#also i feel i can be more descriptive like this instead of writing dialogue in the pics! love using both methods for dialogue
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aurorangen · 11 months ago
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How was Felix's case going? Not good. Their current tactics in exploiting the scammers were not enough for the court. From their sources, the Sterling-Ricos had hacked into the bank organisation to steal Felix's money. Apparently, the bank had a request to fortify their system security from any tech company and since Isaac was a certified ethical hacker, he secured the job before anyone else! Through this method, he also found concrete evidence to end the scammers! He looked up after learning of the new data...
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"I found something." All his new findings were enough for legal proceedings on their half, but there was also evidence concerning corruption or money laundering schemes...meaning the Sterling-Rico family could be connected to something bigger.
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"Let's transfer this over to detectives, it's not something of our scope," Vincent thought. "Good job Isaac, I'm glad you spotted this."
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With Isaac as his right-hand man, Vincent believes they could take on anything. "Anyway, where'd you learn how to hack?" he was curious. "Oh, I took some cybersecurity classes during law school. More hard work and now here I am, eyes as sharp as an eagle," Isaac joked around with his nickname back then. Vincent laughed and sat down, "Lucky you're on our side with that!"
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Isaac took off his glasses and chuckled, "Heh, they don't call me Eagle Eyes for nothing."
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whispers-whump · 6 months ago
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Some writing advice
that I like to use when I write. None of this is meant to be taken as hard and fast rules, they’re just things I like to do/keep in mind when I’m writing and I thought maybe other people would enjoy! <3
Never say what you mean
This is an offshoot of the very common “show don’t tell” advice, which I think can be confusing in application and unhelpful for scenes where telling is actually the right move. Instead, I keep the advice to never say exactly what I mean in stories.
By using a combination of showing and telling to hint at what you really mean, you force your reader to think and figure it out on their own, which makes for a more satisfying reading experience.
You might show a character getting angry and defensive in response to genuine care and concern. You could tell the audience that the character doesn’t see/talk to their parents often. But never outright give the real meaning that the character feels unlovable because of their strained relationship with their parents and as a result they don’t know how to react to being cared for.
Your readers are smart, you don’t need to spoon feed them.
Be sparse with the important things
You know how in a lot of movies there’s that tense scene where a character is hiding from something/someone and you can only just see this person/thing chasing them through a crack in the door? You get a very small glimpse of whatever’s after the character, sometimes only shadows being visible.
Do that in your writing. Obscure the important things in scenes by overdescribing the unimportant and underdescribing the important.
You might describe the smell of a space, the type of wood the floor is made of, the sound of work boots moving slowly across the room, a flashlight in the character’s hand. And there’s a dead body, laying in a pool of blood in the far corner of the room, red soaking into the rug. Then move on, what kind of rug is it? What is the color, patterns, and type of fabric of the rug?
Don’t linger on the details of the body, give your reader’s imagination some room to work while they digest the mundane you give them.
Dialogue is there to tell your story too
There’s a lot of advice out there about how to make dialogue more realistic, which is absolutely great: read aloud to yourself, put breaks where you feel yourself take a breath, reword if you’re stuttering over your written dialogue. But sometimes, in trying to make dialogue sound more realistic, a little bit of its function is lost.
Dialogue is more than just what your characters say, dialogue should serve a purpose. It’s a part of storytelling, and it can even be a bridging part of your narration.
If you have a scene with a lot of internal conflict that is very narration-heavy, breaking it up with some spoken dialogue can be a way to give some variety to those paragraphs without moving onto a new idea yet; people talk to themselves out loud all of the time.
Dialogue is also about what your characters don’t say. This can mean the character literally doesn’t say anything, they give half-truths, give an expected answer rather than the truth (“I’m fine”), omit important information, or outright lie.
Play with syntax and sentence structure
You’ve heard this advice before probably. Short, choppy sentences and a little onomatopoeia work great for fast-paced action scenes, and longer sentences with more description help slow your pacing back down.
That’s solid advice, but what else can you play with? Syntax and sentence structure are more than just the length of a sentence.
Think about things like: repetition of words or ideas, sentence fragments, stream of consciousness writing, breaking syntax conventions, and the like. Done well, breaking some of those rules we were taught about language can be a more compelling way to deliver an emotion, theme, or idea that words just can’t convey.
Would love to hear any other tips and tricks other people like to use, so feel free to share!!!
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miriadalia · 15 days ago
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Things you can comment on the fanfics you love when you have no idea what to say
From what takes less time to what takes more
~show those writers your love, please!! They do it for free T-T and they deserve better
1. Emojis
You know the vibe of the fic you're reading, chose the ones that suit it better.
❤❤❤
💔💔💔
🙈🔥🔥
You may think this is kind of stupid, but trust me, it is NOT for the writer. It shows you've read until the end of the chapter and that you liked it so much that you decided to say it publicly. Your presence means A LOT.
Also, leaving kudos or votes takes literally just 1 second, what are you doing NOT doing that?? 🤨🤨🤨
2. Simple phrases
I loved it so much!!
Can't wait for the next chapter!!
This was just so good 😍
Amazing as always, keep it up!! 🙌🏼
Writing is a lonely work if you think about it. When I'm in a writer's block, just one sentence can hype me up for the rest of the day and give me the spirit I need 💪🏽
3. The emotions you felt
Yes, you DO matter. That fanfic author cares more about your opinion than your stupid ex so you better write to them instead 🧐
The plotwist was so unexpected, I'm shocked 😱
You can't end with that cliffhanger, how am I supposed to wait another week??
Excuse me, I will now lock into my room and cry all night, thank you 💔
I've read some people saying they won't comment how they felt because they feel ashamed or shy. Take it as if you were about to post a tweet or comment on a friend IG's story 👍🏻
4. One piece of dialogue/prose that really amazed you
Oof 🔥 this happened to me a few weeks ago and that comment still lives in my mind rent free. There's no better way to compliment a writer's work than to highlight something they wrote that left a true impression on you.
And it literally takes no time:
[Insert piece of dialogue], oh she didn't just say that, imma throw hands 🤬🤬
[Insert piece of a description], I could really see it with my own eyes, loved how you described it!
5. Hopes and wishes for future chapters
C'mon, you're going to comment this anyway with some of your fandom mutuals or friends, why don't let the writer know that too?? COPY AND PASTE IT ✍✍
I just need Chatacter A and Chatacter B to kiss, how long is it gonna take?? 😩
Watching that scene in [Canon series name] would have been awesome!! Maybe in future seasons 👀👀
I hope [Ship Name] don't break up in the next chapter, they are so cute 😭
6. Character discussion
Okay, we're entering deeper waters here.
But the truth is: if you love that fanfic that much is because the characters really resonated with you. So express your first thoughts without any fear:
[Chatacter Name] is so important to me, like you have no idea. All the things they went through... But they still manage to be a better person ❤
[Chatacter Name] was so forgotten in [Movie/Series Name], I'm glad they're getting the development they deserved here!
7. Scene discussion
Again, you might think the comment section is no place to start "fangirling" over the stuff you liked. But IT IS!! And the writer wants to know your thoughts on their work, especially if your opinion is all positive 💞
This will take more time, sure. But if you're going to write it anyways for other people, COPY AND PASTE AGAIN, hon!
8. How this story is impacting your fan life (or even personal life)
You don't need to overshare, but simple comments like:
Your fic has really changed the way I think about [Character Name]'s decisions, I feel like I can understand them better now.
This story has motivated me to rewatch all the episodes again 😢 the nostalgia!!!
What you did with [Character's situation] was incredible! I've been there myself and I could have not explain it better 😔
... They will be the ones the writer will remember the most, I can assure you that.
9. A simple THANK YOU
At the end of the day, fanfic and fanart creators only have your feedback to rely on when the block or discouragement hits... This is about showing appreciation to someone you may not know at all, but that has brighten your day with their creations and efforts ❤
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supersoakerfullofblood · 1 year ago
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Dialogue Tags and Action Beats, Pacing and Scene Development; a Brief Overview
I've seen a few "dialogue tags to use instead of 'said'" posts now, but most of the tags provided by these posts are trying too hard and are much more distracting than "said" would be. "I'll kill you," he declared; "It's okay," she exonerated; He remarked, "He shouldn't have done that." These are clunky to varying degrees, and if you don't recognize that now, you will with practice.
The truth of the matter is that "said" is pretty much always blank space that the reader will skim over without a second thought. It's maybe the only word we have with this function, and it should be treated as such! So why don't we use dialogue tags that add meaning to the dialogue? Something like "argued," "rejoiced," "remarked"? You can, and these should be used now and then (maybe not "rejoiced"), but overusing them weights down the prose, and in general, they should be replaced by action beats or description.
In much the same way adverbs and adjectives should be avoided if the noun they modify already has the qualities of its modifier, wordy dialogue tags should be avoided if you can show the character's emotions through other means. Dialogue tags are telling; action beats and description are showing. Look at these examples:
He remarked, "I can't believe it's not butter."
His eyebrows rose. "I can't believe it's not butter."
"I told you not to do it," she cried.
Her body shook; words rasped her throat. "I told you not to do it."
"Cried" and "remarked" here aren't bad, but they are weaker than they could be. In the first example, "remarked" indicates tone, but it doesn't do anything else. "His eyebrows rose" indicates tone and also develops the scene. It places the character in the reader's mind's eye, and we understand how that specific character reacts to margarine. How would a different character react differently? This dialogue feels embodied; it belongs to a specific body, a specific host. The second example is embodied too, and a little flowery, though not excessively so. We see how a character reacts to whatever "it" is, and we aren't told how they react. How does she cry in the first sentence?
The debate about dialogue tags, however, misunderstands what tags are actually for. Probably 10% of it is imbuing meaning where there is none (a simple word like "whisper" is a great replacement for "said" when used with restraint), but 90% of it is about tempo/flow/beat/pacing/whatever you want to call it. Read these sentences:
She said, "This is none of your business, and you aren't telling anyone about it."
"This is none of your business," she said, "and you aren't telling anyone about it."
"This is none of your business, and you aren't telling anyone about it," she said.
These sentences convey the same information, but to the careful ear, they carry a world of difference. The first reads snippy, like a terse command; the second gives some added gravity to the second half of the quote, landing hard on the last clause; the third one may be effective if the character is responding immediately to something another character said, since there isn't anything to preface the dialogue, and there's nothing halting it in the middle. All this happens in the two syllables of "she said." Use this word to affect the flow of your writing; use this word to affect how people read your writing. Another sin of other dialogue tags is that they may have too high of a syllable count to warrant use. "He expostulated" is a wild distraction from otherwise smooth prose. "She interrupted" is also clunkier than just having the character interrupt with your choice of dialogue tag/action beat placement or omission. In general, I'd be wary of any dialogue tag longer than two syllables.
Wordy dialogue tags can also be avoided by seeding description in your conversation scenes! Just as the world still operates when we have conversations, so too should it for your characters. Here's an exchange from a story I wrote:
He smiled. “Sleep well?” “Girls were up late.” “Is that a yes—” “No. I didn’t sleep.” She squeezed her eyes closed. “They were screeching.” The crowd caught up with them, swallowed them, and they were carried along the cement. “Oh.” Carmen paused. “Sorry.” “It’s okay.” “Is it all bad?” Bodies shifted in the crowd, and Piper glimpsed Beatrice again. Familiarity warmed her chest. Here was the world outside the camp; here was everything Piper knew. She stood between Beatrice and Carmen and lived again in band class, lived again on the bus home, let public streams flood her roots and grow her as a social monolith, an independent and undisputed landmark in her social circles. But at camp, she was little more than Beatrice’s friend, than Carmen’s apocryphal lover. “It’s not all bad,” she said. “Bea is here. And you.”
Description can easily mold into a character's internal monologue, as it does here. You can also go straight to the monologue if you'd like:
Was she sad, Piper thought, or coy? No, it was the start of a joke. “You didn’t think you were a big deal?” But Beatrice didn’t smile. “I didn’t think people cared that much.” She drew her hands close on the table, covered right with left, and looked into her knuckles. This was defeat, Piper recognized. Beatrice conceded, but of her own will. Piper won, but her score was sour, and Beatrice seemed to crumple her arms into the abject statue of her body. And Piper felt as she never had before, as if a storm of locusts ate at the border of her stomach, as if her skin turned to deep and polluted waters, as if moving one hand or twitching one muscle would irrevocably alter the course of life; the drumming of a finger would set off some idle paranoia in Beatrice, or a sniff of the nose would throw her from the wide window, drop her thirty feet down the wooded hill, and crack herself in two on the base of an implacable oak. This was grief, Piper felt, or something approximating it, something resembling internally a dark and blank horizon, something feeling as a stone feels in a pond whose size may only house that stone, something taking shape in the woman before Piper, shrinking now to a girl, now to someone uninspiring in a world of couplets. Piper sat still, because she did not know how to affect the world without ending it. “I’m sorry,” she said.
Imagine if the second example read:
"You didn't think you were a big deal?" Piper said.
Beatrice frowned. "I didn't think people cared that much."
Piper frowned because Beatrice was sad. "I'm sorry."
Much weaker! Why is the description so long in the second example? Because it's a big emotion! In the world of pacing, big things get big descriptions. In both examples, you feel exactly what the characters are feeling, even though I never used a dialogue tag besides "said." And I used "said" a few times to affect the pacing, which adds to how you perceived the characters. You understood the characters because stronger, more descriptive, more pacing-aware things replaced what could've been clunky tags.
Still, you can do whatever you want with tags, beats, and description. I've read incredible prose with zero tags and sparse beats, prose with paragraphs of beats and plenty of tags, and anything in between. It's all a matter of style, which is to say, experiment! Writers will be stubborn and say things like, "I don't use anything besides 'said' in my prose" or "I'll never use 'said' in my prose again," but neither of those are your personal style. They're declarations that you'll die on this hill you don't fully comprehend, to take a stand on an idea you've never genuinely played with. Go full maximalist; go full minimalist; find what feels right for the pacing you want to incorporate into your style, and recognize how pacing changes depending on the context and content of a scene. Nearly every word is permissible somewhere, it's just a matter of finding the right scene for it. And "said" is permissible always.
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cripplecharacters · 1 month ago
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Debated on whether I wanted to resend but here goes nothing.
This is Margo, my OC. She is currently being developed into a Stardew Valley mod. I don't wish to spoil too much, but she fought in The War and was injured. She now has facial + body scarring and a cane. I'm still writing the story, but so far, she has two plots: A, which is her learning to open up and accept the player. And B, which is her trying to find a hobby with the help of other NPC characters.
I'm mainly sending an ask in for feedback on her design. As of now, her torn lip has been edited to show her gums instead of all teeth. Otherwise, nothing has changed. Thank you!
Side question: How should her facial difference and cane be addressed, if at all?
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[Image description: two pixel drawings. The first one shows the full body of the character; she has light tan skin, a burn scar on her face, and long red hair. She's holding a cane. The second drawing shows multiple versions of the character's portrait with various facial expressions.]
Hey!
She looks good! I especially like the top right one, very cute :)
I think my only concern would be re: her right eye - is she meant to have corneal scarring or a traumatic cataract? I'm asking since it looks like she has corneal blindness, but that's rarely caused by an injury like that (it's mostly a vitamin deficiency/parasitic thing). It's not impossible that she'd have it from a burn, but I want to make sure you're not confusing the two (since I see that a lot) and these two conditions do have different symptoms (outside of blindness).
If you're willing to address her disability then I think it would be a good idea. I'm not sure what kind of narration you're going for, but it wouldn't be ableist for the player character to simply Acknowledge that she has burns on her face (e.g., before the player learns her actual name, the placeholder could be "red-haired woman with a burn" since these are just her most visible characteristics). It also wouldn't be out of place if the player character wondered "what happened" - I know we (disabled people) all hate this question, but I don't think it's weird for someone to just think that in their head when they see someone (thought crime isn't real, etc.). As long as the player character isn't going around harassing her asking why she's disabled as the first thing they do (unless I guess it'd be to show that the player is ableist and has a lot to learn?) it should be ok.
If you want the characters to discuss "what happened" in the actual dialogue, it'd be preferably after they actually develop a relationship. I don't think it's weird to ask one's friend about their disability (as opposed to demand that information). Depending on Margo's personality and/or feelings toward the player she could either explain the whole story in great detail, leave it at "during the War, a building caught on fire, I was in it; it took them three months to put me back together but at least I'm finally back home, isn't modern medicine incredible?", or simply decline to answer that. All three are valid options; it's not like her character arc will fall apart if the player doesn't know what happened. She's visibly a burn survivor, there's hardly any mystery as to what's going on. Not everyone wants to talk about the origin of their disability, even (sometimes especially) to people they're close to - sometimes it's PTSD, sometimes it's the fact that they're tired of being asked that.
Her cane is more straightforward since in her case, her main "thing to address" are her burns and the cane would probably fall under that for most players. If you want you can have the player character compliment the design of her cane* or how well built it is, especially earlier on when it would be more awkward to just go straight to discussing her actual disability.
*Real life (not writing) tip: Not everyone likes that, please don't randomly compliment real strangers' mobility aids, especially if they're undecorated or without anything else that would imply they want to bring attention to it. A lot of people (myself included) will think you're being condescending.
Other than that, there's no reason to ignore her burns or cane; e.g. if the player visits her at home before going out she can mention that she needs to grab her cane, or put a pressure sleeve on before leaving, maybe on some days she's not available to talk to because she has physical therapy scheduled at that time, etc. As long as she has other character traits that have nothing to do with her disability (which it sounds like she already does) it should all be good.
I also like the plot B she's involved in - I wish this wasn't the case, but so many characters with facial differences don't have any damn hobbies ("obsessing over revenge for making them disabled" doesn't count) and almost never seem to have casual friends, so this is cool to see!
Hope this helps,
mod Sasza
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skaruresonic · 1 year ago
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The common rebuttal to "this reads like fanfic (derogatory)" is "read better fanfic," which is true in certain cases, but on the other hand, there is some grain of truth to the idea that you can tell when someone's primary mode of literary analysis is fanfic instead of... well... literally anything else. It's okay to like or even prefer fanfic, but if you want to take your craft seriously you also need to read books, dude. Published books will teach you a lot of stuff fanfic doesn't, like proper dialogue formatting and how to introduce your reader to unfamiliar characters. Even the crappiest book (well, if it's not After or 50 Shades, which started off as fanfic to begin with lol) will have been subjected to some sort of editing process to ensure at least the appearance of proper grammar. That's not a guarantee with your average fanfic, and hence why you can't always take all your writing cues from fanfic because it's "so much better" than commercially published original fiction or whatever. Frankly, fic writers tend to peddle some absolutist and downright bad takes sometimes. "Said is dead" is a terrible rule, though not because said is invisible and a perfectly serviceable tag; that's just part of it. Dialogue tags are a garnish, not a main dish that can be swapped out for more ostentatious words. If your characters murmur and mutter instead of simply saying stuff, your readers are going to wonder why nobody speaks up. "'I'm explaining some very plot-important shit right now lol,' she elaborated," likewise, is a form of telling. Instead of letting the reader extrapolate that "she elaborated" via the contents of the dialogue itself, you're telling them what to think about it. And that's why it's distracting: your authorial hand is showing. Writing is an act of camouflage. You, as the writer, need to make your presence as invisible as possible so as to not intrude on the reader's suspension of disbelief. That's the driving reason behind "show, don't tell." And overall, everyone could stand to cut down on the frequency of their dialogue tags anyway. Not every exchange needs "he said" or "she whispered" attached as long as you establish who is doing the talking before the exchange. Some people will complain of confusion if you go on for too long without a dialogue tag, and that definitely is a risk, but at some point you also need to resist the temptation of holding the reader's hand. If they can't follow a conversation between two people, chances are they weren't meeting you halfway and paying that much attention in the first place. In fact, you don't even necessarily need action beats in between every piece of dialogue, as Tumblr writing advice posts will often suggest as a fix. Pruning things often cleans them up just fine.
Another fanfic-influenced trend in writing is, I guess, beige prose? A heavy focus on internal narration with lots of telling. It's not a style I can concretely describe, but every time I click on a non-mutual's writing, I feel like it always has, like. This "samey" voice to it. There's no real attempt to experiment and use unique or provocative language, or even imagery half the time. It's almost a dry recital of narration that doesn't leave much room for subtext. I see this style most often in fanfic where you can meander and wax poetic about how the characters feel without ever really getting around to the plot. And it's like. DO something.
Other tells that the author is taking their cues from fanfic mores rather than books: >>too much minute description of eyes, especially their color and their movement >>doesn't leave much room for subtext (has a character speak their every thought aloud instead of letting the reader infer what they're thinking via action or implication) >>too much stage action ("X looked at Y. Y moved to push their seat in. X took a deep breath and stepped toward Y with a determined look on his face. 'We need to talk,' he said.") >>tells instead of shows, even when the example is about showing instead of telling ("he clenched his teeth in agony" instead of just "he clenched his teeth") >>has improper dialogue tag formatting, especially with putting full stops where there should be commas ("'Lol and lmao.' she said" instead of "'Lol and lmao,' she said." This one drives me up a wall) >>uses too many dialogue tags >>"em dashes, semi-colons and commas, my beloved" - I get the appeal but full stops are your friends. Too much alternate punctuation makes your writing seem stilted and choppy. >>"he's all tousled brown hair and hard muscle" and "she's all smiles and long legs." This turn of phrase is so cliche, it drives me up a wall. Find less trite ways of describing your characters pls. >>"X released a breath he didn't know he'd been holding" >>every fucking Hot Guy ever is described as lean and sinewy >>sobbing. why is everyone sobbing. some restraint, pls >>Tumblr in general tends to think a truism counts as good writing if you make the most melodramatic statement possible (bonus: if it's written in a faux-archaic way), garnish it with a hint of egotism, and toss in allusions to the Christian God, afterlife, or death. ("I will stare God in the face and walk backwards into hell," "What is a god to a nonbeliever?") It's indicative of emotional immaturity imo, that every emotional truth need be expressed That Intensely in order to resonate with people. >>pushes the "Oh." moment as the pinnacle of Romantic Epiphany >>Therapy Speak dialogue. why is this emotionally constipated forty-something man who drinks himself stupid every morning to escape gruesome war memories speaking about his trauma like a clinical psychologist >>"this well-established kuudere should Show More Emoshun. I want him to break down crying on his love interest's shoulder from all his repressed trauma" - I am begging u. stop >>"why don't the characters just talk to each other?" "why can't we have healthy relationships?" I don't know, maybe because fiction is not supposed to be a model for reality and perfect communication makes for boring drama?
>>improperly using actions as dialogue tags ("'Looks like we're going hunting,' he grinned") >>why is everyone muttering and murmuring. speak up >>too many adverbs, especially "weakly" and "shakily." use stronger verbs. ("trembled" instead of "shook weakly") >>too many epithets ("the younger man" or "the brunette detective") >>too many filter words ("he felt," "she thought," "I remembered")
>>no, Tumblr, first-person POV is not the devil; you're just using way too many filter words (see above) and not enough sentence variation to make it flow well enough. First-person POV is an actually pretty good POV (not just for unreliable and self-aware narrators) if you know what you're doing and a lot of fun crafting an engaging character voice. Tumblr's hatred of first-person baffles me, and all I can think is you would only hate it if your only frame of reference was, like, My Immortal. Have you tried reading A Book? First-person POV is just another tool in your toolbox, and like all tools, it can be used properly or improperly. But it's not inherently a marker of bad writing. The disdain surrounding it strikes me as about as sensical as making fun of the concept of characters. Oh, your work has characters in it? Ew, I automatically click off a fic if it has characters in it. like what.
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luna-azzurra · 2 years ago
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How to describe emotions? Please help.
1. Show, don't tell: Instead of simply stating the emotion, use vivid descriptions and sensory details to create a sensory experience for the reader. Show how the emotion affects the character's body language, facial expressions, and actions.
Example (Anger): His fists clenched tightly, his face turning an alarming shade of red. He balled up his trembling hands, nails digging into his palms, as his voice exploded in a torrent of seething words.
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2. Use metaphors and similes: Comparing emotions to relatable experiences or objects can make them more tangible and relatable. Metaphors and similes add depth and richness to your descriptions.
Example (Joy): Her laughter bubbled up like a symphony of tinkling bells, filling the room with its infectious melody. Her eyes sparkled like the stars on a clear, moonlit night.
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3. Incorporate body sensations: Emotions are not just felt emotionally but also physically. Include physical sensations that accompany the emotion to make it more tangible and immersive for the reader.
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Example (Fear): A chill crawled up her spine, prickling her skin with goosebumps. Her heart pounded like a drum, reverberating through her chest, while a knot tightened in the pit of her stomach.
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4. Consider the character's thoughts and internal dialogue: Describing the character's thoughts and internal dialogue can provide insight into their emotional state, allowing readers to connect with the character on a deeper level.
Example (Sadness): As tears welled up in her eyes, she fought to hold back a sob. Why did everything feel so heavy? Each breath weighed on her chest, as if she carried the weight of the world within her.
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5. Show the impact on the character's environment: Emotions can influence the way we perceive the world around us. Describe how the emotional state affects the character's surroundings, whether it's through changes in the atmosphere, colors, or overall mood.
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Example (Excitement): The air crackled with electric anticipation. Vibrant hues danced before his eyes, as if the world had suddenly transformed into a kaleidoscope of possibilities. It felt like every corner of the room was infused with a contagious buzz.
if you have further questions or would like to have it explained more explicitly write to me on my IG: Saraswritingtipps, I answer much faster
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fictionstudent · 23 days ago
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How to read like a writer
If you’ve ever followed any Writergram accounts on Instagram or Twitter, I guess you’d have heard this advice—read like a writer.
People can’t stop glazing about how it’s one of the best pieces of advice any beginning writer could get, how it’s one of the most important skills to study prose and create your own, and all that. But, as you could’ve guessed, there’s a lot of unpacking to be done here.
What does it even mean to read like a writer? How’s it different from reading like a reader, or just for fun? And, how the frick do you even read like a writer?
I had to rant about something, and that’s the topic I’ve chosen today. So, here’s my two-cents on it.
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#01 - The Basics
So, what does it mean to read like a writer?
I believe that reading like a writer is a form of reading prose where you’re conscious of the artistic decisions the author makes throughout the piece. For example, if there’s a high-stakes action scene, probably a fight scene or something, and you notice that the average length of sentences has suddenly become shorter and punchier.
Firstly, you need to understand that there’s a lot of such artistic decisions that writers take while writing a piece. And, every writer does that. These decisions are primarily related to writing-style, but are also focused on the story-structure, character-development, themes, and more.
For clarity, let’s divide them into two types of decisions—micro-level decisions and macro-level decisions. Micro-level decisions would include the writing-style, scene-descriptions, and all that stuff. Primarily, stuff that you can notice on the very page itself. It’d relate to the sentences instead of the plot. Refer to the example above again—that’s a form of micro-level decision.
Macro-level decision would be an artistic decision where you need to complete the whole, or a big chunk, of the piece to point them out. Such macro-level decisions would relate to the plot instead of individual sentences. For example, the decisions they’ve made regarding the plot, characters, and the underlying themes of the prose.
I tried my best to make the distinction as clear as possible. I hope you guys understand them clearly.
Anyway, each type of artistic decision would need to be checked in a different manner, y’know. To analyze macro-level artistic decisions, you’d need to probably finish the whole novel and do some research and brainstorming related to the themes of the story and the way the author discussed those said themes in their work.
It takes some time to get into the head-space to analyze the story and its themes. And, you might need to recap the story in some form or the other, y’know. At least, I need a little recap. Because generally, it takes me months to complete a novel or TV series. Or manga series. Or anime. Or anything else I need to analyze.
… And that’s because I start a lot of stuff before I finish the previous ones. Not gonna lie, I’m reading around four-five novels at the moment, a couple of which are web-novels on RR, along with three manga series. Please don't ask me why I do that, I hate it myself.
Anyway, now onto the second type: the micro-level artistic decisions. This is where you need to be really conscious while reading the work. In fact, I believe that these forms of decisions are what people generally mean when they talk about reading like a writer.
Micro-level artistic decisions, like I said earlier, include sentence-structures and writing-style of the author. And yeah, it’s really easy to slip out.
I’d like to refer to my favorite lit-fic The Road, by Cormac McCarthy, as an example. Reading the work, you’d see that the style feels… barren. The scene-descriptions are a pain to read; the vocabulary is just too hard. But, vocabulary becomes a lot easier during dialogues. That’s because the scenes are a pain to see, while the characters are losing their power to communicate effectively. I talk about it in detail in a previous blog:
But, man, maybe that’s how it’s supposed to be. Maybe that’s why McCarthy wrote the descriptions in this way—to symbolize the mental stress that the characters go through as they experience this world, this form of reality that they were not meant to be in.
And maybe the novel is so lacking in narrations because the characters’ minds have gone numb. They’re forgetting language. With almost zero human interaction most of the time, they are forgetting how to think and interact in words. You lose the skills you don’t really use anymore, y’know. And these guys are so obviously depressed, so they don’t think about the world. They are used to the sad reality they live in. No point in complaining how bad the food is if that’s all you’re gonna eat all your life.
So, a scarcity of narrations tell you a lot about the story and its characters. It reflects something, it symbolizes something.
Also, if you read about Kafka’s The Metamorphosis, you’d observe how the author’s writing-style is often bland and indifferent. That says something about the characters and the plot too—it keeps the readers detached from the story, forcing them to adopt a third-person POV where they can constantly judge the plot and the characters.
Understanding the micro-level artistic decisions also include understanding the different nuances in different authors’ style. For example, sometimes you’d see that authors write scene-transitions like this,
We talked it through, and decided that it’d be the best to continue the conversation once we’re in the safe vicinity of this house. School was dangerous for such serious conversations—what if somebody hears us out and report us to the police?
So, we shut up as we boarded the bus, and twenty minutes later, we were pulling through his house’s driveway. We both stepped outside and…
Personally, I’m not a big fan of such transitions. I’d rather use three asterisks instead, like I do with my blogs here.
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When to read like a writer and when not?
Yeah, that can be a mess. You don't need to have the writer's eye open every single time you’re reading something.
Personally, I use a trick. I only read like a writer when I feel that the piece is really different from the type of prose I generally consume, y’know. For example, I’m reading Markus Zusak’s The Book Thief. The blurb says that the novel is narrated by Death, which is something quite interesting. Apparently, Death appears in the story as a character, acting as a third-person narrator.
However, the story is not third-person omniscient POV. Quite the opposite, actually, for we see the narration alternating between the thoughts of the protagonist and the all-knowing omniscient narrator Death, which makes the writing-style of the novel quite interesting.
So I read the book as a writer—all the way, I’m figuring out how the author masterfully blended both third-person limited and third-person omniscient narrative styles and used the best of both worlds to fully utilize both of them and paint such an amazing writing-style. I don't think I could ever pull that off, to be brutally honest. It’s just awesome what Zusak has pulled off in the prose.
Anyway, I derailed too much. The main point I was tryna make is that The Book Thief is different from what I usually consume—third-person limited POV web-novels. So, I do have to read like a writer. I probably won’t be reading like a writer if I was reading yet another RR web-novel or fantasy light-novel, y’know.
Another factor you might want to consider is if you like the prose or not. If you believe that you really love the novel and want to write something like it, you better study it a little. After all, you’d be writing what’s interesting to you.
A third factor: classics. If the prose is a classic, you might learn something from it. I mean, there must be some reason it’s stood the test of time, y’know, and people are still reading it. Yeah, sometimes, the style just seems outdated, and you likely won't be adapting it. But there are some gems in it too. The Great Gatsby is a really good novel to learn first-person POV.
… And that reminds me, I still haven’t finished The Great Gatsby either. Even though I’ve been reading it for more than a year.
***
#03 - Conclusion
All of this might feel a little overwhelming for you guys. I can understand that.
I mean, that’s just too much information to think about, y’know. And you might not be able to catch up on most of them. Heck, you might not be able to understand any nuances between different authors’ styles at all!
But, just don't give up, pal. It’s kinda tough out here, yeah, but that’s alright. Keep reading, keep practicing it out. You’d get there.
Keep reading and keep writing. That’s all it takes to become a great writer. But, doing both your reading and writing mindfully is what matters the most.
Subscribe to the FictionStudent newsletter to get latest blogs like this straight into your inbox. Also check out the website, as well as my Instagram and Twitter—where I might start posting soon. To be honest, I still don't know how to use social media as a writer, but I’d be trying.
Meet you in the next blog. Till then, bye-byeee!
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tanaor · 5 months ago
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How to get the "show, don't tell" rule right in your writing!
(🙋Or how to master descriptions and body language🙋)
Hello everyone! Today I'm here to dive into the very famous "show don't tell" rule. But, first, please remember that these so called rules in art are subjective, and that ultimately you can do whatever you want. There is no wrong or right way to create. That said, let's start!
1. What is "show don't tell"?
It's a method of writing that involves describing sensations, sensory details and body language to convey your message in a way that is more relatable to the reader. For example, instead of saying "it was a hot day", you could say: "She was sweating, and her skin burned because of the sun. She faned herself with her hand, sighing". It makes the reader feel more immersed in a story, setting or emotion.
2. How to show, not tell
If you want to show things instead of telling them, you should try to reduce the number of "feeling words" in your work, such as "nervous","happy", "sad", "excited"... You get the point! Try to think what actions or details convey that emotion, and use them instead. "Sensation words" are also something to look for, like "hot", "cold", "hungry" and so on. There is always a better way to explain things! (If you struggle with this, don't worry! A lot of people make lists of actions that convey an exact mood or emotion. For example, @writers-potion has some really good ones, and also takes petitions).
Extra: I like to assign specific actions to characters so that it gives them variety, and as a little way to convey their personality in the way they express themselves. For example, one character may "cross their arms and frown" while another one might "look away and sight", and both can be interpreted as upset. Get creative!
3. When to use "show, don't tell"
Show don't tell is, of course, a great way to immerse your readers more in the story, but that doesn't mean that it's always necessary. A lot of writers see show don't tell just as a way to add words to your wordcount, and even if it is true that you usually use more words this way, that is not the objective of this technic. That is why, if you think that a specific part of your narration feels good without the show don't tell rule (or if your writing style is more genuine without it), I advise leaving it as it is. Other cases when you shouldn't use this method is in action scenes, as it can slow the pace of your story, or between dialogue, as too much description might come off as boring or unnecessary.
So that's all for today! My next post will probably be about backstorys and how to get them right, so if you'd like to read about that, keep tuned! Hope you find it helpful and happy writing everybody.
Other tips for writers: previous
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writingwithfolklore · 2 years ago
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5 Writing Rules I Like to Break
                Listen, I am firmly of the belief that writing doesn’t have rules. There’s no one way to do it—no one schedule or technique or tip that’s going to work for everyone and produce perfect narratives. Which is a good thing! I think if we all had to write exactly the same way, our stories would end up looking very similar.
                So while in general I tend to say throw out any and all rules (and yes, even including the advice I give on this blog if you so desire), here’s 5 common writing rules I specifically and intentionally break, and why:
1. Write what you know
I already talked all about how I tend to ignore this advice here if you’re interested. The TLDR version of it is that you can absolutely write things beyond your scope of knowledge (in fact, I’d guess that’s where the majority of fiction comes from) as long as you write it genuinely—this rule should be instead ‘write what you feel’.
2. Don’t edit as you write
Booo!! Okay maybe it works for some of you—if so, by all means continue (this applies to all the rules I’m about to mention, so just keep that in mind). Editing as I go is how I get back into the swing of things in a new writing session, and also allows me to try a scene a few different times to get the most I can out of it. I tend to believe that words are words even if they’re edited, rewritten, or even deleted.
If your goal is to finish your project as fast as possible, I imagine going back to edit before you’re finished your draft might slow you down. However, I also imagine editing as you go might save you an entire draft. Whatever works for you here is what you should do, but I personally love to edit as I write.
3. Avoid ‘said’
At least I think a lot of you guys are with me when I say that ‘said’ is sometimes just the best word to use. Using lots of descriptive words like, ‘yelled’, ‘begged’, ‘exclaimed’ can be distracting. When the dialogue speaks for itself, the ‘said’ disappears into the background of the scene, while necessary for grammar, it’s a formality for the actual storytelling. As well, I like to experiment with said by adding a descriptor afterwards. ‘Said quietly’ ‘said through a laugh’ ‘said without taking a breath’ etc.
4. Avoid adverbs
Here’s what I’ll say about word usage in general, as long as you pick your words with thought and care, you may use whatever words you want. Words have different specific connotations, and not always will avoiding the adverb have the same impact. For example, changing “he laughed lightly” to “he giggled.” We may have removed the adverb ‘lightly’, but ‘giggled’ holds a completely different connotation. It evokes a sort of immaturity, not unlike the ‘schoolgirl’ stereotype. If we don’t want that connotation, in this case, laughed lightly may be better.
                So don’t count out adverbs for the sake of it. As long as you’re choosing your words with intention and you understand the meaning behind them, you can experiment with a world of adverbs!
5. Never use passive voice
This one I didn’t realize was important to break until quite recently. We tend to be taught that passive voice automatically equals bad and I’m here to tell you that isn’t true. Passive voice should equal focus on action. Active voice equals focus on character. There may be certain sentences in which focusing on either the character or the action is more beneficial.
For example, “the alarm was pulled by Alice” (passive) kind of sounds clunky and wrong, whereas “Alice pulled the alarm” (active) is much more effective.
BUT “Alice was dragged out of the way” (passive) focuses on the action of Alice being dragged, rather than “Something dragged Alice out of the way” (active) focuses on the something that is doing the dragging, which in a moment of action, may take away from the pacing.
As long as you choose your voice with intention, both passive and active voice can be used to create strong, effective sentences.
                What are some typical writing rules you tend to ignore?
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fangdokja · 15 days ago
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The secret to great NSFW writing isn’t in the act—it’s in the suspense.
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❤︎ Synopsis. Discover how to twist the human psyche into knots, building suspense so thick it suffocates, where power, fear, and desire collide in a slow, deliberate burn. Master the art of making your readers crave what comes next—without ever knowing exactly what it is.
♡ Book. Ink & Insight (I&I): From Dead Dove to Daydreams.
♡ Series. The Anatomy of Tension: NSFW Writing Mastery - Part 1
♡ Word Count. 1,080
♡ Banner's Story. 🔞Run all you want, little omega—I love the chase.
♡ A/N . Did I just become a horror author without realizing it...? Or am I overthinking again? I don't even like horror movies personally, lots of horror can be irritatingly unrealistic for me. Horror games are fine though.
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♡ Disclaimer.
As a writer, I firmly reject the romanticization of explicit or pornographic material in any form, written or otherwise. My work explores dark psychological themes, often utilizing elements of non-consensual dynamics, violence, and tension to create stories that evoke discomfort, fear, and introspection. These themes are not meant to glorify or condone such actions but to explore the depths of human psychology and morality. If you are here expecting a guide to brainless smut or glorified erotica, you are in the wrong place. This is a space for crafting narratives that challenge, unsettle, and provoke thought, not mindless indulgence.
With that clear, let’s dive into crafting NSFW content that is deliberate, impactful, and true to the story you’re telling.
♡ The Secret Ingredient: Tension.
The foundation of compelling NSFW writing isn’t the act itself but the tension surrounding it. This tension doesn’t have to be sexual in nature—it can be psychological, emotional, or situational. The key is to create a charged atmosphere that keeps readers hooked, whether they’re feeling dread, fear, or curiosity.
Tension creates stakes. Without stakes, any NSFW scene—explicit or implied—will feel hollow. Readers need to feel the weight of what’s happening, even if it’s unsettling or horrifying.
Here are some ways to build tension effectively:
Power Dynamics: Who holds the power, and how is it wielded? This could be a physical, emotional, or psychological power imbalance. Yandere characters, for instance, thrive on this dynamic.
Slow Build: Draw out the moments leading to the scene. Use subtle cues, such as body language, dialogue, and sensory details, to create an uneasy anticipation.
Uncertainty: Keep readers guessing. Will the character escape? Will the tension snap into violence or something else entirely? Ambiguity is your ally.
♡ Crafting Non-Con Scenes with Purpose.
When writing non-consensual content, intention is everything. It’s not about shock value; it’s about using these scenes to serve the narrative and delve into the psychological and emotional impact on the characters involved.
Understand Why It’s There. Ask yourself: What purpose does this scene serve in the story? Does it reveal something crucial about a character’s psyche, advance the plot, or set up future conflict? If the answer is no, rethink its inclusion.
Focus on Emotion Over Action. Explicit descriptions aren’t necessary. Instead, focus on the emotions and sensations—fear, betrayal, numbness, anger, etc. This not only avoids gratuitous detail but also keeps the reader’s focus on the impact rather than the act.
Use Subtext and Implication. Sometimes, what’s left unsaid is more powerful than what’s described. Subtle hints and implications can evoke a stronger reaction than explicit detail, leaving room for the reader’s imagination.
Respect the Reader’s Intelligence. Trust your readers to pick up on cues and understand the weight of the scene without over-explaining or sensationalizing.
♡ The Art of Psychological Tension.
Psychological tension is where NSFW writing can shine, especially in darker narratives. It’s about creating an internal conflict within the characters and the readers themselves. Here’s how to achieve it:
Internal Monologues: Show the conflicting thoughts of your characters. A victim’s fight between fear and survival instinct, or an antagonist’s rationalization of their actions, can add layers of complexity.
Unreliable Narration: Keep readers on edge by blurring the line between reality and perception. This can heighten the unsettling tone and draw them deeper into the story.
Twisted Empathy: Make the antagonist human enough to understand but never justify. This discomfort can make the story linger in the reader’s mind.
♡ Balancing Explicitness and Restraint.
Writing NSFW content doesn’t mean you have to spell out every detail. In fact, restraint often leads to more impactful storytelling.
Sensory Details: Instead of describing actions, focus on sensory impressions—the coldness of metal restraints, the suffocating silence of a room, the sharp tang of blood. These evoke a visceral reaction without relying on explicitness.
Pacing: Break up the scene with pauses, interruptions, or shifts in perspective to heighten the tension and prevent desensitization.
Leave Room for Reflection: Show the aftermath and consequences. This reinforces the weight of the events and prevents the scene from feeling gratuitous.
♡ Ethical Considerations and Personal Boundaries.
Know Your Limits: As a writer, it’s crucial to recognize what you are comfortable exploring and where you draw the line. Writing dark content can be emotionally taxing; take care of yourself.
Communicate Intent: Be transparent with your readers about the themes and tone of your work. Trigger warnings are not a weakness; they show respect for your audience.
Separate Fiction from Reality: Remind yourself and your readers that what you write is fiction. Your work doesn’t define your personal beliefs or values.
♡ Practical Tips for Writing NSFW Scenes.
Start with the Atmosphere: Before diving into actions or dialogue, set the tone. What does the environment feel like? Is it oppressive, suffocating, eerily calm?
Dialogue as a Weapon: Use words to manipulate, intimidate, or unsettle. Dialogue can be just as impactful as physical actions in creating tension.
Revise Ruthlessly: NSFW scenes require precision. Edit out anything that feels unnecessary, overly graphic, or inconsistent with the tone.
Seek Feedback (Carefully): Share your work with trusted beta readers who understand your intent. Their input can help refine your approach and ensure your message comes across.
♡ Final Thoughts.
Writing NSFW content that doesn’t make you cringe or question your life choices is about staying true to your story and your intentions. It’s not about shock value or cheap thrills but about crafting moments that resonate, unsettle, and linger in the minds of your readers. By focusing on tension, purpose, and psychological depth, you can create scenes that are as meaningful as they are haunting.
Remember: the goal isn’t to glorify or romanticize—it’s to tell a story that matters, no matter how dark the corners it explores.
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If you want to be added or removed from the tag list, just comment on the MASTERLIST of Ink & Insight (I&I): From Dead Dove to Daydreams. Thank you.
General TAG LIST of “Ink & Insight”:
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writingquestionsanswered · 10 months ago
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When I write I find myself simply narrating things that are happening, i.e. this person said this, they went there, they did this, with descriptions of places sprinkled in.. exactly like a movie. How do I stop doing this and narrate a story for a book and not a movie? What is the difference between writing down everything that happens in a movie (that plays in your head) vs. writing a novel?
Thank you
"Laundry List Narration" vs Exposition
First, I want to say the ability to see a story play like a movie in your mind can be a helpful one, but I do think it can also be a pitfall for what is sometimes called "laundry list narration," where instead of a balance of exposition, action, and dialogue, the story becomes a long list of items (aka a "laundry list") of what people are doing, thinking, and saying. I'm going to take the first paragraph of The Hunger Games and turn it into laundry list narration so you can see what it looks like:
I wake up. The other side of the bed is cold. There is only the rough canvas cover of the mattress where Prim's warmth should be. Prim must have had bad dreams. She probably climbed into bed with our mother. Today is reaping day.
(*** Again, that is not the actual first paragraph of The Hunger Games. I have re-written them to a "laundry list" style.)
Each sentence could be its own line item:
-- I wake up. -- The other side of the bed is cold. -- There is only the rough canvas mattress cover where Prim's warmth should be. -- Prim must have had bad dreams. -- She probably climbed into bed with our mother. -- Today is reaping day.
It really does feel like an observer translating what's happening for someone who can't see it. There's no emotion, no action, no dialogue. It's austere and staccato, like a robot telling a story.
The sentences in laundry list narration usually begin in one of the following ways:
-- pronouns (he/she/they/I/we) -- names -- articles (a, an, the) -- time adverbs like today, tomorrow, yesterday, now, suddenly -- place adverbs like there, nearby, inside, outside, upstairs, downstairs
Laundry list narration also tends to "tell" rather than "show"...
Telling: Sally was mad.
Showing: Sally's nostrils flared as she clenched her fists and gritted her teeth.
Now, let's look at how the first paragraph of The Hunger Games is actually written:
When I wake up, the other side of the bed is cold. My fingers stretch out, seeking Prim's warmth but finding only the rough canvas cover of the mattress. She must have had bad dreams and climbed in with our mother. Of course, she did. This is the day of the reaping.
It's much harder to put that into individual line items because it all flows together. It's not a staccato list of things happening. There is some telling (the other side of the bed is cold), but showing, too (my fingers stretch out, seeking Prim's warmth, but finding only the rough canvas cover of the mattress.) There's thought and emotion (Of course, she did. This is the day of the reaping.) There's no dialogue, but there's action (my fingers stretch out...)
Unfortunately, there's not a quick fix to this in your writing. It's just something you need to be aware of as you write and try to avoid doing it. Also: keep it in mind as you edit so you can revise.
Remember to lean on showing vs telling when possible (unless it makes more sense to "tell" which it sometimes does.) And also remember to maintain a relative balance of exposition (explaining, describing things), action (things happening), and dialogue (people talking.)
You can have a look at my Description master list of posts for further help on these topics.
Happy writing!
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
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defectivehero · 1 year ago
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dialogue
Sometimes, I hate dialogue. Sometimes, I love it. Will I ever be perfect at it? Absolutely not. Are there a few things I've learned as I write more dialogue? ... Yes. Here are some of those things:
[as always, no pressure to use any of these tips. writing doesn't have a "one size fits all" formula.]
Conversations aren't always super smooth, equal exchanges where everything is reciprocated. Sometimes, individuals cut each other off. Sometimes, one individual is doing most of the talking while the other is mostly listening. Think about your characters and what is unique about them. Then, embrace that in your writing! Things like: a) answering questions two paragraphs later, b) dodging the subject and then coming back to it, and c) saying one thing but meaning another are just a few examples of ways to liven up dialogue. If a character is super energetic and eager, they may dominate the conversation (unknowingly or knowingly). If a character is more withdrawn, they may pause before speaking, speak in smaller fragments, or elect not to speak at all. The unique personalities and circumstances of your character can show through in dialogue.
Consider more than just the dialogue. This is probably my favorite thing to do, because sometimes, I just can't get the words to be perfect. And that's okay! Often, a sentiment is better portrayed through a description of a person's body language—think of gestures, facial expressions, etc—than through written dialogue. Think about a character who has gotten sick as an example. There's two ways you can approach their dialogue: 1) focus on the words they're speaking and use descriptions as accessories, or 2) focus on their body language and use dialogue as an accessory. I often find myself thinking that dialogue has to be the main focus, but it doesn't! For the sick character example, I try thinking about how they look and how they may feel. Often times, those kinds of things can also inspire dialogue! In this case, the sick character may: speak with a more raspy tone; have trouble getting the words out; have an interrupted flow of speech because of sniffles or coughs; shiver with cold or sweat; or have a hazy look to their eyes. Details like these often take away some of the pressure I put on myself to have the perfect dialogue.
Dive into the mechanics of the person's voice. Is their voice raspy, gravelly, deep, high? Is there an underlying emotion showing through? How about the volume—are they speaking loudly, softly, or somewhere in the middle? Do they accentuate their statements in a certain way, such as breaking their statements up into shorter phrases with pauses in between?
Think about the setting. I say something along these lines in virtually every writing tips post, but I think the setting is super important and a great way to add some flavor to a dialogue. Where are your characters? Is there anyone nearby—and if so, how do they respond? Do the characters drop to a whisper to avoid eavesdropping or do they carry on as normal? How about the place where the interaction occurs—is it traditionally loud, quiet, or somewhere in the middle? What time of day is it—does the conversation take place in the early morning (think raspy voices from sleep) or late at night (quieter to avoid noise)? Perhaps it's in midday, but the surrounding area is a street bustling with activity?
Explore the context behind the interaction. Why is the conversation occurring? Is it a purpose or task-focused interaction? Is it context-specific? Are there certain elements of language that can only be understood by certain people (think inside jokes or language specific to a place/occurrence)? Also, evaluate the importance of the interaction taking place and go from there. If you're stuck on a part that isn't necessarily inherent to the story (which I usually am), consider shifting to description instead! You can also use dialogue to reference past occurrences, if that makes things easier. Think of a character getting home from work and speaking to their partner. Their partner asks them about their day and the character explains it: "My boss said..." In this example, you would be able to bypass writing the actual interaction between the boss and the character, and instead introduce it to the audience through the character's retelling of it.
I hope these help! Sorry if they're confusing—dialogue is definitely difficult! Each writer will have their own process, and I'm not claiming that mine is picture-perfect.
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shuffleproject · 10 days ago
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✦ Welcome!
Welcome to the Enstarrie Shuffle Project (not the best name - im aware)
This is a new, text based project currently ran by and moderated by a single person with the intent to create new, non-canon stories for Enstarries to enjoy. More information below!
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So, what exactly is this project? The explanation may be a little long - so strap in!
The Enstarrie Shuffle Project is a fan run project, creating new stories for the fans to enjoy. The stories will mostly be following canon, using the in universe shuffle unit concept as a base. Despite this, all stories are NON CANON.
But also, "mostly following canon" is vague isn't it? What does that mean exactly?
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As mentioned before, the project will be entirely text based. By extension, due to the nature of the official Ensemble Stars writing, these texts will also be dialogue heavy in nature. However, more descriptive forms of text will also be included for more enjoyable reading.
Custom artwork will not currently be happening for these stories - largely for an easier creative workflow and a more consistent upload for new content. Official artwork will instead be featured for announcement posts and masterlist thumbnails.
The project will also be intending to mostly follow the official timeline. Stories will bounce between ES Year 1 and Year 2 with a mention of its year at the start of every shuffle.
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Additionally, ships will NOT be a prevalent thing. Instead, relationships will be handled similarly to the official source with interactions being able to be read as romantic or platonic.
However, this doesn't mean the official source will be followed 100% - there will be some exceptions made.
The most important difference being that Ibuki Taki will NOT be a member of Akatsuki. He will be treated as his own single member unit for the foreseeable future. Other odd story decisions that have been made will also be ignored.
Anzu will also be treated as her own character, appearing in stories whenever she can if it feels right for the plot. She will have her own arcs and bonds with the characters instead of being treated as just a protagonist.
At the time of this introduction post's creation, there are about 5 shuffles planned out using a few holidays as inspiration. They won't be uploaded in time for the holidays celebration, instead will (more than likely) be uploaded sooner once they are completed.
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More shuffles will be planned and created in the future as well, with some characters possibly being in the same units more than once to allow for less restriction when creating.
Now, as only one person is running this project it will create some issues when it comes to uploading and creating.
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As I am one person with my own life and stories will take a while to create, I plan to release shorter one-shots to replace the official mini talks. Each mini talk will serve as a tie-in for released stories or a teaser for upcoming stories.
I also am not perfect at writing every character. Despite this, I do have plans to continue to read older stories I haven't to hopefully get a better understanding of most characters to be able to write them for stories.
Input from fans will also be accepted! Tumblr asks and Anon posts on the strawpage are open to allow for people to share their ideas and/or criticisms to take into consideration for future stories or mini talks.
As for where the project will be uploaded, it will be available to read on both Tumblr and AO3 to allow you to read where you prefer. Both the Twitter and Tumblr account will be used to post story updates and Moderator posts.
Once a story is complete, all chapters will be uploaded at once before work is started on the next story. Mini Talks will be dropped randomly between these story uploads as a surprise.
All moderator posts largely unrelated to projects - such as ones to respond to asks or anon posts - will be marked with a dove emoji to allow for easy muting or searching. I will try to answer what I can if reasonably possible.
I know this was all a bit of a read but thank you for making it to the end! This Project will go on as long as there's support from both myself and the community. I hope you enjoy the Enstarrie Shuffle Project!
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*Ensemble Stars and its characters are owned by Happy Elements K.K. *All concepts and ideas original to this project are that of fan creation and not official works. No monetary gain will be involved now or in the future.
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raven-at-the-writing-desk · 5 months ago
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I remember you mentioning A court of Thorns and roses in your posts once when talking about malleus character archetype. Have you read acotar series? If so I really want to know what you think about it. Your post is how I found out this series. It's pretty meh 😕 to me but I would really like to read your thoughts on it 😊. Also are non twst related ask allowed? If not I'm truly sorry😥. You can just ignore this ask
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Oh god 😅 That was such a long time ago that I can’t even locate the original post where I made that comment…
To summarize what I said then, I had expressed that the way Malleus is presented to us reminds me of the bad boy supernatural love interests in romantasy novels. I believe the online book community colloquially refers to these characters as “Shadow Daddies” and I find that hilarious. To clarify, I do NOT mean to say that Malleus is Yuu’s “canon” love interest or anything like that. When I say that Malleus is “like” a Shadow Daddy, it’s just in the tropes they share. (For example, being overpowered, brooding, and misunderstood as a “bad guy” when, in actuality, he has a heart of gold and is just lonely.)
… I’ve actually seen multiple posts comparing Malleus and Rhysand, if you can believe that 💀
The rest of my response isn’t really TWST related, so I’ll put it under the cut for ya ^^ I tried to keep my thoughts concise and free of spoilers.
But to your question! Yes, I actually have read the first three books of ACOTAR but not the novella (A Court of Frost and Starlight) or the sequel, A Court of Silver Flames. I got into the series because it was highly recommended within its genre, but I came out of it really disappointed. I continued reading hoping that it would get better, but it really did not.
Maas has this really melodramatic and yet simultaneously juvenile way of writing dialogue that does not mesh well with what I’m looking for in a romantasy read. She’ll have characters give exposition or speeches that go on for like 10 pages straight and also have supposedly wise ancient fae cracking potty jokes like a middle schooler trying to impress their friends. It makes the books a lot longer than they have to be. In actuality, the plot involves a lot of running around and having all the right questions answered by conveniently placed chess pieces. I also did not enjoy the vague world building (like several side characters are never given proper names and instead are always referred to by title) and the near-constant mention of mating bonds. What I did like was how Maas wrote action scenes and descriptions (even if they often veer into purple prose). She also comes up with some unique concepts—but the execution of those concepts isn’t great, so the ideas are left sort of shallow and floating there waiting to be fully realized.
Romantasy and fairy tale retellings are some of my favorite things to read, so I was sad that I didn’t think that highly of this beloved series. It’s been a while since I’ve read a book I’ve been able to seriously get immersed in 😔 ACOTAR’s explosive popularity has led to many other authors trying to replicate Maas’s success, which has flooded the market with horni fae books and even similar titles (“A [noun] of [nouns] and [nouns]”). (And as someone who does NOT find Malleus attractive at all, you can imagine I’m not thrilled.) I have really mixed feelings about that… While of course I don’t mind if people enjoy ACOTAR or ACOTAR-adjacent books, I dislike that it makes up the bulk of what is marketed to me. It makes it a lot harder to find something that’s more suited to my tastes.
If anyone seeing this post is interested in trying out ACOTAR, I caution you that it is a “new adult” book, meaning it is intended for older teens (I would recommend 18+, honestly). There is a lot of violence and… explicit intimate scenes… in the series.
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howlingmoonrise · 10 days ago
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How do I write as good as you? Where do you get inspiration to weave your words as beautifully?
Hello sweet anon! Thank you so much 💖💖💖
Answering the second question first because it's shorter and it's also a part of the first: mostly, I get inspirations from other stories. Take the things you love from them - why do you love them? What resonates with you? Which scenes/characters/quotes come to mind and why did they leave such a mark? How can you make it so that yours come close to that? Dissect them and figure out what about them makes you tick, and how you can adapt it to the genre/voice/ambience you want to write.
As a more concrete example, I love the writing styles of Juliet Marillier and everythursday (the latter used to write for the HP fandom, you can still find PDFs/EPUBs of her work floating around). While you're reading for pleasure, if you come across passages that you feel that sound interesting, analyse them and try to figure out how you would write a sentence like that.
I'm still trying to figure out how everythursday uses verbs so deliciously - instead of the most logical choices, she often picks verbs i'd never even have thought to associate with a certain action and make it so much more vivid/real, and I'm insanely jealous of however she manages to do that. Every time I reread her writing I take mental notes of when/how/with which verbs she replaces more common ones with; another thing that endears me greatly in her writing are the tiny details that humanize the characters such (the MC noticing that there is "a freckle or perhaps a fleck of dirt" on the knot of the ML's wrist, or that he's wearing a black sock and a navy one because either he didn't notice or didn't care enough to match socks - and these are actual tidbits that are on her fic Finders that were so vivid that I just remember them off the top of my head like that).
More concrete writing advice (that specifically works for me, YMMV):
Vary it up. Don't start sentences and paragraphs always in the same way. Change paragraph lengths instead of keeping to consistent blocks. Change sentence length too - and sentence structure! - or the brain will get bored and start skipping ahead because it's always the same old rhythm. The image below is the best example of this I've seen yet:
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Riding on the coattails of that one, I'm a fan of using different kinds of punctuation to change up the rhythm and sentence structure, but it's good to know whether you're actually using them correctly or it's bound to get distracting to the reader. This is very much a personal taste one though, even more than the others.
"Said" isn't dead! "Said" is very much alive and kicking! "Said" is the default verb your brain will basically ignore and won't be bothered by, and that means you should use it the most often. You use the others when you want to emphasize certain dialogue bits or want a particular inflection (like when there's a question), but it's going to get distracting if you use too many variations in a row.
Adverbs also aren't dead and this is the hill I die kill on. "Said softly" is very different from "whispered" and on many occasions it's less jarring. Much like the above, though, you don't want to use too many in a row unless it's for specific stylized sentences/emphasis (e.g.: "completely and perfectly and incandescently happy").
Mood is important. So important. And which words and sentence structure/lengths you use influence this greatly! You want a higher frequency of short and snappy words/sentences for fast-paced scenes; languid, longer sentences and more flowery words for, say, painting an idyllic day on a Victorian era parlour where the most they do is enjoy the sun and write correspondence. The places and ways you work in the descriptions also works to build this up.
Simplify. Sometimes you have this one specific habit/description/colour you really want to work in! But sometimes, idk, "as blue as the lake waters by the spring morning sunlight", or "her pacing habit that had existed since she was a kid living in the old foster house in Mulder's Lane" will absolutely clog up and wreck your sentence/paragraph, and despite loving that particular description you might have to simplify it to "spring morning blue" or "her pacing habit".
Kill your darlings (yes, I hate some interpretations of this too). This one follows up a bit from the point above: remove the bits/characters that are ruining your scene/story, even if you really like how they sound when examined on their own (you can move them to a scraps document for if you want to add them back in later and/or hate deleting stuff like me).
I hate this one but. You're gonna have to delete stuff. If you're stuck and have been despairing for days over how to continue a scene, the solution is very likely in deleting the last few paragraphs, or the whole scene, or perhaps more. The issue is rarely in the last sentence you wrote. Figure out where the scene started going off the rails and go from there instead of trying to fruitlessly continue a scene you're not enjoying and that isn't going anywhere.
Mix in description with dialogue/action. Unless I'm writing-- idk, food? I don't really like to do huge descriptive blocks. We all hated reading four entire pages describing some curtains in high school, right? So for me what works is to work in little bits of description amidst the rest. "She had long raven hair tied up in a ponytail" is far less engaging than mentioning the way her ponytail bounces when she does a quick jog for the bus, and at some later point saying that she brushed back her dark hair, for example.
Break up dialogue, actually. Going from the above and also the very first point, you want to vary up your rhythm, and a huge block of dialogue is one of the things this applies to. Also having only quick dialogue exchanges with no tags can be fun for a portion of a scene (or a specific genre of fic) and it's perfect for humour/snappy banter, but you rarely want to read a fic where all the dialogue is only that. Throw in some action/descriptions between dialogues bits, or even in the middle of a sentence a character is speaking, and give it some oomph. Take care not to overdo it and make the reader forget how the sentence started, though!
Pacing. Working with the above, but adding "description" (word used loosely here) to a place where you feel like things are going too fast is going to help you make it feel not as abrupt and give it some breathing room. Conversely, removing all the interim action/description is going to make it feel like the next bit happened right after.
"Write the same way you speak" is bullshit. I know several of my friends defend this but. Nope! Sorry, you can't sell me on that one. If you're writing an atmospherical story you're not going to write a character going "Uh, no, but wait, actually, I said like--" all the time unless that character is either shy or nervous. You also don't usually use people's names all the time in real life conversations, for example, but in dialogue it can help the reader situate themselves regarding who's speaking and make it feel more intimate/pointed depending on the scene.
Love the words you use. Note that this is different from loving your writing: what I mean is that if you use a series of words you find unpleasant (and this is especially noticeable with smut and words referring to genitals, which people usually have very strong feelings about) in places where something is supposed to be nice and flow prettily, it's not going to sound nice or pretty. Nice words can be "sing", "mulled", "cruel"; not so pleasant words can be "warbled", "groin", "odoriferous" - not so much due to their meanings, but due to how the word itself sounds to you, especially in the context of the sentence. There are ill-meaning words that can sound pleasant, and vice-versa. But "her body sings as she stretches" hits much different than "her body warbles as she stretches" - which can absolutely be used for humour and in other situations, but you need to be conscious and aware of how your specific word choice will hit. I personally agonize over word choices for hours, because for example I will want the specific implied meaning of "sussurred" but I will hate the sound of it in the context of that particular sentence, and no synonyms are working in a sufficiently pleasing manner (and I will often end up rewriting the sentence because of this).
Try to stay in-character, especially in dialogue. Characters don't all speak the same. A character that canonly only says "Mm" and short sentences suddenly dropping a huge speech will be a hard sell. Similarly, a character that speaks formally isn't about to drop slang and "yeah" left and right. A Fantasy Medieval Era character will speak far more formally than a modern day one - unless that's the gag on the canon media (or your original stuff) - but a commoner will generally not speak the same as a king, and neither of those will speak like a modern person at all.
Also, the one things everyone hates to hear, myself included: practice. I've been writing for... a pretty long time, oof, and I was very lucky in my first forays into fic writing, with a very chill and supportive fandom (Danny Phantom in like... 2007-2009 or so) - and back then my writing was terrible. But I had the space to experiment and commit all manners of writing atrocities, and getting that out of the way allowed me to understand a lot of what works and what doesn't. It's kind of like drawing: just because you can picture something perfectly in your head, it doesn't mean it's going to get translated well to paper, and to get better at that you're going to have to study and practice anatomy, shading, folds, etc before it starts getting anywhere near what you have in your head. It's much the same with writing, though the equivalent notions feel a lot more abstract and aren't as easily categorized.
This got a bit long (to no one's surprise), but I hope this helps! Let me know if you'd like me to explain any points further, and once again thank you for you lovely words 💖
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