#all designs will only have 4 A / 5 B / 5 C / 3 D (or the same for equivalent jogger sizes) available ready-to-ship
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Btw, if you wanna snag any of these without waiting for a preorder then you GOTTA know the very second the initial tiny ready-to-ship batch drops! They will likely go very fast, so be ready!!!
The Fall Collection Sneak Peek
Guest artist design test prints are here!!!
Left to right, top to bottom: @vetiverfox Blood Sacrament Joggers; @dobie Dark Cathedral Joggers, Dark Cathedral Midi; @loppyrae Little Baphomet Joggers, Little Baphomet Skater; @fleebites Corruption Midi, Morningstar Midi, Demonic Draconic Joggers Placeholder preview listings are up in the shop now, so feel free to start wishlisting & signing up for in stock alerts! The Fall Collection will drop later this month. Keep an eye out for more info soon~ 🖤witchvamp.com🖤
#go to w/e is your fave design and hit that button to get an email the absolute first split second everything is available for purchase!#all designs will only have 4 A / 5 B / 5 C / 3 D (or the same for equivalent jogger sizes) available ready-to-ship#so if you want one get ready#of course i'll also let everyone know the exact day & time of the drop once i know for sure when i can do it#that hinges on shipping and how fast i can take pictures of everything tho so#i can't really decide that until it's pretty close to the day#we shall see..#and then if you miss the first batch don't worry too much#preorders will start just a few days after the drop
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Set breakdown time! Next up: Niko's room.
As before, I've circled the points of interest and numbered them to make them easier to talk about. Cool? Cool. Let's do this!
1: Niko's mom's name! This part is her and Niko's surname. The kanji are 佐々木.
佐 – sa, meaning help or aid
々 – an iteration mark. When you see this, basically it means "exactly what the last one said, one more time." So another sa meaning help or aid
木 – ki, meaning tree
It's really neat that they picked a last name for her that doubles down on her role in the narrative. Just like Niko is there to support and help other characters in whatever way they seem to need, her surname hammers it home by including 佐 not once but twice.
2: Riza (リザ) Niko's mother's given name. Somewhat odd here is that it's written in katakana and not kanji. Without getting sidetracked too much (you can pop over here to read more if you're interested) most Japanese people write their names in kanji.
Katakana seems like a bit of a strange choice here, unless a) Niko for some reason doesn't know the kanji for her own mother's name (weird, given that she's in high school) b) her mother is a foreigner (a possibility; foreigners usually write their names in katakana) c) the set designer/whoever prepped the letters didn't know the appropriate kanji for "Riza" (seems unlikely, given how accurate all the rest of this is) or d) some sort of personal habit. An interesting side note is that her letter to Niko also puts Niko's name in katakana.
3: Cutesy stationery, used for marking your place in a document or book
4: A cute blue purse!
5: Watermelon! Judging by the shiny material and placement near the other bag, I'm going to guess this is another purse
6: Niko's clothes :>
7: Pink luggage
8: Lots of instant noodles
9: A rice cooker
10: Rice vinegar
11: This girl LOVES her some plants
12: Probably food items…? The one on the right looks like it might be a five-pound bag of rice, but I don't recognize the brand
13: Lots of unwashed dishes
14: A toaster oven
15: Chopsticks
16: A cute octopus pillow. I think I saw someone mention that it's from Ikea :>
17: She often leaves dirty dishes sitting on the bedside table
18: A painting of what seems to be a skyscape
19: Brightly colored pillows
20: Metal art in the shape of a moon
21: A decorative window hanging
22: More plants :)
23: Candles
24: Her tv
25: Cute pens with pompoms on the end
26: Regular tape
27: A cute cat statue
28: Marble Pop Ramune, strawberry flavor. Ramune is a type of soda that's a popular festival drink in Japan. It's sealed with a glass marble and you have to pop the marble down into the little catch basin before you can drink it.
29: Anime wall décor
30: Fruit jelly cups. In Japan, small gelatin based snacks like this are popular. They're tiny, about an inch tall, and you eat them in just one or two bites.
31: Niko's laptop. She has stickers on it
32: Washi tape! It's decorative Japanese tape, often with bright colors and patterns, used for crafting.
33: A lot of cute magnets, including the bunny one, which serves double-duty as a kitchen timer
34: Niko's grocery list. The only thing on here that's here because she wants it is strawberry ice cream. The rest of the items, licorice tea, manuka honey, and Epsom salts, are all natural remedies. She's been trouble-shooting how to get rid of the effects of the sprites. She knows she's sick, but not why
35: Cutesy craft supplies! Sequins, glitter, and pompoms
36: More washi tape!
37: Niko's manga collection. She is that particular brand of organizational mess that does not put her numbered volumes in order. She has made an exception for the series that makes a complete picture when you line them up, though
38: More plants :)
39: Manga posters! Issho is one of the series that she has on her shelf
40: A decorative jar
41: Little metal bird sculptures
42: What seems to be the only framed picture in her room. The angle is wrong to see what the photo is, but it's interesting that they added just one in here. Maybe it's her family…?
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Do you have any screenshots of your favorite details from KHUX?
HAHAHAHAHA, yeah I do
Gonna just drop a read more here 'cause if y'all know me at all you know this post is probably gonna be 10KM long lol
So, I'm gonna try to hold myself back a little because I literally have like 10 pages of notes about specifically stuff in the backgrounds and I doubt the internet will find my bench and lamppost count interesting. (Also image limit lol)
I'll list just 4 things for now (in no particular order) and talk about them a bit underneath.
NUMBER 1 || STREET SIGNS
So there are four street signs that we’ve seen in Daybreak Town. Two are in the Fountain Square (A and B), one is in the Marketplace (C), and one is in the Clocktower Outskirts map (D).
For B and D it’s pretty easy to figure out what the represent. B is a clock, probably representing the Clock Tower… or maybe the best place to see the Clocktower because it’s in Fountain Square. The overall shape of it is different from the rest of the signs so I imagine that means something. D is a gondola or canoe of some sort, which makes sense because it’s next to stairs that seemingly lead to the canal that runs through town. Maybe there’s a ferry system of some sort?
A and C I’m less sure about. The designs don’t really bring anything obvious to mind. Maybe C is Munny because it leads to the Marketplace? I’m not sure.
NUMBER 3 || DOOR UNDER FOUNTAIN SQUARE
See what makes this interesting to me isn’t just the fact that apparently Fountain Square is hollow underneath (maybe for pipe repairs or something, I don’t know) but just the general fact that a lot of structures in this town, that maybe shouldn’t be, are hollow.
If you look even some archways have windows, so there has to be an open space inside, right? Most of them seem at least connected to houses so I assume they’re basements or something. (The one by murder house gets me tho, like that’s right under the bridge. Who’s living right under the bridge)
And I also feel like this leads into the fact that, similarly but not as extreme as in Scala, Daybreak Town is kinda built on top of itself. Maybe that’s a symptom of being around so many (and possibly on) mountains but I still feel like it should be talked about more.
NUMBER 4 || LIGHTHOUSE INTERIOR MAP
There is so much to unpack here but I’ll try to keep it brief.
So I’m pretty sure this is one of, if not the oldest building in Daybreak Town. Two reasons.
1. Instead of having little wall lamps, like the rest of the town and buildings, all the light seems to come from mounted candles.
2. There are swords (A) on the walls and not Keyblades. Why would the Keyblade town not have Keyblades on its little shield emblem? Is it possibly because it was there before Keyblades?
This staircase here (B) is also the only known (not sewer drain) way into the waterways. It leads into the sewers then out to the little dock below the Lighthouse with the boat, hence the sign.
There’s these maps here (C) that I don’t really know what to say about, but is definitely worth pointing out. They’re all the same and I assume show the layout of the area surrounding the town (the darker parts being water). It could be a world map though (darker part being continents)… I don’t think we’ll ever really learn lol
And also I don’t know what this is (D) but I think it’s interesting that it has writing on it. It kinda gives me the vibe of those flat on the ground gravestones…
NUMBER 5 || BANNER
Daybreak Town actually has a flag it’s all over the place and you’ll start to see it everywhere if you look for it. They also kind of look like the banners in Radiant Garden. The colours and shape/mounting are the same but the designs on the flag itself (and mounting) is different.
I have no clue what that implies, if anything, but I figure it’s worth pointing out ‘cause it’s interesting.
#This post took a lot longer than I wanted it to lol#but I hope you enjoy my brain rot#there’s so much I could point out but I think if I did any more the post would never would've been finished lol#actually writing thoughts down is a killer lol#(like originally there were going to be 7 but for whatever reason my brain was not letting that happen)#(so I’m just letting there be the 4 lol)#khux#kh#kingdom hearts#sometimes i think about khux
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SURROGATE PROCESSING WORKFLOW
DRC, Facility Operations Command, Compound Oversight Unit
Date: [REDACTED]
Subject: Surrogate Management Protocols
Location: Paternity Compound 131, [REDACTED], Oregon
Objective
This document provides a detailed overview of the surrogate processing workflow employed at Paternity Compound 131. It highlights the efficiency-focused methodologies implemented throughout the process, from intake to post-delivery. Personal letters from Surrogate ID S131-279-P are included, documenting his journey from arrival to delivery to help illustrate the overall operations.
I. Arrival & Intake
Transport
"Dear Dad,
I’m not sure where to start. They brought me here in this big, quiet van, and as soon as we got off, they started running all these tests. They gave me a number and tattooed it on my stomach like livestock. They keep saying I’m doing something important for the greater good, but I'm just confused." - S131-279
Candidates are transported to the facility in climate-controlled vehicles, ensuring they arrive in stable physical condition. They are processed in batches of [REDACTED] at a time for efficiency.
Initial Assessment
Upon arrival, surrogates undergo physical and psychological evaluations to assess readiness for the program. This includes fertility screening and compatibility testing for high-multiparity potential.
Registration
Each surrogate is tattooed with a unique ID number for tracking and monitoring throughout their conscription period, imprinted just above their navel.
Compound ID: The facility they will be housed in for gestation.
Arrival ID: The order number in which they arrived at the facility.
Fetal Count: A letter to indicate the number of viable fetuses they carry:
A (1) - B (2) - C (3) - D (4) - E (5) - F (6) - G (7) - H (8) - I (9) - J (10) - K (11) - L (12) - M (13) - N (14) - O (15) - P (16) - Q (17) - R (18) - S (19) - T (20) - U (21) - V (22) - W (23) - X (24) - Y (25) - Z (26) Example: Paternity Compound 127 + 437th Surrogate to Arrive + Carrying Quattuordecuplets (14) = S127-437-N
II. Rest & Preparation
Induction & Crowd Control
"Hey Dad,
Things are getting weirder by the day. Yesterday, they gave me a shot that burned like hell and made me feel woozy. It must have knocked me out cause I woke up, and it was tomorrow morning. I don’t know what happened, but I was so sore. I just want to go home." - S131-279, Arrival Weight 170 lbs
Entry areas are designed to funnel a group of surrogates into a single file line. Short but sweeping corridors are employed so that each candidate is prevented from seeing what lies ahead and concentrates on the individual in front of it.
Hygiene Protocols
Surrogates are directed to communal hygiene zones where they undergo full-body cleansing, enemas, and sterilization procedures.
Hormonal Optimization
Subjects are administered hormonal injections and supplements to ensure optimal uterine receptivity and increase the likelihood of successful embryo implantation.
Tranquilization (Optional)
Depending on the subject’s stress levels, mild to full sedation may be administered to maintain compliance and calm.
Note: [REDACTED]% of surrogates require some form of sedative before insemination.
III. Insemination Process
Surrogates can be assigned one of three insemination methods, depending on operational efficiency, donor availability, and strategic objectives:
"Dad,
I don’t even know who I am anymore. My body feels like it’s not mine. It’s only been a week since I arrived, and my stomach is growing so fast it scares me. I can’t stop eating, and it’s like my hunger gets worse the more I eat, but I can't stop. They keep telling me this is normal, that 16 is a "good number"?! They said it was a badge of honor. Sixteen! I feel like I’m being turned into something I don’t understand, and I can’t stop it." - S131-279-P, Day 6, Weight 192 lbs (+22 lbs)
In Vitro Fertilization (IVF):
Procedure: Embryos fertilized in a laboratory are implanted directly into the surrogate's uterus.
Benefits: High precision, maximum control over embryo count, and genetic compatibility.
Usage: Preferred for surrogates assigned to carry high-volume fetuses or when multiple donors are involved.
Traditional Method (Sexual Intercourse):
Procedure: Selected donors engage in physical intercourse with surrogates under closely monitored conditions.
Benefits: Natural conception methods reduce laboratory overhead and offer efficient insemination for surrogates with high natural fertility markers.
Usage: Typically used donor compatibility is exceptionally high.
Fluids Infusion (Turkey Baster Method):
Procedure: Donor samples are introduced directly into the surrogate's reproductive tract using a sterile infusion device.
Benefits: Combines simplicity with minimal intervention—a cost and time-effective alternative to IVF and traditional methods.
Usage: Often employed in high-volume batches where rapid insemination is required or transportation to the nearest compound is infeasible.
Post-Procedure Monitoring: Surrogates remain in observation units for [REDACTED] hours to confirm successful implantation and address any immediate complications.
IV. Monitoring & Maintenance
Ward Assignment
"Dad,
I don’t think I can do this anymore. My belly is enormous—I can barely move, and I’m out of breath all the time. They keep saying I’m ‘thriving,’ but how can they call this thriving? I heard one of the staff joking about how I’m ‘one of the biggest ones yet.’ They think it’s funny. I don’t. I can feel them—16 of them—moving inside me, taking over everything I used to be. I’m not me anymore." - S131-279-P, Day 13, Weight 254 lbs (+84 lbs)
Surrogates are transferred to gestational wards, where they will reside for their pregnancies. These wards have medical monitoring stations, communal feeding areas, and resting zones.
Nutrition Protocols
Diets are adjusted to high-calorie "one-size-fits-all" solutions, such as nutrient-dense puddings designed to promote fetal growth while maintaining surrogate docility. Hormonal treatments are incorporated into meals to reduce the need for frequent medical interventions.
Weekly Checkups
Surrogates undergo routine ultrasound exams, weight measurements, and health assessments to ensure all embryos develop within target parameters.
Behavioral Observations
Any signs of distress or resistance are addressed promptly through psychological support or, if necessary, isolation protocols.
V. Delivery Process
"This will probably be my last letter. I don’t think I’ll make it much longer. My body’s breaking under the weight—literally. I'm too big, no one was ever meant to be this big. They’re moving me to the birthing wing tomorrow, and I know what that means. I’m terrified, but I don’t have a choice. I just want you to know I didn’t have a choice." - S131-279-P, Day 28, Weight 490 lbs (+320 lbs)
Pre-Labor Preparation
As surrogates approach full term (29-35 days), they are moved to birthing wings equipped with specialized delivery equipment and staff trained for high-multiparity births. Diets are radically adjusted to promote greater weight gain.
Labor Management & Delivery
Surrogates are monitored continuously, and medical staff is on hand to manage complications. Multiple babies are delivered in succession. This process may last several hours or more, depending on the number of fetuses.
Post-Delivery Processing:
Fetuses are immediately evaluated for health and viability.
Surrogates are provided palliative care as necessary.
VI. Post-Delivery Workflow
"Surrogate S131-279-P demonstrated remarkable endurance and successfully delivered 16 fetuses, average weight 14 lbs, in 30-45 minute intervals, after a 34-hour labor. The surrogate's abdomen showed extreme distension, with clear evidence of significant internal [REDACTED]. Full natural delivery was achieved, but the surrogate succumbed to irreversible [REDACTED] failure minutes after the final baby was delivered." - Dr. [REDACTED], Chief OBGYN, Paternity Compound 131
Vital Cessation Verification
Medical staff confirm the cessation of all vital signs immediately following delivery to ensure compliance with humane protocols. Time and cause of expiration are noted for record-keeping and research purposes.
Surrogate Decommissioning & Disposal
[REDACTED]
Note: As standard protocol, all personal items of Surrogate S131-279-P were recycled following his decommissioning, including the destruction of [REDACTED] paper letters addressed to a Mr. [REDACTED] Collazo.
Surrogate Output Metrics
Each surrogate’s performance is evaluated against pre-delivery projections. The Prenatal Division records key performance indicators for review, including total fetal weight, fetal viability, and gestational efficiency. Personal details related to the surrogate are then purged to save computer storage space and maintain confidentiality.
Key Metrics and Efficiency Goals
Average Per Surrogate: 8–14 Embryos
Delivery Survival Rate (Fetuses): [REDACTED]%
Surrogate Survival Rate: 0%
Cost per Surrogate: $[REDACTED]
This structured process ensures that surrogate output meets national population growth goals while maintaining operational efficiency and cost-effectiveness.
----------------
Click Here to return to DRC Report Archives
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I ask Dalle 3 to draw every single Pokémon in the pokedex and I grade it on accuracy to show that us artists still have hope in not getting replaced, but we still need to keep fighting. (pt 1)
1. Bulbasaur
Understood the assignment. Overall basic idea of bulbasaur has been expressed. Spot placement is loose and generalized. 3/4 of them do not have fangs. Some of their eyes are not the right color. All of them have pupils, which is not a trait found in Bulbasaurs but I'll allow it for the style that they are using. As a cute bulbasaur render, it passes.
Grade: B+ (probably nightshade your bulbasaurs)
2. Ivysaur
Is slowly starting to lose the plot. Most of the time, the ivysaurs generated by the algorithm are either bulbasaurs with buds, ivysaurs with bloomed flowers, or an in-between of ivysaur and venusaur. Flower isn't even the right kind. And some of them become bipedal with tails?? the fudge? And there are too many flowers in the background. The composition is starting to become cluttered.
Upon giving it the bulbapedia description of its physical appearance, it was a little more accurate. However, the leaves are all wrong and it still suffers from too many spots syndrome. One even had really thin pupils.
Grade (without full description): D Grade (with full description): C (you probably don't need to nightshade your ivysaurs, but seeing the next pokemon... yeah you should probably do that.)
3. Venusaur
Horrible. Absolute failure. This is just a bigger bulbasaur with ivysaur's colors and venusaur's plant.
With description is even worse. Nice rendering, but as a representation of Venusaur, it fails spectacularly. Still a bunch of Ivysaurs. With too many spots. And none of those flowers are remotely accurate.
Grade: F (for both of them. Venusaur fans, you are safe. Bulbasaur and Ivysaur fans, though? Nightshade them to hell and back.)
4. Charmander
Proportionally it needs to a be a little thinner, but other than that? Very scarily accurate, random Pokémon gobbledygook not withstanding.
Grade: A (nightshade your charmanders)
5. Charmeleon
Asked for Charmeleon, ended up with some bulbasaur/charmander/charizard fusions. Which is nice, but its not what I asked for. Failed automatically.
Is better with the physical description, but it still has some issues. It's not the right color of red, some of them are quadrupeds, and there are dark greyish brown spots which the description did not have. The cream scales also extend to its mouth, which is also not what the original charmeleon had. Points for originality (well, as original as an algorithm that scrapes images can get), but this is still not going to get a high grade.
Also nice crab claw flame.
Grade (without description): F
Grade (with description): C-
6. Charizard
Also understood the assignment. Aside from the flaming tail and some wing bone coloring issues, this is a really accurate representation of a Charizard. It sometimes fails in the proportion department, but 9 times out of 10 it poops out a charizard that doesn't look janky. Though considering that Charizard is one of those really big Pokémons, of course its going to get that right.
Grade: A+ (Nightshade your charizards)
7. Squirtle
If it wasn't for the machine's struggle with the tail, we would have another A+ on our hands. Which is a scary thing to think about.
Grade: A (Nightshade your squirtles)
8. Wartortle
The one time it actually got Squirtle's tail right, and it was in the section where the AI struggles to generate a Wartortle with only its name to go by. Just a bunch of bigger squirtles that sometimes go quadrupedal and have blastoise ears.
With description is slightly better, but it still fails. All of them are quads, some of them have blastoise mouth, and one even has a mane. The tail isn't accurate either, but then again the cohost designer has a character limit. Even without a character limit, I'm still gonna grade it negatively. Especially since it has ignored the bipedal part of the description.
Grade (without description): F (seriously. nightshade your squirtles.)
Grade (with description): D
9. Blastoise
Appears to understand the assignment, but it only understands the overall body plan. We got tangents and multiple guns galore. And Blastoise.... holding guns?? The fu-?
Also, Dalle 3 does not know how to pixel art. Pixel artists, you have been spared.
With description, it fairs a little bit better... from a distance. 3/4 of the blastoises have malformed hands, the white shell outlines do not wrap around the arms like a backpack, (which some of the gun toting blastoises actually got right!) and one of the images' ears are too big.
Grade (without description): C-
Grade (with description): B- (Best to nightshade your Squirtles and Blastoises)
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Pitch for a “The Dark Pictures Anthology” game:
1) The title
“The Thrill of the Hunt”
2) Prologue
1920, British-controlled India. Jaspreet Singh and Sameer Patel, Indian rebels who fought against the British Empire (the false protagonists of the prologue), have been captured by the British Army. Although they’ve been sentenced to execution, they learn that they are actually being transferred to the Kingsley Gentlemen’s Society. From what we can tell of the Society, it’s run by the rich and powerful of British society.
Jaspreet and Sameer then learn the reason why they’ve been transferred. Today is the day of “The Hunt” where the Society members work together to take down the prey in the designated game preserve. And Jaspreet and Sameer are the game.
Since this is the prologue, Jaspreet and Sameer unfortunately end up being killed by the Society.
3) Main story
Present day, Falkland Islands. Five strangers have been brought to the mansion of the Kingsley Gentlemen’s Society. Four of the strangers are there after being invited by the Society while the fifth is there because they are dating one of the Society members. For the invitees, they all have the same goal; join the Society and cement their status as part of the upper class.
But, just like with Sameer and Jaspreet, that’s not the case at all. Today is, once again, the day of “The Hunt”. Since the 1920s, the Society has gotten bored of hunting down people who have already been sentenced to death. To get an extra thrill, the Society now targets the hopeful and wealthy.
In the main villain’s words, “it is far more satisfying to tear down people who are happy and actually have something to lose since you know that it is you who caused their despair”.
As the players, it is up to you to determine if the five strangers can work together as a team to either escape or destroy the Kingsley Gentlemen’s Society. Or end up becoming just another trophy on their shelves…
4) Playable cast
a. Desmond Johnson (ADVENTUROUS, RATIONAL): A highly successful American lawyer whose dream is to become a Supreme Court Justice one day. Desmond becomes the de facto leader of the group. He is played by the celebrity guest actor, Michael B. Jordan.
b. Faye Simmons (NAIVE, INQUISITIVE): A biologist from London who was dating one of the Society members. Much to her horror, she learns that the reason why the Society member wanted to date her was so that he could lure her in and force her to participate in The Hunt.
c. Hiroki Akashi (STERN, OVERBEARING): A high-ranking shareholder of a Japanese corporation. Despite coming off as a little vain and arrogant, he does show a willingness to work with the group since he wants to make it home to his children.
d. Omar al-Ghazi (PARANOID, AMBITIOUS): A Saudi Arabian oil tycoon who has trouble trusting other people. His behavior is a result of numerous business deals that went wrong due to people betraying him, as well as his family becoming estranged to him. Despite this, Omar does take pride in his ambitious nature, even if he ended up alienating his loved ones.
e. Adrianna Reyes (ABRASIVE, LONELY): A Mexican billionaire businesswoman who is currently dealing with a scandal. She reveals to the group that even though she’s married, she had an affair with an unnamed Senator in the Mexican Senate. The reason for the affair was that her current marriage is loveless, only done for political reasons.
5) Bonus poll
#tumblr polls#polls#supermassive games#man of medan#little hope#house of ashes#the devil in me#directive 8020#michael b jordan#dark pictures anthology#dark pictures house of ashes#dark pictures little hope#dark pictures the devil in me#the dark pictures anthology#the dark pictures the devil in me#the dark pictures little hope#the dark pictures house of ashes#the dark pictures man of Medan#until dawn#the quarry#horror games#horror video games#horror ideas#story ideas#game idea#the curator#the dark pictures#video game#video games#gaming poll
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Yay founders cut time!! To avoid spoilery spam I'm just going to put my thoughts and things I really liked below the cut
Episode 1 spoilers below
1. Giving a whole point over to saying that goddamn I missed this, I missed this so much
2. Ranboo touching the urn at the start and hearing flashback memories to begging to die - it's a loop confirmed?? Holy shit?
3. The sound design in this cut is genuinly excellent loving the sound effects mwah
4. They used the shot where Slime looks directly to camera on entrance this time!
5. The whole cooking segment is really tightly cut and I love the repeated cutaways and the energy of the whole scene, really feel that panicky pace this time
6. Slime backstory cutaway my beloved, I'm so glad they included it after he mentioned it in his bts stream from ages ago
7. The glitch to reveal the fridge contents are indeed gore yes yes
8. COOK? I D K H O W T O C O O K
9. Definitely overthinking this but I love the lighting change when Ranboo plays the first tape, like everything in the cabin goes dark and Hetch is the only light? The symbolism of him being the only light in the dark, and Ranboo being able to see him but not follow him because there is a literal television in the way?? Thematic parallels my ABSOLUTE beloved
10. Ahhhh the echoing please when they look at the model house ahahahha
11. 'Frank and I have been through a lot. There's been a lot of piss.'
12. The glitches and lighting flickers when anything touches Sneegs hat? Ohhhohohho lovely touch
13. Oh this for sure means something, Sneeg only starts getting frustrated with The Hero not knowing ahead of time what they need to bring after the slime touches the hat, and given the control method for Sneeg is in his hat, it definitely looks like the slime fucked with his control enough for him to remember some stuff from the last loop
14. This isn't related but seeing that portrait of Charlie reminded me that he said his mum really wanted that portrait of him and that's very funny to me
15. OK at the start of the fight, the Hero says 'Not if I done you...first...what?' as an opening taunt, and the mask flickers. Idk if that was intentional, but I do enjoy the idea that either a) the hero was programmed to say something else, but his control glitched, and he forgot what that was or b) the hero was programmed to say that line, and it was so weird that he broke himself out of control for a second
16. Oh DAMN it was intentional!! Control was breaking when it wasn't their 'turn'!
17. Okay onto ep2 later, but while I love the live version of ep1 and all the little pauses and extra improv and it's still a source of comfort to watch it, this cut is so clean and precise with the extra editing and effects I love it equally, I can't wait to see the other episodes
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Fontalicious, but not delicious
A new font rant after so long that's actually fair and not just a bowling ball to the ballsack of the people who created this font? No way! Big shock! Domain expansion! Billions must have their mouths wide open like they're about to suck the best dick they've ever sucked in their life, in shock!
Anyway, let's start.
Swinkydad.
Yes, that's the name.
Did they pull "swinky" out of their ass? I searched up the definition of this obscure ass word and i only got the definition of "swanky" + 6 urban dictionary definitions of swinky that are completely different and have nothing to do with each other. Like, where did they get it from?
Now imagine if you slapped this unknown concoction on your dad. Then what the hell would it be? It would be Swinkydad. That is the most random name they could have picked.
Now i'll get back on the definitions. In Dafont.com (a really nice site), it says "First seen on DaFont: before 2005" The font was made before 2005. So i went back to urban dictionary to see the definitions of "swinky", and the oldest definition.. is it from 2010? 2004? 2007? 1969? Fuckin' 200 B.C.? No.
It's from FUCKING 2016, and has 14 dislikes out of 6 likes.
Ok, let's stop vomiting mom's spaghetti on the font's name and rant on the design.
The design is terrible! All of the glyphs are squashed into a pulp, not to mention how unnecesarily wide it is! I will show you the comparison between "Swinkydad" and another normal Fontalicious font, to prove how c h o n k y it is.
Here's "Swinkydad."
This is in real size too.
Now, here's "Kravitz."
If you somehow can't notice a difference, "Swinkydad" is SO W I D E, that less letters would fit into a single row because the cells are stretched in favor of the wideness of the glyphs, and that's why it has an extra column!
But not "Kravitz" though, which is likeably slim, thus making the cells skinnier and allowing more letters to fit in a single row, and removing the one added column.
Now let me do some maths real quick.
2 + 2 = 69 xD xD xD xD xD xD xD lol lol lol haha my roflcopter go swoosh swoosh swoosh swoosh swoo-
Ok, enough fucking around, now for real.
I counted every "Swinkydad" letter in each row and then put it on an average calculator, and the average was 6.5 letters per row (8, 8, 7, 3)
6.5 is a quarter of all the normal letters in the alphabet, which is not shocking at all.
I counted every "Kravitz" letter in each row and was pleased to see how many letters per row there was.
The average? 8.6666666666667 letters per row!
That's exactly a third of all the normal letters in the alphabet!
It's a surprisingly big number, but it's a bit unsurprising due to the skinniness of the letters.
So i subtracted the letters per row in both fonts by descending order (8.6666666666667 - 6.5), and got a 2.16666666667.
Kravitz has 2.16666666667 more letters per row than the fatass that "Swinkydad" is. That's how wide "Swinkydad" is.
But i'm not here to give a handjob to Lenny Kravitz so i'll get back on track.
I do not like how the letters look at all. It looks like Nikocado Avocado took "Bauhaus 93" and- oh wait, he tricked us all.
Well, it looks like some fatass took "Bauhaus 93" and sat on it, flattening it in the process. The lowercase B is just the uppercase B flipped vertically and horizontally, and if the lowercase D is the same as the uppercase D, then the 6 IS JUST A FUCKING D!!!!! They didn't even know that a 6 isn't flipped horizontally! And it's just a crushed Bauhaus 93 D too!!! It's like some dumbass is counting and then..
"1, 2, 3, 4, 5, uhhh... d, 7, 8, 9, and tin!"
Also, some simbols for some reason are a playing card ace of clubs, and some are uhh...
WHATEVER THE FUCK THIS IS!
Some symbols also for some reason have dots inside them like for example, the uppercase and lowercase O, which instead of a normal glyph, looks like a planet, and the 8 which just looks like a sideways "No words" emoji. almost half of the symbols are blank, and 3 lowercase accentuated letters have NOTHING to do with one another!
The õ is just the 4 with a rounded tail, the ù is probably a scrapped design for the lowercase G, and the ú? It's just a fucking Y! Yeah, Y! Y! Y for why! Why! WHY! WHY? WHY?!
I do not have anything more to say.
Fuck it. 0.25/10.
#bad fonts#fonts#glyphs#fontalicious#dafont#review#swinkydad#frutiger#frutiger aero#metro grunge#grunge#frutiger metro#2004#200s#hey why are you looking at the tags go away shoo its over get out of here
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How to Start a Podcast
Part 1
The second article Sydney kindly gave me is How to Start a Podcast by buzzsprout. Buzzsprout is also a hosting site, which you need when you start a podcast, so they have to know their stuff (according to the article, since 2009 they've helped three hundred thousand podcasts launch, which is impressive).
Buzzsprout breaks the process into ten actionable steps.
Develop a concept.
Define goals
Pick a theme/topic (they provide a whopping seventy-five in this article linked)
Find a niche
Name it (they have provided this article for further reading)
2. Choose a format
I didn't think about this before I read this article, but there are different ways to present podcasts- the article mentions interview, cohosted, scripted non-fiction, news, educational, and scripted fiction (and I will provide audio drama help as I conduct my own research and get information from podcasters about it).
The article goes over the 'optimal' podcast episode length, with some statistics, but the only thing that seems to be important they put in the first sentence: "Make your episodes as long as they need to be and no longer."
They also talk about an episode release schedule, with more stats.
3. Set up recording equipment
Of course they talk about microphones, including another article all about that aspect of podcasting, but apparently there are different types of microphones. I never knew that. They go somewhat in-depth about the different kinds, so I'll leave the technical reading to you.
4. Choose software
The article also talks about different software, from recording to editing. They give a few different options in the article, with links to each. I'm not sure if they get commissions based on how many people click through, so I'll leave you to go there to give them some love.
5. Record your first episode.
The article further breaks the process into smaller steps.
A) Write an outline (with further reading that includes templates)
B) Pick your recording room wisely
Before Sydney's post, I didn't know that sound travels different off of hard and soft surfaces, though I guess in retrospect I should have figured (echos in canyons, for example). I didn't realize it would make a big difference, but I guess it does.
C) Connect your equipment and set up your software
This is important- make sure you hit 'record' and everything's plugged in, folks.
D) Microphone technique
If you're going to speak into a microphone, learn to do it right.
E) Test different recording styles
Test for quality.
6. Edit
They provide an article for further reading. In the main article, they break it into broad steps.
A) Make sure the intro and outro are engaging
Hook the listener right away.
B) Edit for content, then everything else.
Start with big cuts, then move smaller.
C) Fade between tracks
Apparently, cutting audio can sometimes make clicks and pops in the recording. Who knew?
D) Create a punch list
I guess this is a to-do list.
Then when all that's done, you export it! They throw a bit of technical jargon at you (what the heck is an ID3 tag?) but thankfully, it seems to be fairly simple with this podcasting host site. I'm not sponsored by them, it just seems easy enough for beginners.
7. Create podcast artwork.
They also include five tips for that.
A) Visually communicate the subject
B) Design for a variety of sizes
C) Don't use too many words or fonts
D) Avoid 'podcast imagery' (microphones, for example)
E) Keep your brand consistent
They provide a few sites for people to create artwork, so that's cool.
8. Set up podcast hosting
To be honest, this confused the Hell out of me. But there are a few videos about it they linked at the end of the step, so feel free to read the full article and watch them.
9. Get listed in podcast directories
More technical stuff, but I guess that you need the last step- hosting- to actually get onto Spotify or Apple podcasts or any other site/app.
10. Launch and grow
The article goes over two ways to launch- grand and soft- and a few other things like imposter syndrome. It talks about seven marketing tips.
A) Tell friends and family
B) Create a buzzsprout ad
C) Post episodes on social media
D) Join groups and forums
E) Cross-promote with other podcasters
F) Overcast ads
G) Create a call to action
The article also recommends celebrating, and I'm always down for a celebration. Don't be embarrassed it's about your own achievements, or feel like it's needlessly self-congratulatory or self-centered. It seems like a ton of work, so give yourself some credit!
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A-Z Challenge GAME 4
A game is done. B game is short. C is getting voted on now, but I also have far too many options for this one.
(Seriously, this started with 9 options) (...I'm just a very indecisive person okay. ><)
As always, more info about the game options below the cut, including blurbs, tags, and trailers. DOTO I played once and will eventually play again, whether as part of this challenge or not, it's just a matter of getting around to it.
1. Dark Nights With Poe and Munro (2020)
youtube
"Guide local radio hosts Poe and Munro through six TV-like episodes of supernatural strangeness and sizzling on-screen chemistry. From the creators of The Infectious Madness of Doctor Dekker and The Shapeshifting Detective." Steam tags: choose your own adventure, fmv, detective, interactive fiction, multiple endings, point & click, dark comedy, horror, romance
2. Dead Synchronicity: Tomorrow Comes Today (2015)
youtube
"A dying reality, a universe that’s fading away. A merciless world thatgets sick and vanishes. No past, no present, no future; only the impending moment of “dead synchronicity” ahead. Will you be able to stop it?Because, otherwise… what will you do when Time dissolves itself?" Steam tags: adventure, point & click, indie, post-apocalyptic, story rich, atmospheric, mystery, horror
3. Detention (2017)
youtube
"Detention is an atmospheric horror game set in 1960s Taiwan under martial law. Incorporated religious elements based in Taiwanese/Chinese culture and mythology, the game provided players with unique graphics and gaming experience." Steam tags: horror, indie, psychological horror, atmospheric, puzzle, story rich, adventure, drama, dark, point & click
4. DIVINATION (2019)
youtube
""What if you're born into this world without your permission?" DIVINATION is a very short visual novel where you act as a fortune teller in a futuristic world. Talk and listen to people's stories, then foresee their future using the runes they had drawn." Steam tags: visual novel, cyberpunk, short, philosophical, experimental, point & click, noir, text-based, story rich, choices matter, sci-fi
5. Dry Drowning (2019)
youtube
"Dry Drowning is a psychological investigative visual novel set in a futuristic dystopian city. Follow the story of Mordred Foley, unscrupulous private detective haunted by his dark past, and look into a series of macabre serial killings inspired by Greek mythology." Steam tags: futuristic, adventure, visual novel, mystery, sci-fi, noir, horror, investigation, psychological, thriller, puzzle
6. Dishonored: Death of the Outsider (2017) (I have 17/30 achievements after 30hrs of play, hltb estimates an average 17hrs completionist so obviously I play slow lmao)
youtube
"Be a badass supernatural assassin and take on the role of notorious Billie Lurk as she reunites with her mentor Daud in order to pull off the greatest assassination ever conceived. Building upon Dishonored® 2’s signature gameplay and art style, Death of the Outsider features all the series hallmarks, including brutal combat systems, unique level design, and immersive storytelling that responds to your every choice." Steam tags: stealth, action, first-person, female protagonist, assassin, steampunk, atmospheric, story rich
#a z challenge#turner plays things#indie games#indie gamer#poll#dark nights with poe and munro#dead synchronicity#dead synchronicity tomorrow comes today#detention game#divination game#dry drowning#dishonored death of the outsider
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Arc Plays: Persona 5 Strikers
we're back, baberinos
Hello, my name is Arcturus, you may call me Archie, so begins our fourth liveblog. For the liveblogs of Persona 3 Portable, Persona 4 Golden, and Persona 5 Royal, please see the pinned post.
I'm going into this knowing:
a. I have never played a Musuo game ever so that'll be interesting.
b. This takes place in the Persona 5 Vanilla ending, so no Akechi dodging the bullet of fate and no Maruki to come in and steal my fucking heart. Alas.
c. ALLEGEDLY this game is surprisingly good for being a genre-shifted spin-off done with Koei Tecmo.
d. yo this main title theme is a jam
I'm not buying your JackCoin, Atlus, go away.
MAN these games LOVE to start in medias res huh? I respect it. Our beloved boy is flipping and jumping along the rooftops of a city and being chased by a helicopter shadow. I ADORE the design of this gunship guy, with just a hand holding the gattling gun.
It feels like a bit of a in-joke between the game and the player to have Joker do a flying leap onto this helishadow to rip its mask off. HE HAS THE ONE MOVE, OKAY, IT'S ALL HE HAS.
Joker on Halloween needs to be tied up like a werewolf at the full moon or else he will just run around town ripping people's masks off.
Oooh I'm gonna need to remember to install a better font.
But ONCE AGAIN JOKER IS THE BAIT. He is always the bait. HE ONLY HAS THE ONE ROLE OKAY IT'S ALL HE HAS.
Cops are demons, got it. The only difference between MegaTen and IRL is that in MegaTen you can negotiate with them.
MUSUO SURE IS DIFFERENT FROM TURN BASED BATTLE HUH. Oh my god this is gonna take a grip to get used to, but the ability to summon Arsene on the fly is pretty sweet. So far, Joker is the only Persona MC who seems to have a more than surface-level relationship with his persona, and I really dig that. The others are just a bit of winkyface foreshadowing (Orpheus) or a dude who becomes super important late in the game with no build up (Izanagi). Arsene feels much more personal.
is this a ROAD TRIP GAME? are we going on a ROAD TRIP? also i love you, Yusuke, it's fucking the middle of summer and you STILL are in full pants and a fucking knee-length elegant coat.
Speaking of Yusuke, I am concerned. Can Sojiro just adopt him already???? Is anyone making sure Yusuke isn't fucking dead while Reverie and Morgana are gone? christ.
you look so much like a Chaz. you look like you were in an acoustic band from 1992 to 1995. you look like you have five piercings in each ear but use none of them because your stuffy cop job. you look like you do a half windor knot because you don't know how to do a proper one.
ANYWAY PLOT DUMP: It's the summer after the Phantom Thieves' whole big thang, and all of a sudden, people seem to be having changes of heart? Like, a finance minister suddenly confessed to documents tampering, three councilmen confessed to bribery and resigned, etc.
I love how he's "Bearded Man" but that's like barely a beard. Anyway, his name is Inspector Hasegawa.
lmao a full investigation of Reverie's life, please refer them to my liveblog, I got 'em covered. lemme save y'all time and sum up:
REVERIE'S CHILDHOOD: idk he lived in a small town or something and was just a kid
SHIDO THING: fuckhead Shido framed a fucking teenager for assault and subsequently threatened his entire future because y'all's politicians are morally bankrupt fuckwits and the stigma on criminals in japan is outrageous and the whole public record thing is yikes
MOVING TO TOKYO: everyone was awful all the time and treated Reverie like shit and you're all lucky to still have in-tact tires bc I would have been slashing them personally
METAVERSE: Reverie got in touch with his inner scene kid/drama student and turned into a phantom thief and did some shit that was frankly concerning ethically-speaking until the world nearly ended.
PAN-GALACTIC YARGLEBARGLE: big cup. catboy knock cup off table. world saved.
AKECHI: oh my god we don't have the time to summarize this shit
MARUKI: i miss him
A BOY AND HIS CAT: Reverie and Morgana went back to unnamed-small-town to restart their lives.
Boom, you're welcome.
Also wouldn't Sae have all the information these fools need? where is Sae. oh right she's a defense attorney now right. that's neat.
Ann, reknowned hater of Morgana, reaches out and rubs Morgana's head. With malice aforethought, I presume.
Okay okay I'll lay off.
thanks dad bye dad love you dad you're the best dad, dad.
boogie woogie woogie.
Everyone hangs out in the old attic and catches up. Futaba is doing well adjusting to school, and Haru is in college for business but seems to be trying to take every Ag class they will let her.
so like do you wanna lay you head in Reverie's lap and talk about it, Yusuke?
The crew decides to kick off summer with a barbecue, because nothing is more fun than being in 92F degree weather and then standing around a fucking fire, right?
oh no
OH HELL NO
WELL THREE CHEERS FOR CONSISTENT CHARACTERIZATION, YOU ARE ALL STILL AS DUMB AS A BOX OF PARTICULARLY DIM ROCKS
IS THAT FUCKING META
listen, I am a person who refuses to allow any google assistant or siri or what the fuck ever in my home. there are no listening devices allowed. my phone is set up to only listen to me when i physically press a button to allow it to hear me. this is madness.
There are no other options. Reverie Vantas the Fifth rides again!
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Finally got around to make a tier list for the Master Detective Archives: Rain Code characters. Please note that these are just my opinion, and you are free to agree or disagree with me. Just please do not try to persuade my opinions to be in your favor (I hate that).
SPOILERS FOR THE GAME AHEAD!
S-Tier
You’ve seen my posts, I love the entire Nocturnal Detective Family Agency characters and group. I’ve been writing fics about them, and I just want to see more of their group dynamic whether in fics or the DLC or any adaptations (anime or manga) that the team will hopefully do in the future.
And just to clarify, no I do not condone Desuhiko’s perverted nature nor do I even relate. He is high on the list because of my bias with the group and because I love other positive traits he has (his bromance with Yuma and his loyalty nature). If anything, if I write Desuhiko, that perverted nature wouldn’t be focused at all, or the others would be trying to overcome his bad habit
Makoto is my favorite antagonist in the game. Honestly, he is more an anti-villain to me (someone who has good/noble intentions, but commits terrible actions in order to accomplish it), and kind of a protagonist of his own story. Someone I wish for better, and to become better. And I love Yuma’s and Makoto’s relationship in both game and the fics.
A-Tier
Shinigami in the Labyrinth is more memorable to me than when she is in the real world, especially in chapters 3, 4, and 5 when we saw more depth and character growth of her
Kurumi is a great supporting character, and I genuinely like her and Yuma’s relationship. I just wish we got to see more of her, or get a Gumshoe Gab like with the detectives (though it made sense why since Gumshoe Gab are technically flashbacks that happened between chapters)
Pucci is someone I relate and love and even wish she had survived. I love her motif for cute things (the teddy bear, her headphones) and her Forte feels so relatable to me
Yoshiko is like my favorite of the three girls, in terms of designs and personality
B-Tier
Kurane is just relatable is all
Shinigami in the real world is slightly less memorable to me except for her design and some of her commentaries and dynamic with Yuma
Rant time, but I believe some of the Peacekeepers deserved better writing and more screentime. It felt like they were only meant to meet requirements and be obstacles for Yuma and the detectives in both the real world and the Mystery Labyrinth. We don’t see them have more personal relationships with some of the detectives, or see them beyond the chapters they were in or even make a presence like Yomi and Martina even. Seth is the only one I’m fine with his writing because he at least gets some form of ending to his story in the game (I think), but it’s something. Swanks and Guillaume (and Dominic actually), I wish we had gotten more from them beyond their chapters, like what are their special roles in the Peacekeepers? Are they like commanders that follows directly Yomi’s orders? Do they have special jobs they have to do? I just wish we’ve gotten more of that.
Yomi is a great unlikeable villain we have gotten, he is like so twisted and evil and irredeemable and quite a threat towards the detectives. However, I feel like he was also overrated, mainly because I feel like he took up too much of the screentime and be the only main threat towards the detectives. The rest of the Peacekeepers (except Seth and Martina) feel like they were overshadowed completely, or barely threats since they never show up or have a presence like Yomi.
C-Tier
These range of characters are those that I like and served their roles well as support/minor characters in the story and don’t hold no ill will towards (except Fake!Zilch and Dr. Huesca, but that was the writers’ intents)
D-Tier
These characters are those I just don’t care, even the order it went doesn’t matter, I just have no emotions towards them whatsoever. Please don’t take what characters I chose the wrong way, it’s just how I personally feel
#master detective archives: rain code#master detective archives spoilers#master detective archives characters#rain code#rain code spoilers#I’m not going to list all the characters bc there are way too many of them#nocturnal detective agency#tiermaker#tier list#fun fact: I actually made a post beforehand and was done but I accidentally deleted it🤣#definitely demotivated me tho#but I’m finally done#please be respectful of my opinions and feelings on this matter#these are still fictional characters from a video game I just love#rain code characters
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The Legionary's Charter - 02C (Gales): Standard Conduct Regulations
The Galespun is a very odd faction both to outsiders who know little about the empire and those within it who know it well. There are so many differences between the way the Galespun operates and the way the others operate that some wonder if they should even be classified as a faction.
The truth is that the Galespun have maintained the most similarity to their founders of all of the Greenwood factions - from their dual leaders being adopted from Breeze Mantle and Fading Gale, to their hunting habits leading to two distinct crafts to having no designated denwright’s rank.
The Galespun are very proud of their archaic fashions, proudly proclaiming to be the living remnants of the Old Empire - this pride for their Ancient ways shows itself in their strict adherence to the code; offering only a few modifications where necessary.
1) A legionary shall defend his faction from all that seeks to destroy it
2) A legionary is expected to maintain platonic relations with other factions
a) Non-platonic relations with other factions will be met with demotion
b) Non-platonic relations are permitted among merchants and drifters
3) A legionary is expected to respect and abide by the territory lines drawn in the empire
a) Should borders need to be crossed, the one crossing is expected to don a diplomat’s circuit as a display of peace
b) Starmenders are permitted to cross borders without circuits in times of emergency
c) The only respectable border is one that is clear - a faction who neglects to mark their borders open themselves up to territory challenges
d) A legionary caught poaching repeatedly shall be outskirted and made to repay the faction they’ve stolen from
4) Cubs are the future and elders are the past - they are always to be fed first
a) In times of famine, caesars shall eat last and their lieutenants only before them
5) Prey shall only be killed to be eaten
a) A legionary does not torment their prey
b) A legionary offers thanks to the prey, to Slysoul and to Treesoul for its life
6) Unity Games are held at the Kirkyard from the moment Sunsoul’s Eyes are Widest to when Moonsoul’s Eyes have begun to close - there is to be no spilled blood during these times
a) A legionary who violates the peace during these nights shall be demoted to cadet tasks until the next moon
b) A cadet who violates the peace during these nights will be barred from attending the next Unity Games and held back from promotion if they were close
c) A legionary who violates the peace more than three times will be barred attendance from all future Unity Games
7) Mercy and Honor is what separates the Empire from a cruel band of rogues united under one banner - a faction is expected to help a creature in need
a) No faction may ignore the cries of a cub in need, and to do so to invite stillbirths and misfortune
b) An orphaned cub should be taken in regardless of parentage
8) No legionary should ever enter battle intending to end a life
a) A legionary’s body shall be returned to their faction for burial rites
b) A body that cannot be returned should be substituted with a totem
9) When the Vendus or Zefer passes, only the lieutenant elected for each caesar shall succeed them
a) Should both perish, the Starseer shall rule in their stead until a new leader is chosen
b) Should there be multiple Starseer, the one closest to The Souls takes precedent
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clothing showcase tutorial
halo, today i will be teaching how to make a showcase! the style will be something like below:
☆
step 1: go to pixlr, and click open image
step 2: open your showcase
step 3: this is optional but you can also include a backside of your design!
step 4: resize your canvas! go to the top left corner, click page, then click page size, and enter the new dimensions! the ones i use are:
1 showcase : 300 x 300 2 showcases : 600 x 300
step 5: rearrange your showcases.
step 6: add a background, i usually go for a polka dot pattern, but you can use whatever u want.
step 7: now i duplicate the showcase layer, and change the whole thing into a shading color (for shadows).
step 8: then drag that layer under the showcase, set the layer to multiply, and blur it!
to blur: filter > details > blur
step 9: this is optional and only applies if you want to add an ugc item to your showcase!
a. load the image of the ugc in, then i add an outline to it, sometimes if i’m feeling quirky i’ll do a double outline
b. to outline: filter > outline
c. the same as before, i duplicate the layer and change the color to make the shadow
step 10: it's time to add text! my favorite fonts can be found below, these are the ones I normally use! click the text to be redirected to the download page (‾◡◝)
a. black bubble
b. candy beans
c. cookies
d. fredoka one
e. hey comic
f. milky nice clean
i usually add my roblox/twitter handle in one corner, then where it's available at in the opposite corner.
step 11: again, i add the shadow so it pops more
step 12: add ur watermark (i forgor)
step 13: at this point, you’re basically finished, but i like to add some small fun little pngs to make it look cuter. since this outfit is cat themed, i added some little paws as details.
step 14: i also like to add a double border so it looks more decorative!
to add a border: go to your background layer > filter > inner glow
step 15: if you think everything looks blurry, merge everything into 1 layer.
then go to: filters > details > sharpen
and sharpen your showcase, it makers everything less blurry!
anddd, you're all done, now you can be a certified 'pro showcase maker' like me!!!!
☆
you made it to the end!! lmk if u have any questions, suggestions to making this tutorial better, etc.
credits: ayzen#1111 or @ayzenly on roblox contact me: ayzen#1111
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Rating Every Strawberry Shortcake Design*
I haven't made this clear on my Tumblr before, but I love Strawberry Shortcake. Something about the tv shows and official artwork always puts me in a good mood. So, because I feel like it, I'm going to talk about the designs she's had over the years and give them the tier list rankings.
Before I do that, I have to lay down a few ground rules.
1. I'm not doing every single design. Even if I limited it to one generation, there'd be so many different versions of Strawberry in dresses and swimsuits and winter clothes to rate that I'd never get it done.
2. What I will include are the base designs from official artwork and the tv-show versions if they have notable differences.
3. I'm judging these by the design alone. The artsyle won't factor into my ratings at all.
4. My opinion doesn't invalidate yours. I'm going to point out a lot of issues with some of these designs, but if you like them anyway that's fine. I'm not here to change anyone's mind, I just want to share my opinions.
5. This is how my tier list ratings work:
S tier is rarely objective. It's usually for designs I really like regardless of quality.
A tier is for great designs with little to no flaws, it's one I try to be really objective on.
B Tier is for good designs that for whatever reason, don't impress me like the ones in A or S tier do.
C Tier is for okay designs. They might be boring or get something wrong, but at the very least, they function.
D Tier is for bad designs. I don't hate them, but I don't think they get much right either.
F Tier is for designs that are straight up terrible or ones that I hate. I tend to have strong feelings about anything in this tier.
With all the boring stuff out of the way, I can begin the rating! Starting off with...
1970's Keller design
This is Strawberry's most iconic design, and it's not just because she was the first one. This version of Strawberry went for a bit of a rag doll look and is clearly a baker. That's one of my favorite things about it since none of her future incarnations make that a part of her design. It's a little disapointing since bakery-esque outfits can be really cute, but if it could only happen once, I'm glad they got it right.
The patterns are a little too much for me, with the stripped stockings and the polka dots and the green diamonds and the row of x's on her apron. The use of color more than makes up for that though. I love that they were able to use green and white as accents without drowning out red as her main color. I kinda wish her hat was closer to red than it was pink, but it works fine as is. My final compliment is that the ragdoll elements(yarn-like hair and fingerless hands) make the design better instead of worse. Ragdolls can look a little creepy in my opinion, but the parts of that look this design borrows makes Strawberry look more childish in a good way. Pretty great design, A tier.
1990's THQ Design
So this one is...weeeird. As far as I know, This era of Strawberry shortcake didn't have a specific theme, it was just cute girls doing cute things. If that was all it needed to do, I'd put it B tier because it does that pretty well. It has a cute color pallete, cute clothes, from that perspective it does what it's supposed to do. But since it's supposed to be a design for Strawberry Shortcake, it unfortunately falls flat because of how disconnected it feels. In her last design, she was clearly meant to look like a baker and the giant hat covered in strawberries added to that. But in this one, the fruit theme is very downplayed and the dessert theme is gone in favor of...balet? Sometimes?(It varies depending on the artwork tbh) The only other notable difference is that her eyes are blue instead of brown, which doesn't change anything in my book. It's a good design, but a bad fit for Strawberry Shortcake as a brand. C Tier.
2003 Bandai Design
This version of Strawberry shortcake differs from the original again, this time towards a casual look for kids. The flat mary janes, baggy jeans, and sun hat do a great job pushing that look, and I personally love how she wears the jacket, that's such a kid thing to do!
Aside from the blue in her jeans, Strawberry's color pallete here is pretty close to her 70's design. I think it's a nice way to keep the design familiar without rehashing it, though it does come with some improvements and downgrades. I like that they toned down the patterns, but don't like that red still isn't the prominent color in her design. Baking isn't a big part of Strawberry's character in this generation, so I'm not sure why they didn't add more red(granted, the version used in the TV show does by changing the stripes, but this doesn't do anything for the key art version being judged).
I think this design is solid. It's simple but effective, although I do wish we got to see her wear the jacket. B tier.
2005 Playmates Design
I'm not 100% percent sure if this is her main design from this era or a varient, so take this with a grain of salt.
Either way...this design is AWFUL. This is the 1st time the franchise made Strawberry's main color pink, and I can't stand it. But even if I could, the colors are so saturated it makes the whole fit an eyesore! It's honestly really hard for me to critique this one, but for the sake of you guys I will ignore the excessive use of hot pink to judge the rest of this design.
I also don't like the stripe patterns on Strawberry's shirt. The red stripes only emphazize the bright chunks of yellow and pink, while also blending in with her belt too much. Not surprised if you didn't notice that until now. That's the last of what I dislike...but there isn't anything I like either. I'm pretty neutral on her denim skirt, the sleeve ruffles, and the different hat. This is the only design with, in my opinion, no positive traits. F tier.
2005 Playmates Design, TV Show Version
Feel like I forgot something...oh yeah. This is the same Strawberry Shortcake from 2003, but aged up to make her seem more mature(and to sell more toys but this post isn't about that). Aside from being simpler, this design differs from the last one with different shoes, pants, and a zipped up jacket(that isn't the one from her 2003 design, real shame). Also she's wearing her old hat. It's definitely better than the last design, and it feels like a natural progression from her 2003 design, but it doesn't leave a strong impression.
For one, I don't like pink being her main color and this design does nothing to change that. It changed her hair back to red, but her outfit is still too sparse of it to me. Why did they never try making pink her accent color instead? Still not a fan of the sleeve ruffles either. The idea's cute, but since the rest of her outfit leans toward a casual look, they look out of place. Also the pant lines being under the pant pockets...is a choice. Overall it's fine, C Tier.
2007 Playmates Design
From what I know, this design barely counts since was made for a Strawberry Shortcake video game...but I just love it so much! This design leans into a gardening theme with the boots and denim jeans, but still has a focus on the titular fruit with the color pallette and strawberry patterns. While the actual outfit is pretty cute, it's the color pallette and placement that wins me over. It would've been easier and way worse if they covered her in the bright cherry red. But instead they break it up with softer reds(her hair and hat) or with blue for a nice contrast, while keeping the cherry-red on each part of her design(strawberry clip on top, blouse on middle, and boots on bottom).
I do have a few issues, the polka-dot pattern is a little garish and I wish they put some blue on the top of her design, but those are far from dealbreaking. This is my favorite Strawberry Shortcake design, S Tier.
2009 Hasbro Design
I'm going to be blunt: I do not like most of the designs from this era. They tend to have the same exact issues, so if I make this a series get ready to hear that criticism a LOT. If it's any consolation though, I'd say Strawberry's design is an exception. I like the pastel pink on her clothes and the use of green as an accent color. Making the hat look like a strawberry was a clever way to add the fruit motif into her outfit, and the shirt pattern and is a nice homage to her original design.
I do have some gripes with it though. The biggest one being the lack of red. Why on earth did they ditch the red??? It's even worse here because another character from this era is clearly supposed to have pink as her main color, but they made her share with Strawberry instead of keeping the red from her older designs.
Another small problem is the style of her clothes. They succeed at pushing Strawberry towards a more casual look, but they don't tell us much about her as a character. This generation put a larger emphasis on the characters having their own businesses, but I couldn't tell you what Strawberry's is with her design. One last gripe is the polka dot pattern on her skirt being different from the one on her hat bothers me, but it's not a big deal.
Overall this design is good. It has a nice casual vibe that's complimented with great use of color and color placement. The issues I have with it are small, but they do stop it from being great. B tier, would've been an easy A if her shoes and hair were red.
2019 Wild Brain Design
This design never became canon, but it's practically a rough draft for one that is. BIG emphasis on rough. I didn't hate this Strawberry when she was revealed, but I can definitely see why the rest of the internet did.
The real problem with this design in my opinion is the lack of direction. From what we know about this scrapped generation, it was going to take place in a forest and have the characters use magic to some degree...but NONE of that is present in her design. No fairy wings, no magic pendent or anything remotely fantastical. So that's why it's not an S tier design. But what it does go for doesn't work either. The tutu dress and stockings are a decent pair, but they clash with her shoes and beanie hat. Is she trying to dress for summer or winter? I'm also not impressed with her hair or color pallet despite the extra red, it's too generic to comment on.
Overall this design feels like a 1st draft, and that isn't because of the artstyle. Every part is of her look is either generic or clashes with other elements. There are some good ideas in this Strawberries' design, but as an ensemble they all fall flat. D tier. Don't hate it, but definitely don't like it either.
2021 Wild Brain Design #2
Looks like they did make a 2nd draft for that design after all! Yeah that's why I ranked the scrapped design, so many parts of it are present in this one.
Let's get the negatives out of the way, too much pink, no baker themes, yada yada yada.
As for the positives, most of them are unfortunately pretty light. Not enough to land it in D tier though, because this one is actually cohesive. The setting for this version of Strawberry Shortcake is in the city: no nature, no magic, just slice-of-life. So the lack of magical elements isn't a problem. I also like, say it with me, the color placement. The reds and greens are nice accents and the blue jacket pops against the shades of pink and red in her hair. The only thing that really holds this back is that the outfit's too generic to warrent anything higher than a C. So I'm going to put it in C tier.
And that's all of them(as of now anyway)! While I was working on this I had a huge hyperfixation on Strawberry Shortcake, but by now it's definitely gone away. I can't promise when I'll make another design ranking for this series, but there are still some characters I want to talk about.
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i feel like some of these questions conflict themselves/you've already but idk there are a lot and idk how to word them/i can't find them so feel free to ignore them
(i am dyslexic i wholeheartedly thought her love interest's name was lol nyah until i went back to reread it😭)
(i also know nothing about dnd so bear with me. this is like the equivalent of falling in love with one character but never being able actually get into their franchise)
1.) in the nicest way possible, why does grim look like that? because oh my god? that's a lil scary?
a.) does everyone who's a puppet for the voice look like that?
b.) why are the areas around her eyes charred? is it an effect caused by the puppet or was it because of something that happened to her?
c.) why that mask? do all of the voice's puppets have it or is the design specific to her? why does she take it everywhere? is it apart of the "i have no face," thing.
2.) so, in contrast to the voice, it seems that it and grim's personalities differ greatly from what i've seen of them.
a.) after the voice turns someone into a puppet, i know you mentioned they forget all their memories, but do they still have their personalities or are they like a blank sheet?
b.) do puppets have any type of autonomy outside of the voice? would grim be able to go against what the voice is telling her to do in order to help someone?
c.) "if someone is in trouble, i go out of my way to help them." does that willingness to help only extend to certain extents, or would she help anybody and everybody?
3.) because she's a puppet, would she consider the voice a tyrant? does she consider it the law?
a.) does she even remember what the voice did (i. e. the slaughter of the town, all the "horrible acts," etc).
b.) is she like a mindless follower of the voice as though it's a religion/cult, or does she treat it like it's just something she does as a job?
c.) she says no one cab get preferential treatment from the law and that no ones above it. does that extend to everyone no matter the circumstance (i. e. someone is dying but they committed an unrelated crime, it's a poor child who had to steal, etc). is the voice above the law?
4.) once again circling back to the voice being some sort of cult thing.
a.) does it have a following? if so, how big is it? are they trying to build one?
b) "the voice is my savior; i am their guardian." why would the voice need a guardian? is it being threatened by something? if so, what?
c.) can there be multiple guardians/puppets at a time?
d.) based on her backstory, are the voice's means of recruiting puppets by (doing something like) hypnotizing them only?
e.) if the voice is an angel assumedly no longer in the heavens, why does it even care about divine beings being worshipped?
f.) can the voice be killed?
5.) she has trust issues. why?
a.) who are her "allies"?
b.) does she easily make allies? does she even have friends?
c.) did she have friends prior to becoming a puppet?
d.) why can't she have a name or face? is it dangerous or is it because it'll encourage the voice's puppets to stop working for it?
e.) are statues like grim the only way the voice gets it's puppets?
6.) is ki like the mana of this world?
a.) are all puppets monks?
b.) what's (a) aasimar?
c.) she's of divine blood. does it come with other powers aside from those listed? to what extent does it make her immortal?
7.) aside from having it's own agenda, does the voice still do things under the thoughts of working for their god/s or deities?
a.) why is it using puppets to do it's bidding? are there not other ways to wreck havoc/get what it wants without them?
b.) does it still look like an angel, or has it been horribly disfigured? do they even have a face, or is it in a similar situation to it's puppets ("i have no name, no face.")?
8.) why was grim so different from the other statues?
a.) what made the sculptors design her so human?
a.) what made her so special to the voice? wouldn't the other sculptures be prime candidates as well?
b.) why was she being offered to nobles?
9.) you mentioned grim has difficulty trusting her allies. is she the same with lolnye? is their romantic interest in each other one-sided or reciprocated?
a.) is lolnye under the voice as well, or is she her own independent person?
b.) what does she look like? what's her personality?
c.) what made lolnye and grim meet? can they fall into a trope (enemies to lovers, a little more than coworkers, etc)?
d.) what was lolnye's upbringing like? did she even have one, or was she just created like grim?
OKAY SO I DEF NEED TO SLIP THIS UP INTO LIKE TWO, MAYBE THREE PARTS WHICH I LOVE
WOOOW, HOWW RUDE!! TLDR: Her Divine blood/abilities aren't made for her mortal form which...caused her to burn her! A.) No! Grim's look and appearance is unique to her and her alone! B.) Her areas around her eyes are charred because of her Radiant Consumption! The bright divine light that shines from her eyes is too much for her half mortal body! She over used her divine abilities which caused her eyes to go white and to burn around her eyes. Its hurts like a bitch but The Voice is persistent about her using it. C.) (NOT LORE: The mask is also because of her dnd SubClass as a monk.) The mask is specific to her and her alone, but Grim doesn't know that. The mask is like her face in a way, that is how she 'wants' to be perceived and it is def apart of the 'I have no face' thing! As she (and The Voice) sees it, to have a face and name means that you can be remembered and to be remembered means that youre important. She, Grim, is not important, she is simply a vessel to carry out the plans of The Voice.
Really? Hmm, interesting >:3 A.) Grim is actually the only 'Puppet' that has had their memories erased :D. B.) Grim does have control over her own body and she could go against The Voice BUT why would she? If The Voice, the 'reincarnation of mercy', deemed someone not worth saving, why should she question them? C.) If this person was a horrible person/deemed unworthy by The Voice Grim wouldn't even glance their way, other than that she's more than willing to get her hands dirty to save someone.
Grim considers The Voice the Law, cause she (Grim) isn't a person. A.) Grim has NO memory of her past. She doesn't remember her origins or the sins of The Voice, The Voice made sure of that. B.) A little bit of both! She follows the order of The Voice like a mindless follower, worshiping the divine light that is The Voice. But she also does consider this like her job! She seeks out the ills of the world and purges them from the earth. (Grim is a weird mix of The Grim Reaper, a plague doctor and a vigilante?) C.) HMMMMM TOUGH QUESTION MMMMMMMMM okay, the voice is above the Law to Grim considering that they are a....ya know a divine being! I do think that Grim has a soft spot for children and animals, so she does kinda go against The Voice when it comes to hurting one of those two!
:3 A.) It does have a following! It is was rather big before The Voice was sealed but after that it quickly dwindled. Now its just a small group of people. It IS trying to regrow its following! B.) The Voice doesn't really need a guardian but plants that seed of thought into Grim's brain to reinforce their dynamic and (toxic) bond. But there are higher beings (aka gods/deities) that go against/hate the voice. (Those are the ones who Sealed them away.) C.) The Voice considers all of their followers as their 'puppets' but Grim hasn't met another 'puppet' like her, aka a military/force/guardian. So as she (and we know), Grim is the only guardian but isn't the only puppet. D.) Its less hypnotizing and more emotional and mental manipulation! They use their heavenly status to just...be a DICK to everyone!! The Voice goes after those in need/naive or just weakminded people, they manipulate them (potential puppets) into believe that The Voice are their savoir! (The Voice isn't against blackmailing/ death threats to convert people either :D) E.) Because even if they aren't in heaven, they still SEE themselves as a divine being and despises the idea of being seen as any less than that! CLASSIC NARCISSIST MOVE!! F.) .....Hehehehehe......
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