#also currently playing a warlock whom i LOVE with all my HEART
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i can't rememnber if you have a maze tag and a separate labyrinth tag but im so curious either way. what the fuck are you talking about please elaborate *kicking feet in the air twirling a phone ckrd*
GRABS YOU!!!! THANK U FOR ASKING i will now be typing for four hours<333
the labyrinth is the maze!!!!!! The Maze refers both to the play-by-post d&d campaign im running, and its setting :D
the pitch, essentially, is this:
the maze is a very little-known legend. and even if you're among the few who learn about it, it's incredibly difficult to find... and even fewer people ever make it back out.
but those who DO make it out return with their heart's greatest desire.
riches, power, immortality, knowledge, a cure for all disease, a really fucking awesome sandwich... it's all possible in the maze :)
the maze itself is its own world, with... maybe its own consciousness? it bumps up into other planes of existence every so often, and when that happens, it creates Doors, which one can enter the maze through.
the challenge, theoretically, is simple. you enter through your door. the door locks. you go find your desire. when you achieve that, you ALSO get a key! the key unlocks your door. you go home.
in practice, it's.. well... a little more complicated <3
the maze is composed of an endless series of little worlds. some parts of it are pretty classic winding tunnels, hedges, what have you. some parts of it are... cities. forests. graveyards. oceans. etc etc etc. the dream is to feel a little bit infinity train : )
geeenerally you'll get pushed in a direction that'll get you toward your goal, but. you're gonna have to work for it baby!!!
we have FOUR player characters, all from different worlds <3
the guy, played by @spookyhetero ; a warforged barbarian, a father, an all around very strange fella from a very strange world. his face is an orb. his dad is a frat boy wizard. his son is a cactus. he's friends with the maze.
mara, played by @fia-bonkginya ; a half-elf oathbreaker paladin + undying warlock!! also the love of my life honestly. they're trying to get out of their warlock pact and it's going... swell :)
nadzeya oja, played by @eldathe ; a goblin druid, my darling, my angel, my emotional punching bag. she just wants to help. she just wants to prove herself. she just wants to find-- um... who... who was it she was looking for, again? (she can't remember. why can't she remember?)
and last, but CERTAINLY not least, is doctor charles jefferson atelier, played by @electricpoolshark ; a human artificer, former army medic, current engineer and rat enthusiast. he has a giant metal rat named algernon and she's his best friend. he's just here to learn about the maze, and accidentally doomed his own ass to walk its halls forever in like... the first five minutes.
honorable npc mentions include clementine, who's been here for quite some time; titan, whom everybody hates but is also the biggest and the sexiest and is my number one committer of nonbinary wrongs; and tetsuya, who is probably not a ghost but IS a little bit haunting the narrative right now.
also.
bnuny.
:)
#okookokokok i really did type for way too damn long but i hope this was a fun read!!!!!!! thank u thank u i love infodumpin about my maze<3#ask#maze tag#also. if u want Spoilers. i will gladly share more but it must be over dms :0c
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Right, here we are, Player Character idea number 2, and if it's not already clear by far the more outlandish one.
This is Evelyn, Lady Evelyn Aften, to give her full title, though she may insist on Eve. She is a Reborn Warlock of The Undead (revolutionary race/class combo, I know).
In a nutshell, Evelyn is inspired by the concept of a White Lady, as well as Doll motifs. aesthetically she is also super inspired by my persistent stp obsession cough cough but it is obvious
Before I continue, the crow in this first drawing is what I imagine to be Evelyn's familiar, through whom her patron speaks to her, it won't really come up much more so thought I'd just mention it at the start.
Like with Hinoka, I'll delve into more things below (featuring fun bonuses, Patron + Form of Dread)
So, Evelyn is a character that, realistically, I would be fairly unlikely to play in an actual campaign (Hinoka is my current No. 1 choice), but if the circumstances aligned I would go for it wholeheartedly. The reason it's unlikely is because she's such an 'out there' character in terms of story and theming and would require a fair bit of background development with her patron (who we'll get to) that I wouldn't want to impose on just any ol' campaign. With that aside, lemme get into her actual character.
When coming up with personality for any character that I'm gonna play (and this applies to NPCs as well) I do try to give them qualities relatable to myself so I may more easily play them, and for Evelyn that boils down to being a paranoid people-pleaser lmao.
Like Hinoka, Evelyn had a sheltered upbringing, but instead of being instilled with naive curiosity and optimism about the world, Evelyn is deeply uncertain and somewhat afraid of most things unfamiliar. She is untrusting and anxious, and is always cautious when making a decision. This means that, when she does find comfort in something, or someone, she will latch on, essentially.
Being nervous and untrusting, Evelyn does her best to appear in good graces with those she meets. A chronic people-pleaser, she will try her hardest to make those around her happy and at the least tolerant of her existence, in her mind. Her upbringing left her with impeccable manners and decorum, though an overpoliteness can get on peoples nerves, much to her distress of not knowing what exactly she did wrong. (god the more I put down the more I'm like, I've given this character some issues huh).
Perhaps to move away from flaws for a bit, Evelyn is a deeply soft-hearted person, and will do all she can to support and provide assistance to those she bonds with. She is also artistically creative and talented, from hobbies during her childhood, being able to paint and play classical instruments.
Despite all of this, Evelyn is somewhat directionless. She knows that there is some purpose for her, yet she does not know what it is, and in the meantime will devote herself to the needs of others. If asked, "what do you want to do?" she will more than likely respond "what would you like to do?".
There is, however, one force that does drive Evelyn, the primary force in her life that has always been there. The voice in her head that whispers suggestions and soft encouragement. The one that will scold her when straying from their vague designs. The force that raised her, and the force that gave her life.
Evelyns warlock patron: Father
(AGH when I came up with this design I popped the fuck off I love this guy so damn much)
Evelyn's Father is a toy maker, who ran a successful business making and selling toys, through which the Aften family accumulated wealth and became well-liked and respected nobility.
He's just a simple toy maker, who puts all the love in the world into each of his creations, and he lives for the looks upon childrens faces when they receive them, it's simply enough to melt his heart.
I'm gonna be real, at this stage, I actually have no idea what the deal with this guy should be. I think a couple of things are for certain though.
He used to be a regular mortal, likely human
At their height, he was the unseen patriarch of the Aften family
He is truthfully Evelyn's father, it is not a lie or other circumstance, she is his direct progeny
The last certainty is that Evelyn has become, to a degree, one of his "creations", owing to her doll-like attributes and status as a Reborn.
How Evelyn may have died prior, if her brothers and sisters were all the same as her, and the mechanism and story by which he "creates" them are all things I have not figured out, hence the challenging nature of working Evelyn into a campaign.
Current idea I've had that I like is that it could be a Pinnochio situation, where Father was overtaken by grief at Evelyns death and rebuilt her. Whether she is a perfect recreation, again, could be up for debate. This grief-stricken Father could also have led to the fall of House Aften in some capacity.
That mention leads me to another critical aspect of Evelyns backstory. She was raised in a noble house, yes, but at the onset of a campaign, said noble house has fallen. For how long, again, subject to change, but I like the idea of it being a long-gone house that nobody even remembers. It could be part of Fathers ultimate plan to restore the house, and this is what he guides Evelyn towards.
Owing to her whole design motif, as a doll, that is what Father views Evelyn as. Something that is pretty, and can be moulded into whatever role and function may suit ones vision. Whilst this outlook is unnerving and objectifying, he genuinely, deeply loves her and cares for her, and always has, and that might kinda make it creepier.
On the subject of "moulding for a purpose", I shall lead on to the primary class feature of The Undead Warlock, where Evelyn's very form changes, and the influence of Father, and his vision for her, are witnessed.
Evelyn's Form of Dread
Show those who oppose us no mercy, and take your time playing with them. They are mere objects. Now go, unleash your perfect waking nightmare upon the world...
This design was honestly kinda tough to nail down, the most obvious inspiration is Nightmare from stp, but I also mixed in a little inspiration from Ranni's doll body in Elden Ring, as well as Coraline with the button eyes. The thing I struggled most with was keeping the throughlines between designs and trying to make it recognisably the same character, overall I'm unsure of my effectiveness in that, but hey the design was still super fun and I like it.
The transformation, visually, would involve cracks appearing around the edge of Evelyns face and near her elbows, with her skin and clothing elsewhere shattering and flaking off in shards that then reform into her new appearance. Her overall form becomes ghostly and ethereal, save for her face, which now resembles a porcelain mask, and her arms, which now resemble long white gloves.
The blue threads around her shoulders are present around all of her joints, and the threading is what I imagine this form looks like on the interior.
So, with a drastic change in appearance, one of my favourite tropes is when a mild-mannered or meek character gets tired of being nice and decides to go apeshit.
To this end, Evelyn's form of dread is far more outspoken and even sadistic. The form is only unveiled during combat, at which point she will torment her opponents with glee, and relentlessly pursue them. She will make her own decisions to the point of stubbornness, and when the fight is over, she may lament that her fun has ended.
This form only lasts a minute, in game, and I imagine the inverse transformation playing out similarly but in reverse, with the ethereal body shifting and piecing itself back together into Evelyn's original state, with perhaps one or two black feathers from the mantle left behind.
Evelyn remembers everything that happens whilst in form of dread, but she takes it on as part of her being, confident in the mind that it is all by Fathers wishes, and will make him happy.
And I think, with that, that is just about everything I have to say about Evelyn with a degree of confidence. Like I said, she is such a 'lots' character that I don't know what sort of campaign I would play her in, but just her design and crumbs of story are a lot of fun to work with.
I'll send off with a compilation/comparison of the three drawings, in the order I did them. True to my word I came up with Fathers design first, and let it influence Evelyn, fittingly.
Hope you enjoyed my art/info dumps on OCs lol
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@gryllingbears druid is like my least favorite class which is a shame and i blame the fact that the one time i tried out a druid i really rushed the character and didn't give her ANY personality so i didn't like her except in combat because i used a chair leg that i just always cast shillelagh on and ran around bonking people with my chair leg like i never used any spells or turned into animals i just Cast Chairlelagh and bonked people playing druids in a couple one shots tho i feel like i would really like them with an actual character and i definitely think my next character is gonna be one
#druid & rogue are my least played im pretty sure so i gotta try them out#ive had a long term wizard for a while now#and played many barbarians/fighters#and a sorcerer i really liked she was a generic swamp witch whom i loved#also currently playing a warlock whom i LOVE with all my HEART#and a couple clerics#actually haven't done paladin or monk much either tho thinking about it
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Hello! I know with Osiris acting sus there's a lot to be unpacked there but I wanted to know if you had thoughts on Sus!iris giving Crow his cloak and the "one exile to another" comments. Those felt more... Organic I guess than other actions of his. Do you think maybe he's still in there, just suppressed?
I'm not entirely sure honestl, but here are some of my thoughts.
When he goes to comission the cloak, Eva notes a few strange things:
With each stitch, she recalls the strange encounter some months ago that prompted her clandestine work:
It was late that evening. She had been walking back from the Tower, nearly home, when she heard a smooth voice quietly assert, "Eva. It's been too long. You look as bright as ever." Osiris melted out of the shadows near her doorway.
"Melting out of the shadows" has been a common theme for a while now. In Play of Shadow and Light (hint hint nudge nudge):
There is an imminent, daunting pressure.
Ikora holds her breath.
She is not alone; something is wrong. She feels an intrusion and tension draws tight around her heart.
A shadow moves over her.
"Ikora."
She breathes again; familiarity anchors her.
"Osiris… would you care to join me?" She recognizes his robes, his voice, and that is all. His face sinks between dancing shadows cast by the garden's torchlight. He is smaller, worn, and devoid of the magnificence she remembered. A monument of embers, defined by what once was.
Ikora experiences some strange vibes before seeing Osiris. He is then described as a shadow moving into her field of vision. Ikora is relieved to see him, but as she notes: she recognises his basic form, but if she hadn't seen him face to face, she clearly would've been concerned (more so than she was upon seeing him in this state).
In One Exile to Another, the same is repeated again:
"I know just the place." A deep, languid voice floated out of the forest behind them.
Crow whirled, hand on his Sidearm, ready to draw. He relaxed as the grizzled Warlock, Osiris, stepped forward from the shade of the pine trees.
Not only does Osiris "step out of the shade" again, but Crow is immeditely startled and almost draws a gun at him. Additionally:
"I've seen pictures of noodles," Crow said doubtfully. "They look like worms."
Osiris smiled beneath his cowl.
Hm. All of these things being repeated in the same way are not coincidences, for sure.
Anyway, Osiris makes a good reason for giving Crow new clothes: Crow has to stay hidden and having a huge Spider symbol on his chest isn't a good look. His reasoning for comissioning the cloak from Eva also tracks: he explains he needs someone who can keep a secret while Crow is adjusting and before he's ready to be revealed to the Vanguard.
If we're going by the current theory of Osiris having been replaced by Savathun, then it's Savathun who is directing these things. She is known to have orchestrated plenty of events behind the scenes. She loves secrets, even secrets for secrets' sake. In hindsight, keeping Crow a secret seems to fit that scheme.
Moreover, in the lore for Hawkmoon, Savathun is the one observing Crow the YW celebrating. She notes:
The Crow is so carefree in his ignorance. The bonfire's glow lights up his pale features and I am drawn to the hope in his gold eyes. Where is the despairing child I anticipated?
Savathun knows Crow. Or rather, she knows Uldren, whom she is responsible for corrupting. She knows who Crow was before which is why she seems to have anticipated "a despairing child." She is also very clearly experiencing something here that's new to her. Or at least something she hasn't felt in a long time. She keeps repeating how she doesn't understand what she's feeling and how it brings back memories of her family and hope and all the good things that she forgot about.
I believe she is drawn to Crow because of this and because of her past involvement with Uldren. I also believe she may be trying to influence him again.
Of course, it could also be as you suggested: that Osiris is somehow manipulated (Taken?) and she's controlling him and some of these instances is him fighting back. Since we don't know the mechanics of what's going on and how, it's hard to say.
But Savathun definitely holds a connection to Crow in multiple ways. The way he is being treated by Osiris seems to follow that pattern.
One more thing, in regards to the name itself: One Exile to Another. We can of course draw the parallel of Osiris having been exiled and Crow who is an exile himself.
But so is Savathun. Back in Immolant Pt. 2, Osiris interfaces with the Dreadnaught to learn more about the Hive and their structure after Oryx's defeat. He discovers the following:
Osiris sneers and grasps the head. He navigates the recounting of the Hive from Oryx's death. They are fractured, broken by internal power struggles. It leads into a recounting of Savathûn: banished, branded as heretic and set to burn. Many Hive turned to her when Oryx fell. Many of those same broodlines defected as the Darkness invaded Sol, sending Savathûn into hiding. She is still hunted by the hounds of war.
Savathun, same as Osiris, has been banished from her people and branded as a heretic. So "One Exile to Another" fits with both Osiris and Crow as well as Savathun and Crow. Savathun has been shown to be... sympathetic (for the lack of the better word) towards those that are banished and exiled; she also helped Nokris in much the same way.
I hope this makes sense all put together and I hope Savathun is enjoying her imbaru!
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In which I chronicle my Legacy of Kain journey and bridge it with your boy Adam Warlock! (Part 5 of many, and MASSIVE, I MEAN, HUMOUNGOUS SPOILERS for Soul Reaver 2 and the 1970’s Warlock)
Awwwwwwwww yeah we are going there, these compositions are most definitely on purpose.
This is where I realize that my true purpose in this world is to draw and talk about obscure or forgotten works of fiction, and I embrace this destiny.
Ladies and gents, laughing times are over (not really though), sh*t gets very real again.
I guess it’s a bit late for this but if you have even the slightest interest in checking any of these properties out, do yourself a favor and go experience them first hand. If you just want to see me lose my mind and don’t really care about spoilers then please, proceed.
You know, when I started this little crossover of sorts, I was just having a laugh you know? It was just a cute little thing, I’ll write this one post and maybe I’ll get enough material for a second one and that’s it. THIS IS THE SEVENTH POST (even though it says Part 5).
Never, and I do mean never in my wildest dreams did I think I would be here one day, talking about having your past and your time-travelling-future selves meet and clash, of seeing your sanctimonious attitude and overall the worst about yourself personified and given free reign to go on bloodthirsty crusades showing off how much of a hypocrite you’ve bee- but wait, I am getting a bit ahead of myself.
I’ll get there I promise, let’s go back a bit.
Where we last left off, we managed to travel back to an even more distant past than we’ve been before. To the time of the great Vampire Purge, so that Raziel can meet this infamous ancient vampire who knows all the lore and might have the answers we seek on what exactly is causing the corruption of our world.
As we step out into this era of History we notice the fields covered with the Sarafan Order banners, and the impaled corpses and chopped-off heads of vampires. No different no doubt from the kindness vampires showed mankind later when they gained the upper hand during Kain’s 1.000 year old reign. Raziel seems a bit distraught by the sight since he assumed the Sarafan to be virtuous and heroic:
“For all the butchery of Moebius’s crusade, this massacre was somehow more chilling. The killing fields of the Sarafan betrayed a kind of orderly ruthlessness, the cold-blooded righteousness of the true believer.”
“Here at last in the flesh, I beheld my former brothers-in-arms, the warrior-priests of the Sarafan order; their lives devoted solely to the annihilation of the vampire plague. And while I confess I felt a twinge of longing, a pang of grief for what I had believed was my lost virtue, I regarded them now with none of the reverence I formally felt. For I had seen the human face of the vampires, and now I beheld the monstrousness of these men.”
While on the topic of genocidal holy wars, my boy Adam here had a bit of a run with a similar pious little group that goes by the name of Universal Church of Truth, who were going about doing a bit of cleaning throughout the galaxy:
Things don’t go so well:
Interestingly enough, I’ve learned of a deleted cutscene for Soul Reaver 2 that plays out very similarly to Adam’s first encounter with this “holy” order. There was this minor female vampire character that was being hunted down and would be executed by vampire hunters right in front of Raziel.
This scene was probably removed because they knew that almost 20 years later there would be some asshole on the internet trying to compare their games to obscure marvel comics of the 70’s.
But yeah bummer for Adam here, we’re a couple of pages in and he’s already failed to save someone. However, through the power of the Soul Gem, he’s able to retain her soul for a brief moment, letting us know more about these holy inquisitors:
Some of these methods don’t seem that far off from the Sarafan, especially on the twisting of good intentions part, but on a galactic scale:
Aye, a great bunch o’ fellas all around, if you submit and “fit in”:
Damn.
Hush Adam, I’ll get back to your predicament give me a moment. I just want the good people at home to keep both this church and the Magus, the god they worship in mind for later.
Now, back to the game. In the Sarafan Stronghold during the first hour of gameplay, Raziel made comments on the vampire he’s currently seeking while looking at some stained glass depictions:
“So this was the legendary Janos Audron - reputed to have been the most ancient and diabolical vampire to have ever existed. According to folklore, he lived high in the cliffs of Nosgoth’s northern mountains, and preyed mercilessly on the defenseless villagers below. His reign of terror ended when the Sarafan finally hunted him down and tore his throbbing heart from his still-living body. (…) But I wondered - could Janos Audron truly have been as monstrous as depicted here? Or was this merely artistic licence by the Sarafan, who sought to lionize themselves by demonizing their darkest enemy?
Keep these stained glass images in mind, they’ll also be important shortly. Neetheless to say, the hype was very real to meet this Janos Audron.
And as I kept hearing about this gentleman, I thought: “I really love this cast of pricks, where everyone speaks in half truths and is hiding something and has some hidden agenda, but you know, I kind of wish there was some slim ray of hope, of goodness and honor, just some good old plain chivalry and honesty. Maybe this Janos lad won’t be as bad as he was depicted back in the Sarafan Stronghold.”
It took us a while but we’re finally make it to his retreat.
I really love the entire segment, the hopelessness and feeling of dread while making your way through this place, probably my favourite puzzle area of the game. I also really love the music and architecture here.
When we do make it to the top, BOY OH BOY were my prayers answered!
Lo and behold, enter Raziel’s new daddy/mentor figure, my man JANOS AUDRON! Proabably the one decent and kind creature I’ve seen yet in these games (if you don’t count helpless human npcs who are just trying to live their lives but are caught in all these wars, slaughter and destruction).
FINALLY an understanding, moderate, compassionate man in the midst of all the lies and deception. I love him! Oh and he has what seems to be a Romanian accent. Maybe a nod to the granddaddy of all vampires: Dracula? I think his design is cool as well, so that helps.
Before we go into huge lore dumps and while on the topic of having a brief father/mentor figure for your protagonist when he’s utterly lost, alone and confused, I thought I’d bridge it with Adam’s own once foster parent, the High Evolutionary:
From the few minutes you get to know these dads they’re very different characters with different backstories and motivations. Janos is this sad lonely old man, the last of the ancient vampires and one who has been keeping himself alive solely for his sense of duty.
While the High Evolutionary was once a man called Herbert Wyndham who performed an experiment that evolved him into a godlike being. This experience proved to be such an assault on his senses and perceptions that he chose to encase himself in this armour. Like the name suggests he is obsessed with genetic manipulation and tampering of various kinds, it is his life’s ambition.
Despite his somewhat villainous appearance, he’s never portrayed as such from what little I’ve read, he’s just…a bit creepy. Like, he takes Adam in and is super stoked about adopting him, but he also values him not so much as a person per se as you and me would, but more as one would value an impressivly carved piece of work:
I don’t know, maybe it’s his metal face that doesn’t emote much; his sometimes questionable morality; maybe it’s the fact that Adam was 5 years old at this point, a baby boy, and this pink armoured deity is super hyped about him; there’s something a bit unsettling about this guy. Have some more dubious quotes I’ve stumbled upon:
All in all, I think he did care about him, in his own strange way:
Anyway, what’s important is that these adoptive dads serve a somewhat similar purpose, and that is to push/urge our ”“”“"heroes”“”“” (I say with many quotation marks) into a more benevolant role: to guide them in their messianic mission and save a corrupted world. Basically there to provide a chance for them to be good boys. Up until now their track record leaves much to be desired, and they’ve been quite lost on what they’re supposed to be and do.
Raziel:
“So it’s all true, then - what Kain and Vorador have told me - I really am some kind of unholy vampire messiah…”
Janos:
“Unholy? -no. Messiah… perhaps.”
Raziel:
“I don’t like that word - it smells of martyrdom.”
Janos:
“Raziel, your role in this world’s destiny is more crucial - and more benevolent - than you’ve allowed yourself to believe. Your journey will not be easy - dark powers are allied against you.”
Oh and both dads give their sons their toys (Soul Reaver and Soul Gem):
Back to the meeting with Janos, we finally learn tons of things, both new and others that have been hinted at throughout, namely:
Janos has been living a life of a recluse, alone, on top of the Aerie;
Janos knows of Raziel (some old legend I think) and has been waiting for him to hand him over the Soul Reaver, saying it is the key to save Nosgoth;
The Pillars of Nosgoth were erected by the ancient vampires and they were the rightful guardians. Janos was called to be th 10th guardian, the Keeper of the Reaver;
Over time this ancient race started to die out, with their history slowly being forgotten;
Humanity prospered and since the Pillars choose their guardians from birth and vampires were no longer born, humans were called to be their guardians but were “wholly ignorant of their true purpose.”
The Circle of human guardians is led to believe (by whom we do not yet know) that vampires are a cancer in the world. Janos warns that “with their vampire purge, the members of the Circle have assaulted the very architects of the Pillars they are sworn to protect (…) With every vampire they kill, the humans are slitting their own throats.”
Janos being a cool level-headed guy here when Raziel says he must hate mankind for all the suffering they’ve brought to him:
“They fear what they don’t understand; and they despise what they fear. But no - I do not hate them.”
I find it funny how Raziel asks if humanity should be forgiven for trying to exterminate the vampire kind and doesn’t realize that: one, he himself was exterminating vampires just a couple of moments ago back in SR1; and two, how he is just like how Janos describes humanity to be:
“They don’t understand what they’re doing. They are simply unenlightened… and vulnerable to manipulation.”
Again, this last line, completely unlike a certain blue shambling corpse I know. Not like him AT ALL.
Then, as they head inside, we learn something odd as Janos presents Raziel with the Reaver. You see, the two times Raziel has been close to the Soul Reaver still in its physical form, reality started to bend and distort (I show it off in this previous post).
When we met Kain and decided not to kill him, he explained that when: “two incarnations of the blade meet in time and space, a paradox is created, a temporal distortion powerful enough to derail history”
This distortion, or sense of displacement however, is nowhere to be found now when Janos presents the blade to him. Raziel feels nothing and says that “this nothingness is somehow worse…” and to get it away from him.
We learn the Reaver was forged by the same ancient vampire race that erected the Pillars (which we’ve seen hinted at when we explored the land and came accross all sorts of old murals).
But now THIS is when the game first impales me through the heart.
Me and Janos are interrupted by the Sarafan warriors who arrive carrying Moebius’ Staff (which disables vampires to the point of being barely able to move at all).
And of course! OF COURSE! Of course the moment my boy Raziel finds a truly positive influence in his life to guide and enlinghten him, and that was willing to put himself in danger in order to save him… he is axed! HEART RIPPED FROM HIS CHEST!
And by whom you ask? Who would do such a deed and kill my last ray of hope?
WHY, ME!
TWICE!
“Me” because I was the one to open an entrance to Janos’ up until then impenetrable retreat, and literally me: human Raziel of the Sarafan that lived during this time period and was head inquisitor!
A bit different from what was depicted back at the Sarafan Stronghold, we found several centuries later (putting the same image here again so you don’t have to scroll up to compare, am I swell or what?):
The Sarafan escape with Janos’ heart and the Reaver, while wraith Raziel has a final moment with Janos.
This part destroys me:
Raziel:
“Forgive me; I’m sorry… I failed you.”
Janos: (gently)
“No, Raziel. Perhaps this was my true purpose - simply to save your life this once.”
Raziel: (distraught)
“While I have taken yours…”
That last bit is probably my favourite line-read in the entire series so far (which is the most impossible thing to choose since there are so many great ones). But I think it’s the overwhelming sadness in Raziel’s voice that makes it memorable, you’ve never seen him feel like this for another creature.
Breaks my stone hardened heart every time I listen to it. And here’s why I think it’s an effective emotional scene, even though we only get a few minutes with Janos before he is murdered - it is because of contrast. Up until now everyone you meet is some degree of a bad or manipulative person, and you don’t really have a true friend or someone to confide in, there’s no one that really brings out the best in Raziel and it sucks because there is potential there. So when you introduce the apparently only decent and noble person in this god forsaken land and you’re so used to by now suspect and mistrust everyone, it is impactful because he was truth and honesty in a sea of deception and moral relativism. He was my light in the midst of the fog and the one who saw good in me. And right when you’re finally relaxing and getting confortable the game pulls the rug from under you.
Now, while on the topic of having your past and future meet, there was a little something about the meeting between Adam and the Universal Church of Truth that I’ve been saving up until now. If you remember, Adam was interrogating the young woman who was killed by the inquisitors about the church and the god they worship. When suddenly:
Good news is, Adam must’ve taken a left turn somewhere and ended up on the set for “Monty Python’s Life of Brian”, where he learned some latin:
This helped him quickly figure out the Magus’ identity:
Learn your dead tongues kids, you never know when it might come in handy when meeting your time travelling, thousands of years old future-self:
So as you can se, we have a similar self-discovery journey going on but reversed in a way. In Raziel’s case you play as his future self, who time travels back in time, meets his past self and sees what a hypocrite he’s been his entire life. In Adam’s case you follow his present self, who meets the Magus (his future self), who has travelled back in time 5.000 years, in which time he has built his empire. Meeting and confronting said empire/future self, leads Adam to see what a hypocrite he’s been his entire life. You see, both Adam and Raziel have always been their own worst enemy (their own shortcomings and character flaws). So it would be only natural that we get embodiments of the worst in them: Raziel, the human Sarafan Warrior and the Magus, their past and future selves respectively.
Oof, this was a long one, and I’ve reach the character limit. In the next post I’ll elaborate more on their characters and different selves; and we go through the roller-coaster of emotions that is the endgame for both these stories.
Look foward to me losing my mind even further while I go into time travelling, paradox shenanigans… oh, and look foward to happier times with COSMIC SUICIDE! See you in the near future.
#the infinity legacy#legacy of kain#soul reaver 2#raziel#adam warlock#the magus#marvel comics#marvel cosmic#this post drained my spirit#my fan art
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♞Конец желаний♞
》 ✵𝙈𝙚𝙨𝙨𝙖𝙜𝙚 𝙧𝙚𝙘𝙚𝙞𝙫𝙚𝙙
⤖ Hello! My name is Church(nickname), and I'm fairly new to roleplaying in the Destiny fandom, but I've been playing since D1's original release! I've been roleplaying for 15 years now, and I'm excited to get to know everyone!⤖Rules ⤖ I don't do smut, it makes me uncomfortable, and I'm sorry in advanced. ⤖ I primarily ship with @scythe-swinging , mostly because she is who I am comfortable with, please don't pressure me to break ships with her or harass any of us because of our choice. It's happened before on facebook and was not a fun time. ⤖ I am a college student, and am just about to graduate, so I will not be as active as I would like. Please be patient! <3 ⤖ I am OC and AU friendly! I love both and I will gladly roleplay anything that isn't smut!
》𝙉𝙚𝙬 𝙂𝙪𝙖𝙧𝙙𝙞𝙖𝙣 Full Name: Vasili Kuznetsov Nickname: Guardian, Vasya (before the great fall.) Age: 27(When he died), Unknown currently Gender: Male Birthday: October 29th (27 years before the Golden Age fell) Birthplace: Volgograd, Russia Orientation: Russian Occupations: Ship Technician (When he died), Vanguard Guardian (Currently) Class: Warlock Current subclass: Stormcaller - Stormtrance Height: 5’10 Weight: 180 lbs Species/Race: Human Eye color: Blue eyes (before he died, and before The Taken King) Right eye: Blind and damaged, Left eye: Blue (after the battle with Oryx) Level: 50 Ghost Shell: Tower Shell Ghost name: Shepard Current Light: 976
The very day the darkness arrived on Earth, was the day Vasili died. It would be centuries before he is revived, getting ambushed in the process of it. An Awoken Titan named Pherhaa would save Vasili and help get him to the Vanguard tower, buying him a ship from Amanda. While it was kind of a piece of junk, meaning it could fly orbital and nothing more, she wanted to help push the new Guardian in the right direction.
She would then oversee and make sure that Vasili could fight on his own and obtain a warp drive for his ship before leaving him to his own devices. As of current you can find Vasili wandering the Dreaming City with anger in his heart about the loss of his lover.
Family/Friends: Parents: Father: Markov, Mother: Anya (Both deceased)
Siblings: Pherhaa (Half)
Husband/Wife: Husband: Ivan (Deceased)
Friend(s): Ikora, Cayde, Zavala, Petra, Julie, Vynl, Luke, Thor, Paradox, Thor, Pherhaa, Verna, Azura, Zeriah. Children: Sasha and Zoya (Daughters, Adopted, and Deceased)
Primary: Wish Ender Special: Drang (Though he switches out with Age-Old Bond) Heavy: Sleepless Equipped Armor: Helmet: Prodigal Hood Gauntlets: Getaway Artist Chest Armor: Robes of the Great Hunt Leg Armor: Boots of the Great Hunt Bond: Prodigal bond Personality: Good Traits: He is a bit goofy, inquisitive, Head strong, a secret realist Bad Traits: Lone Wolf, headstrong, vengeful, a risk taker ➺ While his doppelganger is Crazed, optimistic, Inquisitive, works better in numbers, Headstrong, He only shares two qualities with Light! Vasili, the two of the most strongest and stubborn ones of his entire personality. ➺ Vasili is a teddy bear, he still carries that father like attitude while off duty, and while on the field the Warlock is silent and swift. He is one to jump in front of his allies and throw down his healing rift and take the onslaught of bullets, than to let them outright take the damage. The Warlock is also quite inquisitive, though that is also a silent notion. However his Ghost shares that same sense of curiosity, though he is much vocal about his. This eccentric Warlock is a shameless flirt towards the Reef Prince, and has this attraction towards him, knowing Uldren would like to kill any and all guardians at a first glance. Despite being a Warlock, Vasili will make quite a few "monk" jokes (imagine Monk Gyatso from atla). Yet he still values and upholds as much Warlock traditions as he can, holding a great loyalty to it. He will come off as pure dumbass, but I promise if you ask the right questions he will give away just how smart he is. He does have a huge personality change after Forsaken, and built up a harsher tone, along with occasional sparks emitting from his hands because he can’t find his balance anymore. (/HandhimtheCrowandeverythingwillbefine-)
➺ In Forsaken Vasili is on the hunt to stop Verana and Julie from killing Uldren; Violence only breeds more violence. Ultimately he fails, and it sends him into a depression as he had broken a Warlock promise. He then spends the next year attempting to fix what Mara and Uldren did to the Dreaming City, only leaving the Reef to get more supplies, and to help Eris on the Moon when everyone is redeployed. ➺ Regrettably, in Shadowkeep, Vasili does whatever Eris asks for him, despite him not exactly forgiving him for her mistreatment during the war against the Taken King. After he retrieves the Unknown Artifact from the Pyramid, Vasili immediately goes back to the Dreaming City, leaving his fireteam to take care of the rest of the issues on the Moon.
Other: Current Faction: New Monarchy (before they were all disbanded) Ship: Shader: Frumious Blue Sparrow: Athena Victorious (And Alpine Dash) Emblem: Ennead Voice HC: Matthew Mercer but with a Russian accent
* HE SPEAKS BROKEN ENGLISH AND I DO PORTRAY THAT, I APOLOGIZE IF IT ANNOYS YOU, IT JUST HELPS ME STAY IN CHARACTER FOR HIM*
Fun facts: ➺ Vasili's story heavily relates to the campaign's guardian's story ➺ Vasili's main fireteam consists of a Titan named Thor and a Hunter named Julie ➺ His first fireteam was with a Warlock named Luke and a Titan named Paradox-13 ➺ If Thor is away, his team consists of Julie and Vynl ➺ Pherhaa whom is a titan, is the only guardian he does not actively stay on a fireteam with, but was his first friend he made at the Tower.
➺ Funny enough, Pherhaa is his half sister, but neither know it.
➺ He met his fire team on the day the Vanguard sent the double team to the moon to destroy Crota's soul. ➺ Vasili does not remember what his name is and truly believed it was Guardian for the first few months of being revived. ➺ After the battle of Oryx Vasili took a Vow of Silence in hopes to find his own enlightenment in regards to healing himself, though he breaks it after Verana vows to kill Uldren. ➺ Vasili's scar began to grow because of the Taken Energy as soon as he lost his light, and you can see the Taken scar while in the Ascendant Realm. (Not exactly a canon thing and I recognize this, but consider this: First taken Guardian- it’s a fun idea to play with, don’t mind this/you can ignore this.) ➺ Vasili did not pull the trigger on Uldren, and in Our (Rose, Julie and Vee) rendition of that ending, Vasili was never holding a gun to Uldren in the first place. ➺ Cayde's and Uldren's phantoms follow Vasili towards the end of Shadow Keep
⤖ᴸⁱᵗᵉʳᵃᵗᵉ ᴳᵘᵃʳᵈⁱᵃⁿ ⤖ᴼᶜ ᵃⁿᵈ ᴬᵁ ᶠʳⁱᵉⁿᵈˡʸ ⤖ᴺᵒ ˢᵐᵘᵗ ⤖ᴾᵉⁿⁿᵉᵈ ᵇʸ ᶜʰᵘʳᶜʰ
⤖ᴳⁱᶠ ᵃⁿᵈ ᴬʳᵗ ᵐᵃᵈᵉ ᵇʸ ᵐᵉ ᵃˢ ʷᵉˡˡ ᵃˢ ᵐʸ ᴵᶜᵒⁿ ⁽ˢ⁾
⤖ᵀᵉᵐᵖˡᵃᵗᵉ ᶠᵒʳ ᵍʳᵃᵖʰⁱᶜ ᵐᵃᵈᵉ ᵇʸ @concinnitytm
⤖ ᴹʸ ᵃʳᵗ ᵇˡᵒᵍ ⤖ ᴹʸ ᵗʷⁱᵗᵗᵉʳ ⤖ ᴹʸ ᴬʳᵗˢᵗᵃᵗⁱᵒⁿ
#Destiny#destiny the game#d1#d2#destiny2#destiny 2#Warlock#Vasili#Church#Rp#roleplay#destiny roleplay#introduction#♞Конец желаний♞
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august book round up
22 books this month! which is the most i’ve ever read in a month i think. most of them audiobooks. i usually don’t listen to audiobooks while i’m at work but since we’re doing a lot of repetitive data entry these past several weeks i can afford to. also it helps with drowning out my obnoxious coworkers whom i fucking: hate.
temeraire 8: blood of tyrants - naomi novik ⭐️⭐️⭐️ i liked this a little better for rereading it, though i will always and forever hate amnesia plots. i remembered soooooo many things wrongly about this book it’s ridiculous! it did contain one of the highlights of the series: laurence saving tharkay, for once.
temeraire 9: league of dragons - naomi novik ⭐️⭐️⭐️ eh. a satisfactory end, but it let me down in so many ways. NOTHING HAPPENED for so much of this book, it meandered aimlessly and so many of the resolutions were underwhelming (ning in particular was just sort of... there). don’t get me wrong, there was some VERY GOOD character stuff... but goddammit i wanted more! (ps laurence/tharkay 4 life, naomi novik is a coward)
just jorie - robin alexander ⭐️⭐️⭐️⭐️ another VERY CUTE lesbian romance, this time a late in life coming out, which is a genre i think i’m starting to really enjoy lol. robin alexander’s characters are very true to life, and there’s something about her writing style that’s just very very appealing in a romance. and the narrator for the audiobook was super talented. definitely going to be on the lookout for more of her books.
a charm of magpies 1-3 - k.j. charles ⭐️⭐️⭐️⭐️ AHHHHH. SO GOOD. witchery and adventure and history and SO MANY GOOD TROPES. i’m definitely a fan of k.j. charles, this was the second series of hers that i’ve read and thoroughly enjoyed. lucien and stephen were such good characters, played very well to the sappy romantic FOOL in me heart. i loved reading about them falling in love. T__T also: tol and smol. very good.
jackdaw - k.j. charles ⭐️⭐️⭐️ spin off novel of the charm of magpies series. i enjoyed it; not really a ‘redemption’ book, but tells the story of one of the minor villains and had me rooting for him all the way. his love interest ben was one of those unfailingly GOOD people who made me want the best for him.
a queer trade - k.j. charles ⭐️⭐️⭐️ a short story that introduces the characters of the next charm of magpies book. yay black men in historical romance!
rag and bone - k.j. charles ⭐️⭐️⭐️ another enjoyable instalment, though it didn’t have me as hooked as the first three stories did. one thing i like about k.j. charles is that she explores all aspects of victorian england. i would have never expected to read about a waste paper man as one of the heroes of a romance novel, but here we are. sort of fell short on the sympathetic warlock storyline, but i enjoyed it.
think of england - k.j. charles ⭐️⭐️⭐️⭐️ murder! mystery! blackmail! spies! scheming guests at a house party in the country! all of these parts of the book were very good but the romance was the best. A Wounded Vet Learns to Love. also there are surprise lesbians. let me tell you, so many m/m books could be improved with a sprinkling of dykes.
the children of gavrilek 1-3 - julie kirton chandler ⭐️ it pains me to rate this book so lowly. physically pains me. i recced this book on a femslash post years ago without reading it, i just saw the synopsis and read an extract and it seems good. it COULD have been good. the first book in the series was weak, but had promise, the second started off SO STRONG but fizzled hard, and the third was a fucking travesty nightmare. god i don’t even want to talk about it.
beneath the surface - harper bliss ⭐️⭐️⭐️ after subjecting myself to the children of gavrilek i went hunting through my shelves for something with cute lesbians and settled on this, the second in a series about austrailian gays. it was pretty good! it’s about a long term relationship and their ups and downs throughout 20 years of being wives. i like when books show you what comes AFTER the happily every after.
femme - marshall thornton ⭐️⭐️⭐️⭐️ a really sweet m/m comedy romance, that tackled intra-community discrimination in a way that managed to be serious and genuine but still stuck to the light-hearted tone. joel leslie on audio killed it as usual.
40 souls to keep - libby drew ⭐️⭐️⭐️ neat concept (guy wakes up with amnesia and gradually discovers that he’s been tasked to save 40 souls, after which he’ll be given back his memories) and style, but the execution flopped a bit. always unfortunate when you figure out who the villain in a crime/mystery is, 20 seconds after he’s introduced. cute though, really liked the love interest.
blackmail, my love - katie gilmartin ⭐️⭐️⭐️⭐️ favourite book of the month maybe? a mystery/suspense set in the 1950s about a lesbian searching for her missing gay brother. in her search she gets pulled into a whirlwind of blackmail, murder, and the queer nightlight of san francisco. this was painfully good, well researched and lovingly written, and it’ll stay with me for a long time.
boundaries - jane retzig ⭐️⭐️⭐️ lesbian romance; dealt very competently with abuse and youthful longing and growing up. there were a few narrative things that left me ?_? (ALICE SHOULD BE IN JAIL) but i enjoyed it overall.
a king undone - cooper davis ⭐️ bad bad bad. m/m fantasy romance that dragged. you could find more chemistry in a primary school baking soda volcano. someone tell this author that they’re allowed to say ‘men’ and not ‘male’ all the time.
axel’s pup - kim dare ⭐️⭐️⭐️ see, this was well written and appropriately slow burny and had so much meaty character interaction and a decent enough plot and world-building but when it comes down to it... MAN i hate lifestyle d/s. it's all fun and spankings until character b needs to fucking. ask character a’s permission to visit his dying grandfather, and then my skin starts crawling away from my body i’m so skeeved off. subjective! character b was chill with it! but oooof.
lillian byrd 1: holy hell - elizabeth sims ⭐️⭐️⭐️ lesbian murder mystery with a splash of comedy ahoy. this was okay but also meh. we just flat out knew who the killers were pretty early on; the books pretty much became about proving motive. which wasn’t as entertaining. also (and this is one of the FEW times you’ll hear me say this) i’m not sure we needed the romance.
a hundred thousand words - nyrae dawn ⭐️⭐️⭐️⭐️ new adult m/m romance, very cute. the love interested was open and honest in a way that surprised me, it was so atypical of your run of the mill romance character. and i liked the way this dealt with family and friendships and getting to know and develop YOURSELF. this book surprised me with how much i liked it.
that’s it for august! no grand plans for september; i’ve gotten a bunch of extra stuff dumped on me at work and i won’t be surprised if i don’t read as much. but there’ll still be lots of romance, i’m betting. currently reading the first in the society of gentlemen series, which i’m liking very much.
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LGBTQ+ originals!
NOTE: if you've contacted me before and we lost touch, please feel free to shoot me a message again!! long story i went through a HUGE breakdown and uh... i'm better now so yeha!!!
hey there! you can call me dreamer.
about me:
i’m a pansexual university student who’s turning 22 this year, a girl, and proud owner of the bitchiest cat in the world (love ha)
the roleplay stuff:
-i love me some original roleplays! canon stuff isn’t my cup of tea unfortunately
-i usually write in 3rd person, past tense (present tense is ok with me but god no @ 1st person)
-para form mostly, but i’m not picky about this (and although i haven’t done script format in aaaages, i’d be willing to have another go at it!)
-quality > quantity! i don’t pay attention to my word count tbh; i just write whatever’s appropriate for the situation. my minimum is probably around, like, 200-ish? it really depends on what’s happening! but rest assured, there will never be one-liners from me.
-my reply frequency varies depending on what’s happening in my life (which is nothing, currently) but i’ll definitely let you know if i can’t get to the roleplay for a while! likewise, i’m not gonna bug you about a reply (unless you ask me to) so really, you can take your time!
-romance is great. platonic relationships are great too. i’m willing to play pretty much any gender pairing EXCEPT m/f! frankly, it bores me lol. there are exceptions to this if our characters have great chemistry, but don’t count on it tbh
-whether we focus on one character each or have a whole slew of main characters, i’m down! i do prefer having a little sprinkle of side characters in certain scenes and stuff, but nothing too major if you’re not into that kinda thing!
-mature themes (alcohol, drugs, violence, smut, etc.) are a-ok. if smut is involved, i’m fine with either fading to black or writing it out. just let me know what you prefer!
-i’m not down with the boring seme/uke dynamics, honestly. if you’re one of those people who only likes to bottom, i am not the one for you i’m afraid. switching is where it’s at (or at the very least not forcing roles from the very beginning and letting things happen naturally)
-when it comes to genres, i’m very open to the majority of them. the only one i’m kinda iffy about is medieval fantasy, but if the plot is interesting, i don’t see why not! i also really like mixing genres (e.g. humans with powers or vampires and witches going to college, things like that). anything supernatural is sure to grab my heart, fyi!
i hope you:
-are 18+
-are lgbt friendly
-aren’t stingy about how much i write or how long i take to do so. i’m not gonna give you one-liners or leave you hanging for months (probably), but pressure about time and length will make me deflate :’^(
-like to chat OOC like i do! it’d be great to be able to make friends with you and laugh/cry/make fun of our characters and plot, and just generally talk about stuff outside of rp!
-are open to discussing ideas with me! i’m not asking you to force yourself to come up with ideas or anything, but letting me know what stuff you’re liking and not liking about the ideas we’re throwing around would make things a lot easier and more enjoyable for both you and me!
limits:
-adult x minor (do i even have to state this)
-master x slave
-alpha/beta/omega
-incest
-bestiality
-vore
-toilet stuff
-fetishized rape
-romanticized abuse
-dubcon
-fisting
-infantilism/diapers
other than those, i’m quite open to whatever! i mean, the worst i can do is kinkshame you
please do NOT:
-come to me saying you only do mxf, strictly play that seme/uke weirdness, or want to try out any of the things i listed as my limits. i assure you i will not budge on any of these, so it’s best not to waste either of our time.
-tell me you have oh so many characters, only to list what are essentially slightly different versions of the same skinny white twink.
plot ideas! these are just very basic concepts i’m throwing around because i prefer us working together to create something beautiful rather than forcing my partner’s characters into a premade world by me :^)
-androids! i have an android oc whom i’m dying to try out, so any kind of world where androids exist would be amazing. i think his backstory could potentially make for quite an interesting plot too!
-angels, demons, fallen angels, demons kicked out of hell or just undercover. i. love. angels and demons. i’m up for pretty much whatever when they’re involved! i’ve also got a couple of plot ideas i could throw at you if this is the stuff you like!
-vampires, werewolves, fairytale creatures, monsters that should only belong in people’s worst nightmares. like i said before, i LOVE anything supernatural, and i feel like we could come up with quite an interesting plot when these types of characters are involved!
-thieves, assassins, bounty hunters, mafia members, etc. YES. things are bound to be action-packed when people like these come in! alternatively, anything kinda like dnd class-like stuff (archers, warlocks, fighters, etc.) would also be amazing!
-slice of life stuff. whether they’ve got little twists to them or are totally cliche, i’m down!
-any mix of the above would be spectacular too tbh!
besides all this, don’t be afraid to come to me with your own ideas/concepts at all!! just because i didn’t list them doesn’t mean i’m not interested in them; these’re just off the top of my head!
contact info:
tell me about yourself! your name, age, favorite color, anything. and roleplay stuff of course! i’ve got discord for OOC chatter, but i prefer to give those out after an initial email. hope to hear from you!
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Current Characters
Welcome! Here’s an overview of the (far too many) campaigns I am in, have been in, or will be in! This doesn’t include the games I DM, though for information on those, visit here!
Current Games
• “Siofra Besneress” (she/they/any pronouns). Siofra is a changeling Oath of Devotion paladin, and makes me legitimately upset to think about. She often makes me legitimately upset to think about. Siofra is part of the game known as “Twin Planes” and is... way too appropriate for that setting. A fun merge of traditional changeling mythology (fey child who was switched with a regular child) and D&D changeling lore (changing faces and forms at will). (Their name is in quotation marks because it is not their name; it is a stolen name and a stolen identity :])
• Nova Evarínya (zie/hir). Nova is a 14 year old moon elf who is a Stars Druid 2/Divination Wizard 2 multiclass, and the apprentice to the Royal Astronomer, and a princet. Nova is part of the sig figs Evarínya game, where we all play as members of the royal family/royal council!! I love hir so much but also zie is so strange to play because zie’s so smart and so bad at teaching and has six charisma. Iconic, I think.
• Hesper (they/them). Hesper is an oath of redemption paladin in the Nyx game that has just restarted and is going strong :D dmed by kes of naddcord fame. They run a wayhouse for folks who are seeking redemption, and strive for patience, understanding, and perseverance. also they just. dont wear armour and dont fight so cant wait to see that end super well for them, i bet.
Future Games
• Oleander (they/them). Hm, another they/them character from me, Jay. Oleander is from a short campaign one of my friends is running that’s based around the “fancy dinner party murder mystery” trope. Ander is a human knowledge domain cleric who grew up in a family with fancy high-falootin’ elf academic parents and grew up with a lot of academic pressures that they completely fell over. But never fear! After dropping out of uni, Ander found themself frequenting a dilapidated temple to the god of knowledge and was taught to appreciate learning for information’s sake, rather than for the praise. :]. I love them.
Past Games
• Gilbert Saltpot (he/him). Gilbert is a goblin arcane trickster rogue, from a high-school based, fantasy high inspired one shot run by my good friend Jill. He chose to go to an adventuring school in search of an opportunity to raise funds to turn his brother Maurice back into a goblin after he was true-polymorphed by a powerful wizard at a young age. He’s doing fine, I think.
• Scrat (they/them, any pronouns). Scrat is a kobold wild magic sorcerer who I played briefly in an online one shot way back when. They discovered their magic in their little kobold clan living in caves, and immediately started using it to convince the other kobolds that they were a voice of the gods in order to get more food and other benefits from them. They didn’t understand how their magic worked, and accidentally wiped the rest of their clan out due to an unfortunate wild magic surge that sent a Fireball blasting through the cave. They barely survived, and now wander the world, looking for answers and a chance to redeem themself.
• Wellby Goodflips (he/they). Wellby was my first ever D&D character, and while he was an asshole edgy halfling rogue who refused to talk about his feelings, he lives in a very special place in my heart. He was lost in the city when he was very small (literally, his parents simply lost track of him -- he was very small) and grew up on the streets, and taught himself how to do sweet flips and tricks for money to survive.
• Mr Sun (he/him). Mr Sun is part of the, uh, miserpocalypse game DM’d by isabella of naddcord fame. It’s a liddol christmas one-shot where we play as the miserlings of the heat and snow misers! Mr Sun is a miserling of the Heat Miser and he’s an 18th level rune knight fighter and 2nd level forge domain cleric. He’s a battle hardened warrior determined to finally rid the world of North Wind once and for all. (rip, miserpocalypse. sorely missed)
On Hold Games
• P8R (Peter) (he/him). P8R (Peter) is a warforged Spores druid from a currently on-hold pirate two-or-three-shot. He was washed out at sea with no memories and only the algae and mould growing on him to keep him company, and was eventually rescued by the captain of the ship, to whom he thinks he now owes a life debt. He is slowly being consumed by the very spores that give him power, and has no memories of him life before. Tragic, when you think too hard about it!
• Aeryl Lendiir (he/him). Aeryl is a wood-elf bard from a brief campaign one of my friends was running! He was raised in an Amish-inspired “no-magic” religion, but found himself fascinated by magic, and secretly learned the bardic arts from a music instructor of his. He’s currently on his fantasy-Rumspringa and is going to soon have to make the important decision to return and give up his magic and individuaity, or leave and never see his, like, 40 siblings ever again.
• Daisy Merrystone (she/her). Daisy is my life domain cleric from the Fantasy High: mage madness game run by the aforementioned isabella. There’s not a lot to her - she’s a cheerleader and a lesbian, and gets quite competitive about little things, and I intended her to be a bit of an asshole but that proved impossible when the rest of her party was *coughs* even worse.
• Isafira Greenlock (she/her). Isafira (or Izzy, as she’s known) in a halfling pact of the chain fiend warlock. She’s very friendly and bubbly, and love to make new friends. She was raised in a pretty gnarly cult that worshipped an archfiend as a god, and so she didn’t hesitate when the voice in her head that gave her powers as long as she did what it said piped up :]. Izzy is... painfully naive, and playing her involves a lot of actively choosing to not insight check. God, is she fun to play. She’s part of an untitled irl game with “The Band Formerly Known As” (the party name).
• Cass (they/them). Cass (short for Cassiopeia, or their whole name Cassiopeia Asteria Calypso Marin O’Doherty-Smith) is a 12 year old ex-magical girl from a one shot my friend is running where each of us have to play “chosen one”s in a modern world fairly similar to our own. Cass uses the mechanics of an aasimar divine soul sorcerer, and in-game was born with bright blue hair to parents who got really excited about the prospect of their magic baby and pushed them to save the world! Cass quit once they were 10 and a half and is now an emo twelve year old just hoping for a regular life.
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i fear no fate (for you are my fate)
Chapter 2 of and this is the wonder thats keeping the stars apart (i carry your heart) is up!
Story Summary: Like all Atlanteans, Kaldur was born with his heart outside of his chest. (Monster AU where Kaldur's immortal as long as his heart stays frozen. Which is fine--all he has to do is never fall in love. But then he meets Roy, an escaped simulacron trying to find a way to become A Real Boy (TM), and things go downhill from there)
Chapter 2 Summary: Roy meets Kaldur, Kaldur meets Roy. They become friends, assemble a family, and fight crime.
Read here or below the cut!
A coward would have thought twice about interrupting two sorceress’s midnight mid-term study session to seek a personal favor. Especially if one of said sorceresses was from one of the most powerful magical lines to walk the Surface Realms, and the other was a kinetimancer who could cut off your oxygen supply and send you through a wall with a flick of her wrist.
Kaldur’ahm of Shayeris was no coward.
But Sha’lain’a of Shayeris had not raised a fool, so he made sure to bring two bottles of wine when he knocked on the door to their suite.
(‘It’s super good, I promise’ Dick had assured him earlier that day while Wally perused the snack selection. They were shopping at the liquor store down the block from the Conservatory, and Kaldur was still baffled by the sheer variety of ways that the surface dwelling races had come up with to poison themselves. Richard patted Kaldur’s arm companionably. ‘Everyone loves Moscato, trust me.’)
Raquel opened the door, eyes wide and slightly crazed. She had a half-eaten stalk of celery in her hand, which Kaldur thought she was holding rather like a large knife. She glanced at Kaldur, then down at wine bottles peeking out of the bag he held. “Zee,” she shouted over her shoulder. “I’m breaking up with you and eloping with Kaldur!”
“What? Why?” Zatanna called back from their living room. “I mean, yeah, who wouldn’t, but why now specifically?”
Raquel tugged Kaldur into the door, lifting his arm up by the wrist to display the bag to her girlfriend. “He brought wine.”
Zatanna hopped up from her spot on the floor. Judging by the array of papers surrounding her Kaldur couldn’t quite guess if she was in the middle of a midterm or a spell. Then again, it was probably both. “Let me see that,” Zatanna muttered, reaching into the bag. “Moscato? Oh, honey, you’re not eloping with Kaldur. I’m eloping with Kaldur.”
Raquel pecked her on the cheek, snatching the other bottle and padding to the kitchen for some glasses. “We’ll do it in Utah. Make it a three-way affair.”
Kaldur cleared his throat. “While I am flattered,” he said, standing stiff and formal, “I am afraid you ladies are too late.”
Zatanna gasped, collapsing back on the couch. “Oh, Kaldur’ahm,” she exclaimed. “Say it isn’t so!”
“Yes,” Kaldur said, voice grave. “I am afraid my heart belongs to...another.”
Wine poured, Raquel set both glasses on the coffee table before draping herself dramatically over the couch arm. The position also, conveniently, allowed her to rest her head against Zatanna’s chest. “And who has stolen our noble knight’s heart?”
Kaldur kept his eyes glued to the wall. “The most beautiful of all beings,” he said grimly. “The sea.”
Zatanna cackled, and Kaldur ducked, laughing, as Raquel launched several couch pillows at his head with a wave of her hand. “You cheeseball!” She yelled, giggling helplessly.
The three of them settled down, the two women scootching aside on the couch to make room for their guest. Kaldur instead chose to sit a wooden stool from the kitchen. Zatanna rolled her eyes at him, but didn’t comment. Getting Kaldur to share the couch with them was a battle she and Raquel had stopped trying to fight months ago.
“Thanks for the break,” Zatanna said instead. “I think if I had to memorize one more Sumerian symbol I was going to blow up half the building out of frustration.”
Kaldur shrugged. “I heard from Wally that you two were in need of respite.” He fidgeted, crossing and uncrossing his legs at Raquel’s ‘Really?’ look. “And I am in need of your assistance,” he admitted.
Zatanna shifted, settling so Raquel’s head was in her lap. “I don't really have the time to make a charm right now,” she said slowly. “Once Monday is over, I can, but you're going to have to wait until then.”
“It's not time sensitive,” Kaldur assured.
“What is it?” Raquel questioned, smiling contently as Zatanna ran her fingertips through her hair.
Kaldur resisted the urge to touch his neck. He held up a hand, spreading his fingers to emphasize the webbing that joined his fingers. “I would like a charm that allows me to appear human,” he said simply. “I have been at the Conservatory for half a year now, and while it's been fascinating…” Kaldur trailed off, suddenly self-conscious.
“It wasn't what you had in mind when you came to the surface,” Raquel finished for him. “You want to see what it's actually like up here, huh?”
Kaldur flushed. Raquel had always been disturbingly good at reading him. “Yes.”
Zatanna hmm’d, heels tapping lightly against the couch as the wheels turned over in her head. “This is pretty rude, Kal,” she complained. “Here I am trying to pass my Sumerian Constructs class and you're tossing something this interesting my way.”
Raquel pinched her. “You've got an A, Zee. Trying to play humble when we all know you're a genius. Besides,” Raquel turned to grin wickedly at Kaldur. “Be nice to Kaldur—he’s cute.”
Kaldur flushed. Raquel had enjoyed teasing him since they first met, exclaiming that there was finally someone worth looking at in ‘Grayson’s little posse’. It was harmless, he knew. Raquel and Zatanna had been together since their first year at the American Conservatory for the Sorcerous Arts. Three years later both women were moving into their Master’s studies and were each known in their own right as two of the most powerful sorcerers of their generation.
Zatanna, who was descended from two powerful bloodlines—Turkish on her mother’s side and Italian on her father’s—was an advanced scholar in Ancient Rites and anthropology. Her current work centered around reviving and modernizing rituals from Mesopotamia and Egypt. She was also skilled in the art of enchantment, and supplemented her income as a researcher by selling useful charms.
Raquel’s work was equally brilliant but opposite in direction to her partner’s. She was a leader amongst a growing group of sorcerers who married science and magic in their work. Her area of research was the use of magic to convert kinetic energy into static structures. She had grown up in Dakota City, a major center of industry and home to one of their country’s best known applied physics laboratories, and the influence continued with her when she moved to Gotham to study at the Conservatory.
They had met Kaldur at a seminar on ancient Mesopotamian sorcery. Zatanna had been there for her studies, Raquel for some precious qualtiy time with her girlfriend, and Kaldur in his role as the Atlantean envoy to the Conservatory. They had hit it off at the reception, especially when Zatanna realized that Kaldur was the ‘reserved fish guy’ currently sharing a suite with her close childhood friend Richard Grayson.
Richard Grayson, who was apprenticed to Bruce Wayne. Wayne was a powerful Warlock and one of the few surface dwellers with connections to the Atlantean Royal Family. When Kaldur’ahm had expressed his desire to serve as an envoy to the Surface Realms for Atlantis, Queen Mera had arranged for Kaldur to stay and learn at the American Conservatory for the Sorcerous Arts for his first three years, so that he could gain a understanding of their magic and culture. Wayne had been contacted to serve as Kaldur’s sponsor, a role he could fill as a sitting member of the Council on Magic that governed sorcerous affairs on the Surface.
Kaldur’ahm had lived with Richard at the Conservatory for half a year at this point, and it was no accident that his and the apprentice’s social circles overlapped almost completely. Wayne was a powerful man with an understandable caution towards the mysterious and secretive Atlanteans, of whom only rumor and conjecture were really well known. He had made sure that his apprentice kept an eye on their visitor.
Kaldur’ahm understood the man’s caution, and was not offended. Atlanteans were secretive, yes, and for good reason. The secret of their hearts and immortality was not something the Atlantean Crown wished to be widely known to those who dwelled on the surface. Atlanteans were powerful, yes. But if enough surface dwellers got it into their mind to search the world’s oceans for the hearts of unbound Atlanteans, it could spell catastrophe for their species.
A sharp rapping on the window interrupted the girls’ teasing and banished the cloud of Kaldur’s thoughts. Kaldur blinked, surprised to see a blonde woman hanging from a rope outside of the living room window.
“I think you have a visitor,” he said, pointing over Zatanna’s shoulder, unsure if this sort of thing even counted as unusual behavior. Six months on the Surface and Kaldur still found himself constantly awed by the things the people above the sea found ‘normal’.
Zatanna turned, jumping in surprise when she saw the woman making an impatient face at her from outside her window. “Artemis?”
Raquel bolted upright, vaulting the couch to open the window. “Crazy, how many times to I have to tell you to stop appearing outside out of windows?”
The woman slipped nimbly from the rope into the room, flipping her long ponytail over her shoulder and embracing Raquel warmly. “First off? I’m still banned from your campus. Second? I brought a friend. And he’s not exactly fond of authority figures right now. There was no way we were signing in at the front desk.”
Raquel hugged the woman back. “And where’s this friend?”
The woman looked pointedly at Kaldur. “I’ll show you mine when you show me yours. Who’s this?”
Kaldur stood, bowing formally. “My name is Kaldur’ahm of Shayeris. I am of friend of Zatanna and Raquel’s.” He looked up, raising a brow. “And I must assume, so are you.”
Zatanna groaned, sitting up and leaning over the back of the couch. She beckoned the woman over for a hug. “He’s cool, Artemis. Kaldur trusts ‘the man’ here about as much as you do. He’s Atlantean.”
The woman—Artemis—relaxed, giving Zatanna the hug as commanded. “I thought you guys were supposed to be fish people,” she said to Kaldur. “You look pretty normal to me.”
Kaldur sighed, pulling down his high collar with one hand and presenting his spread fingers with the other. It wasn’t the first time a mannerless Surface dweller had inquired about his looks, and he doubted it would be the last. “Some of us look more aquatic than others,” he said, tone level. “Though I do find the assumption odd, considering Atlanteans are not under the impression that Surface dwellers share the traits of land dwelling animals.”
Artemis turned to look at Raquel, who was at this point leaning out the window to try and catch a glimpse of Artemis’ friend. “He’s sassy. I like him.”
“Us too,” Raquel answered, then called up the rope. “Hey! You can come down now—we don’t bite.”
Artemis sighed, pulling back from Zatanna. She leaned out next to Raquel, yanking sharply on the rope. “It’s good, Red!” She called up. “These guys can help.”
Moments later a man slid down the rope, rolling into the room and crouching to stay below the sightlines of the window. “Shut the blinds,” he hissed to Artemis.
She did so, nudging him with her foot once the view to the nighttime cityscape was fully blocked. “Up, you paranoid drama queen.”
The man stood, crossing impressively muscled arms. “It’s not paranoia if they’re after you, Blondie.”
Artemis sighed, grasping the man by the shoulder and tugging him over center of the room. “Ladies, fishsticks, meet Roy Harper. Well, a Roy Harper.”
Zatanna got up from the couch, circling the man who stood tensely. “Weren’t you kidnapped a few years ago?”
“No,” Roy growled out. “The first guy was. I’m just a copy.”
Zatanna flinched back, shooting Artemis a look. “He’s a golem?”
Artemis shook her head. “Not quite. The guy who made him? About as far from a holy man as you can get.”
Roy’s eye twitched. “Right here, lady,” he bit out. “Do I look like a walking piece of pottery to you?”
“Well excuse me!” Zatanna snapped, whirling to face him. “But if you’re not a golem and you’re not the real Roy Harper, anything else you might be is something extremely illegal and not something I want in my apartment!”
“You said they could help me,” Roy growled at Artemis. His eyes darted to the window.
Artemis rolled her eyes. “Well if you’d stop being a rude asshole for like, five seconds, they might actually want to!”
Kaldur decided to step in. The tension in the room was threatening to snap. “My apologies,” he began, standing and stepping over to Roy. “My friend is tired from a long week, and it is late. Let us begin again.” Kaldur extended his hand to the other man, a gesture of welcome and respect he’d picked up from Richard. “My name is Kaldur’ahm of Shayeris. Zatanna and Raquel are good friends of mine, and good people. You will come to no harm here.”
The redhead eyed Kaldur’s hand suspiciously, then cautiously uncrossed his arms to shake it. “You’re a freak too, huh?” he said. “Alright, sure.” He turned to Zatanna and Raquel, begrudgingly chastised. “Sorry. I’ve had a long night, too.” He deflated, releasing Kaldur’s hand to cross his arms again, though now he looked more self-conscious than agitated. “A long week, honestly.”
Zatanna softened. “Okay, yeah, me too,” she admitted. She gestured for Roy to sit on the couch. She moved to join Raquel on the loveseat, where the other woman handled her her still full wineglass. “Thanks, babe.” Zatanna knocked back the full glass, fixing Roy with a patient look when she finished. “Alright. Let’s try this again. Wha—” she caught herself, flinching when Raquel pinched her for being ‘rude, Zee’. “Sorry. Who, are you?”
Roy’s explanation of who he was took half an hour, the time during which Kaldur studied him, fascinated to meet an inhuman Surface dweller. .
Roy explained that he was a magical construct, created by a Warlock named Lex Luthor—by their dark looks at the name Kaldur guessed that the man was well known to Raquel and Zatanna, and ill liked—for purposes Roy himself didn’t know.
Zatanna and Raquel listened intently, interrupting occasionally with questions that Roy was reluctant to answer. When they asked how he’d managed to escape Luthor he shrugged, saying only that it wasn’t something he was sure he’d be able to do again if Luthor found him. Kaldur noticed that his eyes seemed to glow brighter when he was uncomfortable or repressing a strong emotion.
Roy was very unwilling to go into the details how Luthor had managed to maintain control of him for the first few months Roy had been cognizant of his own existence. It was an instinct Kaldur could understand—he knew well that it was a dangerous thing to share such information with others. It was hard to trust, when the wrong person learning too much about you could result in your enslavement.
“Alright,” Zatanna finally said, sitting back. “Well, if nothing else you’ve convinced me to help you. No one deserves to be under the thumb of someone like Luthor.”
Roy’s shoulders dropped, tension leaving them. “Thanks,” he said, only a little begrudgingly.
Artemis put a hand on Roy’s shoulder from where she stood behind the couch. “Thanks, Zee. I honestly wasn’t sure who to go to.”
Kaldur interrupted, voicing a question that had been on his mind throughout Roy’s narrative of his escape. “My apologies, but why are you unable to go to the authorities? From Zatanna and Raquel’s reaction, it appears to me that it is this Lex Luthor who has committed a crime, not yourself.”
Roy laughed bitterly. “You really aren’t from around here, are you? Luthor committed a crime, yeah. But I am the crime.”
Raquel snapped her fingers, jostling Zatanna as she sat up straighter in the loveseat. “That’s it! You’re a simulacrum, aren’t you?”
Roy shrugged, uncomfortable. “Fair’s fair. Yeah, got it in one.”
Zatanna looked at Raquel, then back at Roy, confused. “But simulacrums aren’t sentient,” she said. “And, no offense, but you’re way too rude to be anything but. And you’re too...solid.”
Roy froze up, looking up to Artemis with a pleading look in his eyes. She squeeze his shoulder, reassuring. “You can trust them, Red,” she assured.
Roy looked back to Zatanna. “You weren’t...entirely wrong when you asked if I was a golem,” he said begrudgingly. “I’m...kinda both. Luthor made my body from clay, and he put words in my head. But he used necromancy to animate me, not holy magic.”
Zatanna paled. “So the real Roy Harper…”
Roy hung his head, shamed. “Dead, as far as I know.”
A moment of strained silence passed. “You do not appear to be made of clay,” Kaldur ventured.
Roy smiled at him, bitter. “Yeah, two perks to being a necromantic abomination. I got the first guy’s memories,” he said, knocking with his knuckles against the side of his head. “And I at least look human.”
Zatanna looked quizzical, her curious nature getting the better of her. “Can you be injured?”
And like that Roy was back to looking suspicious. “Kind of a personal question, don’t you think?”
Zatanna threw her hands up, placating. “Sorry, sorry. It’s just.” She breathed, trying to find the words.
Artemis found them for her. “Look, Red,” she said to Roy. “Zatanna can help you, but if she doesn’t know what will and won’t hurt you it's going to be hard for her to figure out how. We don’t really know how your body or your spirit work. If we’re going to hide you from Luthor we need to figure out how to hide at least one of them.”
“Excuse me if I don’t exactly have a lot of trust for sorcerers right now,” Roy grumbled, curling in on himself. “But...fair point.”
Kaldur sighed, standing from where he had taken his earlier seat. “My apologies,” he said to the group when their eyes turned to him. “But I think all of you are too tired to work through this problem reasonably,” he said, eyeing Roy in particular. The redhead was obviously exhausted, and it was keeping him from thinking clearly. “The quarters I share with an absent roommate are closed to the larger Conservatory populace and have been well warded in deference to my King’s wishes that I not be observed or spied upon during my stay here. I would like to extend the offer for the two of you,” he gestured to Artemis and Roy, “To rest there until Monday evening. By then Zatanna and Raquel should be recovered, and you can productively seek a solution to your troubles.”
Kaldur himself was suprised at his readiness to help this almost total stranger. But on a certain level it made sense to help this Roy Harper. He too had been in positions where he felt to be an outsider, unknowing of who to trust. The first few weeks in the Corps he had been cautious of his squadmates and instructor—he was the only member of the group with any noticeable aquatic traits, and he had heard horrible tales hazing and violence against other Shayerin recruits. It had only been Tula’s—and later, Garth’s—kindness that had allowed him to emerge from his metaphorical shell and feel his somewhat belonged amongst his peers.
That it would also give Kaldur a chance to finally interact with Surface dwellers outside of the Conservatory or magical community was merely an added bonus. He was not restricted to campus, of course. But he was the first to admit that his own reserved nature made meeting new people difficult. Especially outside of formalized structures like those he had spent his entire young adult life in. And, despite their brief acquaintance and rather incomplete introduction, Artemis and Roy already seemed fascinating.
Artemis looked at Kaldur, approving. “I was thinking that I should take Red here back to my place for some rest. But your campus is definitely safer from Luthor or his goons. We accept.”
Roy turned, glaring at her. “Like hell we do!”
She glared right back. “You’re not spending another night sitting at my kitchen table and waiting for Luthor to come for you, Roy,” she bit out. “I know you don’t actually sleep but you haven’t had any rest at all and it’s making you irrational. If Kaldur has a safe place for you to stay it’d be stupid not to take him up on it!”
Roy stood up, fully facing her. “And how do we know we can trust him?”
Artemis threw her hands in the air. “Because Zee and Raquel do, okay? Look, you took a chance when you chose to trust me. And I trust them.”
Kaldur stepped forward, laying his hand gently on Roy’s shoulder. The man whirled on him, eyes wide and glowing. Kaldur stood firm. “I will allow no harm to come to you,” he promised solemnly, holding Roy’s eyes steadily with his own. “You have my word.”
Roy inhaled shakily, fists gripped tightly as his side. “I don’t know you,” he said, blunt. “For all I know your word could be worthless.” He glanced over he shoulder, back at Artemis’s pleading expression. “But, okay. We accept.”
Kaldur smiled, soft. He squeezed Roy’s shoulder. “It will be two days before Raquel and Zatanna will be in a position to help you,” he assured. “In that time, I would be glad to get to know you.”
Two days passed, but on the promised Monday evening the group found that their options for keeping Roy safe from Luthor were far from optimal. Roy’s body was animated by Luthor’s magic, and erasing the Words inscribed on the roof of Roy’s mouth would risk dispelling that magic entirely.
Leaving the Words meant that Luthor would still have control over Roy if he found him again. Artemis, who Kaldur had learned was a Mundane by nature and a Hunter by trade, offered up the practical solution of creating earplugs Roy could use to block the sound of Luthor’s voice. It seemed like a decent solution, at least until Zatanna performed a closer examination of Roy’s body.
“You’re not like a normal human,” she said, diplomatically ignoring Roy’s whispered ‘yeah, no shit’. She was examining Roy’s arm where the simulacrum had allowed her to peel back a layer of his skin to examine his flesh. It was the same light brown material all the way through, no blood vessels or bones.
“You look like you have ears, but you don’t actually hear through them. Your hearing is from magic.” She sealed up his arm, pressing the seam closed and smoothing over the incision with water until his skin was as whole as it had been before he’d allowed her to partially dissect him. “Earplugs aren’t gonna cut it. Frankly, I’m surprised you need rest.”
Roy rubbed his skin, self conscious but more relaxed than he’d been mere days ago. He’d had time to get to know Kaldur, and had come to the conclusion the Atlantean would have little to gain from turning him in to Luthor or the Council.
While the famous Bruce Wayne’s apprentice was supposedly Kaldur’s roommate—it should be noted that in two days Roy saw not hide nor hair of Richard Grayson, a figure he distantly recalled from stolen memories—Kaldur himself seemed to have little but cautious respect for the Council’s power. He didn’t seem overly concerned with their rules or what they’d think of a simulacrum like Roy. Roy supposed that it was a result of the moderate distrust that existed between the Surface realms and Atlantis.
Either way, he’d spent two days in the Atlantean’s apartment and come to no harm. Zatanna and Raquel had so far declined to turn him in either. He was by no means certain of anything like loyalty from the three, but the sanctuary they had so far extended was enough to earn begrudging trust. “Don’t look at me,” he shrugged. “I didn’t exactly have much of a say in the process.”
Zatanna sat back, eyeing Roy appraisingly. “No. And since we can’t figure out a way to give you more of say without killing you, we need to find a way to hide you. The charm Artemis gave you will only hide your magical signature for a couple of weeks at a time, and the materials she used aren’t exactly easy to get ahold of.”
Raquel looked up from the text she and Kaldur had been poring through. “We just need to hide his signature, right? Wayne isn’t exactly fond of Luthor, so as long as Red here sticks to Gotham he should be easy enough to keep out of physical sight.”
Artemis, who knew very little about magic or magical constructs aside from ways to disrupt and destroy them, looked up from re-stringing her bow. “I wouldn’t be so sure,” she said slowly. “Luthor has a lot of influence, even in Gotham. If one of his goons spotted Roy it’d be as bad as Luthor tracking him down through his signature.”
Kaldur hmm’d, an idea coming to mind. “The night you arrived I had asked Zatanna to create a charm for me that would hide my appearance,” he admitted to Roy. “I have already gathered the necessary materials for one that would last several years. They’re hard to get on the Surface, but they are common enough in Atlantis.” Kaldur turned to Zatanna. “Could they be used for Roy, instead?”
Zatanna looked dubious. “I’ve never made anything with Atlantean materials before,” she said. “Are you even sure my enchantments would work?”
Kaldur reconsidered. “No,” he admitted. “I am not.” He was quiet, turning the problem over in his mind. Ah, of course. “But I might know who could tell us,” he continued, flushing with guilt. It had been... months since he had last contacted Garth and Tula. To contact them only now, when he required a favor, felt inexcusably rude.
Then again, he thought, self-deprecating, I have been inexcusably rude.
“How would you feel about a teleconference with an Atlantean sorcerer?”
Tula had been able to, again, come to Kaldur’s rescue. Only after taking a few minutes to chew him out through the two way mirror she had gifted him when he had left, of course.
With Tula’s help Zatanna was able to construct a charm from the kraken bone and seasilk that Kaldur had collected. It would hide Roy’s signature from anyone more than a few feet from him, and would alter his appearance to anyone besides Artemis, Raquel, Zatanna, and Kaldur himself.
After that Roy and Artemis were able to return to Artemis’s apartment, though Kaldur extended the invitation for them to stay with him whenever they liked. He shared a full suite of rooms at the Conservatory with Richard Grayson, but the younger man was often absent, flitting in and out only occasionally. After years living in Corps barracks and the Academy dorms it had been comforting to have roommates again.
The pair accepted, though often enough it was Roy alone who ended up staying the night. Artemis’s apartment was respectable but small, and the simulacrum admitted with some embarrassment that it felt claustrophobic to share the space when Artemis was asleep.
“It's like if I turn the page of a book too quickly I’ll wake her up,” he admitted to Kaldur one day, watching idly from the couch as Kaldur stepped through a kata in the Atlantean’s spacious living room. The smooth series of kicks, punches, and ducks that Richard had taught him helped Kaldur center himself. It was different than the training he was used to—Atlanteans rarely fought unarmed. But it was similar enough to swordplay in motion that it served the same mental function. “At least with you I don’t have to worry about sound travelling.”
Kaldur paused mid-strike, eyeing the man with amusement. “Are you referring to the soundproof walls or the ill conceived notion you people have that I sleep in a bathtub?”
Roy snorted, throwing a pillow at Kaldur’s face. The Atlantean knocked it from the air, stepping back into the flow of his exercise. “Sound proof walls, huh?” He leered. “And what do you mean, ‘you people?’”
Roy became a fixture in Kaldur’s life, even more so than any of the other friends Kaldur had made on the Surface. He spent more nights in Kaldur’s quarter’s than Kaldur’s actual roommate. Richard mentioned the man he saw frequently in the apartment only in passing, and really only to tease Kaldur.
“Morning, Kal,” Richard greeted one day through a mouthful of toast while making a rare appearance in their shared kitchen. Richard—or Dick, as he liked to be called for reasons beyond Kaldur’s imagination to Zatanna’s endless amusement—waited until Kaldur had begun sipping his morning tea to continue. “Hey, is that guy you have over all the time even human?”
Kaldur didn’t sputter into his tea, though it was a close thing. “Quite certain,” he lied, looking at Dick directly. “Why? His manners are terrible, but surely he hasn’t managed to offend you enough to warrant such insinuations.”
Dick shrugged, swallowing the last bite of his toast and washing it down with milk. The man avoided caffeine on the regular, calling it an ‘emergency measure’. “Not really. I just keep finding him chugging boiling coffee at three a.m. Kinda weird.”
Kaldur peered at Dick over his tea, easing a gently amused eyebrow. “You room with a literal sea monster,” he reminded Dick.
Dick shrugged. “Yeah, but that's like. Gotham weird.”
“And chugging gallons of hot caffeinated water in the late night is what kind of weird, exactly?”
Dick sat back, contemplating the ceiling and, Kaldur assumed, the state of his existence. “Point,” he admitted. It wasn't the end of his occasional questions about Roy, but it was the last one regarding Roy’s ‘what’ instead of his ‘who’.
It didn't keep the sex jokes at bay, for instance. The boy was, after all, still a teenager and was inordinately curious about Atlantean sexuality.
Their little group grew close over the semester, with Roy and Artemis occasionally (and then not-so-occasionally) enlisting Kaldur’s help in their hunts for dangerous magical creatures around Gotham. Artemis was contracted by the city to keep the streets safe from monsters and escaped constructs. Kaldur had been hesitant at first, considering he hardly counted as ‘human’ and Roy was technically an escaped construct himself. But the majority of the monsters they ended up hunting were non-sentient, and none of the constructs demonstrated intelligence like Roy’s. Sometimes Zatanna and Raquel would accompany them, delighting in the chance to put their skills to practical use after weeks of grueling theory and research.
Roy and Kaldur grew closer especially, bonding over their shared status as outsiders to Surface affairs and their preferences for privacy. They each had their own reasons for preferring to remain anonymous from most people, so when the girls would ‘go out’ Kaldur and Roy usually ended up on Kaldur’s large couch, taking advantage of the entertainment center the Conservatory had provided for Kaldur’s ‘cultural’ education. They watched bad movies, catching Kaldur up on Surface culture and Roy up on what he had missed since his original had been kidnapped three years ago.
Roy was the first person Kaldur had met on the surface who never mistook his reserved manner for being shy. He had a way of drawing out Kaldur’s more judgemental observations about the Surface. He delighted in them, calling Kaldur ‘sassy’ and deliberately provoking sarcasm from the Atlantean as often as possible.
Kaldur, for his part, understood Roy’s gruff manner better than anyone in their close circle. The redhead reminded him at times of some of the older, professional warriors in the Corps. He didn’t expect Roy to be overtly demonstrative of affection and respected the simulacrum’s long silences, not trying to force conversation or attempting to use humor to shock him out of them. It led to Roy gradually opening up to him, sharing memories of his ‘life’ before and his anxieties, both things he normally kept closely guarded.
Affairs continued in this manner, with Kaldur growing closer to his newfound family and learning more of the Surface than he’d ever really imagined.
And then a patrol in Gotham’s harbor went terribly right, and all hell broke loose.
The night had begun fairly normally. Zatanna had declined to join them on their patrol. She had a friend-date with Richard that night. The two had been close since childhood, and Richard had complained recently that he never seemed to see her anymore, despite them going to the same school.
So it was just the four of them - Artemis, Roy, Raquel, and Kaldur. Artemis hadn’t been issued any specific mission from the Gotham police that night, so instead they decided to patrol along the docks. Kaldur knew from experience that feral, sea dwelling creatures had a bad habit of seeking out human prey in high-magical signature cities like Gotham, and there had been whispers of recent disappearances in the area.
What they found was much more troubling than a rogue siren or grindylow, however.
“Well that’s not suspicious,” Roy said, pointing to an armored vehicle parked outside an abandoned warehouse.
Artemis shrugged. “It’s Gotham,” she dismissed. “But we can check it out. If it's not the kind of thing we’re supposed to handle, we can call the PD.”
It turned out to be something no one was equipped to handle, except maybe the Council. From their view atop an adjacent building, the group could see inside the warehouse. It was mostly empty, save for a strange pod, which was being wheeled out the doors and towards the armored van by armed guards.
Roy grasped Kaldur’s arm, blunt nails biting the Atlantean’s thick skin. “I recognize those fuckers,” he whispered. “Those are Luthor’s goons.”
Artemis nocked an arrow, aiming for the feet of the guard wheeling the pod towards the van. “That thing looks human sized,” she said quietly. “Red, you get the guys on the door. Rocket,” she addressed Raquel, using the nickname the woman had earned after one of her spells had sent a particularly nasty wendigo crashing through three solid concrete walls. “Shield the windows, keep them from firing on us. Kal, get ready to rush. We need to free whoever’s in that pod.”
The plan worked well. Artemis’s arrow expelled a short burst of gas that knocked out the first guard and obscured the vision of the rest. Kaldur—immune to most toxins—was able to vault to the ground and get to the pod. Inside was a boy of about sixteen years, seemingly asleep.
The trouble came when Kaldur opened the pod, intending to carry the boy to safety.
His eyes snapped open the moment the pod did. He leaped, roaring, and began attacking the guards.
Roy leapt down from the building, disarming the guards as they tried to shoot at the boy. While a good idea in theory, it was then that things began to go horrible wrong.
Kaldur watched in horror as the boy put his fist through one of their armored torsos, screaming in rage before tossing the body aside.
“Holy shit,” Roy yelled, running towards the boy. “Calm down! Hey, cal—”
The boy grabbed Roy by the shoulder, twisting until there was a sickening crack, then tossing the simulacrum through the wall of the warehouse. Roy went straight through, landing in a heap on the ground outside. Raquel leapt to the ground, rushing to his side.
Kaldur, briefly distracted by his concern for Roy, almost didn’t notice when the boy turned on him.
The first missed blow shattered the support structure Kaldur had been standing next to, raining debris on their heads as Kaldur rolled out of the way.
“Kaldur!” Artemis shouted, “Get out of there!”
Kaldur dodged past the boy, sprinting out the door as the boy slammed into the concrete where Kaldur had been mere moments ago, leaving a sizeable dent.
As Kaldur cleared the door an arrow sailed by him. Seconds later the building collapsed, glass and debris blowing outwards as the magical charges inside of them detonated in the dilapidated structure.
Kaldur had just managed to duck into Raquel’s force shield, a bubble that shielded her and her surroundings from sight and sound. It also used light to refract the world around them, essentially rendering anything inside the bubble invisible.
Raquel, it should be stated again, was a very, very talented kinetimancer.
Artemis joined them a moment later, abandoning her position on the roof to check on Roy. “What the fuck was that thing?” She demanded, handing him one of the tubes she kept tucked into her quiver—a vial of magic infused clay.
“Looked like the same thing as me,” Roy grunted, accepting the tube. “That should be enough to slow him down, but probably not kill him. Hopefully his head wasn’t crushed.” Roy turned to Raquel, who was maintaining the force field. “You got that charm Zee made? The one for subduing sentients?”
“In my pocket,” Raquel murmured. “Now hush, I’m keeping this thing up for a bit in case any more of Luthor’s goons show up and it takes a lot of focu—”
She was interrupted by the sudden appearance of a large iron girder, which flew overhead as the ruins of the warehouse shifted violently.
“Holy shit,” Artemis whispered, eyes wide as they watched the boy emerge from the wreckage of the warehouse. Her fingernails bit into Kaldur's forearm, her terror leaving dents in his thick skin. “We just dropped a building on him and there isn't even a scratch.”
Kaldur darted a glance at Roy. The simulacrum shrugged back at him, smearing wet clay into the missing chunk of his shoulder where the boy had thrown him. “Must be a newer model,” Roy replied. The wet clay appeared to boil in his wound, bubbling and changing color until it melded in with his skin. A few seconds, and it looked like the shoulder had never been injured at all. Roy continued. “I repair easy but I still break.”
Kaldur watched as the boy shook off the last of the dust, eyes casting out to find them. As long as they stayed in the radius of Raquel’s spell he shouldn't be able to hear or see them. “You are certain he is of your same maker?”
Roy snorted. “Unless someone else is experimenting with necromancy and alchemy to create indestructible, human looking simulacrums? Yeah, I’m sure.”
Kaldur sheathed his swords, gently brushing Artemis’s hand from his arm. He stepped around her to Raquel, taking Zatanna’s rosary from her pocket while she continued to focus on maintaining their cover, eyes alight with the violet of her magic.
“What the fuck are you doing?” Artemis hissed, still eyeing the boy warily. He had begun to leap around the rubble, tossing chunks of buildings out of his way as he searched for their hiding place.
Kaldur looked at Roy, then back at Artemis. “When you first met Roy you said he was angry and terrified—”
“—Artemis you shit—” Roy interrupted, trying and failing to clap his partner on the side of the head.
Kaldur held up a hand, firmly demanding that he be allowed to finish. “You said he needed your help,” Kaldur continued to Artemis, reaching out and squeezing her hand reassuringly. “If this boy is of the same maker, perhaps he too is in need of help.”
Both archers looked at him like he was wearing a squid on his head. “Roy was at least verbal,” Artemis said slowly, as if to a child. “He never outright attacked anyone. That thing is feral.”
“He'll kill you,” Roy said bluntly. “We can’t get close enough to get Zee’s draining charm on him without risking him killing one of us. I’m tough, but even I'll die if he smashes my head in.”
Kaldur shook his head. “I won't,” he said simply, then ran out of the circle before either of them could attempt to stop them. He was certain that if it wasn't for Raquel’s ward he would hear them screaming at him to get back to the circle. As it was all he heard was the roar of the boy as he spotted Kaldur sprinting toward him.
The boy leaped, launching himself high in the air before smashing into the ground immediately in front of Kaldur. Kaldur dodged to the left, barely avoiding being crushed.
“Peace, friend,” Kaldur shouted, twisting to avoid another blow as the the snarling boy began to chase him around the parking lot. “I mean you no harm.”
Either the boy couldn't hear him, didn't understand him, or simply didn't care. His eyes were crazed, alight with the same blue glow of the enchantment that animated Roy.
Kaldur continued to duck and roll, dodging blows that shattered the asphalt. He thanked the gods that he’d allowed Dick to spend the first three months of his tenure on land running him through the apprentice’s ridiculous acrobatics regimen.
They continued in this manner for what felt like hours—in addition to being stronger than Roy, this simulacrum was faster, and seemingly inexhaustible. Finally, Kaldur felt he had learned enough of the boy’s movements to go in for his next move. He drew Zatanna’s rosary from his pocket, ducking quickly under the boy’s arm to slip the beads over his head.
He miscalculated, however. A fact that came home to him with a sickening, wet crunch as the boy’s fist punched through his ribs and out his back, narrowly missing his spine.
Kaldur crumpled immediately, white hot agony blinding him. The boy fell beside him on his hands and knees, panting harshly as Zatanna’s charm sucked the energy out of him.
Shocked blue eyes stared down into Kaldur’s, awareness dawning as the frantic sparks of magic that danced around tan skin dissipated. “Who are you,” the boy demanded. His voice sounded like someone had gone at his throat with shards of glass, shredding it until there was nothing but scar tissue. It was like he’d never spoken before.
For all Kaldur knew, he never had.
Kaldur grit his teeth, willing his gills to stop flapping uselessly in the open air, trying to bypass the wreck of his shredded lung. He managed to shift his hand, reaching across the ground to weakly grasp the boy’s hand in his own. It was sticky with Kaldur’s own gore and viscera. The boy didn’t flinch.
“A friend,” Kaldur choked out, before darkness took him.
Half a day later Kaldur woke up in Artemis’s apartment, fully healed from his injuries. Artemis, ashen faced and sick from relief, had been the only one there. She explained that Raquel and Roy had taken the boy to Zatanna’s father’s house out in the city limits once they'd ascertained that Kaldur was in no real danger. The pain had been enough to knock him out, but by the time Roy had rushed over to him when he fell his wound had already sealed over.
She also explained that immortality is the kind of thing ‘you tell your fucking friends about before you charge into a death match, you self sacrificial fuck’. She explained this rather sternly, while furiously hitting him repeatedly with a throw pillow.
When Roy and Raquel returned sans simulacrum, Raquel hugged Kaldur and smacked him upside the head. Which was a fair reaction, in Kaldur’s estimation.
Roy, however, avoided Kaldur’s gaze and flat out refused to speak to him. Which was, frankly, a lot more upsetting than having a lung punched out.
But they had bigger problems to deal with, as Raquel would go on to explain. Like the fact that the simulacrum they had found was a copy of Clark Kent, a sitting Warlock on the Council of Magic. And that Bruce Wayne knew about him, and about Roy, and was not happy about being kept in the dark.
A/N: Shoutout as usual to the amazing @shadesninde for being a boss ass beta. Trust me when I say this thing would have been a lot less coherent without her help. Hope you guys enjoyed this chapter! If you have any questions about the magical system or other random ass details of this AU, feel free to drop into my inbox!
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really LONG CHARACTER SURVEY. RULES. repost , don’t reblog ! tag 10 ! good luck ! TAGGED. I think I stole it, I don’t remember. TAGGING. I think everyone has already done this? If not, do it and blame me.
BASICS.
FULL NAME : Arthas Menethil. NICKNAMES : Karkut, maybe? TITLES : Lich King, God of Death, Master of Icecrown, Dark Lord of the Dead, Lord of the Damned, Prince of Darkness, Fallen King, Master of the Scourge, Master of Northrend. AGE : 40 as of Legion. BIRTHDAY : July 3. ETHNIC GROUP : Undead, formerly human of Lordaeron. NATIONALITY : Undead Scourge. LANGUAGE / S : Common. Thalassian. Dwarven. The Language of Death. Vrykul. SEXUAL ORIENTATION : Asexual; in life, he identified as heterosexual. ROMANTIC ORIENTATION : Aromantic; in life, identified as heteroromantic. RELATIONSHIP STATUS : ??? with Jaina Proudmoore. HOME TOWN / AREA : Capital City, Lordaeron. CURRENT HOME : Icecrown Citadel, Icecrown, Northrend PROFESSION : Lich King of the Scourge, Master of Northrend.
PHYSICAL.
HAIR : Snow-white hair that hangs past his shoulders, a bit scraggly, but otherwise surprisingly well-kept despite him being a literal zombie. EYES : Lichfire blue. Beneath the glow and eerie smoke they emit, one may see white pupils surrounded by icy blue irises, with only a slightly darker ring of blue separating them from equally-pale sclerae. FACE : He has one. LIPS : He... has them? They’re kinda full, I think. I dunno. COMPLEXION : Undeath has left the fallen prince with a sallow, unhealthy pallor. Dark circles hang under his eyes, as though he suffers from extreme exhaustion. All in all, Arthas would possess a generally drained, depleted look, were it not for how alert and animated he truly is. BLEMISHES : He’s dead. SCARS : Due to his lifestyle and history, Arthas has acquired a number of scars from various battle wounds, such as a burn along his right forearm from Searinox and a circular indention in his shoulder from one of Sylvanas’ arrows. Perhaps his largest and most notable scar would be the one on his chest, gained from when he tore out his own heart. TATTOOS : None. HEIGHT : 6′11″. 2.108 m. WEIGHT : He is not light. BUILD : Mesomorphic as hell, with broad shoulders, considerable muscle mass, and other... mesomorphic... stuff. FEATURES : Arthas finds himself in possession of exceptionally distinguished features, as befitting one of his royal heritage, though the corruption of undeath has twisted them, turned his golden beauty dark and cold. High cheekbones sweep across his face, seeming even higher and sharper than they ought to due to how gaunt he is. The strong jaw and straight nose that had been handsome in life now make him seem implacable, ruthless. Which, to be fair, he is. ALLERGIES : Light, love, not being an asshole. USUAL HAIR STYLE : Long and unadorned. USUAL FACE LOOK : He’s usually wearing a giant bucket on his head, mate. But under the bucket, he’s often sporting the ghost of a smirk, as though all the pain and suffering around him is just so terribly amusing - and his enemies’ belief that they can defeat him, the most amusing thing of all. USUAL CLOTHING : The dread Plate of the Damned, coupled with a dark, tattered cloak and the Helm of Domination.
PSYCHOLOGY.
FEAR / S : Permanent death. ASPIRATION / S : World domination. Vengeance. Possibly universal domination, but that’s kind of out of his capabilities at the moment. POSITIVE TRAITS : Clever, intelligent, witty, strategic, good leader. NEGATIVE TRAITS : Murderous, tyrannical, sadistic, literally heartless, cruel, vengeful, impulsive, manipulative, irreverent, treacherous, deceitful, misanthropic, mean, wrathful. Monologues. MBTI : ENTJ-A (although I feel he’s more P than J) ZODIAC : Cancer. TEMPEREMENT : Choleric. SOUL TYPE / S : Hunter/Leader. ANIMALS : Lion. VICE HABIT / S : He murders people all the fucking time. FAITH : He thinks he himself is a god. GHOSTS ? : Yes. AFTERLIFE ? : Yes. REINCARNATION ? : Yes. ALIENS ? : Yes POLITICAL ALIGNMENT : Undead Scourge. EDUCATION LEVEL : Arthas is highly educated, as befitting the Crown Prince of a prosperous nation. He is well-versed in matters of governance, warfare, history, law, politics, languages, cultures, and any other matters which might be considered important for the future ruler of Lordaeron. He is also trained in various martial arts and in the ways of the paladins of the Order of the Silver Hand.
FAMILY.
FATHER : Terenas Menethil MOTHER : Lianna Menethil SIBLINGS : Calia Menethil CHILDREN : Zoen Mith EXTENDED FAMILY : Aura Menethil (niece), Anduin Wrynn (godson) NAME MEANING / S : I don’t know, man, go ask Blizzard. HISTORICAL CONNECTION ? : He has some parallels with King Arthur, apparently.
FAVORITES.
BOOK : Decree of the Scourge. MOVIE : n/a 5 SONGS : “Seven Devils” ; “In the Dark of the Night” ; “Orb of Winter” ; “Emperor’s New Clothes” ; “When You’re Evil” DEITY : Himself. HOLIDAY : None. MONTH : December. SEASON : Winter. PLACE : Icecrown. WEATHER : Raging blizzard. SOUND : Screams of anguish. The lonely echo of a single voice in a large hall. Heavy footsteps on stone. The crunch of bone. SCENT / S : Blood spilled on the snow; the harsh, clean scent of true winter, that kind of death. TASTE / S : The Plague of Undeath. Blood, both fresh from the vein and dried on a blade. The ashes of a pyre. FEEL / S : Metal armor, dented from battle and etched with runes. The sheer wall of a glacier. A handful of snow. Rotting flesh dripping from the bone. ANIMAL / S : While Arthas used to be fond of animals in general, he now regards them with a level of indifferent disdain. The ghost of that fondness would be extended to animals that have been corrupted by undeath. (Invincible of course being favored above all.) NUMBER : n/a. COLORS : Black, white, blue, purple, gray.
EXTRA.
TALENTS : Murder, chess, playing the guitar, swordsmanship, necromancy, kingship, snapping, whistling, singing. BAD AT : Feelings, being a decent person, Hearthstone, naval warfare, cooking, dancing. TURN ONS : uh. TURN OFFS : uh. HOBBIES : Wandering around judging people and being a general dick to everyone. Committing murder and discovering new and increasingly horrifying necromantic magics. TROPES : He has his own tropes page. He has a few tropes pages, actually! QUOTES : “Frostmourne hungers.” ; “All that I am: anger, cruelty, vengeance, I bestow upon you, my chosen knight.” ; “No. No we. No one tells me what to do. I’ve got everything I need from you—now the power is mine and mine alone. Now there is only I. I am the Lich King. And I am ready.”
FC INFO.
MAIN FC / S : Alexander Skarsgard. ALT FC / S : Uhhh, himself? I tried Heath Ledger for like a day before realizing he was too baby-faced. So if any of y’all got faceclaim suggests - *finger bangs at you.* OLDER FC / S : n/a. YOUNGER FC / S : n/a. VOICE CLAIM / S : Himself. GENDERBENT FC / S : n/a.
MUN QUESTIONS.
Q1 : if you could write your character your way in their own movie , what would it be called , what style would it be filmed in , and what would it be about ?
SCREW YOU, WARCRAFT II MOVIE, WE’RE GOING STRAIGHT TO WARCRAFT III AND IT’S GOING TO BE GREAT, IT’S GOING TO BE FANTASTIC. THE CRITICS ARE GOING TO WATCH IT AND THEY’LL CRY AT THE GLORY AND THEY’LL EAT THEIR OWN SOCKS, DO YOU HEAR ME?! THEIR OWN SOCKS.
And while the live-action of the Warcraft movie was gorgeous, I think everyone’s been clamoring for an animated film of Blizzard cinematic quality, which I wholly agree with and in a perfect world, the Warcraft III movie would be in that format.
Q2 : what would their soundtrack / score sound like ?
I have no idea, but Arthas, My Son and Invincible would be on the track.
Q3 : why did you start writing this character ?
I’d rather not answer that.
Q4 : what first attracted you to this character ?
I don’t even know, man, I don’t even know. I used to think he was the dumbest character ever because “Lich King” didn’t register as something frightening in my head. (In my defense, I was like ten.) Now look at me. Look at me.
More seriously, I think part of it is because making and playing a death knight was a huge thing for me when it happened. I’m a terrible leveler, so my main character at the time (a hunter) was only like... level 20. My mom, who’s the better player between the two of us, and with whom I shared an account until like... MoP, I think, had a level 60 warlock, and she let me have the “one per server” death knight so I could player higher content, too. That death knight was the first character I ever leveled up all the way, and
And then the Wrathgate happened, and suddenly I gave a damn about lore, and then a family friend gave me access to Warcraft III, and I’ve been in love with Arthas ever since.
Q5 : describe the biggest thing you dislike about your muse.
As a character, he’s one of the best I’ve ever come across. As a person, he’s an evil dirtbag who murdered and slaughtered THOUSANDS of innocent people because a goddamn SWORD TOLD HIM TO, WHAT THE FUCK, ARTHAS -
Q6 : what do you have in common with your muse ?
I too take really long naps, prefer the cold to the heat, am a bit impulsive, and don’t know when to keep my mouth shut.
Q7 : how does your muse feel about you ?
Dude I gave him a kid and won’t let him kill people indiscriminately, he’d fuckin’ murder me if he had the chance.
Q8 : what characters does your muse have interesting interactions with ?
So many. My main shout outs would have to be to @warmcngerer, @renuntiatum, @thesealovesme, @heavenly-grievance, @theplaguelord, and @crownofstormwind. With them, I’ve been able to play around with fascinating facets of Arthas’ personality, whether through threads, through plotting, or through talking about the relationships with the muns. (All of whom are wonderful, and should definitely be followed ASAP.)
Q9 : what gives you inspiration to write your muse ?
Hearing his voice, interacting with the Scourge, forcing myself to sit down and write.
Q10 : how long did this take you to complete ?
It’s been in my drafts for literal months.
#oh my god this took forever#long post#//#m. secrets of the monarchy. headcanons.#r. kill them all and you're a god. arthas menethil.#ooc. shipments of grain. memes and prompts.
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:D yay, a fellow DnD'er!! What do you play as, and do you have any artwork of them?
Yay! Hey there!
Sadly I don’t have any art of my characters, but I’m tempted to put a chart of all of them. I have so many that I play, since our group runs so many campaign’s and gives everyone a chance to DM (we actually just halted my campaign for now and just started a new one)
I guess I’ll list them from class, race and level
Teal'o Hopefield. D&D 5th Edition. Homebrew, Monster Hunter inspired. Tiefling, Bard. Level 13 College of Lore.
He’s my fat lovable Tiefling Bard who tries to solve everything with kindness and food. He’s probably my highest level character from my longest running campaign and I love him. I even have a Heroforged miniature of him.
I’m actually working on a more elaborate back story from him right now, which I’ll post later and I’m tempted to take a level in Cleric with Sune (Forgotten Realms goddess of love and beauty) as his deity, since our old group needed a cleric. Plus I love the idea of him being a traveling minstrel writing powerful love ballads and helping with match making after retiring from monster hunting lol
Madcap the Magekiller, also know as “Squishy”D&D 5th Edition. Homebrew. Myconid, Soulknife level 7? Seeker.
Another fave of mine from a heavy homebrew monster campaign a friend ran. I really can’t remember what level he got to? Maybe level 7? Because I know I got all my cool stuff for my class than. He started off as a regular old myconid (which are completely neutral and only speak telepathically) than got captured by a warlock and experimented on (slightly less natural and now can only live by absorbing magic) and was than sold to into slavery to goblins. To make a very long hilarious campaign story short ( I’ll tell more later if asked ;) ) he than met a troglodyte barbarian and a thri-kreen (think antro-mantis that likes to eat elves) ranger along the way and they traveled through the Underdark into an active volcano, fought some drow (whom the trog hit on the only princess while the Thri-Kreen ate her family), punted gnomes into lava, roasted some mind flayers and ate their brains, got stuck together while fighting a gibbering mouth, had the most amazing use for a swan boat ever and disturbed a gnome grave site after the trog peed on an grave marker and had to fight several very angry gnome spirits, than finally got to the end where they fought and sealed a volcano goddess into a silver snuff box. Also the trog is now a god/chosen one…flying mad with power somewhere in the world with Madcap, who the trog literally drove him insane through out the campaign doing stupid shit that got us all in trouble and turned him evil because of it. So now he wants to experiment on everything, like his former master did to him!….he also has a fire peytron that he hatched from an egg on top of the volcano that he rides. Lol that campaign was so insane! I wanna go back to it some day just to see what happens to those three.
Anacharis Delevanti, the Jasmine Bard Pathfinder 3.5 Homebrew, Legend of Zelda inspired.Merfolk. Another Bard (duh), level 7. Dervish Dancer.
Online campaign with some friends from my hometown and their buds on Skype. I play a posh, pompous pretty boy who was born to nobility with a jerk of a father who’s an Ambassador to the world’s capital, that didn’t like him out of his 14 brother and sister’s because he wasn’t “pure blooded”. He basically told his dad to fuck off and traveled to the capital to make a name for himself, which he did! He had a giant tea/poison empire that got destroyed after mysterious forces burned it all down (they killed his butler!) and started the campaign with basically nothing but what he could salvage from the wreckage. He’s a lot of fun to play because he’s so spoiled and flamboyant and the only male and neutral character in the group of good hearted females and is constantly bickering with the dirty wild and Russian dwarf raised ranger (my sister’s character).
Plus he’s one of my only characters that is asexual and aromantic, though very charismatic to all. Oh right and he’s also a belly dancer that sleeps with a night mask and a plush octopus names Mr. Scallops :D
The DM always starts the campaign with a fish joke at his expense lol.
Dross, aka Mithras Oakeneye, from the Salt Wolf Clan.D&D 5th Edition HomebrewGhostwise Halfling. Necro-Druid. Level 2. Circle of the Deathbloom.
One of my most serious and somber characters that I’m currently playing. Ghostwise Halflings are more tribal in nature and Dross lived in a very strict one that hated he practicings the “Old” and “Forbidden” ways. Basically a form of druidism and necromancy that made new plant life from the corpses of dead bodies. The only friend he had was the son of the head elder, who was also the most skilled Hunter that stood up for Dross. But when the clan faced an orc skirmish, his best friend died protecting him and Dross used all his power openly to save the clan. Without the elders son to protect him, the rest of the elders exiled him, stripping him of his former name (hence why he took the name Dross) and smashed his sacred clan item, which usually if a Ghostwise Halfling lost said item, they would have to go on a quest of atonement. He still has his but he used the pieces to turn them into a boulder opal stone pipe. He than made a flower from his former best friends remains and is sailing, with others, to a new land so he can plant it at an ancient tree, per his friends dying wish to see it.
He’s the most creepy character I’ve played. He doesn’t talk, only to one person at a time telepathically (Ghostwise powers, yo!) and is covered in his own eco system of mushrooms and moss and plants that are living on his arms and back. His eyes are a dull white but he can still see and his former reddish brown hair is now black from all the stuff living off him. He erie and smells of earth and loom. Plus probably hasn’t showered in like, 10 years lol
And that’s it! I have more characters from one-shots and small campaigns but those are my main four so far!
I’ll put up more later if people ask me lol and feel free to ask more about any of the one’s I listed and the campaigns their in!
Or tell me about yours. I love talking about D&D and character lore, so,much!!
#micah's ramblings#d&d#d&d 5e#pathfinder#pathfinder 3.5#table top gaming#Dungeons and Dragons#my characters#micah b. hunter
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