew, who know and love me, gives me just a few more pretty lights to look at with big wide eyes, drawn to them like a moth. The Collector’s in the neighborhood and decided to put on a big ol lightshow.
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On this last good bye, they threw in a few more characters, just for funsies. We’ve got Salty the boat captain, Willow’s parents, a couple of faeries, Gus’ dad, Tibbles, and that little kid from Separate Tides.
So… this is the end, huh?
What do I even say? What do I even say? What can i say about this show?
This liveblog exists because of The Owl House. At the time, I was in a creative rut and trying to find some way out of it. I figured maybe getting into a new series might help. I was also a fan of several liveblogs, and so I thought, why not try it? I figured it might get me back to writing.
My journey, as my loyal readers know, has not been always been a smooth sailing. It’s taken me a long time to get here; I finished this episode over a year after it came out for crying out loud. There have been times when I’ve been beat down and unable to create. But never did I lose my love for this show, to contrary, it only ever grew greater.
So yeah, good show, 6/10.
I’M JOKING! I’M JOKING, THAT WAS A JOKE! P-please put that down, it was only a joke!
Jeez luise, you people… ahem.
No, I love this show. That much should be clear, no matter how much snark I inject or how many sarcastic quips I sprinkle into my text, the time spent with this show has been genuinely good. And I joke about things, how we never got Bat-Queen’s backstory for example. But, well… there’s a good reason for that. This show deserved so much better, and the amazing crew deserved so much better. Still, they delivered a fantastic story, and I will undoubtedly return to this again and again.
So what comes next?
As I’ve already mentioned, I am going to watch and liveblog, or at least make some post about The Owl House pilot episode which was leaked a while back. i don’t know what the timeframe is on that, but hopefully not too long.
I’m also gonna keep working on that Vee fic. Speaking of which, I linked it earlier, but just in case you missed it, the first chapter (and a prelude) is up on AO3 right now. I’ll continue to post updates on here, so stay tuned for that as well. I don’t know how long it will take for that to get done, but I’m really excited to work on it, more excited than I’ve been for any creative work in a long time. I’m beginning to feel like maybe I’m not a complete and utter failure and a talentless hack.
Will I continue posting incorrect quotes? Maybe. I’ll continue as long as I get new ideas and I’ll stop when I run out.
But the real question is, what is the next liveblog? Well, I’ve said that already as well, but for those who weren’t paying attention…
The next liveblog will be Amphibia! I’ve bene looking forward to that one for some time now.
My aim right now is to get started with Amphibia in July. Why July? Because that’s when I go on my vacation.
I should probably also do some tidying up on this blog, do some upgrades. I also wanna clean out my askbox, cause, uh… I’ve got a couple of unanswered asks… some of which have been sitting there for a long time now… I should really get around to that.
For now… this has been The Owl House, I’m The Lampman, and I would like to thank you for reading. Take care of the planet Earth and remember that anything can happen in space!
Our lives became a fairy tale Without rules or laws But is there anyone who knows? If the journey has an end?
The End… for now
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wiretism · 1 year ago
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MY THOUGHTS ON HELLUVA BOSS AS A WHOLE
I have sooo many things to say so I’m putting it here! Unfortunately, I’m not put together enough to compile this neatly. But meh. If there’s a character that’s not here, it means either I have nothing notable to say about them, or anything I had to say has already been said in another character’s portion.
Also I’m not discussing design the only design I REALLY hate is Bee’s because it's cluttered and boring okay? Okay.
I have beef with other designs but not enough to mention
I'm mostly talking about specific characters and relationships, and other things will be talked about in those! :3
Blitzo:
Starting with Blitzo because he’s clearly Viv’s favorite.
Blitzo is actually really well written in my opinion. He’s the flawed character type Viv should apply to ALL her characters. He’s not babied by the narrative half as much as any other character, and his issues are addressed multiple times and left to fester rather than being fixed immediately.
HOWEVER
I think the whole fire being a complete accident dumbed him down a lot. For all the buildup of him being selfish, it ended up thrown out the window because he genuinely had no malicious intent. Why is Barb so aggressive with him if it wasn’t his fault? Why did Fizz attribute it to being his fault with no actual basis. For all he knew, Blitzo could’ve been dead! 
His relationships with his friends, however, are much more interesting. He’s nosy and rude and frustrating to be around, but despite that they stick around. They care about him, but they also understand that he has many issues he refuses to address.
I have more thoughts but they focus on specific characters so I’ll save them for later. I like this guy a lot and I have too much to say about him.
Moxxie:
Moxxie is a great character! I think his backstory lined up nicely with how he actually acts (especially the “sir” bit. I thought that was clever, that he refers to men older than him, even his friends and people he dislikes, as “sir”)
I also understand his insecurities come from his father’s abuse and neglect.
HOWEVERRRR
I think his insecurities are too repetitive. He has THREE episodes where his insecurities need to be acknowledged and every time he goes back to the same shit. Unhappy campers was the first time Millie actually snapped at him over it and the first time it was addressed as hurting his friends (specifically his wife) just as much as it hurts him. He’s constantly needing to be picked up and reassured. Blitzo and him had a talk about his insecurities and yet. Unhappy Campers. And Harvest Moon festival hardly acknowledged his insecurities, however it did show some development at the end where he stood up to people he’d been scared to disappoint. But even then, he falls right back into it. Not only that, but he ended up getting hurt in the games because he insisted on proving himself to Millie. Millie’s never given him a reason to doubt she loves him. She’s so dedicated to him and yet they keep having this conversation.
I also don’t like how often his skills are underestimated by the narrative itself in favor of making Millie “tough” (and I’ll explain why I hate that in better detail when I get to her) and we only really get to see his skills a few times. On top of this, it undermines his role as the weapon guy. I like that he typically has a disadvantage in close combat, but even that’s not consistent! (He kills all those guys at the gas station without any real weapons) It’d be fine if him working on his close-range was actually addressed (instead of his insecurities being done for the 50th time) but it wasn’t, so it’s just. whatever.
I do like that he’s the most sympathetic out of all of them. It’s shown in the pilot first, where he’s visibly upset about hurting an innocent child (ofc he kills him later, but that's when he knows the kid clearly did something. Also he was rude to him.) Murder Family then shows it again, where he feels sympathy until given a reason not to (and even then, he still felt bad about it in the end) and it’s even shown when he was a child, sad to hurt someone he’d never even seen clearly before.
Also the fat shaming jokes aren’t funny especially when we’re supposed to treat it seriously when it happens to Fizz. Like, okay. Ur not funny.
His relationship with Blitzo is very fun as well, and I think it's funny that him being somewhat secretive about his personal life is a constant thing (He didn’t tell Millie about his family, and he doesn’t like Blitzo prying.)
Millie:
Buckle up it’s a woman so I have LOTS to say.
Viv has become kiiiinda infamous for how she treats her female characters, and unfortunately Millie is one of the worst examples.
She has very little depth. Everything I have thought out about her is inferred. I like that she doesn’t have a tragic backstory, but I think it’s weird that she seems to have several conflicts with her family that aren’t addressed.
So, I’m starting with the Inferences I’ve made.
She probably didn’t get a lot of spotlight because she has several siblings (Inferred from Unhappy campers, where she says she likes being in the spotlight for once)
Her parents, while they do love her, are very judgemental and strict based on the ending of Harvest Moon Festival, where her mother scolds her for getting hurt and Moxxie snaps at her.
And She’s competitive, based on her being banned from the games.
All of these things could’ve been easily put in if they’d focused on her instead of Moxxie’s jealousy in Harvest Moon. (Which ended up being unnecessary? It just showed us how whiny he can be tbh… And set up a rivalry against Striker that is brought up once after)
Her whole personality revolves around Moxxie. The Episode about her family revolved around Moxxie. The episode about Moxxie’s family revolved around Moxxie. Every episode about her revolves around her relationship with Moxxie. The one time she goes on a mission separate from him, it’s because he’s tied up and the episode hardly focuses on her even then, because it’s all about Blitzo and Moxxie.
This ends up affecting Moxxie’s character as well. He gets his character undermined by her being the “tough wife” because that’s her only notable trait. And it ends up affecting both of them and making it annoying to watch.
Also she has. Like. Zero genuine interactions with Blitzo. Which is a more personal nitpick but it’s still annoying. I think the only one is the one in Truth Seekers.
Also, it’s very easy to forget that Millie dated Chaz too, because we never find out why she dated him at all, or why she broke up with him. He clearly made her incredibly angry to hold a grudge for this long, but it’s all thrown out because then she suddenly only hates him because he betrayed Moxxie.
When she… Already hated him???? It’s lazy writing and pathetic.
I do like Unhappy Campers, though, and I hope the development in that episode sticks.
Loona:
GOD IM GONNA SOUND LIKE A BLITZO ASS KISSER BUT SHE PISSES ME OFF SO MUCH.
First things first, I don’t like that HER backstory was treated like a traumatic memory for BLITZO. That was dumb. Fuck off. And then it was turned into Stolitz fuel which. God.
Loona is another basic tough girl but she’s also a MEAN GIRL!!! YAAAAY…
She’s horrible. For someone who seems to “secretly care” about Blitzo, she sure does make his life kind of suck.
I could see not liking him. He DID walk into her life and place himself as her father. He’s overbearing and babies her, I GET THAT!
But she’s ridiculous. She has a whole conversation with Via about how she should forgive her dad because he does care about her and then goes and is a bitch to Blitzo again. For no reason. And then she does that stupid fucking side smile like “awww she loves that he was worried about her” i dont care actually. Its not funny and it’s dumb as hell. 
Also Blitzo’s self-loathing is an issue Loona knows about better than anyone. She goes home with him and sees him cross himself out of photos. She knows he sleeps on the couch instead of taking the only room. She knows he loves her, and hates himself, and yet she doesn’t make any effort to be kind to him. The most she does is take him home when he’s drunk. But only after getting defensive when Bee asked her to maybe help him out. She made that situation about HER. Like Bee was attacking HER. WHEN ALL SHE WANTED WAS TO HELP BLITZO???
We know very little about Loona and it’s hard to sympathize with her when all we see is her being horrible to Blitzo who is flawed but trying his best.
Her aggression could be great if it was handled well, (like at the party! I liked how she was with people, it showed off who she is) but with Blitzo it feels like she has soft moments just to have them, while having very little proof she actually cares about him.
It makes her just an add-on to Blitzo and a joke. She has potential.
I’m hoping the show will clean her up a bit later on. I don’t think I’ll ever really like her, but she has potential and I DID enjoy the Queen Bee episode.
Stolas (and his family, in a way. But Stella will get her own part when I critique a few of the villains):
Technically not a main character but eh I have things to say about him.
His writing is very lazy and very. All over the place.
It’s clear they don’t want him to be hated, but in preventing that, they remove any nuance in his relationships
Stella is just an evil bitch with 0 depth to her at all and Stolas is the poor sad husband who was forced to marry her. So cheating is okay.
I actually do think he’s at least a little justified in cheating on Stella in the context the show gave us. I just think that context is lazy and he shouldn’t be justified because it removes depth from both him and his relationships.
Also, he hardly ever starts fights with Stella and it’s always Stella throwing shit around but Via acts like HE’S the shitty one? The line “Why does he hate her more than he loves me” could’ve been GREAT if we say ANY EXAMPLES OF THAT. He doesn’t scream at Stella like Octavia said he does. And she also says him cheating ruined their family but??? It’s implied Stella’s been abusive this whole time!?!??! LIKE WHAT R U ON ABOUT???
His relationship with Blitzo is nice actually. I enjoy the one-sided love and whatnot. However (and this is an issue more so with the fandom? But I feel the need to put it here)
We don’t talk enough about how Stolas abuses his power to be with Blitzo. Using the book as a way to get Blitzo to sleep with him WAS SHITTY but people don’t acknowledge that. Instead, it’s like Blitzo’s the bad guy for… Not being ready to reciprocate Stolas’s feelings????
I just. I think Stolitz is waaay too complicated for how the fandom treats it and if they just. Get together next episode I’ll be pissed.
Stella:
Not a whole lot to say. She just has very little depth. And it’s not just that (bc, all in all, characters like Crimson and Mammon also have very little depth) she’s just made to be unlikeable???
Like she’s meant to be an annoying whiny bitch… Without anything about her you can really like. Which is bad writing.
(GOD VIV MADE VALENTINO MORE LIKABLE THAN STELLA FFS)
She has zero character outside of Stolas despite being a villain. Compared to Mammon (who so far has only been in one episode and is still more likable) and Crimson (Whos character doesn’t revolve around Moxxie) she’s boring.
Crimson has a lot more going on. He has his wife, he has a whole mafia, ect. He’s got a lot going on that people (me) are excited to explore.  He’s very greedy (He’s in the greed ring, after all) and he’s very persistent.
Mammon is made out to be as likable to the characters IN UNIVERSE as possible, while making comments clearly meant to be a dig at very real, greedy people. He’s portrayed as a nice guy who’s not actually nice. But not in a “he’s secretly mean” way but in a “he's very clearly mean he just says it with a good attitude”
Remember that these two have had two and one episodes respectively since being introduced. Stella’s been here since the PILOT and she has zero extra traits aside from spoiled brat and abusive wife. We know nothing about her. How did she grow up? How did she feel about getting married to Stolas? How is she with Via? (Since Via’s NEVER TALKED ABOUT HER RELATIONSHIP WITH HER MOTHER)
Also I hate her stupid brother. He literally exists to take any interesting villain traits away from her. I hate him so much.
Now I want to talk about relationships yaaaay
Millie and Moxxie I’ve already talked about thoroughly, and I’ve talked about Stolitz, so I want to discuss Blitzo with Verosika and Barb, as well as Fizz and Ozzie. (I’ve already said all I have to say about Blitzo and Fizz, that being that I think the circus situation being an accident is dumb)
I don’t think there’s much more to talk about aside from those? I dunno.
Blitzo and Verosika:
another example of shitty female writing but it’s not the WRITING exactly, it’s the presentation.
We meet Verosika and she’s IMMEDIATELY made out to be a massive bitch. Despite the fact that Blitzo fucked her over and admitted to it (and had no argument against her that ever proved she sucked in that relationship??) but she’s still presented as being terrible.
I mean, one of the first things she does is assault Moxxie which really wasn’t a necessary scene. I hate it so much. (Add it to the pile of things not taken seriously just because it’s Moxxie bc in Hazbin we’re meant to take that seriously but okay)
She’s made to be as unlikeable as possible despite how often we’re told she’s been wronged by Blitzo.
Blitzo and Barb:
Blitzo and Barb is. Complicated. I think both are in the wrong as much as everyone makes it out to be one or the other. I think it’s because we were presented with it in a weird way.
Again, this would have more impact if the fire wasn’t 100% an accident, but oh well.
I think Barb is justified in not wanting to see her brother. He is a part of her trauma, and she doesn’t want to be reminded of it. Him hunting her down was pretty shitty imo but it doesn’t make him a horrible person. Just ignorant and insensitive. But all we see is Barb yelling at him over something we later learned WASN’T HIS FAULT. It makes it hard to discuss because did she know it was an accident? Where’s their dad? How’s she been? Things that will probably be answered later, but I felt like talking about it anyways.
Fizz and Ozzie:
I have a few complaints about these two that I wanna talk about but they are, aside from Chaggie, my favorite canon hellaverse ship. Also I have a few things to say about the fandom that irritate me.
I like the pipeline of “love is stupid and you should be after lust” to “wow maybe I’m in love” but we didn’t really get to see that? I mean it felt like they were already in love in Ozzie’s so it has less impact. Also we don’t hear a whole lot actually ABOUT the idea of Asmodeous being in love from the POV of others. We see ONE newspaper headline and Blitzo calls them hypocrites and then we’ve got Mammon saying that revealing his secret was a mistake but we have nothing to make us feel like that’s true.
Also, I don’t think Fizz is infantalized the way people say he is. Like. He’s just smaller than Ozzie. And the whole like “C’mon big daddy, pwease” thing was ironic guys cmon. They were meant to look like a lovey-dovey couple because they can’t be lovey-dovey in public, that’s the point. It was to show us how little their relationship actually revolved around lust.
Also I’m a sucker for the big and tiny ship dynamic it’s funny to me <3
I do think it’s stupid that Ozzie builds the dolls despite knowing how uncomfortable Fizz is with them, although I suppose it could’ve been Fizz who insisted it was fine. But still, they don’t expand on that at all. If you don’t like it, why’d you do it? It’s not like Ozzie needs to do what Mammon tells him. He’s a sin, just like him!
And a lot of ppl keep misinterpreting the scene where Ozzie tells Fizz he doesn’t have to leave. I saw some people saying “oh fizz looks upset! Hes upset Ozzie said that!” he was upset because he felt bad for worrying him. He looks sad before apologizing. That’s the point. And we know from the special that what Ozzie said didn’t even hold up! “Oh he asked Blitzo to guard him!” that’s not why he called Blitzo we literally KNOW that was an excuse. Blitzo just happens to also be good at guarding him.
I DO think Ozzie can be overbearing, but tbh if you write a relationship (especially between a deadly sin and his famous imp bf) there’s gonna be issues. It’s not gonna be perfect. You can tell they disagree on things (“I know you’re not big on the whole Mammon thing”) and that’s how relationships are.
I also think the Fizz stuff got shoved on us way too fast. I mean, before all we knew about him was that he had possibly known Blitzo and that he was famous. And he was in a relationship(?) of sorts with Ozzie.
And then suddenly we get his backstory and then we get his whole thing with Mammon within two episodes. I just wish there’d been more buildup? Hell, we know more about these two than we do about LOONA. Which is so annoying.
AAAANYWAYS There’s probably more I could talk about, but this is what I really cared about so. Eh. Thanks for reading!!!!!!!
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icarus-in-the-sheets · 2 months ago
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Creating Black Characters with Intent - Lesson One: Adding intentional design to create a character that is Black, not just browner than my other characters!
Meet Finley (he/she/they)!
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I'm not going to go into Finley's backstory for this post, but more into the design process that lead to the progression you see above. detailed explanations and full-body pics below the cut.
Original Concept: Finley was the perfect subject for this lesson because she was created without intention in regards to her skintone and appearance. The things that were important to me in his original design was that he was a short satyr-type tiefling with warm brown fluffy legs! Usually, I would design a fey-type satyr with fur that contrasted or complimented their skin instead of matching it, but my character design style for tieflings/hellions is to make them a singular pop of color. So since Finley was a warm brown-toned satyr, they ended up unintentionally being a skintone that matched or emulated real-life Black skin. Literally the bucket-fill problem.
First Iterations (figure 1): I did notice this when I first designed her, and in my first sketch (which I never finished and also lost) I did give her a soft wide nose. However, when I imported the design into Hero Forge, I got a little lazy and picked one of the softer default faces with a narrow nose. This was a while ago, right before Hero Forge's big facial options overhaul. I also didn't like his tail and legs, which were much too sleek for what I had envisioned. They were minotaur legs, but Hero Forge didn't have satyr legs yet. I was fortunate that Hero Forge had been working on adding textured hair and chose a textured style for them.
Second Iteration (figure 2): After the Hero Forge facial options overhaul, I went back to Finley to give her a masc design. He's genderfluid and changes gender presentation from day-to-day, so I wanted to get another version of the model with a masculine outfit. I updated the face, but let Hero Forge just give me what was closest to what I had originally designed. The only thing I changed was added more roundness and softness to their face, as well as adding the updated eyebrows and teeth that are less cartoony than the old Hero Forge designs. You can even see that the default tone for lips had changed to be lighter. I also didn't put any effort into lightening her palms. I was on auto-pilot and just trying to get a better design for a cute pic I wanted. This is not intentional character design and is a little sloppy. I was putting in effort somewhat as you can see I had improved in my model-posing and facial expression techniques, but the effort was in the art form, not making Finley look like a real person.
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Third Iteration (figure 3): After learning a little more and reading Ice's first lesson, I chose Finley to be the subject of my homework assignment and get an overhaul. I was finally able to change his legs to the new fluffy satyr legs, which are much closer to my original intent for this character. You can't see it under their clothes, but I also added more freckles and dapples with new decals that were added recently. Then it was time to make them look like a real person! I pulled references of real people and added two-toned lips, which I widened a little (unfortunately there is still a modeling skill issue because I would have liked them to be a little bit fuller even but couldn't find a way to get it to look how I wanted, or maybe it's a program limitation, I'll have to practice and see.) I also changed her cheeks and nose bridge to emulate the flatter look from the references I found, as well as widening her nose around the nostril wings. Their eyebrows also got a nudge outward to widen the space between them. The last touch was lightening his palms. When I showed them to my partner Cerulean (who helped me with the nose bridge a little), they said, "They actually look more like themselves, i think."
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If you read this far, thank you! This post was long, but I am so super excited to be learning! Hopefully I'll be able to keep going and learn even more!
If you found this interesting, please check out @creatingblackcharacters lessons on creating Black characters with intent!
Finley created by me
Sigmund created by @ceruleanties
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panterus2019 · 2 months ago
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ahahah, i forgor to show the world my
Reconnoiterer Drone
oc.
at least the concept i am trying to make but my lazy af a$s doesn't want to make more than basic sketch. If i got a penny for every similar situation, i would be rich.
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this character looks so basic... and clothesless.
but lemme explain
So what is the Reconnoiterer Drone?
[generally, i had an idea to mess up a bit with Murder Drones universe. If you have some ideas, i'll be more than glad to hear! :]
Origin.
[made some time after i watched pilot episode, the end of 2021 if i remember correctly]
It was quite a long time ago. Once people worked on a fairly large spy drone project, but due to the fact that many problems showed despite the "cool" idea, work on it was stopped. Ah, humans...
Years later, JcJenson found the plans of that robot and secretly created and improved them to monitor whether everything is well with Worker Drones (treated as cheap labor), making it kinda like surveillance, controlling and tracking their actions on an ongoing basis to improve their obedience. I mean, Reconnoiterer Drones had more of free will and visually were similar to Worker Drones. Sometimes it looked like Stockholm syndrome... oh those big companies ideas!
Rise of the Machines.
haha Terminator reference
As you might expect, RDs (=Reconnoiterer Drones) logically discovered that they do not want to do what they did so far, even though they had quite a lot of power (some were just perfectly comfortable with it). They wanted to make another job, they developed a bunch of cool skills like being creative in productive way, making things called art. At least WDs (=Worker Drones) called it like that.
Some of RDs identified themselves as WDs, some not. That's how they argued and finally divided as "Real Drones" and Workers. Of course, there were also neutral ones, halfway, etc, like in politics.
Riots and fights, riots and fights.
About one of the planets on which the riots were extremely loud, louder even than in France or the UK, Absolute Solver became interested and sent a few drones to assess the potential of them. Yeah, it was in such a developed state that it could sometimes send a few bots just to check if there's a possibility to enlarge its army. Well, there was a lot of potential, because RDs could change their visible forms. Hmmm...
Plague time.
because it's a tradition
Absolute Solver attacked RDs.
At the beginning these extreme factions wanted to infect themselves with AS, it seemed that they would get an advantage over the hostile fraction, but as you probably already guess it didn't happen as planned. RDs, as well as WDs, got poisoned their code. They seemed "better" but with time panic started to slowly enter the chat. There is no way back, silly gooses. Your windows defender can't help here, huh. Alt+F4 too.
It turned out, that there were some survivors ready to fight. They made their own version of Absolute Solver (i mean they called it like that, but they just made some augmentations by modifying the AS code from dead drone's bodies, very hard to do but possible). They added themselves some weapons, better vision, more disguises available. At that time, the little Panti grew up in one of the spare experimental bases of JcJ, along with some experimental Designations. But Panti... well, she was the only one, unofficial project of ambitious man.
[put your any OC here moment]
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She was a modified model of a partially infected and transformed Drones, a mixture of everything a bit. Man wanted her to look as cool as Murder Drones (through which he almost died, trying to collect their parts and more reference pictures cuz in this timeline i claim that MDs are just mutated WDs send by Absolute Solver's alive carriers). He wanted to have his own Murder Drone looking bot, that could also magically make an illusion of any look she wanted for better adaptation to the present world and being relatively independent. She defended him quite a long time, but when AS evolved in her code, it not only cleaned her memories, but changed them.
That's why she attacked her creator and escaped to the other base... :'(
But she found a friend called Y.R. He was a classic Murder Drone, but his AS wasn't that "bad" so he could exist like a normal drone, sometimes going hunting WDs and teaching Panti a lot of their behavior and techniques. He also thought that JcJ sent him to eliminate WDs.
Later, Panti found out from one abandoned JcJ's computer an access to database with hidden files who she was really. Damn, she also uploaded herself old backup version of her OS, trying desperately to get rid of AS code.
Absolute Absolution.
or something, idk i played and enjoyed Hitman Absolution but Blood Money in my heart forever
Some chaos happend, original AS accidentally met with her own weird AS and there was an epic fight in her mind. I see those animation memes of that event which i probably will never create through excess ideas and lack of time.
But
after more stable state, she started thinking that she's a member of exclusive group being self-proclaimed spies allegedly working for JcJ, and in fact for AS. "Gang" formed up and was spending most of their lives living in the gangstaaas paradise. It is slightly inspired by Agent 47's merc job for ICA in Hitman: Blood Money... if you're deep into lore of whole series, i think you could understand what kind of vibe i mean here.
Years and years later, after destructing more and more WDs clusters on various planets, Panti went back to planet where she grew up with Y.R. She found him dead cuz his AS made bloomey code kaboom after being in near of... Crucifix. There were more of them! More bodies that hit the floor, more confusion, more things to explain.
On the Crucifix was written: "If I failed, you try." with a very speedy font, like in stress.
weird...
Panti touched it and immediately felt thrills and glitches deep inside code. She found in near few WDs almost dead bodies, so she got an idea to check their system. They came to this place probably knowing that they could cure themselves of the AS, but for various reasons did not succeed. But at least because of their presence, Panti knew where exactly and how deep was her AS installed. Yeah, she copied infected Worker Drone OS into a software similar to virtualbox, just to be safe from eventual complications with AS. She compared her build-in WDs OS (or rather just basic things that seems like she has that soft to pretend WD) and marked every change, potentially a mutated code. After another long fight with AS in her source code, in addition of pity for the loss of her two friends which appeared at once in mind, and she barely escaped with life. But she succeed, free of infected code for now. Seems cool, like a real catharsis! i mean okay, i have completely no idea how to describe it as a good story, it's still in development.
Some complications.
because she's only human creation after all
As days passed, she was completely alone, trying to remember more about Y.R. cuz about her creator she wanted to forgor becauz she blamed herself of not keeping her code clean and therefore infection, and as a result death of man. Walking in the eternal night of Copper 9's forest, she started feeling strange. When it was too late, she discovered that AS tried to upload to her code remotely from the taken server nearby, so she decided to quickly destroy her GPS module, being the only one indicator of communication and knowledge about her location. She did not unaware install a lot of AS so that it could not be removed again, but that was enough to block some of her functions such as acid tail, blades instead of hands, guns from hands and disguising ability. Ah sh!t, here we go again...
In total, it was not the worst thing that happened to her, because she managed to keep the side blades from the forearm and her augmented vision allowing to see up to 5000km (giga zoom), thermal vision up to 1500km and kinesthetic perception of the world (i mean she touches floor and feels every nearby 50km object making any sound or reflecting other sounds, kinda like echolocation).
"Well... well, sh1t." Trying to get it out manually required space and tools! But eventually she got out one blade and changed it into two throwing blades, one silenced gun and learned how to make wings for short distances that she did not have at all. If used well, they could work like Demoman's stickybombs.
Trivia time!
why is she wearing glasses?
to slightly enhance vision, but mostly for aesthetic as she says. It's a bit like "why Drones are wearing hair/wigs?" cuz why not
Y.R.??
i should make his design too. Also i always call him YER, like Your Eternal Reward. He needs to have something connected with this knife, even Panti has more because she can be invisible for some time
Panti's fav quote?
it needs your brain to think if you don't know this one:
"That's what."
– She.
maybeee she has armband with a series number? :D
yes, here we go:
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barcode and 0-1 had a meaning but i don't remember what i hid in there lol
unfortunately that's not a rickroll, just some Kacper Pitala type thing i guess
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duhragonball · 1 year ago
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Neon Genesis Evangelion 08
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Oh wow, it's Batman! Wait...
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Let's get some details out of the way to start off. This episode is about Misato meeting up with a UN navy fleet to receive a new Evangelion model, Unit 02. I'm not sure why she brought Shinji along, though he does work for NERV, so I guess it tracks. What makes less sense is the way she invited Shinji's pals, Suzuhara and Big Rigg Mahoney. She teasingly refers to this as a "date", which gets them all flustered because they've got it bad for Misato, but Shinji isn't buying it and neither am I.
And... that's basically their whole role in the story. Shinji and Misato have a part to play, of course, but Suzuharu doesn't do much and Big Rigg Mahoney just goes apeshit about getting to videotape all this footage of real live aircraft carriers.
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The gang board the carrier Over the Rainbow, which is supposed to be a vintage craft from before the Second Impact. The captain is in charge of the fleet, and he's under orders to bring Eva 02 to Japan, but he won't turn over the unit to Misato until they reach land. The sea is his jurisdiction, and he's got a bug up his ass about these newfangled giant robots and their teenage pilots.
This is one of the not-so-subtle themes of this show, where it's ostensibly another sentai action-adventure story with giant robots, except those shows usually handwave the part where it doesn't make much sense. A kid in a unitard might look cool piloting a giant robot, but how is that a better weapon than an aircraft carrier, which actually works in real life? And NGE offers a lot of technobabble to rationalize this, usually involving that "AT Field" that all the monsters have, but it never shakes the question entirely. That's because this show is all about questioning this premise. The Eva Units work just well enough to justify their existence, but they're still presented as highly dubious to a lot of people. So no matter how many times NERV saves the day, it still looks shady as hell to send inexperienced child soldiers into battle with experimental weapons.
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But the captain, like Shinji's pals, really don't do much in this story. The real draw here is the introduction of Asuka Langely Sohryu, the second of the three Eva pilots. If I'm following this correctly, she's been in Germany this whole time training and working with the people who put the new Unit 02 together. A gust of wind blows her skirt up, and she slaps Suzuharu for looking.
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She calls the slap an "admission fee", so Suzuharu pulls down his pants to show her his entire wang? The fuck? Asuka slaps him again, but I'm pretty sure that's not how this incident is supposed to end. Like, this is a navy ship. I feel like they'd stick you in the brig for something like this.
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Also, there's this dude named Kaji, I think. I'm not looking it up because I'll catch another spoiler. He doesn't seem to matter anyway. He seems to be Asuka's mentor, at least up to this point, and he had some sort of past relationship with Misato, which she isn't interested in rekindling. Mostly he just makes things awkward.
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As for Asuka, she seems to establish a one-sided rivarly with Shinji. She tells him he doesn't look like much, but she seems concerned to hear how well he syncs with Unit 01 with so little training. So she shows him Unit 02 and tells him how this is the culmination of the Evangelion research. Rei's Unit 00 was the prototype, and Shinji's 01 was the test model, but her 02 is the finished model, actually designed for combat.
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But while Asuka's showing off, the fleet comes under attack, and everyone quickly decides it must be another Angel. Misato wonders if it specifically came here to intercept Unit 02. And maybe she's onto something, but maybe not...
She tries to use her NERV authority to take charge of the situation, but the captain won't have it, and he orders his fleet to fire on the Angel. This is useless, as we've already seen in every other Angel attack so far. Hell, the Evas have struggled to beat these things.
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However, Asuka has taken matters into her own hands. She's decided to launch Unit 02 herself and defeat the Angel without waiting for Misato's orders.
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What I don't understand is why she insists on having Shinji join her. She even makes him wear her spare plugsuit, which he finds embarassing because it makes him look like a girl. Wait... these things are padded?
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I just assumed these suits were basically skintight outfits. There's a whole thing where you put them on and then press a button and they sort of shrink onto your body. Except Shinji's got boobs now, where he didn't have 'em before. And his hips looked kind of different too. The implication here is that the plugsuits are designed to make you look more shapely than you actually are.
And that would explain why Asuka and Rei look a lot older in their suits than they do in their civilian clothes. The suits are padded to make them look less like eighth graders. And that probably goes for Shinji as well, but we haven't seen much of him in his plugsuit.
I'm not sure what this means. Maybe they were just going for a gag in this one episode, where Shinji is embarassed to wear a girl's uniform. But I feel like this runs deeper. For some reason, NERV requires fourteen-year-olds to pilot these things, but someone at NERV must have decided that it would make things easier for them if the pilots didn't look fourteen. I mean, there's only so much you can do with padded suits, but if you can "age up" these kids to make them look sixteen, it's a little less upsetting to send them off to war, right?
That's really fucked up. What makes it even more fucked up is that it's not just NERV's costume department trying to massage public relations. No, it's all the sexualized imagery we see of these characters in the real world. Asuka and Rei are staples of the sexy cosplay scene. The sexy fanart scene. The sexy collectable figurine scene. Whatever. Because you can kind of pass them off as looking like adult women, at least while they're wearing the plugsuits. Except it's just padding, and cartoon padding at that. NERV's propaganda is so insidious that it bled over into the real world.
Then again, I'm probably giving this too much credit.
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Anyway, Unit 02 doesn't work properly at first because it's interfacing with both pilots, and it's been set for German, but Shinji thinks in Japanese. Asuka's all annoyed with him for interfering with her plan, except it was her dumb idea to bring him along. So she switches to Japanese and they're ready to go.
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So she gets it operational, and Misato's thrilled since the captain won't recognize her authority, so this just simplifies matters. The only problem is that Unit 02 only has a minute of battery life, so Asuka has to jump from one ship to another to get to the one with the power cable she needs for power.
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Wait, scratch that. The problem is that even after plugging in the power cable, the Eva still doesn't have all of its weapons, and the Angel drags it underwater, where the weapons it does have are ineffective. So Asuka's plan turned out to be half-baked. Luckily, Misato comes up with a way to salvage the situation.
Okay, so the Angel has the Eva in its jaws, and the Eva is tethered to the ship by its power cable. You would think that the Angel could just snap the cable, or drag the ship underwater. I mean, it's pretty big. But instead it seems like some sort of stalemate. So Misato suggests scuttling two of the ships damaged in the battle, and moving them towards the Angel. As it attacks, Unit 02 will pry open its mouth, and then the two ships will open fire on its core, which is located down its throat. This will destroy it.
I don't understand how this is supposed to work. The Angels are impervious to conventional weapons, so why are they suddenly useful now? And if Unit 02 can free itself, why doesn't it just get back on the boat where its weapons will be effective?
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Well, it works at any rate, although the only reason Unit 02 escapes is because Asuka and Shinji handle the controls together, and their concerted thoughts prove to be more effective than either of them operating the Eva separately. Why would that make the Eva stronger? I could understand if the movements it had to do were complex, requiring more precise control, but all they need to do is push the jaws apart, which seems like a pretty straightforward command.
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You might be wondering what Kaji was doing during all of this. Well, he buggered off in the middle of the battle, saying he had to make a delivery.
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And after all the fighting is over, we find out he was bringing this box to Gendo Ikari at NERV headquarters. Apparently the UN fleet was carrying this as well, and Kaji's job was to get it to Ikari.
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It's... an embryo or something. Kaji calls it the "keystone of the Human Instrumentality Project", and Ikari agrees, but he calls it "Adam". I don't know what any of this means, but this case reminds me of Nuclear Man's origin in Superman IV: The Quest for Peace, so I'm all for that.
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Back home, Shinji's pals reflect on the adventure and Suzuharu is relieved he doesn't have to see Asuka again, but then she shows up as their new classmate and he's all shocked. Dude, what did you think would happen?
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And yeah, I think that covers it.
Judging from the next episode preview, NERV seems to be aiming to build on the success of Shinji and Asuka working together, so we'll see where that leads. Did they just forget about Rei, though? Isn't there an episode where they all go out for tacos? I'm pretty sure that's a real episode.
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lividria · 10 months ago
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Funny Story: Bad Video Game Endings (+ a game nobody's heard of before)
Not as in bad endings as in negative outcomes in the story, I mean video game endings that are of poor quality. I have some funny experiences with them. One of them is in a game I could probably convince you was a hoax if I tried hard enough. The other is from a recent Nintendo release. Strap yourself in, this'll be fun.
I'm back from writing this out, and HOLY SHIT, THIS MIGHT BE AS LONG AS THOSE TWO REALLY LONG METROID PRIME 4 POSTS I WROTE OUT. Abandon all hope, ye who enter in.
I Might Be One Of The First Actual People To Document Sparklite On Tumblr
Okay, Sparklite is a pixel-art 2D top-down roguelite that's on a couple consoles and I think Steam, but I played it on my stepdad's Switch (He found it in the eShop, I watched him play and wanted to try it myself). The game is seemingly often compared to 2D Legend of Zelda, but I personally don't really see the comparisons beyond comparisons you can make to dozens of other games and not just LoZ. It took me 2 or 3 days to beat, but if you have enough time and know what you're doing you might be able to beat it in 3 hours. This game has enthralled me ever since I played it like... It might've been months ago now, actually, because it is possibly one of the most obscure games I've ever played, and the way it handled it's plot fascinates me.
I looked on YouTube and only found a couple playthrough videos & specific segment guides and not much else besides the official soundtrack upload (By the way, huge shout out to the game's composer, Dale North, this game's ost is amazing go listen to it right fucking now it has under 2K views but is spectacular and deserves better), I found a Fandom wiki for the game that only has 16 barren pages and the main page was vandalized for some time because it wasn't fucking edit locked, and besides for like 1 or 2 people playing through the game on their own, all of the posts about it on here seem to be either automated reposts from other sites and/or like... Reviews and articles written by game journalists? Which puts me in an interesting spot here.
I just find that entire side tangent really interesting, but I'm now going to spoil the entire plot because it leads up to why this game's ending sucks. If you're playing through this game right now, don't read further but let me know and provide proof because I will not believe you but also really want to know if I am literally the only person who knows about this game.
Sparklite's Story, From Memory at 12:30 AM
You're a mechanic girl named Ada flying an airship with your robot pal Wingnut. You crash atop the continent of Geodia, and have to figure out where to go now. Woohoo.
You go through a weird building called a Founders' Vault that gives you a crossbow then replaces it with a blueprint in your inventory when you leave, and get your ass kicked by a robot that eats Wingnut and has a human piloting it that is uncommunicative and never elaborated on and entirely possible to miss.
You wake up in the Refuge, a fucking sky island base built by the people of Geodia because it is currently experiencing multiple seismic events constantly reshaping the land. Because it's a roguelite. There's this one character I forgot the name of, he's really cool looking and is said to be the one who built the Refuge but hasn't talked since he finished it, he'll come up again a bit, I'll refer to him as Hero because his design at first glance reminded me of a character named Hero from one of my friend's projects, ROYN, which I shall now shamelessly plug, go watch it. I dare you. I don't think the designs are actually comparable in hindsight.
You go down from the Refuge into Geodia, starting in the Vinelands which has a lot less vines than the name implies, and explore a bit, meeting a strange pirate gambler who makes you gamble at his game and resets all of the objects once you leave the room allowing for you to grind breaking plants eternally for infinite money, and eventually find that boss from before and kill him. Wingnut is saved, hooray!
Behind the boss (Because I guess it couldn't get in there but wanted to guard it) is a room leading to a giant chasm underneath Geodia revealing a big crystal. I don't remember if it was named. I'm going to call it the Philosophers' Stone because it's funny and technically a pun. You step on a symbol and a voice from who the fuck knows where speaks to you, telling you things. You're warped back to the Refuge, Hero speaks to you, and the next area is unlocked. This loop repeats for each major world, because that sequence unlocked the next one.
Between the mystery voice and Hero's monologues, you learn the following:
The main fuel source of this world is Sparklite, a usually green crystal that comes in other flavors and contains essentially infinite power. Basically anything drops it, and it's the currency of the game. Despite being set up as a power source, you're arbitrarily given a separate energy meter for the weapons that cost energy.
You can burn Sparklite to get a higher energy output but destroying the Sparklite, which fucks up the environment and turns things into monsters and is what's causing Geodia to fracture, and that's what the main antagonist, the Baron, and his soldiers, the bosses, are doing. Why? I dunno. Hero specifically mentions he was the one who invented burning Sparklite, but this never goes anywhere.
There was this ancient people that either came to this continent or planet and made it alive because they needed a place to stay. I forgot all of their names, but there were 5 important ones, but only 3 were actually important to the plot, and in fact I might be misremembering and only 2 are. one of them made the Philosophers' Stone as essentially the world's heart (It's one giant Sparklite crystal), one of them is Ada's ancestor and passed down the necklace thing you use as a key to get into more Founders' Vaults, and another tried to break the Philosophers' Stone and figured out how burning Sparklite works. No, I don't think this means Hero is thousands of years old, though I wish that was the twist.
I think Ada was prophesized to show up here, but I don't know how or why.
The Baron wants the Philosophers' Stone. You have to activate the seal things at the end of each world to protect the stone and stop him from getting it.
There are these musical creatures called Beats that keep getting lost. This one girl, Harmony, wants you to rescue them all. Saving all of them across the entire map gives you essentially the instant win button, as it's the max upgrade of each major equipable accessory thing I forgot the name of. If you've played Iconoclasts, they're essentially this game's more elaborate version of Tweaks... Iconoclasts is also another obscure indie game I've obsessed over a lot, and I only know one person outside of the game's Discord that knows about it.
Sparklite's Ending Has To Have Been Developed In Under An Hour
Okay, that's a bit of hyperbole, but still.
You're in the final world, Titan's Ridge, listening to one of the coolest tracks in the game, and you enter the final dungeon, seeing that the standard boss room is empty and the door to the Philosophers' Stone chamber is broken open. You walk in, the stone is gone, and the voice tells you you were too late and to go stop the Baron.
You're warped to the top of Titan's Ridge (it's a mountain), where the Baron is staring over the clouds at the Refuge. He has a generic villain monologue about how Ada is annoying and Sparklite is always more powerful when burned, snaps his fingers and the ENTIRE REFUGE CATCHES FIRE AND FALLS OUT OF THE SKY, and the final showdown commences.
You beat him up, and then he just absorbs the entire Philosophers' Stone out of nowhere, transforming into this horrid abomination that takes up almost the entire background as you fall into the stone chamber, and have to fight a swarm of buffed enemies to reactivate all of the seals. Alright, now I can fight him for rea- Wait, what the fuck, the game's over.
I'm not kidding. You have the first phase where you fight him in his normal form, then he turns into a kaiju, and you don't even fucking fight him, just his enemies. He doesn't even have a unique animation for when the seal lazers shoot at him and just... Disintegrate him offscreen, I guess, because the Philosophers' Stone is put back in place and the day is saved.
Hero's entire arc is never resolved, none of the other characters you meet have literally any relevance to the story, there's no further explanation given from the voices, the Refuge is somehow back to normal again, and the monsters all turn back to normal animals. The credits put you in a white void with nothing to do but pet a dog as the credits roll, and then you're booted to the title screen once the credits and their corresponding song (best track in the game and one of the best credits themes I've ever heard btw) finish.
You can imagine why my immediate reaction was frustrated, confused vocalizations of distress and despair, after having spent approximately 4 or 5 hours trying to beat the final boss (You had to restart at phase 1, and I had to leave to get better equipment twice which meant finding the dungeon in the newly randomized map all over again).
Hero's story never went anywhere and had no relevance to the plot, Baron's character was never explored, you don't even see what happened to him, his minions literally never got dialogue but were clearly people as Hero would talk about them individually each time you cleared a world, a lot of questions about the ancient people are left unanswered, Ada's relation to the ancients and Geodia is never explored, Wingnut is barely even a character if you remember them by the way they don't talk ever again after rescue besides when you get upgrades for them because they're a gameplay gimmick, and I don't know if Ada ever gets her ship back.
I don't know if this was a deadline issue, since the game was already pretty light on content and made by seemingly an indie studio idk I haven't looked into them, or if the devs just... Ran out of ideas on how to wrap the story up and just threw together something just to get it over with. Ultimately, it doesn't matter, you won't be playing the game for the plot, and it was my fault for expecting the game to have one when it was absolutely a gameplay-centered game. But still, as the ending to a narrative, that was dogshit. I still recommend the game, though. I don't even play roguelikes/lites and I still had a great time. I don't remember the price tag, and as you can tell I'm too lazy and tired to be googling things right now, but I'm pretty confident it was less than 30 dollars.
Princess Peach: Showtime, A Paradox Of Game Design
One of my friends didn't even know this game released when I started playing through it. I got it for my birthday, because I thought a modern Princess Peach platformer would be a decent time and I was running out of modern first-party Switch releases I was actually interested in. Like Sparklite, I see nobody talk about it, but obviously due to being a Nintendo game (Though made by some other company, I don't know what Goodfeel is in relation to Nintendo but they're to blame for this) there's much better documentation meanwhile Sparklite doesn't even have a Wikipedia page. I don't know what the standards are for that kind of thing, but you get the idea.
In case anyone missed that this game existed and don't know anything about it, Princess Peach is invited to the Sparkle Theatre, only for Madame Grape and the Sour Bunch to infiltrate and fuck up the plays happening in the Theatre, while locking everyone inside. The theatre's guardian, Stella, this game's stereotypical tiny floating exposition dump partner, asks Peach for help going through all of the plays and saving the day. You go through the plays, resolve the story conflicts the Sour Bunch are causing (Fun fact, they literally commit an act of terrorism in one of the levels), rescue the main actors called Sparklas, yadda yadda.
The game's story is as bland and generic as you can get, so you won't be playing the game for that. You could've swapped Peach out for a unique non-Mario character and nothing would've changed, literally nothing. Especially since most of the character designs don't feel like Mario characters to me. The game's soundtrack, to me, was nothing to write home about. The graphics are alright, but still pretty standard. The gameplay loop, in a vacuum, should be really annoying: You go through a linear level with a couple easy-to-miss side paths or side quests to get collectibles, do a couple minigames, maybe fight a boss every now and then, and if you want to retry literally any part of the level you have to restart the entire thing. At some point, you get a transformation into a costume matching the play, and a new gimmick is introduced, that usually sucks.
The game is easy as shit, unless you're trying to 100% it, then if so the developers hated you. I genuinely don't know why I even finished the game, I should by all accounts not have enjoyed it, but I somehow had fun with it and I still can't really figure out why. It was barely even a platformer. I gave up 100%ing it halfway through when I had to ask myself if constantly retrying a level if I actually cared enough that I wanted to be doing this, because I realized I was just acting on completionist instinct. Once I re-evaluated, I immediately dropped it and just went to finish the game, because I was just not into this game enough.
Princess Peach: Showtime's Ending Is Sonic Adventure 1's Final Boss But Done So Terribly Worse It's Actually Really, Really Funny
I have not, in fact, played Sonic Adventure 1.
I will preface this by saying that even with how lame the game was over all, it was ultimately inoffensive. Sure, it existed only to exist and make Nintendo some more money and nothing more, but you could at least have a good time with it. Up until this ending.
You've beaten every level, and rescued all of the Sparklas. The final boss door is waiting for you, where Madame Grape is waiting behind it. But... Stella can't get it open, even with her magic (By the way, Stella and the Sparklas are powered by Sparkle, Grape uses DARKLE). The cutscene makes it feel like all is lost, because now we can't stop Grape if we can't get to her, and she's just gonna rule the theatre forever.
The Sparklas, previously not in literally any part of the hub world even after being rescued unless I missed them, all surround Peach and offer up their Sparkle, and Peach absorbs it AND GETS A SUPER FORM. Like, literally, through the power of friendship she gets a Super Sonic form.
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She floats now, too, and can shoot magic projectiles. So Peach goes through the door, Grape is waiting, somehow three times the size she was in previous cutscenes, and challenges you to a fight, saying she'll create the perfect tragedy by defeating you, her foil. The fight is flying around a ring-shaped arena and shooting projectiles at her around obstacles blocking you from shooting her as you occasionally have to dodge rocks and lazers. That is the ENTIRE FIRST PHASE OF THE FIGHT.
Some of the major bosses of the game actually had interesting gimmicks, like Light Fang was a snake in a clocktower-like environment who you had to avoid being spotted by or else they'd REWIND TIME until you got high enough to hit their fuse and stun them, and Spotlion who would turn the arena to glass and shoot projectiles that now bounce around and you'd have to reflect them back at the boss to stun them. But not the FINAL BOSS.
Peach powers down, and she and Stella go to leave, satisfied Grape is dead as only her mask is left on the floor, only for her to reform and the entire room explodes.
Peach and Stella wake up in the rubble of the Sparkle Theatre, which is now completely destroyed. Grape, now instead of basically being invisible under her clothes besides for a purple smog orb is now whatever this is, and the size of a fucking kaiju.
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All seems lost AGAIN, until the residents of the island offer up their Sparkle to Peach, who powers up AGAIN with technically a different form but functionally the same except shooting a beam instead of an orb, and flies off to fight Grape... IT'S THE SAME FIGHT AGAIN, BUT WITH A SMALLER, RECTANGLE ARENA, SHOOTING A BEAM, AND EVEN EASIER TO DODGE ATTACKS.
AND THEN GRAPE IS BLOWN UP AND THROUGH THE POWER OF BULLSHIT THE THEATRE IS RECONSTRUCTED AND PEACH GOES HOME. THAT'S THE ENDING. THAT'S THE FUCKING ENDING. But then, on one of the random credits slides you can see Grape's mask floating in the ocean, implying she might come back in the future. That wasn't a post-credits scene, not one of the last 5 slides of the credits, they put the sequel bait only like 3/4ths into the credits.
I can't be the only one who feels like this is basically just thrift store Perfect Chaos, right? Just when it seems the villain is going to succeed, the main character assumes a floating super form with the help of their friends and goes in for the final showdown. The final boss is the main antagonist which is some esoteric being with shapeshifting capabilities thousands of times bigger, more monstrous, and made of some kind of viscous fluid, and is fought in the remains of the hub world. It even looked like the island was being flooded in that final sequence right before the second phase of the Grape fight.
Obviously, Perfect Chaos is much better than Grape in basically every aspect, especially because that form is actually earned by Chaos meanwhile Grape just... Turns into it.
Oh, also, get this, I didn't look much into the post-game content just because I was so fucking done with the game by this point, but those collectibles you can find in the levels if you hate yourself can actually be spent on something besides unlocking boss doors now. You can decorate the hub world. There's only like 15 decorations, and you can't choose where they go. They're in specific spots. And you can only get one of each. And there's only like 3 per floor.
Don't play this game. You can take the triple A price tag and split the money up to buy like 5 indie games so much more worth your time than this fucking garbage. I beat it a few hours ago and I'm still fuming about how dumb the ending was.
Conclusion
I hope at least one more person buys Sparklite or at least looks into it/listens to it's soundtrack because of this post, and one less person buys Princess Peach: Showtime because of this post.
Also, Bonus Funny Story: Me joking with one of my friends about Grape devolved at breakneck speeds to PP:S 2's antagonist being named Pineapple, having the evil plan of opening a portal to Hell, being fought in the Greed layer of Dante's Inferno except it's basically El Dorado, burnt to death by being dropped into molten gold, replaced by a corrupt businessman as the main antagonist only to come back for the final boss as Golden Pineapple. And then Reality Pineapple.
Would you believe me if I told you all of that was references to the ROYN series I mentioned earlier and the inside jokes we have related to it? Because that's what happened. No, you are not getting an explanation. Unless you watch ROYN. There's a running gag where me and that same friend from the Pineapple joke advertise the series like we're paid shills, and it's really tempting to lean into that right now, but then I'd just actually look like a shill. Especially since I'm friends with the guy making it.
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kichimiangra · 2 years ago
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A fusion involving Hiro, Gulus and Gammamon would be potentially fascinating to observe. From the outside, the behavior of the fusion changes rather than any one if the three directly speaking; Gammamon makes the fusion more friendly and inquisitive, Gulus projects an aura of confident menace, and Hiro causes the fusion to act more mature and philosophical, with it appearing more like a change in mood rather than a whole different personality based on whoever is active. Inside, anyone who isn't helping to "pilot" can more directly talk to anyone else who is not active, which is how Hiro is suppressed by Gammamon who distracts him by asking for lessons or stories or games. Hiro starts to get suspicious and lulls Gammamon to sleep, and moves to investigate their situation, which looks to outsiders like the fusion just acting slightly more calm and asking rhetorical questions to represent Hiro and Gulus disagreeing on how to proceed
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I imagine if it was a fusion of the three and if the idea still carried some of Frontier's design Philosophy, the fusion would be like, Proximamon meets Agnimon, though I put the blue bandana wings back because I feel it is important to the design (at least to me it is...) and the rest of the cast would be left wondering if that is a fusion like they are or just a Digimon acting as the arena's muscle. I mentioned comparing it to Ratchet and Clank Deadlocked, The Hiro-Gammax2 permafusion would be like the Ace Hardlight character who seemingly works for the arena. Because the first act is more of a tournament fighter loaded with characters to meet, but only so many become part of the 'main cast', when they escape at the end of the first arc they end up leaving a lot of the friends they made behind in the arena and at least 1 'main cast member' gets left behind for betrayal drama reasons. Optionally Team Hiro could either be broken of the permafusion and in an attempt to escape Gulus is left behind, allowing Hiro and Gammamon to join the Main cast as a sixth ranger while also disempowering them of their Proximamon form having lost Gulus, OR alternatively the Proximamon permafusion is sent by the arena owners to retrieve the escapees and hunt them down, eventually leading to the unfusing. I dunno which sounds cooler while also not just making i the Hiro show. Because I am bias.
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I wish I was living for it. I love stories about being forced into gladiatory arena combat against ones will but it's unfortunately in the category of "Things I like and would consume like it's bacon bits but don't think I could properly execute personally" :<
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As much as I like the "Destiny giving you a partner digimon" something I liked about Digimon Tamers and Ghost Game was that to an extent everyone chose their partners, and that made their bond feel like a different kind of strong than soulmate partners. Not that I like one more than the other in reference to digimon but the idea of one of the arena's employed kidnappers seeing that they could be something more and attempting to woo their way into it sounds so much fun, like how Piedmon in Survive could manipulate, mansplain, or manwhore his way to get what he wanted.
Then there's also the potential recurring threat that because they are not soulmate type partners but chosen personally partners, there's always that risk any of the kids or digimon run of their partner choosing to abandon them and find a newer better partner they have a better chance to survive the arena's trials with (And some having to learn that their chosen bond is a much stronger friendship than it is just a survival choice!)
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johntayjinf · 2 years ago
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they're talking about the console wars
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p.s. it's been ages since i've done any traditional coloring, so i apologize for the shoddy coloring work here lol, i'm mainly just a silly chiptune artist and visual art's just a hobby that i have little time for nowadays
Both Famiko (on the left) and Mega (on the right) have some extent of hate for the console wars, but they often discuss it and talk about why it's stupid, and crack jokes with each other quite often. They have a tremendous amount of respect for each other despite being pit against as "competitors" for their respective companies.
One particular of note is the contrast between both designs, Famiko and Mega, which was one thing that I had in mind designing Famiko, but I didn't expect it to turn out this well.
My design direction for both Famiko and Mega were that I base their designs mainly off of the console and controller's appearances. Any add-ons or references could be implemented in their designs if possible. Since I'm more of a Sega guy, Mega has more effort put into references and little tidbits than Famiko does.
Mega was designed first by me about a year ago. He looks like he's seen better days, and is a bit out of fashion, especially with the leather jacket and jeans (not visible in the picture). He has a circular face, which is taken from the round base area of a Mega Drive Model 1 where you insert a cartridge. His color accents and jester hat also look kinda random and unecessary. He also looks a little clunky and chunky.
I gave him the '90s look' that fit surprisingly well with the vibe of an actual Sega Mega Drive, which was partially inspired by the fact of how Sega Genesis advertisements were presented in North America, and partially inspired off of that one Sonic 1 origin story featuring a wife and her pilot husband, who owned an aviator's jacket with Sonic and his iconic emblem to the back of it, and Sonic The Hedgehog was a major part of the Mega Drive (or well, the Genesis)'s fame.
Famiko was a design that I came up with just two days ago, and got a hefty amount of love everywhere, it seems.
Famiko has a much more sleeker, more modern looking yet modest design; not overdone but not too simplistic either. She wears a long sleeved polo with both sleeves rolled upwards, black pants and snazzy sneakers (again not visible in the picture). I gave her weird magnetic floating hands because I ran out of ideas. She mostly has the same charming traits of the appearance of a Super Famicom.
As far as I'm aware, a lot of Japanese Super Famicom(-related) advertisements are more down-to-earth and have less bombastic presentation, so I made her look as such. Hell, she looks like she could even advertise a Super Famicom game to you. She looks a little more modern since the Super Famicom was built a little later after the Sega Mega Drive released, so Nintendo had reference material and could improve upon the design (and hardware, though the Super Famicom was indeed less powerful than the Mega Drive) before release. Famiko's outfit is loosely based off of Mariya Takeuchi on her infamous single's cover art, Plastic Love.
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captaincassianandorr · 2 years ago
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Just a warning it is an active Survivor Season so if you followed me for Star Wars, blacklist "Australian Survivor" :) Now onto my thoughts on this episode as I watch it so spoilers:
-Simon is definitely living up to his villain title by stealing the Heroes tribe's supplies in the reward lol -I do hope they aren't going to try to give 95% screen time to George but it looks like that is where we are headed -Shaun is going to give the villains almost no chance in challenges. -Heroes tribe is stacked compared to villains. -Lol Rogue is just a nightmare with what comes out of her mouth just ?? She has survived more than Gerry who has survived plane crashes?? She asked Shaun if he is circumcised? She'd really annoy me lol -Queen Hayley deciding she can use Rogue being annoying is definitely good lol -WHAT DID ROGUE JUST SAY TO NINA? That she is "more African-American" than Nina? DID I JUST HEAR THAT ?? WHAT THE FUCK? -And then Rogue has the audacity to say she's the only hero there? When there's a lifeguard, a pilot and various other people there and none of them have been racist ffjfkf I feel less socially awkward now. -Michael putting a huge target on his back and looking for an idol on day 1 lol -Fraser listening to Michael like yeah, yeah...... :\ also damn why is he so cute. -Jordie is not wrong about Michael coming on too strong lol -Lol @ George being referred to as a cockroach problem. -I know this immunity challenge ends badly for 2 contestants. Heroes tribe has Shaun (unfair advantage lol) Problem being bisexual Shaun is a specimen (so is Fraser jkkkd and some others) -Iol at Liz getting down on her knees and asking Shonee to be in an alliance. -3 person alliance in a more person tribe lol - Not sure why they are gunning for Stevie. Lol at him saying he was trying to be a villain but he was more like an apprentice villain. And at him plotting Shonee's downfall. -I feel really bad for the villains because they just don't have Shaun :( -And I do think it is terrible they didn't give the injured player a confessional or even much screentime. Plus that challenge should have been designed better to prevent injuries. -I'm not that surprised that Anjali went home tbh she is not a challenge help possibly (though she didn't cause the villains downfall) -Please let there be some puzzle related challenges/ brain -lol @ the flint being forgotten - did that last preview just spoil who goes home? or at least who goes to tribal next?
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shreddedparchment · 5 years ago
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A World of Our Own Pt.10
Epilogue
10/11/2020
Pairing: Bucky x Reader          Word Count: 1,615
Warnings: allusions to miscarriage, LOTS of fluff, past death
A/N: I know I haven’t replied to many comments or asks from the previous chapter but I wanted to get this out as quickly as possible so that the story would be truly closed. The ending was incomplete and now it is done and I hope you enjoy this ending as much as I do. It really made me so happy to write and this is the ending these babies deserve after being blown up and deserted on an island. If you happen to reblog, thanks so much for helping me spread my work! xoxo
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Life doesn’t happen like we think it will.
We can plan and schedule and arrange as much as you’d like, but things will just not go your way.
As the ship docks, you sigh with frustration, rising to your feet to look through the porthole.
“We’re late.” You grumble, glaring at the darkening sky. “We were supposed to be here by noon. That way we had plenty of time to look around and make sure it’s safe.”
“Kitten, come here.” Bucky holds his arm out towards you without looking up from the small tablet in his hands.
There’s a weather radar on one half of the screen and on the bottom, an email. Probably from Fury.
You make a reluctant beeline for him, sitting on his lap when he urges you to, wrapping his arm around your waist.
With a lick to his lips, he puts the tablet down on the small bedside table—bolted down to keep from moving in rough seas—and brings his other arm around you.
“What did you just tell me last week?”
“I don’t know.” You shrug, pretending you can’t remember.
“Yes, you do, Y/N. What did you so passionately talk my ear off and insist that I remind you, especially on this very trip, if you begin to slide back on your newest and most important—your words by the way—resolution in life? What was it?” Bucky pokes your leg as he speaks, then wraps his arm back around your waist and gives you a squeeze.
“Not to stress about the things in life that I cannot control.” You sigh. “Out of all the damn things I’ve told you, why is this one the one you remember?”
“Because you wouldn’t stop talking about it for an entire day!” Bucky chuckles. “We’re a little late? So what? We have plenty of time. This is supposed to be our honeymoon. Let’s just let go of everything and enjoy our time here.”
“I know, I’m sorry. I just…I wanted everything to be right.” You nod.
“It will be. We bought the island. They’ve been working on it for a year. I’m sure everything will be perfect.” Bucky soothes you, reaching up to rub between your shoulders. “You approved all the changes. They said it was done. What are you worried about? Specifically. Help me to understand this anxiety you’re feeling.”
You grab Bucky’s face and pull his lips to yours roughly. He mumbles against your lips, a small huff of a laugh seeping through.
When you pull away, he laughs. “Ow.”
“I just…we haven’t been back here in years, Bucky. And I want it to be safer than when we left it.”
Bucky’s eyes are full of sudden understanding.
“I see.” He gets to his feet as the large yacht finally stops, helping you stand too before taking your hand in his own. “Come on. Let’s go see it. You kept the hut, right?”
“I kept everything.” You tell him, following him along the narrow white hallway, pristine wooden floors varnished and gleaming. “I just had them upgrade most of it.”
“I like your dress.” Bucky states, giving your outfit a quick once over even though you’d been wearing it for the better part of the day.
You smile bright however, pleased by the compliment before you stop, grab hold of the intentionally designed a-symmetrical dress and swing it back and forth. It’s navy with pink pansy florals and light green leaves, the top more modest than the one you owned before. Capped sleeves and a lovely heart neckline, a very thin strip of pink lace along the hem.
Bucky stops with you, smiling at the shift in your attitude with one simple acknowledgment of your reference to your first time on the island.
“How many times did we end up cutting off pieces of that first dress?” Bucky wonders, letting you think.
“Too many.” You acknowledge. “It was more of a shirt by the time we left.”
Bucky lifts your left hand up to his lips, kissing your simple solitaire engagement ring, your matching wedding band also on your finger.
“Well, we won’t have to cut any of this one off. I promise.” He assures you then pulls you along once again.
Bucky makes you wait. He makes you stay behind as the two of you reach the deck of the yacht—the Paradise Lost as you’d named it—while he steps onto the long and reinforced pier.
It stretches out on the same beach where the cabin of the plane had once stood, now relocated, and honored on another part of the island for the lives that had been lost.
The graves Bucky had dug had been remade, a small graveyard built to give the pilot and stewardess a proper resting place.
You can see it from the deck, a little farther inland where you’d had a cobbled path built to lead to it from the pier.
Making a mental note to tell Bucky you want the Stewardess’s family invited to give them a chance to say goodbye. You’re not sure if you’ll be able to get them here with the secrets surrounding the plane, but you can try.
Bucky comes back fairly quickly and waves you over. Eagerly you make your way to him.
“What happened?” You ask him but he gestures towards an older gentleman on the beach.
“Mr. Lara wants to talk to you about the chef’s supplies. Looks like there was a delay in the shipment.” Bucky tells you, then hurries past you. “Don’t worry, I’ll get our bags.”
“Bucky, we’re paying people to do that!” You call after him, but he waves you off and you turn to meet with Mr. Lara.
The island, while still massively private, has been built up like a small resort. There’s your hut, which the basic structure is the same but to it have been added a full chef’s kitchen. Several bedrooms. A living room. A master bedroom and access to the beach and a private pier.
There’s a beach barbecue patio and lounge chairs. Hidden behind the hut right in the spot Bucky built it, is the bathing pool, now with built in filtration, temperature control and more sustainable materials so that it will endure.
Your little island, the world you and Bucky created was given a full makeover. You’d always known you wanted to come back. You’d hated being stranded but the memories and the connections you’d formed here were special.
After assuring Mr. Lara that you have enough provisions on the yacht to last you until the grocery delivery arrives, you make your way back to see what’s keeping Bucky.
You’re nearly there when Bucky’s sweet chuckle stops you in your tracks. He takes the ramp onto the pier and with his hand still extended towards the yacht, you wait, your heart swelling.
“Careful.” You tell him, but he doesn’t need you to remind him.
Into view toddles a black-haired angel, eyes just as blue as his father’s. Just as you had when you’d thought about the possibility of a child with Bucky how beautiful it would be to see a mini version of him with your temper running around, it’s just so.
You wait with patience, his legs sure though slightly unsteady. His eyes scanning the area with inquisitive gusto.
He’s only just two years old but he’s already smart as a whip and when he spots you, he gasps with excitement and as soon as his little feet hit the pier, he releases Bucky’s hand and races for you.
You stoop down to scoop him and chuckle as he laughs, wrapping his arms around your neck.
“There’s my big boy.” You coo, pressing a kiss to his cheek before he can pull away. “Where are we, Robin? Do you know where this place is?”
As he straightens up, he points towards the shore. “Beesh!”
“That’s right. We’re at a beach. This is an island, Robin.” You explain, moving down the pier with him in your arms.
“I-wan.” He repeats, then giggles before squirming from your grip. “Woah, easy.”
Bucky moves forward and stops the little one before he can run.
“Hey bud, we can run down the pier and play in the sand, but you have to make me a deal, okay?”
Robin lifts his little hand up, bent at the elbow with his palm turned up as he shrugs. “Dew?”
“Yeah. We can run down to the beach if you hold my hand. Okay? The water is very deep, and mommy will cry if you fall in. You don’t want mommy to cry, do you?”
“No!” Robin exclaims, his little face suddenly angry, eyebrows drawn down on the inner corners in an exaggerated expression. “Mommy no cwy!”
“Then you’ll hold my hand?” Bucky asks, holding it out for him.
Without another word Robin takes hold of Bucky’s hand ad doesn’t wait before he’s pulling him along as fast as his little legs can.
“Be careful!” You call after them but they’re not listening anymore.
Life doesn’t function according to your plan.
While you were planning your wedding, Robin came as a sweet surprise. You postponed the wedding and instead celebrated the birth of your rainbow. Much sooner than expected but welcomed all the same.
Then you and Bucky took time to nurture your son and the wedding was finally held only two weeks ago. Honeymoon delayed to make certain the island was safe for you baby.
And although you’re saving the news for the right time, you hope that you can convince Bucky to stay here for a while, at least until your second little one comes. Just another seven months.
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geoatrophy · 3 years ago
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But even the nonsense tech-speak you hear from the control room works because the writers are so much more concerned with building tension and stacking obstacles in front of our heroes than in making the battles seem superficially “cool.” The second reason for the short battery life of the massive robots is that it so perfectly fits the larger metaphor. Evangelion isn’t a power fantasy …
It’s a power nightmare. And there are three specific kinds of nightmares in this story that center on the adolescent transitioning into adulthood.
The first is what I will call “the nightmare of actualization.” That means the ability to step into an adult body (read: EVA) and suddenly realize your own capacity for power. Note the way the pilots actually control the EVAs with their brains, much less with actual controls. But it’s less about concentration and more about the purity of feeling, which is the reason the technicians keep referring to it as being in “sync.” This purity of feeling is precisely what makes children such ideal EVA pilots, for who else feels their emotions as deeply and purely as the young middle schooler?
Note the way that all the adults around the kids have gotten so much better at putting up walls, lying, guarding their hearts, and staying stone-faced in the pursuit of what they believe they must do. But the children are far more primal. Especially when the machine-like EVAs start acting like beasts when the young pilots give in to their baser instincts.
You can even see it in their posture; these sleek, graceful robots suddenly start to hunch over and howl as they rip, tear, and literally eat each other, all due to a connection that goes far beyond mere man and machine. As the second episode closes, everyone praises Shinji for his transcendental violence against the Angel because it kept everyone “safe,” but he doesn’t feel good about his actions at all. He feels like he has unleashed hell, and a monstrous demon eye follows him in his mind.
This leads to the second adult issue, “the nightmare of responsibility.” For now that he has become empowered, Shinji comes face-to-face with the ethical quandaries that plague so many adults. Yes, he learns that his violent actions can save people, but they also create collateral damage and more suffering for some in the way. Seeing the traumatizing cost of his actions, Shinji tries to quit the program and walk away from it all so many times.
But in doing so, he constantly learns the even more traumatizing cost of inaction, as it creates more violence and loss than ever before. Faced with this Catch-22, Shinji realizes he must go on piloting an EVA, but he comes to an even more terrifying realization about what that actually means. When you are the one entrusted to act during great moments of violence, the only way through the nightmare is to become a nightmare.
It’s a trope we’ve seen time and time again, but I can’t think of another series this good at dramatizing the pure anguish of it (let alone a “young adventurer” series). It doesn’t just sit back and comment on the “reflexivity” of the situation from afar.
No, you’re placed right in the middle of it. You feel the weight of the decisions, as if the story brings us the terrifying impact of our own behavior. And the “become the nightmare” metaphor is even made literal when we learn that EVAs are actually made from Angels, the very “beasts” they are supposed to be fighting. The EVAs were built to be a means of salvation, but at their core, they are designed to kill and demolish just as they see the enemy do against them.
2019 was the perfect year for the emotional devastation of Evangelion
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pyreo · 4 years ago
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deltarune megapost
I wanted to make a Deltarune post about the lore and the things that aren’t  obvious. And once I do that I wanna focus on why Mettaton is incredibly important to this setting
And also why he poses a problem
Why did Toriel and Asgore get divorced?
Without the setting of Undertale, Asgore and Toriel’s marriage still broke up after they had Asriel. There needs to be a reason though. In UT it was Asgore’s ‘worst of both worlds’ decision regarding killing anybody that fell from the human world, including children. We saw how close they were before this happened. Only something deep and serious caused that rift. In Deltarune, what on earth did Asgore do?
What happened to Dess?
Mentioned a handful of times by Noelle, Dess was her older sister and is mentioned In Undertale.... in that Xbox exclusing casino thing. The way Noelle talks about her, the conspicuous way Noelle gets locked out of her big house - it implies Dess is gone or deceased. Berdly recalls a spelling bee when he and Noelle were younger where she, despite being smarter than him, misspelled ‘December’, allowing him to win.
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In the two-player spelling puzzle, it also spells out ‘December’ as Noelle recalls the past and her silhouette regresses to a child while she does so. Being distracted by her sister’s disappearance, rather than pure shyness, could account for her misspelling her name on stage, and it clearly left a big psychological mark for her to have this visual regression in the Dark World.
However, there’s a graveyard in Hometown with no Dess. I heard another theory that she has been missing for years, because where each character’s personal room is made by Queen to reflect their tastes via their search results, Noelle has a calendar where every day is December 25th. This could imply that Noelle continually searches the internet for ‘December Holiday’, her sister’s name, to see if there are clues to her disappearance, but of course the only result you would get is the date of Christmas.
Who is the Knight?
It’s now implied to be Kris, who has been forcibly removing the player’s influence to act on their own. By all accounts the Knight is the game’s main antagonist. Spade King and Queen both mention the Knight as someone who influenced their position - they brought Spade King to absolute power, and showed Queen that creation of new worlds was possible.
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We’re led to believe that Kris was doing this, because they’ve been acting outside of the player’s control. Eating the entire pie between chapter 1 and 2 might have been a red herring to cover that they also went to the library and used that knife to slash open a dark fountain there.
However. This has issues. How would they even manage to shuffle slowly all the way to the library and get in the computer lab? The Knight is also the one creating the hidden bosses. They talked to Jevil until he realised he was in a game and he lost his mind; they ruined Spamton’s life by elevating him to success and then crushing him. Whatever the Knight is doing seems to be deliberately planned with key players in mind.
Kris opening the fountain at home at the end of ch.2 can be explained in that you just figured out in Cyber World that anyone determined enough can do this, and so, Kris decided to. So a better question might even be...
What does Kris want?
We have no idea. They are capable of removing the SOUL, ‘us’, temporarily, and putting things in motion we cannot influence. But they also keep putting us back in control afterward. This is hinted at right when ch.2 starts, where if you inspect the cage in Kris’s bedroom they threw us into, the description says it’s inescapable. Meaning Kris came back and took us out, willingly.
They allow us to pilot them through the game. Why? Because they cannot live without the SOUL for long for some reason? Because they’re bad at bullet hell? Why did they slash Toriel’s tyres before opening the fountain, making sure nobody could drive away?? Why did they specifically open the door?
You can find out details about Kris through the creepy way you interact with the townsfolk, who think you are Kris. They play the piano at the hospital waiting room - better than you. They used to go to church just to get the special church juice. It’s all normal, relatable things, not like someone who’s trying to plunge the world into darkness. Judging by their search history portrayed in their Queen’s castle room, they really want to see their brother again. However the castle has a room based on Asriel’s search history too, and Kris (not you) closes their eyes and won’t look at it.
What is Ralsei?
His name is an anagram of Asriel. Is he an extension of Asriel? The slightly flirtier dialogue in ch.2 would point to no. Is he an extension of Kris themselves, given the link between Kris’s childhood habit of wearing a headband with red horns on it, to pretend to be a monster like their family?
Ralsei knows exactly where the Dark World in the school is located, and unlike regular Darkners, knows the world is folded up inside the ‘real world’. There’s a certain whiplash to Ralsei telling you to hop out of his reality into yours and go down the hallway to retrieve all the board game items.
How does he jump from one Dark World to another, without assistance? How does he not get petrified like Lancer and Rouxls? Is this a power level thing because he’s a prince or something else? We definitely do not know enough about Ralsei.
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He also says this incredibly suspicious thing after you spare Spamton NEO. Susie was also curious but accepts that maybe it ‘didn’t mean anything’, which is a sure tell that these optional bosses do mean something.
Someone is orchestrating what’s happening, opening fountains, manipulating the rulers, and influencing NPCs to become the optional bosses. Why? I suspect Ralsei for both knowing too much, and pretending something doesn’t matter when it clearly does. Until Asriel actually comes home from college I’m going to suspect he’s involved in this too.
How much does Seam know?
Seam on the other hand knows a lot about what’s going on but is openly withholding information while helping you. He’s nihilistic. He says things like:
One day soon... You too, will begin to realize the futility of your actions. Ha ha ha... At that time, feel free to come back here. I'll make you tea... And we can toast... to the end of the world!
Either this ‘end of the world’ is a reference to The Roaring, where opening too many dark fountains dooms the Dark World and the real one... or, I can’t get out of my head the idea that Deltarune takes place in a fake, or weird reconstruction of Undertale where things don’t match up, and eventually it will have to disappear. After all, powers of determination and creating and manipulating universes are Undertale’s basic bread and butter. How can we look at an Alternate Universe containing the characters we already know and not suspect that? Seam also uses Gaster’s key words, ‘darker, yet darker’, seemingly to clue us in that he’s not off track here.
Why haven’t we seen Papyrus?
This is a bright neon flashing ‘something’s not right’ sign. It’s not like Papyrus’s voice actor was too busy or anything. His absence is noticable and for a reason. Nice of Sans to promise we could meet him despite being aware we’re piloting a child’s body around, though, even if he didn’t follow through.
What locations in town could be used for dark fountains in the next 4 chapters?
If the sequence continues, we have chapter 1 in the school games room, chapter 2 in a computer lab, and chapter 3 in front of Kris’s television, where the aesthetic of each setting influences the world, characters, and enemies in the Dark World created there. Future possibilities include the church, the hospital, sans’s grocery store, Noelle’s house, and the closed bunker.
What the hell’s in the closed bunker
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This one’s too obvious, honestly. I think it’ll open for no reason in chapter 7 and a little white dog will bounce out and steal one of your key items and nothing else happens.
Why does Asgore have these
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Unlike the bunker feeling like a joke teaser, I gotta believe this is foreshadowing something weird. For example, what does opening a dark fountain in here with the seven flowers do? Does it just take you into Undertale?
Each chapter will have a hidden boss with a ‘soul mode’ from Undertale
Chapter 1 let you stay red, but I think each subsequent chapter is going to change your soul mode to one of the seven colours and design the encounter around that. Purple, yellow, green and blue were used in Undertale, leaving the light blue and orange modes yet to be revealed.
How does Spamton emulate Mettaton Neo’s name, body, and incorporate his battle theme, and the ‘Dummy!’ theme, with no actual connection between them ingame?
This is a really fun one that’s explained over in this post here. Swatch is the Dark World creation from the paint program on the library computers, so he’s able to explain that a Lightner made the robot body decaying in the castle basement that way.
Mettaton went to the library and drew his ideal form, Mettaton NEO, in MS Paint, and the Dark World formed that into a puppet body which Spamton was able to hijack temporarily. So by doing that Spamton was able to channel Mettaton’s appearance, attacks, music, and SOUL mode for the fight.
This might mean that the future hidden bosses, each with their own SOUL mode, might be based on the associated character for that mode (Muffet, Undyne, and Sans or Papyrus), and the boss will take on some aspect of them from their world to leech their fight mechanics.
The Problem With Mettaton
We don’t exactly know what Deltarune is about. It’s an alternate universe where the characters from Undertale already live on the surface, have completely normal lives, but diverge from the storyline of Undertale and, crucially, have not lived through the changes Frisk brought to their lives.
Remember how Undertale had a dozen different ending routes depending on who you befriended? The constant reinforcement in Undertale was that your choices mattered. Through Frisk, you chose to bring Alphys closure about her mistakes, you chose to befriend papyrus instead of attacking him, you chose to help Alphys and Undyne realise their feelings for each other and it’s only doing that that leads to the golden ending and escape to the surface.
Deltarune is the opposite, your choices do not matter. The only thing you can do to force the route of the game to change is to force Noelle into a No Mercy run, which is indirect, and also, a total desperation to mess with an otherwise set course. This version of the characters have not been helped by Frisk - Undyne and Alphys are not together, Papyrus has no friends, Asgore cannot get over himself, and they’re clearly the worse for it, but potentially, you COULD still do these things. In fact it’s hinted that you already are.
But there’s Mettaton.
He’s still a ghost and does not leave his house. In Frisk’s world, Gaster deleted himself, promoting Alphys to royal scientist by bluffing with Mettaton, and she then build him his ideal body. In Kris’s world... Alphys is a school teacher. There’s no barrier to break, no reason to experiment on souls, no Flowey mistake, and no body for Mettaton.
It was sad in Ch.1, but now with the Spamton NEO fight in ch.2, it’s unmissable. Mettaton wants that body and he cannot get it. Alphys in this universe is not going to leave her teaching job and suddenly be able to build a robot. Mettaton is just... screwed out of his happy ending and cannot get it.
So what resolution could this have? If it wasn’t for Mettaton I might believe in the vaildity of Deltarune and Hometown. But. How can you doom this character? If Undertale was the only way Mettaton could be befriended, then Undertale is Primary Universe A and Seam is right - the world of Deltarune is doomed as some kind of aberration. It all relies on how this gets explained in the future, but the core mystery of Deltarune is how exactly this universe intersects with Undertale and whether one is an offshoot of the other. How the Dark World links into that is another complication. But even as we get more fun characters and neat stuff in the Dark Worlds, let’s not forget we have absolutely no idea why Undertale’s characters are living here with no mention of underground or why there are no other humans beside Kris.
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immaturityofthomasastruc · 4 years ago
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Do you any suggestion for Super Sentai?plz
*cracks knuckles*
Well first off, if anyone wanting to get into Super Sentai watched Power Rangers growing up, I’d check out the series whatever season you watched was adapted from to see how things went there in comparison to how they were in the United States. So if you grew up with the original Mighty Morphin’ Power Rangers, watch Kyoryu Sentai Zyuranger. If you don’t know what the Sentai the season you grew up with is called, I’d check out RangerWiki, which provides a lot of information on both franchises.
I’d also recommend checking out a few episodes of the very first Super Sentai entry, Himitsu Sentai Gorenger. Not all 84 episodes, mind you, but I’d just watch a few to see where Super Sentai got its roots from, because the team football attack gets referenced a lot further down the line. Yes, you read that correctly.
But for individual seasons for beginners, it’s harder for me to answer. Super Sentai has varied aesthetically and tonally across its 45 year run. Some shows are dark and gritty, while others are light-hearted and goofy. Some shows have a vehicle motif, while others use animals for a motif. So the seasons I’m going to talk about will cover all kinds of tones and themes across the years. I also haven’t seen every single entry, so these are the ones I’ve seen that I recommend for beginners.
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Denshi Sentai Denziman (1980-1981, 51 Episodes)
Centuries ago, the evil Vader Clan conquered and decimated the Denzi Civilization. In the modern day, the talking dog IC awoke from his slumber when the Vader Clan began their invasion of Earth. So IC recruits five people to become the Denzimen to defend their planet and stop the Vader Clan once and for all.
The first three seasons of Super Sentai were very experimental, but Denziman was where Toei started to get an identity for Sentai down. Not only would the black visors and sculpted mouthpieces become a staple for Sentai’s (and by extension, Power Rangers) suit designs, but this was also the first season to really start a few Sentai traditions. It was the first season to have female villains, the first to use a transformation device for the heroes, the first time the monsters grew to fight the team’s giant robot.
The Denzimen, while not really going through any character development, are still very likable characters, especially Denzi Blue/Daigoro (played by legendary tokusatsu actor Kenji Ohba). The villains are also a lot of fun, a real improvement from the first three villain groups, who were all basically Earth-based terrorist organizations and/or death cults. The Vader Clan is full of villains who are just as entertaining to watch as the heroes, especially Queen Hedrian, played by the late Machiko Soga, who would later go on to play Witch Bandora, the character Rita Repulsa is adapted from in Power Rangers. There’s not that much of an ongoing for most of the series, and it can get pretty goofy at times, but it’s still a really good show.
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Choushinsei Flashman (1986-1987, 50 Episodes). 
Five infants are abducted by the Reconstructive Experiment Empire Mess to use as test subjects for experimentation, but are saved by benevolent aliens from the Flash Solar System. They all spend the next twenty years in the system developing their combat skills and special powers until they decide to head back to Earth to fight Mess themselves as the Flashmen, despite the warnings of their alien caretakers.
The 1980s are usually referred to by fans as Super Sentai’s golden age, with a string of great seasons thanks to famed writer Hirohisa Soda. Flashman is no exception. While Denziman tended to have more stand-alone episodes, Flashman is more story-driven. Later on, there’s a really dark plot twist that I don’t want to give away. Admittedly, some of the special effects can be dated to showcase the Flashmen’s powers in addition to stock footage being reused a lot, but the action and camerawork are still fast-paced and rarely do the fight scenes get boring.
The villains are the kind you love to hate, and their actors all give great performances, especially the late Unsho Ishizuka (the Japanese voice of Professor Oak) as Great Emperor La Deus. This is easily one of the darker Super Sentai entries, but if you don’t mind that, I highly recommend it.
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Choujuu Sentai Liveman (1988-1989 49 Episodes). 
At an academy for the finest minds in the world, three of the students feel their talents are being wasted on designing a satellite to conduct scientific research. They soon join up with Great Professor Bias, leader of the Armed Brain Army Volt, who takes them all under his wing as his students and generals. Before they leave, they kill two students, leaving their three friends traumatized. Two years later, Volt begins its plan to conquer Earth, but the three friends of the two victims developed their own technology to fight them as the Livemen in the two years since they last saw their former classmates. Bias’ students have developed their own abilities through mutating their bodies, starting a conflict between some of the most intelligent youths in the world while figuring out what Bias’ evil plan is...
Some Sentai fans consider this to be even darker than Flashman at times due to the themes discussed. Unlike earlier seasons, the heroes have a more personal connection to the villains, and act as foils to them in terms of morality. The show also has some surprisingly deep themes at times, deconstructing the harsh standards the Japanese have for education and the effects they can have on people. Seriously, the main villain, Great Professor Bias, sets up a competition for his generals as a way to advance his plans, treating it like a high academic honor. 
This series also has some amazing special effects for the time. This was the first Sentai series to have an animal motif, so they go all out by using one of the most complicated models for his giant robotic lion, a stunning innovation for special effects. It was also the first series to introduce the gimmick of combining two robots, which is a genius marketing tactic when you think about it, motivating kids to buy both robots to combine them. Even putting those technical aspects aside, this is still one of the most iconic Super Sentai seasons, and a must-watch for beginners.
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Choujin Sentai Jetman (1991-1992, 51 Episodes)
An elite soldier is chosen for a top-secret military project meant to turn him into the leader of a team of supersoldiers called the Jetmen. After he gets his powers, the satellite base is attacked by the Dimensional War Party Vyram. Not only are the four remaining “Birdonic Waves” meant to empower the rest of the Jetmen scattered across Earth, powering four civilians instead, but the soldier’s fiance is killed in the process. So he has to recruit the rest of the Jetmen and form a competent team to stop the Vyram from conquering their dimension.
A lot of Precure fans view Heartcatch as the best series in the entire franchise, and many Sentai fans view Jetman the same way. It was a huge success in ratings and toy sales, which actually helped to save Super Sentai from cancellation after the disastrous sales and ratings of the previous series, Chikyuu Sentai Fiveman. It also had some elements that made it stand out from earlier Sentai seasons. While I’ve talked about how Marinette was forced to become Guardian against her will while the show doesn’t acknowledge it, this show actually does point out that almost the entire team is a group of civilians with no combat experience. Earlier episodes are not only spent assembling the team, but also training them to better fight the Vyram and pilot their giant robot.
The series introduced a love triangle for three of the Jetmen, and while controversial among fans, was very popular with Japanese mothers, who were rumored to find Gai/Black Condor very attractive and begged Toei to not kill him off. The love triangle, while arguably one of the weakest parts of this show (but still better written than the Love Square), was part of the main theme of the team being more conflicted, showing they weren’t all best friends all the time.
This extended to the Vyram, who also tended to fight with each other over their plans to conquer the Earth. Sure, there was the occasional villain in earlier seasons who tried to overthrow the big bad, but this was the first time we had a whole group of villains trying to one-up each other. The best way to describe the Vyram is if the cast of It’s Always Sunny in Philadelphia were supervillains who were still competent at their jobs.
The series is also incredibly dark, and is often seen as the darkest Sentai has ever gotten. There’s a lot more violence and blood than usual, and a lot more onscreen deaths that aren’t just limited to the villains. Humans are actively killed or hurt in the crossfire, and it shows just how painful this war is. And because of all of that and many other reasons, this is seen as the peak of Super Sentai. If you have to watch a single Sentai series, watch Jetman.
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Ninja Sentai Kakuranger (1994-1995, 53 Episodes)
During Japan’s Sengoku Era, a team of five ninja sealed away the leader of an army of Youkai, rendering their kind powerless. In the present day, one of the few surviving Youkai tricks two bikers, who are actually descendants of two of the ninja in the past, into undoing the seal and giving all of the Youkai their powers back. Another descendant of the ninja recruits them into taking on the legacy of their ancestors to fight the Youkai, becoming the Kakurangers.
The 1990s were when Super Sentai was starting to delve more into fantasy elements rather than just science-fiction, and also started to take on a more light-hearted tone. Kakuranger is no exception. It’s a lot more goofy than the other entries, even using comic book-style graphics during its fight scenes. There’s also a narrator who appears to explain the history of the Youkai of the week, a detail I really like. While this show is still unashamedly goofy, it still gets more serious in the second half, but never loses its comedic moments entirely.
Like with Jetman, Kakuranger shows the reality of drafting two civilians to fight a war against the supernatural, with only one of the first three Kakurangers knowing how to fight. That Kakuranger in question, Tsuruhime/Ninja White, is easily one of the best Sentai heroines of all time. Not only was the first female and non-Red to lead a Sentai team, but she was only fifteen years old while the other Kakurangers were in their twenties. Marinette could learn a lot from her, and no, that’s not an insult. Tsuruhime is a complete badass, and a team-up with Ladybug would be the coolest thing ever.
What was I talking about? Oh yeah, watch Kakuranger.
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Kyukyu Sentai GoGoV (1999-2000, 50 Episodes)
The demonic children of the Grand Witch Grandiene begin causing natural disasters to bring destruction to Earth in order to revive their mother. In response, five rescue workers who also happen to be siblings are recruited by their estranged father to become a team dedicated to saving lives from the Psyma Family’s actions.
Did anyone ever watch Rescue Heroes as a kid? Imagine that show, but with the intensity turned up to eleven. This show is epic, with amazing action and some of the coolest giant robots in Sentai history. One of their robots is a giant train armed to the teeth with guns. Even putting aside the action, this show does a great job at highlighting all the dedication rescue workers have to their jobs by showing a lot of rescue scenes in addition to having GoGoV fight the Psyma. It even teaches the audience about firefighters from Japan’s Edo Period. There’s really not a lot of shows that explain what rescue workers were like in the past, which shows just how invested this show is in teaching people about rescue workers.
While this wasn’t the first Sentai series to feature a team of siblings (the first being the aforementioned Fiveman), I think it managed to capture the dynamic best. Family is a key theme of the series, with the healthy relationship between GoGoV contrasting with the more toxic environment the Psyma Family has.
This is easily one of the most action-packed Sentai series ever made. It is literally Fire Force twenty years before that anime premiered, and it is AWESOME.
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Tokusou Sentai Dekaranger (2004-2005, 50 Episodes)
In the not-too-distant future (Next Sunday, A.D.), the universe has come together to the point where Earth has made contact with several intelligent alien civilizations. However, intergalactic arms dealer Agent Abrella starts to help out the extraterrestrial criminals on Earth, called Alienizers, by providing technology and giant robots to them because he enjoys profiting from crime, and dreams of a world without the police. In response the organization Special Police Dekaranger, or S.P.D., brings together a team of officers to apprehend the Alienizers.
You want to see space cops doing space cop stuff? Then this is the show for you. Admittedly, this isn’t the most story-driven show, but is instead carried by its characters, who go through a lot of development. The Dekarangers have one of the best team dynamics in Sentai history. All of them are very likable characters, and it’s a lot of fun to see them interact. But the best character in the show goes to the Dekarangers’ boss, Doggie Kruger/Dekamaster, a dog alien who becomes a Dekaranger himself, labeling himself The Watchdog of Hell. That has to be the coolest title any superhero has ever had. Dekamaster is another one of the greatest Super Sentai characters ever, taking down a hundred goons in his first battle by himself.
I haven’t even gotten to Agent Abrella, one of the coolest Sentai villains of all time. He’s obsessed with profit and chaos, and he’s easily one of the most sadistic main villains compared to his predecessors. He isn’t some evil emperor who wants to rule the world. He just wants to raise hell and make a quick buck from it. He’s also voiced by Ryusei Nakao, the Japanese voice of Frieza from Dragon Ball Z. That’s another appeal of Sentai, the voice talent. A lot of big-name voice actors have voiced characters, like Mao Ichimichi and Kotono Mitsuishi. Hell, the currently ongoing Kikai Sentai Zenkaiger has Yuki Kaji of Attack on Titan fame voicing one of the main characters.
Dekaranger is easily one of the most popular Sentai seasons out there, as it has a lot of additional material. Not only did the Dekarangers get a theatrically released film like many other seasons before it, they teamed up with two separate Sentai teams, some of them cameoed in the anniversary series Kaizoku Sentai Gokaiger, they got a reunion movie ten years after its finale, four of the Dekarangers guest starred in another Sentai series two years after that, Uchu Sentai Kyuranger, which served as a prologue to a team-up with another Toei hero, Uchuu Kenji Gavan, and then that led into the Dekarangers cameoing in another Kyuranger movie meant to be an epilogue to that series.
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Yeah, this is why I haven’t talked about the Sentai movies in this post. You don’t have to watch any of these unless you really enjoy Dekaranger, which you should at least check out. It’s slow at times, but it’s still a lot of fun.
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Engine Sentai Go-Onger (2008-2009, 50 Episodes)
The Banki Clan Gaiark have traveled from their home dimension of Machine World and chosen Earth as their new home, but they have to pollute the planet to serve as an ideal living space for their kind. In response, sentient animal-themed vehicles called the Engines choose five humans to partner up with, the five humans in question becoming the Go-Ongers.
Unlike most of the shows I talked about, Go-Onger is incredibly goofy, and I love it. The characters are all incredibly likable, both the Go-Ongers and the Engines. While Sentai had touched upon the idea of treating the mecha as sentient beings, this was one of the earliest series to actually have their partners talk, leading to some interesting character dynamics. The villains are also really fun to watch. While they’re about as competent as Team Rocket at times, there are moments where you actually feel bad for them, especially towards the end of the series.
It’s also really funny. Granted, comedy is subjective, so you may not find the same things as funny, but there are a lot of funny moments in this show, all helped by the actors giving amazing performances. Go-Onger can get extremely wacky at times, like in Episode 31. I’m not going to say what happens, you should watch it for yourself.
What makes the humor really work unlike the last attempt at a comedy-focused Sentai, Carranger, it didn’t really feel mean-spirited by portraying the heroes as idiots by claiming to be “parodying” Sentai. Yes, the Go-Ongers can be dumb at times, but they still take their jobs seriously when they’re not goofing around. There’s not really much I can say about Go-Onger other than it being a bunch of dumb fun. If you’re in the mood to start off with something more light-hearted, I’d check it out.
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Samurai Sentai Shinkenger (2009-2010, 49 Episodes)
For centuries, generations of samurai have waged a war against a race of demons from the underworld called the Gedoshu. After their leader was temporarily sealed away for several years, the Gedoshu begin another invasion of the surface while trying to flood the Sanzu River, which grows through human misery. In response, the current generation of samurai, the Shiba Clan, assemble to fight the Gedoshu as the Shinkengers.
This was actually one of the first Sentai seasons I ever watched, as my first Power Rangers season was Samurai. And yeah, while Samurai is a really bad adaptation, I’m here to judge Shinkenger on its own. Admittedly, there are a lot of qualities that can be chalked up to cultural differences, like the whole honor code samurai have and certain plotlines you’d see in a jidaigeki film. The Shinkengers themselves are all very likable characters, and you can really relate to their struggles of being forced into this war (again, handled a lot better than what’s going on with Marinette). All of them have different responses to their situation. Some of them dedicate themselves to wholeheartedly following their lord (Takeru/Shinken Red) or being more vocal in their hatred of their duties.
The villains are also really interesting. Sure, the big bad is pretty boring, but the side villains are just so twisted they really steal the show. Takeru/ShinkenRed gets a rival who serves as a perfect foil to him, representing the idea of why one fights. Even the concept of the Gedoushu is pretty terrifying. Demons from another world hellbent on causing misery to flood our world with their water, which I must point out, is deadly to humans. They’re not my favorite villain group, but they’re a close second.
There’s also some clever plot twists that happen late into the series that I don’t want to give away. Sure, you might have a hard time getting used to the Japanese culture at first, but Shinkenger is still a great series.
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Kaizoku Sentai Gokaiger (2011-2012, 51 Episodes)
The Zangyack Empire invades Earth and because of their army reaching across the universe, they become the greatest threat the planet has ever had. In response, the previous thirty-four Sentai teams unite to fight them. They succeed, but the attack they used to wipe out the battle fleet stripped them of their powers. A few years later, a group of space pirates come to Earth in search of “The Greatest Treasure in the Universe”. While the pirates couldn’t care less about stopping the Zangyack, they still have to deal with them while searching for the treasure, which is somehow connected to the previous thirty-four Sentai teams. Also, the pirates form their own Sentai team, the thirty-fifth Sentai team in particular, the Gokaigers, who have the ability to TRANSFORM INTO ANY OF THE PREVIOUS SENTAI TEAMS.
For Super Sentai’s 35th anniversary, Toei wanted to go big this time. While the previous two anniversary seasons only had movies that paid tribute to Sentai as a whole, this was the first season where the anniversary aspect was in the premise alone. 
The interesting thing is that the series was changed last-minute, and it was totally for the better. See, in March of 2011, Japan’s Tohoku Region was devastated by an earthquake registering at a 9.1 on the Richter scale. To this day, it was the largest earthquake ever recorded in Japan’s history, and that’s not even getting into the tsunami it caused the same day. What does this have to do with Gokaiger? In response to the tragedy, several tokusatsu stars including Super Sentai alumni took to social media to encourage kids to stay positive, and even asked some of Gokaiger’s showrunners if they could reprise their roles in an episode. Originally, there were going to be some cameos from past Sentai heroes, but it would only be limited to the ones whose powers would upgrade the Gokaigers’ giant robot. After this, there were a lot more cameos from Sentai alumni in the latter half of the series. Out of Gokaiger’s 51 episodes, 24 of them were tributes to past seasons. And that’s not even getting into all of the cameos in the movies too.
This was another one of the first Sentai seasons I ever saw, and it really helped me get into the franchise as a whole. It manages to explain things to people who haven’t seen certain seasons, while paying tributes to said seasons and making clever homages older fans will understand. Admittedly, the show does spoil the endings of the older seasons like Liveman and Jetman, so keep that in mind before starting this one.
Even outside of the tributes, the Gokaigers are some of the most memorable characters Super Sentai’s had in recent years. While they aren’t exactly evil, they start off not really interested in protecting Earth and care more about getting the Greatest Treasure in the Universe. The only reason they fight the Zangyack in the first episode was because their lunch was interrupted. A team of anti-heroes in Super Sentai hasn’t really been done before. Even then, there’s an interesting dynamic where some of the Gokaigers have more of a moral conscience than the others. And as the series goes on, they start to care more about protecting the Earth, even if they don’t admit it.
It’s just a really good show, and even if it isn’t your first, I’d check it out.
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Zyuden Sentai Kyoryuger (2013-2014, 48 Episodes)
When the alien entity known as Deboss invades Earth during the prehistoric era, another bird-like alien named Torin empowers several dinosaurs into the mighty Zyudenryu to fight off the invading force. After a brutal final battle, Deboss was sealed away, but his army of followers was still growing. In response, Torin started to recruit several humans throughout time into the modern day to become the Kyoryugers.
While Gokaiger was the first Sentai I ever watched, Kyoryuger was the first Sentai I watched every week as it aired, so it has a special place in my heart despite its middling reputation. Yeah, Kyoryuger has been criticized for starting the trend of Red Senshi stealing all the screentime, and while that can easily be applied to later entries like Shuriken Sentai Ninninger and Kishiryu Sentai Ryusoulger (the latter basically made Red and Gold the only ones to pilot the giant robots while the others watched), I don’t think it's as bad as everyone says it is.
There is just an amazing cast of characters here. It’s the first Sentai to be composed of ten rangers (while Dekaranger also had ten, three of them were just one-offs), and it does a really good job at balancing them all out. Yes, Daigo/Kyoryu Red does get a handful of power-ups and can be the focus at times, but the other characters all have their own distinct personalities and are just a blast to watch. I’d honestly recommend watching a few episodes of this show to get an idea on how to do an ensemble cast. If I end up doing the whole “tokusatsu has better toy tie-ins than Miraculous” thing, expect me to talk about how Kyoryuger introduces its new characters and giant robots.
And then there’s the soundtrack. Oh my God, the soundtrack. Sentai tends to have banger songs for their seasons, and Kyoryuger is no exception. “Vamola! Kyoryuger”, “Solid Bullet”, “Kyoryu Gold! Iza!”, “Yuuki Bakuretsu”, “Chou Shinka! Kyoryu Beat”, “Houkou! Bragigas”, and “Senkou no Brave”. So many of these songs are incredibly catchy, and I haven’t listed all of them. The show has a bit of a music motif, so it makes sense for there to be a lot of insert songs.
The one major flaw I have to point out is that you kind of have to watch the theatrical movie (which is only slightly longer than an average episode), in order to understand some of the plotpoints for the season’s endgame, but other than that, it’s still a really good season to start off on.
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Mashin Sentai Kiramager (2020-2021, 45 Episodes)
The Dark Empire Yodonheim attacks the planet Crystalia, with the king’s brother betraying him and siding with the enemy. The kingdom’s princess is sent to Earth to recruit five warriors to fight the Empire. The chosen five all possess “Kiramental”, a way of weaponizing their imagination, which they use to defend the Earth’s radiance.
Precure fans might remember this being the season where Cure Star met the Red to promote the latter’s season (actually referring to Cure Star as his sempai), and I can kind of see why. A lot of fans have jokingly compared this season to Precure because of the gemstone motif and focus on creativity, with Juru/Kiramai Red acting like a Pink Cure according to some of the comments I’ve seen in Sentai discussion forums.
This is the most recent season to finish as of this post, and it’s already gotten a lot of praise in terms of writing, characters, story, and managing all of these during the COVID-19 Pandemic and having to adapt to losing five episodes in the process. The characters are very likable, the Red is one of the better ones in recent years with him being more timid compared to the more hotheaded ones, and the villains are also amazing, and some of the best in recent years. Episodes can range from funny to tragic to just plain awesome in terms of writing, with seemingly innocent filler episodes being the source of major bombshells and plot twists. 
Honestly, there’s not much I can really say about this show other than check it out for yourself.
But these are just my recommendations. If you do some research and see a season you like, I’d go for it. If anyone else wants me to do these for Kamen Rider and Ultraman, I’d be happy to.
Sorry this took so long.
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britesparc · 3 years ago
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Weekend Top Ten #547
Top Ten Small Spaceships
Welcome back to Pappa Heslop’s Two-Part Spaceship Rundown! I promise never to refer to myself as “Pappa Heslop” again!
Yes, after last week’s ranking of big-ass starships, motherships, and sentient ships from Hell, I'm downsizing. Today we're looking at smaller ships. One-man fighters, dinky UFOs, or even vessels that can carry a limited crew but aren’t, y’know , super-spacious. This one was a bit harder, not just because big ships seem more prevalent, but because I struggled a bit to define the line. Is Starbug big or small? What about Serenity? Or even the Falcon?
Truth be told though the biggest problem I had was Star Wars shaped. Quite frankly I wanted to put about half a dozen SW ships on here. The Naboo fighters, the funny-looking B-Wing, the Razor Crest, Dooku’s solar sailor... Tons! But then it just becomes a Star Wars fest and I wanted to avoid that, so I limited myself to two. Well, three. I cheated.
Anyway, that's it for now. Just get reading.
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The Millennium Falcon (Star Wars, 1977): I'm sorry to be so basic but what else could it be? It's a beautiful ship, instantly iconic, a character into itself, but it's also, in a way, every other ship on this list. Ragamuffin cobbled-together working class ship populated by cheeky scoundrels with hearts of gold? That's pretty much everything.
Starbug (Red Dwarf, 1989): I love its filthy industrial interior, how great the set design is for a cramped shuttle that's also a sitcom set. But it's the iconic exterior, the series of growing green bubbles, that wins the spot; part spaceship, part dirty green snowman laying on his side.
Shuttlepods (Star Trek: The Next Generation, 1987): it was a toss-up between this and the Defiant, but I've always loved the minimalist design of the shuttles. Tiny little wedge things with dinky nacelles, like a space hatchback or a piece of cheese. They're just so cute!
Cosmos (The Transformers, 1985): oh Cosmos! I love you so! Making a reappearance after having his alt-mode praised a few weeks ago, he's back with his gorgeous little stumpy UFO design. He's just a beautiful green flying saucer with a round red head and I love him.
X-Wing/TIE Fighter (Star Wars, 1977): once more I cheat but these two are inseparable. Simultaneously conveying the jerry-built nature of the Rebels and the brutalist factory line efficiency of the Empire, they also have truly unique and era-defining quirks (S-foils, ion engines) and fantastic sound design.
The Normandy (Mass Effect, 2007): I love the design of the ship, partly evoking TNG but also – for me – echoing the edges of 80s car design, a vision of the future dreamed up in the past. Maybe I'm alone in that. Anyway, it's really the interior that matters, as you get to run around your own ship, corridors leading to offices and cargo holds, a pilot you can bark orders to. It's totally great.
The *batteries not included aliens (*batteries not included, 1987): do these count as ships if they’re really living beings? Who knows? So was Cosmos, although he could theoretically carry people inside him (steady). Anyway, these are adorable mini-UFOs who tug on our heartstrings and make everyone's lives better. So they count, dammit.
The Benatar (Avengers: Infinity War, 2018): some people prefer the Milano, the Star Lord’s original ship, but not me. I like this one’s design, inside and out, and its massive tiered cockpit that lets everyone see out. Plus it comes with a big mining pod thing that can fly off on its own.
Serenity (Firefly, 2002): another big loveable junker peopled by loveable jerks. Great swan neck style design leading up to the bridge, with massive industrial engines. I feel a bit less affinity for the brand than I used to but it's still a great ship design.
Banshees (Halo: Combat Evolved, 2001): these are right at the bottom only because I'm not 100% certain they’re real space ships. I think they can go into space, but you'd better be in your suit because your arse is sticking out the back end. Still, what a great design; chromium neon people aesthetic, organic curves, tiny wings, pink lasers... Truly beautiful.
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amazing-spiderling · 3 years ago
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for the fic author ask game: 😅 🥚🌾
😅 Was there a fic/chapter that you were nervous about posting? Why?
I was pretty nervous about posting my first Daredevil fic, "Not For Honor, But For You" because it was my first attempt at writing an actual story (at this point I think I only had a few comics and some RP under my belt) but because it was an AU genre that I didn't have a ton of experience with (knights and tournaments). I was unsure if I'd be able to deliver both a story that made sense for the universe, and keep two characters I was still figuring out feeling like themselves.
In the end, I really had no business worrying. The story came out okay, and tbh this is such a supportive and cool fandom (shout out to all my avocados on discord) that not only did the story find an audience, but I got a lot of encouragement after the fact. Whew!
🥚 Any easter eggs you put in a fic that you hoped people would notice?
SO MANY. This is honestly my favorite thing. I put so many in my comics (where it's very easy to drop visual gags) but I like to work them into fics when I can as well. Sometimes this is a reference to canon, but other times it's just little nudges about things that seem like they make sense. For example, in Metal Gear Solid, my favorite character Otacon is an 80's/90's otaku all grown up saving the world, but he's still a complete nerd who talks about things like building in "character defects" in his BIPEDAL NUCLEAR MECHA TANKS. Oh, and also the only reason they have a cockpit for a pilot (when an AI could do the job) is because he grew up watching piloted mecha anime. That's canon. So when I write stories that involve him (pretty much all of my MGS fics) I try to work in as many references to old school anime as I can. Sometimes this is something like the description of a t-shirt he's wearing (described not by the title of the anime, but a character or ship) but in one case he was at a cocktail party talking shop with a bunch of engineers and there were a TON of anime references there. (There was also a dig at one of the canon MGS robot designs because everyone thinks it's stupid. I didn't name it by name but if you know, you know).
Oh, and I don't know if it's an Easter Egg because it's literally in the title, but "The Indictment of Sick Jan" is named after/partially inspired by the Chris Fleming song, "Sick Jan". There is no reason for the average Daredevil/Murderdock enjoyer to know that, it's just funny for me.
🌾 A fic you really want to write but you haven’t (yet)?
I feel like everyone has a pile of WIPs and maybe even some "Works in Purgatory", don't they? I have outlines for a TON of darker, and yeah, probably "problematic" spideypool fic that I may or may not ever get to because I'm a lot slower about writing for that ship these days (I have no abandoned it, though!) and I feel like that fandom skews so MCU these days I'm not sure how much I want to deal with people yelling about me writing horrible things about their sweet baby boy etc etc.
I have some Earth-65 snippets I want to work on, but I'm not sure if they'd make a better comic or fic, y'know? It kind of depends on whether I think I can come up with compelling enough page layouts, that's not really my forte. I did hash out the dialogue at least for the night Foggy wins the election for District Attorney, so that's out there.
Also, this is an extremely cracky idea I had at 2 am last night, but I was making myself laugh at the idea of an Earth-65 "Spy x Family" fake marriage style AU. I don't really have any details, and I may just end up making a doodle but something about "DA x Family" is hilarious to me.
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