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#again this might not be the MOST lore accurate
lazywriter-artist · 6 months
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What's the deal with two commissars being so close to Magos Dominus? Are they friends or have to tolerate each other for some task? Why there's visitors from Imperium in the first place? Did someone do a lil heresy? :D And why those three guardsmen in particular are so easy (and fun) to steal? :D
Ooo very fun one 😈
So a bit of both, Storvis wants nothing and had never wanted anything to do with the machine cult as a whole, his old mentor instilled distrust into him when it came to the tech-priests which only continued to fester and grow as he got older and interacted more with them in the lines of duty
But, for most of when he was training and mentoring Galileo he was going through a period of grief and frustration as he had just lost his arm and had been horribly scarred on his face so his normal control over Galileo was half assed and very lax. On one day Galileo gets shooed away for storvis to sulk and while wandering about our favorite Magos Dominus finds him! As pre established, Our beloved centipede has a big soft spot for creatures smaller then him and this pretty young commissar in training wandering about all alone is one thing definitely out of order, but storvis’s hard headed nature and tendencies to yap about people he dislikes is ah a pretty easy way to get your ass in some deep shit (among some other stuff he’d like to keep unmentioned) especially since Storvis’s own mentor was discovered guilty of heresy.
So, since Magos Dominus’s skitarii took a liking to the young commissar, he kind of blackmails Storvis into allowing Galileo come for visits (shared custody B>) for teaching moments for his skitarii and just because he wants to ensure Gali is okay and not being tempted to chaos or something by Storvis (whom is not high on the magos’s favorite persons list)
So in a sense yes UwU someone did a little heresy but not the guy you’d think!
Meanwhile Galileo being the sentimental and goofy fella he is has a connection with the magos so he comes for visits periodically to catch up and be mauled by skits- that and sometimes to confide in the magos with some of his struggles, which Centipede doesn’t always understand but he tries his best to help out ^w^
As for the guardsman! Eerrrrmmmm yes :)
I have no particular reasoning they’re so easy to scoop up and scurry off with other then the fact they’re guardsman, all those guys are practically identical smh— that and I mean if you were one of the most expendable people in the imperium wouldn’t you want a giant scary murder robot who’s literally titled after how good he is at killing things to protect you?
As for why it’s so fun, magos Dominus just thinks the little guys are neat and they get along with his skits so they get to stay UwU
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betweenlands · 1 year
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hi everyone. we solved one of the 100dmv puzzles. click this link to read over the slow process of our going completely insane for nearly a full month.
links at the top to the pieces of the puzzle if for some reason you want to try to do it yourself (the section titles shouldn't spoil anything); if you don't care about the "going insane" part and just want to see the answers, go to Part 4 for the breakthrough and Part 5 for the answers/summary.
special thanks to @autisticlalna, @fearforthestorm, and @dreylendreamer for their help!
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astro-inthestars · 2 years
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as you know the galaxies well, tell us, where would you recommend us to visit? what are some fun things we can do there? who are the celestial beings that would accept offerings of warm soup and bread from us or, if one might be so bold, accept handcrafted bracelets as tokens of friendship?
Aw, it's so nice to see someone so eager to explore the cosmos!! Hey, can't blame ya, it's quite a wonderful place, I'll admit! And as for your questions, that's quite a lot but I'll gladly answer them!!
I could absolutely tell you about the best galaxies to see! Though, you probably wouldn't understand though... the best ones haven't been discovered by humanity yet.. And even yet, they don't have a name in the English language.. But I'll give you ones you ARE aware of!!
There's ||ᒷ↸ᒷꖎ∷╎∴ᓭ, which you all call The Whirlpool Galaxy!! There's also the Andromeda Nebula!! We call her ᔑᓭᒷᓵリ╎∷!¡𝙹, she's quite a beauty indeed <;3 (ꖎᔑᒷ∷ᒷ⍑ℸ ̣ ᒷ is quite fond of her, don't tell them I told you this but I think they have a favorite) OH there's ↸リᔑ⍑ᓵᓭᒷ↸╎∷╎, (リᒷℸ ̣ リᒷᓵᓭᒷ↸╎∷╎ named it after themself, that egotist...) which you call the Antennae Galaxies!! It looks so cool, and I'll admit it's one of my favorites!
But, I gotta say... my most favorite one is ∴𝙹ꖎ⊣↸リᔑ∷⊣. Which is, guess what? The Milky Way! Hm, I wonder why? <333
Fun things to do? Oh geez, I hope I didn't give you guys the impression that us ᓭ⚍ℸ ̣ リᔑᓵᓭᒷ∷⊣リ╎(Star Gods) are like the Norse Gods- They have remarkable realms in their world to do all sort of stuff in... we just just have the stars.. They're not really meant to have things to... do? The places we go and create are just... forms of light, and dust, and gas, made to make the universe less empty. I guess that can be entertaining in and of itself, right? Sorry to disappoint...
And.... if by Celestial Beings you mean... Star Gods? Hm.. Most of them are those kinda gods that are like "we are above mortal concepts and praise" or whatever... But! There MIGHT be a select few who would be kinda intrigued by your offerings! Since none of the Gods have ever really been exposed to human culture like I have, I think some of them would be at the very least curious about what you give!
ꖎᔑᒷ∷ᒷ⍑ℸ ̣ ᒷ, who you can just call Etherea, is DEFINITELY one of the nicer gods. They'd be willing to take your offerings into consideration, and might even be happy about it! I think they'd enjoy the bracelets the most! Now there's also ℸ ̣ ⍑⊣╎ꖎᓭ⚍∷𝙹ᓵ, you can call them Corus. That one is on a bit of a high horse, a total snob at times. But that only means praise and offerings would TOTALLY be their thing, it'll definitely get you in their good graces! Oh oh and.. maybe even ℸ ̣ リᒷℸ ̣ 𝙹!¡ᔑᒲᓭ╎∷!¡ (God why is their name so hard to pronounce-) just call them Prisma! They're one of the more powerful Star Gods, but they're quite humble and quiet! I think they'd appreciate the offerings!
..Though not to insinuate.... But a certain more familiar and.. local... celestial being might enjoy those offerings a lot more ahem ahem 👀
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pretzel-box · 1 month
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Hello :D can I make a request? I want a Sebastian x Fem!Reader (Y/n is a prisoner here) where Y/n finds a friendly little Squiddle and takes them with her. Sebastian and Y/n act like parents to that little Squiddle XD
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Tags: Established Relationship, adopting a Squiddle, might not be lore accurate Squiddle description, lots of fluff
Words: 1,7k
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“SEBASTIAN!” you screamed, crawling through the cramped vent as quickly as you could, panic evident in your voice. The metal walls echoed with the frantic sound of your limbs scrambling against the sides. Sebastian glanced up from the file he was reading, his expression blank at first, but then he heard the aggressive thud of your limbs against the metal, a sound so loud and desperate it made him pause.
He shrugged, dismissing it as another of your dramatic entrances, and returned to the file he was holding. He'd gotten used to your flair for the theatrical, especially in this godforsaken place.
“SEBASTIAN!!” Your voice came again, even louder this time. It didn’t take long for you to come bursting out of the vent, hair in a wild tangle and eyes wide with fear, looking like you’d just seen a ghost. You didn’t bother standing up; instead, you lay there, half out of the vent, panting heavily as you stared up at your boyfriend.
Sebastian chuckled, still amused by your frantic state. He shut the file with a swift motion, a smirk playing on his lips. “Sup, my starfish,” he greeted lazily, leaning back in his chair. “What's got you all riled up this time? Did a wall dweller nibble on you again?” He chuckled at his own joke, clearly enjoying your flustered state.
“THERE IS SOMETHING SQUISHY ON MY LEG!” you screamed, your voice filled with genuine panic. You stared at him with wide, pleading eyes. “TAKE IT OFF! TAKE IT OFF!”
Sebastian's smirk widened as he slowly got up from his comfy pose in the corner of the shop, taking his sweet time just to tease you. "Something squishy, you say? Well, that's new," he drawled, a mischievous glint in his eyes. "Maybe it's a new type of wall dweller, hmm?"
Sebastian sighed dramatically, leaning back to view you in another perspective and crossing his arms over his chest. "Something squishy… he repeats, his lips curving into a mischievous grin. "What, maybe you stepped on some jelly or something?"
"Sebastian, this isn't funny!" you snapped, voice hitching with fear as you waved your leg around, trying to shake off whatever was clinging to it. “Just help me, okay?!”
He laughed again but finally knelt beside you, his curiosity piqued. “Alright, alright, let’s see what’s got you so worked up,” he said, reaching for your leg. His fingers moved carefully, prying away the tiny creature that was latched onto you.
As soon as he got a good look at it, his teasing grin softened into one of genuine surprise. "Well, would you look at that," he murmured. "It's just a baby Squiddle." The small, black, squid-like creature squirmed in his hand, its tiny body wriggling and writhing. Its eyes were wide, and every few moments it made a bizarre, creepy face—likely an attempt to be intimidating, but it just came off as awkwardly endearing.
You blinked, staring at the small creature, your panic beginning to ebb away. “A… a baby Squiddle?” you repeated, half in disbelief. “That’s what was on my leg?”
Sebastian chuckled, nodding. “Yeah, looks like it must have gotten separated from its group and found you instead. Probably thought you were a safe place to cling to.” He gently held the baby Squiddle closer, its eyes continuing to shift into odd, creepy faces. “Poor little guy’s just scared out of its wits.”
You sat up slowly, peering at the tiny creature now cradled in Sebastian’s hands. “It’s… kinda cute,” you admitted, your fear giving way to a hesitant smile. “In a weird, creepy sort of way.”
Sebastian raised an eyebrow, amused. “Cute, huh? That’s a new one. Most people would have just flicked it off and run away screaming.”
You nudged him playfully with your elbow. “Well, I was *this* close to doing that, too, if you hadn’t noticed.” But then your expression softened as you looked back at the Squiddle. “But… I mean, look at it. It’s just a baby. We can’t just toss it back out there.”
Sebastian's smile widened, a spark of amusement dancing in his eyes. "So, what do you want to do with it? Should I toss it back outside, or should I put it up for sale in the shop...?"
You nodded, more confident now. “No. I mean, it’s lost, and it’s scared. We can’t just leave it out there to fend for itself. Besides,” you added with a small smile, “I think it’s already taken a liking to me.”
Sebastian laughed, shaking his head. “Alright, if that’s what you want then we can adopt it,” he said. “Looks like we’re adopting a Squiddle.”
You grinned, reaching out to gently stroke the top of the baby Squiddle’s head. It made another creepy face, but you just laughed, feeling a warmth spread through your chest. “Welcome to the family, little guy,” you said softly.
Sebastian watched you with a fond smile, his earlier amusement replaced by a warmth that made your heart skip a beat. “You know,” he said, his voice softer now, “you’ve got a good heart, starfish. Most people would’ve just freaked out and tried to stomp the poor thing. But not you.”
You blushed, looking away shyly. “Well, I guess I’m just a sucker for things that need a little love,” you murmured.
Sebastian leaned in and pressed a gentle kiss to your forehead. “And that’s why I love you,” he whispered, his voice warm and sincere. “Now, come on. Let’s find a nice little spot for our new friend, and maybe figure out what Squiddles eat.”
You laughed, getting to your feet with the baby Squiddle still cradled in Sebastian’s hands. “Sounds like a plan,” you said, your smile wide and bright. “Looks like we’ve got a new adventure ahead of us.”
Ever since the baby Squiddle had made its home with you and Sebastian, the shop had become a little less gloomy and a lot more chaotic. The tiny, black, squid-like creature had instantly latched onto you—quite literally. It had taken a solid half-hour of convincing for Sebastian to help pry its sticky little tentacles from your leg when you'd first burst into the shop, panicked and breathless. But now, it was hard to imagine life without the little fellow.
The baby Squiddle, who you'd affectionately named Inky, seemed to have taken a liking to the shop, always finding new places to hide and new ways to amuse itself. Today, it was curled up in a corner of the shop on top of a pile of discarded maps, its many eyes blinking curiously at the two of you.
Sebastian chuckled as he watched you attempt to balance a bowl of water in one hand and a rag in the other. “You know, if you keep pampering it like that, it’s going to get spoiled,” he teased, his voice warm with affection. He was leaning against the wall, his arms folded, a rare smile playing at his lips.
“Oh, hush,” you replied, rolling your eyes but smiling back. “It’s just a baby. Besides, someone has to make sure it doesn’t get dehydrated.”
As if understanding, Inky gave a small, delighted chirp and wriggled its little tentacles, reaching out to you as you approached. It had learned quickly that you were the softer of the two, always ready with a gentle touch and a kind word. You knelt beside it, dipping the rag into the bowl and gently dabbing it over the Squiddle's glossy skin. Inky let out a series of soft, happy gurgles, its many eyes closing in contentment.
Sebastian couldn’t help but smile wider at the sight. “You’re gonna turn that thing into a diva,” he said, though his voice was soft, almost fond.
You glanced up at him, a playful glint in your eyes. “Says the one who spoils it with all the attention,” you shot back, gently booping Inky on what you thought might be its nose—or some kind of equivalent.
Inky made a face that could only be described as a tiny, squid-like attempt at a grin, one of its eyes squinting up at Sebastian. He snorted, shaking his head. “Okay, okay, maybe I do have a soft spot,” he admitted. “But can you blame me? Look at those faces.”
“Faces?” You laughed, giving Inky another gentle pat. “We still don’t know what most of those are for. But, you’re right; it’s hard to resist.”
Sebastian pushed off the wall and crossed the room, crouching down beside you. He reached out a hand, and Inky immediately curled a couple of tentacles around his fingers, tugging playfully. “You know,” he said thoughtfully, “I never thought I’d end up…here. With you, and…a baby Squiddle of all things.”
You smiled, leaning your head against his shoulder. “Life is strange that way,” you said softly. “But…I wouldn’t change it for anything.”
Sebastian wrapped an arm around you, pulling you closer. “Yeah,” he agreed, his voice a low murmur. “Me neither.”
Inky made another soft chirping noise, and you both laughed, the sound filling the small shop. It was a moment of pure, untainted happiness—a rare commodity in the depths of the facility.
“Looks like someone’s getting sleepy,” you observed, watching as Inky’s eyes began to droop. You gently shifted it onto a more comfortable spot on the maps, creating a little nest for it. “There you go, little one.”
As Inky settled down, its eyes closing completely, Sebastian reached over and brushed a strand of hair from your face. “You’re really good with it, you know,” he said quietly.
You looked up at him, surprised by the softness in his tone. “Well, I guess I’ve had some practice,” you replied with a grin. “Can’t say I’ve ever had to take care of a baby Squiddle before, though.”
He chuckled. “First time for everything.”
You both sat there for a while, watching as Inky fell into a peaceful sleep. It was a rare moment of tranquility in an otherwise chaotic place. Sebastian squeezed your shoulder gently. “We’re…we’re doing alright, aren’t we?” he asked, a hint of uncertainty in his voice.
You turned to him, your smile soft. “Yeah, Sebastian,” you said. “We’re doing just fine.”
And in that moment, with Inky snoozing contentedly between you and Sebastian’s arm wrapped securely around you, it felt like the truth. You had found something good here—something worth holding onto. And no matter what came next, you knew you’d face it together, as a family.
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genericpuff · 5 months
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I've been seeing you say/speculate Rachel Smythe has been cut loose from webtoon, could you elaborate what you mean by that?
It's only a tinfoil hat theory that people should take with MOUNTAINS of salt (seriously, I'm more likely to believe that Rachel really is just done with LO), but there's a general suspicion that LO wasn't meant to end here and that Webtoons decided to cut the cord. I've made a post about it before but some new stuff has surfaced since then.
1.) The announcement the series was ending was made quietly at NYCC and not shared to either Webtoons' socials or Rachel's socials.
The only way fans initially knew about the series ending was through a screencap from the Discord where someone else who had been attending NYCC passed on the info from a Q&A that LO would be entering its final arc.
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For a good while the only other way to know the series was ending was through the Discord, a Cosmopolitan article, and my own post.
Though it sounds odd for a series to get cancelled halfway through its third season, it's not uncommon for Webtoons to suddenly axe series while they're on their midseason hiatuses, it's happened before. So there's a general suspicion that Rachel may have found out during NYCC that LO would only be given one more arc.
2.) The actual finale announcement was made in a text post on Instagram that suddenly announced it would be ending on May 11th, despite the fact that there was still lots to wrap up in the story.
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What this implies is that Rachel was given one more arc, with no concrete end date... until Webtoons told her to wrap it up in a limited number of episodes, hence why despite us knowing it was in its final arc, the end date still felt too soon. This is also supported by the fact that her initial announcement was vaguely "early/mid 2024" - she couldn't give a more accurate end date because she didn't plan for the actual ending.
3.) Things that Rachel has said implies that she was either hoping for the final arc to go on longer, or that she didn't think LO was going to be ending now.
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(that "nothing is set in stone" quote further supports the theory that she may have been hoping to get renewed in spite of the lukewarm ending announcement - that the only reason the announcement was so quiet was because WT hadn't fully committed to it yet and wanted to see how the series would do upon its return; now that they see it falling behind to other series, it might mean WT became more sure in their decision to cut it and gave her an actual deadline to wrap it up by.)
4.) Webtoons has stopped promoting Lore Olympus despite it ending.
Any promotional spots that it has gotten have been stuffed into the dead zone of the banner reels (seriously, anything past the 3rd spot is practically useless because it takes actual committed scrolling to get there vs. the first 1-3 banner spots which can be seen as soon as you open the app/site) and the banner art itself does not in any way advertise the series being in its final arc. These banners also only seem to be appearing for a day at most, compared to the days upwards of weeks they used to get.
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Webtoons also hasn't been doing any sort of promoting on their socials for it. Considering The Mafia Nanny has been consistently beating out LO in the top rankings for weeks now, and that LO's rating and view count is still dropping, it appears that Webtoons has finally given up on shoving it down people's throats and put their focus elsewhere.
Again, this is all tinfoil hat speculation, so take it with massive doses of salt. Considering this is Webtoons, I wouldn't be surprised if they finally decided to put LO out of its misery, but this is also Rachel and I wouldn't blame her in the slightest if she finally wanted to be done with it after the past two years of people clowning on it. And I say that knowing I, myself, am a clown LOL
Either way, I feel like either outcome is plausible in its own ways, but whatever is the true reason, it doesn't change the fact that LO is ending and has 3 episodes left to wrap itself up. And whatever comes after will likely involve the launch of Inklore which was estimated for the spring.
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lu-is-not-ok · 3 months
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Hello Limbus Gamers
Why did I title this post that.
Anyway, yeah, it's that time again. I'm gonna analyze the RR4 trailer. Some of you may be asking why, but. You'll see.
Oh boy you'll see.
Starting off, we get a very brief animation of the nodes of the new Railway. And by brief, I do mean, this shit speeds past you like instantly.
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They even make sure to not show the whole thing all at once to make it harder to count. I did count though. There are thirteen of these nodes in this animation. This might be subject to change, but we shall see.
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Then we get the title card. We're back to single word Railway names from before RR3, and in the background we get to see some silhouettes. We're gonna learn what they are during the trailer itself, but you can already tell they're the abnos from the Battle Pass E.G.O - Dreaming Electric Sheep, The King in Binds, and Portrait of a Certain Day.
We also see silhouettes of some Sinners, and while it's hard to make out with the text in the way, I'm pretty sure there's N Corp Don, N Corp Faust, and BL Yi Sang in there.
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Now THIS is interesting - a new Railway gimmick! Not just one gimmick though, but after throwing the screenshot into Google Translate, it turns out we might be dealing with two!
First, the one that doesn't need translating to figure out - the Backup gimmick. I believe it's shown a bit clearer in the next scene, so I won't be speculating on it too much yet, but from my guess it's a replacement for a similar mechanic in RR3, where you could throw another team of Sinners at an Abnormality after your initial team of 6 died to finish the Abno off from where you left it at.
That's not the most interesting part though, this is.
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Our Sinners are also going to be recieving individual buffs in this Railway, potentially based on selection order, considering PM has been pushing more and more for the selection order to matter with the recent addition to the E.G.O Gifts.
If I'm correct and the buffs are based on selection order instead of being completely random, we can see the buffs are as follows:
Selection 1 - Identity Level +2
Selection 2 - SP Gain Efficiency +3
Selection 3 - too blurry for google to translate
Selection 4 - Defense Level +2
Selection 5 - Max Speed +2 (the 5 came from the semi-transparent level 45 number lmao)
Selection 6 - too blurry for google to translate
Selection 7 - Final Power +1
Selection 8 - Damage taken -10%
Selection 9 - this one i'm not too sure on but it might be Aggro +5 (the 45 came from the semi-transparent level 45 number lmao)
Selection 10 - scene cuts away too quickly to read it
In addition to that, some IDs (primarily the Backup selections but also for some reason Faust) get a head start of +10 SP when they join the fight, which is a very nice way to help off-set the issue of having to gain sanity in harder fights to even attempt winning clashes.
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Next scene shows us what seems to be the Backup mechanic. It's an admittedly very brief shot that barely shows us anything of how it works, but considering everyone's low sanity and Ishmael's stagger, I'm guessing what happened is two units died and the backup units were put in there in their stead.
An interesting gimmick that honestly feels more lore-accurate than the current system LMAO.
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Next up, we get our excerpts from the new Abno Logs. This one, based on the background, is for Portrait of a Certain Day. It's a bit hard to tell who wrote this Log based on the English translation, but it does give an interesting insight onto the Abnormality and by extention its E.G.O, Bygone Days.
Something about taking advantage of deaths through parading mementos of the dead in connection to Yi Sang and Gregor, huh... Gregor is the one who gave Aya's mask to Yuri as a memento, and then proceeded to keep that mask as a memento of Yuri. On the other hand, while Yi Sang personally didn't keep mementos of the League around, both Dongbaek and Dongrang had a strong emotional attachment to the last remaining picture of the League all together. There's something there I think.
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Then we get to see the excerpt from Dreaming Electric Sheep's Abno Log. Again, not very clear who's writing this from the English translation. And this is a very interesting excerpt too! This is the clearest connection we get between the Abno and the 'Dreaming' part of its name! I feel like I'd need to see the whole Log to get a better idea of what is being conveyed here, but it is good to see we're getting to see some new angles on the Abno.
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BIG SHEEP! It's notable that it's attacking Faust.
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And there's Portrait, in all its low bitrate glory! Note that it's attacking Yi Sang.
What follows is two more shots, one of each of the Abnos, and then...
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It might hard to see in that glorious 240p low bitrate, but yes. That is, in fact, N Corp Don and N Corp Faust, covered in a purple glow, attacking the Sinners.
And then, the bombshell.
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Guys.
Guys.
These are Envy Peccatula.
Envy Peccatula are doppelgangers.
DO YOU REALIZE HOW HUGE THIS IS FOR SIN ANALYSIS??? Envy is one of those sins we got barely anything on due to its lack of Peccatula, and yet here we are, RR4 gave us a fucking blessing.
Anyway, back to talking about the actual fights themselves, I believe we're going to be dealing with faction-themed Envy Peccatula stages. The one we see in the trailer is N Corp, complete with a relevant background, and in the in the title card we can see Blade Lineage Yi Sang, implying we could get a BL-themed node as well. Notably, these are both factions that have enough IDs to form a full team.
The only other full team ID factions we have are W Corp and Liu Association, so these are also contenders for Envy Peccatula nodes. Seven Association is also possible, as they are only missing one ID from being a full six ID team. We could also potentially get a fraud Pequod Trio that's made up of the Pequod IDs, which would be really funny, but I'm not sure how likely that is.
Back to the trailer itself.
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We finally get the Abno Log excerpt for The King in Binds, and it's very evocative in my opinion. The poetic language makes me think that Yi Sang is the one writing this Log.
This seems like an excerpt that's being used to describe a game mechanic - The King in Binds might have a mechanic where he tears himself free from his throne if certain conditions are met. Very interesting considering what we know about the abno.
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What follows is some extremely quick and hard to see snippits of The King in Binds attacking Yi Sang. Yes, this is the best frame I could get from it.
Aaaand that's about it!
All in all, extremely excited about the potential Envy lore and fighting against out own units, and I guess the abnos are there too.
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lovelycrimsonredsnow · 2 months
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Im bored soooo
•Doors entities lore•
The Eyes:
°one of the oldest residents other than seek and figure
° they used to be the receptionist for the hotel, ringing people in and handing them their keys. They appear so often in the first 20 doors to greet the visitor like they used to back around the late 1890's. Unfortunately if the player looks at them for to long they get fatigue and pass out. Eyes is aware of this but still thinks it's rude to at least not look at him once and greet them properly. It's quite rude to just barge in the hotel like that, much less steal the items and money that naturally spawn. How barbaric.... They think.
° regardless of gender eyes will attempt to reprimand them for stealing....except by then the player is either dead or gone into the next room, it agitates them so much. >:(
° despite looking like a biblically accurate angel, eyes has no direct connection to guiding light or curious light. They don't even know they exist actually
° they can be quite moody, especially if a player ignores him. They won't snap at anyone but they'll end up ranting again to either seek or jack.
° they can and will talk for hours straight, they hyperfocus on a single thing, a very small detail. Like rush being 00000.01 centimeters off from his usual path or hide being a quarter of a second late to kick a player out of his closets, it's quite annoying actually.
Halt:
° unlike eyes he's really quiet, doesn't talk alot and when he does ...oh my. His voice is naturally very loud and commanding, which he secretly hates.
° he views all players as trespassers that must be escorted out. He appears in the first 20 doors normally and forces the player to walk the other way to the exit...which does not work since they just go forward when he tries to go behind them.
° he was an officer before...the uh.... incident™ 👀
° like figure, he knows nearly always who's in the hotel and where their at. While it's extremely frustrating for him since they normally get away, he doesn't to bother to try again since they end up dying to figure or ambush anyway.
° he's seen guiding light a few times, he attempted to talk to them but they disappeared. He also finds it annoying how they help the player.
The figure:
° the oldest resident along with seek, he stays in the library most of the time organizing books and guarding door 51.
° as suspected he was the librarian for the hotel and supplied things like candles and lighters around the nearby hallways so the guests could see what books they were reading. He was actually very kind, not quite a talker but he would hum alot and make other noises frequently.
° since he's blind he can't read most of the books in his library anymore...:( thankfully some of the other entities got him braille books they got from players or Jeff. He reads those quite a lot since he's very fond of reading in general.
° he knows where every book goes has them neatly placed on the shelves, he gets quite angry when players mess with his perfectly organized library and it's so frustrating for him since he has to ask seek to help him put those back since he can't see what they are and therefore where they should go :(
° rush and ambush are permanently banned from the library after he caught them running through it trying to catch a player and messed up multiple shelves...he also hates loud noises since his hearing is sensitive. That's also why screech is banned-
° he can actually hear when seek or the others are chasing a player throughout the entire hotel. His hearing is that good.
° he always knows the combination for the lock, if by some chance he doesn't hate you and you don't mess with his books/your really quiet he might give you it so you can leave.
° probably the nicest entity there other than Jeff and El goblino If you don't piss him off.
Jack:
° he's not part of the hotel staff actually, he was a German soldier that stayed there after world war 1.
° after the incident™ he got stuck there along with everyone else. He is rather very quiet like halt yet has a mischievous side and likes to scare the players when he's bored.
° which needless say pisses off hide since they don't like anyone in their closets...
° jack tells everyone he was a captain of a ship at one point, everyone thinks he's lying but he did captain a ship when he came to America (which is where he saw the hotel)
° he's rather spiteful and if you don't get scared when he appears in front of a door he will block the nearest closet when he hears rush...
° he doesn't really like anyone at the hotel other than eyes and Sally. He's actually bonded with her quite a bit since she's quiet yet silly like him.
° he hates halt and will fight him without a single thought, seek has to separate them frequently or they'll reck the hotel.
° he listens to eyes rant a lot, not because he wants to comfort them but because he wants to hear the tea 👀🍵
° he's probably one of the meanest entities there if your just passing through, he's not malicious though...(Unless you made Sally cry) Just mean.
(keep in mind these are all just my au not canon nor do I claim them to be canon :>)
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superkooku · 4 months
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Dionysus' iceberg
This post is what remains of an initially very long rant idea. That means there will probably be a part 2 😏.
Here's the reason for my title :
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In theory, you can stop there since my meme pretty much summarizes my complaints. But since I like ranting, I'll continue 😈
The tip of the iceberg
When you think "Dionysus", which words come in mind first ?
Probably "wine", "party", "alcohol" "fun god".
These words are what most people remember about Dionysus. And yes, I'm not going to deny, they fit.
Unfortunately, my problem comes with the fact that 9.5 times out of 10, Dionysus' personality will exclusively revolve around these aspects.
Since the issue is about modern adaptations and perceptions, I'll use a modern term.
I'm sure most of you are familiar with flanderization, right ? If not, the link to TV Tropes' article on the subject is available.
Many adaptations fell into that trap for, I think, every single Olympian.
Hades, god of the dead, lord of the Underworld = Satan, evil death god, darkness and sorrow
Aphrodite, goddess of love and beauty = Superficial bimbo who only cares about her pretty face
Zeus, king of the gods, lord of the sky and thunder = 100% pure God OR more recently : evil king god who constantly abuses women.
The gods are stripped of their complexity to fit simpler and more "digestible" characterizations. It doesn't help that the cultural context surrounding them is also taken away...
But this is about grape boi, right? Well, Dionysus is no exception to that rule. In fact, he might be one of the worst cases.
So far, he was never really portrayed in an "insulting" light, like Apollo in Lore Olympus or Hades in the Percy Jackson movie. Fortunately.
But, from all the popular adaptations I've seen, none of them manage to portray Dionysus ! None ! Does that make them automatically bad ? No, of course. It's just something I noticed.
God of war ? Doesn't appear, only mentioned
Disney ? Don't even try 🤣. Just a drunk goofball. Yes, that includes the fantasia segment and Hercules.
Lore Olympus? Well, he's a baby for 99.99999% of the time, so it doesn't count. But he's still a quiet little Gucci bag for Persephone.
Hades I ? Just a nice guy. But hey ! He can give us useful boons ! And I like his sass.
Maybe he'll do more in Hades II. They're usually more accurate than most, right ? Though that's not a very high bar. And they know about Zagreus ! Surely that's a good sign, right ?
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Nevermind...
Here's what all these adaptations tell us :
Dionysus is the god of wine, feasts and parties
He's an Olympian
He likes to get drunk and party 🥳
And that's it.
Again, I'm not blaming anyone, but if the myths stopped with those three points, wouldn't everyone wonder why he's even an Olympian ? I sure did when I was a kid.
We have the god of thunder, the goddess of wisdom and war strategy, god of music/arts/medicine/100 other things, the god of the oceans ! Many cool gods !
And some drunk dude. He's not given any particular power, except the power to stay super passive no matter the stakes ! If the story revolves about epic godly fights (which is often the case), he's absolutely useless.
Heck, Hades II even actively depicts him as a pacifist who can't handle war. While he's not physically a weakling, he sure psychologically is.
Why is this a problem ?
I am not going to beat around the bush: this gives us a very incomplete and incorrect perception of the god.
Even the things that aren't forgotten about him (like his link to wine) aren't explored.
The thing with Hades II (that's the last time I'll mention it) is that it tries to deepen the flanderized version of Dionysus. He's not stupid, but afraid. He drinks to forget his issues.
While this characterization can be very interesting taken separately, we must remember that this isn't an OC, but an interpretation of a cultural figure.
It must be accurate ! While I can accept some liberties, I think that those should mostly be an extension of the original material, not a total deviation.
Dionysus isn't a scared little boi or a stupid drunkard you can manipulate. In fact, that's quite the opposite. And he's not afraid to get his hands dirty.
(even if the "dirt" in question is the blood of his enemies).
Under the surface
Though it's rather "stuff you can find on Wikipedia". Or by reading the myths.
More about it in part 2 of the rant...
It'll be about theater, madness, travels, link between mortality and immortality and... pirates turning into dolphins.
The actual interesting stuff about Dionysus.
Edits :
1. Thanks to @st4riel-the-w1tchling for clarifying the situation about Percy Jackson. I made my own research about BoZ. My opinion is basically still the same. Again, nothing terribly offensive, but nothing that interesting for Dionysus either.
2. I made part 2 a while ago, might as well add it here :
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slytherinshua · 9 months
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WHEN WE MEET AGAIN
genre. angst. maybe werewolf au but not rly. warnings. crying. separation. blood mention. kissing. i know very very little abt &team's storyline so this is def not accurate. pairing. k x fem!reader. wc. 945. request. no. a/n. this ending scene from firework always had my brain spinning since i first watched the mv. i wanted to make a fic out of it for the longest time. if i knew the lore more then i might know what's going on in that scene, but i just took the random inspiration i was getting from the vibes.
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You opened your eyes when the moon was half an hour from being at its height. Shrugging off Taki who was sleeping on top of you and carefully stepping out of the huddled pile of the rest of the boys, you made your way over to the shoreline and waited.
It didn’t take long for him to walk up next to you. You wanted to look at him, but you kept your gaze on the water, too afraid that you’d break if you took even one look. The air was heavy and cold, and the pit in your stomach only grew as the seconds went by.
“Yudai.” You finally broke the silence with a whisper, and turned your head to look at him. You immediately wish you hadn’t. 
No, it wasn’t from the dried blood on his hands or the messy hair that made him look even more attractive than he already was. It was the wetness on his cheeks; the tears that had already escaped his eyes to slide slowly down until they hit the sand. 
“I just don’t think it’s safe anymore.” He whispered. His voice was choked up and a little raspy.
“W-we were doing fine, though. We were holding on.” You tried to argue with him, but you knew it would be of little use. The past few months had been less than ideal, especially for the younger boys. You just couldn’t think of accepting whatever Yudai was suggesting. 
“We weren’t— We aren’t. We’re not okay, Y/n. You know we’re not.” He let out a heavy sigh and brushed the tears off his cheeks. “I can’t keep asking Yuma to go on food duty. He flinches if he even sees a bug. If we keep this up, they’re all going to be traumatized. I don’t want them to live like this.”
“I know. But don’t you think it’s too extreme? Isn’t there any other way?”
“No one is going to mess with you once I’m gone. You know they’re only after me in the first place.” He reasoned. You knew he was right. He was always right— always sensible while you were selfish.
“I don’t want to go on without you.” You said, a single tear slipping out.
He looked away from you, back at the water lapping at the shore and the moon shining brightly against the sand.
“I’ll find you again. Once I get them, I’ll find you again.” He muttered. You reached for his hand weakly. You knew you shouldn’t. Any amount of contact with him would make it a million times harder for both of you, but you couldn’t stand it. You couldn’t stand being right next to him and not embracing him; not touching him in some way, providing any comfort that you could. You knew he desperately needed it.
He didn’t shake off your hand, which was what you were most afraid of. The fact that he still held you with the same warmth simultaneously made it better and so much worse. You weren’t sure how you would survive for any amount of time without him.
“What if you can’t find me again?” You whispered your worry aloud and Yudai squeezed your hand. His hand was cold despite the warmth of his love. His fingers were practically icicles and the dried blood still stuck to them didn’t help. You didn’t mind the cold or the blood. All you wanted was one last chance to hold him.
“I will find you. I promise.” He assured you, resting his forehead against yours. A tear fell from his eyes and landed on your cheek. You reached up one of your hands to cup his face.
“I’ll wait for you. Even if it takes 10 years, or 20, or 50— I’ll still be waiting.” You promised him back.
He nodded, silently agreeing that he would also wait for you. His breath was cold hitting your lips; so cold that the thought of hypothermia crossed your mind. But you knew you had no time to ask about it or to worry. You had seen him get through worse; a bit of exposure to the chill of the winter wouldn’t be the end of him.
Though his lips were cold, the kiss was warm. You hoped it warmed his body as much as it warmed yours. It spread from your heart to your stomach and up your neck to your head. You felt light as if you were floating. The dread that was weighing in your stomach for so long lessened as you thought of his promise.
This wasn’t the end. It was just a pause. He was going to find you again.
When he broke off the kiss, you knew you didn’t have much time left, so you pulled him close into your arms for your last hug. He hugged you tightly, as if you were the one disappearing and not him. And as soon as he started pulling away again you wanted to cry, or pull him back, or try to think of a better solution— anything to not watch him walking away from you.
But you stayed silent. You had already been selfish; wanting one last touch, one last hug, one last kiss. You should have let him go without the promises and without the tears. Watching him disappear before your eyes, giving you one last look before escaping into the trees was like a stab to your heart. You dropped to the sand in tears. The hurt seeped into every part of your body, an ache, a stab, a lurch; it was overpowering.
Surely, the pain would be bearable if you had only loved him less?
↳ &team taglist: @eternalgyu,, @kpoprhia,, @weird-bookworm,, @candewlsy,, @cyberpunksunwoo,, @chiiyuuvv
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toadbrews · 7 months
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I love shipping. I love fandom. You are all so creative and so positive and endearing in a lot of ways, and I try to encourage fanfiction and artwork and blogs when I can. But we need to talk. Specifically we need to talk about characters who are asexual and/or aromantic, and shipping them. You do not need to stop! It is fine! But you need to stop erasing their asexuality when/if they have sex and you need to stop erasing their aromanticism when/if they start being in a relationship. When you write a fic where an asexual character is having sex, and you decide they are doing that because of overwhelming attraction to whichever character you are pairing them with, you are being aphobic. You are erasing a core part of the character because it's easier for you to do that than come up with REAL reasons an asexual person might have sex. I am going to use Hazbin Hotel as an example, please don't feel singled out if this ship is one of your faves. Again, the ship itself isn't the problem. One of the common fandom pairings is Alastor, an Aroace, with Lucifer. I have seen so many fics of this where Alastor 'falls in love' with Lucifer. But that's not a thing for that character. What is ABSOLUTELY a thing is that Alastor is scheming, clever, and willing to manipulate people for his own ends. Alastor would start dating the most powerful being in Hell *for a reason* and you, as a writer, figuring out what that reason is, will make your fic more interesting AND more accurate to the character and the canon lore. And you won't be actively erasing asexuality/aromanticism from one of the few characters in all of television history who are canonically aroace.
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mumms-the-word · 5 months
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Illithid Souls - Part 2
The Case Studies: Tav/Durge and Orpheus
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In Part 1, I went over some of the basics of what a soul normally is, where souls go after death, and whether mind flayers have souls. I ultimately ended up saying that most humanoids have apostolic souls (souls that deities recognize as being capable of divine worship), while mind flayers have some other kind of soul, one that isn't recognizable by deities or devils. This is why Jergal and Mystra and so on think that illithid don’t have souls. When a humanoid with an apostolic soul turns into a mind flayer, their soul is either ejected and moves on to the Fugue Plane, or their soul is transformed into a non-apostolic soul (depending on what you want to believe).
But the problem is, that's normal lore, and BG3 has made things a little strange by imbuing all the tadpoles that infect our characters with Netherese magic. And that, friends, makes the BG3 mind flayers different.
This post is going to look at some interesting context from the game for the Emperor, Tav/Durge and Orpheus. (It got pretty long so I'm moving Karlach and Gale to a third post.) We're going to figure out whether the rules about mind flayers and souls change now that there's Netherese magic involved. The ultimate answer is yes, but how? And is it consistent?
(Spoiler: it isn't, but you can use this lore to come up with your own theories and ideas)
Let's take another deep dive! Buckle up, and don't worry, I have a short summary at the bottom.
The Case of the Emperor
I'm actually not going to linger too long on the Emperor because for many reasons he breaks the lore. If he's Balduran and a mind flayer, he shouldn't have lived as long as he says he's lived. Not only that, his memory is allegedly flawless when the lore states he shouldn't remember any of his previous life (there are other inconsistencies too, but that's a different post). However, I do want to touch on a couple of things.
The Emperor both is and isn't our baseline for how a mind flayer normally exists. He should be a normal lore-accurate mind flayer (though a rogue one), because he wasn't infected with a Netherese-touched tadpole. But he's a Special Mind Flayer instead, for reasons we don't entirely understand (again, he generally breaks the lore). Perhaps this is because of his brush with Gortash and the other Chosen of the Dead Three, or perhaps he just somehow has a strong enough personality that when he broke free of an elder brain's compulsion a lot of his memories came back to him. Who knows?
But regardless, a few conversations with him reinforce the idea that mind flayers typically aren't completely soulless. At the very least, they still contain memories (he has his memories of his time as Balduran), intelligence (he's a schemer, that's for sure), and personality/emotions:
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Emperor: You think that mind flayers are soulless husks who feel nothing. Belynne thought the same at first. You are wrong. Feeling is vital to the pursuit of anyone's goals. Even a mind flayer's. Like you, mind flayers know fear. Like you, we crave recognition. But unlike you, unlike the others of my kind, I am no slave to either. My end is and has always been freedom.
We can quibble about whether or not he's manipulating the player here, but his words are generally true. As discussed in part 1, mind flayers are not soulless husks. When they're enthralled, they might be more devoid of independent thinking, but they have emotions/feelings and can create memories. They just might have a smaller range of emotion than humanoids do (thus his reference to "not being a slave" to fear or desire) and their memories might not be entirely their own (more on that with Karlach in part 3).
Regardless, the Emperor is our leading authority for what it's like to be a mind flayer, so we're sort of forced to trust him when we ask him to explain what full ceremorphosis is about to do to us, especially because its his Supreme Tadpole that is about to change us.
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Player: What would happen to me? Emperor: You would be altered in mind, body, and soul beyond all recognition.
So this is interesting. Altered in mind and body, that's a given. Altered in soul, though...what does that mean?
Remember in Part 1 where I offered two theories about what happens to the original soul of someone undergoing ceremorphosis? Theory 1: they just die and the soul moves on to the Fugue Plane, and the mind flayer gets a new illithid soul from...somewhere. Theory 2: The soul transforms and remains tethered to the mind flayer body, different than it was before (potentially unrecognizable as the original soul, but some elements of the original may remain).
The Emperor's words suggest more of theory 2 here. But is that, in fact, what happens when we become illithid? Well...let's find out.
The Case of Tav and Durge (or most Origin runs)
When you do turn into a mind flayer, the narrative typically focuses on how powerful you feel. Your mind and body feel as though they are one and you are also desperately hungry. There isn't much in the Narrator's dialogue or your dialogue with your friends to suggest that your soul has been completely obliterated, though.
In fact, there's an interesting moment that happens if you turn into a mind flayer without the Emperor there and go up to Orpheus still in his cage. The way I accomplished this was to ask to change into a mind flayer so the Emperor would give me the Supreme Tadpole, then I said I would change later, then stopped the Emperor from consuming Orpheus so he would leave. Then I used the Supreme Tadpole to turn into a mind flayer and went to examine Orpheus.
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Narrator: *His eyes are unseeing, his voice silenced. But even with his mind caged, you can feel his power. You can almost taste the fluid beneath his scalp, cushioning that sweet, dense brain, and the power within it. You are hungry.* Lae'zel: I see that look, I know that look. Don't you dare. Player: [Wisdom Check] Cling to your former nature. Quash your hunger. This is not who you are. Narrator: *Your mind and body whine with disappointment. But your soul lets out a gentle thrum of relief.*
I find this fascinating for a couple of reasons. One, the check I chose (there are two, the second is a strength check) meant reaching out to a "former" nature and reminding myself (or my Tav's self) that this is not who she is. When I succeeded, my Tav's mind and body protested, but her soul was filled with relief.
So she has a soul! And it seems to be her own soul, but perhaps transformed. So this sort of supports theory 2, that perhaps when humanoids turn into mind flayers, their soul is altered. This could also just be a quirk specific to those infected with a Netherese tadpole, or even further, someone who transformed using the Emperor's Supreme Tadpole.
Because here's the thing. When Tav/Durge, Orpheus, Companion!Karlach, or any Origin character transforms into a mind flayer using the Supreme Tadpole, they become a special mind flayer. This is mostly due to the Netherese magic, which adds some weird and undefined changes to the whole mind flayer thing. I'm going to use "I guess it's the Netherese magic/Supreme Tadpole" as a scapegoat this entire post because I don't know what else to point to to explain how these guys are just Different Than Your Average Mind Flayer, so be prepared for that. But at the very least, we know something's different.
In fact the Narrator literally says you're probably different than the average mind flayer after you defeat the Netherbrain!
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Narrator: *You are a mind flayer, the very thing you sought to eradicate. Whatever self you still possess is quickly ebbing away. Your friends and enemies alike are ripe for manipulation, and if not manipulation, then consumption. Soon you will be able to trust yourself at all. You will be a monstrosity beyond redemption. Or not. Perhaps you are unique among illithid-kind. Perhaps you will retain enough of who you are to resist your nature. A rogue mind flayer. Like the Emperor. The risk is certainly yours to take - will you?*
Unlike normal mind flayers who lose most of their memories (and allegedly most of their personality/former selves) almost immediately after transforming, it takes Tav/Durge/most Origins longer to lose that sense of self, if indeed they lose it at all. The Narrator suggests we might be losing parts of ourselves, but there's a chance we're unique and might retain our sense of selves.
We do see glimpses of us retaining our personalities in the epilogue of course, but what is more interesting is if you decide to imprison yourself post-ceremorphosis. Withers will visit you in prison for a final conversation. (This conversation shifts a little if you're a Durge, but here is the Tav conversation.)
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Withers: Thou remainest in thy chains. A hero, sacrificed. I told thee once that an illithid hath no soul, and yet...something glimmerest about thee. Something is not lost. Dost thou feel it? The spark of the divine within thee? Or does thy hunger consume thee? Player: [Option 1] I'm still myself. I don't know if I belong here. Player: [Option 2] I feel the hunger. But I feel myself, too. I'm not sure which to trust. Player: [Option 3] Have you come to torment me with hypotheticals, old friend? Player: [Option 4] Does it matter? This is my life now.
If you go with option 4, you hear Withers ponderingly say, "Thy life...yes..." before moving on to say that fate isn't done with you yet, which is his response to all the other options as well.
But the more important thing is that even Jergal recognizes a "spark of the divine" within you. Your soul should either be cast off and already wandering the Fugue Plane (if going with theory 1) or so completely transformed that it's no longer an apostolic soul that Jergal would be able to recognize as a god. Yet Jergal recognizes the soul within your mind flayer body as being...well, partly apostolic.
Interesting!
We get a similar dialogue if you sacrifice yourself as a mind flayer, too, though this is fascinating because now it's Withers literally finding your soul (still shaped like a mind flayer, which is interesting) somewhere that is...very gray. There's a suggestion that this might be in the Fugue Plane, or in some limbo state where souls sometimes end up, but regardless, Withers, the soul-finder himself, was able to track down your lingering soul.
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Withers: Thou flickerest in the dark - but with mine keen eye, I hath scryed thee. I told thee once that an illithid hath no soul, and yet thou seemest to have something of the spirit about thee. I cannot account for it. How delightful. Tell me, how doth it feel to roam about as thou art now, transformed? Player: [Option 1] Where am I? [mumm's note: he basically doesn't answer this question lol] Player: [Option 2] I still feel like myself. My memories, my feelings - all intact. Withers: No matter how many aeons I have roamed this world and beyond, I am ever-surprised by mysteries new and old.
Even Withers is surprised that the soul you have is something he not only recognizes as a soul, but as your soul. I love how amused and intrigued he sounds when he says "I cannot account for it. How delightful." He even smiles when he says it. He thinks you're super neat! And also a new phenomenon.
(As an aside, I wonder if you being mind-flayer-shaped but still recognizable as you is a hint that your soul did indeed transform to be illithid, but didn't fully transform into a non-apostolic soul like normal illithids would. Like, I wonder if your soul is now half-apostolic and just permanently mind-flayer-shaped. RIP. But this would explain why bringing you back via True Resurrection is kind of a nonviable option since you'd just come back as a mind flayer, and this is the ending where you took your own life to avoid being a mind flayer for forever, so I doubt you'd even want to come back if you couldn't come back to your original body. Things to ponder!)
Anyway, you having something that has glimpses, sparks, or hints of the divine/the spirit about you does tell us that as a mind flayer, your soul wasn't destroyed. It may have been transformed, but you're not as soulless as you thought you were going to be, and you're actually still pretty close to being who you were before the transformation.
Close, but not perfectly or exactly like you were before. You did transform, after all. But these changes become more obvious in other examples, such as with Karlach.
You having a partly-apostolic soul that retains all its memories and most of its original personality is obviously VERY unique and different to what most mind flayers experience. For example, if you turn yourself illithid and then free Orpheus (again, see the same steps above, but go a step farther and actually free him this time), then Orpheus will be utterly shocked that you're capable of independent thought.
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Orpheus: What is this... A mind flayer in possession of its mental faculties? This is the stuff of fables. It is as if I am reliving the legend of Oryndoll. You are the illithid Urengol, rebelling against your own hivemind. And I am the noble githyanki Valraag who must now reconsider his position. An illithid capable of rebelling against the Netherbrain's instruction... Not only capable but willing... If your intentions are as righteous as they seem, this is an advantage I cannot overlook. An advantage that must be grasped, for our enemy is formidable indeed. Very well. I propose an alliance.
A couple of notes here: Oryndoll is/was a real mind flayer colony far, far below the surface in the southern regions of Faerûn (beneath the Shining Plains). Not only is it ancient, but the wealth of knowledge stored inside via illithid technology rivals and probably even surpasses that of Candlekeep's library. There's at least one book in the game that talks about a foolish drow adventurer searching for Oryndoll, only to end up a mind flayer, while another hints at Oryndoll's role in the history of the Duergar race. But these are the only mentions of Oryndoll in the game.
Oryndoll has a history in D&D lore, but there's no mention of Urengol and Valraag (that I could find). If this is a fable Orpheus knows, it's apparently so ancient that only he remembers it. But that itself is interesting, because it makes Urengol his closest reference to you having become a rogue, independently-thinking, and emotionally driven mind flayer. He can't think of any other examples, that's how unique you are.
The most important thing here is that Orpheus literally considers your independently thinking self as so baffling, so impossible, it should only exist in fables. That, I think, says a lot.
The next question is, does he think he would become just as unique?
The Case of Orpheus
We all know Orpheus can be convinced to turn into a mind flayer and sacrifice his soul for his people. I'm sure he genuinely does think he is sacrificing his soul, as there is no real precedent that he or anyone else seems to know of for a person who turns into a mind flayer and keeps their soul (or at least keeps their same memories, personality, and intelligence). But if he's surprised that he's kept all his memories after turning illithid, he doesn't really show it.
You can ask him about it, of course, after he's turned into a mind flayer and after you've defeated the Netherbrain. His response is kind of interesting.
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Player: You're a mind flayer, but you're still you, aren't you? Orpheus: Yes. But for how long? My mind screams. It will never stop until it has slipped away from me entirely.
No one else seems to define their illithid experience this way. I'm curious if his mind screaming is referring to the hunger he feels, the same hunger he is actively trying to resist, but he doesn't elaborate on this. Regardless, he's certain that while he has retained his personality (and probably his soul) for now, it's not going to last.
This is why he asks for an honorable death after the defeat of the Netherbrain.
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Player: You don't deserve to die. Orpheus: I will not be ghaik! I did what I did to save my people. [...] The rest is up to them. Someone else must rise within the ranks to lead the revolution against Vlaakith. Give me my freedom from this form, release my soul to the Astral Seas while I still have one to call my own.
Orpheus believes that he only has a temporary grasp on his soul or consciousness, which may or may not have transformed into a different kind of soul. Then again, if he thinks his soul is going to the Astral Seas, maybe it doesn't matter whether his soul was transformed from apostolic to non-apostolic. I'm not even sure if githyanki have apostolic souls at all, since they wouldn't really be interested in the deities that govern matters on the Material Plane. I mean, for a long time Lae'zel wants her soul to be eaten by Vlaakith (a literal lich queen who eats souls) via "ascension" so...
I also have no idea if his soul, once released to the Astral Seas, would be mind-flayer-shaped. I guess that's the great mystery. I would assume yes, but I also don’t know how souls manifest in the Astral Seas and finding sources on this has been difficult (it all boils down to “ask your DM”).
Orpheus can be convinced to stay alive and just hang out in a far-off "corner of these realms" to watch his people fight against Vlaakith from afar, and there's kind of a hint that him agreeing to do this means he isn't actually afraid he'll lose his entire soul. But at this point, we're getting too far into "maybes" and "what ifs" to suggest anything concrete.
Quick picture break of Orpheus contemplating the Supreme Tadpole to break up the text (I just thought it was a good shot)
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Now I do have to acknowledge two things about Orpheus: one, he could be a special mind flayer precisely because of his unique abilities to shield his mind from elder brain compulsion, which means his unique abilities could also be the reason why he retains so much of his personality and therefore his soul. Since most of the time you end up eating his brain and absorbing his abilities, this could also explain why you retain so much of your own soul if you become a mind flayer instead.
In this scenario, you’re a special mind flayer because (1) you have a Netherese tadpole, (2) you transformed using the Supreme Tadpole, and (3) then you ate Orpheus’s brain. All three elements could be at play.
But not everyone eats Orpheus’s brain, so that theory has holes. I genuinely think you just end up being a special mind flayer because of the Netherese magic that messes with your tadpole. The Supreme Tadpole plus Orpheus’s abilities would only be the icing on the cake, so to speak.
The second thing I want to acknowledge is that there’s a glaring plothole for Orpheus even turning into a mind flayer at all, if you play the game a certain way. If you send the Emperor away to free Orpheus before the Emperor gives you the Supreme Tadpole (for example if you send Lae’zel over to smash the chains holding Orpheus captive without talking to the Emperor, which is what I did one time, and the Emperor was literally like “don’t talk to me again bye” and left), then how does he turn into a mind flayer? He doesn’t have a tadpole and you don’t have the Supreme Tadpole to give to him.
He gets around this with you or Karlach by saying he’ll lower his mental shields so that your tadpole hears the Netherbrain’s orders to transform and then replace the shields again.
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Orpheus: My defences keep the voice of the Absolute out, but just as I can raise them, so I can lower them. I will allow the voice of the Absolute in. Once it reaches you, it will order you to transform. It will only take a moment. And once you are a mind flayer, I will fold you under my protection once more. You will be the saviour of empires, not least my own. Narrator: *With the withdrawal of Orpheus' power, your mind is rushed with the full force of the Netherbrain. You feel a compulsion unlike anything you've ever known - excruciating and exhilarating in equal measure. You wish nothing in the world but to evolve. Then - complete silence, as you are once again closed off from the Netherbrain's mind.*
So that makes sense, and it means you being a special mind flayer could boil down to your personality being hella strong + you being infected with a special Netherese tadpole. In this scenario, the Supreme Tadpole can’t be used to explain your unique soul-keeping abilities, and neither can you attribute your soul-keeping abilities to consuming Orpheus's brain (since he's still alive). So maybe the Supreme Tadpole and/or Orpheus's brain doesn’t have any effect on why you keep your mostly-unaltered soul.
In the end I guess it’s just the weird Netherese tadpole that does the trick? Honestly, I wonder if it all boils down to the fact that the Netherese tadpole doesn't eat your brain, it just lies dormant and incubating in your head, so you're not losing brain matter. (But this ignores or forgets that when you eat other tadpoles you literally watch them burrow into your brain matter so I'm sure the magic has something to do with it too.)
But anyway this still doesn’t explain why Orpheus, who shouldn’t have a tadpole, somehow turns into a mind flayer by, I don’t know, manifesting it??? Or why he is also a unique mind flayer once he does this without the Supreme Tadpole. I mean in his case I’m sure it is because he has special mind shield abilities but still. How did he turn into a mind flayer without a tadpole? Make it make sense, Larian.
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He literally just touches his head with a psionic magic effect, which is the same gesture he uses to lower his mental shield to allow the Netherbrain to force you to transform. It's also interesting that if you have him transform using the Supreme Tadpole, then he doesn't say anything as he accepts the tadpole from you and absorbs it. But if you have him change without the tadpole, then he says, "The Netherbrain will be only too pleased to claim me."
Which...kind of implies that he's somehow able to communicate with the Netherbrain or hear its voice, so...maybe he secretly does have a tadpole? I mean, a popular theory is the Emperor probably did tadpole Orpheus off-screen since he seems to have a level of compulsion over Orpheus, but this is never explained or mentioned in the game so do whatever you want with that theory.
But I digress.
Let's do a quick summary, shall we?
TLDR: You're probably a super special mind flayer who gets to keep their soul mostly intact (or mostly unaltered) because your tadpole was imbued with Netherese magic and generally doesn't eat your brain. You might also be super special because you transformed using the Supreme Tadpole (optional) and/or consumed Orpheus's brain (also optional). Orpheus might be a super special mind flayer simply because he's Orpheus, and that is why he can still retain most of his soul/personality, even though he keeps thinking he's going to lose it. His status as special mind flayer seems unchanged whether he transformed using the Supreme Tadpole or not, so it really must be an Orpheus Thing.
Phew. That was a lot. And honestly, Karlach and Gale only complicate things, so they're going in a separate post. Keep an eye out for Part 3!
~*~*~
You made it to the end!!! Amazing, you deserve an achievement or something, but all I have are more gold stars.
✨⭐���🌟⭐️✨⭐️🌟⭐️✨
Tags for those who wanted the update! @galesdevoteewife @stuffforthestash
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randomgods · 6 months
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how do you feel about the watcher campaign announcement? 👀
HIIIIIII SLUGFISH!!!!!! I'm so so SO EXCITED!! I've always wanted nightcat to get a campaign and I'm so happy they're finally getting one!!
I'm most excited about the environment it's set in :) I hope its going to be completely removed from the local group we know. I want NEW perspectives and places and lore. I wanna know more about other parts of the planet; it's biodiversity and ancient cultures.
One thing that's really intriguing me is the new regions they teased. Notably a tundra and a desert, two biomes that are characterized by their lack of rainfall on our planet. Plus how both can co-exist and be traversable by a slugcat within it's lifetime. I'm so excited for the lore and gameplay around it!! And all the new creatures!!! I really hope nightcat/The Watcher is just a normal slugcat or doesn't have crazy powers. I want an authentic rain world survivor-adjacent experience again--as much as I love the characters and gameplay of dp. They've also heavily implied that they're gonna mix up a lot of the dynamics of the ecosystem so I'm :)))) I love speculative biology yay
Also SUPER exciting that the entire original Videocult team is working on it!! I couldn't be more giddy!!! I am terribly, AWFULLY, particular about accurate lore integration so I am a bit worried about how easy it could be mess up the lore due to how complex it all already is, but I'm gonna save my fear and judgement for the final product lol. I'm sure they're gonna do great :)
Very curious about the rot themes as well... I highly doubt the rot is from pebbles. I will be very disappointed if it is. I also hope they integrate it in a clever way and it isn't just rot for rot's sake.
I've seen some people, especially on twitter, fearmonger about it being bad.. So strange to me... We know absolutely nothing we've just gotten a teaser and some screenshots. calm down everyone let them cook this might be amazing. Have some whimsy.
Overall very happy obviously lol. A bit cautious but I have very high hopes.
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Adventure: Dead Certian
It was all going to end like this, one day or another
Hooks:
It starts out as a simple enough job, some noble or other has acquired some potentially profitable land but learned too late that it rests within the hunting grounds of some dangerous monsters lairing in a ruin in the nearby mountains. After being hired by an agent of the noble with a sizable upfront payment and the promise of more to come, the party find themselves hiking up into the foothills towards an abandoned abbey. It's your standard monster hunt... aside from the mostly devoured bodies indicating the party are not the first ones to be sent up the mountain.... or the rambling immortal corpse chained up for what seems like decades in a secret cell in the abbey's foundations.
It's a week or so later that the visions start... only rumours at first, people having bad dreams about a hateful red sun in a black sky, horrifying shapes moving about a blasted and ashen countryside... but then one of the heroes "awakens" in the burnt out ruins of the in they went to sleep in last night and are forced to fight for their life against various monstrosities before gasping awake. These visions are unpredictable and intermittent, and as speculation mounts of what they might mean further tales come creeping in about people dying in thier sleep or even rising from their beds to go on a mindless rampage after falling under the influence of whatever it is they're seeing.
Some time later the party is approached again by the noble's agent... though this time they're dishevelled, paranoid, and have obviously been running for their life for some days. They explain that their employer is up to something wicked, they don't know what, but its got something to do with the old abbey and the visions and its only going to get worse if they're not stopped.
Setup: Consigned to the dustbin of history nearly a century ago, the soothsayer Tirman Houndstongue was known in his day for producing prophecies as cryptic as they were accurate. The "Houndstongue Harkenings" were required readings for mystics of the day, until the new writings suddenly stopped as most presumed that the diviner had simply dropped dead in one of his famously fevered writing sessions. One by one the events hinted at by Tirman's writings were divined and came to pass, and the once famous fortuneteller fell into obscurity.
The truth is far stranger than what is remembered: After years of seeminly innocuous prophecies Houndstongue started predicting the end of the world, and in fear of his widely circulated ramblings causing a panic the church censored his writings and imprisoned him in an isolated monestary that only a select few knew about. For the rest of his life Tirman rambled on about all the horrors that would befall the world during the end times.. and then kept on rambling after he died, seeminly animated by the NEED to keep pronouncing the end of days, pausing only to talk about the terrible fates that would befal his captors and how their actions were all for not. Less than a decade later an outbreak of plague struck the monestary, leaving the corpse forgotten in its cell.
Forgotten, except for a certain noble by the name of Vandermyr , who's family's rise to prominence came about as party of Tirman's prophecies. Though born generations after the oracle's apparent death, Vandermyr developed an obsession with Houndstongue's writings thinking that they didn't just apply to specific events but spoke of underlying patterns in fate. After lucking into increasingly successive business ventures, Vandermyr bent his family's resources to discovering lost scraps of Tirman lore, eventually stumbling into the truth of his abduction, and his eventual resting place, buying the estate nearby.
Sending multiple groups to seek out scraps of unpublished prophecy under the guise of monsterhunting, Vandermyr was DELIGHTED to encounter the recitating cadaver of his idol once the party reported back, going so far as to visit the monastery himself before commanding servants to drag Tirman's remains back to his manor. In long hours spent listening at the corpse's feet comes to a revelation: that the apocalyptic ravings are just cryptic metaphor, misunderstood by the narrow minded churchfolk, and that surely they would lead him, and the Vandermyr family to rise to even greater heights.
Further Adventures:
Vandermyr is an idiot and he's kickstarted the end of days, which makes the party atleast partially culpable. It might take them a while to connect the auspicious signs to clues left in the dungeon, but once they figure it out they'll need to break into Vandemyr's manor for answers. Thankfully they're not alone in this task, as despite being a mouthpiece for otherworldy forces and stone dead for well over a hundred years, Tirman's been trying to prophecy AROUND the death of the world, it'll just take the party a bit of champion level bullshit decoding to figure out how.
Unbenknownsed to anyone including him, Tirman's prophecies were delivered by an extradimensional horror with power over predestination known as the Nigh-Tyrant. From its home amid the carcasses of devoured worlds this pisonic predator would weave itself into the causality of a realm it wished to devour, influencing events to allow it to travel between realms and rampage as it pleased. The problem with fighting this entity is that its consciousness is made up in-part of all the guilt and madness wracked oracles it used in the past, meaning its ability to predict the party's actions is manifold. Whats more, it commands those lesser nightmares that have come to dwell in the aftermath of its apocalypse, and can dispatch them to the party's world through various hidden means.
You can't go around subverting fate and not expect the gods to get involved. Istusis or other fate-warping gods are a lightly choice for late-game party benefactors, and the heroes may find their journey altered at several points to steer them in the needed direction before actual intervention takes place.
If you need to further up the stakes, consider having the belayed end of days get the attention of the outergod with dominon over failed apocalypses who senses the titan's death like a vulture on the wind
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trashyvanillabean · 15 days
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So, not gonna lie, I do have a few gripes with how the writers handled Taoran. (Image below taken from the fan wiki.)
NOTE: IF YOU HAVEN’T PLAYED/ARE STILL PLAYING 2.5, BEWARE THE SPOILERS!
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His first “appearance” (just his voice) was in the Myriad Celestia Trailer: “History of the Xianzhou: Exodus of the Five Dragons.” Anything else so far (because there might be things that I personally missed) comes from the “Preceptor Assembly Chronicle Fragment” readable, which has him and Preceptor Fenghuan accusing Preceptor Xuepu of attempting to replace the High Elder system with the council of Preceptors (basically accusing her of being power-hungry, which is rather hypocritical as some of us will have undoubtedly noted come version 2.5).
The problem with Taoran’s introduction is that, unless players have tried to dig into the lore, this is probably their first time ever seeing, hearing and/or reading about him; so, what small amount of time he has on screen is most likely going to be somewhat lukewarm and have players asking, “Who the fork is this handsome muddlefudger?????” (Not even gonna hide this under a strikethrough: his design is 🔥 but it’s wasted on this lame old man. 🙂‍↕️ No one even points out his horns, unless that turns out to be common among the Preceptors rather than just the High Elders. <- It’s been a while, I can’t remember this part more accurately.)
And while I greatly enjoyed watching Dan Heng get as close to making this guy some kinda piscine-reptile kebab as he might be willing to…Taoran’s first physical introduction is otherwise slightly lukewarm. What little buildup we have comes from Lingsha, Jing Yuan and Dan Heng carrying out their investigations in the Shackling Prison. After that, he’s only given one scene confessing right out of the gate to colluding with Sanctus Medicus and aiding the borisin in freeing Hoolay, throwing out excuses that it’s all to preserve the Vidyadhara from extinction, and trying to hide behind Bailu and the oath between the Vidyadhara with the Xianzhou Alliance to not harm any Vidyadhara on their territory (which should honestly be rendered null in the event where the Vidyadhara in question is a criminal, and could potentially be evading arrest, like what the fudge).
I think it would have gone better if Taoran was introduced much earlier when we first arrived at the Luofu during or after version 1.0, like during the main trailblaze mission when we visit the Alchemy Commission and Scalegorge Waterscape, or during Dan Heng, Bailu or Jingliu’s companion missions. Either set him up as an ally at first, and then have us finding clues and be warned by a few people (Qingzu, Fu Xuan, or Jing Yuan himself <- just tossing Jing Yuan in here as just an example) to not trust Taoran and the Preceptors. Or, have him try to stop us from reaching Scalegorge, and that’s unfortunately where that idea stops because I can’t think of anything else. Sorry. 😅
One thing I liked was the “boss fight” that followed, but that actually felt a bit worse than his introduction…? Like, again, lukewarm, but definitely more like tap-water-that-hasn’t-really-been-boiled-long-enough lukewarm. 😅 (Or maybe my team comp was just that strong enough to bring him and his mooks down in a few hits.) Even the confrontation with him before that fight didn’t feel threatening at all, just…pretty annoying, like having to sit in a really boring lecture in a classroom.
Even Skott’s mechs put up more of a fight, and Skott himself riled me up much more just by opening his mouth. (Note: I was listening to Skott’s English voice, and I think they did a great job of making him obnoxious.)
Taoran was just all pretentious “blah blah blah.”
I’m suddenly reminded of that one post comparing Taoran to the Abundant Ebon Deer, and some people might think I’m crazy for thinking this, but I just… *heavy sighs* I feel like the writers really wasted potential for an interesting villain and following up with a stronger boss fight (even if I hate fighting that darn deer). 😞
Oh well, at least we got to enjoy Dan Heng in the spotlight~ 🥰
@artheresy tagging you in this for funsies. 👀
I’ll also put screenshots of that readable I mentioned under here and the map location, in case anyone wants to read it immediately before searching for it on their own.
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onebizarrekai · 7 months
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SORRY MY BRAINROT IS INTENSE, to try to resolve this im going to write a little something! it's obvious dream (i might just use utmv names for the sake of my terrible memory) is the founder and top dog at justice reigns, i know ink is his mercenary and is the only one to take direct orders from him, but where does that place finch? is he above ink at 2nd or under ink at 3rd? if you have the time, could you maybe explain briefly what they think of eachother? moreso ink & finch and dream & ink for the sake of my plot, they'll be interacting and i want it to be as accurate as possible
just let me know if the asks are a problem and i'll stop sending them! i know it's an inactive work but the autism drives me LMAO
ok so, first off, ink isn't the only one to take direct orders from dream, if I said that in the past it may have been a mistake. (who the heck is getting orders from dream if only ink is taking orders from him hahaha) ink, for the most part, only takes direct orders from dream, not is the only one who does. for his status, ink is not part of the hierarchy in JR; he doesn't have the authority to give anyone orders. if dream tells ink to take orders from the justice division, he has to take orders from the justice division, but the justice division doesn't have power over ink by default. if JR has a hard or specific mission, they might send ink. (I feel like it would make sense for there to be more JR mercenaries than just ink. but it's a little late to contemplate changes to the lore)
finch is an officer of the justice division, but I don't know what exactly his status is supposed to be. I've said he's a captain before, but I feel like it only makes sense if he's 31, aka his fatal flaws age. so, take with that what you will. he could be young at 24 and be far ahead for his age but not in a position of full authority (think: a senior who gets put in charge of a smaller group, not the guy who goes to meetings) or he could be 31 and be a captain. that aside, I imagine that finch and ink don't really talk on a casual basis. their impressions of each other are probably limited to "that guy again," while passing each other in the hallway and likely some awkward small talk. they probably have worked together a few times and finch probably thinks that ink is too irresponsible and doesn't fully understand why ink works such an important job. (because he gets it done, somehow) they're kind of polar opposites. which does leave some room for an interesting dynamic if you think it's interesting.
as for whatever ink and dream have going on, they're kind of friends even though they're technically not supposed to be. in ds there is a tangible barrier of authority and power that would be difficult to overcome. not impossible, but difficult. they do still kind of have that "you're just my boss" relationship in fatal flaws which creates a little distance, but I think they could become friends more easily there because arthur isn't immortal and hasn't used any godlike power to gain a following.
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go-learn-esperanto · 2 years
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Watchers - Evo, ATUS and Fandom
It's very common to see people blame ATUS for the way the fandom sees the watchers now but... How much did it actually come from there?
Wings (and statues):
Although the depiction of Watchers specifically having wings does exist in ATUS it's very clearly originated from Evo itself as Grian was once left a statue of what Grian called at the time "an angel lady" who had wings Grian was tasked with burning down (they represented his greed)
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You can see the EVO symbol in glass above the statue.
Even though the statue isn't exactly stated as representing a Watcher it's not really stretch, specially since the statue appears to have a obsidian staff, the same obsidian the Watchers used to cover Grian's chests.
Puzzles and riddles
Evo originated. All it's presence in ATUS comes directly from Evo. The only change might be the inclusion of stained glass windows depicting Watchers. Although I wouldn't jump to conclusions if someone right now decided to draw Watcher Grian stained glass art as it's a very common trope in general with God-like beings. Very much brought by Catholic representations if angels, saints, Jesus and the likes.
Masks
This one is one I can safely say, if you see fanart like this with a mask that isn't see through with the Evo symbol it almost certainly came from ATUS. Variants with a blindfold instead of mask might be inspired by this too. Even if the artist isn't exactly aware.
Eyes
Very nuanced topic. For startersthe name Watchers automatically inspires the idea of eyes. Of being watched too. But there's more options.
Evo never explicitly represents the Watchers with eyes.
ATUS does it a little bit. At one time when one of the masks is taken from a Watcher (that isn't Grian) they're face is shown to have a lot of eyes. However this isn't the full "wings and whole body are full of wings". Not even "Void with eyes" you now see a lot too in fandom.
I have multiple theories. The most obvious is Biblical accurate angels. Lots of wings, circles, eyes in the whole body, these are almost certainly angel originated.
Now the idea of being able to watch everything could've come from a lot of places. Even some Magnus Archives influence can be here (even if some minimal)
I will say the Watcher in ATUS are a bit disappointing in the "all seeing" department. They can sense some things but they aren't that powerful or at least scary with that.
Controlling worlds
Evo originated as the Watchers gave clues to the players so they find portals to the next updates + the puzzles + gifts and punishments. They were very much in control
Purple
Evo. From the literal Minecraft portals to the Evo icon it was very much present the whole time.
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Powers
ATUS makes use of some powers like telekinesis and the like. There is even some mention to being able to use blocks that aren't allowed/present.
The telekinesis part is very much an ATUS thing even though again - if someone is going to give powers the ability to magically move objects would be the first choice.
The part of bloks that aren't accessable to a normal player are more nuanced. In Evo the Watcher did build structures with obsidian and bedrock which are either extremely tasking to get or impossible so the grounds for that are very much there.
The ability to show up in dreams is present in ATUS but considering Taurtis' lore in Evo I'm not surprised it was inspired by that. It's not the same as the Watchers never appeared in Taurtis' dreams but Taurtis did miss going through the portal because he was sleeping and woke up to seeing everything purple with a portal animationor even more likely: the ATUS part came from the angels showing in people's dreams in the bible so again - might be in ATUS but it doesn't mean the people who write / draw stuff with it took it from there.
The Watchers destroyed Evo
Surprisingly, Evo based. As someone reminded me well, after Grian left the Watchers threw a meteor at the Property Police I believe. This leads to
Watchers are Evil
Depends of who you watch. Grian's playthings gives room for doubt. They give gifts and punish. They seem neutral at least. You could argue though that a lot of Grian's punishments were deserved. They were because Grian basically liked to prak and blow up other people's stuff.
They can be about platful as I saw someone describe them once.
Also the modification of the end poem, the one that reveals Grian turns into a Watcher himself, is quite fond.
Martyn and Jimmy on the other hand play the Watchers as more evil even in Evo. As they are more connected with the Listeners and the Listeners oppose the Watchers.
In ATUS they are shown as feigning compassion and being very manipulative.
But if you follow Last Life canon they are also shown as manipulators.
+ In Grian's lore specifically they are canonically a representation of the viwers (you and me) but this has seemed to change in Jimmy and Martyn's lore.
So I'd say ATUS made popular the "Grian was taken by the Watchers and they were awful" but the truth is that there was some ground to that already.
Watchers came from the void
Not specific stated in either Evo or ATUS actually. I don't think we ever really know where the Watchers exist in Evo but in ATUS they are from (a special kind of) the End... But there's also a logical reason for it.
Elytras and all the obsidian. And in Evo Grian got turned into a Watcher after he fought the ender dragon and used the end portal.
The idea of the void most likely comes from the void that surrounds the End.
Watchers are eldritch abominations:
Well, the Watchers in Evo don't have a canon physical appearance and in ATUS they are quite tame. A bit taller than maybe the average human, have wings, use robes... But nothing too monstrous. They use staffs and magic weapons to fight.
The idea if cryptic abomination comes from somewhere else. Probably a mixture of Biblical accurate angels and maybe some other pop culture monsters.
Bird features
100% neither Evo nor ATUS. Recent development that came from the wings and Grian's association with birds in Hermitcraft.
Grian's Watcher name is Xelqua
Surprisingly not ATUS! And not Evo either! The name is from Grian's old YouTube name but I don't know where the idea was first introduced. It wasn't in ATUS though.
Conclusion:
Except maybe the masks almost all stuff, even if more elaborated in ATUS, all the stuff as either came from Evo itself or even been inspired from something else (most likely biblical accurate angels). In fact I believe the stiff in ATUS mostly came from biical accurate angels too or just normal angels (long robes, stained glass windows)
So I think accusing all fandom depictions of the Watchers as all coming from ATUS is very silly. ATUS might have popularised the appearance of Watchers in Hermitcraft and in a way to have some Grian angst but it definitely isn't all there is to Watcher depictions. Besides that other fics have come and did things differently.
For exemple I have already read two fivs where Grian (a watcher) is a monster in the boaten hole. Yes. The idea he was like transformed into whatever he is by the Watchers might be very loosely be based on ATUS (although Watcher Grian in ATUS was never an eldritch being. He was just like a person with wings and a mask and he was still himself and capable of communicating) which in turn came from Evo but it's already very far removed from it.
Fandom changes. You might want people to watch Evo to take their own conclusions and you might ask for more variety but saying ATUS is the sole responsible for the state of fanon Watcher Grian is just false.
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