#after a fight with killer croc bane and joker all at the same time
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starlooove · 2 years ago
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Duke is trans btw
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ajwrites52 · 1 year ago
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Batober Day 4-Forgotten
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“IT’S TOO LATE CAPED CRUSADERS!” yelled the Time Commander as he held in his hand an azure orb that shined bright like a star. 
“With this Orb of Chronos! I, The Time Commander, shall carve my name into Gotham City and eventually all of TIME!” Everything the orbs light touched began to vibrate and morph before turning to dust or becoming brand new, Time Commander chuckled as he grasped the orb and summoned two rifts in space Time which summoned a Tyrannosaurus Rex and a Smilodon to face down the caped crusaders. 
“Holy Prehistoric Predators, Batman! He’s using the orb to summon beasts from the past!” exclaimed Robin who readied himself alongside Batman for a true challenge of a fight. 
“Hurry Robin! We must disarm him and deactivate the orb before he rips apart the fabric of reality!” Batman and Robin raced forward, the Dynamic Duo grappling upwards as they split up to battle the two beasts.
WHAM!
Batman grunts as he slams his gloved fist against the jaws of the Pleistocene big cat before tossing a roundhouse kick that sends it flying back through the rift that summoned it. 
“YABBA-DABBA DOO!!!” Robin bellowed as he slid down the back of the T-Rex, somersaulting off as he reached the tip of the beast's tail. The tyrannosaurus roared and lunged at the Boy Wonder who landed on his hands at the feet of the Time Commander allowing him to kick his weapon out of his hands and into the air.
“No!! You fool! You don’t know what you’ve done!” yelled the Violet Villain who jumped after the orb. But before he could land a single digit on the object of his desire, Robin seized the opportunity and threw one of his Birdarangs which shattered the orb. “NO!!!!”
There was only a flash of light, Time Commander screamed as he felt himself being dragged towards the core of the explosion like a blackhole which threatened to take even Robin. Robin fought back against the explosions force, stabbing a Birdarang into the ground to hold him in place with Batman doing the same with his grappling line. “Hang on Robin!”
“But Batman! The Time Commander!” The two looked on in horror as The Time Commander screamed in agony as the villain felt every atom in their body be dragged into the vortex before vanishing in an explosion of light that destroyed the exhibit. Robin coughed as the smoke cleared, Gotham’s duo looked in shock as they found no trace of The Time Commander or the Orb of Chronos. 
“Where did he go?” asked Robin. 
“Not where, Old Chum, but when.”
YEARS LATER
Neo-Gotham. 20XX. What was once a modern gothic nightmare had now fully embraced the world of the future and technology, flying cars that flew amongst the sky scrapers and neon signs that displayed an advertisement every passing second. In the bowels of this city, a hooded vagabond stumbles through the empty halls of the Gotham History Museum groaning with every step as he arrives at his destination. 
THE HALL OF VILLAINS
Inside of the exhibit, countless statues and holograms depict Batman’s many battles with various rogues and criminals in the city's history. The Joker. Two-Face. Killer Croc. Mr. Freeze. Bane? Half of these freaks he’d hadn’t heard of, and the rest were just starting out alongside him. The vagabond growls as he reaches the end of the exhibit, not a single hint or sign of him, anywhere. The vagrant’s eyes begin to crackle with energy and he explodes with energy, decimating the building as he begins to float off of the ground and destroy the surrounding area as he reveals his true form. 
“CALENDAR MAN! CALENDAR MAN GOT A STATUE! BUT I, THE TIME COMMANDER WAS FORGOTTEN TO TIME! FOOLS!! I AM THE MASTER OF TIME! I RULE THE SANDS OF TIME AND CONTROL EVERY INCH OF YOUR PATHETIC LIVES! I AM-” 
“Someone who talks way too much.” The Time Commander turns around and grunts as a flying black torpedo slams his body into the concrete. He groans in pain and blasts the vehicle off of his body, his eyes flaring up with the energy that surrounded his hands and levitated him off of the ground. 
“Who the hell are you?” The Time Commander glared at the black and red figure who stood atop of a streetlight glaring at him unflinching. He noted the large red Bat that decorated his chest, and instantly put it together. “No. It can’t be. You’re…”
“Yep. I’m Batman!” The futuristic Batman Beyond leaps into the air before falling towards Time Commander wielding an oddly designed Batarang in hand. With a single toss, the flying weapon slammed into the villain's body causing him to scream in agony as he felt his body being torn apart once again. “And you’re history.” 
“N-No! NO!!! I-I am… I… Who? What? WHO AM I? NO!!! NO!! NOooooooo!!”
KRA-KA-KOOOM!!!!
A beam of light shot upwards into the sky, leaving a smoking crater in the street as Batman flew away to the nearest rooftop. “Well that was some lightshow, gotta say. Kinda weird that you just have a batarang to deal with time travelers.”
“Trust me. Once you’ve been in the game as long as I was, you make plans for countless potential problems.” answered an ornery old voice on the other end of the younger Batman’s comms. Batman chuckled as he removed his mask to reveal a young Terry McGuinnes who looked up at the sky where the beam went. 
“By the way, who even was that freakazoid?” 
“Frankly Terry, even I don’t remember him.” 
TO BE CONTINUED(possibly)
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jinmukangwrites · 4 years ago
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Whumptober Day 15
Science Gone Wrong
Ao3
-o-o-o-o-
It really wasn't everyday that Jason found himself teaming up with a bat. Let alone that bat being none other than Robin. But here he was, punching the noses of various villainous evil-dooers in the nose with Damian—the shortest stack to ever exist—fighting right beside him. 
Jason wouldn't be one to really complain about it though. He may not have the most lovey-dovey big-bro relationship with the squirt, but recently Damian could be known to be at least civil with him. They kinda got the sibling bit down, and Jason was alright with that, he didn't want to go anymore into that. 
And really, it wasn't like this team up was planned or anything. Jason simply ended up patrolling Crime Alley and happened across a group of gangsters cornering some poor hooker. He was in the middle of taking them down when Robin jumped in out of nowhere, saying it looked like Jason could use the help in his better-than-thou-but-joking-about-it tone of voice. 
Which whatever. Jason could handle the brat any day. As long as him being here didn't mean the big man was around, Jason was alright with letting the kid stick around. Damian wasn't all bad. He had his quirks, yeah, but can't look a gift horse in the mouth, especially when that gift horse had two swords and knew how to use them. 
Jason ducked under the swinging arm of one of the gangsters, then propelled himself forward to punch them in the gut. 
The gangster went down like a crashing tree, but Jason didn't stick around long enough to listen. He turned around, looking for another opponent—which there was still plenty of—but he stopped in his tracks when he saw Robin involved in a furious fight with a rather large contender, focused on the task of hand and not noticing the thug coming up from behind with a tire iron raised in his hands like a baseball bat.
"Robin!" Jason called, but it was too late. With a loud thump, the metal bar was swung into the middle of Damian's back, causing the kid to call out and fall to the ground. Jason yelled angrily and ran forward, punching the man who hit Damian hard enough to where he probably saw stars dotting the cloudy atmosphere. 
Jason made quick work with the others, no longer somewhat enjoying the fight and now just wanting it to end. Soon enough, Jason returned to where Damian laid on the ground, curled up and not making any moves to get up. 
Confusion settled in Jason's gut at the sight of it. He knew the kid got hit pretty hard, but not that hard… right?
"Robin?" Jason asked, kneeling down and bringing his hand out to shake his shoulders. However, the moment Jason touched Damian, the kid whimpered. 
"Don't-" Damian gasped, his voice laced with so much pain that Jason pulled his hand back like he’d just burned the kid. Damian didn't move after that, just took staccato breaths.
Okay, now Jason was concerned. He left Damian alone for the moment and moved to turn on the comms. Spinal injuries were never something to disregard or ignore, no matter how badly Jason didn't want to deal with Bruce at the moment. 
"Hood to Cave," he said, "we’ve got a downed Robin."
Nothing replied for a moment, but when the noise did start, it was chaos. Jason realized just as it was too late that he should have worded that a bit better. 
"What happened?!" Came the first voice. Dick's, shockingly enough. Didn't know he was in Gotham. Huh.
However, before he could answer, the grumbling voice of Bruce interrupted. "I'm on my way to your location, stay where you are."
“-is he okay? Is he bleeding?" Dick sounded close to hysterical. "Should we get the medbay ready- can I talk to him-?"
"Wing," Jason snapped, a headache beginning to form behind his eyes. "Someone got a lucky swing on his back. I think something's wrong with his spine, so yeah, medbay would probably be good."
"His spine?" Dick squeaked.
"Robin's armor is heavily padded and nearly bulletproof," Batman growled, and that headache Jason was talking about earlier was spreading toward his temples now. "A hit with the swinging force of a human shouldn't have done that kind of damage."
"Yeah, well, you tell that to the kid who hasn't moved from the ground since he went down," Jason snarled. Damian hadn't moved an inch since Jason started this practically redundant conversation. 
Silence fills the line; Jason, because there wasn't much more to say. Bruce, because he was single-mindedly making his way towards their location, probably with the Batmobile in tow. Dick, because… why was Dick so quiet? 
"Big bird?" 
A moment of silence. Then an exhale. "Jay, you remember Eduardo Flamingo? Back when I was Batman?" 
Something cold slithered into Jason's chest cavity. Not because the Flamingo was any kind of particularly horrible villain, but because the whole entire fiasco that took place that short few years ago was something he wasn't proud of. At the time, Jason honestly thought he was simply doing what needed to be done. Flamingo came to Gotham looking for a fight. He shattered Jason's helmet, almost got Scarlet killed, and…
And shot Damian five times, as close to point blank as you can get, right into his back. 
Jason's thoughts roared as Dick explained to Bruce what happened. At the time, he hardly even noticed Damian laying in a pool of his own blood. He was too busy getting arrested and worrying about where Scarlet ran off to. He remembered feeling a little bit of confusion seeing the kid a few months after, flipping around and fighting the same as always, but he didn't really care at the time. 
"After that… Talia took Damian and surgically inserted a new, artificial spine-"
How far gone was Jason all those years ago to have noticed? 
"Turned out Talia had engendered some sort of remote into his spine. She had Deathstroke control him and use him to try to kill me-"
Protecting children and innocent people. Hadn't that always been his thing? Why didn't Damian ever count as a child? He saw him in that bloody pool, yet all he did was brag to Dick about how he dumped a tractor load of rubble onto the Flamingo, like it was something to be proud of. 
"But we got it fixed. Decoded. I broke the machine they were using to control him too."
"Why is it hurting him like this now?" Jason asked, his voice oddly level. "If Talia made him a new spine, it should be in mint condition."
"Spinal injuries never go away, Hood," Batman said, and as much as Jason wanted to argue he also knew he really didn't have any high ground here. Not when the man who said that had his back broken by Bane. "What I'm wondering is why Nightwing never told us."
Jason could practically feel Dick bristle. And as much as Jason would love to listen to Dick yell at Bruce about how he's never noticed, Damian was beginning to try and shift. Little whimpers escaped his mouth, which was such an un-Damian sound that he almost couldn't believe he heard them. 
"Kid?" He asked, ignoring Dick snap back at Bruce in favor of checking on the young boy below him. 
"I'm fine," Damian hissed through clenched teeth. There were tears escaping the bottom parts of his mask. Jason wondered if he noticed. "Sometimes… sometimes it's like this."
Jason frowned. "Hey, try not to move too much, okay? Your old man is on his way-"
"I said I'm fine," Damian snapped. His eyes flickered up to Jason in a very pain laced glare. "My mother constructed my spine and inserted it inside me with technology beyond our time. It's strong and- hnn- durable. B-but sometimes it just..."
Jason's never heard Damian cry before. And while Damian wasn't necessarily crying now, he still sounded close to it. That must be testament to how agonizing a spinal wound could be. It's probably one of the most important parts of your body… so of course once it got damaged it would never be the same again. Even if the spine was completely replaced with something new and stronger. 
"What…" Jason tried, guilt gnawing at the back of his mind. He might not have shot Damian, but this might as well be his fault. Flamingo was his problem. Damian shouldn't have been involved. He swallowed. "What do you need me to do?"
Damian bit his lip, his face scrunching up into immediate uncertainty. Like he knew exactly what would make this all a little more bearable but he was too afraid to ask.
Well… ask Jason. Because everyone knew Jason wasn't the world's best older brother. Points for trying though, right?
Then, shocking Jason, Damian opened his mouth. "Could you… play with my hair?"
Of course. Dick was rubbing off on the little tyke. Jason should have expected that they'd find similar preferred ways to be comforted. Well, maybe it wasn't the whole hair thing, but the need to be touched gently. Softly. And with Damian's spine aching the way it was, Jason doubted there was any place in his body besides his scalp that didn't pulse with agony. 
"Sure," Jason replied, almost shocking himself. It was awkward, initially, placing his fingers into Damian's hair and running his digits though the stands. Though, when he saw Damian close his eyes and release a shaky, almost relaxed breath, he decided he wouldn't stop no matter what. 
Jason had been an awful big brother for so long. He could do this much right? Like… this was all technically his fault after all. 
Okay, now he felt really guilty. He gave Dick and Damian so much shit back then. Yeah, he wasn't in his right mind back then, and honestly now he could see why Dick worked so hard to get him in Arkham. He killed a lot of people and constantly fought with Dick. He was problematic to the highest extent. Dick saw that and made sure Jason would go somewhere he'd be safe from others and himself. At the time, he hated it. He hated being in the same place they would lock the Joker up at, or Two-Face, or Killer Croc. Even though Joker wasn't even there he could still hear his laughter while laying in his private cell. 
But Dick did make sure Arkham was up to standards. He was anal about it. Jason was safe, comfortable, fed, treated well by the guards. The horrors of the prison were all in his head. 
And how did Jason repay him? 
By letting his kid get shot in the back five times. 
Jason never said sorry about that, hadn't he? 
There was the sound of shrieking tires from behind, and soon enough the Batmobile came to a screeching stop. The drivers door practically shot open as Bruce ran out, dragging a backboard similar to the ones lifeguards and paramedics used with him. 
"Are you alright?" Bruce asked, and Damian opened his eyes for a moment, before shaking his head ever so slightly and squeezing his eyes shut again. 
Jason could feel Bruce turn his gaze toward him, but he kept his eyes on Damian. He had never seen Damian admit to pain and weakness like that before. 
This was his fault. 
"Let's get him back to the manor," Jason said, clearing his throat. 
Bruce nodded and leaned down to explain to Damian what they were about to do, and how much it was probably going to hurt. Getting Damian into a neck brace and onto the backboard was a struggle and a half, ending up with Damian openly crying while on the road back. 
And Jason hated it. Damian wasn't supposed to cry. 
By the time they made it to the Batcave and Alfred rushed on to assist Bruce with x-rays, Jason's regret was practically eating him alive. He stood back near the bat computer trying to convince himself that he didn't care as much as it felt like he did. He should go, right? Go back to his home-base and pretend he didn't see and learn what he did tonight?
He was in the middle of planning his escape when Dick came up to Jason. He was on crutches, his left foot covered in a heavy cast. So that was why he was not only on Gotham, but working the computers. Jason… didn't know.
"Hey," Dick greeted, smiling. "Thanks for calling Damian's injury in."
Jason nodded sharply, but said nothing. Dick sighed and hobbled closer and placed a hand on Jason's shoulder. His face melted into sympathy and Jason remembered that Dick was the biggest empath in the entire world, second most to Raven, an actual empath. 
"Neither of us blame you for what Flamingo or Talia did, Jason," he said, "I know I said some harsh stuff to you back then… but neither of us were in the right place, ya know? I'm sorry for that. I should have-"
"You did the best you could do," Jason replied, surprising himself. Jason cleared his throat and looked to the ground. "I deserved you yelling at me."
A moment of companionable silence passed, and soon Dick had Jason's shoulder a friendly squeeze then let go. "Good thing we're better now, huh? Learn from our mistakes."
Jason nodded, this ooey-gooey emotion talk becoming a little too much. Thankfully, Dick didn't push him any further or heaven forbid hug Jason. 
"C'mon," Dick said, his face going back to a bright smile, "you and I are going to go to the nearest Walgreens and get some heat pads for Damian. There's also a Redbox near where we're heading, so we can grab a couple movies." Dick jerked his head over at the exit of the cave, "I'll let you drive."
"Fine," Jason grumbled, stuffing his hands into his jacket and glaring. He'd have to get dressed quick, but his old bedroom should have something stuffed in there. Jason hardly spent the night here, but Bruce did have a knack for being prepared for the impossible. "And it's not like I'll let ya drive anyway. Your whole foot is broken. How'd you do that anyway?"
Dick immediately began to launch into an exciting story about half human half ostrich hybrids that tried to take over downtown Blüdhaven and honestly? Jason didn't listen past that because of course Dick broke his foot doing something that sounded completely fake. He looked towards the medbay before he left and saw Damian laying in a cot, still curled up but looking a little more relaxed now that he's on something soft and being worried over by both Bruce and Alfred. Jason was about to walk away, but stopped in his tracks when Damian caught his eye. Green eyes stared at Jason with an intensity that had Jason keep the gaze.
Then something even more rare than Damian crying happened. Damian's lips twitched into a slight, thankful smile. A smile… directed at him. A smile that said thank you and I forgive you and don't blame yourself. Jason had never really seen fully what Dick was talking about when he said at his core, Damian was a kid like any other. He’d only catched glimpses of it. 
Damian could smile huh? 
Huh.
Dick called his name and he was knocked out of his thoughts. Jason cleared his throat, nodded, then broke eye contact with the kid. He walked away before he could do something crazy, like hug him goodbye. That would be too out of character for the both of them… but… maybe someday.
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multiverseforger · 4 years ago
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Robin the Boy WonderEdit
Characters from an illustration by N. C. Wyeth for "Robin Hood" (1917) by Paul Creswick. The look inspired Jerry Robinson's design for Robin.[6]:83
Dick Grayson as Robin in his first appearance, on the cover of Detective Comics #38 (April 1940), along with Batman. Art by Bob Kane.
The character was first introduced in Detective Comics #38 (1940) by Batman creators Bill Finger and Bob Kane. Robin's debut was an effort to get younger readers to enjoy Batman. The name "Robin, The Boy Wonder" and the medieval look of the original costume are inspired by the legendary hero Robin Hood. The costume was designed by Jerry Robinson who drew it from memory based on Robin Hood illustrations by N. C. Wyeth.[6]:83
In his first appearance, Dick Grayson is a circus acrobat, and, with his parents, one of the "Flying Graysons". Robin was born on the first day of spring, son of John Grayson and Mary Grayson, a young aerialist couple. While preparing for a performance, Dick overhears two gangsters attempting to extort protection money from the circus owner. The owner refuses, so the gangsters sabotage the trapeze wires with acid. During the next performance, the trapeze from which Dick's parents are swinging snaps, sending them to their deaths. Before he can go to the police, Batman appears to him and warns him that the two gangsters work for Tony Zucco, a very powerful crime boss, and that revealing his knowledge could lead to his death. When Batman recounts the murder of his own parents, Dick asks to become his aide. After extensive training, Dick becomes Robin. They start by disrupting Zucco's gambling and extortion rackets. They then successfully bait the riled Zucco into visiting a construction site, where they capture him.
Robin's origin has a thematic connection to Batman's in that both see their parents killed by criminals, creating an urge to battle the criminal element. Bruce sees a chance to direct the anger and rage that Dick feels in a way that he himself cannot, thus creating a father/son bond and understanding between the two. Throughout the 1940s and 1950s, DC Comics portrayed Batman and Robin as a team, deeming them the "Dynamic Duo", rarely publishing a Batman story without his sidekick; stories entirely devoted to Robin appeared in Star-Spangled Comics from 1947 through 1952.
The character history of the Earth-Two Robin accordingly adopts all of the earliest stories featuring the character from the 1940s and 1950s, while the adventures of the mainstream Robin (who lived on "Earth-One") begin later in time and with certain elements of his origin retold. Both were depicted as separate, though parallel, individuals living in their respective universes, with the "older" Earth-Two character eventually reaching death in Crisis on Infinite Earths.
Teen TitansEdit
1964's The Brave and the Bold #54 introduces a junior version of the Justice League of America. This team is led by the modern-day Robin, residing on Earth-One, and was joined by two other teenage sidekicks, Aqualad (sidekick of Aquaman) and Kid Flash (sidekick of the Flash), to stop the menace of Mr. Twister.
Later, the three sidekicks join forces with Speedy and Wonder Girl in order to free their mentors in the JLA from mind-controlled thrall. They decide to become a real team: the Teen Titans. By virtue of the tactical skills gleaned from Batman, Robin is swiftly recognized as leader before the Titans disband some years later.
In 1969, still in the Pre-Crisis continuity, writer Dennis O'Neil and artist Neal Adams return Batman to his darker roots. One part of this effort is writing Robin out of the series by sending Dick Grayson to Hudson University and into a separate strip in the back of Detective Comics. The by-now Teen Wonder appears only sporadically in Batman stories of the 1970s as well as in a short-lived revival of The Teen Titans.
In 1980, Grayson once again takes up the role of leader of the Teen Titans, now featured in the monthly series The New Teen Titans, which became one of DC Comics's most beloved series of the era. During his leadership of the Titans, however, he had a falling out with Batman, leading to an estrangement that would last for many years.
NightwingEdit
In the pre-Crisis on Infinite Earths continuity, the maturing Dick Grayson grows weary of his role as Batman's young sidekick. He renames himself Nightwing, recalling his adventure in the Kryptonian city of Kandor, where he and Batman meet the local hero of the same name. In post-Crisis continuity he is fired by Batman after being shot by the Joker and becomes Nightwing. He maintains this identity during his role in the Teen Titans, and occasionally returns to assist Batman and his successors as Robin in the form of Jason Todd and Tim Drake, Tim in particular becoming a younger brother figure to him.
When Bruce's back is broken by Bane during the Knightfall story arc, Bruce selects Jean-Paul Valley as his replacement as Batman as he does not want to burden Dick with the role and fears that Dick may go after Bane in revenge. However, when Valley proves to be too unstable to be Batman, Bruce undergoes a rigorous recovery and training program with the aid of Doctor Shondra Kinsolving and Lady Shiva to restore him to full health, defeating Valley with Dick and Tim's aid. However, feeling that he needs to re-evaluate Batman and his mission after Valley's defeat, Bruce leaves Gotham once again, after appointing Dick as his successor during the "Prodigal" story arc. While acting as Batman, Dick is left with a clearer idea of the psychological stresses Bruce must endure in the role, as well as facing some of Bruce's newer enemies — such as Killer Croc, the Ventriloquist and the Ratcatcher — while settling his own long-standing issues with Two-Face.
Miniseries and afterwardEdit
In Nightwing: Alfred's Return #1 (1995), Dick Grayson travels to England to find Alfred Pennyworth who had resigned from Bruce Wayne's service following the events of the KnightSaga. Before returning to Gotham City together, they prevent an attempted coup d'état against the British government that involves destroying the Channel Tunnel under the English Channel.
Later on, with the Nightwing miniseries (September to December 1995, written by Dennis O'Neil with Greg Land as artist), Dick briefly considers retiring from being Nightwing forever before family papers uncovered by Alfred reveal a possible link between the murder of the Flying Graysons and the Crown Prince of Kravia. Journeying to Kravia, Nightwing helps to topple the murderous Kravian leader and prevent an ethnic cleansing, while learning his parents' true connection to the Prince; they witnessed the original Prince being killed and replaced with an impostor who became as bad as his predecessor (although Zucco killed the Graysons before the conspirators could do anything about it). In the aftermath, Dick returns to his role as Nightwing, recognizing that, for all his problems with Bruce, Bruce never made him become Robin or join his crusade, accepting that he imitated Bruce's example because Bruce was worthy of imitation.
In 1996, following the success of the miniseries, DC Comics launched a monthly solo series featuring Nightwing (written by Chuck Dixon, with art by Scott McDaniel), in which he patrols Gotham City's neighboring municipality of Blüdhaven, relocating there to investigate a series of murders and remaining as he recognized that the city needed protection. He remains the city's guardian for some time, facing foes such as Blockbuster and new villains such as Torque, and even becomes a police officer so that he can make an impact on the city's criminal activity in both parts of his life. Later, Grayson divides his duties between Bludhaven and Gotham after a devastating earthquake and the subsequent decision to declare Gotham a No Man's Land, Grayson occasionally assisting his mentor and other members of Bat-Family in maintaining and restoring order in Gotham until it is fully rebuilt. When the Justice League vanished into the past fighting ancient sorceress Gamemnae, Nightwing was selected as the leader of the reserve League created by an emergency program Batman had established in the event of his League being defeated, Batman describing Nightwing as the only person he could have picked to lead the new team.
Eventually, the original League are restored, and Nightwing departs along with some of his League-although others remain as some of the original team take a leave of absence-although Batman notes that his leadership of the League proves that he is ready for more responsibilities. However, the death of Blockbuster prompts Nightwing to leave Bludhaven due to his crisis of conscience; Blockbuster was killed by vigilante Tarantula and Nightwing did not stop it even when he had the chance to do so. While Nightwing returns to Gotham to heal after assisting Batman in dealing with a series of gang wars, Blüdhaven is destroyed by the Secret Society of Super-Villains when they drop Chemo on it.
During the battle of Metropolis, Grayson suffers a near-fatal injury from Alexander Luthor, Jr. when he shields Wayne from Luthor's attack.[7] Originally, the editors at DC intended to have Grayson killed in Infinite Crisis as Newsarama revealed from the DC Panel at WizardWorld Philadelphia:[8]
It was again explained that Nightwing was originally intended to die in Infinite Crisis, and that you can see the arc that was supposed to end with his death in the series. After long discussions, the death edict was finally reversed, but the decision was made that, if they were going to be keeping him, he would have to be changed. The next arc of the ongoing series will further explain the changes, it was said.
After spending some time away with Bruce and Tim to heal and rebuild after their harsh times prior to the Crisis, Dick relocates to New York, but has trouble finding work as both Dick Grayson and Nightwing. During the Batman R.I.P. storyline, Nightwing is ambushed by the International Club of Villains. He is later seen being held in Arkham Asylum, where one of the surgeons, in reality also the civilian identity of ICoV member Le Bossu, arranged for Nightwing to be admitted under the name of Pierrot Lunaire (another ICoV member) and be kept both heavily drugged and regularly beaten by staff to subdue him. Scheduled for an experimental lobotomy by Le Bossu himself, he manages to free himself and come to Batman's aid for the finale of the story arc.
Batman: RebornEdit
Following the events of Batman's apparent death during the Final Crisis, Nightwing has closed down shop in New York so as to return to Gotham, where after the events of "Battle for the Cowl", he assumes the identity of Batman, with Damian Wayne, Bruce Wayne's biological son, as the new Robin.[9]
The new team of Batman and Robin is the focus of Grant Morrison and Frank Quitely's Batman and Robin series.[10] Their dynamic reverses the classic dynamic of Bruce and Dick, by having a lighter and friendlier Batman paired with a more intense and dark Robin. Over time, Dick's experience as the Dark Knight would harden his personality as his mentor.
During this period, Dick Grayson as Batman also features as a member of the Justice League in a short-lived run by writer James Robinson. After an intense confrontation with the Club of Villains and the mysterious Doctor Simon Hurt (who has established fake evidence that he is actually Bruce's father Thomas Wayne), Hurt is defeated when Bruce returns to the present. However, Bruce leaves Dick to continue to act as Batman in Gotham with Damian as his partner while he sets up the new 'Batman Incorporated' program, Bruce publicly identifying himself as Batman's financial backer to justify a global Batman-themed operation where he funds multiple other vigilantes.
The New 52 (2011–2016)Edit
See also: The New 52
Dick Grayson is re-established as Nightwing following DC's Flashpoint crossover event, after which the publisher relaunched all of its titles and made alterations to its continuity as part of an initiative called The New 52. In the new status quo, Bruce Wayne is once again the only Batman, and Dick, like the other members of the adoptive family, is a few years younger. Dick, despite being 19 is drawn a bit shorter than in his pre-relaunch frame. This is likely due to adding believability to his acrobat past.[11] According to various interviews it is stated that Dick was adopted at 16, as opposed to 12. This is due to the DCNU's timeline existing for five years.[12] Dick Grayson is shown in flashbacks as Robin with a revamped version of the Robin costume in Nightwing (vol. 3) #0 (November 2012) and Batman and Robin Annual (vol. 2) #2 (March 2014).
Dick Grayson in his New 52 Robin costume from Batman and Robin Annual, vol. 2 #2 (March 2014). Art by Doug Mahnke and Patrick Gleason
In his civilian identity he is attacked by an assassin named Saiko who insists that he is the fiercest killer in Gotham.[13] The series Batman Incorporated relaunches with a second volume, continuing its story while taking into account the New 52's continuity changes; Dick is now depicted as Nightwing, and not as Batman, but the change is not addressed in the comic itself. In Nightwing, Dick inherits the deed to the circus from a dying C. C. Haly and begins a relationship with his childhood friend acrobat Raya Vestri. Saiko tortures Haly for information on Nightwing's secret identity, and the old man dies in Dick's arms after telling him the circus holds a terrible secret.[14] Investigating leads, he tracks down a supervillain named Feedback, who used to be a childhood friend, but does not learn anything.[15] Following Haly's clues, he finds a mysterious Book of Names in the circus that has his name on the last page.[16] Later the circus announces they will be doing a memorial show on the anniversary of the night Dick's parents were murdered, and Saiko attacks by detonating a massive explosion.[17]
It is then revealed that the circus has been training assassins for years, and Saiko was a childhood friend using Raya as an accomplice. Grayson had been selected to become a new Talon for the Court of Owls, but when Batman adopted him, Saiko took his place. The killer plummets to his death and Raya turns herself in. Returning to the Batcave, Bruce reveals to Dick that the current Talon is his great-grandfather William Cobb.[18] During the Night of the Owls event Dick faces Cobb, who was revived while protecting Mayor Hady.[19] Following the event, Dick decided to keep Haly's Circus in Gotham and plans to invest in turning an abandoned amusement park into their new location without Bruce's money.[20] He works with Sonia Branch, the daughter of Tony Zucco, the crime boss who murdered Dick's parents, into getting a loan for this plan by investing his entire trust fund despite being a high-risk due to Saiko's recent attack. The problems arise because of the guilt Sonia feels towards her father's actions [21] and many members of the circus are afraid for their lives because of the previous disasters and accuse Dick Grayson of being a flake, making it hard for those who choose to stay.[22]
The "Death of the Family" crossover event across the Batman-related comic books led to a major shift in Nightwing's status quo. During the storyline, one of Dick's friends Jimmy Clark, who worked as a circus clown, was murdered by the Joker because Joker felt like Jimmy was a knockoff of him. Nightwing later discovers Joker broke Raya out of prison, infected her with his Joker venom and has forced her to fight him while wearing a makeshift Nightwing costume. The toxin eventually killed Raya, though Nightwing tried in vain with an anti-toxin to save her. Nightwing then discovered that Joker left a message on Raya's abdomen that he was targeting Haly's Circus next.[23] However upon arriving there, Joker unveils his plan to burn the circus to the ground and then infects Nightwing with his gas that not only causes him to experience hallucinations of Jimmy and Raya, but he is soon attacked by the other members of Haly's Circus that were also affected by the toxin allowing Joker to capture him.[24]
In the aftermath, Haly's Circus is gone, with Dick broke as a result for having lost his investment. While the other circus members survived since Joker used a different Joker venom on them, they blame Dick and decide to leave after Raya and Jimmy's funeral, though deep down they know it is not his fault. Dick becomes bitter from his loss. After he used excessive force to bring down some criminals that tried to plunder valuables from the remains of the circus, Damian, having been monitoring him, is able to talk some sense into Nightwing, which helps him recover.[25]
Nightwing is later deeply affected by the death of Damian following his murder at the hands of Damian's clone, the Heretic, in Batman Incorporated. With Damian's death and potential resurrection becoming an obsession of Batman's, Dick is shunned by Bruce when he tries to tell him to move on, in Batman and Nightwing (a retitled Batman & Robin #23).
Later, the Nightwing series changes its setting to Chicago, Illinois. Sonia Branch reveals to Dick an e-mail that indicates that her father Zucco is still alive. After giving the address to Red Robin to try and track down who sent it, Robin uncovers that Zucco is residing in Chicago. Nightwing moves to Chicago in order to find and arrest Zucco, who is now living under the assumed identity of Billy Lester, an assistant to the mayor. Soon after arriving in Chicago, Dick meets his new roommates, a photojournalist named Michael and a computer specialist named Joey. After leaving the apartment to meet with Johnny Spade, a borderline criminal who steals and sells information, their meeting is interrupted by the police. A short chase results in the accidental destruction of a newly rebuilt subway. Meanwhile, a criminal hacker called the Prankster tortures, maims and kills criminal con men who are untouchable by the police.
The Chicago story is later abruptly ended by Nightwing's role in a larger company-wide crossover event. After the Crime Syndicate invade Earth Prime at the conclusion of the "Trinity War" Justice League storyline and defeat the Justice League, the DC crossover story Forever Evil depicts Nightwing's capture by the Crime Syndicate, who expose his secret identity to the world. Following their escape from the Syndicate, Batman and Catwoman decide to rescue him. He then is invited by Owlman to help defeat the Crime Syndicate, which he accepts. Nightwing is severely beaten by Ultraman and is attached to a device from a parallel world known as the Murder Machine, which is controlled by his heart rate and is reportedly impossible to escape from alive. When Batman and Lex Luthor arrive to free him, Lex stops his heart in order to fool the system so he can disarm it. However, Batman, enraged over what Lex has done, attacks him. Luthor explains it is not too late to save Grayson.[26] In an uncharacteristically heroic moment, Luthor injects Grayson's heart with adrenaline, which successfully revives Grayson. Cyborg enters, having defeated Grid, and Grayson joins Batman, Cyborg and Catwoman in freeing the Justice League from the Firestorm Matrix. After the defeat of the Syndicate, Grayson is seen with Batman in the Batcave. Batman tells him that he has to send him on the most dangerous mission he could possibly undertake.
GraysonEdit
The Nightwing title concluded in April 2014 at issue #30, and was replaced with a new title, Grayson, which depicts Dick having given up his life as Nightwing at age 22 and going undercover as an agent of the Spyral organization where the former Batwoman Kathy Kane works.[27] Written by Tim Seeley and former CIA counter-terrorism officer Tom King, the career change for Dick Grayson comes from the urging of Batman himself, who convinces him to remain dead to the world. Seeley stated that the series will be "leaning into" Grayson's sex symbol status. The character's look also is redesigned with no mask, but a blue-and-black outfit calling back to his pre-New 52 Nightwing counterpart with an addition of a "G" on his chest, said to be reminiscent of the Robin "R".[28][29]
In the "Agent of Spyral" storyline, Dick (known as Agent 37) is enlisted by Mister Minos, the director of Spyral, after having been chosen by Helena Bertinelli to serve as a new candidate. However, Dick serves as a mole under Batman due to their agenda of unmasking heroes by collecting the Paragon organs, organs in which contains the DNA of the Justice League and bestows meta-bioweapons the ability to use their powers. He assists Spyral's agenda to know more about Minos and his endgame, resulting in Spyral attaining most of the scattered organs. In a later story arc, Minos betrays Spyral and attempts to leak its secrets. To his surprise he finds the new Agent Zero, who reveals that she, along with the upper echelon of Spyral, had used Minos to attract Dick into Spyral and kills Minos as he has outlived his life full of humor.[30][31]
During Batman and Robin Eternal, Grayson finds himself working with various other members of the Bat-Family-during the time when Bruce Wayne is amnesiac after his resurrection against the ruthless villain known only as "Mother", who, it is revealed, briefly met with Batman early in Grayson's career as Robin, believing that he shared her views on using trauma to make people stronger. Mother intends to trigger a global collapse with the reasoning that the survivors will rebuild a stronger world after being broken by tragedy and without the hindrance of parents to force their ideals on them, but Grayson and the rest of the Family are able to defeat her, Dick affirming that Batman helps the Robins become their own people who can avoid the mistakes he made in dealing with his own trauma rather than Mother's belief that she and Batman each teach people to use their trauma to define themselves. At the conclusion of the storyline, Dick meets with the restored Batman, assuring Bruce that, unlike Mother, he never forced his ideals on them, but simply gave them all an example that they chose to emulate while avoiding following it so exactly that they became like him.
When the Court of Owls plant a bomb inside Damian Wayne, they are able to blackmail Dick into officially joining their organization, although all sides are aware that Grayson intends to try and use his new position against them.[32] The Grayson series ended at issue #20, where in the final issue, it was revealed that all knowledge of Dick's identity was erased from most of the world with one of Spyral's satellites, allowing Dick to resume his superhero activities as Nightwing once again.[3]
DC RebirthEdit
Starting with the DC Rebirth relaunch in 2016, Dick returned to being Nightwing with his black and blue costume, his Spyral contacts having wiped all global evidence of his dual identity and the bomb removed from Damian. He uses his new skills and expertise in espionage moving forward.[33] Nightwing is prominently featured in two Rebirth books: the fourth volume of Nightwing, his own solo book, and Titans, where Dick teams up with the other original Teen Titans after Wally West returns to the universe; through Wally, Dick remembers events of his life prior to Flashpoint and The New 52.[34] After the Titans are forcibly disbanded by the Justice League, Dick creates a new Titans team after the rupture of the Source Wall consisting of Donna Troy, Raven, Steel (Natasha Irons), Beast Boy, and Miss Martian.[35]
In his solo book, Dick is paired with a vigilante named Raptor and the two plan to bring down the Court of Owls from the inside. Barbara criticizes Dick's willingness to trust him and does not agree with his methods. Though Raptor seemed willing to play by Dick's rules of not killing, he tricks Dick into agreeing to a plan that results in the deaths of all of the Parliament of Owls in Sydney. After knocking Dick out, Raptor goes to Gotham and kidnaps Bruce during a conference. Nightwing confronts him alone in the ruins of a circus in Paris. Raptor reveals that he grew up in the circus as a child and fell in love with Dick's mother, Mary, as they stole from the rich and powerful in Paris. Raptor watched over Dick in the shadows as he grew up, and developed a hatred for Bruce Wayne as he represented everything he and Mary were against and felt it was dishonoring her memory to have Dick raised by him. Dick defeats Raptor and rescues Bruce in time.[36]
After joining forces with the pre-Flashpoint Superman to defeat the latest attack of Doctor Destiny, Dick contemplates checking out Bludhaven, based on Superman's reference to how the pre-Flashpoint Grayson acted as the city's guardian for a time,[37] and ultimately decides to go there.[38] While there he meets a supervillain rehabilitation group called the Run-Offs, all of which were villains he and Batman defeated in the past. He finds that most of them are being framed for crimes around the area and works with them to find the true culprits.[39] After solving the case and clearing their names, Dick begins dating their leader Shawn Tsang, known as the former criminal the Defacer.[40] Shawn is kidnapped by Professor Pyg after Dick discovers she might be pregnant with his child, and he teams up with Damian to track Pyg down and rescue her.[41] After Shawn is revealed not to be pregnant, she ultimately breaks up with Dick, who focuses his efforts on taking down criminals such as Blockbuster, the returning Raptor, the Judge, and Wyrm.[42]
During one of his nightly patrols with Batman, Nightwing is shot by KGBeast and nearly killed.[43] As a result, he suffered from severe memory loss and attempted to build a new life in Bludhaven. He changed his name to Ric, gave up being Nightwing, and became a taxi driver that frequently went to bars. With Bludhaven suffering from an increase in crime from the vigilante's absence, a detective named Sapienza comes across Dick's abandoned hideout in the subway and decides to become the new Nightwing.[44] Sapienza recruits a team of his friends in law enforcement to help him, and together they make a team of Nightwings using Dick Grayson's old uniforms. In addition to Sapienza, the team consists of Malcolm Hutch, the deputy chief in the Bludhaven fire department, Zak Edwards, vice of the 10th precinct, and Colleen Edwards, detective of the 14th precinct.[45]
During Year of the Villain, Ric is captured by William Cobb, his grandfather who is a Talon. A brain surgeon that Bruce hired to take care of Dick after he was shot named Dr. Haas was secretly a member of the Court, who was using a mystical memory crystal to alter Dick's memories and eventually shape him into becoming a Talon himself. William Cobb forces Ric to wear goggles and puts Dick under his spell. As a Talon, Grayson fights off other Nightwing heroes. A Nightwing hero name Connor Red shoots at Grayson's mask, making his eye visible. Connor Red pleads for mercy saying he has a family, and as the sun comes up Dick Grayson suddenly breaks out of his grandfather's control. Dick Grayson starts to remember his adventures as Nightwing. Ric defeats Talon, and saves his girlfriend Bea.[46] Afterwards, he journeys to Switzerland to learn more answers about his past from Dr. Haas, who attempts to use the crystal to alter his memories once more. However, an explosion seemingly sends her down a river to her death while Ric is able to retrieve the memory crystal she used on him. During the "Joker War" storyline, the Joker steals the memory crystal and uses it to brainwash Grayson into believing he is the Joker's adopted son, "Dicky Boy" and turns him against the Bat Family in his latest war against Batman. After Barbara gets the crystal back, Bea uses it to allow him to fully regain his memories as Dick Grayson.[47
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dundunny · 4 years ago
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Arkham Asylum
So I just got the Arkham Collection, and I'm gonna try to bust through all of them about a decade too late, but that's usually how I roll. First up: Arkham Asylum.
My first mistake was starting this right after beating Spider-Man for the PS4 because I inevitably started comparing them mentally. Asylum was about a decade before and also was trying for something completely different. The first is the battle system; it's much clunkier and feels off. Assassin's Creed II was released the same year so it's not as if the technology wasn't there, but I'm wondering if it's because Asylum emphasizes so much on stealth that it's trying to discourage the player from engaging. Part of the problem is there's no healing and thus very little forgiveness for mistakes. If someone has a gun, you're more or less screwed because three hits and you're dead. But even other weapons or just too many opponents are very difficult to overcome. If you're sneaking around, fine. I can pick them off. However a mandatory fight can fuck you over quick. It's just somewhat surprising for a dude who supposedly knows dozens of martial art styles and has a belt of gadgets, he seems to be unable to take a couple of guys with ease.
Speaking of Batman, I think my biggest problem with the game itself was his idiocy. In a universe of people who can fly, control sea creatures, or lift cars with ease, what he brings to the table are his resources, cleverness, and contingency plan for almost every scenario. So you'd imagine after being gassed once by Scarecrow, you'd fucking wear a gasmask or something, not just deal with it another two times. Don’t fucking tell me he doesn’t have some sort of protection in that Batcave of his.
What's worse is how he continually tells people to wait here because they'll be safe. They won't. They're not. Yet for one group of people he advises to fortify the door and guess what? They survive! Too bad he never told anyone else that or maybe guide them to that location. I counted and literally only eleven people walk away from this night alive. The first group, fine, I don't think Batman knew the extent of what he was dealing with, but once you start seeing the prisoners leaving bodies hanging from the ceiling, I think it's best he not leave people just standing around the greenhouse as if they're going to be OK.
In terms of plot, it was fine and interesting to see how Joker's plan unfolds. Although I would prefer to see the entirety of Gotham, I like the claustrophobic feeling of being stuck on the island during a massive prison break. I understand they wanted this to be horror, but I look at the facility and wonder why hasn't this facility been shut down because it wouldn't even pass building code, and what year did they think this game would take place because no sanitorium would look like this after c.1950? I think the designers pushed this theme to the point the architecture just got nonsensical, like public showers in the weirdest of places (right next to the welcome desk to the penitentiary) or a morgue literally right outside the doctor's office in the admin building.
The lineup here is Zsasz, Bane, Harley, Scarecrow, Poison Ivy, Killer Croc, Riddler, and Joker, some of whom you never actually fight. Unfortunately for most of the boss fights they just follow Bane's fighting style and pattern, so there's less variation. Scarecrow is the same fight thrice, and Killer Croc is the most annoying section of the game where you have to walk extremely slowly so he doesn't detect you, except he jumps out of nowhere every thirty seconds anyway to attack you.
Probably my favorite part of the game was solving the riddles and unlocking profiles to see references to all sorts of Batman baddies. Tweedledum and Tweedledee! I completely forgot about those dudes. Getting the goddamned camera to focus on it and accept that I'm staring at the solution is a whole other problem though.
Overall though, I did enjoy the game and am glad I played it. The buildings and environment are fun to explore, the story and characters are engaging, the voice acting is good (bringing back the animated series I see), and I did feel my heart pumping a lot of the time as I tried not to get caught. I wouldn't say it's the most amazing thing I've ever played, but good work guys.
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cetacian · 4 years ago
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The Fall and Rise of Orca: Monster Mash Team-Up in Gotham City Monsters Vol 1 Issues #1-6
Warning: child murder, brief mention of animal sacrifice
                                        Under Cut for Length
After Nightwing Vol 4, Prime Earth’s Orca would end up back in Gotham’s waters, though when exactly these stories take place with regard to any kind of timeline for her is anyone’s guess. The timeframe we do get for Gotham City Monsters is it takes place after the events that created Monstertown in the storyline “Night of the Monster Men” and during the events of the City of Bane arc.
Several of the future members of the team found themselves in and around the section of Gotham City known as Monstertown, each with their own personal issues and agendas. Orca, meanwhile, stalked Gotham Harbor in pursuit of a boat carrying illicit cargo to Bane at Arkham Asylum. She soon managed to destroy the ship, taking one crew member captive as the other dissipated back into living clay, later revealed to be an extension of Lady Clay (Sondra Fuller) in order to experience more of the world to make herself feel more perfect:
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In the meantime, future team leader Frankenstein narrated about Orca’s current activities and her desire to make herself seem more respectable to her young nephew, who she hadn’t yet met in person:
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In the first issue, Orca refers to her nephew as Daniel, but later issues will refer to him as Jonah. It seems likely that he changed names because writer Steve Orlando seemingly couldn’t pass up the obvious joke. 
In the meantime, the immortal magic user Melmoth The Wanderer staged what at first seems like a play within the Magnus Theater, trapping the building’s guardian ghost the Red Phantom (Michael Drown) inside a magical mirror to prevent his interference. Soon enough, Melmoth and his Martian Mandrill minions performed a dark magical rite that claimed the lives of all inside the theater’s auditorium, among them Orca’s nephew Jonah, Killer Croc’(Waylon Jones)’s friend Tusk and another of Lady Clay’s humanoid extensions of herself (something that was traumatic for her as it was akin to part of her soul dying):
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Frankenstein, the vampire Andrew Bennett and the freed Red Phantom confronted Melmoth in the theater, who claimed to require sacrifices in order to perform a ritual that would save the Multiverse from destruction. As Melmoth escaped, Frankenstein realized he would need to gather a team of those who had connections to the victims in the theater in order to prevent more deaths. Red Phantom agreed to join him, though Andrew set off on an ill-fated mission to kill Melmoth alone. Frankenstein sought out Lady Clay first.
In Orca’s underwater cavern lair, she tied up her captive, explaining her motives and preparing to kill him. However, she soon became distracted by a news radio announcement about the explosion from the Magnus Theater and the voice of her sister Charity asking for assistance in finding her missing son. Her captive took this opportunity to cut himself loose. Orca broke down when it was revealed that her nephew was dead, unaware that her captive was attempting a sneak attack, only stopped by the good timing of Frankenstein’s sword, as he arrived to offer her vengeance as part of the newly forming team:
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The team sought out their next member, Killer Croc, to inform him of his friend Tusk’s death and offer him a place on the team, though he was reluctant to join for personal reasons and due to distrust of Frankenstein, who had been created in part by use of Melmoth’s blood. Orca’s kind words changed Croc’s mind about joining and the team were soon on their way:
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Orca mentions having a terrible disease that she was cured of by becoming a hybrid, which seems very different from being paraplegic due to an accident in the case of the New Earth version of the character. However, the miniseries never elaborates any further on her backstory.
The team headed to the Gotham Zoo, but were unable to prevent Melmoth from killing two night watchman, a python and the eggs inside her. However, they gained Andrew Bennett as their sixth member, realizing his previous folly which resulted in him being briefly mind controlled by Melmoth’s blood. Requiring a seventh member, they found Batwoman riding through Monstertown, with Orca being none to subtle in her method of getting her attention:
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This action lead into a brief battle with Batwoman, with Croc aiding Orca before Frankenstein stepped in to break up the fight:
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Croc stepping in help Orca because she was kind to him is very touching and it makes sense that another version of the characters would end up as a couple in the Injustice 2 comic series (which I’ll cover in a later post).
After explaining the situation to Batwoman and inoculating Andrew against Memoth’s influence via Frankenstein’s blood, the team set out to stop Melmoth’s next sacrifice, but failed in the attempt. A brief distraction from the Monster League of Evil forced the team to pick up Melmoth’s trail as they carefully made their way through Bane’s Gotham:
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Orca KOing a mummy is awesome and I almost wish the Monster League of Evil were the book’s main villains. Maybe a story for another time.
The team were soon lead to Melmoth’s final sacrifice site: Slaughter Swamp, where Melmoth was able to bring two potential sacrifices with Solomon Grundy then currently elsewhere. Though Melmoth was able to raise an undead horde of smaller Grundys from the swamp’s countless dead.
Orca and Croc expressed their distrust of Batwoman along the way, though she stressed that their willingness to grow as people was more important than past grudges:
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There’s strong themes of redemption and life improvement throughout the miniseries and it’s good to see that happening with rogues and a member of the Bat Family instead of just the usual fistfights.
As Melmoth prepared to sacrifice his latest victims, revealing that he was fighting against Perpetua (creator of the Multiverse and responsible for its many Crises), the team arrived to stop him. Several members fought their way through the horde of Grundys as Frankenstein and Croc tried a ruse to wound Melmoth:
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Lady Clay turning into gauntlets for Orca is yet another badass moment in this miniseries. In general ,the issues make good use of her shapeshifting powers.
Just as the team seemed to be getting overwhelmed by sheer numbers, the Red Phantom’s quick thinking and Frankenstein’s execution of the plan, severely damaged Melmoth’s body and allowed Red Phantom to capture his soul. This caused the Grundys to fall dead once more as Orca and Lady Clay went to untie the would-be victims:
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There are a few humorous bits of levity in the book that work and this won’t be the last time someone mistakes an Orca for a shark.
In the aftermath, Orca visits her nephew’s grave, accompanied by Lady Clay and Red Phantom. Lady Clay offers her condolences as she and Red Phantom promise to lend aid whenever needed:
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In the meantime, Croc took over as the manager of Tusk’s hotel, as Red Phantom went back to his theater, with Melmoth trapped within the same mirror Phantom had once been imprisoned in. The team then recovieneied at the Tomb of Gotham, the place where evil first infected the city, to make their vow that they would come together again to fight whatever other evils might threaten the city and the greater Multiverse:
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Summery Thoughts: You can probably tell by my enthusiastic comments that this is my favorite storyline that Orca has been a part of. Her self loathing has actual consequences this time around, as it prevented her from being there to save her nephew. Some might considered his death fridging, but given how many characters are motivated by revenge in this story, I don’t think it counts. I’m just glad they remembered her family at all and I really wish writers would remember Terry, but I’m getting off topic. Having some of Gotham and DC’s more monstrous inhabitants on a hero team paved the way for books like Justice League Dark and expanded on worldbuilding with the area of Monstertown, as well as on character development and following up on past stories. This was also a great first outing for Red Phantom/Michael Drown and I hope the character shows up again at some point. I worry though because the Joker War arc saw the destruction of much of Monstertown, along with the rest of Gotham, and put characters like Croc back at square one, just when he was finally getting a chance to do something more interesting than being a sad, sewer-dwelling thug. I don’t want to end this on a downer though, so I’m just going to hope that we’ll see more of the Gotham City Monsters somewhere down the road.
Up next, I’m going to talk about a couple of one-shots featuring Orca, before we head into a much darker universe.
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fyeahbatcat · 5 years ago
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Just finished Batman: Hush the animated movie. What are your thoughts on it?
Alright, everyone. Here we go:
Batman: Hush Movie Full review
To begin, as I’ve stated here previously, Batman: Hush is a very important story to me. It was the first Batman comic that I ever read many years ago. In the sixteen years since its original publication it has undergone at least nine different editions and is still one of the most recommended and critically praised Batman stories of the modern era. It was the starting point for many people in the Batman fandom, and I still believe that it is the most pinnacle story regarding Batman and Catwoman’s relationship. The fact that it’s still so influential, nearly twenty years later, in indicative of its importance and merit.
When DC Comics announced last summer that they were officially making Hush into an animated movie I was happy, but I cannot say that I was excited. This was due to unrelated factors that were happening simultaneous to its announcement that obliterated my faith in DC Comics as a whole. You can imagine my dismay when I learned that instead of creating a direct adaptation, in the same vein as Frank Miller’s The Dark Knight Returns and Year One, they would be changing the story to fit in with their current New 52 inspired animated universe.
As anyone whose been following me for a while may have observed; I’m highly critical. I can usually find the good and bad in something and when I’m giving my take on things from my perspective it’s pretty fair and balanced. I was fully aware that the Hush movie made changes to the story and knew going in that I would have to temper my expectations, but I still gave it a chance.
Many will say that the film should be viewed on its own merit, and I generally tend to agree. If not held up to the book the movie is watchable and very easy to enjoy. But it’s an adaptation. An adaptation of one of the best and most popular Batman stories of all time. An ambitious and operatic year long event from Jeph Loeb, and one that I personally hold in the highest regards. Completely divorcing the movie from its source material is unfeasible.
With that said; as I review this movie I will be critiquing as loosely inspiredimagination of the Batman: Hush comic, and only making comparisons to demonstrate potential compromises of the story or the characters.
***Obvious spoilers ahead***
THE GOOD AND THE BAD
After many years of begging, pleading, rumors, and teasing the Batman: Hush animated film was finally released during SDCC weekend. The basic plot remained intact: a mysterious new villain named Hush targets Batman’s crime fighting career as well as his personal life, which is further complicated by his burgeoning romance with Catwoman. While making concessions that range from minor to pivotal the movie manages to be different while maintaining a degree of familiarity. All the most iconic scenes are there in one aspect or another, with only one notable exception; the Jason Todd graveyard scene.
There’s not much to say about the general plot. It for the most part, stays true to the essence of the story, while being different in execution. Most changes were traversable, while others were pointless and baffling. The first questionable change occurs early in the movie, when Catwoman delivers the stolen money to Poison Ivy; Ivy kisses Catwoman, which she does not reciprocate. In the original script for the book, I believe, that Ivy did kiss Catwoman, but Jeph Loeb was told by editorial to remove it, because it was “too much.”
It was clear in the comic book that Ivy was using her powers to mind-control Catwoman. In that context kissing her would have made more sense. In the movie the extent of her influence over Catwoman is unclear. It appears that she is blackmailing Catwoman. Catwoman’s coldness and irritation afterwards implies that she has maintained some degree of self-awareness. Her use of coercion rather than force renders the kiss pointless, and its intention to merely be salacious.
Other needless changes involve swapping out characters. Bane, for some reason, has taken the place of Killer Croc. Damian Wayne has taken the place of Tim Drake, and Amanda Waller makes a token appearance, but both proceed to only have one scene.
As Rick Austin from FortressofSolitude put it:
Some changes to the original story are surface-level questionable, making you wonder why they changed them at all – like substituting Killer Croc for Bane, for instance. Presumably it was done for recognition and name value, and barely has any relevance to the story. Huntress is replaced by Batgirl, probably for the similar reasons, but that’s more important and naturally means Oracle’s role in the story is gone. Slowly but surely, the small tweaks begin to have a big knock-on effect. Important lines of dialogue have been jettisoned, some elements have been removed and some characters replace others just to make this fit with other recent DC animated films.
The movie takes a more action/adventure route rather than a character driven mystery, chugging along at breakneck pace making several plot concessions along the way. What it does manage to improve from the book, as far as a Batman and Catwoman shipper can see, is it beefs up Batman and Catwoman’s ill-fated romance, by way of a montage depicting adorable, if at times out-of-character, domesticity that even involves matching his and hers robes. Its inclusion was more fan-servicey than plot driven, but the ship isn’t doing well right now so I’m not about to complain about that.
What I will complain about isn’t what was added to the romance, but what was excluded from it. The film cuts out all the most important scenes that demonstrate why the dynamics of Batman and Catwoman’s relationship works for them. Yes, we get the rooftop kiss that has graced a thousand screensavers and Batman ultimately making the decision to reveal his identity to Catwoman, but everything in service of Catwoman’s perspective are removed entirely.
The scene from the book when Catwoman admonishes Batman for saving her instead of going after the Joker after she is shot at the opera, is changed to Catwoman merely telling Batman to go after Harley Quinn.
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If you ever choose to rescue…me again over catching the bad guy…I swear I’ll scratch your eyes out. I’m not some kid you took in and trained.
This scene is important because this is where Catwoman affirms how she sees herself in this relationship: she is Batman’s equal and she expects– demands– that he treat her as such. These changes seem benign at first, until it becomes clear later why they were made. More on that in a bit.
The original script for Hush also included a tasteful post-coital scene that was ultimately cut by editorial. The scene makes its way back into the movie in lieu of some of the more emotionally intimate moments, like Selina dialoguing with Alfred in the bat-cave. The dialogue also fails to compensate for this. Batman and Catwoman’s pillow talk topic include how Batman used to think Catwoman was a kleptomaniac.
“You were beautiful, intelligent, and brilliant,” he tells her. “I assumed if you were stealing it was because you couldn’t control it.” I see this come up in fandom every now and again, and Catwoman cannot be a kleptomaniac because kleptomania is an impulse control disorder. Catwoman steals for profit and executes elaborate premeditated heists. I can see why other people would make that mistake, but the world’s greatest detective should have more cognizance.
Most of the changes to film are surface-level and trivial, but where the movie majorly fails is when they attempt to fix things that weren’t broken to begin with.
The most major change doesn’t occur until the final act of the movie when it is revealed that Hush is actually the Riddler. At first, I thought this was a misdirect, but no. The Riddler is really Hush and Tommy Elliot was just a plot device, and he is really dead. Like in the book, Riddler gained knowledge of Batman’s identity while in the Lazarus Pit, and decides to take revenge by going after Bruce Wayne’s friends and loved ones.
This change is nonsensical and renders Tommy Elliot’s role in the movie essential meaningless. He is a mere plot device, a shamefully underdeveloped plot device, intended to provide Batman with angst. Villains targeting Batman’s loved ones is all too familiar occurrence, but audiences barely get to know Tommy long enough understand the depths of Batman’s grief and mourning.
As I’m sure all of you are aware at this point that in the book it is revealed that Hush is Tommy Elliot. Substituting Tommy for Riddler diminishes the impact of the reveal and Hush’s motivations. Tommy, Bruce’s close childhood friend, has a personal vendetta against Bruce. He uses his friendship, familiarity, and access to Bruce Wayne to attack him both personally and as Batman. It also complicates Batman’s relationship with Hush as a villain. The Riddler being Hush is just a theatrical Gotham villain pretending to be a different theatrical Gotham villain for no reason whatsoever.  
Towards the end of the movie Riddler kidnaps Catwoman and tries to kill her in an elaborate trap. Since Bruce was damseled early in the movie, I didn’t so much mind that they did the same to Catwoman. I like that Batman and Catwoman can depend on each other, and it demonstrates a degree of equality in their relationship. However, while Batman was only incidentally damseled for maybe 60 seconds, Catwoman was subtly threatened with rape for intervening on his behalf and later got the full-on woman-tied-to-railroad-tracks-treatment. Predictably Batman shows up and saves the day.
THE UGLY
Batman: Hush made several missteps that I was willing to overlook, and almost got through its entire 82-minute run time before doing the only thing that I considered truly egregious.
After the ensuing fight the building begins to collapse and Catwoman leaves Riddler to die, after Batman attempts to save him. Batman argues that they could’ve saved Riddler instead of letting him die. Catwoman becomes angry. “You’re crazy! You’re absolutely insane,” she exclaims melodramatically. Batman and Catwoman decide that their moral differences are too stark and break up, but leave the door open for the future.
This is where the movie took an unexpected turn for the worse. This is where the reason why so many changes to Catwoman’s character becomes clear.
Batman goes out as the voice of morality and looks like the hero, and Catwoman is completely thrown under the bus to make it happen.
Early in the movie during the famous battle of Metropolis when Superman is under the influence of Poison Ivy, Catwoman throws Lois Lane off a building to snap him out of the spell. Later when Superman is out of earshot Batman tells Catwoman that throwing Lois off the building was not part of the plan and that he did not approve of her methods. In the book it was Batman’s idea to throw Lois from the building. This moment frequently makes appearances on Worst-Things-Batman-Has-Ever-Done lists on comic sites.
During the opera scene Catwoman attempting to stop Batman from killing the Joker in a fit of rage was also cut. Here it was Batman who was acting morally questionable, and Catwoman was the reasonable and morally righteous one, so to speak.
These, along with Catwoman allowing Riddler to die, are intended to make Catwoman seem like she has a cursory attitude towards killing, when that couldn’t be further from the truth. All of this inevitably shifts all the blame for the relationship not working out on Catwoman. Catwoman’s flaws are irreconcilable while Batman is the blameless voice of reason. This is abominable at best, and sexist at worst.  
The book ends similarly and yet profoundly different. Upon the announcement of the film some people were hoping for the ending to be changed to something presumably happier for Bruce and Selina. In the book Batman and Catwoman break up, but under much different circumstances.
I personally feel that the ending to the original was appropriate for the story. Batman sabotages their relationship pushes Catwoman away because he realized was not ready for the vulnerability required in that type of relationship, It ends  on a bittersweet note. Batman and Catwoman can have a relationship “someday.” All they need is a little more time, and it’s Batman who need to be a little bit different.
Even as things end Loeb simply and perfectly sums up why Batman and Catwoman work:
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We are who we are. That’s why this works.
The film makes fundamental differences, that can only be remedied by Catwoman changing herself, are the root of Batman and Catwoman’s relationship dysfunction.
The changes to Catwoman’s character occur only to justify the ending. The filmmakers went to great lengths to villainize Catwoman to make it seem like it was all her personal shortcomings that ended things instead of Batman’s to make him seem more heroic. It relegates Batman and Catwoman’s relationship  to a tool to demonstrate Batman’s inflexible moral code.
To add insult to injury, as Batman and Catwoman’s relationship comes to an end, Selina tells Bruce bitterly that she changed herself to be with him and was willing to continue changing. This robs Selina the agency of having reformed on her own, in a film that has already diminished much of her voice and independence.
It’s almost laughable that Selina once told Huntress that reforming was worthwhile, “as long as you’re doing it for yourself, and not for what someone else thinks of you,” in the same book the movie was based on.
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Some dude (and it’s a dude; I checked) read the book, saw this panel, then decided to have her say literally the opposite. I wish I was making this up.
On its own the Batman: Hush movie is watchable. The casual viewer and batcat shippers alike can easily find something to enjoy. But watchable is a low bar to pass when based on one of the most popular Batman stories of our era. What should have been an exceptionally easy recipe for success did not exceed the bare minimum. It’s drab, bland, and dark animation style does not hold up to Jim Lee’s iconic penciling or Scott Williams’ colorful fills. The changes to the story are generally acceptable, until the final act of the movie when things go off the rails.
Ultimately the movie exceptionally fails at capturing the dynamics of Batman and Catwoman’s relationship, trading in much of the depth and intimacy for shower sex and pet names. On its own Batman: Hush stands as a mindlessly entertaining adaptation, loosely inspired by a Batman story of mystery and intrigue. Held up to the source material, it’s a pale and grotesque imitation.  
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thedcdunce · 6 years ago
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The Riddler
“The future is a riddle only time can solve!” - The Riddler
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Real Name: Edward Nashton
Aliases: 
Enigma
Edward Nigma
Gender: Male
Height: 6′ 1″
Weight: 183 lbs (83 kg)
Eyes: Blue
Hair: Black
Abilities:
Genius Level Intellect
Investigation
Escapology
Weaknesses:
Obsession
Equipment:
Riddler’s Staff
Universe: New Earth
Base of Operations: Gotham City
Marital Status: Single
Citizenship: American
First Appearance: Detective Comics #140 (October, 1948)
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Abilities
Genius Level Intellect: The Riddler is a supreme problem-solver, criminal mastermind. He is a genius with brilliant deductive power. His mind excels with puzzles, minds games, and manipulations. Investigation: He possesses great deductive skills and analytic ability. Escapology: Riddler is adept in escapology. Since childhood Edward has been a big fan of the late great Harold Houdini. Using this skill to build his infamous elaborate death traps and easily escape handcuffs. Like the Joker, he can escape the high security hospital Arkham Asylum whenever he pleases.
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Weaknesses
Obsession: His riddles are in fact a bizarre obsessive compulsion; his attempts to stop himself from sending them has met with failure time and time again. This extends to the fact he cannot simply kill his opponents when he has the upper hand, but prefers to put them in a deathtrap to see if he can devise a life and death intellectual challenge that the hero cannot escape. However, compared to Batman's other themed enemies, Riddler's compulsion is quite flexible, allowing him to commit any crime as long as he can describe it in a riddle or puzzle.
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Equipment
Riddler's staff
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History
Edward Nashton, who later changed his name to Edward Nigma, is the super-villain known as the Riddler. His signature gimmick is committing high-profile crimes, and giving clues or hints to law enforcement. This has made him an enemy of the Batman in Gotham City. The riddles are a compulsive obsession to prove he is smarter than others, and this has made him an occasional patient in Arkham Asylum.
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Origins
Edward Nashton was born into a broken home. His mother was absent and his father was abusive. When Edward was a young boy, he became excited at the idea of winning a puzzle contest at school. To increase his likelihood of winning, Edward sneaked into school during the night and practiced the puzzle until he could solve it with ease. He ended up winning, and was awarded a riddle book as a prize. Since that time, he has mastered puzzles, mind games, and riddles.
Edward was profoundly intelligent and would pass tests with apparent ease, something his father, out of jealousy, couldn't or wouldn't believe; he therefore attributed his success to cheating and started beating on him to keep him 'out of trouble,' or to stop him from lying. Out of the abuse, Edward developed a compulsion he has became known for, he constantly endeavors to tell the truth to prove his innocence. This is where his obsession with riddles comes from. Unfortunately, the abuse is also a main factor that drove him mad and to a life of crime.
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The Riddler
When Edward got older, he left home and became a carnival performer, using his skills to cheat carnival-goers out of their money. But this was not enough for him. He longed for something more, and became the Riddler, at the same time changing his name to Edward Nigma, picking The Batman as an adversary, as he believes him to be an intelligent and more-than-worthy opponent.
Starting out as a simple informant and criminal profiler for the underworld of Gotham City, as well as for Batman, the Riddler slowly became more of a villain to Batman. It wasn't long before he became a main adversary to the Caped Crusader, constantly testing his analytical abilities to their limits.
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The Long Halloween
During the events of the Long Halloween the Riddler became an informant for Gotham city crime lord Carmine Falcone. When a serial killer known as Holiday began targeting Falcone's associates, Carmine hired the Riddler to discover the killer's identity. However, the Riddler's results displeased Falcone, and the gangster even laughed at him, when the Riddler suggested that Carmine himself was the killer. The Riddler later became one of Holiday's victims, but much to the Riddler's confusion, was purposely left unharmed. A year later, Batman consulted Riddler about a second Holiday killer called Hangman.
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Career Criminal
Over the years, the Riddler would earn his living through various heists and robberies, working his way up the criminal food chain, eventually even securing himself a couple of henchwomen to do his bidding. Later in his career, after his exploits have been well established for some time, he attempts a heist in Manchester, Alabama, only to be thwarted by Impulse, whose problem-solving skills he severely underestimates after Impulse initially confuses him for The Question.
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Dark Knight, Dark City
The Riddler becomes darker and more bloodthirsty when he takes an interest in occult rituals. He discovers instructions on how to tame a bat daemon called Barbatos, originally summoned by Thomas Jefferson. The Riddler leads Batman around the city with a series of riddles, designed to prepare Batman as a demonic sacrifice. To make Batman chase him, he kidnaps four babies. He tricks Batman into kissing a hanged man through CPR, and covers him in blood at a transfusion center. The next step is a dance with the dead, accomplished through zombie robots, then slaying a dog with silver. He forces Batman to slit the throat of an unbaptized child, by leaving him with a baby who needs an emergency tracheotomy. Finally he makes Batman do an acrobatic dance in front of a goat representing the devil, by attacking him with a flamethrower. Batman is captured and tied to an altar. The Riddler prepares to stab Batman in the heart, but the demon Barbatos intervenes to stop him. The Riddler flees in terror and torches the building, but Batman is able to escape.
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Knightfall
Riddler was back in action, but he was attacked by Bane, who dosed Riddler with Venom. Batman tried to stop Riddler, but he was too strong and Batman was tired. Bane's henchmen shot Riddler under Bane's command leaving Riddler badly injured.
His stay in Arkham was short lived as Bane released all the inmates as a plan to eliminate Batman. Riddler escaped as well, gathered his old gang and started planning his next move. Riddler sent a letter to the Gotham City Police Department, but they were too busy with all the other criminals from Arkham and Riddler's letters got overlooked in the situation. After a while, his own henchmen got tired of waiting for the police to notice the clues and they ditched Riddler out of the score. On an attempt to be noticed, Riddler went to a live TV broadcast, armed with bombs and took over the show. He delivered his riddles to the audience, but nobody was able to answer them. Riddler was soon stopped by Robin, who watched the TV, learned of his move and arrived at the TV station in no time. The bomb turned out to be fake and Riddler was captured and taken back to Arkham.
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Hush
The Riddler is diagnosed with terminal cancer, so he cures himself by stealing one of Ra's al Ghul's Lazarus Pits. This grants him a temporary clarity, and he finally figures out that Bruce Wayne is Batman. He tries to sell this cure to a rich doctor named Thomas Elliot, whose parents also died of cancer. Elliot hates Bruce Wayne, and they decide to work together to destroy Batman. Elliot becomes the villain Hush, and the Riddler designs an intricate plan. This involves enlisting or manipulating Catwoman, Clayface, Harley Quinn, Huntress, Jason Todd, The Joker, Killer Croc, Poison Ivy, Scarecrow, and Superman. Batman and Nightwing actually fight the Riddler during this time when he robs an armored car. They assume the Riddler is too pathetic to be involved. Hush loses to Batman, and Batman figures out that the Riddler was the mastermind. Batman explains that a riddle everyone knows the answer to is worthless, so he knows the Riddler will keep his secret. Ra's al Ghul will also have his League of Assassins kill the Riddler if they ever discover what happened. Batman punches the Riddler, tells a security guard that he fell, and leaves Arkham Asylum.
After the Hush incident, Riddler escaped from Arkham and sought Poison Ivy's protection from Hush and from the League of Assassins. However, Ivy was equally mad at him after he used her on his "Hush" scheme and she attacked Riddler as soon as he stepped into her lair. Riddler tried to escape, but Ivy wouldn't let him go. Riddler finally gave up and asked Ivy to kill him and finish his pain. However, she refused, leaving Riddler helpless in a catatonic state.
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Downfall and New Start
Later, Elliott reappeared demanding from the Riddler the location of the Lazarus Pit. When Riddler refused to answer, he was brutally beaten. Seeking refuge, the Riddler went to the Joker and the Penguin. He tries to bargain with the Joker for asylum and he agrees but eventually his safety is compromised and he is forced to go on the run again. He asks Poison Ivy for asylum, both of whom remembered his manipulation and the meeting didn't go well. At a loss, the Riddler went into a downward spiral of insanity and became homeless. He eventually was found by a ex-NASA decoder who helped him recover his mind. It is during this time that the Riddler has an induced flashback about his childhood, he comes to the realization of what happened when he was abused and why. He also deduces the reason behind why he has the compulsion he has for riddles.
Using his vast fortune, acquired over many years of crime, he gets minor plastic surgery and extensive tattooing. He covers the majority of his torso with his trademark question mark insignia. He kills the Codebreaker, who has discovered his secret identity and steals a priceless scroll, before Batman can get to it. It was at this time that Riddler starting amassing a huge fortune legally and attacking various heroes to prove his abilities.
During this time, he had a run in with Green Arrow, Arsenal and the Outsiders. The Riddler is up for revenge against his defeat by the Green Arrow and he brutally injures and almost kills the the two archers. If not for the timely arrival of the Outsiders they may have been killed. Before these events, the Riddler was hired to steal artifacts imbued with mystical powers from one of Star City's museums, and then distract the authorities so that the related rituals could be commenced. He sends Team Arrow on a wild goose chase around the City, and then reveals that he has an atomic bomb housed in the stadium where the Star City Rockets play. However, as a side effect of the ritual performed with the artifacts, the city is plunged into complete darkness, and Green Arrow uses this to his advantage, to capture the Riddler.
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Infinite Crisis
The Riddler was with a group of villains attacking the Gotham City Police Department. He later escaped from Arkham Asylum after a worldwide breakout by the Secret Society of Super Villains. He then is along with the Society when they attack Metropolis. He is defeated by the Shining Knight and is struck in the head by the Knight's mace.
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One Year Later
The Riddler was sent into a coma when he was hit in the head by the Shining Knight's mace. When the Riddler awoke a year later, without his obsessive compulsive fixation for riddles but still possesses his great intellect and enormous ego. He also suffers from memory loss forgetting his own name for a while and not remembering that Bruce Wayne is Batman, but he is suspicious. With the Penguin's advice, he was reformed and then became a private investigator at which he legally develops even more of a fortune. He was finally on the right side of the law using his great talents for the good of the people.
He even becomes involved in a ship bound murder mystery alongside Batman, while deducing a part of the mystery, Batman deduces the real reason. In the end they both did there part in solving the crime and have become hostile allies. He is then hired by Bruce Wayne to find a experimental drug stolen from Wayne Enterprises. In the end with the help of a reformed Harley Quinn he gets the drug back and returns it to the rightful owners.
In a run in with Mary Marvel he describes to her how he is reformed, the two then join forces against Clayface, where Edward gets to see up front how twisted and cruel she has become with a great power. He suggests that she gets a mentor or some anger management.
Even Nightwing hired him to find out who was behind recent string of museum robberies, whom he later saves from gang warfare while investigating Penguin's involvement in organized crime. He later deduces that Nightwing is Dick Grayson.
During his time as detective, word about Batman's death started to spread. As crime became more violent in Gotham, he was approached by Penguin who wanted Nigma's service as an investigator to find the new Black Mask that started operating in Gotham. To help his investigation, he recruited Harley Quinn and later Poison Ivy joined their efforts. On this quest, Riddler became the man who helped Quinn, Ivy and Catwoman to become a team.
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Fun Facts
In many other realities, the Riddler's birth name is Edward Nigma, Edward Nygma, E. Nigma or even Edward E. Nigma. However, the New Earth Riddler was born Edward Nashton and changed his name to Edward Nigma later in life.
Jim Gordon has mentioned that several Gotham criminals have their own codewords. These are special phrases they can say when they call the GCPD, to distinguish them from prank phone calls. The Riddler chose "Oedipus" as his codeword, because Oedipus solved the riddle of the Sphinx. Gordon remarks that this is strange, because medical records suggest the Riddler hated his own mother. The Riddler's codeword for Batman is "The Hanging Man."
The Riddler's online screen name is "Wizard101." This might be a reference to the game of the same name, which was released the same year as Detective Comics #845, the issue where this username was used.
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arkhamcitysirens · 7 years ago
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rate all the arkham boss battles??
if you want aggressively passionate ratings of anything to do with batman then you sure have come to the right place anon!!! i’m missing some sidequest battles and dlc stuff that i haven’t played but otherwise i’ve rated everything in my classic unnecessarily detailed fashion!!!
31. bane in asylum- stupid fight which would have been okay if it wasn’t just an introduction to the method you use in defeating every titan thug from here on out
30. titan joker in asylum- why does this absolutely amazing game build up to just the same stupid titan thug boss fight!!! i’ll never know and i’ll never be happy with this useless fight!!!
29. bane in origins- i remember this just being a really tough fight and not enjoyable, more of just a slog, especially since you have to fight him three times in this game and the first two times are lame 
28. deathstroke in knight- total waste of my time AND deathstroke’s. why is he fighting in a tank if he’s the world’s greatest assassin? slade deserves better.
27. black mask in knight (as red hood)- this is the worst dlc of all time it’s so short and this boss fight is pathetic i don’t even wanna talk about it
26. killer croc in origins- i don’t even remember this fight so it must have just been super boring 
25. poison ivy in asylum- THIS FUCKING BATTLE IS THE WORST it’s so damn difficult i hate it also i always have to play it on mute or with headphones in bc ivy’s making sex noises it’s not fun
24. poison ivy in city (as catwoman)- not really a boss but ugh i’m tired of fighting ivy’s lovesick goons whilst she blasts me with those annoying plant fireballs
23. firefly in knight- i feel like this is another fight that should have been better, like all the others in knight, it’s not bad but it could have been a fantastic boss battle and it just feels like rocksteady didn’t really try
22. albert king in knight- hhhhh idk i just don’t have much to say about this guy it’s not good or bad really although fighting with robin is cool
21. cloudburst tank in knight- boy sure wish there were actual bosses in arkham knight instead of just tank battles and regular hands-on fights. anyways this battle is alright i guess i’m just salty
20. arkham knight in knight- this fight is really disappointing because you don’t really fight the arkham knight himself after all that, you just fight his thugs and his sniper… it’s not necessarily bad it just should have been so much better
19. clayface in city- i’m just kind of indifferent, fighting another big monster just merges with the solomon grundy fight in my mind i’m not sure why
18. two face in city (as catwoman)- i like the method in this fight and directly fighting harvey is cool but it’s a really, really tough fight, i usually don’t have the energy to play it after finishing the regular city story mode
17. firefly in origins- i’m indifferent. i know everyone loves this battle and i guess it was implemented pretty well but i just don’t care for it 
16. scarecrow in asylum- these battles freak me out, although i know most people love them. the game glitch trick is totally awesome but i far prefer the lead ups to the fights rather than the actual battles
15. man bat in knight- pretty easy and not really much of a fight, since you just have to land on him three times… although it comes with one of the best jumpscares in history lol
14. fake joker and his gang in city- this seems easy at first until you realize the hammer man is there, then the titan thug, plus all the guys with blades and shields, AND to top it all off the trains are moving AHHHHH it’s really fun for a little while until you get too pissed off to ever beat it
13. copperhead in origins- i like the premise of this fight a lot it’s a sick af idea and i liked fighting a character who doesn’t usually get much appreciation 
12. two face in knight- stressful! tough! but fun! this is one of the only real indoor stealth areas in knight so i appreciate this fight a lot
11. nightwing in knight (as harley quinn)- this was the first arkham boss i ever faced! i like utilising harley’s skills here but it did seem a little odd to me that nightwing needed the gcpd’s help to beat harley (sidenote- she gets taken out in one punch in the main game but in her dlc she wrecks nightwing and half the gcpd???)
10. the joker and harley quinn (as batgirl)- very fun!!! i love seeing harley in the jester costume!!! it’s cool taking on regular thugs AND the real deal rogues at the same time!!! i like this one a lot it’s just not a Proper Boss i guess
9. solomon grundy- i didn’t like this battle at first but i played it again the other day and the explosive gel method is so cool i really like this fight
8. harley quinn in asylum- this doesn’t really count as a boss but idc the electric floor game is fun and asylum harley is super cute
7. deathstroke in origins- an example of how to do quick time events RIGHT… this battle is fantastic and almost the only thing i liked about origins except for tn-1 bane and troy baker
6. tn-1 bane in origins- god this one is so good… it’s so tense and freaky and exciting and i love it wow wow wow
5. excavator drill in knight- this fight is really, really good and it’s the perfect way to utilise the batmobile in a battle situation, but also i get stressed very easily so i’m very bad at it
4. mr. freeze in city- absolutely amazing boss battle, undoubtedly the best in the series, but i panic a lot playing this fight and it scares me a lot not being able to track freeze properly so!!! even though i know it’s the best it’s not my favourite because it freaks me the fuck out
3. the riddler in knight- oh god if you have the committment to unlock this battle like i did, you’ll know it feels fucking fantastic to finally punch edward in the face and totally wreck his mech after all you have to go through… this is a good boss because even though i love eddie he really, really deserved it
2. ra’s ah ghul in city- this one is AWESOME, the setting is so cool especially when you’re flashing between hallucinations and reality, and it’s not too hard so you can actually enjoy yourself instead of just constantly panicking while playing it
1. killer croc in asylum- favourite boss battle ever, i thought i’d hate it because i cope badly with scary things usually but this fight is so awesome… i love the atmosphere and the creeping about and the tension and i appreciate that it’s relatively easy but it’s easy to make mistakes when you’re under this much pressure
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jacobtmcelroy-blog · 7 years ago
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Batman the Animated Series: ALL Episodes Ranked
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Over my lifetime, I have seen many live action and animated television programs. Out of all of those, I have never watched a show I have as much adoration for as Batman: The Animated Series. The series premiered in 1992 and could have been a cheap cash-in on the success of the first two Tim Burton movies. However, thanks to the storytelling skills of Bruce Timm, Kevin Altieri, and many others, Batman TAS was a massive success. The show was dark, mature, but still great for children and adults alike. Two episodes even won Emmy’s. So, I recently re-watched the series and decided I am going to take on the brave task of ranking every episode. Because there are so few purely bad episodes of Batman TAS, choosing the top groups was incredibly difficult. However, I did my best to complete the tall task and my hard work lies below.
The Dreadful, Horrible Tier
As I previously stated, there are very few bad episodes of the BTAS. Very, very few. However, those select few are pretty atrocious. Basically, this is the “what this show could have been with lazier, cheaper writers tier”.
102. Showdown
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This episode has absolutely nothing to do with Batman. That is all. Let’s continue.
101. I’ve Got Batman in My Basement
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Batman: The Phantom Menace. Seriously, these kids were as bad as Jake Lloyd Anakin. 
100. Tyger, Tyger
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Who thought turning Catwoman into an actual cat was a good idea? It definitely was not.
99. Love is a Croc
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Odd pairing couple strategy just ended up being... odd.
98. Cat Scratch Fever
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Man, Catwoman had some bad episodes. This awkward commentary on animal testing was one of them.
97. The Demon Within
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This just feels nothing like a Batman episode. The evil kid is really annoying too.
96. Critters
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Joel Schumacher takes over the helm of this hilariously bad episode... at least it seems like.
Of Lower Quality Than Others Tier
While not horrible and a disgrace to existence like the prior episodes listed... these are not too great either. They are at least watchable. Usually these are either uninteresting, laughably entertaining, or just REALLY mediocre. At least there’s no “I’ve Got Batman in My Basement” here.
95. Prophecy of Doom
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Batman versus... Miss Cleo, the fraud psychic from the 90′s! It’s about as interesting as it sounds honestly.
94. The Underdwellers
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Hey Arnold’s Sewer King episode was much more interesting. Not much else to say honestly.
93. Terrible Trio
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Talk about appropriate title names. The plot isn’t terrible, but the villains certainly are. One of the show creators called this the worst episode of the DCAU.
92. Make’em Laugh
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See? Even the Joker can have a bad episode.
91. Blind as a Bat
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“ALFRED, I CAN’T SEE!!!” Possibly the worst delivery from Kevin Conroy for one of the most melodramatic lines of the series. The Penguin has another flop here.
90. The Cape and Cowl Conspiracy
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The poor man’s Riddler takes on Batman in this underachieving episode that actually could have been interesting.
89. The Forgotten
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Cool Hand Batman! If the villain wasn’t a joke, maybe I would not forget this episode as much.
88. Moon of the Wolf
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Entertainingly stupid, but also stupid. Why would “advanced werewolf-ism” cure werewolf-ism?!
87. Sideshow
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A bit of a controversial placement on this list, but I just don’t think Killer Croc is a sympathetic villain. He is pretty much a pure evil character. Just my opinion.
 Jason Bourne Amnesia Tier..../Forgettable
We have escaped the very worst of what BTAS had to offer. The problem is there are so many good episodes of the series that some fall through the cracks. Oh, and there are also some mediocre episodes in this tier too. Especially, forgettable sequels to really good first episodes.
86. TIme Out of Joint
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Basically, this is one of those. A disappointing sequel to a stellar introductory episode to the Clock King. This one also has too much of the Saturday Morning cartoon feel to it.
85. Animal Act
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Mad Hatter definitely had some good episodes in this series.This one was not one of them. The writers tried to institute Dick’s circus past into this episode, but they just don’t do it very well.
84. Cold Comfort
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Essentially, this is the Saturday Morning cartoon Mr. Freeze episode. Both of his other episodes were mature, dark, and tautly written. This one is not terrible, but it is just really disappointing based on his prior two.
83. Be a Clown
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This episode isn’t near as bad as I remembered it to be and it actually has a nice lesson for kids and parents. However, there are some really stupid parts. Why did Bruce, Mayor Hill, Gordon, or anyone else not recognize the Joker in disguise... AS A CLOWN?! He even puts a bomb with a Joker face on the cake. Oh, and the kid is kind of annoying.
82. Fear of Victory
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This is not a terrible episode either, but it feels a lot more juvenile than most episodes in the series. Comparing this to the other Scarecrow episodes makes that more obvious. Pretty forgettable too.
81. Bane
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Bane’s sole appearance on his own in this series is fairly mediocre honestly. His fight with Batman is good, but Bane’s representation in this series is sort of laughable. His lines and character are ridiculously over the top and almost cringe-worthy at times. Also, Robin is a joke this episode.
80. Torch Song
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I have always thought Firefly was an underrated Batman villain, but his iteration here leaves a lot to be desired. His burning the city plot is kind of cliche and the girl he is stalking is really unlikable. However, the ending has a nice “burning” feeling to it. (*facepalm*) One of the better of the series actually.
79. A Bullet for Bullock
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I wish this was a more memorable episode based on the fun but complicated relationship between Batman and Bullock. However, the abrupt and awkward ending drops this episode’s quality significantly.
78. The Lion and the Unicorn
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Looking into Alfred’s past and making him more involved was a good idea, but bringing back such a mediocre villain like Red Claw sure was not. Her accent is just as awful as it was the first time.
77. Fire from Olympus
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Fire from Olympus is entertaining, but Maxie Zeus and his plot is honestly too cartoony and goofy for a cartoon with the tonality of BTAS.
76. It’s Never Too Late
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This is not a bad episode by any means, but I forget it exists most of the time. Enough said.
75. P.O.V.
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Remember what I said for the last one? Same case here.
74. Girls’ Night Out
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Despite Supergirl’s appearance, Girls’ Night Out is by far the least memorable of the Harley/Ivy team up episodes. The dynamic between Supergirl and Batgirl is fun at times though.
Flawed... But Still Entertaining Tier
This next group of episodes is a decent step up from the last section due to them being a little less forgettable or at least trying a new concept, even if it does not fully work. Still, once again, these are where we are starting to venture into the decent category. (very good for most other shows...)
73. Chemistry
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This episode had an interesting and much higher usagee of Bruce Wayne, which helped its cause. However, the plot feels way too similar to the superior “House and Garden” episode from the second season making it a retread.
72. Night of the Ninja
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Kyodai Ken brings in elements from Bruce’s past, which I always like when the series does. However, his plot and overall character, in this episode, are just kind of boring and cliched. His fight with Bruce near the end (with a nice touch as Summer is covered by a curtain) was pretty solid.
71. The Worry Men
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The Worry Men is fun and is full of fan service at the end, but its twist is just a little too predictable for my liking.
70. What is Reality?
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The Riddler’s back... and he either watched Spy Kids 3, Tron, or Sword Art Online while he was gone! The use of virtual reality really has not aged well in this episode... at all. Still, it’s at least fun even if parts only sort of make sense.
69. Mad as a Hatter
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Oh ho ho, another controversial placement. While almost all the established origin stories are good in this show, I have always felt this one pales in comparison with the others. Not saying it is bad, but Hatter’s first episode’s plot does not pop out to me as much as others.
68. Sins of the Father
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Tim Drake’s origin episode should have been a lot better than this. The death of his father did not leave him with a single tear, which took out all the needed emotion in this episode away. Compare that to the masterful Robin’s Reckoning. Dick’s reaction after leaving the circus for the first time carried more emotion than this entire episode combined. Still, at least it is entertaining. 
67. Off Balance
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Off Balance is thoroughly entertaining and introduces us to Talia and briefly Ra’as. However, it just does not stand on its own well. It’s well... off balance. (Da dum tis)
66. Eternal Youth
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The sight of Poison Ivy’s end plan is pretty horrifying. Alfred and a lady friend are a bigger part in this episode, which is also a nice touch. The part that bothers me is not a single person recognizes Poison Ivy’s Clark Kent disguise. She should have had a lot of media coverage after trying to kill Harvey Dent, right?
65. The Cat and the Claw
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Catwoman just could not stop from being paired with either bad villains or bad villain plots, could she? The parts that focus on her and her relationship with Batman in this episode were great as most would expect. However, Red Claw and her atrociously fake accent is such a boring villain that it takes away from the rest of the episode.
64. Avatar
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Batman: Raiders of the Lost Egyptian Tomb. This is sort of an out there episode for Batman TAS, but admittedly it is pretty entertaining. Bruce, Talia, and Ra’as have such an interesting relationship that it makes any episode with all three of them in it at least fun. Once again though, this just does not feel much like a Batman episode.
63. Cult of the Cat
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I really do not like the re-designed Catwoman suit in the later seasons of the series. I had to say it. Besides that, Cult of the Cat is a fun Catwoman episode that lets her be slightly more evil than normal. The action is high octane and kickass here too. However, the villains are kind of stock and bland making this episode not stick out as much as it should.
62. The Last Laugh
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“You Killed Captain Clown!”. What a wonderful line and moment of the series. Besides that, line nothing really stick out from the pack of great Joker episodes in BTAS. The plot is okay, but forgettable. 
61. Lock-Up
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This episode never reaches the heights that it should given timing of it to all of those villain reform episodes. It is entertaining, a little silly (Bruce’s smoke suitcase he borrowed from Clark Kent, I guess), but cannot land the Shoryuken it sets up before the time skip. However, the ending is brilliant and one of the best in the series.
Now These Episodes Are Good Tier
Now, this is what I was talking about. From here on out, I can say every episode it at least in the good category and would be really good for most other shows. Are episodes in this tier masterpieces? No, but while they would not be the first I would recommend, watching these will at least entertain and leave most viewers feeling mostly satisfied.
60. Paging the Crime Doctor
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The creators of the show dub this episode as “the geezer episode”. Despite this moniker, the storytelling under the hood is both suspenseful and gives a different feel than many other episodes of the series. The only real downside is we never the see “The Crime Doctor” again in the series, which is a shame because he is an interesting character. It makes the episode lose some of its punch because of it.
59. Holiday Knights
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While not groundbreaking, Holiday Knights is a really fun episode. In fact, it is the only anthology episode in the series, which gives it a different vibe. Of the three stories, the best one I believe is the Harley/Ivy going with Bruce on a shopping spree story. The following two are not quite as strong, but fun episode all and all.
58. Heart of Steel
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Holy invasion of the body snatchers Batman! The fact this is a two part episode feels a bit odd to me, but it is entertaining despite it being way over the top. Building up Barbara’s character and her relationship with Bruce was a nice touch here.
57. Day of the Samurai
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Batman meets anime. The Big O? Not quite, but we will get to that later. Day of the Samurai is a much better Kyodai Ken episode than his prior appearance, but still feels a little out of place. However, the setting and classic samurai style to the story makes Day of the Samurai an entertaining watch.
56. Zatanna
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Zatanna is one of my favorite DC heroines, and her appearance here came out of nowhere for me. While the plot and Batman/Zatanna team-up is really fun, the villain is kind of average and forgettable. The flashbacks in this episode were particularly strong on another note.
55. Christmas with the Joker
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“Jingle Bells! Batman smells! Robin laid an egg!”. Christmas with the Joker sure is not deep, but it is still a fun Christmas episode that I watch every year during the Christmas season. The only aspect of the episode that bothers me is that the ending is incredibly similar to The Last Laugh. Still though, nice Christmas episode.
54. Mean Seasons
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When an episode like Mean Seasons only finishes mid-pack, you know you have a good show on your hands. Mean Seasons is a clever narrative on age and beauty standards in modern times in the entertainment industry. It stands up really well. However, for some reason or another I still forget about it when I do my watchthroughs of the show.
53. Appointment in Crime Alley
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Roland Daggett appears in episodes all over the board in quality it seems like. While Appointment is not his best episode, it is definitely solid. The ending is another one of the best ones in the series. Once again, not much terribly wrong here, I just tend to forget about it.
52. The Mechanic
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The Mechanic is a highly underappreciated episode of the show. I usually find it ranked in the bottom ten to twenty in most lists that I see. Unlike most, I think the Mechanic has great action and a nice, different twist on the origin of the batmobile and its creator, which one never really thinks about. Plus, the duck scene is one of Penguin’s most menacing of the series. Is it deep? No. Is it fun? Yes.
51. Batgirl Returns
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Of all the characters who received great iterations in BTAS, one of the more underrated ones was Batgirl/Barbara. Her character is extremely likable. Combine her and Catwoman (plus a disapproving Robin) and you get a fun episode. This episode fades in comparison to her premiere episode, but this one is pretty good too.
50. On Leather Wings
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The first produced episode of Batman is definitely a good one. In a rare occasion for this show, I believe the sequel to this episode is superior. However, that does not mean On Leather Wings is a bad episode. The action is great and it is a good early Batman against Bullock episode.
49. Baby Doll
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Well, here comes another controversial placement. I do definitely think Baby-Doll is an emotional, zany episode with a solid ending, but it just feels too zany and unbelievable at times. Despite that opinion, Baby Doll is one of the more interesting original villains introduced in this show. She’s certainly a lot better here than in “Love is a Croc”.
48. Second Chance
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While The Riddler will always be my favorite Batman villain, I personally believe Two-Face was the best and most consistently written villain in this series. All of the episodes based around him are good, but that also means some fade into the mix. Second Chance is one of those due to Judgment Day using a similar twist in a little better way. That is not to say Second Chance is not good. Because it definitely is. 
47. Beware the Creeper
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Woah, what a zany, fun episode. This could also be one of the most risque in the series too, especially due to the very seductive, and hilarious, Harley Quinn inside the pie mix dance for her and the Joker’s anniversary. The Creeper himself is a crazier version of the Joker, created in the same way the Joker was in the 1989 film. I did not think a crazier version of the Joker was possible, but alas here he is. While I do not think this episode reaches quite the heights it could, the Joker screaming in fear to get away from the “crazy guy” is never not funny.
These Are Really Good Tier
Well, you read the tier name. Let’s continue.
46. The Strange Secret of Bruce Wayne
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Now, this is what I am talking about. An interesting plot, a great early series supervillain team up, and a hilarious twist make Dr. Strange’s lone appearance on BTAS a good one. My only real complaint is Bruce makes some uncharacteristically stupid decisions in this episode that propels the plot into motion.
45. Vendetta
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Killer Croc has never been amongst my favorite Batman villains, but this tautly written episode makes the best use of (solo) Croc in the series. Besides Croc’s appearance here, the Batman/Bullock relationship is explored and is made a central focus of this episode. As one may expect, I like that. 
44. You Scratch My Back
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As previously stated, Catwoman had some real duds in this series. However, her later appearances tended to be solid. Teaming Catwoman up with a rebellious and somewhat angsty Nightwing was a smart move by the writers here. While I saw the twist of the episode coming, it was still really entertaining and made for one of Selina’s best episodes of the series.
43. The Ultimate Thrill
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So... this could be one of the racier episodes of non-adult cartoons I have seen. Roxy Rocket mounts a rocket for a large portion of the episode, gets off due to Batman chasing her, and is half-dressed a large amount of time. I can understand why this episode was skipped when it aired later on. Besides what I mentioned, The Ultimate Thrill is a really solid episode with really nice action setpieces. It all feels a little... strange, but still a good episode.
42. Legends of the Dark Knight
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Episodes like this one with so many in jokes only comic book fans would understand are wonderful. The kids’ throwbacks to the 60′s campy Batman and the gritty Frank Miller Dark Knight Returns Batman are spot on. I also love the jab at Joel Schumacher with the kid named Joel’s ridiculous description of what he thinks Batman is like. It’s hilarious. The only real uninteresting part of this episode is the frame story.
41. Riddler’s Reform
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Of all of the season 2 redemption episodes, Riddler’s falls into the upper tier. Yeah, a couple we will talk about soon are definitely better, but Nygma’s reform path is a good one. I like how Ed actually sort of wants to reform in this episode but is just to obsessed with riddling Batman and Robin to actually reform. Oh, and the ending is executed really, really well.
40. Read My Lips
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I have always found the Ventriloquist to be an underrated Batman villain despite how silly he is in premise. The writers of the animated series always utilized the character’s multiple personality syndrome really well and in the most realistic way possible. As one may guess, the character’s premiere episode was really good. However, (unpopular opinion) I think some of his later episodes are a nice step up.
39. Joker’s Favor
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How does the average Gotham citizen view the Joker? Well, similarly to how most of us would view a homicidal maniac it ends up. Joker’s relentless torture of an average guy is an interesting idea for an episode that is well executed throughout. Another plus is this episode created Harley Quinn. So, there’s that. Oh, by the way, that makeshift bat signal would not have worked if Bruce was 100 feet further ahead. 
38. Nothing to Fear
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Besides one misstep of an episode, Scarecrow is another villain with a tremendous track record in BTAS. His premiere episode is a great introduction to the character and slowly introduces who the character actually is and why his motives are what they are. Crane’s later episodes are mostly improvements, so we will talk more about those soon.
37.  Shadow of the Bat
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As I said earlier, Batgirl’s representation in this series is well done. The way the writers introduced Barbara first similarly to the way the writers introduced Harvey Dent and Two-Face gave viewers a basis for the character early. As most two part episodes in this series, Shadow is great. The slow burn of Batgirl being looked at as a joke to a somewhat reliable ally for Batman and Robin is written well.
36. Deep Freeze
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Backing up Heart of Ice was an almost impossible task. While Deep Freeze is a lesser episode in comparison to the aforementioned masterpiece, Deep Freeze is a terrific Mr. Freeze episode... even though it inspired the plot of Batman and Robin. Despite that, the emotion is still here and Mr. Freeze’s voice is still kick-ass.
35. Mudslide
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Similarly to Deep Freeze, Mudslide is a small step down from its predecessor, but Feat of Clay was one of the best of the series. So, take that as it is. Mudslide continues the tragic downfall of the drug addict Matt Hagan and his yearning to become fully human again. This episode does a stellar job at showing showing what desperation can do to those most in need of a cure to their ails.
34. Birds of a Feather
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The Penguin had a few major clunkers in this series, but Birds of a Feather is far from that. In fact, it is another one of the best attempts at reform episode in the series. In fact, I was halfway cheering for Penguin during the course of the episode because of his sincere effort. The ending is both tragic and fitting for character like Oswald despite this.
33. Harley’s Holiday
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If one would like to watch one of the funniest episodes of Batman, look no further than here. Parts of Harley’s Holiday are hysterical. One scene (at about 1:30 here https://www.youtube.com/watch?v=J064TI8WDKo) where Harley recognizes Bruce’s chin and identifies him as Bruce Wayne rather than Batman is brilliant. In fact, all of Harley’s interactions with Bats in this episode are. A certain other comedic Joker episode beats this one out, but Harley shines here big time.
32. Joker’s Millions
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Remember that Joker episode I mentioned one episode ago? Well here it is. Joker’s Millions is probably the funniest episode of the series. The fake Harley Quinn and tryouts to be the new Harley Quinn are possibly one of the funniest scenes of the series. (another certain Joker scene takes the cake though...). I found the twist a little predictable, but this episode is perfect if you want some Batman action and laughs at the same time.
31. House and Garden
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Of the reform episodes of the series, this is probably my second favorite overall. Poison Ivy somehow becomes sympathetic and really disturbing in the same episode with a perfect mix. Without revealing spoilers, the twist is revealed in an effective, slow-burning manner.  Just give this one a watch. You will not regret it.
30. See No Evil
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If I had to rank the most underrated or overlooked episodes of BTAS, See No Evil would easily make the cut on that list. Why is this exactly? Mainly, this episode is genuinely really, really creepy. A man with an invisible suit could have been a lame and cliched cartoon villain, but like with many other things, Batman did it right. The episode has some stellar dialogue, action, and a surprisingly funny moment in it. Oh, and Batman has one of his coolest lines of the series near the end.
29. Never Fear
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Never Fear, one of the Scarecrow’s best episodes, dares to answer the question: what would Batman be like if he killed people? Never Fear uses the opposite formula (literally in a way) than the rest of the Scarecrow episodes as his fear toxin in this episode gives the unlucky victim no fear rather than all the fear in the world. Its effect on Batman alone makes this a fantastic episode. The guy takes out alligators with his bare hands in this episode for God’s sake.
28. Harley and Ivy
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A Harley Quinn/Poison Ivy team-up episode did not have to work, but fortunately for everyone, it did. This is one of the first episodes to show what Harley could do without the guidance of her “Puddin’”, and the added new element to her character improved it even more. Poison Ivy is fantastic here as well in the mentor role to criminal noob Harley. Oh, the Joker’s material here is as good always too.
27. Dreams in Darkness
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The best Scarecrow episodes are the ones that ask the most questions. Here, what if Batman was insane? Dreams in Darkness is my favorite of the many great Scarecrow episodes due to the challenge of Batman facing off against his sanity, (something he also does in a certain Mad Hatter episode...) which is something we do not see that often. The narrative all the way up to the ending with giant versions of his rogues gallery makes Darkness ultimately satisfying.
26. His Silicon Soul
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I love many things about His Silicon Soul. First, the animation was done by Sunrise, the animator for Cowboy Bebop, Outlaw Star, Gundam Wing, and The Big O. In fact, this episode was the single biggest influence on Sunrise on The Big O’s creation. That anime was essentially BTAS in look, characters, and tone. Good show. Another discussion for another time though. Back to the episode, this use of HARDAC was much better than the first time. Creating another Batman and sticking him in Gotham was more clever and deeper than the prior two-parter combined. The ending is also a work of art.
The Elite
During the NCAA basketball season, the polls and pundits keep a Top 25 list of the best 25 teams in the sport at the time. These teams are powerhouses, the best of the bunch, and not surpassed by any others. Same can be said here. Out of all the wonderful episodes of BTAS, these are almost the best of the best.
25. Pretty Poison
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While I have made many obvious and repetitive statements while making this list, I will say again Batman did a fantastic job of establishing its villains before they became villains. Pretty Poison establishes Harvey Dent as one of Bruce’s best friends before ongoing his transformation, and it pays dividends later on. As for this episode itself, Poison Ivy is established early as one of the most dangerous re-occurring villains of the show. She is seductive, tough, and clever all at the same time. Her plot in this episode is simple yet suspenseful due to tight writing. Make this an essential viewing.
24. Terror in the Sky
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On Leather Wings was an entertaining and explosive start to the series that lacked... well... something. However, Terror in the Sky added whatever Man Bat’s first escapade was missing. The action in Terror is some of the best in the entire series from the motorcycle chase to the final showdown on the plane. Also, the twist is a classic in the series. Without spoiling anything, this overlooked episode of Batman is one of the very best action focused episodes of the series.
23. Judgment Day
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Without spoiling everything here, Judgment Day probably has one of the best twist endings in the entire series. I was genuinely shocked after my first viewing of this episode. I may have been six or so, but still it is really clever. Aside from the ending, Judgment Day features some nice action, a mysterious new vigilante character, and whole lot more. Just watch it.
22. The Clock King
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While Mr. Freeze is the most famous example of Batman’s rogues gallery being revitalized, The Clock King is honestly a close second. Clock King really had not been utilized since the 1960′s as a Batman foe, so using a gimmicky, sort of goofy villain here in a 1990′s cartoon was a shock. Luckily for the show, they had world class writers that converted Clock King into a gimmicky, but psychotic, vengeful villain. After being late for once ruined his life, Temple Fugate devoted his life to trying to humiliate and murder Mayor Hill in, of course, a time-themed way. This episode could have been really silly, but Clock King ends up being a fantastic villain in a well-paced, action packed episode of Batman.
21. Joker’s Wild
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Of all the wonderful Joker episodes, I find this one to be the most overlooked and underrated. The episode starts off with a fun interaction between Joker and Poison Ivy, kind of like the awkward best friend who hates her friend’s boyfriend type of situation. After setting his sites on destroying a new casino designed after him, the Joker is actually shown escaping Arkham, which is a rare occasion in the series. What follows is a brilliant scene where Bruce Wayne eggs on the real Joker, high octane action, and the expected brand of humor. Simple, but great.
20. Catwalk
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Now we are finally talking, Selina Kyle. Catwalk is one of Catwoman’s final episodes of the series, and it ends up being her best by far. After giving up her life up as Catwoman, Selina is trying to blend in with the real world with the aid of Bruce, but it just is not working. Subsequently, Kyle is given an offer by another certain rogue that she cannot turn down. Thus, Catwoman returns. What makes this episode strong is the twist, the dynamics between Batman, the other villain, and of course Catwoman. She gets to be more of a villain this episode, or at least more gray, and that is how it should be. Good job Mr. Altieri.
19. Old Wounds
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After the events of Robin’s Reckoning, one could start to tell the relationship between Bruce and Dick was starting to weaken through their differences. A major wrench was thrown into that already strained relationship when Barbara played her hand as Batgirl. Thus, we have Old Wounds, one of the best flashback episodes of the series. Without getting into spoiler territory, a traumatic event on the night of Dick’s graduation from college, when Dick was already fed up at Bruce for pulling him away from, almost completely severed the head off their relationship. While the ultimate reason is a bit of misunderstanding and involved jealousy, it is really sad to watch unwind even if we know what is coming. Nightwing’s mullet suck still though.
18. Over the Edge
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Let me get this out of the way. Over the Edge could have easily been a top 5 episode if the ending was not such a cop-out.  *sighs* Oh well I guess. But seriously, other than the asspull of an ending, Over the Edge is the most suspenseful episode of the entire series without a doubt. Without spoiling things again, shit hits the fan about five minutes in here and everything snowballs from there. Watching it is thrilling, unnerving, and feels nothing like most of the other episodes of the series. Seriously. When a certain other baddie comes in at the end (in a much better appearance than his first, mind you...), things get even more intense. Give this one a try even if the ending leaves something to be desired.
17. Perchance to Dream
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Once again, I will start on the only tiny negative of this episode. If you know the villains’ theme music like I do, you will know who the villain is in this episode early on. Anyways, dream episodes when they really should dream episodes can be very good. HINT HINT. Perchance to Dream is definitely one of those. After waking up in a world full of his greatest desires, Bruce has to unravel what has happened to him and what actions he should take. That may sound vague, but I am trying super hard to avoid spoilers in these top few episodes. Just watch this one and wait for a wonderful ending and a great dual performance from Kevin Conroy.
16. The Laughing Fish
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Who would have thought an episode having to do with copyright law and patents would be the Joker’s best episode? Not me. But, The Laughing Fish is indeed my favorite Joker episode (where the focus is on his plots). After making nets full of fish in Gotham harbor carry his signature smile, the Joker tries to patent the Joker fish. After being denied, old Jack Napier takes revenge on everyone who stopped his original plan in a demented, funny, and tightly written plot. Hell, there is a scene where the Joker dresses up like the Gorton fisherman. This episode is a blast.
15. Growing Pains
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Well, I feel depressed after watching this one. Growing Pains is one of the most heart-wrenching episodes of the animated series. Not only is it painful for the viewer, but even moreso for Tim Drake’s Robin. I feel like this is the best utilization of his character. After not listening to Batman’s advice, Robin gets more wrapped into helping a young girl who is seemingly running away from her abusive father. This plot brings back Drake’s relationship with his own father and his empathy for others he sometimes lacks in other episodes. Oh, and the twist is brilliant and connects the later episodes to the original series satisfyingly. 
14. Double Talk
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Ah, the best redemption episode of the series. Not only is Double Talk my second favorite episode in the later seasons, but it is one of my favorite dramatic episodes of the entire series. The Ventriloquist could have easily been a joke of a villain, but he has several stellar episodes in this series. Out of all them, Double Talk is definitely the best. The audience is cheering for Wesker to get over his issues, and his battle to overcome them is suspenseful and well written. The ending is poetic as can be, and I love it. Give this overlooked episode a watch and you will not regret it.
13. Feat of Clay
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The downfall of Matt Hagan is one of the most depressing storylines of the entire series. The allegory for drug addiction with Matt’s reliance on Renuyu and the awful things he would do for just a little bit of it is a true tragedy. The allegory went over my head in my younger years, but watching now after seeing several people I have known my entire life struggle with addiction, the episode has a heavier hit. The two-parter’s first half ends possibly on the most horrific scene of the series. Anyone who has seen this knows what I am talking about. While the second half is not quite as strong as the first, Feat of Clay is a top flight Batman episode. 
12. Robin’s Reckoning
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Speaking of depressing two-parters, Robin’s Reckoning is the closest thing to a tear-jerker in the series. The scene where Dick leaves the circus left the production staff silent for several minutes supposedly because of how emotional it was. While Robin’s Reckoning is one of the many Robin origin stories in existence, it is definitely one of the best ones. The raw emotion makes RR one of the best episodes of the series. Robin’s decision at the end of the second episode is tense. Maybe that is why it won a Daytime Emmy.
11. Harlequinade
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Have I stated on this list before that I really like Harley Quinn and her episodes? I guess I have. Out of all of them, this is my... second favorite. Tough decision. It is painful making this one miss the top ten. Especially after Harley’s rendition of Say We’re Sweethearts Again. And Batman facepalming on a table. Literally. The plot revolves around the seemingly serious sounding plot of the Joker stealing an ATOMIC BOMB and threatening Gotham. Batman teams up with Harley Quinn in exchange for her immunity to bring down Mistah J. What results is one of the best and funniest episodes of the series. Just watch Harley’s karaoke moment of the episode if you do not believe me. (https://www.youtube.com/watch?v=Vp6wLXj4-5A)
The Masterpiece Tier
The title should  say enough for these episodes of BTAS. While Batman of the 90′s has so many stellar episodes, these are the best of the best and incredibly difficult to rank. I tried my best though.
10. Almost Got’im
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When this episode ranks as low as ten... woah. AGI is the best episode with mulitple villains collaborating in one episode. While they are not coming up with an evil plot in this episode (well, mostly...), the group discusses the closest each of them got to killing Batman. Each tale is fun and the other villains’ commentary on the other stories is even better. The interaction between Two-Face and Poison Ivy is particularly good. The final line of the episode is also wonderfully poetic. Almost got the that top spot...
9. Mad Love
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Of all the top notch Harley Quinn/Joker episodes in this series, Mad Love takes the cake as the best one. Based off the graphic novel of the same name, Mad Love possesses all of the extreme emotions and dark realism as its source material... besides some of the racier stuff. Still though, Mad Love does not hold back. The relationship between our two leads is completely one-sided and abusive making this episode work as the perfect allegory for all too common abusive relationships in the real world. Just because the main focus is on the clowns this episode, does not mean Batman is not excellent this episode. Because he is. Also, the Joker says, “May the floss be with you” at one point...
8. I Am the Night
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Possibly the most emotional episode in the series, I Am the Night takes the animated series to its darkest depths. While laying flowers on the site of his parents death site, Batman misses a police sting where Commissioner Gordon ends up shot and critically injured in the hospital. Batman, feeling useless and underappreciated, vows to stop being Batman because of his failure. Every supporting character is utilized perfectly in this episode to stretch Bruce’s mental health in very different directions. Bullock and Robin represent the most extreme opposites. The ending is super satisfying and can teach everyone a lesson if they are feeling underappreciated.
7. Heart of Ice
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Before Joel Schumacher and the Governator took a steaming pile of crap on Mr. Freeze’s new origin, Batman the Animated Series revamped the character with this well-known masterpiece. Seriously, this one won an Emmy too. Before the 1990′s, Mr. Freeze was a lame, generic ice villain, kind of like how Firefly is a lameass fire villain in this show. Heart of Ice is shockingly dark, soaked with emotion, and cold-hearted to the core. Mr. Freeze’s voice is soooooo perfect in this series too. Not much else to say that has not been said.
6. The Man Who Killed Batman
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The premise to this episode is so simple that it is unbelievable that it is so good. A small time crook nicknamed Sid the Squid, while awkwardly stumbling on a rooftop, appears to kill Batman. After this moment, Sid becomes an idol to all the criminals in the city. Unfortunately, this is not all good news for the squid. What follows is some top notch comedy when everyone in the city might want to fight him now. Even the Joker makes an appearance. That appearance I personally believe is the best for the Joker in the entire series. Don’t believe me? Watch this scene. (https://www.youtube.com/watch?v=Ld0uIhst3TA) It is possibly my favorite of the entire show. All in all, watch this episode for something great from beginning to the end.
5. Beware the Gray Ghost
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Alternating from the top comedy of the prior episode, The Gray Ghost is one of the more depressing episodes of the series. Without spoiling as much as I can, it is also one of the more uplifting that gives me chills almost every time I view it. A type-cast actor who used to play a superhero on a tv show is struggling financially, with his career, and overall emotionally. His state gets involved with Batman when the episode’s villain’s plot collides with a plot from an old episode of the Gray Ghost. At first bitter and not wanting to help, Batman soons teams up with his hero to take down the villain and it is almost perfect. Who plays the Gray Ghost by the way? Adam West. Whoever came up with that idea deserves a medal. Also, Bruce Timm plays the villain in this masterpiece, which is pretty badass.
4.  The Demon’s Quest
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The second best two-parter of the series, The Demon’s Quest combines the best of Batman with arguably the best iteration of Ra’as Al Ghul as well. The whole episode feels like an Indiana Jones film, which is not a bad fit honestly. The first part does a nice job establishing Ra’as and Batman’s relationship, and the second half does a stellar job of completing the plot with major style. Talia and Robin also make major appearances in this episode and both really work. Once again, watch this rare world domination episode of Batman for something very different, but very good.
3. If You’re So Smart, Why Aren’t You Rich?
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Now, here is my sleeper episode in the top five. I see this episode on people’s list every once and a while but rarely this high. Is this a Riddler (my favorite villain) bias? Maybe a little bit, but I personally think this is one of the strongest episodes due to several factors. One, this iteration of the Riddler is terrific. John Glover is perfectly cast as the genius and knocks it out of the park. His plan involving revenge, video games, supposed mental superiority, and of course riddles is well written. Robin makes one of his best appearances in this episode as a good foil to Batman’s riddle solving methods, and having superior video game skills predictably. However, the most stalwart aspect of this episode is the ending. It’s chilling and perfectly poetic at the same time. Way to go, Nygma.
2. Trial
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Remember when I mentioned Almost Got’im as the best villain teamup episode? I lied. Flat out. Trial combines all of the best aspects of almost all of Batman’s reoccurring rogues gallery and all of them are at the top of their game here. Batman is captured and put on trial in Arkham, and the new DA, who hates Batman and thinks he belongs there as well, has to defend the Dark Knight. Joker plays the judge, Two-Face the prosecutor, and several other villains take the stand as witnesses. Guess what? It’s an absolute blast to watch. The episode has good comedy, top notch dialogue, and a terrific ending note. Trial is guilty of nothing but being one of the best episodes in the series.
1. Two-Face
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Not the most original choice, but Two-Face was my clear cut favorite episode of Batman the Animated Series from the moment I considered composing a list. As I stated before, Two-Face is the best villain in the animated series overall. This episode really aided in making that true. So did Pretty Poison’s establishment of Harvey Dent. Seeing Harvey’s downfall from beloved District Attorney, fiance, and best friend to Bruce is painful, tragic, and as well written as humanly possibly. I feel like the first half is slightly better than the second, but both are masterpieces and work perfectly together despite a time gap which all other two part episodes lack. So, all in all, Two-Face is what I believe to be the most masterful episode in a series full of masterpieces.
Thanks for checking out my list. I had a fun, but strenuous time making it and hope you check out my future lists too!
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redjayson · 8 years ago
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Hi, I don't know if you're busy writing another but something for the Spannersverse: The Bats (Alf, Babs, Dick, Bruce) seeing Jason and his kids for the first time. Jay prob doesn't know. But yeah, how do they feel at this man whom they all remember as just a boy with ducklings of his own.
@eulphy sorry this took so long!
okay look the best part of this is that at first the bats don’t even know about the rest of the kids.
they only know about lucy, because she’s the one that tim has classes with and she’s the reason they found out jason was alive. 
of course, the fact that all of jason’s kids took the name peters (well, actually maybe one or two of them kept their last names for a while? which was very confusing for the bats when they started tracing out the kids jason adopted) really put a crimp in any plan jason could come up with to keep them secret. and, you know, since he’s on all the elementary/middle/(junior) high school records as being the guardian/emergency contact of all the kids…
(hilariously, i’m sure there are other people in gotham with the last name peters, so just by going through school records, when the bats finally figured out there was more than one kid, meant that they had to rule out the not-jason’s-family peterses. which, not difficult because all you had to do was look at emergency contact info. but. lord.)
the bats all tend to stay away from red hood and from jason, because he’s made it very clear, repeatedly, that he wants nothing to do with them. after the joker, he toned down on killing somewhat, but he still does shoot to kill a lot. there’s some dissent in the family about what to do about that, but it’s crime alley and bullets and sometimes they’re not even sure that it’s him and – it’s jason. he has a kid he’s looking after, a civilian. they don’t exactly want to tear him away from that, no matter what he’s doing.
(to some extent, they’re all still adjusting to jason being alive at all.)
then, of course, they find out that it’s not just one kid, it’s six. jason has six kids. and they’re really stuck, because if their love for jason was holding them back before, if lucy made them stop and doubt, then five more kids added to the mix – including one who’s only eight – meant they were bound and chained, because they couldn’t take down jason and try to talk him around or send him to prison (as much as they wouldn’t want to do that, they all knew that might be the only option if it came to it) when it meant they’d be consigning six kids to going back to the gotham streets.
the bats end up keeping an eye on the situation from the outside. tim still leaves lucy alone in school, but he watches her when he can get away with it, because she knows the boy who should-have-could-have-might-have-been his brother. bruce is mostly concerned with keeping track of jason. whenever he runs into red hood on patrol (or evidence that red hood has been there recently), he grieves all over again and doesn’t chase him. dick has gone back to blüdhaven, because he has his own job to do there, but he keeps abreast of what’s going on in gotham and what the situation is with jason because – because it was jason, no matter how conflicted dick still feels about the situation even months out from when they all found out. 
babs is the one who keeps the closest eye on jason and the kids. she’s the one who found them all (via their school records), she’s the one who tracks red hood’s patrol routes, she’s the one who doesn’t know what to make of jason’s reaction to the aftermath of the joker’s wreckage. 
(babs and jason are very, very similar. the joker tried to kill them both – and succeeded, in jason’s case – but they both pulled themselves out of it and built themselves back up. red hood is as brutal in the streets as oracle is to anyone who stands in her way online, and they both work to protect the people that they’ve claimed as their own. 
babs holds herself to some kind of moral superiority to jason, but she knows that they really aren’t that different from each other after all.)
cass comes back to gotham not long after the reveal. (she’s been gone for several months, gone as far away as she can get from her best friend’s grave, trying to rebuild a shattered heart before it hurts someone else as much as it hurts her.) 
remember: bruce told her about jason.
remember: cass knows how much bruce loved jason.
remember: cass can read the lines of love, or grief, or rage on someone’s body. 
cass sits with babs in the clock tower sometimes, watching the footage that babs compiles of the red hood (cass sees the way that hood talks with the kids and people on the streets, the way he loosens and is so unbearably kind despite the anger he carries like the guns at his sides), flicking through photos and records that babs has pulled up (she’s still not great with reading, but photos don’t need any words other than the only language she has known since birth), adding these facts to the ones that she already knows about the boy she had never met (he liked the color green and neapolitan ice cream and getting into fights and the joker killed him).
the whole of the city is stuck in some kind of holding pattern, where the bats won’t go near hood and hood keeps crime alley safe and the cops don’t understand why batman won’t do anything about the vigilante out there killing people. the bats watch from a distance and try to content themselves with that and jason tries to tell himself that he doesn’t miss bruce or alfred or dick, tries to convince himself that he’s content with the family he’s made for himself (and he is, he loves his kids, but–)
patterns can’t hold forever. 
hood and the bats avoid each other, but gotham isn’t that big a city. there aren’t that many crimes to go around. 
there are times when a bat and hood end up at the same crime scene. 
it doesn’t matter who it is in the end. it doesn’t matter if it’s a gang or henchman or a supervillain, killer croc or harvey two face or bane–
jason won’t work with the bats. he turns aside any offer of a team up, but he doesn’t leave the situation to them. he does his part, and he misjudges it. 
ethiopia and gotham fade together. bruce can’t tell the difference between them as he runs to his son’s side. he can’t be too late for a second time. surely the world can’t be that cruel. 
jason’s still breathing, but he’s badly injured. bruce doesn’t care what jason will say or do when he wakes up; his son isn’t dying again. he doesn’t care if their opponent gets away. jason is more important. 
it’s a long night, stabilizing jason and waiting for him to wake up. it seems like it’s taking forever, even if jason’s in the clear as far as they can tell, until the endless waiting is interrupted by a phone ringing in an inner pocket of jason’s bloodied jacket. 
lucy, the phone flashes. 
“yes?” bruce answers. he’s exhausted. jason is still unconscious.
“where is he?” lucy peters asks. her voice wavers slightly before she firms it back up. 
“safe,” bruce says, and he can’t help the relief seeping into his tone. “alive.”
lucy makes a noise like she’s just barely holding back tears. “how do i know you’re telling the truth?” she asks. 
“...you know he’s red hood,” bruce says, testing. it’s been all but confirmed before, of course. still, he asks. 
lucy doesn’t say anything, and that says everything.
bruce decides.
“come to wayne manor,” he says, and hangs up. 
lucy doesn’t have her license yet, but she has a permit and jason’s been teaching her to drive. it’s saturday; everyone noticed that jason didn’t come back from patrol. lucy chivies them all into the van and drives out to wayne manor. 
alfred greets them at the front door, only the lines by his eyes betraying how tired and drawn he is by the events of the night previous. “miss peters,” he greets lucy, who’s standing at the head of the bunch, and opens the door to usher them in. 
they’re taken down to the cave. bruce is sitting at jason’s bedside, holding his son’s hand in his own like this is the last line tethering him to the earth. his cowl is down. 
lucy figured. the other kids don’t care much about it either. they’re more concerned about jason. 
hours later, when jason finally wakes up, both his old and his new family are surrounding him on all sides. 
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ramblesandmumblesofanerd · 8 years ago
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Batman: Arkham Reviews Part 1 - Welcome to The Madhouse!
Warning: Lengthy Post Which Contains Spoilers
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So far on this blog we have talked about how awesome comic books can be for one franchise and how damaging movies can be for another. Now, we comic books and movies are the tip of the iceberg for a franchise, there is another popular form of media a franchise can capitalize on: video games. I have adored video games for quite some time, from the interesting stories of the Bioshock trilogy to even the admittedly simplistic indie-horror franchise Five Nights at Freddy’s, which I do want to discuss more about another day (after actually getting passed Night 3). However, amongst the first person shooters, horror games and simulators, there is one series of games that I have adored for the longest of times which was part of a sub-genre once thought impossible; the Batman Arkham trilogy made by Rocksteady studios.
For those not in the know, superhero games, let alone Batman games, were once thought impossible with the exception of some NES and Lego titles. This could have been due to poor gaming mechanics, glitches making the game unplayable, or other unexpected variables occurring behind the scenes which renders the game lackluster depending on who made the game itself. Even more modern games were plagued by this almost curse-like cycle, with titles like Iron Man and Thor taking hits, and even the Batman has had a fair share of bad games, with the most infamous being “Batman: Dark Tomorrow”. This is where Rocksteady Studios comes in, with their 2009 Playstation 3/XBox 360/PC Title, Batman: Arkham Asylum, the first in a series of games that have cemented their spot as the best superhero games of their respective years if not of all time.
Arkham Asylum takes place in the mental institution of the same name, where Batman has taken the Joker after a failed attempt to kill the mayor of Gotham via a bomb. After escorting the clown through the building, he breaks free to reveal that getting captured was part of an elaborate plan to take control of the asylum, and now Batman must fight thugs, super criminals and much more for an entire night to stop the Clown Prince of Crime from throwing Arkham into chaos.
Already we have a promising premise, as fans of the Batman series have never had an in depth look at the institution the Batman rogues gallery has festered in for countless years in numerous iterations. Now, while playing the role of the Dark Knight, players will get a chance to see where the madmen of Gotham go, and it is fittingly abysmal. The building look uncared for and unattended in spite of all the upgrades that have been made. There is also an ominous feeling creeping up on you as you travel down dark hallways and decrepit tunnels, as if the spirits of the many inmates who have died in the asylum within the previous years will spring out from the shadows.
Speaking of the inmates, while there are not as much as one would like, there are plenty of classic villains in this asylum one can expect to encounter. There is about six in total including the Joker and his gal-pal Harley Quinn, who will be taunting you throughout your journey through the looney bin. And while you won’t see either Harvey “Two-Face” Dent or Oswald Cobblepot aka The Penguin until the sequel, you will get other classics like Poison Ivy and Killer Croc. And, of course, there are hundreds of lesser criminals armed to the teeth and ready to defend themselves against the Bat before you encounter the super criminals. From bare fists to blades and guns, these thugs will keep fighting until you knock them out in either a straight up fight or the always satisfying stealth fights.
On the subject of combat, the mechanics for thug fights are very fluid and seamless. Batman will not stop hitting any thug standing until you deliver the finishing blow to the last thug you incapacitate or until he gets hit himself. Thankfully, Rocksteady gave Batman the ability to counter incoming attacks, much like his comic book and film incarnations. If Batman is attacking one thug and another wants to attack him from behind, if the player presses the counter button Batman will block the attack and deal some damage before resuming business as usual. The player can also unlock special moves that allow Batman to gain the upperhand in any fight, such as the ability to throw inmates at each other and critical finishers. There is also the stealth mechanics, which make you feel all the more like the Dark Knight. Batman will be in a sealed room with about five to seven thugs, all armed with either assault or sniper rifles, and it will the be player’s job to take them out as silently as possible without being noticed. The room will be the best defence and offence the player can use, and they can grapple to a nearby ledge or the gargoyles, hide in a floor grate to surprise or hide from thugs or hang them upside down from the aforementioned gargoyles, the possibilities are endless so long as you can be stealthy, as being caught will result in getting shot.
But, the environment is not the only tool Batman can use, as the Caped Crusader is nothing without his sophisticated gadgets. The player starts with the ability to throw one iconic Batarang and walks out at the end of the game with a utility belt practically bursting with all kinds of useful gadgets and upgrades the player will need throughout the game in numerous situations. For example, some of the walls in the asylum are more fragile than others, thus the Explosive Gel Batman picks up early in the game will come in handy for breaking these walls down. There are also doors and electric barriers the cannot be opened or deactivated without passcodes. Enter the Cryptographic Sequencer, a device that hacks into the devices keeping the door shut by having the player move the joysticks to find the right wavelength. This device is especially handy for what I’m going to talk about next; the secrets.
As one can expect, Arkham Asylum on it’s own has its fair share of secrets only the most dedicated of people will find through perseverance, but another Batman villain has ensured that not only will you have to find those secrets but his as well. I am of course referring to the Riddler, a man with an ego the size of Gotham City who wants to somehow prove that he is better than Batman in every respect concerning his intellect. Not only does he hack into Batman’s communicator in his cowl, taunting him from afar, but he has hidden two-hundred and forty secrets throughout Arkham Island, including trophies and riddles for the player to solve. Some are easy to find and require no gadgets while others require a little more thought and effort even with the vague maps the Riddler left around the island to taunt you with. In the end, it is very amusing to hear the smug puzzler go from proud and taunting to bewildered and angry as you solve his riddles, collect trophies and discover secrets all the way to the end.
Speaking of the end, there is one thing that must be discussed that does have spoilers. Since this game has been available for eight years now, I feel I can discuss it freely, but if you do not wish to be spoiled please skip the following bracketed portion now. [ The final boss of the game is the one any fan of Batman has been waiting for; The Dark Knight versus The Clown Prince of Crime. Batman has stopped all of Joker’s plans, which revolved around obtaining a chemical similar to the one Bane uses to become a hulking berserker, but more potent. So, in a final act of insanity, The Joker injects himself with this chemical and becomes a giant, mohawked version of himself, which results in the final battle being very simplistic and formulaic. Avoid Titan Joker’s attacks, fight his thugs, pull Titan Joker back down to attack him, repeat. This is unfortunate because the game has been building up to this encounter in it’s entirety, and the payoff very weak and unsatisfying. Even recognizable YouTubers like JonTron have commented on this finale, saying it is one of the worst boss fights of any video game. Thankfully, future games have made up for this flop of a finale by showing the consequences of Joker’s choice. But that is another post for another day.]
All in all, while not the best in the Rocksteady trilogy, Arkham Asylum is a very impressive game that showed the world it was still possible to do superhero games right. The setting and tone is fitting for the iconic location, giving off a spooky, sombre atmosphere. The roster of villains, while not as large as anticipated, is satisfying with the array of classic villains that is presented, all of whom are portrayed very well, especially the maniacal Joker, played by the always wonderful Mark Hamill from “Batman: The Animated Series”, who plays off Kevin Conroy’s Batman all too well. The combat and stealth mechanics are spot on and make the player feel like they are the Batman, as they can walk out of a room of armed henchmen with minimal injuries if they think fast. The gadgets are impressively useful and do not feel unnecessary, as the player will need them to traverse the game in either the main story or when collecting the secrets of the Asylum, which are always fun to find. And while the ending is a tad disappointing, I cannot say I do not regret playing the overall game one bit, especially when I discovered a sequel was on the way. But again, that is a discussion for another day.
Until then, never stop rambling,
TM
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radioleary-blog · 6 years ago
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The Injustice League
If we had to elect a billionaire womanizer with anger issues, I wish we had elected Bruce Wayne instead. That I could get behind. Think about it, President Batman. How does that sound? Pretty damn awesome, that’s how that sounds! “Pow!” “Biff!” “Ka-Pow!”  I love those comic book sound effects that accompany a solid kick to the face or a roundhouse punch on the old Adam West Batman show. I bet “Ka-Pow!” probably hurt a hell of a lot more than “Biff!” or “Pow!”, right? There was definitely a wide range of fight sound effects, I actually did a little research to find some other real examples of superheroes hitting each other, and they weren’t all great:
“Bam!” That’s not a punch, that’s the sound of that obnoxious midget Emeril Lagasse cooking food on TV.
“Zonk!” Sounds less like a mighty blow from Thor’s hammer and more like the stoner from Doonesbury doing blow and getting hammered.
“Boom!” “Crash!” These two word show up a lot in comics, and what scares me is these are the same words they use on Wall Street every day to describe what’s happening to our retirement accounts. It doesn’t exactly fill me with confidence that fluctuations in the market are like Batman’s fist, and my 401K is the Joker’s face.  
“Crack!” “Zap!” “Crash!” That sounds like the drug you did, the police hitting you with a taser, and the sound you make as you hit the sidewalk. I would imagine the next sound effects would be “Make-Bail!” “Court-Appear!” and “Do-Time!”          “Fap!” “Fwap!” “Sock!” “Bonk!” “Bamf!” “Wank!” “Splooge!” I kid you not, these were all really used in Marvel Comics from the 1980s. But it sounds more like the soundtrack of every teenage comic book nerd discovering masturbation. The next sound effect was most likely “Ma! Don’t You Knock?!”
But I digress. President-elect Batman. The Caped Crusader-in-Chief. The Dark Knight POTUS. Sure, it’s crazy, but I think that actually sounds less insane than our reality here on Earth-Prime, with President-elect Donald J. Trump. What the hell happened? Is it just me, or does it feel a little like we somehow stepped into an alternate reality that really wasn’t supposed to happen. Like someone messed up the timestream, and we all have a residual memory of things having been better somehow in a significantly different world. We can feel it in our bones, that things were intended to go down another way. It’s kind of like The Man In the High Castle, Philip K. Dick’s dystopian novel of an alternative reality where America lost World War II. It was a book I loved as a young man and read over and over, but now I know it as that show that’s supposed to be good that I can’t see because I don’t have Amazon. I preferred the book. There are certainly parallels, Trump actually lives in a high castle. But it’s more like The Man In the Gaudy Ostentatious Gold-Plated Tower. And rather than leading an underground resistance against Nazi and Imperial Japanese rule, he just kind of causes traffic in midtown Manhattan to become a permanent unmoving cluster-fuck from MoMa to The Met.
Maybe Donald Trump is like Batman from an alternate reality where his parents don’t get killed in an alley during a robbery attempt. So rather than devote his life to seeking justice and protecting the city from evil, he instead goes on the Howard Stern show and talks to Baba Booey about third-world swimsuit models he’s banged while he and one of his three wives were “on a break”. You know, Bruce Wayne only pretended to be a shallow, rich, gropey asshole so people would never suspect he was secretly a hero. I don’t think our President is pretending, and I don’t suspect he’s secretly a hero, either. I hope he is a hero, sure, but I still hope Andy Kaufman is just faking his own death, too.
Hey! Wait a minute! This explains why Trump’s eyes are so white while the rest of his face is burnt orange! He wears a mask! Holey Moley, It’s all starting to make sense! But whereas Batman fought the Penguin, The Riddler, and Poison Ivy, Trump mostly just fought Rosie O’Donnell. And a girl in a beauty pageant. And the cast of Hamilton. And I don’t think he actually won any of those fights, either. While Batman keeps the peace in Gotham City, one time on the Celebrity Apprentice Donald Trump kept Meatloaf and Gary Busey from fist-fighting over missing art supplies. Yeah, Batman seems like the better choice to me. Although I wonder what the sound effects would be for a Batman administration? “Veto!” “Photo-Op!” “Fund-Raise!”
As I’ve been thinking about this, and taking this weak premise far too seriously, I’m beginning to realize I may have some real problems with a Batman presidency. Not so much with the hitting and the vigilante stuff. Not with the fact that he’s a lunatic who deludedly thinks he rules a major metropolitan city, and if anyone else in a costume challenges him, he locks them away in Arkham mental asylum. No, my problem is the way he treats Alfred. Batman just may be a republican after all, because he treats Alfred the way the Walton family treat Wal-Mart employees.
How come every villain in Gotham City, from Clayface to Two-Face, they all have dozens and dozens of well-trained mercenary henchmen working for them, but Batman? He’s just has Alfred. He makes Alfred do absolutely everything. Bruce Wayne is like the richest man in Gotham City, but he’s too cheap to hire any real workforce? No wonder Gotham City is constantly overrun by criminals - Bane’s got an elite squad of para-military assassins knocking off the Gotham Bank, and Batman’s got an 85 year old British guy who’s gotta finish a load of laundry before he gasses up the Batmobile.
Alfred is like, “Yeah, right away, ‘Master Bruce’, mind if I put your damn socks away before I do the pre-flight check on the Bat-Copter? ‘Cause if I don’t take them out of the dryer right now, everything is going to be wrinkled AF by the time you get back.”
“You do realize I’ve only been trained to kiss rich people’s asses and serve soup, right? You want me to set the table and get the door? No problem. You want me to load Kryptonite missiles onto the Bat-Tank? Then you better download the manual, Caped Crusader, because they didn’t cover that shit in butler school. It’s bad enough you’ve got me changing the oil in the Bat-Jet while I’m wearing a tuxedo, but then I gotta keep dinner warm all night while you brood over the city from the top of a watertower.”
“You know, you employ like 50,000 people worldwide with this Wayne Foundation and Wayne Industries, and routinely hire thousands more temporary workers and independent contractors. You know that, right? You are on the board of directors. Here’s a crazy idea, let me get back to polishing the silver and ironing your cape, and maybe you bring in some people who are actually qualified to run your advanced-weapons motor pool.”
Is it my imagination or does it look like Alfred works seven days a week? Every crisis I’ve ever seen in Gotham, Alfred is always right there. I’ve never seen him take a day off. You’d think if something happened on a weekend, Bruce Wayne would have like a part-time guy there. “Hey, Travis, is it? Can you hold off on doing those dishes and run down to the Bat-Cave and dig out my underwater Batsuit? Killer croc is starting some shit. No, I don’t know where it is exactly, Have you looked by the giant penny? Or the T-Rex? Alfred has his own system. You guys need to communicate on things like this.”
You think Alfred ever hangs out with Jarvis, the Avengers’ butler, and they just bitch about their jobs? “You just have Batman, you have it easy, Thor leaves his hammer laying around and I can’t move it, I have to vacuum around it, and I always vacuum up Ant-Man. And they ought to call her the Scarlet Bitch, let me tell you.”
But it just goes to show you how old these characters are that they have a butler. Who the hell has a butler these days? Mike Tyson had an entourage of like 50 people, but even he didn’t have a butler. A tiger-wrangler? Sure. A Maori Tattooist? Yes. No butler. Butlers are an anachronism from an antiquated class system. Batman still reflects the culture of the 1930s when he was created. Good thing Batman isn’t from like 70 years earlier than that, or it probably wouldn’t be a white guy working for him, and he probably wouldn’t have a choice. And when he said ‘Master Bruce’, he’d really mean it.
So let me see if I got the story straight here. Alfred raises Bruce from a kid after his parents were killed. And in gratitude, Bruce makes him work like thirty years past retirement age. No pension plan? So he’s just gotta keep working until he drops dead? No 401K? Bruce Wayne is one cheap bastard. No. He’s a Cheap Bat-stard.
Batman is so cheap he won’t even rent a nice place for his Batman stuff, he just lurks in an underground cave full of batshit and stagnant water. I don’t know which he’s gonna catch first, the Riddler, or dysentery. Is he gonna collar a criminal, or just get cholera. A damp cave? Really? It’s a breeding ground for mosquitos. He’ll get the zika virus before he gets the Joker. He’s basically in a subterranean pit filled with bat guano, breathing that shit in, he’ll get double-pneumonia before he gets two-face.
And they thought Howard Hughes was a crazy billionaire. At least Howard Hughes was smart enough to bang some movie stars. Batman? What’s his thought process on a Friday night? “Hmm, what to do tonight...I could date that supermodel who’s been sending me nude selfies….but on the other hand I could impale some junkie mugger with a couple of Batarangs… I gotta go with Batarangs. Hey Alfred!”
Make America and Gotham City great again.
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allcheatscodes · 8 years ago
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batman arkham asylum ps3
http://allcheatscodes.com/batman-arkham-asylum-ps3/
batman arkham asylum ps3
Batman: Arkham Asylum cheats & more for PlayStation 3 (PS3)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Trophies
Get the updated and latest Batman: Arkham Asylum cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, trophies, guides, FAQs, walkthroughs, and more for PlayStation 3 (PS3). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the PlayStation 3 cheats we have available for Batman: Arkham Asylum.
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Genre: Action, Adventure Developer: Eidos Publisher: Warner Home Video Games ESRB Rating: Teen Release Date: May 31, 2009
Hints
The Secret Room
First you go in the warden’s office and right when you get in there, go all the way to the right. After you do that you put explosive gel on the wall and detonate them. You might have to spray more than one so the whole wall can blow up. It might take a while for you to get in but don’t worry you will get it. In that room you find a map and on it shows a way to Gotham City where you find two face in batman arkham asylum 2.
40 Hit Free Flow Combo Trophy
To get this Trophy you need lots of bad guys who don’t have knives or stun sticks, and that place is in Arkham Mansion. This is IN GAME, so get your Batclaw and all your combo hit upgrades (espically your 2X critical combo strikes) and go to Arkham Mansion. Now drop thru the ceiling and you will see lots of Jokers men searching for Dr Youngs Titan formula. Glide over the men and land near the duel staircase. This area gives you lots of room to work with. If they don’t see you at first, just toss a quick bat at one of them and they will come running. Let them come to you, because you want to spread them out a little so the Bat can have some leg room. Just block and single hit the first couple of guys and get your critical strikes going. Now just point your control stick at the next guy you want to hit and press “square” and Bat’s will jump to that guy. Remember to wait until Batmam hit’s a badguy and then press “square” just one time after each hit, this will ensure your critical strikes will continue. If you run out of guys in front of you, just pull the control stick towards you and press “square” and Bat’s will jump to guys you can’t even see on the screen. Just keep doing this and before you know it you’ll be getting 20 and 30 hit combos. If you don’t make it, no problem, just pause the game and select (RESTART FROM CHECKPOINT) and you will have endless do overs. Just be patient and practice, and soon you will get your 40 Hit Free Flow Combo Trophy. Happy Trophy Hunting.
Easy Way To Beat Your Last Visit To Intensive Treatment.
When you go back to Intensive Treatment for the last time your facing 7 armed inmates. This area can be hard for beginners, but there is an easier way, without fighting a single inmate. You create a diversion. After the cut scene where Joker blows up the inmate attaching a bomb to the Gargoyle, open the grate and glide over the inmate walking towards you. Now grapple up to the next Gargoyle on the walkway. Swing your view around to the next Gargoyle and as soon as you see (R1) illuminated on it press R1. Quickly go from Gargoyle to Gargoyle till you land on the last Gargoyle. Now glide over to the 2 large L shaped pipes that are on the same side of the room you came in on. Duck down and press X for corner cover, The Gargoyles exploding will make the guards run to them, wait there until all the guards have passed. Now quickly grapple up to the now empty control room and use your cryptographic sequencer and unlock the main doors. Now all you have to do is jump down to the lower level and walk out.
How To Beat Joker
To beat Joker you pull him down with you triple batclaw and hit him like 2-3 times, after you’ve defeated his henchmen, Do this like 3 times and you’ve beat joker.
How To Beat Bane
To beat bane use your qiuck batarang 2 times evade and do the same thing all over again.
Attacks You Can’t Counter
There are some attacks that can’t be countered the way you can tell which ones you can’t counter is that red lightning appears over their head instead of blue, and there are only two types of henchmen that do this and that is the ones with knives and ones with electro staffs but each one has to be defeated differently the one with knives can be defeated by using cape stuns then after you knock him on the ground you use the ground pound to beat him or you use the combo move”triangle+circle” this can only be done after you get a multiplier of 5x. You can do the combo “triangle+circle” to beat him but you can’t use melee attacks on him even if you use cape stun because of the staff but you can use the batclaw to pull him and he will fall on the ground and you can use ground and pound to beat him.
Solve Riddle
In arkham east there is a riddle, “Gothams greatest family towers over the city. “first of all is has nothing to do with the towers on the island, heres what you do climb to the top of arkham mansion, next go all the way to the left side to the ledge, next in the distance you will see a large W on the top of a building, this is wayne enterprises, zoom in on it and scan it and now you have solved the riddle.
The Last Chronicle Of Arkham
After you have scanned all the other chronicles there is one left and it does not show up on the Riddler maps remember earlier in the game when you rescue warden sharp in the penitentiary after you beat the story go back to where he was being held once you are there in the room he was in look down to the ground and you will see the circle of the message with batman written over and over again in the middle scan it and you will have the last chronicle of arkham.
Alternate Cutscenes
At the end of the game when you beat titan powered joker batman and gordon are talking then you here a police alert about two-face robbing a bank and batman takes off in the batjet well as you see him flying away the screen moves and looks at the water there you see a container of titan floating on top of the water when all of a sudden a hand reaches out and grabs it one of them is scarecrow then you play through again and its bane grabbing then you play through again and its killer croc grabbing it note: I’m not sure why its different people grabbing it and sometimes its the same person grabbing it.
How To Beat Poison Ivy
When you enter poison ivy’s lair she will grow into a giant plant but don’t let that scare you all you to do is 1. Turn on detective mode 2. When she launches spores at you you your quick tap batarang to hit the spores this will cause significant damage 3. After she stops launching the spores she then attack with this vine attack where the vine goes into the ground then comes back up and tries to grab you, after that she will go back to the spore attack and repeat 4. After getting her with the batarang she will fall to the ground and then put explosive gel on the capsule in the middle of the plant and you will win. Note:you will have to put the gel on twice.
COUNTER
In Batman Arkham Assylum PS3 you can do many things. If your stuck in a tight spot use counter attacks. If you notice in the game when an enemy is about to attack you blue lightning appears on top of they’re head. That is a sign that tells you to counter. One thing you can do is wait for an opponent to run up on you. As he’s running walk up to them and press triangle. This will make Batman do a counter attack that will automatically kill him.
Helpful Hint
After you find all the walls of the spirit except for the last one go in where the mistaken identity is at in the penitentiary go to the room in there there are stairs to a room in there there is batman written on the floor on the floor scan it its the last one after you do that the real spirit is quincy sharp this can only be used when quincy sharp writes batman on the floor.
Solve Riddle
In the medical facility, after you have cleared the room of the toxic gas by destroying the three electric boxes that control the vents, go into the room that you dropped the hanging inmate into and look closely at the tall cabinet. You will see two newspaper clippings. Zoom in on the clipping that talks about FIREFLY. Activate environment analysis to solve the riddle “Is this firefly too hot off the press”.
Solve Riddle
Search the Penitentiary in Arkham West. In one of the rooms you will find what looks like a see-through wall. On the other side of the wall you will see Warden Sharp. If you look away, then look back again, it will be Commissioner Gordon. Activate environment analysis to solve the riddle “A case of mistaken identity”.
Cheats
Currently we have no cheats or codes for Batman: Arkham Asylum yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
Altenate Suit
Beat the game to unlock a armored batsuit.
Easter eggs
Currently we have no easter eggs for Batman: Arkham Asylum yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Batman: Arkham Asylum yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for Batman: Arkham Asylum yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Trophies
Trophy List
Complete the following tasks to unlock PS3 trophies.
Party Pooper (Bronze): KO all the henchmen celebrating your arrival at the party. Night Glider (Bronze): Glide continuously for over 100m. Rope-a-dope-a-dope (Bronze): String up one henchman and drop him to surprise a second (any play mode). Catch! (Bronze): Catch a Batarang (any play mode). Freeflow Combo 5 (Bronze): Complete a combo of 5 moves (any play mode). Freeflow Combo 10 (Bronze): Complete a combo of 10 moves (any play mode). Freakshow Rodeo (Bronze): Ride Titan henchman and knock down 10 thugs (any play mode). Freeflow Bronze (Bronze): Achieve 8 medals on combat challenges. Freeflow Silver (Bronze): Achieve 16 medals on combat challenges. Predator Bronze (Bronze): Achieve 8 medals on predator challenges. Predator Silver (Bronze): Achieve 16 medals on predator challenges. Invisible Predator (Bronze): Complete one predator challenge by using only Silent Takedowns. Flawless Freeflow Fighter (Bronze): Complete one combat challenge without taking damage. Arkham Analyst (Bronze): Solve 5% of riddler challenges. Cryptic Investigator (Bronze): Solve 10% of riddler challenges. Lateral Thinker (Bronze): Solve 25% of riddler challenges. Mystery Solver (Bronze): Solve 40% of riddler challenges. Conundrum Cracker (Bronze): Solve 55% of riddler challenges. Mental Athlete (Bronze): Solve 70% of riddler challenges. Big Bang (Silver): Complete story mode on Easy difficulty. Bigger Bang (Silver): Complete story mode on Normal difficulty. Biggest Bang (Silver): Complete story mode on Hard difficulty. Freeflow Combo 20 (Silver): Complete a combo of 20 moves (any play mode). Freeflow Combo 40 (Silver): Complete a combo of 40 moves (any play mode). Mano-a-mano (Silver): Defeat Titan henchman without using Batarangs (any play mode). Freeflow Perfection (Silver): Perform a perfect combo including all of Batman’s combat moves (any play mode). Freeflow Gold (Silver): Achieve 24 medals on combat challenges. Predator Gold (Silver): Achieve 24 medals on predator challenges. Crack The E Nigma (Silver): Solve every riddle on the island. Riddle Resolver (Silver): Solve 85% of riddler challenges. World’s Greatest Detective (Silver): Spirit of Amadeus Arkham revealed. Perfect Knight (Gold): 100% Complete.
Secret Trophies
Shocking Rescue (Bronze): Take down Zsasz in the Patient Pacification Chamber. Leave No Man Behind (Bronze): Rescue the guards and henchman from the Joker toxin in Decontamination. Malpractice Needs More Practice (Bronze): Survive the onslaught from the deformed Joker henchman. Born Free (Bronze): Escape from Intensive Treatment to the island surface. Just What The Doctors Ordered (Bronze): Save all the doctors in medical. Daydreamer (Bronze): Survive the nightmare of the Scarecrow’s fear gas. Breaking And Entering (Bronze): Gain access to Administration after it is locked down by the Joker. Recurring Nightmare (Bronze): Face your biggest fears and keep your sanity. Zsasz Cut Down To Size (Bronze): Save Dr. Young from being killed by Victor Zsasz. Baneful Payback (Silver): Defeat Bane. Solitary Confinement (Silver): Capture and lock up Harley Quinn. Double Trouble (Silver): Defeat two Titan Henchmen at once. Resist The Fear (Silver): Conquer the effects of the Scarecrow’s fear gas. Crocodile Tears (Silver): Venture into Killer Croc’s lair and come out alive. Poisoned Ivy (Silver): Defeat the giant Titan Ivy plant. Platinum Trophy (Platinum): Platinum Trophy.
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aion-rsa · 8 years ago
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DC Comics: The 15 Biggest Moments of 2016
DC Comics endured yet another year filled with recalibration and revelations. The publisher underwent a “Rebirth” to restore some semblance of sense between the pre-“Flashpoint” era and the New 52, while still keeping the new continuity intact. The product? A year of mind-games, clues and hints as to what actually caused all this fragmentation within the DC universe and just how cohesive it could be if put back together.
RELATED: Marvel Comics: The 15 Biggest Moments Of 2016
Fans also saw the beloved Trinity being pushed to the limits, mentally and physically, with character deaths and returns sprinkled all over their precious pages. With the Justice League and Suicide Squad embedded in an even bigger spotlight due to the burgeoning DC cineverse, creators  churned out some pretty monumental moments that truly defined and dealt with DC’s legacy and evolution. Without further adieu, CBR brings to you the biggest DC Comics jaw-droppers from 2016!
SPOILER WARNING: The below contains spoilers for multiple DC Comics titles.
THREE JOKERS
“Justice League” #50 from Geoff Johns and Jason Fabok was one of DC’s most action-packed comics. It wrapped “Darkseid War,” which saw the Justice League barely overcome a resurrected Darkseid, under the control of his daughter, Grail. In the aftermath, a recovering Batman revealed crucial information on the Joker, which he found out before this fiery finale.
In Issue #42, while imbued with the universal knowledge of the Mobius chair, Batman inquired into Joker’s true identity and finally revealed to Hal Jordan that there wasn’t one, but three Jokers. Theories are that the three correspond to different phases in Joker’s career: one resembling the Golden Age Joker, the other resembling the ’70s and ’80s-era Joker, and lastly, the modern one from Scott Snyder and Greg Capullo. Multiple Jokers would explain why he’s always cheating death, why his past is so vague and why his personality shifts so much from silly prankster to psychopath. Fans are eager to see more of this mystery unveiled in 2017 because of the impact it will surely have on the Batman mythos.
DARKSEID DIES (AGAIN)
“Justice League” #50 delivered another emphatic Darkseid death. This was his second demise after the Anti-Monitor and Flash/Black Racer infusion killed him last year in Issue #44. This time, Johns and Fabok scripted Grail as her father’s murderer. With the Anti-Life Equation extracted from the Anti-Monitor, leaving Mobius behind, Grail used it to weaponize Steve Trevor to kill the powerhouse. Eventually, she took back the Equation and merged it with the Omega Sanction (taken from Lex Luthor) into the son of Superwoman and Mazahs (both of the Crime Syndicate), reviving another iteration of her father.
She held full control over this Darkseid and used him to pummel the League. However, her Amazonian mother, Myrina Black, realizing her daughter was becoming a tyrant like her father, urged her to cease her lust for war. With Wonder Woman restraining and calming Grail via her lasso, Myrina beckoned her daughter to rid her slave of the Equation. An emotional, repentant Grail obliged, with her Omega Beams piercing through both her parents, removing the Equation from Darkseid. It was all part of a stormy finale that revealed Superman’s ill-health, Jessica Cruz as a Green Lantern, Lex ruling Apokolips and Wonder Woman’s twin brother.
SUPER SONS BRAWL
“Superman” #10 offset all the dark and gritty clouds that covered the Rebirth era with something a bit more fun in the shape of a pint-sized super-brawl featuring the sons of the World’s Finest. Peter Tomasi and Patrick Gleason constructed a lighthearted story of Batman’s son, Damian, kidnapping Jon Kent, Superman’s (pre-New 52) son, after becoming concerned that the latter couldn’t control his evolving powers. Batman immediately chastised Damian upon finding out, only for a peeved Superman to come crashing through the Batcave, angry that Jon was whisked away without permission.
As both fathers worked out their differences and began testing Jon’s DNA for abnormalities, the kids apparently reached a truce through Alfred and their love of animals. However, Damian’s constant antagonizing brought a truly hilarious moment that saw a fed-up Jon punch the volatile Robin in the gut for his insults about the youth’s emerging powers. They ended up scrapping only for their fathers to break it up with looks of disapproval. Jon’s punch was certainly a laugh-out-loud moment that sets the stage for their “Super Sons” book, slated for a February 2017 release.
THE DEATH OF CAPTAIN BOOMERANG
“Suicide Squad” #2 threw us for a loop when it took Captain Boomerang (Digger Harkness) off the table at the hands of General Zod. Fans were shocked that Rob Williams and Jim Lee scripted his death, especially after the Rogue’s breakout role in David Ayer’s film. On a mission with the team under Rick Flag’s watch, Squad members Harley Quinn, Deadshot, Killer Croc, Katana and Enchantress infiltrated an underwater facility housing a cosmic artifact.
After locating their prize and picking up a new teammate, Hack, they found out that it was a portal to the Phantom Zone. Stunned, Flag urged his team to get away as they were in over their heads. However, before a prying Boomerang could escape, Zod promptly dispatched him via heat vision before revealing himself to the Squad. It ended up being a temporary removal as the character returned in Issue #8, thanks to Hack, who revived him from digital entrapment during a prison breakout and riot at Belle Reeve. It was a sigh of relief for his cult following who thought his newfound popularity fell on deaf ears.
THE DEATH OF LOIS AND CLARK
DC swung for the fences when they killed off the New 52 versions of Lois and Clark, making way for the classic versions to take center stage again. The New 52 Superman exited in Tomasi’s “The Final Days of Superman” arc in “Superman” #52, when the icon died from kryptonite poisoning, surrounded by friends and the pre-“Flashpoint” Superman. He exploded and turned to ash, simultaneously emitting energy bolts that powered up both the New 52 Lois and Lana Lang, making way for “Superwoman” #1.
However, Lois’ stint would be short-lived as artist/writer Phil Jimenez killed her off in the same inexplicable manner. She also turned to ash instantly while fighting off a Bizzaro-Superwoman clone belonging to Lex’s sister, Lena; aka, Ultrawoman. On perishing, she hinted that she saw the dead Clark and that she finally understood why he died, leaving Lana alone to carry the mantle. With this Lois dying, the pre-“Flashpoint” Lois decided to take up her identity. It was a bold move to take two big players off the chessboard in this way, but with another Lois and Clark present, fans were already looking to the next chapter (and honestly quite happy to have the return of more familiar faces).
THE “DEATH” OF TIM DRAKE
James Tynion IV and Eddy Barrows delivered quite a stunner to Tim Drake fans, without even following through on killing him. In “Detective Comics” #940, the Bat-family took down Batwoman’s father, Jacob Kane, and his rogue military operation, The Colony. Tim, aka Red Robin, stops Kane’s fleet of weaponized drones by reprogramming them to target himself instead of innocent Gotham citizens. A wounded Tim survived the first strike, only to discover a second unstoppable wave that seemingly destroys him, leaving his staff alone behind.
However, the issue’s big twist is that while he is injured, he is alive, transported to a cell at an unknown location. There, he’s confronted by the same hooded stranger we saw in the “Rebirth” one-shot who’s also been keeping tabs on Superman in “Action Comics.” The mysterious entity, Mr. Oz, cryptically says that because Tim had been “reconnecting threads that could not be reconnected,” he needed to be taken off the playing field. It was a painstaking moment to see Tim expressing hope that his allies will find him, with his fate appearing very bleak as everyone is grieving. It’s hard to come back when no one’s searching for you, though we suspect we’ll see him back in action soon enough.
MAX LORD RETURNS
In terms of being the ruthless megalomaniac we’re accustomed to, Max Lord has remained relatively low-key post-“Flashpoint.” Leading Checkmate, he did battle Brother Eye and the new O.M.A.C., but it’s “Justice League vs. Suicide Squad” that sees him return to his despotic ways in grand fashion. The former League benefactor assembled a third team, filled with villains, and all sharing the objective of taking out the stalwart chief of the Suicide Squad, Amanda Waller… by any means necessary.
It’s exciting to see this conniving attitude once more from the man who once put a bullet through the head of Ted Kord, the original Blue Beetle. He rounded up Lobo, Emerald Empress, Doctor Polaris, Johnny Sorrow, Rustam and Eclipso, to get to Waller, even if it means going through her Task Force X unit or the League themselves. The cold, cruel and bloodthirsty manner in which he broke his team out from The Catacombs prison, using his mind control to turn the guards on themselves, showed that he means business. We can’t wait to see how Joshua Williamson and Jason Fabok craft Lord’s new mission, which, ironically enough perhaps, involves “saving the world.” We’ll believe it when we see it…
I AM SUICIDE
“Batman” #12 by Tom King and Mikel Janin shockingly elaborated on what the arc “I Am Suicide” truly meant. It wasn’t in reference to Batman’s makeshift Suicide Squad that attacked Bane’s Santa Prisca base to extract Psycho Pirate, but rather, a confession to his teammate, Selina Kyle (Catwoman), who was being transferred to Arkham Asylum for allegedly murdering 237 people. In a letter, he told her of a childhood trauma, confiding that he resolved to dedicate his life to crimefighting, only after attempting suicide via razor blade.
It was his way of showing her that there was hope to be reborn, with the admission painted against a backdrop of Batman overcoming an army of attackers. It was a daring revelation by King that spoke volumes of the eternal struggle raging within Bruce Wayne, overcoming despair to find a real purpose. It also showed that he was just as invested as Selina was, in fighting for her life and her very soul, adding another dimension to their complicated love story. The breathtaking visuals made the experience all the richer and continued to show the caped crusader in an inspirational, if decidedly more human light.
INFANTISEID
In “Darkseid War,” every issue raised the stakes, with Issue #50 being the most provocative. It’s not often we see Darkseid killed, let alone twice, and then used as a pawn, but Grail managed to play her father like a fiddle. She manipulated the Anti-Monitor, Crime Syndicate, Steve Trevor and to some extent, the Justice League, in aid of achieving her goals. That comes as no surprise, given how focused she was since Myrina escaped Themyscira with her and raised her as an instrument of war.
In a twist-filled finale, Grail finally grew compassion and understood that she didn’t have to inherit her father’s destructive ways, releasing him from the grasp of the Anti-Life Equation, seemingly at the cost of both her parents. However, she escaped with Darkseid, who was reduced to an infant, and in the closing scenes, was seen soothing him. She told the child how she intended to raise him so that he has a second chance, away from his destiny to conquer and rule with an iron fist. While Grail promised to love him, the cutaway showing the child’s glowing-red eyes was ominous to say the least, hinting at just how much of Darkseid’s power — and demeanor — the child retained.
THE THEMYSCIRA LIE
Greg Rucka and Liam Sharp delivered a game-changer in “Wonder Woman” #11, wrapping “The Lies” arc. Diana’s journey to self-discovery came to a screeching halt as she found out what had been haunting her recently. It was revealed that the Themyscira trips she’d been making in the past were to a fake one and upon discovering the real island, it turned out to be abandoned and derelict, leaving her clueless as to who put up this facade that kept her in the dark all this time.
She and Steve Trevor were left baffled at the run-down, low-tech state of the real island. It was a heartbreaking moment that dealt her a huge blow because of how important it was to her heritage and eventual destiny. In reality, Wonder Woman’s never had a homecoming until now and it’ll be intriguing to see how she traverses across dimensions to try to find the fake Themyscira she’s familiar with and the Amazonians she calls family. With the mirage revealed, fans can’t wait to see what is actually going on, and just who has been messing with the routes whenever she tries to go back.
BRUCE WAYNE RETURNS
Following the Joker’s “Endgame,” Batman was taken off the table, with Bruce being reborn without his memories or crime-fighting skills. James Gordon was then installed as a police-sanctioned Batman, with a high-tech armored suit. However, Scott Snyder brought Bruce back as Batman, reinvigorated like never before. His body was fully-healed and it was indeed a rebirth as he even boasted a cocky sense of humor.
In the issue before, Bruce broke the hearts of his girlfriend, Julia, and Alfred, by stating he wanted to download a copy of his brain back into his body: a contingency plan he always kept in case he died. Alfred didn’t want him erasing his life of happiness, finally, just to go back to the cowl. Jules, on the other hand, eventually got the process started, as she knew the city needed their guardian. Issue #50 saw his return, in a quippy exchange with Bat-Gordon, as he began his retaliation for Bloom’s assault on the city. Bruce stemmed the threat and a hospitalized Gordon would go back to his old job, inspired after realizing just why vigilantes needed to operate outside the law.
GREEN LANTERN HEAVEN
“Hal Jordan and the Green Lantern Corps” #10 told some of the most stellar stories Robert Venditti’s written since dabbling with the mythos. His current “Rebirth” arc saw Hal return as a Green Lantern, forging a new ring from his own will. He was also literally changing into energy, becoming willpower itself after going on the run with the Krona Gauntlet to take the blame for all the Corps’ misdeeds. Re-powered, he ended up fighting a rejuvenated Sinestro in a battle that seemingly cost both their lives, which led Hal to the Emerald Space, aka Green Lantern heaven.
Rafa Sandoval beautifully illustrated Hal’s inspirational meeting with his successor, Abin Sur, as well as emotional moments with deceased Lanterns. It featured heartfelt messages from Katma Tui to John Stewart, and from Tomar-Re to his son, Tomar-Tu, reinvigorating Hal just before he was plucked back to the land of the living by the White Lantern, Kyle Rayner. This issue also offered immense fan service to any Corps fan, setting the stage for Hal to lead an assault on Larfleeze, who had imprisoned the Corps that disappeared and whom Hal was searching for at the end of “The Lost Army.”
SUPERMAN RETURNS
When the New 52 Superman died, he had help in his final mission from the pre-“Flashpoint” Superman, who was living in hiding with his wife, Lois, and their son, Jon. In passing, he made it clear the world needed a Superman and the old-school version decided to take up the mantle once more. In Tomasi and Gleason’s “Superman” #2, he found himself in full, public swing; clean-shaven and back in uniform, just like the good old days, helping out a uranium-powered submarine and its crew.
After he realized that there was no regeneration matrix in the Fortress of Solitude to bring the New 52 Superman back in this universe, vintage Clark knew that it was up to him to replace the hero, not just in Metropolis, but with the Justice League, too. Seeing him take flight and assist like a true boy-scout was both nostalgic and endearing in a way the character hadn’t been in some time, enhanced by how he used the task as a lesson to teach Jon about being a superhero. It was an incredible moment not just for the character, but for DC Comics, as the old Supes triumphantly donned the cape and emerged out of the shadows for truth, justice and the American way once more.
THE WATCHMEN COMETH
Speculation has been rampant that it’s Doctor Manhattan who’s been tinkering with the DC universe all this time, taking a valuable 10 years away from it to create the New 52. While that’s yet to be confirmed in the comics, the “Rebirth” one-shot planted a lot of seeds and colossal moments indicating that the “Watchmen” universe did indeed have an integral hand in shaping things. Johns wrote off Pandora, who many believed was responsible for the era after “Flashpoint” in a manner similar to how Manhattan killed Rorschach, more than suggesting it was his semi-divine hand that had something to do with the soft reboot.
Also, the issue showed Batman finding the blood-tainted smiley face button associated with the Comedian, as well as an ending that depicted what appeared to be Manhattan conversing with Ozymandias while fixing a watch on Mars: all signature stamps of Alan Moore’s epic. Other hints include Manhattan (allegedly) obliterating Owlman and Metron in “Justice League” #50 in what seems to be his distinctive style of dispatching enemies, as well as Mr. Oz’s monitoring and potential manipulation of Superman, not to mention his kidnapping of Tim Drake. With Johns teasing at writing some “Watchmen”-related stuff in 2017, prepare yourselves for even bigger shockwaves when the truth comes out.
WALLY WEST RETURNS
Wally West’s return was one that made grown geeks cry. Taken out the equation after “Flashpoint,” the “Rebirth” one-shot saw him trying to find a tether back to the present reality and away from the Speed Force. He first haunted the Batcave before journeying to the love of his life, Linda Park, but she too had no memory of him. Unsuccessful in finding that anchor point back, he had an emotional last-ditch interaction with Barry Allen. Barry finally remembered Wally and pulled him back into current continuity, with Wally revealing that some omnipotent being — believed to be Doctor Manhattan — warped their reality into the New 52.
Both embraced in a tearjerker moment that had fans rejoicing at the sight of seeing the Flash duo united once more. Wally was younger and wearing the Kid Flash costume, but was clearly relieved to be back to try to fix things. Later, given an upgrade in costume, he’d continue to find clues in “Titans” as to who’s been toying with everyone’s lives. What his return really represented, however, wasn’t just someone to help solve a lingering DC mystery; it offered promise that DC’s universe can be fixed, reshaped into what it should rightfully be.
What do you think was DC’s biggest moment in 2016? Sound off in the comments!
The post DC Comics: The 15 Biggest Moments of 2016 appeared first on CBR.com.
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