#also i feel i can be more descriptive like this instead of writing dialogue in the pics! love using both methods for dialogue
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aurorangen · 8 months ago
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How was Felix's case going? Not good. Their current tactics in exploiting the scammers were not enough for the court. From their sources, the Sterling-Ricos had hacked into the bank organisation to steal Felix's money. Apparently, the bank had a request to fortify their system security from any tech company and since Isaac was a certified ethical hacker, he secured the job before anyone else! Through this method, he also found concrete evidence to end the scammers! He looked up after learning of the new data...
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"I found something." All his new findings were enough for legal proceedings on their half, but there was also evidence concerning corruption or money laundering schemes...meaning the Sterling-Rico family could be connected to something bigger.
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"Let's transfer this over to detectives, it's not something of our scope," Vincent thought. "Good job Isaac, I'm glad you spotted this."
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With Isaac as his right-hand man, Vincent believes they could take on anything. "Anyway, where'd you learn how to hack?" he was curious. "Oh, I took some cybersecurity classes during law school. More hard work and now here I am, eyes as sharp as an eagle," Isaac joked around with his nickname back then. Vincent laughed and sat down, "Lucky you're on our side with that!"
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Isaac took off his glasses and chuckled, "Heh, they don't call me Eagle Eyes for nothing."
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whispers-whump · 3 months ago
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Some writing advice
that I like to use when I write. None of this is meant to be taken as hard and fast rules, they’re just things I like to do/keep in mind when I’m writing and I thought maybe other people would enjoy! <3
Never say what you mean
This is an offshoot of the very common “show don’t tell” advice, which I think can be confusing in application and unhelpful for scenes where telling is actually the right move. Instead, I keep the advice to never say exactly what I mean in stories.
By using a combination of showing and telling to hint at what you really mean, you force your reader to think and figure it out on their own, which makes for a more satisfying reading experience.
You might show a character getting angry and defensive in response to genuine care and concern. You could tell the audience that the character doesn’t see/talk to their parents often. But never outright give the real meaning that the character feels unlovable because of their strained relationship with their parents and as a result they don’t know how to react to being cared for.
Your readers are smart, you don’t need to spoon feed them.
Be sparse with the important things
You know how in a lot of movies there’s that tense scene where a character is hiding from something/someone and you can only just see this person/thing chasing them through a crack in the door? You get a very small glimpse of whatever’s after the character, sometimes only shadows being visible.
Do that in your writing. Obscure the important things in scenes by overdescribing the unimportant and underdescribing the important.
You might describe the smell of a space, the type of wood the floor is made of, the sound of work boots moving slowly across the room, a flashlight in the character’s hand. And there’s a dead body, laying in a pool of blood in the far corner of the room, red soaking into the rug. Then move on, what kind of rug is it? What is the color, patterns, and type of fabric of the rug?
Don’t linger on the details of the body, give your reader’s imagination some room to work while they digest the mundane you give them.
Dialogue is there to tell your story too
There’s a lot of advice out there about how to make dialogue more realistic, which is absolutely great: read aloud to yourself, put breaks where you feel yourself take a breath, reword if you’re stuttering over your written dialogue. But sometimes, in trying to make dialogue sound more realistic, a little bit of its function is lost.
Dialogue is more than just what your characters say, dialogue should serve a purpose. It’s a part of storytelling, and it can even be a bridging part of your narration.
If you have a scene with a lot of internal conflict that is very narration-heavy, breaking it up with some spoken dialogue can be a way to give some variety to those paragraphs without moving onto a new idea yet; people talk to themselves out loud all of the time.
Dialogue is also about what your characters don’t say. This can mean the character literally doesn’t say anything, they give half-truths, give an expected answer rather than the truth (“I’m fine”), omit important information, or outright lie.
Play with syntax and sentence structure
You’ve heard this advice before probably. Short, choppy sentences and a little onomatopoeia work great for fast-paced action scenes, and longer sentences with more description help slow your pacing back down.
That’s solid advice, but what else can you play with? Syntax and sentence structure are more than just the length of a sentence.
Think about things like: repetition of words or ideas, sentence fragments, stream of consciousness writing, breaking syntax conventions, and the like. Done well, breaking some of those rules we were taught about language can be a more compelling way to deliver an emotion, theme, or idea that words just can’t convey.
Would love to hear any other tips and tricks other people like to use, so feel free to share!!!
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supersoakerfullofblood · 9 months ago
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Dialogue Tags and Action Beats, Pacing and Scene Development; a Brief Overview
I've seen a few "dialogue tags to use instead of 'said'" posts now, but most of the tags provided by these posts are trying too hard and are much more distracting than "said" would be. "I'll kill you," he declared; "It's okay," she exonerated; He remarked, "He shouldn't have done that." These are clunky to varying degrees, and if you don't recognize that now, you will with practice.
The truth of the matter is that "said" is pretty much always blank space that the reader will skim over without a second thought. It's maybe the only word we have with this function, and it should be treated as such! So why don't we use dialogue tags that add meaning to the dialogue? Something like "argued," "rejoiced," "remarked"? You can, and these should be used now and then (maybe not "rejoiced"), but overusing them weights down the prose, and in general, they should be replaced by action beats or description.
In much the same way adverbs and adjectives should be avoided if the noun they modify already has the qualities of its modifier, wordy dialogue tags should be avoided if you can show the character's emotions through other means. Dialogue tags are telling; action beats and description are showing. Look at these examples:
He remarked, "I can't believe it's not butter."
His eyebrows rose. "I can't believe it's not butter."
"I told you not to do it," she cried.
Her body shook; words rasped her throat. "I told you not to do it."
"Cried" and "remarked" here aren't bad, but they are weaker than they could be. In the first example, "remarked" indicates tone, but it doesn't do anything else. "His eyebrows rose" indicates tone and also develops the scene. It places the character in the reader's mind's eye, and we understand how that specific character reacts to margarine. How would a different character react differently? This dialogue feels embodied; it belongs to a specific body, a specific host. The second example is embodied too, and a little flowery, though not excessively so. We see how a character reacts to whatever "it" is, and we aren't told how they react. How does she cry in the first sentence?
The debate about dialogue tags, however, misunderstands what tags are actually for. Probably 10% of it is imbuing meaning where there is none (a simple word like "whisper" is a great replacement for "said" when used with restraint), but 90% of it is about tempo/flow/beat/pacing/whatever you want to call it. Read these sentences:
She said, "This is none of your business, and you aren't telling anyone about it."
"This is none of your business," she said, "and you aren't telling anyone about it."
"This is none of your business, and you aren't telling anyone about it," she said.
These sentences convey the same information, but to the careful ear, they carry a world of difference. The first reads snippy, like a terse command; the second gives some added gravity to the second half of the quote, landing hard on the last clause; the third one may be effective if the character is responding immediately to something another character said, since there isn't anything to preface the dialogue, and there's nothing halting it in the middle. All this happens in the two syllables of "she said." Use this word to affect the flow of your writing; use this word to affect how people read your writing. Another sin of other dialogue tags is that they may have too high of a syllable count to warrant use. "He expostulated" is a wild distraction from otherwise smooth prose. "She interrupted" is also clunkier than just having the character interrupt with your choice of dialogue tag/action beat placement or omission. In general, I'd be wary of any dialogue tag longer than two syllables.
Wordy dialogue tags can also be avoided by seeding description in your conversation scenes! Just as the world still operates when we have conversations, so too should it for your characters. Here's an exchange from a story I wrote:
He smiled. “Sleep well?” “Girls were up late.” “Is that a yes—” “No. I didn’t sleep.” She squeezed her eyes closed. “They were screeching.” The crowd caught up with them, swallowed them, and they were carried along the cement. “Oh.” Carmen paused. “Sorry.” “It’s okay.” “Is it all bad?” Bodies shifted in the crowd, and Piper glimpsed Beatrice again. Familiarity warmed her chest. Here was the world outside the camp; here was everything Piper knew. She stood between Beatrice and Carmen and lived again in band class, lived again on the bus home, let public streams flood her roots and grow her as a social monolith, an independent and undisputed landmark in her social circles. But at camp, she was little more than Beatrice’s friend, than Carmen’s apocryphal lover. “It’s not all bad,” she said. “Bea is here. And you.”
Description can easily mold into a character's internal monologue, as it does here. You can also go straight to the monologue if you'd like:
Was she sad, Piper thought, or coy? No, it was the start of a joke. “You didn’t think you were a big deal?” But Beatrice didn’t smile. “I didn’t think people cared that much.” She drew her hands close on the table, covered right with left, and looked into her knuckles. This was defeat, Piper recognized. Beatrice conceded, but of her own will. Piper won, but her score was sour, and Beatrice seemed to crumple her arms into the abject statue of her body. And Piper felt as she never had before, as if a storm of locusts ate at the border of her stomach, as if her skin turned to deep and polluted waters, as if moving one hand or twitching one muscle would irrevocably alter the course of life; the drumming of a finger would set off some idle paranoia in Beatrice, or a sniff of the nose would throw her from the wide window, drop her thirty feet down the wooded hill, and crack herself in two on the base of an implacable oak. This was grief, Piper felt, or something approximating it, something resembling internally a dark and blank horizon, something feeling as a stone feels in a pond whose size may only house that stone, something taking shape in the woman before Piper, shrinking now to a girl, now to someone uninspiring in a world of couplets. Piper sat still, because she did not know how to affect the world without ending it. “I’m sorry,” she said.
Imagine if the second example read:
"You didn't think you were a big deal?" Piper said.
Beatrice frowned. "I didn't think people cared that much."
Piper frowned because Beatrice was sad. "I'm sorry."
Much weaker! Why is the description so long in the second example? Because it's a big emotion! In the world of pacing, big things get big descriptions. In both examples, you feel exactly what the characters are feeling, even though I never used a dialogue tag besides "said." And I used "said" a few times to affect the pacing, which adds to how you perceived the characters. You understood the characters because stronger, more descriptive, more pacing-aware things replaced what could've been clunky tags.
Still, you can do whatever you want with tags, beats, and description. I've read incredible prose with zero tags and sparse beats, prose with paragraphs of beats and plenty of tags, and anything in between. It's all a matter of style, which is to say, experiment! Writers will be stubborn and say things like, "I don't use anything besides 'said' in my prose" or "I'll never use 'said' in my prose again," but neither of those are your personal style. They're declarations that you'll die on this hill you don't fully comprehend, to take a stand on an idea you've never genuinely played with. Go full maximalist; go full minimalist; find what feels right for the pacing you want to incorporate into your style, and recognize how pacing changes depending on the context and content of a scene. Nearly every word is permissible somewhere, it's just a matter of finding the right scene for it. And "said" is permissible always.
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skaruresonic · 1 year ago
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The common rebuttal to "this reads like fanfic (derogatory)" is "read better fanfic," which is true in certain cases, but on the other hand, there is some grain of truth to the idea that you can tell when someone's primary mode of literary analysis is fanfic instead of... well... literally anything else. It's okay to like or even prefer fanfic, but if you want to take your craft seriously you also need to read books, dude. Published books will teach you a lot of stuff fanfic doesn't, like proper dialogue formatting and how to introduce your reader to unfamiliar characters. Even the crappiest book (well, if it's not After or 50 Shades, which started off as fanfic to begin with lol) will have been subjected to some sort of editing process to ensure at least the appearance of proper grammar. That's not a guarantee with your average fanfic, and hence why you can't always take all your writing cues from fanfic because it's "so much better" than commercially published original fiction or whatever. Frankly, fic writers tend to peddle some absolutist and downright bad takes sometimes. "Said is dead" is a terrible rule, though not because said is invisible and a perfectly serviceable tag; that's just part of it. Dialogue tags are a garnish, not a main dish that can be swapped out for more ostentatious words. If your characters murmur and mutter instead of simply saying stuff, your readers are going to wonder why nobody speaks up. "'I'm explaining some very plot-important shit right now lol,' she elaborated," likewise, is a form of telling. Instead of letting the reader extrapolate that "she elaborated" via the contents of the dialogue itself, you're telling them what to think about it. And that's why it's distracting: your authorial hand is showing. Writing is an act of camouflage. You, as the writer, need to make your presence as invisible as possible so as to not intrude on the reader's suspension of disbelief. That's the driving reason behind "show, don't tell." And overall, everyone could stand to cut down on the frequency of their dialogue tags anyway. Not every exchange needs "he said" or "she whispered" attached as long as you establish who is doing the talking before the exchange. Some people will complain of confusion if you go on for too long without a dialogue tag, and that definitely is a risk, but at some point you also need to resist the temptation of holding the reader's hand. If they can't follow a conversation between two people, chances are they weren't meeting you halfway and paying that much attention in the first place. In fact, you don't even necessarily need action beats in between every piece of dialogue, as Tumblr writing advice posts will often suggest as a fix. Pruning things often cleans them up just fine.
Another fanfic-influenced trend in writing is, I guess, beige prose? A heavy focus on internal narration with lots of telling. It's not a style I can concretely describe, but every time I click on a non-mutual's writing, I feel like it always has, like. This "samey" voice to it. There's no real attempt to experiment and use unique or provocative language, or even imagery half the time. It's almost a dry recital of narration that doesn't leave much room for subtext. I see this style most often in fanfic where you can meander and wax poetic about how the characters feel without ever really getting around to the plot. And it's like. DO something.
Other tells that the author is taking their cues from fanfic mores rather than books: >>too much minute description of eyes, especially their color and their movement >>doesn't leave much room for subtext (has a character speak their every thought aloud instead of letting the reader infer what they're thinking via action or implication) >>too much stage action ("X looked at Y. Y moved to push their seat in. X took a deep breath and stepped toward Y with a determined look on his face. 'We need to talk,' he said.") >>tells instead of shows, even when the example is about showing instead of telling ("he clenched his teeth in agony" instead of just "he clenched his teeth") >>has improper dialogue tag formatting, especially with putting full stops where there should be commas ("'Lol and lmao.' she said" instead of "'Lol and lmao,' she said." This one drives me up a wall) >>uses too many dialogue tags >>"em dashes, semi-colons and commas, my beloved" - I get the appeal but full stops are your friends. Too much alternate punctuation makes your writing seem stilted and choppy. >>"he's all tousled brown hair and hard muscle" and "she's all smiles and long legs." This turn of phrase is so cliche, it drives me up a wall. Find less trite ways of describing your characters pls. >>"X released a breath he didn't know he'd been holding" >>every fucking Hot Guy ever is described as lean and sinewy >>sobbing. why is everyone sobbing. some restraint, pls >>Tumblr in general tends to think a truism counts as good writing if you make the most melodramatic statement possible (bonus: if it's written in a faux-archaic way), garnish it with a hint of egotism, and toss in allusions to the Christian God, afterlife, or death. ("I will stare God in the face and walk backwards into hell," "What is a god to a nonbeliever?") It's indicative of emotional immaturity imo, that every emotional truth need be expressed That Intensely in order to resonate with people. >>pushes the "Oh." moment as the pinnacle of Romantic Epiphany >>Therapy Speak dialogue. why is this emotionally constipated forty-something man who drinks himself stupid every morning to escape gruesome war memories speaking about his trauma like a clinical psychologist >>"this well-established kuudere should Show More Emoshun. I want him to break down crying on his love interest's shoulder from all his repressed trauma" - I am begging u. stop >>"why don't the characters just talk to each other?" "why can't we have healthy relationships?" I don't know, maybe because fiction is not supposed to be a model for reality and perfect communication makes for boring drama?
>>improperly using actions as dialogue tags ("'Looks like we're going hunting,' he grinned") >>why is everyone muttering and murmuring. speak up >>too many adverbs, especially "weakly" and "shakily." use stronger verbs. ("trembled" instead of "shook weakly") >>too many epithets ("the younger man" or "the brunette detective") >>too many filter words ("he felt," "she thought," "I remembered")
>>no, Tumblr, first-person POV is not the devil; you're just using way too many filter words (see above) and not enough sentence variation to make it flow well enough. First-person POV is an actually pretty good POV (not just for unreliable and self-aware narrators) if you know what you're doing and a lot of fun crafting an engaging character voice. Tumblr's hatred of first-person baffles me, and all I can think is you would only hate it if your only frame of reference was, like, My Immortal. Have you tried reading A Book? First-person POV is just another tool in your toolbox, and like all tools, it can be used properly or improperly. But it's not inherently a marker of bad writing. The disdain surrounding it strikes me as about as sensical as making fun of the concept of characters. Oh, your work has characters in it? Ew, I automatically click off a fic if it has characters in it. like what.
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luna-azzurra · 1 year ago
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How to describe emotions? Please help.
1. Show, don't tell: Instead of simply stating the emotion, use vivid descriptions and sensory details to create a sensory experience for the reader. Show how the emotion affects the character's body language, facial expressions, and actions.
Example (Anger): His fists clenched tightly, his face turning an alarming shade of red. He balled up his trembling hands, nails digging into his palms, as his voice exploded in a torrent of seething words.
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2. Use metaphors and similes: Comparing emotions to relatable experiences or objects can make them more tangible and relatable. Metaphors and similes add depth and richness to your descriptions.
Example (Joy): Her laughter bubbled up like a symphony of tinkling bells, filling the room with its infectious melody. Her eyes sparkled like the stars on a clear, moonlit night.
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3. Incorporate body sensations: Emotions are not just felt emotionally but also physically. Include physical sensations that accompany the emotion to make it more tangible and immersive for the reader.
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Example (Fear): A chill crawled up her spine, prickling her skin with goosebumps. Her heart pounded like a drum, reverberating through her chest, while a knot tightened in the pit of her stomach.
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4. Consider the character's thoughts and internal dialogue: Describing the character's thoughts and internal dialogue can provide insight into their emotional state, allowing readers to connect with the character on a deeper level.
Example (Sadness): As tears welled up in her eyes, she fought to hold back a sob. Why did everything feel so heavy? Each breath weighed on her chest, as if she carried the weight of the world within her.
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5. Show the impact on the character's environment: Emotions can influence the way we perceive the world around us. Describe how the emotional state affects the character's surroundings, whether it's through changes in the atmosphere, colors, or overall mood.
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Example (Excitement): The air crackled with electric anticipation. Vibrant hues danced before his eyes, as if the world had suddenly transformed into a kaleidoscope of possibilities. It felt like every corner of the room was infused with a contagious buzz.
if you have further questions or would like to have it explained more explicitly write to me on my IG: Saraswritingtipps, I answer much faster
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tanaor · 3 months ago
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How to get the "show, don't tell" rule right in your writing!
(🙋Or how to master descriptions and body language🙋)
Hello everyone! Today I'm here to dive into the very famous "show don't tell" rule. But, first, please remember that these so called rules in art are subjective, and that ultimately you can do whatever you want. There is no wrong or right way to create. That said, let's start!
1. What is "show don't tell"?
It's a method of writing that involves describing sensations, sensory details and body language to convey your message in a way that is more relatable to the reader. For example, instead of saying "it was a hot day", you could say: "She was sweating, and her skin burned because of the sun. She faned herself with her hand, sighing". It makes the reader feel more immersed in a story, setting or emotion.
2. How to show, not tell
If you want to show things instead of telling them, you should try to reduce the number of "feeling words" in your work, such as "nervous","happy", "sad", "excited"... You get the point! Try to think what actions or details convey that emotion, and use them instead. "Sensation words" are also something to look for, like "hot", "cold", "hungry" and so on. There is always a better way to explain things! (If you struggle with this, don't worry! A lot of people make lists of actions that convey an exact mood or emotion. For example, @writers-potion has some really good ones, and also takes petitions).
Extra: I like to assign specific actions to characters so that it gives them variety, and as a little way to convey their personality in the way they express themselves. For example, one character may "cross their arms and frown" while another one might "look away and sight", and both can be interpreted as upset. Get creative!
3. When to use "show, don't tell"
Show don't tell is, of course, a great way to immerse your readers more in the story, but that doesn't mean that it's always necessary. A lot of writers see show don't tell just as a way to add words to your wordcount, and even if it is true that you usually use more words this way, that is not the objective of this technic. That is why, if you think that a specific part of your narration feels good without the show don't tell rule (or if your writing style is more genuine without it), I advise leaving it as it is. Other cases when you shouldn't use this method is in action scenes, as it can slow the pace of your story, or between dialogue, as too much description might come off as boring or unnecessary.
So that's all for today! My next post will probably be about backstorys and how to get them right, so if you'd like to read about that, keep tuned! Hope you find it helpful and happy writing everybody.
Other tips for writers: previous
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writingwithfolklore · 2 years ago
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5 Writing Rules I Like to Break
                Listen, I am firmly of the belief that writing doesn’t have rules. There’s no one way to do it—no one schedule or technique or tip that’s going to work for everyone and produce perfect narratives. Which is a good thing! I think if we all had to write exactly the same way, our stories would end up looking very similar.
                So while in general I tend to say throw out any and all rules (and yes, even including the advice I give on this blog if you so desire), here’s 5 common writing rules I specifically and intentionally break, and why:
1. Write what you know
I already talked all about how I tend to ignore this advice here if you’re interested. The TLDR version of it is that you can absolutely write things beyond your scope of knowledge (in fact, I’d guess that’s where the majority of fiction comes from) as long as you write it genuinely—this rule should be instead ‘write what you feel’.
2. Don’t edit as you write
Booo!! Okay maybe it works for some of you—if so, by all means continue (this applies to all the rules I’m about to mention, so just keep that in mind). Editing as I go is how I get back into the swing of things in a new writing session, and also allows me to try a scene a few different times to get the most I can out of it. I tend to believe that words are words even if they’re edited, rewritten, or even deleted.
If your goal is to finish your project as fast as possible, I imagine going back to edit before you’re finished your draft might slow you down. However, I also imagine editing as you go might save you an entire draft. Whatever works for you here is what you should do, but I personally love to edit as I write.
3. Avoid ‘said’
At least I think a lot of you guys are with me when I say that ‘said’ is sometimes just the best word to use. Using lots of descriptive words like, ‘yelled’, ‘begged’, ‘exclaimed’ can be distracting. When the dialogue speaks for itself, the ‘said’ disappears into the background of the scene, while necessary for grammar, it’s a formality for the actual storytelling. As well, I like to experiment with said by adding a descriptor afterwards. ‘Said quietly’ ‘said through a laugh’ ‘said without taking a breath’ etc.
4. Avoid adverbs
Here’s what I’ll say about word usage in general, as long as you pick your words with thought and care, you may use whatever words you want. Words have different specific connotations, and not always will avoiding the adverb have the same impact. For example, changing “he laughed lightly” to “he giggled.” We may have removed the adverb ‘lightly’, but ‘giggled’ holds a completely different connotation. It evokes a sort of immaturity, not unlike the ‘schoolgirl’ stereotype. If we don’t want that connotation, in this case, laughed lightly may be better.
                So don’t count out adverbs for the sake of it. As long as you’re choosing your words with intention and you understand the meaning behind them, you can experiment with a world of adverbs!
5. Never use passive voice
This one I didn’t realize was important to break until quite recently. We tend to be taught that passive voice automatically equals bad and I’m here to tell you that isn’t true. Passive voice should equal focus on action. Active voice equals focus on character. There may be certain sentences in which focusing on either the character or the action is more beneficial.
For example, “the alarm was pulled by Alice” (passive) kind of sounds clunky and wrong, whereas “Alice pulled the alarm” (active) is much more effective.
BUT “Alice was dragged out of the way” (passive) focuses on the action of Alice being dragged, rather than “Something dragged Alice out of the way” (active) focuses on the something that is doing the dragging, which in a moment of action, may take away from the pacing.
As long as you choose your voice with intention, both passive and active voice can be used to create strong, effective sentences.
                What are some typical writing rules you tend to ignore?
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skrrts · 4 months ago
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ateez & how they try to cheer you up after you didn't get the job you really wanted
a/n: I usually do not write these kinds of reactions/actions, but I really wanted to give it a try because I’m currently on the job hunt like so many others. When you get another negative reply, cheer-ups are nice. (only descriptions, no dialogue)
All SFW, just cute and silly snippets. General warning for food and mention of disappointment, encouraging to cry in one. thanks @solaris-amethyst for beta reading.
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Hongjoong: He would take you to action painting to make sure that you do not sit down and get lost in sad thoughts of why you did not make the cut. Hongjoong thinks that going out and being active is a really good way of making you feel better, chasing away thoughts by creating something together. Action painting has no real rules; if anything, the result is the prettiest if you go all in, wild and messy, just having fun. He would make sure to tease you, encouraging you to maybe throw some of the color balloons at each other, and kiss you passionately in between, whispering how much he loves and adores you. The piece of art you create together also gets a special place in his apartment, and he will annoy his friends with it because he loves everything you gift him and he made together with you.
Seonghwa: He invites you over to his place for a sleepover and already has prepared a large amount of unhealthy foods and snacks he knows you love. Instead of watching a movie or show together, he lets you play his beloved and well-taken-care-of Animal Crossing save file. He pulls you onto his lap and curls his arms around you while you play, allowing him to press many small kisses on your hair and cheeks while recommending which of his villagers you should visit or encouraging you to create cute little new outfits for his character and change some decorations in his home. When you sit down to eat, he will feed you cutely and reach out to gently ruffle through your hair, smiling all the time while telling you how wonderful you are and that he loves you.
Yunho: He invites you over to cook together but tries to make you laugh with his little acting sessions where he does self-talking commentary every time you do something, about just how cool you are and how he is nervous because he can’t believe you are here with him, spending your evening cooking. He is in no rush and makes sure to let you taste in between, asking for your thoughts on every step to show that he adores you and cares a lot about you and your thoughts. There are also a lot of hugs in between, from behind, when he kisses your hair and looks over your shoulder, giving you sweet compliments about how attentive you are and likely have a better idea about cooking than he does.
Yeosang: He would be silly and confuse you because he drags you to the park together with two suitcases, but when you make it there, he shows you that you actually can ride the suitcases and drive around on them. Yeosang knows you would be shy at first, so he makes sure to be extra noisy so that people look confused at him, making a fool out of himself to cheer you up but also show it's ok to be silly before telling you that you are too pretty to worry and that people likely are more jealous about it. Eventually, the two of you start to engage in little races along the park before ending up on a bench, gently hugging and kissing.
San: Unlike the others, he thinks it’s important that you take the time to get over what happened so you feel better later. He would insist that you lay down on his bed with him and the two of you hide under the blanket. For a while, he would hug you from behind, so you could hug his favorite plushie but also have some privacy to cry if you feel like it, since he knows that you do not like for him to see it. He would just ramble softly, telling you about his day and complaining jokingly about something wild Wooyoung did while always pressing little kisses over your hair and brushing soothingly over your arm. A little later, you’d turn around and you kiss lazily, cuddling tight until you fall asleep, always reminding you of how he loves you.
Mingi: He would drag you to the gym if only to make use of the punching bags there. He draws silly and evil-looking faces on sticky notes and puts them on it, telling you to let out your anger and insisting on being as loud as you can, using all the adult words you know to get rid of the bad feeling in your stomach and make use of your energy. He would kiss your hands gently after and then take you to your favorite café where he buys you all of your favorite snacks at once. You laugh a lot because he tries all of them, even though he knows it’s way too much, and he makes the silliest of faces, asking who thought of those flavors for cupcakes.
Wooyoung: He insists that throwing baseball is a good idea and will take you to the park, placing his favorite basecap hat on you and drawing each other's birthday as numbers on his and your cheeks. He will be all silly and pretend like your throws are just too strong and he fails to catch most of them until you scold him for playing like that, right after making you laugh as he comments on all of them like a radio host. He secretly brought one of his favorite medals and gifts one to you after, saying that you played well, although you already won his heart, so the best price is already yours.
Jongho: He is very attentive and knows how disappointed you are. Yet, he wouldn’t force you to talk about it but shower you with his attention right away, inviting you to a barbecue where he does about everything for you, from handling the grill to feeding you, if only after being sure the meat isn't too hot. While doing that, he’s very loving and gentle. After that, he takes you on a long walk where he holds your hand and squeezes it while you walk in silence, offering comfort and distraction just by being there for you, always ready should you want to talk about it. He will insist you stay over for the night, just in case, and buys you your favorite flowers on the way.
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writingquestionsanswered · 8 months ago
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When I write I find myself simply narrating things that are happening, i.e. this person said this, they went there, they did this, with descriptions of places sprinkled in.. exactly like a movie. How do I stop doing this and narrate a story for a book and not a movie? What is the difference between writing down everything that happens in a movie (that plays in your head) vs. writing a novel?
Thank you
"Laundry List Narration" vs Exposition
First, I want to say the ability to see a story play like a movie in your mind can be a helpful one, but I do think it can also be a pitfall for what is sometimes called "laundry list narration," where instead of a balance of exposition, action, and dialogue, the story becomes a long list of items (aka a "laundry list") of what people are doing, thinking, and saying. I'm going to take the first paragraph of The Hunger Games and turn it into laundry list narration so you can see what it looks like:
I wake up. The other side of the bed is cold. There is only the rough canvas cover of the mattress where Prim's warmth should be. Prim must have had bad dreams. She probably climbed into bed with our mother. Today is reaping day.
(*** Again, that is not the actual first paragraph of The Hunger Games. I have re-written them to a "laundry list" style.)
Each sentence could be its own line item:
-- I wake up. -- The other side of the bed is cold. -- There is only the rough canvas mattress cover where Prim's warmth should be. -- Prim must have had bad dreams. -- She probably climbed into bed with our mother. -- Today is reaping day.
It really does feel like an observer translating what's happening for someone who can't see it. There's no emotion, no action, no dialogue. It's austere and staccato, like a robot telling a story.
The sentences in laundry list narration usually begin in one of the following ways:
-- pronouns (he/she/they/I/we) -- names -- articles (a, an, the) -- time adverbs like today, tomorrow, yesterday, now, suddenly -- place adverbs like there, nearby, inside, outside, upstairs, downstairs
Laundry list narration also tends to "tell" rather than "show"...
Telling: Sally was mad.
Showing: Sally's nostrils flared as she clenched her fists and gritted her teeth.
Now, let's look at how the first paragraph of The Hunger Games is actually written:
When I wake up, the other side of the bed is cold. My fingers stretch out, seeking Prim's warmth but finding only the rough canvas cover of the mattress. She must have had bad dreams and climbed in with our mother. Of course, she did. This is the day of the reaping.
It's much harder to put that into individual line items because it all flows together. It's not a staccato list of things happening. There is some telling (the other side of the bed is cold), but showing, too (my fingers stretch out, seeking Prim's warmth, but finding only the rough canvas cover of the mattress.) There's thought and emotion (Of course, she did. This is the day of the reaping.) There's no dialogue, but there's action (my fingers stretch out...)
Unfortunately, there's not a quick fix to this in your writing. It's just something you need to be aware of as you write and try to avoid doing it. Also: keep it in mind as you edit so you can revise.
Remember to lean on showing vs telling when possible (unless it makes more sense to "tell" which it sometimes does.) And also remember to maintain a relative balance of exposition (explaining, describing things), action (things happening), and dialogue (people talking.)
You can have a look at my Description master list of posts for further help on these topics.
Happy writing!
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deception-united · 7 months ago
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Do you have any advice on writing an actual book, that has no dialog?
Like I haven't started yet, and I don't know what I'm doing before hand, and I can't really find much.
Thanks for asking! Writing a book without dialogue can be a challenging endeavor, but it can also offer a lot of creative opportunities. Here are some tips to get you started:
Establish a strong narrative voice: Since you won't have dialogue to convey character personalities or interactions, your narrative voice becomes crucial. Develop a strong narrator who can guide readers through the story, offering insights, thoughts, and observations. Keep in mind that this will differ based on which perspective you're writing in (first person, second person, third person limited, or third person omniscient).
Focus on descriptive writing: Without dialogue, you'll rely heavily on descriptive prose to convey emotions, actions, and atmosphere. Use vivid imagery, sensory details, and evocative language to paint a rich picture of your story world.
Show, don't tell: This rule becomes even more important when writing without dialogue. Instead of telling readers what characters are feeling or thinking through dialogue, show it through their actions, body language, and internal reflections.
Create complex characters: While you won't have characters speaking directly to each other, you can still develop rich, complex characters through their actions, decisions, and internal conflicts. Give your characters depth by exploring their motivations, fears, and desires.
Use inner monologue: Since you won't have characters speaking their thoughts aloud, you can delve deep into their minds through inner monologue. Allow readers to see the inner workings of your characters' minds, their doubts, hopes, and fears.
Experiment with structure: Without dialogue to break up the text, you have the freedom to experiment with different narrative structures. You could use flashbacks, nonlinear storytelling, or multiple perspectives to enhance your story.
Focus on plot and pacing: With no dialogue to drive the story forward, you'll need to pay extra attention to your plot and pacing. Make sure each scene advances the story in a meaningful way and maintains the reader's interest.
Happy writing ❤
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defectivehero · 10 months ago
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dialogue
Sometimes, I hate dialogue. Sometimes, I love it. Will I ever be perfect at it? Absolutely not. Are there a few things I've learned as I write more dialogue? ... Yes. Here are some of those things:
[as always, no pressure to use any of these tips. writing doesn't have a "one size fits all" formula.]
Conversations aren't always super smooth, equal exchanges where everything is reciprocated. Sometimes, individuals cut each other off. Sometimes, one individual is doing most of the talking while the other is mostly listening. Think about your characters and what is unique about them. Then, embrace that in your writing! Things like: a) answering questions two paragraphs later, b) dodging the subject and then coming back to it, and c) saying one thing but meaning another are just a few examples of ways to liven up dialogue. If a character is super energetic and eager, they may dominate the conversation (unknowingly or knowingly). If a character is more withdrawn, they may pause before speaking, speak in smaller fragments, or elect not to speak at all. The unique personalities and circumstances of your character can show through in dialogue.
Consider more than just the dialogue. This is probably my favorite thing to do, because sometimes, I just can't get the words to be perfect. And that's okay! Often, a sentiment is better portrayed through a description of a person's body language—think of gestures, facial expressions, etc—than through written dialogue. Think about a character who has gotten sick as an example. There's two ways you can approach their dialogue: 1) focus on the words they're speaking and use descriptions as accessories, or 2) focus on their body language and use dialogue as an accessory. I often find myself thinking that dialogue has to be the main focus, but it doesn't! For the sick character example, I try thinking about how they look and how they may feel. Often times, those kinds of things can also inspire dialogue! In this case, the sick character may: speak with a more raspy tone; have trouble getting the words out; have an interrupted flow of speech because of sniffles or coughs; shiver with cold or sweat; or have a hazy look to their eyes. Details like these often take away some of the pressure I put on myself to have the perfect dialogue.
Dive into the mechanics of the person's voice. Is their voice raspy, gravelly, deep, high? Is there an underlying emotion showing through? How about the volume—are they speaking loudly, softly, or somewhere in the middle? Do they accentuate their statements in a certain way, such as breaking their statements up into shorter phrases with pauses in between?
Think about the setting. I say something along these lines in virtually every writing tips post, but I think the setting is super important and a great way to add some flavor to a dialogue. Where are your characters? Is there anyone nearby—and if so, how do they respond? Do the characters drop to a whisper to avoid eavesdropping or do they carry on as normal? How about the place where the interaction occurs—is it traditionally loud, quiet, or somewhere in the middle? What time of day is it—does the conversation take place in the early morning (think raspy voices from sleep) or late at night (quieter to avoid noise)? Perhaps it's in midday, but the surrounding area is a street bustling with activity?
Explore the context behind the interaction. Why is the conversation occurring? Is it a purpose or task-focused interaction? Is it context-specific? Are there certain elements of language that can only be understood by certain people (think inside jokes or language specific to a place/occurrence)? Also, evaluate the importance of the interaction taking place and go from there. If you're stuck on a part that isn't necessarily inherent to the story (which I usually am), consider shifting to description instead! You can also use dialogue to reference past occurrences, if that makes things easier. Think of a character getting home from work and speaking to their partner. Their partner asks them about their day and the character explains it: "My boss said..." In this example, you would be able to bypass writing the actual interaction between the boss and the character, and instead introduce it to the audience through the character's retelling of it.
I hope these help! Sorry if they're confusing—dialogue is definitely difficult! Each writer will have their own process, and I'm not claiming that mine is picture-perfect.
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raven-at-the-writing-desk · 3 months ago
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I remember you mentioning A court of Thorns and roses in your posts once when talking about malleus character archetype. Have you read acotar series? If so I really want to know what you think about it. Your post is how I found out this series. It's pretty meh 😕 to me but I would really like to read your thoughts on it 😊. Also are non twst related ask allowed? If not I'm truly sorry😥. You can just ignore this ask
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Oh god 😅 That was such a long time ago that I can’t even locate the original post where I made that comment…
To summarize what I said then, I had expressed that the way Malleus is presented to us reminds me of the bad boy supernatural love interests in romantasy novels.I believe the online book community colloquially refers to these characters as “Shadow Daddies” and I find that hilarious. To clarify, I do NOT mean to say that Malleus is Yuu’s “canon” love interest or anything like that. When I say that Malleus is “like” a Shadow Daddy, it’s just in the tropes they share. (For example, being overpowered, brooding, and misunderstood as a “bad guy” when, in actuality, he has a heart of gold and is just lonely.)
… I’ve actually seen multiple posts comparing Malleus and Rhysand, if you can believe that 💀
The rest of my response isn’t really TWST related, so I’ll put it under the cut for ya ^^ I tried to keep my thoughts concise and free of spoilers.
But to your question! Yes, I actually have read the first three books of ACOTAR but not the novella (A Court of Frost and Starlight) or the sequel, A Court of Silver Flames. I got into the series because it was highly recommended within its genre, but I came out of it really disappointed. I continued reading hoping that it would get better, but it really did not.
Maas has this really melodramatic and yet simultaneously juvenile way of writing dialogue that does not mesh well with what I’m looking for in a romantasy read. She’ll have characters give exposition or speeches that go on for like 10 pages straight and also have supposedly wise ancient fae cracking potty jokes like a middle schooler trying to impress their friends. It makes the books a lot longer than they have to be. In actuality, the plot involves a lot of running around and having all the right questions answered by conveniently placed chess pieces. I also did not enjoy the vague world building (like several side characters are never given proper names and instead are always referred to by title) and the near-constant mention of mating bonds. What I did like was how Maas wrote action scenes and descriptions (even if they often veer into purple prose). She also comes up with some unique concepts—but the execution of those concepts isn’t great, so the ideas are left sort of shallow and floating there waiting to be fully realized.
Romantasy and fairy tale retellings are some of my favorite things to read, so I was sad that I didn’t think that highly of this beloved series. It’s been a while since I’ve read a book I’ve been able to seriously get immersed in 😔 ACOTAR’s explosive popularity has led to many other authors trying to replicate Maas’s success, which has flooded the market with horni fae books and even similar titles (“A [noun] of [nouns] and [nouns]”). (And as someone who does NOT find Malleus attractive at all, you can imagine I’m not thrilled.) I have really mixed feelings about that… While of course I don’t mind if people enjoy ACOTAR or ACOTAR-adjacent books, I dislike that it makes up the bulk of what is marketed to me. It makes it a lot harder to find something that’s more suited to my tastes.
If anyone seeing this post is interested in trying out ACOTAR, I caution you that it is a “new adult” book, meaning it is intended for older teens (I would recommend 18+, honestly). There is a lot of violence and… explicit intimate scenes… in the series.
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thetypedwriter · 3 months ago
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Children of Anguish and Anarchy Book Review
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Children of Anguish and Anarchy Book Review by Tomi Adeyemi
This book was so horrible. 
No one is more disappointed than me to say that. 
I’ve gone to two of Tomi Adeyemi’s book signings, including a recent one for Children of Anguish and Anarchy.
Tomi Adeyemi herself is absolutely wonderful. She’s so intelligent, hilarious, addictively charming, and can work a room like no other. The book signing was fantastic. Too bad the book couldn’t hold up to the event itself. 
Children of Anguish and Anarchy follows as the third and last installment of the Legacy of Orisha trilogy, but doesn’t read like that at all.
Other than having the same four main characters of Tzain, Zelie, Amari, and Inan, nothing about the book concludes any issue, plot story, or character development from the previous two novels. 
A completely new villain is introduced, someone we haven't heard about as a reader in the last two books whatsoever, and obliterates any of the conflict and tension that Adeyemi worked so hard to build in her previous stories. 
Gone is the tension and literally hundreds of years of in-fighting between the Maji and the monarchy, gone is the civil war and its repercussions on Orisha, gone is even one of the main characters from the last novel, Roen, who was a significant love interest for Zelie and who has been completely disappeared in this new book all together (like, what???). 
It was incredibly lazy writing to wipe away everything the first two books created in order to “unite” against this new enemy. The sentiment is nice, but it’s not the finale we wanted or needed. 
I desired answers to Amari and Zelie’s broken friendship, closure to the Inan and Roen love triangle, a verdict on how Orisha would rebuild and who would rule. 
We get none of that. 
Instead Zelie and the others spend half their time in the book on a ship with very strong slavery parallels, and the other half in the introduced land of New Gaia.
While I thought the descriptions of New Gaia were beautiful (albeit very similar to Avatar), I was dissatisfied because the whole series at this point has been focused on Orisha and Orisha’s problems, not New Gaia and not the Skulls. 
While the plot was bad and aggrieving, the characters were even worse. 
None of the characters were interesting. They were carbon copies of each other in which all they talked about was avenging their fallen Orishan people, killing the Skulls, and protecting loved ones.
Rinse and repeat. It was boring as hell to delve into four different characters’ minds only to find that they all sounded exactly the same. 
I often had to go back to the start of the chapter to tell whose internal thoughts I was reading because they were so interchangeable and self-righteous and dull.  It is never a good sign when you can’t automatically tell who’s POV you’re reading based on their internal dialogue and tone. 
Lastly, the pacing of the book was atrocious. Everything happened so goddamn fast that I felt like I never had the chance to properly digest or internalize anything.
Oh they’re on a ship? Moving on from that. Zelie got some sort of medallion shoved into her chest?? Moving on. Wait, Maji and Titans and the monarchy are all working together after two full books of them killing each other??? Five pages and it’s done with. 
It was outrageous and insulting. 
The pacing made everything feel shallow, unimportant, and unnecessary. More than most of the plot were action scenes, while difficult to write and interesting in their own right, in this book it was so repetitive that characters killing other characters 90% of the time became egregiously tedious. 
And speaking of the action, I also found it incredibly violent and graphic for a YA book. As someone who is not a fan of gore and blood, this book had so many explicit details for no reason other than being gratuitous.
For example, at one point Zelie shoves a chicken bone through someone’s cheek. I found it repulsive and it was also incessant. 
I know some people can handle brutality, but I can’t, and found it a huge turn off and made me dislike the book so much more, especially as this was a majority of the book to boot. 
Disappointment can’t even contain my full feelings for this story. For such a wonderful trilogy to succumb to such a terrible end is a tragedy. I wish the best for Tomi Adeyemi and success for her future, but I will not read another book by her again. 
Score: 2/10
Recommendation: Read Children of Blood and Bone, a magical story that will inspire and entertain you. Read Children of Virtue and Vengeance if you really need something else, but even this book I wouldn’t recommend picking up.
Do not, I repeat, do not read Children of Anguish and Anarchy. It will leave you feeling dismayed and disheartened beyond redemption.
Bonus: Here's me, my fiance, and Tomi Adeyemi at her book signing!
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jccatstudios · 1 year ago
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I have been following your soc comic adaptation and it just so good!!! I love how you draw them!
I have just one question: Why did you not include Inej's opening musings about Kaz on the first page? (Kaz Brekker didn't need a reason etc) I actually really like how there is not text on the first two pages, it's really atmospheric and moody so this really is not a criticism, I don't want to insult you. I guess I was just wondering what the thought process behind that was?
Oh, I've been wanting to talk about this for a while! Buckle up, this is gonna be one of my long comic rants. (Also, no offense taken at all! Anyone's welcome to question my artistic choices and I'm always happy to take critique, even though that isn't your intention.)
So, the thing is I actually planned on including that first paragraph into the comic! Here's when I first shared the thumbnails on here. Just for the sake of this post, I'll insert them here too.
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The boxes are meant to be where excerpts of that introduction would go. When I was creating the thumbnails, I was thinking about how iconic these lines were and how well they introduce the world and characters. I even finished the pages with the intention to include those lines. This is from my original csp file.
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When I lettered it all out, I felt like something wasn't right...? Hard to explain. I wanted silence for the opening and the narration took that away. I then thought about the reader who'd go into this without reading the novel first, wondering if they'd be thinking, Who's this Kaz Brekker guy? Is it this character on the page? It's clearer in the book, but I didn't think it paired well with what I drew. I didn't want any confusion. It's also Inej's chapter, and while Kaz's parts take up most of it, I still wanted it to feel like her POV and her story. We can hold off officially meeting Kaz until page four.
But the main reason I took it out comes down to my philosophy when it comes to comic adaptations. I believe that an adaptation should use the original story in the best way for the secondary medium. A comic adaptation should play to the strength of comics, not the original source material.
Time and time again, I see a lot of comic adaptations of books try to use a book's strength instead of a comic's. When that happens, you get pages upon pages of narration boxes and exposition that could've easily been told in a single panel's image. If you want to read excerpts from the original novel, go do that! They're beautiful and well-crafted and you should be reading the original anyway! If you're making a comic adaptation, make a comic, not an illustrated version of the novel (that's a whole field of its own).
This whole thing really ties well into what I'm doing for Chapter 3. Kaz is such an internal character, his chapters have a lot more exposition that isn't setting description or character actions. I've had to do a lot more of my own writing for this chapter than the last just to turn that exposition into his own voice as an internal monologue. Sometimes, it's just a change from "he" to "I," but there are other times I've had to write new dialogue and find ways to naturally flow between thoughts. If I didn't do the work to adapt the expository text and instead just put in narration boxes of text from the book, there would be a greater disconnect between the reader and Kaz. Third-person limited works great in books and doesn't separate the readers from the story, but in comics, first-person internal dialogue keeps the readers inside the scene better.
If I were to redo Chapter 2, I think I would try to find a way to incorporate the information from the chapter intro better. I think by losing the intro I initially planned to include, I didn't establish certain ideas very well. Ketterdam and Kerch are established later on pages 4 and 5, but I don't think I ever go back and mention The Barrel. Also, the idea that Kaz is deliberate, even if his reputation says otherwise, is important too. I've made sure to fix this kind of issue in Chapter 3 and keep record of what kind of information I'm losing as I adapt it.
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koratcafe · 4 months ago
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TMAGP 23 spoilers
Thoughts and theories on the latest episode (writing as I listen):
More with the response department paperwork, I've been wondering about the purpose of that. I mean Office of Incident Assessment and "Response" could be related to it? Maybe it isn't actually shut down, just ignored or perhaps intentionally abandoned. Or is Sam just grasping for straws and trying to find meaning in the meaningless instead of what is right in front of him
Yippee Chester case! More themes of identity, feel like that'll be very important in the future and also the present.
I love how they go about the cases in TMAGP, I've always been obsessed with ARGs and weird reddit posts and they really remind me of those
Oh the aquarium thing they're talking about is so real. I genuinely lose myself just staring at those sometimes
"The water was crystal blue and at the bottom there it was. Vibrant, electric almost, and… so very much alive." This bit almost reminds me of the descriptions of Michael Crew in MAG 46??
Chester saying "smiley face" I love that
How-To forum?? Reminds me of those shifting methods things that were going around a little while ago. So very specific. Theres been a lot (like with both Madam E and Ink5oul) about reliance on the internet for happiness/any emotion, possibly more of that?
"She has my eyes." This line is just terrifying for whatever reason
More loss of identity/generally the concept of identity/reaching for a perfect "self".. this is recurring now :(
Okay the post-case dialogue I have already seen everywhere but these could 100% be different Jonathan Sims and Martin Blackwood. Sam only said they were similar ages and unrelated to the Magnus Institute so it can't be them can it? Celia may have thought of them from memory instead of "old documents" and since Sam got an email from Jon at least I can rule out the fact that he's completely gone. (I am VERY in denial)
BASIRA AND HELEN MENTIONED?!?!? We are slowly collecting more tma characters and I am very happy
DYHARD INTERACTION YIPPEEEE
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phyrestartr · 4 months ago
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any tips for new writers
YUH BOI I have a lot lol
Write what you like. You will naturally put more effort/passion into something you're writing for yourself/smth you're writing for fun. Don't do it for clout, and don't write JUST to post. Also, don't write things just because ppl tell you to/request you to. Itsk to let stories perish if they're not working/you don't like it (you might figure out a way to save said story after some thinking, too)
If you read a fanfic/book and really like it, try to figure out why it spoke to you. Did you like the dialogue? Did you like the descriptions? Did you like the stylization? Then, try to incorporate that into your own writing in your own way
If you read a fanfic/book and you really DON'T like it, try to identify what you didn't like LOL. It really helps with crafting your style/story if you identify and avoid shite you personally think is cringe/uninteresting/overdone/cliche-y in a bad way/etc.
Accept that first draft is gonna be clunky and probably kinda bad. You pretty much just gotta get the story down even if it doesn't flow too good because then you can go back, reread, figure out what does and doesn't work in terms of prose and flow and character interactions
Don't feel like you need to write something super long and detailed. Detail and flowery descriptions are good when used in the correct moments, but don't harp on something meaningless for too long if it's not really important in the theme/moment. Writing short stories is the most fun and the best practice for getting into writing since it just has to be like one scene or a very short arc before ending. Lots of readers like the long fics (I mean, same) but they're really hard to write, so don't feel like you need to write a novel or anything. keep it short and sweet for a while!!
Use a thesaurus. Helps you learn new words and new ways to describe something
Themes are helpful for keeping a story feeling coherent. Ex. I use lots of 'godly' descriptors and comparisons of natural disasters (storms, forest fires, earthquakes, tsunamis) to describe how dangerous/powerful a person or feeling is, and I try to stay in that theme to build a better picture of someone/something
Show, don't tell! This is kinda based on your preference, though, since sometimes you just wanna say "bro was mad." It depends on the situation imo. Generally, describing the way someone is physically feeling instead of emotionally is more impactful and lets the reader think and make choices based on the info you've given them. Not everything needs to be spelled out--readers are quite smart and can put together their own conclusions even if it's not what the writer initially had in mind. (Ex. "John felt fury boil in his blood" vs "John's veins ached with heat and his face flushed an angry colour")
It's ok to make mistakes/not perfect a scene. Sometimes you just wanna move on lol
Have fun! If you're not having fun, what's the point homie u-u
hope that's at least a little helpful! LMK if y'all have any other questions/specific Qs or anything. I'm not a pro writer so maybe this is all useless idk LOL
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